|
a4c08526
|
2023-07-04T09:23:24
|
|
Improved tests related to keysyms
- Add a keymap test with decimal and hexadecimal keysyms.
- Reorganize code in `test/keysym.c` by parsing type: name, Unicode and
hexadecimal.
- Add more tests for edge cases. In particular:
- test decimal format (currently not supported);
- test the Unicode and hexadecimal ranges more thoroughly;
- test with wrong case without the XKB_KEYSYM_CASE_INSENSITIVE flag;
- test surrounding spaces.
- Document the tests.
|
|
5b5b67f2
|
2023-05-01T22:30:41
|
|
Add support for modmap None (#291)
Unlike current xkbcommon, X11’s xkbcomp allows to remove entries in
the modifiers’ map using “modifier_map None { … }”.
“None” is translated to the special value “XkbNoModifier” defined in
“X11/extensions/XKB.h”. Then it relies on the fact that in "CopyModMapDef",
the following code:
1U << entry->modifier
ends up being zero when “entry->modifier” is “XkbNoModifier” (i.e. 0xFF).
Indeed, it relies on the overflow behaviour of the left shift, which in
practice resolves to use only the 5 low bits of the shift amount, i.e.
0x1F here. Then the result of “1U << 0xFF” is cast to “char”, i.e. 0.
This is a good trick but too magical, so in libxkbcommon we will use
an explicit test against our new constant XKB_MOD_NONE.
|
|
e2465c2a
|
2021-05-22T19:55:04
|
|
tests/data: add files needed to fully test compose
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
fbf087ea
|
2020-11-23T19:51:04
|
|
keymap-dump: follow xkbcomp in printing affect=both in pointer actions
It is equivalent to nothing but good to match up.
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
95f8ff83
|
2020-11-23T18:35:27
|
|
test/data: update host.xkb to match keymap-dump style
This is needed for fixing the x11comp test.
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
afdc9cee
|
2020-10-19T10:49:37
|
|
xkbcomp: where a keysym cannot be resolved, set it to NoSymbol
Where resolve_keysym fails we warn but use the otherwise uninitialized variable
as our keysym. That later ends up in the keymap as random garbage hex value.
Simplest test case, set this in the 'us' keymap:
key <TLDE> { [ xyz ] };
And without this patch we get random garbage:
./build/xkbcli-compile-keymap --layout us | grep TLDE:
key <TLDE> { [ 0x018a5cf0 ] };
With this patch, we now get NoSymbol:
./build/xkbcli-compile-keymap --layout us | grep TLDE:
key <TLDE> { [ NoSymbol ] };
|
|
534e54f6
|
2020-09-07T11:38:00
|
|
test/data: add rule registry files
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
1c352199
|
2020-09-07T11:35:22
|
|
test/data: sync from xkeyboard-config 2.30
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
461d7278
|
2020-09-07T11:15:43
|
|
test/data: change quartz.xkb from CRLF to LF
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
faac4ba7
|
2019-12-28T15:52:20
|
|
test/data: ensure files are checked out with LF, not CRLF
The tests stringcomp and buffercomp do binary comparison on some files;
if the files are changed to CRLF on checkout, the tests fail.
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
ca033a29
|
2019-09-03T11:23:14
|
|
rules: add include statements to rules files
The majority use-case for extending XKB on a machine is to override one or a
few keys with custom keycodes, not to define whole layouts.
Previously, we relied on the rules file to be a single file, making it hard to
extend. libxkbcommon parses $XDG_CONFIG_HOME/xkb/ but that only works as long
as there is a rule that matches the user-specified RMLVO. This works for MLV
but not for options which don't have a wildcard defined. Users have to copy
the whole rules file and then work from there - not something easy to extend
and maintain.
This patch adds a new ! include directive to rules files that allows including
another file. The file path must be without quotes and may not start with the
literal "include". Two directives are supported, %H to $HOME and %S for the
system-installed rules directory (usually /usr/share/X11/xkb/rules).
A user would typically use a custom rules file like this:
! option = symbols
custom:foo = +custom(foo)
custom:bar = +custom(baz)
! include %S/evdev
Where the above defines the two options and then includes the system-installed
evdev rule. Since most current implementations default to loading the "evdev"
ruleset, it's best to name this $XDG_CONFIG_HOME/xkb/rules/evdev, but any
valid name is allowed.
The include functionally replaces the line with the content of the included
file which means the behavior of rules files is maintained. Specifically,
custom options must be defined before including another file because the first
match usually wins. In other words, the following ruleset will not assign
my_model as one would expect:
! include %S/evdev
! model = symbols
my_model = +custom(foo)
The default evdev ruleset has wildcards for model and those match before the
my_model is hit.
The actual resolved components need only be in one of the XKB lookup
directories, e.g. for the example above:
$ cat $XDG_CONFIG_HOME/xkb/symbols/custom
partial alphanumeric_keys
xkb_symbols "foo" {
key <TLDE> { [ VoidSymbol ] };
};
partial alphanumeric_keys
xkb_symbols "baz" {
key <AB01> { [ k, K ] };
};
This can then be loaded with the XKB option "custom:foo,custom:bar".
The use of "custom" is just as an example, there are no naming requirements
beyond avoiding already-used ones. Also note the bar/baz above - the option
names don't have to match the component names.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
|
|
076047b2
|
2019-10-16T10:32:19
|
|
keymap-dump: use consistent capitalization for "Group<N>"
It's used capitalized everywhere except a couple places.
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
|
a6ed0304
|
2019-10-16T10:27:12
|
|
keymap-dump: fix invalid names used for levels above 8
xkbcomp only accepts the "Level" prefix for a level name for levels 1 to
8, but the keymap dumping code added it always, e.g. "Level15".
The plain integer, e.g. "8", "15" is always accepted, so just use that.
Fixes https://github.com/xkbcommon/libxkbcommon/issues/113
Signed-off-by: Ran Benita <ran@unusedvar.com>
Reported-by: progandy
|
|
6456835f
|
2017-12-03T13:04:35
|
|
test/data: sync with xkeyboard-config 2.22
Some tweaks to the de(neo) keyseq tests were required. It seems to have
improved.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
74f85d05
|
2015-08-23T23:02:10
|
|
test/x11comp: remove duplicate FOUR_LEVEL_KEYPAD from test keymap
The `test/data/keymaps/host.xkb` file contains a duplicate definition of
this type. On my computer (linux, xkbcomp 1.3.0, xserver 1.17.2), the
test passes as is, but if I remove the duplicate definition, the
roundtrip brings it back and the test fails. I can also reproduce it
without relation to the test, by loading `test/data/keymaps/host.xkb`
(without the duplicate) using
xkbcomp -I $(pwd)/test/data/keymaps/host.xkb $DISPLAY
and downloading it again using
xkbcomp $DISPLAY out.xkb
the duplicate is added. On Mac OS X however, the duplicate is removed
(correctly), so the test fails there.
xkbcommon itself, which was forked from xkbcomp, doesn't have this bug;
in fact, doing
./test/print-compiled-keymap -k keymaps/host.xkb
removes the duplicate if it is present.
This is (probably) a regression in xkbcomp or xserver compared to the
versions used in Mac OS X. Since getting a patch for any of these two is
hopeless from my experience, I did not try to investigate further.
I am not sure why, but if I also add a `PC_SUPER_LEVEL2` type, the
duplicate of `FOUR_LEVEL_KEYPAD` doesn't show up. Hopefully the test
will work on all platforms now.
https://github.com/xkbcommon/libxkbcommon/issues/26
Reported-by: @nuko8
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
312182ce
|
2014-10-16T17:55:46
|
|
test/data: add files for model=applealu_ansi layout=us
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
c6ee6371
|
2014-10-16T17:48:00
|
|
test/data: sync to xkeyboard-config 2.13
(Run ./test/data/sync.sh).
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
10a7a2bd
|
2013-10-27T20:37:27
|
|
test/compose: add new test
Some results from the benchmark (compilation of en_US.UTF-8/Compose):
$ grep 'model name' /proc/cpuinfo
model name : Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
model name : Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
$ uname -a
Linux ran 3.16.1-1-ARCH #1 SMP PREEMPT Thu Aug 14 07:40:19 CEST 2014 x86_64 GNU/Linux
$ ./test/compose bench
compiled 1000 compose tables in 7.776488331s
So according to the above benchmark and valgrind --tool=massif, an
xkb_compose_table adds an overhead of about ~8ms time and ~130KB
resident memory.
For contrast, a plain US keymap adds an overhead of ~3ms time and 90KB
resident memory.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
68962aa1
|
2014-09-21T23:54:34
|
|
keymap-dump: combine modifier_map's with the same modifier
A bit less efficient, but makes for shorter, nicer output.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
a931740c
|
2014-09-10T13:29:52
|
|
keycodes: fix keymap compilation with no aliases and malloc(0)==NULL
If the keymap doesn't have any key-aliases (which is certainly
possible), the calloc(num_key_aliases, ...) is allowed to return NULL
according to the C standard, but this is not an error.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
4df720b4
|
2014-08-09T22:14:34
|
|
test/x11-keyseq: new test
It is like test/stringcomp, only instead of using
xkb_keymap_new_from_string(), it uses xkbcomp to upload the keymap to a
dummy Xvfb X server and then xkb_x11_keymap_new_from_device().
If any of these components are not present or fails, the test is shown
as skipped.
The test is messy, fragile, limited and depends on external tools, but I
will improve on that later -- it's better to have a test.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
40f109af
|
2014-07-27T14:24:20
|
|
ast-build: make sure InterpDef is freeable
With the following two rules:
InterpretDecl : INTERPRET InterpretMatch OBRACE
VarDeclList
CBRACE SEMI
{ $2->def = $4; $$ = $2; }
;
InterpretMatch : KeySym PLUS Expr
{ $$ = InterpCreate($1, $3); }
| KeySym
{ $$ = InterpCreate($1, NULL); }
;
And the fact that InterpCreate doesn't initialize ->def, if the
VarDeclList fails, the %destructor tries to recursively free the
uninitialized ->def VarDef. So always initialize it.
That was the only problematic code in the parser for %destructor (I'm
pretty sure).
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
f5182bbd
|
2014-07-26T22:29:22
|
|
test: add file with a syntax error
We didn't really have any. It also a exposes a memory leak, since the
parser doesn't clean up the AST nodes of the discarded symbols.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
11a9f76b
|
2014-02-15T23:27:23
|
|
keymap-dump: don't print "affect=lock" in PtrLock
It's the same as no flags, so might as well not print it.
(In fact it is slightly harmful, because it actively *clears* the affect
flags, which might have been set in some other manner. But in practice
this cannot happen).
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
ba7530fa
|
2013-11-27T13:43:57
|
|
scanner: restore lost DIVIDE token
I don't know how this could have happened. Luckily this token is
completely useless.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
65f9980b
|
2013-10-14T19:05:24
|
|
rules: fix scanning of line-continuation without leading space
We were failing to scan something like\
this correctly.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
9cef902d
|
2013-08-14T11:35:01
|
|
test: make sure keycode 0 works fine
It is a legal keycode but we never tried it actually.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
7caa1af2
|
2013-08-13T14:45:33
|
|
scanner: don't fail over unknown escape sequence
This is too strict, and causes symbols/cz to fail parsing. Instead, just
emit a warning (not shown by default):
xkbcommon: WARNING: cz:75:19: unknown escape sequence in string literal
https://bugs.freedesktop.org/show_bug.cgi?id=68056
Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
e91d2653
|
2013-08-01T23:09:46
|
|
scanner: allow empty key name literals
Some keymaps actually have this, like the quartz.xkb which is tested. We
need to support these.
https://bugs.freedesktop.org/show_bug.cgi?id=67654
Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
e731b251
|
2013-08-01T20:24:27
|
|
xkbcomp: handle empty keymaps
We should handle empty xkb_keycode and xkb_symbol sections, since
xkbcomp handles them, and apparently XQuartz uses it. There are also
files for it in xkeyboard-config (rules=base model=empty layout=empty,
which translate to keycodes/empty and symbols/empty).
https://bugs.freedesktop.org/show_bug.cgi?id=67654
Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
0c8e9e0c
|
2013-07-22T18:43:53
|
|
test: sync test/data from xkeyboard-config 2.9
Needed for some tests. The tests need some adjustment, mostly because of
the resolution of xkeyboard-config bug
https://bugs.freedesktop.org/show_bug.cgi?id=50935
Also add the 'ch' symbols file for future tests.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
17a956d8
|
2013-05-09T14:47:09
|
|
Widen keycode range to 8/255 if possible (bug #63390)
If the keycode range is smaller than 8 → 255, artifically widen it when
dumping the keymap as not to displease X.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
|
|
4a59c84e
|
2013-02-25T12:09:17
|
|
keymap-dump: remove some ugly empty lines
xkbcomp prints them too, but that's just annoying. Also xkb_keycodes
doesn't have it already.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
e95dac76
|
2013-02-25T12:03:06
|
|
keymap-dump: don't indent after xkb_keymap {
xkbcomp doesn't indent there, so it's easier to diff.
Also saves some horizontal space which is sorely needed when looking at
these files (especially the xkb_symbols).
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
c7aef166
|
2013-02-19T15:57:14
|
|
keysym: print unicode keysyms uppercase and 0-padded
Use the same format as XKeysymToString.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
089c3a18
|
2013-02-17T14:59:50
|
|
state: fix unbound virtual modifier bug
Recent xkeyboard-config introduced the following line in symbols/level3:
vmods = LevelThree,
However, the XKM format which xkbcomp produces for the X server can't
handle explicit virtual modifiers such as this:
https://bugs.freedesktop.org/show_bug.cgi?id=4927
So by doing the following, for example:
setxkbmap -layout de (or another 3-level layouts)
xkbcomp $DISPLAY out.xkb
xkbcomp out.xkb $DISPLAY
The modifier is lost and can't be used for switching to Level3 (see the
included test).
We, however, are affected worse by this bug when we load the out.xkb
keymap. First, the FOUR_LEVEL_ALPHABETIC key type has these entries:
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level2;
map[LevelThree] = Level3;
[...]
Now, because the LevelThree virtual modifier is not bound to anything,
the effective mask of the "map[LevelThree]" entry is just 0. So when
the modifier state is empty (initial state), this entry is chosen, and
we get Level3, instead of failing to match any entry and getting the
default Level1.
The difference in behavior from the xserver stems from this commit:
acdad6058d52dc8a3e724dc95448300850d474f2
Which removed the entry->active field. Without bugs, this would be
correct; however, it seems in this case we should just follow the
server's behavior.
The server sets the entry->active field like so in XKBMisc.c:
/* entry is active if vmods are bound */
entry->active = (mask != 0);
The xkblib spec explains this field, but does not specify how to
initialize it. This commit does the same as above but more directly.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
40581106
|
2013-02-17T11:22:41
|
|
Sync test data from xkeyboard-config
Sync the files again from xkeyboard-config 2.8, since there have been
some changes we should test against.
Also added a script test/data/sync.sh if we want to do it again in the
future.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
22684cd1
|
2012-09-30T10:50:38
|
|
parser: remove XkbCompMapList rule
This rule allows you to put several xkb_keymaps in one file.
This doesn't make any sense: only the default/first can ever be used,
yet the others are fully parsed as well.
Different keymaps should just be put in different files.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
92e07726
|
2012-09-27T20:16:12
|
|
test: add keycodes files which map directly to evdev codes
This is a proof-of-concept for the long key names. The keycodes in the
file evdev-xkbcommon are autogenerated from linux/input.h, and uses the
names given there; all of the previous names are aliased to the new
names, so they continue to work with the symbols files, etc.
You can try it with 'sudo ./test/interactive -r evdev-xkbcommon -n 0'
The -n 0 means that we don't offset the evdev scan codes - just feed
them directly. The -r evdev-xkbcommon just means to use a new rules file
which makes us use the new keycodes file. (The only problem I can see is
with the MENU and LSGT names which has some conflicts).
Maybe some day xkeyboard-config could ship something similar, so that
the 8 offset is unneeded.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
32c19f4b
|
2012-09-27T21:30:29
|
|
keymap-dump: make it look better with long key names
Not worth messing around with too much, just make it legible.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
4b69d6f7
|
2012-09-15T02:09:34
|
|
keycodes: ignore explicit minimum/maximum statements
These statements are pretty pointless for us; we don't restrict keycodes
like X does, and if someone writes e.g. maximum = 255 but only has 100
keys, we currently happily alloc all those empty keys. xkbcomp already
handles the case when these statements aren't given, and uses a computed
min/max instead. We should just always use that.
(Of course since keycodes/evdev currently uses almost all of the
keycodes in the range it declares, including 255, this doesn't save any
memory for the common user right now).
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
a9fa3739
|
2012-09-12T16:39:54
|
|
keymap-dump: don't write spaces between multiple-syms-per-level
This can get a bit unwieldy.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
7f04ffc4
|
2012-08-29T12:10:28
|
|
rules: fix check for appending '|' character when applying
There are two ways to separate multiple files in XKB include statements:
'+' will cause the later file to override the first in case of conflict,
while '|' will cause it augment it (this is done by xkbcomp). '!' is
unrelated here.
Since '|' is practically never used, this wasn't noticed.
In the modified test, the '|some_compat' previously was just ignored.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
2a026f6f
|
2012-08-28T15:55:35
|
|
test/data/symbols: keypad can only have one default section
Avoids a warning, from xkeyboard-config:
commit 6676053f2c93596c2aaa9905151a5c76355a1540
Author: Peter Hutterer <peter.hutterer@who-t.net>
Date: Fri Jun 29 09:53:45 2012 +1000
symbols: keypad can only have one default section
Warning: Multiple default components in keypad
Using x11, ignoring pointerkeys
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
9de067aa
|
2012-08-27T21:31:18
|
|
compat: ignore "group" (compatibility) statements
Group compatibility statements are like the following:
group 3 = AltGr;
This currently results in:
keymap->groups[2].mask = <real mod mapped from AltGr vmod>
And we don't do any thing with this value later. The reason it exists in
XKB is to support non-XKB clients (i.e. XKB support disabled entirely in
the server), which do not know the concept of "group", and use some
modifier to distinguish between the first and second keyboard layouts
(usually with the AltGr key). We don't care about all of that, so we can
forget about it.
One artifact of this removal is that xkb_map_num_groups no longer
works, because it counted through keymap->groups (this wasn't entirely
correct BTW). Instead we add a new num_groups member to the keymap,
which just hold the maximum among the xkb_key's num_groups. This also
means we don't have to compute anything just to get the number of
groups.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
16f2de8b
|
2012-08-14T16:26:30
|
|
compat: ignore "locking" field in sym interprets
This field is used in conjunction with key behaviors, which we don't
support since c1ea23da5. This is also unused in xkeyboard-config.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
7ef359de
|
2012-08-12T18:16:52
|
|
rulescomp: remove bad failtests
Since we now handle empty model/layout, the last couple of tests should
not fail. The reason they do is bacause they try to use a non-existent
"base" rules file. When the file is brought in these tests do not fail.
Since we already test for non-existent rules file, we can remove them,
and refine the other tests a bit.
Signed-off-by: Ran Benita <ran234@gmail.com>
|
|
93f6517c
|
2012-08-03T04:07:33
|
|
stringcomp: Make test more punishing
Recreate the old test/dump scenario, where we test the following map:
- rules: evdev
- model: pc104
- layout #1: us
- layout #2: ru
- layout #3: ca(multix)
- layout #4: de(neo)
This is ever so slightly altered from the xkbcomp output; running the
following:
setxkbmap -rules evdev -model pc105 -layout us,ru,ca,de -variant
,,multix,neo -print | xkbcomp -xkb - -
will give you a map with RCTL added to the modifier_map for both Control
and Mod3. Running the output through xkbcomp -xkb - - again, will give
you RCTL only added to Mod3.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
|
|
6701fb5f
|
2012-08-03T03:54:44
|
|
stringcomp: Remove unnecessary Level1 mappings
As a map will implicitly go to level one unless explicitly mentioned
otherwise, remove all explicit =Level1 mappings, except for those with
preserve entries.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
|
|
39da9274
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2012-08-03T03:38:46
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stringcomp: Update input file for output changes
Bring the input file into line with recent changes to the dump output,
so we're as close as we can get to a round trip.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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e756e9b5
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2012-08-03T04:02:31
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test/dump: Remove superfluous test
No longer necessary now we have stringcomp doing a full round-trip test
for us.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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a681c624
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2012-08-07T08:17:26
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types: remove DeleteLevel1MapEntries
If there is no map entry for some modifier combination, the default is
to use level 1. The removed code is an optimization to save some space
by removing these entries. But it doesn't actually save any space, and
did not in fact remove all level 1 entries (it walks the array while
modifying it so there's an off-by-one error).
We can instead keep them in the types but just not print them in
keymap-dump.c, to get about the same behavior.
Signed-off-by: Ran Benita <ran234@gmail.com>
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b0b11c4e
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2012-08-02T00:29:07
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types: don't use canonical/required types
Xkb required every keymap to have at least the four following canonical
types: ONE_LEVEL, TWO_LEVEL, ALPHABETIC, KEYPAD. This is specified in
e.g. the kbproto spec and XkbKeyTypesForCoreSymbols(3) man page.
If these types are not specified in the keymap, the code specifically
checks for them and adds them to the 4 first places in the types array,
such that they exist in every keymap. These are also the types (along
with some non-required 4-level ones) that are automatically assigned to
keys which do not explicitly declare a type (see FindAutomaticType in
symbols.c, this commit doesn't touch these heuristics, whcih are also not
very nice but necessary).
The xkeyboard-config does not rely on the builtin xkbcomp definitions of
these types and does specify them explicitly, in types/basic and
types/numpad, which are virtually always included.
This commit removes the special behavior:
- The code is ugly and makes keytypes.c harder to read.
- The code practically never gets run - everyone who uses
xkeyboard-config or a keymap based upon it (i.e. everyone) doesn't need
it. So it doesn't get tested.
- It mixes policy with implementation for not very good reasons, it
seems mostly for default compatibility with X11 core.
- And of course we don't need to remain compatible with Xkb ABI neither.
Instead, if we read a keymap with no types specified at all, we simply
assign all keys a default one-level type (like ONE_LEVEL), and issue
plenty of warnings to make it clear (with verbosity >= 3). Note that
this default can actually be changed from within the keymap, by writing
something like
type.modifier = Shift
type.whatever_field = value
in the top level of the xkb_types section. (This functionality is
completely unused as well today, BTW, but makes some sense).
This change means that if someone writes a keymap from scratch and
doesn't add say ALPHABETIC, then something like <AE11> = { [ q Q ]; }; will
ignore the second level. But as stated above this should never happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
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c6279b8b
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2012-07-23T21:21:03
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expr: don't divide by zero
Calculator parser 101.
Signed-off-by: Ran Benita <ran234@gmail.com>
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3640e14d
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2012-07-13T00:39:34
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Add multiple-keysyms-per-level to test data
Make sure this keeps on working.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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a77e9a92
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2012-07-13T00:12:57
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tests: Update dump.data for recent fixes
Makes the test pass again.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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f0599675
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2012-07-11T16:16:20
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dump: add back kccgst names
Readd the component names to the keymap->names struct. This is used when
printing the component, e.g.
xkb_keymap {
xkb_keycodes "evdev+aliases(qwerty)" {
instead of
xkb_keymap {
xkb_keycodes {
This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of
useful anyway.
Signed-off-by: Ran Benita <ran234@gmail.com>
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fe5bfdf9
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2012-07-11T16:35:43
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dump: a few more tweaks to match xkbcomp output
Only uppercase / lowercase stuff.
Signed-off-by: Ran Benita <ran234@gmail.com>
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9e505225
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2012-07-12T19:28:52
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symbols: fix bug in modifier_map handling
The code used to match a keysym to a keycode (see added comment)
differed in behavior from xkbcomp, always taking the first key it found.
This caused some incorrect interpretation of the xkeyboard-config data,
for example the one corrected in dump.data (see the diff): since the
de-neo layout sets the both_capslock option, the Left Shift key (LFSH)
has the Caps_Lock keysym in group 4 level 2; now since
keycode(Left Shift) = 50 < keycode(Caps Lock) = 64
the Left Shift one was picked, instead of the Caps Lock one which is
group 1 level 1. The correct behavior is to pick according to group,
level, keycode.
Signed-off-by: Ran Benita <ran234@gmail.com>
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62deaeb5
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2012-07-12T14:42:31
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Import dataset into test/data/
Use a self-contained dataset instead of relying on a globally-installed
set. Data taken from xkeyboard-config 2.5.1.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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059c1842
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2012-07-12T12:02:19
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Move test data files to test/data/keymaps
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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19f814f9
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2012-07-11T14:08:28
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rules: fix parsing of multiple options
This was broken by commit 18d331b86b4942ba54fe087ca07e47c9383d768b
(where only the first option out of a comma-separated string was
matched). Do it correctly this time and add a test.
Signed-off-by: Ran Benita <ran234@gmail.com>
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d0718e98
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2012-06-05T17:48:08
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test/dump: allow to run manually
Without the srcdir envvar (and a couple trivial changes).
Signed-off-by: Ran Benita <ran234@gmail.com>
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869c6871
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2012-05-19T02:35:15
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rules: add test
Add a non-extensive test to check that some basic things (e.g. rule
matching, var substitution, indexes and groups) work as expected.
Signed-off-by: Ran Benita <ran234@gmail.com>
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4b49e0a1
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2012-03-31T02:44:39
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Overhaul test suite
Rewrite all of the current tests in the following ways:
- Instead of the current mix of C and shell, just use single-process
pure C file per test. All of the .sh files are removed, but everything
that was tested is ported.
- Instead of handling the test logs ourselves, use Automake's
"parallel-test" mechanism. This will create a single log file for each
test with it's stdout+stderr, and a top level "test-suite.log" file
for all the failed tests.
- The "parallel-tests" directive also makes the test run in parallel,
so "make check" runs faster.
- Also use the "color-tests" directive to have the "make check" output
colorized. Who doesn't like to see PASS in green?
- All of the test data files are moved into the test/data subdirectory.
That way we can just put the directory in EXTRA_DIST and forget about
it.
- The test/Makefile.am file is consolidated into the main Makefile.am,
for a completely non-recursive build.
Right now the tests are completely independent and just use simple
assert()'s. More sophistication can be added as needed.
It should also be noted that it's still possible to use shell, python,
etc. if a test wants more flexibility than C can provide, just do as
before.
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Updated for xkb_keymap changes.]
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