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fc1f7d4f
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Date :
2013-10-03T06:20:20
Git HTTP | https://git.kmx.io/thodg/libgit2.git |
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Git SSH | git@git.kmx.io:thodg/libgit2.git |
Public access ? | public |
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libgit2 is a portable, pure C implementation of the Git core methods provided as a re-entrant linkable library with a solid API, allowing you to write native speed custom Git applications in any language with bindings.
libgit2 is licensed under a very permissive license (GPLv2 with a special Linking Exception). This basically means that you can link it (unmodified) with any kind of software without having to release its source code.
libgit2 is already very usable and is being used in production for many applications including the GitHub.com site, in Plastic SCM and also powering Microsoft’s Visual Studio tools for Git. The library provides:
libgit2 builds cleanly on most platforms without any external dependencies.
Under Unix-like systems, like Linux, *BSD and Mac OS X, libgit2 expects pthreads
to be available;
they should be installed by default on all systems. Under Windows, libgit2 uses the native Windows API
for threading.
The libgit2 library is built using CMake 2.6+ (http://www.cmake.org) on all platforms.
On most systems you can build the library using the following commands
$ mkdir build && cd build
$ cmake ..
$ cmake --build .
Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.
To install the library you can specify the install prefix by setting:
$ cmake .. -DCMAKE_INSTALL_PREFIX=/install/prefix
$ cmake --build . --target install
For more advanced use or questions about CMake please read http://www.cmake.org/Wiki/CMake_FAQ.
The following CMake variables are declared:
BIN_INSTALL_DIR
: Where to install binaries to. LIB_INSTALL_DIR
: Where to install libraries to. INCLUDE_INSTALL_DIR
: Where to install headers to. BUILD_SHARED_LIBS
: Build libgit2 as a Shared Library (defaults to ON) BUILD_CLAR
: Build Clar-based test suite (defaults to ON) THREADSAFE
: Build libgit2 with threading support (defaults to OFF) STDCALL
: Build libgit2 as stdcall
. Turn off for cdecl
(Windows; defaults to ON) CMake lets you specify a few variables to control the behavior of the compiler and linker. These flags are rarely used but can be useful for 64-bit to 32-bit cross-compilation.
CMAKE_C_FLAGS
: Set your own compiler flags CMAKE_FIND_ROOT_PATH
: Override the search path for libraries ZLIB_LIBRARY
, OPENSSL_SSL_LIBRARY
AND OPENSSL_CRYPTO_LIBRARY
:
Tell CMake where to find those specific libraries
If you want to build a universal binary for Mac OS X, CMake sets it
all up for you if you use -DCMAKE_OSX_ARCHITECTURES="i386;x86_64"
when configuring.
You need to run the CMake commands from the Visual Studio command
prompt, not the regular or Windows SDK one. Select the right generator
for your version with the -G "Visual Studio X" option. See [the wiki] (https://github.com/libgit2/libgit2/wiki/Building-libgit2-on-Windows) for more detailed instructions. Android ------- Extract toolchain from NDK using,
make-standalone-toolchain.shscript. Optionaly, crosscompile and install OpenSSL inside of it. Then create CMake toolchain file that configures paths to your crosscompiler (substitude
{PATH}with full path to the toolchain): SET(CMAKE_SYSTEM_NAME Linux) SET(CMAKE_SYSTEM_VERSION Android) SET(CMAKE_C_COMPILER {PATH}/bin/arm-linux-androideabi-gcc) SET(CMAKE_CXX_COMPILER {PATH}/bin/arm-linux-androideabi-g++) SET(CMAKE_FIND_ROOT_PATH {PATH}/sysroot/) SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) Add
-DCMAKE_TOOLCHAIN_FILE={pathToToolchainFile} -DANDROID=1` to cmake command
when configuring.
Language Bindings
==================================
Here are the bindings to libgit2 that are currently available:
C++
libqgit2, Qt bindings https://projects.kde.org/projects/playground/libs/libqgit2/
Chicken Scheme
chicken-git https://wiki.call-cc.org/egg/git
D
dlibgit https://github.com/AndrejMitrovic/dlibgit
Delphi
GitForDelphi https://github.com/libgit2/GitForDelphi
Erlang
Geef https://github.com/carlosmn/geef
Go
git2go https://github.com/libgit2/git2go
GObject
libgit2-glib https://live.gnome.org/Libgit2-glib
Haskell
hgit2 https://github.com/fpco/gitlib
Lua
luagit2 https://github.com/libgit2/luagit2
.NET
libgit2sharp https://github.com/libgit2/libgit2sharp
libgit2net, low level bindings superceeded by libgit2sharp https://github.com/txdv/libgit2net
Node.js
node-gitteh https://github.com/libgit2/node-gitteh
nodegit https://github.com/tbranyen/nodegit
Objective-C
objective-git https://github.com/libgit2/objective-git
OCaml
libgit2-ocaml https://github.com/burdges/libgit2-ocaml
Parrot Virtual Machine
parrot-libgit2 https://github.com/letolabs/parrot-libgit2
Perl
Git-Raw https://github.com/ghedo/p5-Git-Raw
PHP
php-git https://github.com/libgit2/php-git
Python
pygit2 https://github.com/libgit2/pygit2
Ruby
Rugged https://github.com/libgit2/rugged
Vala
libgit2.vapi https://github.com/apmasell/vapis/blob/master/libgit2.vapi
If you start another language binding to libgit2, please let us know so
we can add it to the list.
How Can I Contribute?
==================================
Check the contribution guidelines.
License
==================================
libgit2 is under GPL2 with linking exemption. This means you
can link to the library with any program, commercial, open source or
other. However, you cannot modify libgit2 and distribute it without
supplying the source.
See the COPYING file for the full license text.