|
b4b674da
|
2020-12-22T22:10:50
|
|
CMakeLists.txt: sync DYLIB_CURRENT_VERSION to Xcode project
|
|
350f1b0d
|
2020-12-22T10:36:15
|
|
Updated SDL to version 2.0.15 for development
|
|
9f655fe5
|
2020-12-22T17:03:20
|
|
regenerated configure
|
|
15abab9c
|
2020-12-22T16:25:00
|
|
regenerated configure
|
|
ee180efd
|
2020-12-20T12:08:49
|
|
Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier)
|
|
5c654d0d
|
2020-12-18T17:00:00
|
|
tests: regenerate configure using autoconf patched for AC_PATH_X11
Specifically this patch which does not invoke _AC_PATH_X_XMKMF and
_AC_PATH_X_DIRECT internal autoconf routines when cross-compiling:
http://git.savannah.gnu.org/gitweb/?p=autoconf.git;a=commitdiff;h=33c3a47c04ab70a4dd54963fe433a171bc03747f
Without this, CFLAGS would brokenly have system include paths like
-I/usr/include/X11 when cross-compiling e.g. for windows. (And it
also resulted in annoying imake crashes for my setup...)
|
|
6bd4c717
|
2020-12-17T21:41:23
|
|
Fixed bug 5402 - ARM support little update proposal
David Carlier
No fix but mostly an update for ARM architecture.
|
|
f8839289
|
2020-12-15T12:22:48
|
|
Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility
Substring
I was trying the KMSDRM video backend with some very simple programs that were working ok on 2.0.12. The same code won?t work on the current dev branch and I get:
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: KMSDRM_VideoInit()
DEBUG: Opening device /dev/dri/card0
DEBUG: Opened DRM FD (3)
DEBUG: no atomic modesetting support.
DEBUG: Video subsystem has not been initialized
INFO: Using SDL video driver: (null)
DEBUG: Video subsystem has not been initialized
After carefully checking, the radeon driver doesn?t support atomic modesetting. That?s not the only problem : the same happens with the amdgpu driver if we disable Display Core (kernel parameter amdgpu.dc=0, which is required to get analogue outputs working).
This is a major regression in the KMSDRM driver.
Using atomic mode setting is great, but having no fallback to the "standard KMS" is bad.
|
|
c02d88dd
|
2020-12-15T23:01:10
|
|
configury whitespace cleanup (no actual change.)
|
|
44d4a61d
|
2020-12-14T08:11:40
|
|
minor cleanups to configure.ac to reduce autoconf-2.70 warnings a bit.
configure output is practically unchanged. there are still lots of
AC_TRY_COMPILE/AC_TRY_LINK replacements needed to really eliminate
the warnings, but that's for another time.
|
|
f8078d3d
|
2020-12-14T05:55:20
|
|
configure.ac: use AC_DEFINE for SDL_VIDEO_DRIVER_ANDROID
|
|
f674009c
|
2020-12-13T16:51:20
|
|
fix typo from commit 63349df2610a (fixes bug 5396)
|
|
b6e63625
|
2020-12-13T15:32:24
|
|
fix bug #5395: handle old systems where inotify_init1 is not available
|
|
64f448b2
|
2020-12-13T02:01:39
|
|
libusb hid.c is already included in SDL_hidapi.c
|
|
eec73dfd
|
2020-12-09T20:31:00
|
|
configure.ac (CheckJoystickMFI): changed AC_TRY_COMPILE to AC_TRY_LINK
so as to discover GameController and CoreHaptics frameworks at compile
time.
|
|
a2098a47
|
2020-12-08T18:56:06
|
|
Updated SDL to 2.0.14 in preparation for release candidate
|
|
46a84478
|
2020-11-24T12:43:01
|
|
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
|
|
16d789fb
|
2020-11-24T07:30:39
|
|
Disable compiler warning when using -fobjc-weak building C code
|
|
b4338dda
|
2020-11-24T07:22:29
|
|
Enable -fobjc-weak when building MFI controller code
|
|
eba069ea
|
2020-11-24T06:53:48
|
|
It looks like the Objective C support needed to build MFI controller code is in 10.8
|
|
7a05dbf4
|
2020-11-24T06:42:53
|
|
Fixed building on FreeBSD
Alex S
Looks like we have a collision with https://hg.libsdl.org/SDL/rev/cd774daff9f6. (Again, the headers in the base system are intended for drivers and should not be used for compiling non-base applications. At least that's the policy for now: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240964#c19.)
|
|
23ad4f4b
|
2020-11-24T14:10:30
|
|
configure.ac: check GameController framework support when targeting Darwin
disables SDL_JOYSTICK_MFI for i386 or if MAC_OS_X_VERSION_MIN_REQUIRED < 1090
--disable-joystick-mfi disables it unconditionally.
|
|
34bea84a
|
2020-11-23T23:03:55
|
|
Fixed bug 5335 - Patch: enable joystick/haptic/evdev support by default on FreeBSD
Alex S
Ah, that's not quite enough. You need to:
1. rename src/joystick/bsd/SDL_sysjoystick.c to something;
2. regenerate configure.
|
|
5c957747
|
2020-11-23T22:14:22
|
|
joystick: Fix up Linux joystick code to (mostly) compile on FreeBSD.
|
|
4c96faee
|
2020-11-23T20:37:10
|
|
remove non-existing tslib support from autofoo and cmake
|
|
fd894467
|
2020-11-21T14:13:26
|
|
Fixed building on Mac OS X on the command line and with an older macOS SDK
|
|
5e0644c1
|
2020-11-21T12:55:56
|
|
Disable libusb by default, as it breaks on Linux when trying to use it with non-root permissions on some distributions
|
|
120dc280
|
2020-11-21T11:25:26
|
|
Enable HIDAPI by default
|
|
1ed36d21
|
2020-11-15T04:10:02
|
|
egl: Fix detection in configure script on systems without X11 (bug #5270)
In recent versions of EGL headers on Linux, the MESA_EGL_NO_X11_HEADERS macro is
deprecated and has been replaced with EGL_NO_X11. As a result, the configure
script would fail the compilation check for EGL headers and disable EGL (and by
extension, Wayland) support when X11 headers are not installed. Fix this by
adding the correct macro to disable X11 support in the headers.
|
|
dc764496
|
2020-11-11T19:53:10
|
|
Backed out change for bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Building on FreeBSD fails:
/buildbot/worker/SDL/sdl-freebsd-amd64/src/src/joystick/linux/SDL_sysjoystick.c:26:2: error: SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
#error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
^
/buildbot/worker/SDL/sdl-freebsd-amd64/src/src/joystick/linux/SDL_sysjoystick.c:35:10: fatal error: 'sys/inotify.h' file not found
#include <sys/inotify.h>
^~~~~~~~~~~~~~~
|
|
1822f97e
|
2020-11-11T19:37:47
|
|
Fixed bug 5346 - Add FreeBSD evdev KBIO keyboard input driver
wahil1976
This patch adds the KBIO text input driver for FreeBSD, which allows text input to fully work without text spilling out into the console. It also supports accented input, AltGr keys and Alt Lock combinations.
Tested with US accent keys layout and various AltGr layouts.
|
|
38ed8a95
|
2020-11-11T19:31:03
|
|
Fixed bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Alex S
...which allows SDL to talk to webcamd/iichid. (Webcamd actually bundles quite a few gamepad drivers.) Note that this does _not_ disable usbhid, both joystick backends will be compiled.
|
|
8db3171b
|
2020-11-11T19:14:34
|
|
udev: Factor out SDL_EVDEV_GuessDeviceClass
This works on capability bitfields that can either come from udev or
from ioctls, so it is equally applicable to both udev and non-udev
input device detection.
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
010d5fba
|
2020-10-26T09:49:09
|
|
kmsdrm: Make this build with significantly older system libraries.
This allows one to build Raspberry Pi versions on an ancient version of
Raspbian and get both the KMSDRM and RPI video targets built into SDL, giving
maximum binary compatibility from linking against an older glibc, etc, but
also making one library that can access video on all RPi models and OS
releases.
|
|
196cda69
|
2020-10-12T01:02:28
|
|
build: fix / update sensors (windows) configuration
- SDL_config.h.in: add missing defines SDL_SENSOR_COREMOTION
and SDL_SENSOR_WINDOWS (configure did set SDL_SENSOR_WINDOWS
but it never went in SDL_config.h or Makefile.)
- SDL_config.h.cmake: remove duplicated SDL_SENSOR_XXX cmake
defines.
- autofoo, cmake: check for sensorsapi.h header before enabling
windows sensors.
|
|
59022829
|
2020-10-11T17:32:32
|
|
riscos: Implement SDL_OpenURL()
|
|
77c9d73b
|
2020-10-05T11:30:33
|
|
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
|
|
78c274cb
|
2020-09-26T19:18:09
|
|
kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments.
|
|
b0ca8efd
|
2020-07-17T22:21:37
|
|
Re-add check for Metal on x86, where it's not supported.
|
|
45f5eb06
|
2020-07-16T04:37:14
|
|
configure: On Apple platforms, only exclude Vulkan on x86.
This catches both x86-64 and ARM devices.
|
|
968b830d
|
2020-07-15T16:12:44
|
|
Fixed bug 5232 - SDL2 configure script detects Apple Silicon Macs as iPhones; fails to build due to missing components
jackmacwindowslinux
I'm testing my application that uses SDL2 on the new Apple Silicon Macs. I set up the SDL 2.0.12 source code from the website and tried to build it. The first issue I ran into was that it was always building OpenGL ES, even if --disable-video-opengles was passed to configure. OpenGL ES headers do not seem to be present on the Apple Silicon macOS SDK, except for the iOS SDK headers. Then I had problems with the joystick driver, where some classes used on iOS were not available on macOS.
After looking through the configure.ac script a bit, I found that iOS targets are selected when the build host matches "arm*-apple-darwin*". Clang on macOS 11.0 on arm64 reports the host as "arm64-apple-darwin20.0.0", which matches the iOS target. This means that ARM Mac compilation will always be detected as iOS. Unfortunately, there doesn't seem to be an easy way to detect Mac vs. iOS targets, since they now both use the same triplet & compiler for building.
I'm not sure what the best way to fix this is, but maybe there could be an additional target flag to specify whether to build for macOS or iOS? This might break compatibility, though: with this approach, either all old scripts that used configure to build for iOS fail, or all new builds on macOS without a flag fail (silently?).
|
|
fe97f01b
|
2020-07-05T22:33:10
|
|
configure: corretly print --enable-arm-simd default value.
|
|
3b71ebec
|
2020-06-27T02:38:13
|
|
configure: Accidentally deleted a ')'
Sorry!
|
|
363fd52b
|
2020-06-26T23:30:59
|
|
configure/cmake: Disable ARM SIMD and NEON by default.
It's buggy at the moment.
|
|
49501a98
|
2020-06-04T09:10:49
|
|
Updated configure with changes from configure.ac
|
|
8bd3b2c8
|
2020-05-20T16:34:19
|
|
configure: fix fcitx tests.
Otherwise Unix systems without D-Bus support will attempt to compile sources
they can't handle.
|
|
a5c654d5
|
2020-05-19T13:22:01
|
|
configure: Just don't do the -idirafter on QNX.
The compiler understands it, but the "qcc" compiler driver doesn't, and the
standard Khronos headers upset QNX anyhow, since they try to include X11
headers in the __unix__ section.
|
|
72fdc805
|
2020-05-19T12:30:26
|
|
configure: -idirafter needs a space, -I doesn't.
Some compilers are apparently quite cranky about the -I not having a space!
|
|
475afe21
|
2020-05-19T12:08:05
|
|
configure: Do a real check for -idirafter anyhow.
(The CMake project cheats around this by asking "are we GCC or Clang?" and I'm
inclined to leave it like that for now.)
|
|
2f565b44
|
2020-05-19T11:52:15
|
|
configure: Regenerate configure script.
|
|
fa23e3d0
|
2020-05-04T02:27:29
|
|
locale: Implemented SDL_GetPreferredLocales().
This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.
Fixes Bugzilla #2131.
|
|
ef147d2e
|
2020-04-13T08:13:50
|
|
Enable virtual joystick API by default
|
|
abcc6706
|
2020-04-12T13:24:36
|
|
build: Don't duplicate Libs in Libs.private in pkg-config file
pkg-config already prepends Libs to Libs.private when you specify
--static so there's no need to duplicate them. Most other projects
don't do this.
|
|
99f87a71
|
2020-04-11T23:38:34
|
|
build: Merge pkg-config Libs.private into Libs for static-only builds
A project being built entirely statically will call pkg-config with
--static, which utilises the Libs.private field. Conversely it will
not use --static when not being built entirely statically, even if
there is only a static build of SDL available. This will most likely
cause the build to fail due to underlinking unless we merge the Libs
fields.
This is what the Meson build system does when it generates pkg-config
files. This also also follows the behaviour of sdl2-config.
At the same time, the runtime linker flags are not applicable to
static-only builds so only add them for shared builds.
|
|
d292f6bd
|
2020-04-10T12:17:14
|
|
stdlib: Add SDL_trunc and SDL_truncf
|
|
3180ba81
|
2020-04-08T08:34:27
|
|
First pass at Windows sensor implementation
|
|
377f2d35
|
2020-04-01T13:43:53
|
|
configure: Remove wayland-protocols check from configure and CMake scripts.
We ship these with SDL now, don't need the system versions installed.
|
|
891bd829
|
2020-03-20T20:33:26
|
|
Fixed warning building version.rc using mingw-64
|
|
1a6f6054
|
2020-03-20T19:51:54
|
|
Regenerated configure with configure.ac changes
|
|
74ba3cb4
|
2020-03-20T19:48:26
|
|
Backed out changeset c5bb2de42684
|
|
c63bb512
|
2020-03-20T19:42:59
|
|
Only build raw input support on Windows
|
|
4dea340c
|
2020-03-16T12:23:38
|
|
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
Jimb Esser
Add new RawInput controller API, and improved correlation with XInput/WGI
Reorder joystick init so drivers can ask the others if they handle a device reliably
Do not poll disconnected XInput devices (major perf issue)
Fix various cases where incorrect correlation could happen
Simple mechanism for propagating unhandled Guide button presses even before guaranteed correlation
Correlate by axis motion as well as button presses
Fix failing to zero other trigger
Fix SDL_HINT_JOYSTICK_HIDAPI not working if set before calling SDL_Init()
Add missing device to device names
Disable RawInput if we have a mismatch of XInput-capable but not RawInput-capable devices
Updated to SDL 2.0.13 code with the following notes:
New HID driver: xbox360w - no idea what that is, hopefully urelated
SDL_hidapijoystick.c had been refactored to couple data handling logic with device opening logic and device lists caused some problems, yields slightly uglier integration than previously when the 360 HID device driver was just handling the data.
SDL_hidapijoystick.c now often pulls the device off of the joystick_hwdata structure for some rumble logic, but it appears that code path is never reached, so probably not a problem.
Looks like joystick_hwdata was refactored to not include a mutex in other drivers, maintainers may want to do the same refactor here if that's useful for some reason.
Something changed in how devices get names, so getting generic names.
Had to fix a (new?) bug where removing an XInput controller caused existing controllers (that moved to a new XInput index) to get identified as 0x045e/0x02fd ("it's probably Bluetooth" in code), rendering the existing HIDAPI_IsDevicePresent and new RAWINPUT_IsDevicePresent unreliable.
|
|
cc37ee8a
|
2020-03-16T00:21:22
|
|
virtual joysticks: add autotools-build support (Bug 5028)
Autotools support for virtual-joysticks turns it OFF by default. To turn it
on, pass the following into configure: --enable-joystick-virtual
|
|
983bbf9e
|
2020-03-10T18:35:31
|
|
Backed out changeset 51622f74dc85
|
|
93ed3c8b
|
2020-03-10T18:25:47
|
|
Updated SDL to version 2.0.13 for development builds
|
|
4fb06a2a
|
2020-03-10T18:25:47
|
|
Updated SDL to version 2.0.13 for development builds
|
|
a8f91340
|
2020-03-02T15:14:52
|
|
Updated configure with change from last commit
|
|
74ed2156
|
2020-03-01T14:58:16
|
|
Updated version to 2.0.12 for release candidate build
|
|
2cd88ddf
|
2020-02-27T09:32:03
|
|
Temporarily disabled NEON optimizations added for bug 4365
The ABGR to ARGB blit results in an empty surface, this needs to be looked at.
|
|
dd1d8ab6
|
2020-02-21T15:52:35
|
|
cmake: more proper sdl2-config.cmake work (thanks, Alexander!)
Fixes Bugzilla #4970.
|
|
be4d488e
|
2020-02-21T15:51:04
|
|
cmake: Backed out changeset 9009d85d3762
This is being replaced by a different patch (see Bugzilla #4970).
|
|
229c2f8f
|
2020-02-14T13:37:32
|
|
cmake: Add PACKAGE_VERSION and SDL2_VERSION to sdl2-config.cmake.in
Fixes Bugzilla #4970.
|
|
8f1a916a
|
2020-02-13T20:50:47
|
|
Add basic support for compiling on RISC OS
|
|
41dad5d7
|
2019-12-31T10:40:30
|
|
Fixed bug 4357 - iosbuild.sh broken with SDL 2.0.9
Christoph Charles
The new source files for coremotion sensors don't seem to have been included correctly in configure.in. This leads to the build script ios-build.sh to fail at link time, complaining about missing symbols, namely about missing SDL_COREMOTION_SensorDriver.
|
|
dd5987e8
|
2019-12-22T13:42:20
|
|
Fixed bug 4911 - Build broken when hidapi enabled
meyraud705
SDL_hidapi.c is added twice to 'SOURCES' which causes "multiple definition error" when linking.
|
|
de6397cf
|
2019-11-25T15:02:48
|
|
Use SDL_hidapi.c instead of the platform specific hid.c implementations when libusb isn't available
|
|
116bd7eb
|
2019-11-23T11:35:20
|
|
Added the Linux hidraw sources when libusb isn't available
|
|
d3232a82
|
2019-11-21T10:02:02
|
|
configure: add back mistakenly removed strtok_r check, and regenerate.
|
|
eb8f14bb
|
2019-11-20T20:40:50
|
|
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
|
|
8bd33980
|
2019-11-13T10:51:02
|
|
configure: check for build dir when building version res (fix bug #4858)
Fixes a race where we try to build version res file in build directory
before it has even been created. Prevents errors like:
/bin/bash ../SDL2-2.0.10/build-scripts/updaterev.sh
/bin/bash ../SDL2-2.0.10/build-scripts/mkinstalldirs build
mkdir -p -- build
x86_64-pokysdk-mingw32-windres --include-dir=/home/pokybuild/yocto-worker/meta-mingw/build/build/tmp/work/x86_64-nativesdk-mingw32-pokysdk-mingw32/nativesdk-libsdl2/2.0.10-r0/recipe-sysroot/opt/poky/3.0/sysroots/x86_64-pokysdk-mingw32/usr/include ../SDL2-2.0.10/src/main/windows/version.rc build/version.o
x86_64-pokysdk-mingw32-windres: build/version.o: No such file or directory
Makefile:692: recipe for target 'build/version.o' failed
make: *** [build/version.o] Error 1
make: *** Waiting for unfinished jobs....
touch build/.created
WARNING: exit code 1 from a shell command.
Extension of fix:
https://hg.libsdl.org/SDL/rev/bb65ba8e039b
Signed-off-by: Anuj Mittal <am.devel@gmail.com>
---
configure.ac | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
|
|
d5e9fcf1
|
2019-10-24T21:51:55
|
|
configure: Regenerate configure script with the ARM SIMD/NEON changes.
|
|
ed7483f8
|
2019-10-15T22:36:08
|
|
x11: On macOS, look for X11 install in /opt/X11 instead of /usr/X11R6.
This is where Apple installs XQuartz now (and apparently, the compatibility
symlink at /usr/X11R6 can be missing).
Fixes Bugzilla #4706.
|
|
ffc7d091
|
2019-10-01T14:00:02
|
|
endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b .
|
|
3fe2d836
|
2019-09-22T10:37:16
|
|
Updated SDL development builds to version 2.0.11
|
|
7a84dd42
|
2019-08-12T13:35:36
|
|
Disable HIDAPI by default, as it breaks on Linux when trying to use libusb with non-root permissions on some distributions
|
|
e9ec7d41
|
2019-08-05T23:46:09
|
|
Fixed bug 4354 - CMake builds do not correctly enable IME on Linux
Callum McGing
While the CMake build checks for ibus and does enable the ibus backend with set(HAVE_IBUS_IBUS_H TRUE), this does not define SDL_USE_IME, thus CMake built SDL2 (as in Arch Linux) cannot use IME at all.
The attached patch fixes this behaviour when building against ibus. IME support will still fail when only fcitx is available on the build system.
|
|
aebaa316
|
2019-08-05T12:35:32
|
|
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
|
|
aa09e612
|
2019-08-04T00:01:38
|
|
Port libusb hid.c to SDL, add to MinGW configure
|
|
67fa8601
|
2019-08-02T18:14:31
|
|
Fixed building on Mac OS X without libusb
|
|
59ea0735
|
2019-08-01T17:41:40
|
|
configury: allow libusb-less hidapi for macosx.
|
|
f7d82e56
|
2019-07-31T12:20:55
|
|
hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
|
|
4df22d81
|
2019-07-08T16:08:16
|
|
configure: Windows and macOS now respect --enable-hidapi.
(and it defaults to "yes" on those platforms. Other places, which use libusb,
still default to no because they probably need root permissions to work.)
|
|
51555a85
|
2019-06-21T10:58:30
|
|
Enable Raspberry Pi video by default
|
|
67c67f3a
|
2019-06-17T10:13:28
|
|
Updated version to 2.0.10
|
|
1b73d578
|
2019-06-08T18:32:29
|
|
Temporary fix for bug 4254 - a _lot_ of strict aliasing warnings
Ozkan Sezer
A horde of strict aliasing violation warnings are emitted from joystick
layer, and also from a few other places. This happens with gcc-4.4.7 on
Linux CentOS 6.10. Some other sysjoystick would possibly have the same
warnings.
Attached my full log here. Example entry:
src/joystick/SDL_joystick.c: In function 'SDL_GetJoystickGUIDInfo':
src/joystick/SDL_joystick.c:1094: warning: dereferencing pointer '({anonymous})' does break strict-aliasing rules
|
|
6c0b304c
|
2019-06-05T12:03:45
|
|
Fixed bug 4655 - evdev is available on FreeBSD, check in 'configure' limited to Linux
Jan Martin Mikkelsen
The evdev interface is available on FreeBSD, with the xf86-input-evdev for include files in /usr/local/include/linux, so <linux/input.h> works, or when build with the native evdev option, where <dev/evdev/input.h> is available.
|
|
f79190f4
|
2019-04-23T07:59:31
|
|
Use _Exit() when available
|
|
2f6c988e
|
2019-04-21T21:34:14
|
|
configure: Cleaned up audio/video summaries when building for Windows.
|
|
1febfedf
|
2019-04-02T05:31:08
|
|
configure.in: Rename configure.ac to fix an 'aclocal' warning
|
|
fd946a48
|
2019-03-16T19:32:59
|
|
Fixed configure error if pkg modules aren't available
|