Log

Author Commit Date CI Message
Ozkan Sezer 3880174a 2021-03-04T18:40:56 CMake: set OPT_DEF_LIBC to ON for clang case, too. from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer 05cc9e37 2021-03-04T18:40:50 CMake: move GCC check after CLANG, so that CLANG is properly recognized from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer 81cdb1bb 2021-03-04T18:32:32 test: add unifont-9.0.02.hex as a resource (so it works out-of-the-box) from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer a52d0db5 2021-03-04T18:28:10 test/CMakeLists.txt: add OpenGL module checks and adjust dependencies. from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer e7abf968 2021-03-04T18:28:04 test/CMakeLists.txt: bump cmake minimum required to 3.0 for consistency from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer dd5aff30 2021-03-04T18:27:56 SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer 0ed17131 2021-03-04T18:27:47 update SDL_COMPOSE_ERROR macro for windows clang-cl from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer e228d152 2021-03-04T18:27:37 SDL_config_windows.h: added clang to list of toolchains having stdint.h from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Ozkan Sezer c1c4f274 2021-03-04T18:27:32 cpuinfo: updated xgetbv call for windows clang-cl. from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
Sylvain e88d7846 2021-03-04T14:36:33 Update SDL_blit_auto.c
Sylvain ab0cf42a 2021-03-04T14:33:56 Software nearest scaling: start at the middle of pixel so that it matches opengl GL_NEAREST mode most of the time
Ozkan Sezer ac8a3fda 2021-03-03T20:33:20 fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
Nicolas Noble 61586216 2021-03-02T21:39:38 Update cpuid code for clang-cl The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
Frank Praznik d7ca855c 2021-03-02T09:33:11 audio: pipewire: Add missing static qualifiers to globals
Frank Praznik 4de0c74a 2021-03-02T10:02:59 audio: pipewire: Add the application name to the stream properties
Frank Praznik 9ed01da7 2021-03-02T09:47:47 audio: pipewire: Constify and clarify period size calculations Constify the min/max period variables, use a #define for the base clock rate used in the calculations and note that changing the upper limit can have dire side effects as it's a hard limit in Pipewire.
Oschowa 84c44e01 2021-03-01T12:39:52 audio: pipewire: fix uninitialized variable warnings
Ozkan Sezer 0a683221 2021-03-01T15:11:50 add missing PIPEWIRE defines to SDL_config.h.in also specify 'audio' in Pipepire configuration enable messages.
Frank Praznik 7001b531 2021-02-27T12:53:08 audio: pipewire: Add vim format lines to files and fix indentation Increase indentation spacing from 2 to 4 to comply with style standards.
Frank Praznik 2fcba50e 2021-02-27T12:08:15 audio: pipewire: Code and comment cleanups Replace "magic numbers" with #defines, explain the requirements when using the userdata pointer in the node_object struct and a few other minor code and comment cleanups.
Frank Praznik 4eadd147 2021-02-25T14:00:23 audio: pipewire: Fix outdated comment
Frank Praznik cd56f1b3 2021-02-24T14:36:58 audio: pipewire: Use "rear" designation for rear channels Use the 'R' (rear) prefixed designations for the rear audio channels instead of 'S' (surround). Surround designated channels are only used in the 8 channel configuration.
Frank Praznik adc0a931 2021-02-24T14:08:08 audio: Move Pipewire bootstrap after Jack Move the Pipewire audio driver below others in the list so it won't be mistakenly initialized when it's not the system mixer.
Frank Praznik 21adec93 2021-02-24T12:02:54 audio: pipewire: Make enumeration structure and function names more descriptive Rename the add/remove/clear list functions and rename connected_device to io_node, as a sink/source node isn't necessarily a device.
Frank Praznik a07f5434 2021-02-21T13:24:20 audio: pipewire: Report default devices first Further refactor the device enumeration code to retrieve the default sink/source node IDs from the metadata node. Use the retrieved IDs to sort the device list so that the default devices are at the beginning and thus are the first reported to SDL.
Frank Praznik 9afd7570 2021-02-20T13:33:12 audio: pipewire: Always buffer source audio The latency of source nodes can change depending on the overall latency of the processing graph. Incoming audio must therefore always be buffered to ensure uninterrupted delivery. The SDL_AudioStream path was removed in the input callback as the only thing it was used for was buffering audio outside of Pipewire's min/max period sizes, and that case is now handled by the omnipresent buffer.
Frank Praznik 106dc009 2021-02-19T17:18:36 audio: pipewire: Pass proper parameter to user audio callback The audio callbacks should pass the callbackspec.userdata parameter to the callback, not spec.userdata Co-authored-by: Oschowa <Oschowa@web.de>
Frank Praznik f3ebbc06 2021-02-19T16:02:20 audio: pipewire: Retrieve the channel count and default sample rate for sinks/sources Extend device enumeration to retrieve the channel count and default sample rate for sink and source nodes. This required a fairly significant rework of the enumeration procedure as multiple callbacks are involved now. Sink/source nodes are tracked in a separate list during the enumeration process so they can be cleaned up if a device is removed before completion. These changes also simplify any future efforts that may be needed to retrieve additional configuration information from the nodes.
Frank Praznik 2f0b99a7 2021-02-13T11:56:05 audio: Add Pipewire playback/capture sink
Ethan Lee 57a927e8 2021-02-12T14:27:58 wayland: Explicitly set min/max size for xdg-shell
Cacodemon345 69a600b0 2021-02-26T22:24:48 Implement requested changes
Cacodemon345 0e35f0be 2021-02-26T21:43:36 Fix KMSDRM-related warnings
Cacodemon345 33598563 2021-02-26T23:21:25 Fix coding style
Cameron Gutman dfa64ead 2021-02-25T19:22:31 KMSDRM: Add hint to enable the backend without DRM master In some cases, it can be useful to have the KMSDRM backend even if it cannot be used for rendering. An app may want to use SDL for input processing while using another rendering API (such as an MMAL overlay on Raspberry Pi) or using its own code to render to DRM overlays that SDL doesn't support. This also moves the check for DRM master to an earlier point where we can fail initialization of the backend, rather than allowing the backend to initialize then failing the creation of a window later.
Cameron Gutman 8c5b7af2 2021-02-25T19:30:47 Wayland: Fix mouse pointer hiding on Plasma Wayland Unlike Mutter and Sway, KWin actually checks the serial passed in wl_pointer_set_cursor(). The serial provided is supposed to be the serial of the pointer enter event, but We were always passing 0. This caused KWin to drop our requests to hide the cursor. Thanks to the KDE folks for spotting this in my debug logs. Fixes #3576
Cacodemon345 d2d834b9 2021-02-25T15:21:59 KMSDRM: Add gamma support
Ozkan Sezer 72f7a10c 2021-02-25T19:40:28 disable pixman ARM blitters for __aarch64__ | _M_ARM64 Closes: https://github.com/libsdl-org/SDL/issues/4095
Cameron Cawley 2f4e9294 2021-02-25T14:09:07 Update the Linux build instructions
Ozkan Sezer e561ce3a 2021-02-25T01:40:02 SDL_cpuinfo.c: replaced gcc i386 checks with __i386__ .
Ozkan Sezer 55a385a3 2021-02-24T20:03:50 removed a useless restriction from Watcom version of SDL_Swap32() also did a little whitespace tidy-up.
Ozkan Sezer b8d21852 2021-02-23T17:37:20 added Watcom i386 inline asm for SDL_Swap64()
JibbSmart c287087f 2021-02-23T09:26:03 Only change joystick->nbuttons for Joy-Cons, since they're the only ones that have these "paddles"
JibbSmart ee52624f 2021-02-22T17:23:13 Switch Joy-Con SL and SR buttons are now mapped to matching paddle positions so that all buttons can be accessed when using SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
Mathieu Eyraud 7a2b6f33 2021-02-22T13:32:42 Guard Inotify stuff with macro This fix implicit declaration of close and unused variable warning.
Mathieu Eyraud 8481229f 2021-02-22T15:00:52 Fix error handling in KMSDRM_AddDisplay Add missing `goto cleanup` and check that `dispdata` is not NULL before dereferencing it.
Mathieu Eyraud 2df9c15e 2021-02-22T14:51:42 Fix memory leak in KMSDRM_Vulkan_CreateSurface Variable `device_props` is never freed.
Ozkan Sezer b3498a5d 2021-02-22T15:50:02 make SDL_syswm.h work with apple's older gcc versions c.f. https://bugzilla.libsdl.org/show_bug.cgi?id=2694
Ozkan Sezer bb76edf3 2021-02-22T15:44:32 fix permissions of a few files
Mathieu Eyraud 844d5e3e 2021-02-21T11:54:50 Fix memory leak in ConnectSensor 'name' is leaked in case of error.
Martin Gerhardy 557aa140 2021-02-21T14:18:09 CI: fixed branch name
Martin Gerhardy f63e827e 2021-02-21T14:16:49 DOCS: group the markdown
Martin Gerhardy 306e808d 2021-02-21T14:02:30 CI: added github pages build job
Martin Gerhardy 5d266e9b 2021-02-21T13:57:38 CI: added github actions
Vanfanel 11cb53d2 2021-02-21T23:28:49 [KMSDRM] Add missing break and modify comments.
Vanfanel 9172e413 2021-02-21T22:57:22 [KMSDRM] Fix intermitent bug in Vulkan initialization on Raspberry Pi 4.
Sam Lantinga 1a17ab30 2021-02-21T11:03:26 Added mappings for popular controllers on Chromebooks
Sam Lantinga f5e9c5b7 2021-02-21T11:03:25 Chromebooks support relative mouse motion now
David Gow db58166e 2021-02-21T17:28:08 joystick: hidapi: Properly include <unistd.h> when inotify not available In the extremely unlikely event that inotify is not available (and, therefore, HAVE_INOTIFY is not #defined), SDL will no-longer build. This is because <unistd.h> is only included when HAVE_INOTIFY is defined, and PR #4098 adds a call to access(…, F_OK), which requires <unistd.h>. (Note that the F_OK symbol is the only one which actually prevented SDL from compiling, but both access() and close() fell back to implicit definitions, which is a bit concerning.) Fixes: 8d43f45a7b ("Don't use udev for joystick enumeration if running in a container")
Amir 360740ac 2021-02-19T18:07:53 correct dynapi
Amir 5696582e 2021-02-19T14:22:31 add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
Amir 1a924bc0 2021-02-19T12:54:57 add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
Ludovico de Nittis b17242bf 2021-02-16T11:50:20 Allow libudev for HIDAPI joystick to be disabled at runtime As already explained in the previous commit "joystick: Allow libudev to be disabled at runtime" (13e7d1a9), libudev can fail in a container. To make it easier to experiment with, we add a new environment variable "SDL_HIDAPI_JOYSTICK_DISABLE_UDEV" that disables udev and let it fallback to the device enumeration using polling. Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
Ludovico de Nittis 8d43f45a 2021-02-16T14:13:30 Don't use udev for joystick enumeration if running in a container If we are running in a container, like Flatpak[1] or pressure-vessel[2], it's likely that we are using user namespaces, therefore udev event notification via netlink won't work reliably. Use their filesystem API to detect them and automatically fallback to the inotify-based enumeration. [1] <https://flatpak.org/> [2] <https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tree/master/pressure-vessel> Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
Ludovico de Nittis 2c326915 2021-02-16T12:39:48 Use inotify for HIDAPI joystick enumeration if not using udev This improves SDL's ability to detect HIDAPI joystick hotplug in a container environment because we cannot reliably receive events from udev in a container. For a more detailed explanation of why this issue happens with containers, please check the previous commit "joystick: Use inotify to detect joystick unplug if not using udev" (b0eba1c5). Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
Jay 0052339b 2021-02-20T19:53:44 Move handleURLEvent setEventHandler to init
Sam Lantinga 42607909 2021-02-20T22:51:57 Remove devices from the list after they've been disconnected due to read errors. This fixes problems with controllers not being re-detected when a computer goes to sleep and a controller is removed and plugged back in while it's asleep.
Oschowa 08547adb 2021-02-20T09:28:03 pulseaudio: Add "zerocopy" playback path
Ozkan Sezer a29fe292 2021-02-18T20:10:50 configury: replace host checks against *-*-mingw32* with *-*-mingw*
Ryan C. Gordon c4b7e485 2021-02-18T11:09:52 docs: README.md points to Discourse instead of the mailing list now.
Ryan C. Gordon abe2c0f1 2021-02-18T11:06:44 license: Fixed references to COPYING.txt that are now LICENSE.txt. Fixes #4108
Romain Roffé ef85ed93 2021-02-17T20:53:35 pulseaudio: Initialize fragsize to fix mic recording fragsize wasn't initialized, and it is used for recording. If the value was 0 or -1, pulseaudio configures it itself. But sometimes we can get a random (and large) value that makes pulseaudio give us large sample at a very low frequency. https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/blob/master/src/pulse/def.h#L453 https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/blob/v13.0/src/pulsecore/protocol-native.c#L409
Cacodemon345 0a58010c 2021-02-16T10:41:33 Fix README-kmsbsd.md Markdown display
Erik Yuzwa ffce58a3 2021-02-17T11:08:13 license: Fixing the license file to be correctly scooped up by Github automation Renamed COPYING.txt to LICENSE.txt, and ensured the copyright year is the first line in the license file. This causes GitHub to correctly identify the zlib license and report it on SDL's project page.
Vanfanel e4a81a98 2021-02-17T12:06:29 [KMSDRM] Correct indentation.
Cameron Cawley d79bc001 2021-02-16T22:36:07 Update the .gitignore file
Cameron Cawley 9323cd51 2021-02-16T18:14:13 Check for ARM SIMD in testplatform
Cameron Cawley 98bf79cf 2021-02-16T18:13:15 Minor improvements for CPU detection on ARM
Matt Borgerson 4aa2e748 2021-02-16T10:20:29 Add Xbox Controller S entry to gamecontrollerdb
Cacodemon345 350e0ae1 2021-02-15T23:49:57 Add documentation for KMSDRM on *BSDs
Ozkan Sezer f2a2d0c6 2021-02-15T22:56:20 SDL_render_d3d.c: fix build with SDL_LEAN_AND_MEAN
Ozkan Sezer bd4277ee 2021-02-15T20:10:50 fixed make dist (VisualC.html went bye bye..)
Alex Szpakowski 09231c42 2021-02-15T11:51:00 Fix flags check in test code
Alex Szpakowski 9b9d0d48 2021-02-15T11:49:09 mac/iOS: allow Metal in windows created without an explicit backend Fixes SDL_CreateWindowAndRenderer (and similar situations) not choosing a Metal backend. See #3991. Passing an explicit backend into CreateWindow, eg SDL_WINDOW_OPENGL or SDL_WINDOW_METAL, will still prevent the window from being used with other backend types.
erik yuzwa 9c1871c1 2021-02-14T19:17:58 update path to visualc README
erik yuzwa 92506462 2021-02-14T17:12:39 update some copy
erik yuzwa be17004e 2021-02-14T17:03:14 updated some notes around using a newer IDE
erik yuzwa 7f1b8333 2021-02-14T16:48:29 initial work
Ozkan Sezer a2fbc452 2021-02-15T03:02:32 replace i386 checks with __i386__
Cacodemon345 cf15faae 2021-02-14T14:24:38 Change "memset" to "SDL_zero"
Cacodemon345 c5f9e061 2021-02-14T13:13:34 Disable FreeBSD console mouse when initializing evdev input Enable it again after quitting evdev input.
Alex Szpakowski d4d32833 2021-02-14T11:30:22 macOS: Fix Xcode project when deployment target is > 10.7 SDL_mfijoystick.m requires ARC, but the Xcode project's macOS targets weren't compiling the file with ARC enabled.
Ozkan Sezer b34d92bf 2021-02-14T11:56:40 further .gitignore updates
Ozkan Sezer 0d92507d 2021-02-14T11:55:50 regenerated configure
Ozkan Sezer 2faa4783 2021-02-14T11:55:24 further .gitignore updates
Ryan C. Gordon a6388cf2 2021-02-13T23:02:26 Add the usual "vi" comment to the end of pre-push-hook.
Misa 3da58b47 2021-02-13T15:11:40 Fix errors with fallback impls of SDL_isxdigit() and SDL_ispunct() SDL_isxdigit() should only accept A-Fa-f, not A-Za-z (it shouldn't use SDL_isalpha()). SDL_ispunct() shouldn't accept spaces (it should use SDL_isgraph() instead).
Joshua Saxby fe6f62e6 2021-02-10T15:17:02 Add ALIAS targets to all installed SDL2 targets This provides a linking interface that matches the one available when `find_package()` is used, by aliasing all of SDL's public targets into the SDL2:: namespace. Thus, dependees link to the same-named targets regardless of how SDL was acquired. This approach permits the use of wrappers around CMake's FetchContent API such as https://github.com/cpm-cmake/CPM.cmake
Misa dfe219ec 2021-02-13T11:21:19 Add all missing "is characteristic" stdlib functions SDL has been missing a bunch of these 'isX' functions for some time, where X is some characteristic of a given character. This commit adds the rest of them to the SDL stdlib, so now we have: - SDL_isalpha() - SDL_isalnum() - SDL_isblank() - SDL_iscntrl() - SDL_isxdigit() - SDL_ispunct() - SDL_isprint() - SDL_isgraph()
Cacodemon345 88f1c2c1 2021-02-14T00:42:37 Replace "echo -en" with "printf" in autoconf script Fixes summary output on FreeBSD.
Ozkan Sezer 67a9d6ba 2021-02-13T20:50:24 updates to .gitignore