|
3cb0e840
|
2020-12-28T11:47:53
|
|
Fixed bug 5422 - KMSDRM_LEGACY: Add OpenBSD support
wahil1976
This patch adds support for OpenBSD to KMSDRM_LEGACY. Note that the patch won't be ported to the atomic KMSDRM backend because OpenBSD does not support atomic KMS properly yet.
|
|
8fc0baad
|
2020-12-28T11:43:11
|
|
Add SDL_cond implementation using Windows Condition Variables
Is automatically used when the SRW SDL_mutex implementation is active.
Otherwise falls back to the generic implementation.
v2: - Rebase onto master fa3ea1051a4b
|
|
2443e51e
|
2020-12-28T11:42:49
|
|
Add optional suffix `_generic` to generic SDL_cond impl
Allows for runtime selectable implementation
|
|
7539ac80
|
2020-12-28T18:22:07
|
|
[KMS/DRM] Restore hacky code to point to TTY buffer on surface destruction b/c I lack alternatives.
|
|
5dabc4d7
|
2020-12-28T18:17:25
|
|
Revert changeset 14590 544ac819e8b3 , does not fully fix
|
|
9efdafd4
|
2020-12-28T18:07:03
|
|
SDL_RenderCopy: scale before doing intersection
this prevents drawing 1 pixel outside the screen, in letterbox mode
|
|
86b81abe
|
2020-12-28T16:19:19
|
|
[KMS/DRM_LEGACY] Prevent mouse cursor from staying onscreen after window destruction. Patch by Ozkan Sezer.
|
|
0feaf7d1
|
2020-12-28T14:37:58
|
|
[KMS/DRM][Vulkan] Correct non-existing property. Remove hacky surface destruction code (TTY buffer isn't there after a Vulkan window is created).
|
|
7186584b
|
2020-12-28T10:41:37
|
|
fix indentation (bug 5313)
|
|
9e22f62e
|
2020-12-28T11:50:02
|
|
arm64 implementations of SDL_Swap16/32 (bug #5419.)
patch from David Carlier.
|
|
2355dea4
|
2020-12-28T08:00:50
|
|
revert 'arm64 implementations of SDL_Swap16/32' for now (bug #5419)
|
|
2f99bc07
|
2020-12-28T07:20:20
|
|
arm64 implementations of SDL_Swap16/32 (bug #5419.)
patch from David Carlier.
|
|
c2735c0b
|
2020-12-27T23:53:28
|
|
Better scaling fallbacks for the SW renderer (bug 5313)
|
|
a6beb2d2
|
2020-12-28T01:10:02
|
|
SDL_PrivateLowerBlitScaled: remove unused local var 'a'
|
|
30df2e4e
|
2020-12-27T23:00:11
|
|
Scaling fallbacks for the SW renderer (bug 5313)
|
|
040bd7a9
|
2020-12-28T00:55:28
|
|
Fix udev not detecting ID_INPUT_KEY devices when udev is not running
https://bugzilla.libsdl.org/show_bug.cgi?id=5308
The udev code labels devices that are found by this code with
ID_INPUT_KEY which in turn gets used by SDL to label the devices as
SDL_UDEV_DEVICE_KEYBOARD.
This was missing for the code path when udev is not running and as such
devices such as the power button of a phone was not detected as keyboard
input and no devices were emitted.
|
|
f9b5f6cc
|
2020-12-27T20:28:24
|
|
Forward scale mode to SW renderer (Bug 5313)
|
|
471d3c36
|
2020-12-27T14:00:30
|
|
fix bug #5415 -- fatal error: 'Cocoa/Cocoa.h' file not found in iOS build
|
|
a6c6e5f5
|
2020-12-27T14:00:02
|
|
configure.ac: fix POSIX conformance issues (bug #4261.)
Patch from Matt Whitlock:
There are actually two distinct classes of problems at play here.
On the one hand, libsdl2's configure.ac has some POSIX conformance
issues - namely, the use of 'echo -n' and the passage of arguments
containing embedded backslashes to 'echo', neither of which is
defined by POSIX. The attached patch takes care of these issues.
|
|
9f6fddb4
|
2020-12-27T05:20:10
|
|
CMake: don't check for --no-undefined linker flag for OpenBSD (bug #5174)
it now matches autotools.
|
|
46d31d57
|
2020-12-27T00:43:06
|
|
[KMS/DRM][Vulkan] Fix segfault when changing fullscren mode and permanent cursor when changing between Vulkan and GL renderers in vkQuake3. Tidy up window destruction code.
|
|
e7c47941
|
2020-12-25T17:10:02
|
|
Disable WaitOnAddress SDL_sem implementation on Windows Phone
Apps that use the required APIs do not pass certification.
|
|
5b64fdc9
|
2020-12-25T10:41:20
|
|
thread/windows: Remove synchronization.lib from WinPhone81 dependencies
synch APIs are implicitly available on this platform.
|
|
d6afc1c6
|
2020-12-25T04:00:20
|
|
thread/windows: Statically link synchronization APIs on WINRT
GetModuleHandleW is not available on those platforms
---
.../WinPhone81_VS2013/SDL-WinPhone81.vcxproj | 8 ++++----
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj | 12 ++++++------
src/thread/windows/SDL_sysmutex.c | 12 ++++++++++++
src/thread/windows/SDL_syssem.c | 11 +++++++++++
4 files changed, 33 insertions(+), 10 deletions(-)
|
|
ff913a22
|
2020-12-23T16:16:55
|
|
Fixed compile warnings on platforms without hidapi support
|
|
047b20e3
|
2020-12-23T16:11:16
|
|
Fixed compile warnings on platforms without hidapi support
|
|
9838611a
|
2020-12-23T15:52:12
|
|
Fixed compiler crash building for iOS with clang 11.0.3
|
|
2b760c36
|
2020-12-24T01:55:00
|
|
attempt to fix emscripten-buildbot: s/wasm/wasm32/
|
|
b9eb43a5
|
2020-12-24T01:32:10
|
|
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
|
|
3c4103b8
|
2020-12-24T01:20:00
|
|
fix config.guess permissions
|
|
fd3cb20b
|
2020-12-23T14:09:01
|
|
Fixed bug 5411 - config.guess and config.sub outdated
Ozkan Sezer
Our config.guess and config.sub are rather outdated.
Attached new versions of them here.
However, build-scripts/config.sub.patch do not apply
to these new versions: I don't know if and where that
patch is still needed.
|
|
5ed3d21f
|
2020-12-24T00:55:30
|
|
testsem.c: fix -Wmissing-braces warnings.
|
|
4aebad77
|
2020-12-23T22:50:50
|
|
SDL_SoftStretchLowerLinear: try to make xcode buildbot compile (Bug 5313)
|
|
93ccdee8
|
2020-12-23T13:47:49
|
|
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
Cameron Cawley
stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
The default implementation is based on the one used in the Windows RT video driver.
|
|
d0b8295c
|
2020-12-23T13:36:46
|
|
Add SDL_sem implementation using Atomics and WaitOnAddress API.
Keep Semaphore Kernel Object impl for Windows 7 and older - choose at runtime
v2: - Fix mixed int/LONG types
- Reorder definitions
- Add missing include
v3: - Use `GetModuleHandle()` to load the API Set
|
|
2b040ceb
|
2020-12-23T13:36:23
|
|
Atomic test: Fix use after free
SDL_SemPost() was called by the FIFO threads after the semaphore was
freed because the main thread actually synchronized on the
`writerRunning`/`readersRunning` count and not the semaphores itself.
|
|
6267b951
|
2020-12-23T13:36:02
|
|
Semaphore test: Add overhead tests.
|
|
95a6d4e8
|
2020-12-23T13:35:35
|
|
Semaphore test: Put test into separate function.
|
|
548cb908
|
2020-12-23T13:33:36
|
|
Add SDL_mutex implementation using Windows Slim Reader/Writer Locks Keep Critical Section impl for Windows XP/Vista - choose at runtime
v2: - Add SRW definitions as suggested by Ozkan Sezer
Allows building against older platform headers.
- Rename "hidden" function parameter `mutex_` to `_mutex`
v3: - Use GetModuleHandle instead of LoadLibrary
- Fix typo in comment
|
|
090fffac
|
2020-12-24T00:29:40
|
|
test/Makefile.os2: add warning switches to CFLAGS.
|
|
239c8f1f
|
2020-12-24T00:28:50
|
|
testvulkan.c: fix -Wmissing-braces warnings. also fix whitespace.
|
|
20ca1192
|
2020-12-24T00:26:32
|
|
testgesture.c: comment out unused drawLine()
|
|
b064028c
|
2020-12-24T00:25:40
|
|
testatomic.c: fix warnings due to SDL_AtomicDecRef() use
|
|
8e20376f
|
2020-12-23T22:09:01
|
|
SDL_SoftStretchLinear: use SDL_INLINE (bug 5313)
|
|
7b8d5b7d
|
2020-12-23T22:02:28
|
|
SDL_SoftStretchLinear: fix implicit conversion (bug 5313)
|
|
15fea339
|
2020-12-23T23:47:10
|
|
ran gendynapi.pl after addition of SDL_SoftStretchLinear
|
|
ae8a270f
|
2020-12-23T21:37:40
|
|
Add SDL_SoftStretchLowerLinear() (Bug 5313)
|
|
050ee9a4
|
2020-12-23T21:32:01
|
|
Split SDL_SoftStretch in Lower and Uppler functions (Bug 5313)
|
|
09fcc9ed
|
2020-12-23T16:45:23
|
|
[KMS/DRM][Vulkan] Fix small warning, thanks to Ozkan Sezer for spotting it.
|
|
a6dc838d
|
2020-12-23T16:22:46
|
|
[KMS/DRM][Vulkan] Only try to create a display mode when no suitable mode is found.
|
|
0ed4d929
|
2020-12-23T04:53:23
|
|
Fixed setting player LEDs for PS5 controllers over Bluetooth
|
|
6341bb35
|
2020-12-22T21:51:59
|
|
Fixed controller disconnect detection for PS4 and PS5 controllers over Bluetooth
|
|
a30adae5
|
2020-12-22T20:58:32
|
|
Make it possible to turn on PS4 rumble effects at runtime using the hint
|
|
390b2cf0
|
2020-12-22T20:53:27
|
|
Enable PS5 enhanced functionality for testgamecontroller
|
|
c93947a2
|
2020-12-22T20:12:03
|
|
Make it possible to turn on PS5 rumble effects at runtime using the hint
|
|
058a0ab4
|
2020-12-22T14:38:32
|
|
Set the pad lights on the PS5 controller corresponding to the player index
Also allow setting the player index from testgamecontroller using the number keys
|
|
6a57072e
|
2020-12-22T14:10:08
|
|
Only add the touchpad and sensors to the PS5 controller if effects are enabled
|
|
4ec776c3
|
2020-12-22T13:29:23
|
|
Don't switch the PS5 controller out of DirectInput mode by default
|
|
b4b674da
|
2020-12-22T22:10:50
|
|
CMakeLists.txt: sync DYLIB_CURRENT_VERSION to Xcode project
|
|
350f1b0d
|
2020-12-22T10:36:15
|
|
Updated SDL to version 2.0.15 for development
|
|
13244de5
|
2020-12-22T17:17:30
|
|
[Buildsystem] Only build KMSDRM support if EGL+OpenGL is detected by CMake.
|
|
a19c008a
|
2020-12-22T17:10:02
|
|
use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
SDL_systhread.c and SDL_syslocale.c used to call LoadLibrary() without
calling FreeLibrary() later. GetModuleHandleW() should always succeed
because GetModuleHandleW() itself is imported from kernel32.dll and we
don't need to bother releasing it.
|
|
9f655fe5
|
2020-12-22T17:03:20
|
|
regenerated configure
|
|
5ad56457
|
2020-12-22T17:01:50
|
|
acinclude/pkg.m4: update from mainstream pkgconfig tree.
|
|
86191351
|
2020-12-22T17:00:28
|
|
acinclude & sdl2.m4 updates:
- acinclude/alsa.m4, esd.m4: Ran through autoupdate to replace several
AC_TRY_[COMPILE|LINK|RUN] with corresponding AC_???_IFELSE , so that
autoconf-2.70 doesn't warn.
- sdl2.m4: Ditto.
- test/acinclude.m4 (sdl2): Ditto.
|
|
f117db51
|
2020-12-22T17:00:11
|
|
sdl2.m4 updates:
- remove HP/UX 9 (%@#!) support
- change fopen() mode from "a" to "w" in test code.
- bump its serial num to 2.
- test/acinclude.m4: same sdl2.m4 updates.
|
|
087de97b
|
2020-12-22T17:00:00
|
|
acinclude/esd.m4: update from mainstream esound tree,
- revise for better compatibility with new autoconf,
- remove HP/UX 9 (%@#!) support from it,
- replace system("touch conf.esdtest") with fopen/fclose in the
test code (see, e.g. glib-2.0.m4 -- sdl.m4 does the same.)
|
|
15abab9c
|
2020-12-22T16:25:00
|
|
regenerated configure
|
|
2fc987c2
|
2020-12-22T14:15:33
|
|
[Buildsystem] Add guards for not building with KMSDRM support if EGL is not available.
|
|
05dcec0a
|
2020-12-21T14:43:38
|
|
Added tag release-2.0.14 for changeset 97dfa8874ea0
|
|
4cd98160
|
2020-12-21T09:44:25
|
|
Fixed whitespace
|
|
537f824f
|
2020-12-21T20:40:10
|
|
test/Makefile.os2: wlib must run case-sensitively.
|
|
8766d604
|
2020-12-21T17:29:24
|
|
[Video/KMSDRM] Fix potetial access to freed structure and complete errorchecks.
|
|
b06ef3a1
|
2020-12-21T01:53:11
|
|
[Video/KMSDRM] Manually re-show the cursor on window creation, if needed.
|
|
4198f0e5
|
2020-12-21T01:20:30
|
|
fix uninitialized warnings in KMSDRM_CreateCursor()
|
|
a8dbcab1
|
2020-12-20T21:48:05
|
|
[Video/KMSDRM] Don't copy the cursor bitmap to the cursor GBM BO until we're showing it.
|
|
67e9132d
|
2020-12-20T12:22:28
|
|
Fixed circular dependency problem when building in the test directory
|
|
ee180efd
|
2020-12-20T12:08:49
|
|
Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier)
|
|
22275b35
|
2020-12-20T21:55:02
|
|
cmake: fix building for mac (bug #5407.)
|
|
2756b0f3
|
2020-12-20T14:29:58
|
|
[Video/KMSDRM] Init and deinit mouse stuff at the same time that GBM stuff.
|
|
e91153f2
|
2020-12-20T03:03:21
|
|
fix non-ARM h/w on FreeBSD builds (bug #5405, patch from David Carlier.)
|
|
cf71e017
|
2020-12-19T23:32:09
|
|
[Video/KMSDRM] Remove auxiliary AMDGPU compatibility workarounds not needed anymore.
|
|
af1f91cb
|
2020-12-19T20:21:07
|
|
[Video/KMSDRM] Correct typo.
|
|
cf489556
|
2020-12-19T20:15:50
|
|
[Video/KMSDRM] Honor the device index in Vulkan. Add notes about the display index.
|
|
ab3a390e
|
2020-12-19T17:35:04
|
|
[Video/KMSDRM] Better ATOMIC caps testing: patch by Oskan Sezer.
|
|
436499f3
|
2020-12-19T02:08:59
|
|
[Video/KMSDRM] Comment out some debug info, adjust comments for future work.
|
|
6b81cac4
|
2020-12-19T01:25:50
|
|
remove duplicated SDL_SetError after calling check_atomic_modesetting()
|
|
8952a613
|
2020-12-18T23:17:42
|
|
[Video/KMSDRM] Re-arrange display members setup.
|
|
f60f8d5d
|
2020-12-18T22:53:51
|
|
[Video/KMSDRM]: Add Vulkan support to the KMSDRM backend.
|
|
cbe13d23
|
2020-12-18T13:10:36
|
|
Fixed controller hotplug detection when joystick thread is not enabled
|
|
6ac0b23d
|
2020-12-18T21:37:20
|
|
SDL_DirectFB_video.c: DSPF_ABGR requires directfb >= 1.5.0 -- add guard.
|
|
f0577bc9
|
2020-12-18T10:09:06
|
|
ControllerList: setup the ps5 default deadzone to match PS4 instead of defaulting to same a XboxOne/Switch
|
|
5f7cd1fa
|
2020-12-18T10:08:59
|
|
Added hints to control whether SDL updates joystick and sensor state in the main event loop
|
|
6c4ab484
|
2020-12-18T17:50:02
|
|
SDL_kmsdrmvideo.c: check atomic modesetting in check_modesetting()
.. so that KMSDRM_CreateDevice() can fail and SDL_VideoInit() would
move on to next bootstrap member which is kmsdrm_legacy. hopefully
fixes bug #5393.
|
|
5c654d0d
|
2020-12-18T17:00:00
|
|
tests: regenerate configure using autoconf patched for AC_PATH_X11
Specifically this patch which does not invoke _AC_PATH_X_XMKMF and
_AC_PATH_X_DIRECT internal autoconf routines when cross-compiling:
http://git.savannah.gnu.org/gitweb/?p=autoconf.git;a=commitdiff;h=33c3a47c04ab70a4dd54963fe433a171bc03747f
Without this, CFLAGS would brokenly have system include paths like
-I/usr/include/X11 when cross-compiling e.g. for windows. (And it
also resulted in annoying imake crashes for my setup...)
|
|
6bd4c717
|
2020-12-17T21:41:23
|
|
Fixed bug 5402 - ARM support little update proposal
David Carlier
No fix but mostly an update for ARM architecture.
|
|
10625f9d
|
2020-12-17T23:50:00
|
|
SDL_windowsmessagebox.c: go back to hg rev 14458 state.
encountering a NULL caption in AddDialogString() is intended, i.e.
AddDialogStaticIcon() sends it as NULL on purpose.
|
|
4d6eb305
|
2020-12-17T23:28:20
|
|
SDL_windowsmessagebox.c (AddDialogControl): add back NULL caption check.
because AddDialogStaticIcon() sends a NULL caption -- fixes bug #5401.
|
|
90456670
|
2020-12-17T14:11:00
|
|
more "'for' loop initial declarations are only allowed in C99 mode" fixes
|
|
ed4fcb2c
|
2020-12-16T03:24:10
|
|
kmsdrm_legacy build fixes:
- add missing '_LEGACY' to symbol names
- perform missing 2.0.14 portage
- fix 'for' loop initial declarations are only allowed in C99 mode errors
|