kc3-lang/SDL/build-scripts

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Log

Author Commit Date CI Message
118480e5 2021-07-08 17:56:14 fix permissions
46f19c31 2021-07-08 07:23:29 Implemented mouse relative mode for iOS 14.1 and newer
6b21a6cc 2021-07-05 20:02:02 Update config.guess and config.sub from mainstream.
56e96254 2021-06-09 13:38:05 build-scripts: modernized gcc-fat.sh for Big Sur and ARM64. Put these in "clang-fat.sh" and "clang++-fat.sh" in case someone still needs 32-bit x86 support from the old scripts. Fixes #4350.
7a7cba4b 2021-05-25 14:56:37 config.guess, config.sub: fix permissions
157c3f80 2021-05-21 09:45:08 [SDL] Minimize number of system calls when handling WM_INPUT raw input messages. Details: Currently doing 4 system calls per WM_INPUT message, which can cause the thread handling the message loop to be swapped out several times: * GetProp - to get window data from the window handle * GetRawInputData - to retrieve the raw input data * 2 calls to GetMessageExtraInfo - to ignore synthetic mouse events generated for touchscreens In this change: * Replaced GetProp by iterating the list of windows maintained by SDL (with a fallback to GetProp). Note that this will affect all messages and not just WM_INPUT * only calling GetMessageExtraInfo if a touchscreen has been detected Fix for https://jira.valve.org/browse/CSGO-4855 @saml
c63a62ae 2021-05-18 23:51:50 updates to config.guess and config.sub from mainstream.
ab7944f9 2021-03-25 12:52:15 wikiheaders: fixed regex for converting markdown bold+italic to mediawiki.
f5544542 2021-03-25 12:50:18 wikiheaders: when merging into headers, wordwrap in Markdown style.
45d128db 2021-03-24 22:36:06 wikiheaders: Fixed double-wikify call.
5753fd73 2021-03-24 12:52:48 wikiheaders.pl: Whitespace fixes.
c2152928 2021-03-24 10:46:05 wikiheaders.pl: Mark some sections as wiki-only so we don't lose them.
231b849c 2021-03-24 10:45:27 wikiheaders.pl: Properly handle and wordwrap bullet lists.
db2ad6fa 2021-03-17 13:36:38 git-pre-push-hook: remove ".git" from URL.
7a2a1a85 2021-03-16 13:46:03 documentation: initial script to merge header comments and the wiki. This is a work-in-progress, but the idea is it can convert between our wiki and the SDL header's doxygen comments, so we can attempt to keep them in sync. This might be a fool's errand, but I'm optimistic it'll work enough that we can clean up little issues as we go, as long as we have some discipline about how we write documentation. If nothing else, it's going to result in a solid spring-cleaning of both the wiki and the headers!
bb76edf3 2021-02-22 15:44:32 fix permissions of a few files
a6388cf2 2021-02-13 23:02:26 Add the usual "vi" comment to the end of pre-push-hook.
0e9fd0f8 2021-02-12 17:12:56 Added a script that can be used to show commit URLs during a `git push`. Just symlink/copy it to .git/hooks/pre-push and make sure it's executable!
4ff51d29 2021-02-12 14:15:29 Deprecate SDL_GetRevisionNumber and update things for git instead of hg. Fixes #4063
9deffcd3 2021-02-12 08:50:16 Updated the revision header with git revision
7e19c634 2021-01-28 14:53:59 Note that the Logitech G29 (PS4) is a racing wheel
582e1f4a 2021-01-28 23:03:50 config.guess and config.sub updates from mainstream
4eb2b9f8 2021-01-23 03:03:55 fix permissions of config.guess and config.sub
a5dba7d3 2021-01-08 09:54:52 Fixed Xbox One Series X share button incorrectly triggering on newer firmware
e23666f6 2021-01-07 17:40:00 update config.guess and config.sub from mainstream.
dc0e5de9 2021-01-05 17:10:02 Update config.guess and config.sub from mainstream. Recognizes riscv32be and riscv64be.
b5f0483c 2021-01-01 22:30:28 fix permissions
5f0b2a7f 2021-01-01 11:12:22 Fixed resource leak with D3D11 NV12 textures
f1758241 2020-12-29 20:51:10 config.sub, config.guess: go back to backtick `..` substitutions. see e.g. https://lists.gnu.org/archive/html/config-patches/2020-12/msg00000.html
2b760c36 2020-12-24 01:55:00 attempt to fix emscripten-buildbot: s/wasm/wasm32/
b9eb43a5 2020-12-24 01:32:10 build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
3c4103b8 2020-12-24 01:20:00 fix config.guess permissions
fd3cb20b 2020-12-23 14:09:01 Fixed bug 5411 - config.guess and config.sub outdated Ozkan Sezer Our config.guess and config.sub are rather outdated. Attached new versions of them here. However, build-scripts/config.sub.patch do not apply to these new versions: I don't know if and where that patch is still needed.
350f1b0d 2020-12-22 10:36:15 Updated SDL to version 2.0.15 for development
a2098a47 2020-12-08 18:56:06 Updated SDL to 2.0.14 in preparation for release candidate
2aec184e 2020-05-27 09:57:51 Fixed mkdir warning when running iosbuild.sh multiple times
da54eb7c 2020-05-19 11:38:18 checker-buildbot.bat: Removed. This is clearly not going to work like this.
24a76b27 2020-05-19 04:01:03 build-scripts: Attempt at a static analysis batch file for Windows.
20ed8019 2020-05-19 02:59:02 os2-buildbot.sh: Fix upload path.
a1d7410f 2020-05-19 02:56:02 windows-buildbot-zipper.bat: Attempt to update for new buildbot.
e11a665c 2020-05-18 21:20:11 raspberrypi-buildbot.sh: Fix output directory.
9db4e6ed 2020-05-18 21:10:20 os2-buildbot.sh: Fix output directory.
c26c348a 2020-05-18 20:06:16 raspberrypi-buildbot.sh: Leave files in the right place, don't nuke build dir.
b0f41e14 2020-05-18 20:02:11 emscripten-buildbot.sh: Leave files in the right place, don't nuke build dir.
5358882b 2020-05-18 16:33:29 emscripten-buildbot.sh: the SDK path changed on the new build worker.
4c883383 2020-05-18 15:52:51 checker-buildbot.sh: Use Ninja, not GNU make, and expect scan-build in $PATH.
c1ef5497 2020-05-18 12:00:22 emscripten-buildbot.sh: target WebAssembly instead of asm.js. Fixes Bugzilla #5132.
05a60c2e 2020-04-29 15:32:08 Fixed showrev.sh when using the Bourne shell
9cd06ac3 2020-04-08 08:41:55 Add perforce support to showrev.sh In order to generate meaningful output from SDL_GetRevision()
269f8215 2020-03-20 20:40:14 Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
983bbf9e 2020-03-10 18:35:31 Backed out changeset 51622f74dc85
93ed3c8b 2020-03-10 18:25:47 Updated SDL to version 2.0.13 for development builds
4fb06a2a 2020-03-10 18:25:47 Updated SDL to version 2.0.13 for development builds
74ed2156 2020-03-01 14:58:16 Updated version to 2.0.12 for release candidate build
3fe2d836 2019-09-22 10:37:16 Updated SDL development builds to version 2.0.11
67c67f3a 2019-06-17 10:13:28 Updated version to 2.0.10
390459d8 2019-01-12 12:11:06 Updated minimum supported Android version to API 16, to match latest NDK toolchain
5e153194 2018-11-12 16:34:58 Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 Joshua Root The change resulting from Bug 4208 changed the compatibility_version of libSDL2 from 9.0.0 to 1.0.0. This is simply wrong. This means that programs linked against 2.0.9 are considered by the dynamic linker to be compatible with all previous versions of libSDL2. This is not the case since new public symbols have been added. The way compatibility_version and current_version are meant to work is: * current_version increases every time the library changes in any way. * compatibility_version is increased to match current_version whenever new public symbols are added. Thus both versions should only ever increase. The solution to the Xcode project and autotools not having matching versions should have been to increase the version(s) in the Xcode project. Reference: https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html
1dbf7dc2 2018-11-04 21:11:07 os2: Do a distclean instead of removing files manually in buildbot script.
e45ed114 2018-11-04 20:47:17 os2: Added a script for the buildbot.
bc57ac27 2018-11-02 21:34:17 mir: Removed mir client support. Fixes Bugzilla #4288.
4db5e872 2018-10-18 11:58:00 use less ancient versions of autofoo scripts
bc6c1997 2018-09-26 10:08:14 Updated version to 2.0.9
faf8f8b8 2018-08-30 12:50:10 fix permissions
c74837fb 2018-07-05 23:01:10 ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds. closes bug #4208.
2ceeb993 2018-01-27 12:05:26 Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b Sylvain armeabi is almost deprecated for android-ndk higher that r13b. either it doesn't compile (ICE), or it executes wrongly (using long long for instance). android people advices to use armeabi-v7a (or use r13b).
c0c30569 2017-12-31 03:17:18 winrt: Disabled Windows Phone 8.0 builds. It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is still supported.
791c0dd8 2017-12-31 03:13:33 winrt: bumped SDL's shipping version number in winrtbuild.ps1
14452e95 2017-12-04 20:21:52 Fixed typos (thanks Martin!)
edf0fae1 2017-10-23 23:23:47 Updated Android build tools version, which bumped minimum deployment target to API 14 Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
f08480af 2017-10-23 15:23:43 Switched to new style gradle Android application build process
24a74956 2017-09-09 08:03:23 Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support
34bdee53 2017-08-27 23:31:31 Make the androidbuildlibs.sh script executable
e9772259 2017-08-13 17:59:59 Fixed bug 2839 - No way to create pre-built libraries for Android Mark Callow README-android says to copy or link the SDL source tree to the jni folder in your Android project. It is not desirable to have to compile SDL with every application; furthermore the Android NDK has support for prebuilt libraries. Attached is script (to be put in build-scripts) that builds the Android version of the libraries. The script builds both the existing SDL2 module and a new SDL2_main module. This is a static library containing the code from src/main/android/SDL_android_main.c. Also attached is a patch for Android.mk adding this module. Note that when building an application's native .so using this prebuilt libSDL2main, you must use a link option, such as --whole-archive, that forces inclusion of the code in the .so because the functions in SDL_android_main are called only from Java.
ee3f11d5 2017-07-30 14:36:01 Disable static builds for static analysis. There's really no sense in analyzing everything twice, and this makes the job finish significantly faster.
1f016d45 2017-07-30 14:09:18 windows-buildbot-zipper.bat: Check the correct path.
8efe9cea 2017-07-30 10:09:34 Buildbot should zip up Visual Studio Win64 binaries, too.
f1296a86 2017-04-02 21:33:24 Emscripten: Simplified option name in build script and README.
e07e446a 2017-02-25 21:23:12 WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further, Microsoft hasn't support Windows 8.0 development in any of their actively-updated toolchains, and setting it up can be a pain. In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0 .dlls is no longer the default, if and when using the 'winrtbuild.*' scripts. The MSVC 2012 project files for building Windows 8.0 dlls remain, though, for the time being.
43dbbd63 2017-02-20 10:55:49 Updated iOS fat build
5fcd454a 2017-01-06 20:00:17 emscripten-buildbot.sh: let user override default SDKDIR.
0badbdde 2017-01-01 18:47:29 Run sed in binary mode so we don't have to worry about fixing line endings
9e6d729e 2017-01-01 18:36:35 Fixed typo in copyright update script
0f586d58 2017-01-01 18:32:57 Convert some files back into DOS line endings after updating copyright
ff56c7b3 2016-11-25 14:16:27 checker-buildbot.sh: Disable warnings that aren't explicitly static analysis.
fd250bd6 2016-11-24 21:13:23 checker-buildbot.sh: Upgraded to checker-279, deal with zero bugs detected.
0a294a7b 2016-11-10 11:26:44 nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. (this is still a big leap forward from the previous buildbot target of pepper_35!)
920bc237 2016-11-08 01:12:54 Upgraded buildbot to NaCL SDK pepper_49 (the current stable release).
6a9ee8fa 2016-10-01 12:52:55 Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip. winterknight The showrev.sh script shows the tip, instead of the current hg revision. This can be mismatched if one were to use hg update -r ??? to revert to a previous revision. Patch uses parents instead of tip, which will show the revision that the source is compiled with, instead of the latest revision that the user who is compiling has downloaded.
45553ac4 2016-09-06 12:18:52 emscripten-buildbot.sh: exit with an error if configure/make fail.
e7a9095f 2016-07-18 22:01:01 Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!). Fixes Bugzilla #2429.
ce456cfb 2016-06-24 19:06:06 Mac: Updated availability macro in build script.
4a468739 2016-05-21 00:20:52 Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
06129f6d 2016-01-08 07:21:15 Fixed buildbot's static analysis script to enable assertions. This removes false positives. Apparently someone forced the default CMake builds to use -O3, turning these off by default. :/
68a32728 2016-01-02 10:38:51 Fixed sed error on Mac OS X and updated copyright on a few last files
5790f59f 2015-12-02 08:04:17 WinRT: minor tweak to NuGet package naming
3b79ab4c 2015-12-02 07:58:23 WinRT: allowed NuGet packaging code to get hg revision regardless of cwd
89898d83 2015-12-01 22:07:24 WinRT: added NuGet-package creation support to WinRT build script
0020aa94 2015-11-30 21:11:33 WinRT: made WinRT build script create Win10/UWP .dll files
682604b2 2015-07-31 20:15:02 Android: Changed androidbuild.sh to use path from variable.