|
ec1cb49e
|
2013-12-14T20:18:43
|
|
Wayland support
Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al.
Additional changes in this commit, done by me:
* Wayland uses the common EGL framework
* EGL can now create a desktop OpenGL context
* testgl2 loads GL functions dynamically, no need to link to libGL anymore
* Assorted fixes to the Wayland backend
Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10,
running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
|
|
4a8c2967
|
2013-12-13T09:48:12
|
|
Context sharing for EGL
|
|
2159de66
|
2013-12-12T14:55:33
|
|
[Android] Poll joysticks every three seconds
|
|
35ab76d0
|
2013-12-11T21:17:24
|
|
Fixed bug 2050 - Obvious bugs in SDL_ltoa and SDL_lltoa
pjz
SDL_ltoa(-2147483648,s,10) only returns "-" because there is a bug in the code:
if ( value < 0 ) {
*bufp++ = '-';
value = -value;
}
but -(-2147483648) is still -2147483648 (0x80000000) as signed int (or long), so the following loop doesn't run at all. Similar bug are also in SDL_lltoa.
BTW, there is no sanity check for radix.
|
|
bfcd28c1
|
2013-12-10T16:24:11
|
|
[Android] Hotplugging support for joysticks
|
|
d01ad02b
|
2013-12-09T15:17:20
|
|
Hook up SDL_acos and SDL_asin properly.
|
|
5e656f89
|
2013-12-07T11:19:52
|
|
Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11.
|
|
44afc2a3
|
2013-12-06T16:12:18
|
|
Fixed crash if no window has keyboard focus
|
|
4ab350d4
|
2013-12-06T09:13:31
|
|
Fixed detecting the wired XBox 360 controller on Linux
Also added some more debug output to detect issues
|
|
c78476da
|
2013-12-06T08:24:00
|
|
Fixed compiler warning on Visual Studio
|
|
7afb7682
|
2013-12-05T09:29:04
|
|
Added code missed in the resolve
|
|
43825e27
|
2013-12-05T09:14:56
|
|
Clean up the cursor clipping area when quitting SDL.
This fixes the cursor being clipped after the streaming client quits when streaming Dungeons of Dredmor
|
|
6c495a80
|
2013-12-03T12:09:58
|
|
[Android] Signal the resume semaphore after pushing the relevant events
Ref: Request in #2242
|
|
5ac18134
|
2013-12-03T12:01:28
|
|
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
SDL_GameControllerAddMappingsFromFile is now a convenience macro.
controllermap can now skip bindings by pressing space or clicking/touching the
screen.
|
|
013d9982
|
2013-12-02T23:54:35
|
|
Fixed error return value in SDL_EGL_CreateSurface(), thanks to Mike Kasprzak
|
|
95ec90aa
|
2013-12-02T19:35:04
|
|
Adds controllermap utility to test suite.
|
|
45ae148a
|
2013-12-02T19:34:08
|
|
Adds SDL_GameControllerAddMappingsFromFile
|
|
7d9e42f2
|
2013-12-02T10:08:57
|
|
Select EGL config when creating the EGL surface
|
|
f848adff
|
2013-11-29T10:06:08
|
|
Improve Android pause/resume behavior.
|