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a152e467
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2022-07-07T12:09:12
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Fix "implicit declaration" with memalign
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33cbf9ac
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2022-07-07T12:03:46
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Fix some mixed declaration warnings
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acf48f14
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2022-07-07T11:37:20
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Vertex pointer revision
Now triangles are fully working
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72618044
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2022-07-07T10:36:48
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Add textured triangle prim
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944111db
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2022-08-02T18:47:39
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Cleaning up video driver
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2a70d492
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2022-07-07T16:42:42
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Destroy texture properly
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7b0486d4
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2022-07-07T09:33:36
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Try triangles
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d5305ee0
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2022-07-07T08:48:25
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Do properly color assign
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b48c74a3
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2022-07-07T08:24:46
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Add GeometryQueue
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83c11797
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2022-08-01T12:23:58
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Adding SetViewPortCommand
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3bfc8f55
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2022-07-04T23:54:13
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Removing some of the QueueCopy functions because they are legacy
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be1219bd
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2022-07-04T23:35:25
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Implement setDrawColor
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a9f4cda3
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2022-08-01T12:13:28
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Adding setcliprect command
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f1699ce7
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2022-06-23T23:45:04
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Implementing Clear command and texture Update
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c472b8dd
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2022-07-04T13:23:06
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Whole clean around render and video driver
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fb1a205e
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2022-08-01T11:44:05
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Implement blend modes
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cdf89fde
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2022-07-04T04:09:55
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Add triangle prim support
Improve line support
Add initial texture support
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88e64f9a
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2022-07-03T23:29:25
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Add natively supported colors
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075f9016
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2022-08-01T11:43:50
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Remove some unnecessary comments
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90e0e5c2
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2022-06-30T19:50:22
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Add point, line and rect support
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ed301b12
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2022-08-01T11:43:35
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Updating supported format
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147a71b9
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2022-06-30T12:57:37
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Finish dummy driver
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1d1965b6
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2022-07-18T12:34:17
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Removing the BGR_888 from texture supported
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f75c35c0
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2022-07-12T23:01:28
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Add invalidate texture when it changes
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5bb965be
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2022-07-08T15:47:33
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Implement RenderLines
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0f0e5b44
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2022-07-08T17:47:19
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Increase size of pool for gsKit events
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f758cad8
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2022-07-08T13:14:40
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Remove non needed FillRects function
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3cb124b9
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2022-07-07T15:00:15
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Implement RenderPoints
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df6ebc25
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2022-07-07T14:10:37
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Implement FillRect
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