src/video


Log

Author Commit Date CI Message
Alex Szpakowski a86df3b7 2015-06-09T21:08:24 iOS: Fixed some cases where SDL_DestroyWindow or SDL_GL_DeleteContext can cause crashes.
Philipp Wiesemann cd1d7c94 2015-06-09T21:06:55 Wayland: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. The single touch device gets SDL_TouchID 1 (like on Emscripten, iOS and WinRT).
Philipp Wiesemann 5d6aa08b 2015-06-09T21:06:29 Emscripten: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. The single touch device gets SDL_TouchID 1 (like on iOS and WinRT).
Ryan C. Gordon 50981d41 2015-06-08T02:58:46 x11: Drop duplicate XInput2 XI_RawMotion events. This happens when the pointer is grabbed, but it's not clear if this is a bug in x.org or my misunderstanding of the XGrabPointer() documentation. At any rate, we'll want to revisit this later for a better solution. Fixes Bugzilla #2963.
Ryan C. Gordon e3f4ca0d 2015-06-08T01:13:51 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. This was the only thing that made SDL_config.h generate differently between 32 and 64-bit versions of Linux, so instead we force a function cast in our X11 code to match our dynamic loader version, which removes the compile error on some machines that prompted this test in the first place. Xlib never wrote to this data, so if you're on an older Xlib where this param wasn't const, your data should still be intact when we force the caller to think it was actually const after all. Fixes Bugzilla #1893.
Ryan C. Gordon 753f95c5 2015-06-07T19:58:42 VS2005 tweaks (thanks, Ozkan!). Fixes Bugzilla #2895. His notes: The following trivial changes make SDL2 tree (mostly) compatible with Visual Studio 2005: * SDL_stdlib.c: Similar to VS2010 and newer, VS2005 also generates memcpy(), (it also generates memset(), see below), so propagate the #if condition to cover VS2005. * SDL_pixels.c (SDL_CalculateGammaRamp): VS2005 generates a memset() call for gamma==0 case, so replace the if loop with SDL_memset(). * SDL_windowsvideo.h: Include msctf.h only with VS2008 and newer, otherwise include SDL_msctf.h * SDL_windowskeyboard.c: Adjust the #ifdefs so that SDL_msctf.h inclusion is always recognized correctly.
Ryan C. Gordon 141ac2b5 2015-06-07T17:59:31 Backed out changeset c6d43e08be34 This caused Bugzilla #2963, so we'll find a better solution.
Ryan C. Gordon 8a85084f 2015-06-06T22:45:22 RPi: Patched to compile without OpenGL (thanks, Simon!), other cleanups. Fixes Bugzilla #3003.
Philipp Wiesemann fd8b7c1c 2015-06-05T19:41:18 Fixed comments at conditional compilation macros.
Ryan C. Gordon 360d05bf 2015-06-04T15:41:39 X11: Fixed SelectionRequest replies for target TARGETS. Fixes Google Chrome, etc, freezing up when SDL owns the clipboard selection and actually sends thems the correct text for pasting. Confirmed working with Unicode strings in UTF-8 format. There were a few tweaks in this patch, but the specific fix is that event.xselection.target in the SelectionNotify event we send back in reply must be set to the same atom as the request ("TARGETS" in this case), and we failed to do that in this special case. Things that don't ask for a target, like the Gnome Terminal app, worked fine because they don't ask for TARGETS and just go right to asking for a UTF8_STRING, and Mozilla apparently just was more liberal in what they accepted in reply. Chrome would reject our wrong reply and freeze up waiting for a valid one. Someone should fix that in Chrome, too. :) Fixes Bugzilla #2926.
Ryan C. Gordon 96aef8cb 2015-06-04T10:59:02 X11: Fixed compiler warnings in DEBUG_XEVENTS sections.
Ryan C. Gordon ba1263cd 2015-06-04T02:12:06 Backout commit 83034612a883 This caused 8-bit modes to be chosen on older OS X releases. Fixes Bugzilla #3000.
Ryan C. Gordon 05e78b3f 2015-05-31T22:59:59 X11: search all XI2 touch devices, not just masters (thanks, Volumetic!). Otherwise, you won't find touch devices that aren't currently assigned to a system cursor.
Ryan C. Gordon 554b2b0e 2015-05-31T22:48:26 X11: Fixed message boxes not responding to click on titlebar close button. The window needs to catch ClientMessage events for one specific window, but XNextEvent() catches everything, and XWindowEvent doesn't catch ClientMessage, so we need predicate procedure and XIfEvent() here. Fixes Bugzilla #2980.
Ryan C. Gordon 7619ad34 2015-05-31T21:43:36 Cocoa: deal with mouse focus when warping the cursor from outside a window. Otherwise, you might not get appropriate mouse enter/leave events. Better fix for Bugzilla #2984.
Ryan C. Gordon 5b2ff76c 2015-05-31T13:58:36 Cocoa: send a MOUSEMOTION event when warping cursor from outside the window. Fixes Bugzilla #2984.
Philipp Wiesemann 551fbf7b 2015-05-31T19:22:42 Android: Changed two unknown keys to be consistent with Windows and X11 mapping.
Ryan C. Gordon 80614b27 2015-05-31T11:38:10 Fixed swizzle of SDL_FillRect() on 24-bit surface (thanks, "nagydavid91"!). Fixes Bugzilla #2986.
Ryan C. Gordon e58a5c43 2015-05-31T00:58:43 X11: Fixed high mouse buttons mappings and horizontal wheels (thanks, Daniel!). Fixes Bugzilla #2472.
Ryan C. Gordon 870df8ad 2015-05-31T00:50:30 Cocoa: ignore mouseDown events in a window's titlebar. These events accidentally slipping in sometimes appears to be a bug (or maybe new behavior) in 10.10, as previous versions of Mac OS X don't appear to ever trigger this. Thanks to Paulo Marques for pointing out the fix on the SDL mailing list! Fixes Bugzilla #2842 (again).
Ryan C. Gordon f001a00b 2015-05-29T15:21:47 X11: Force the window focus during ShowWindow if there's no window manager. Fixes Bugzilla #2997.
Sam Lantinga c8881837 2015-05-28T19:06:07 Improved fix for bug 2096 - Mapping from scancode to keycode doesn't work for remapped modifier keys Zack Middleton The change to the keymap to use SDL_SCANCODE_TO_KEYCODE in SDL_x11keyboard.c causes all SDL scancodes without a Usc4 character to be XOR'd with SDLK_SCANCODE_MASK, but not all key code are suppose to be (as seen in include/SDL_keycodes.h). SDLK_BACKSPACE is not 0x4000002A. I think the full list of keys affected are return, escape, backspace, tab, and delete.
Sam Lantinga 6e67c949 2015-05-28T12:55:01 Fixed bug 2054 - SDL_GetError: "Unknown touch device" Volumetric The "Unknown touch device" message appears because the initial touch device setup loop uses SDL_GetTouch() as a guard for calling SDL_AddTouch(). SDL_GetTouch() will always report "Unknown touch device" since the device hasn't been added yet. The SDL_GetTouch() call is unnecessary since SDL_AddTouch() calls SDL_GetTouchIndex() to verify that the device hasn't been added yet, and SDL_GetTouchIndex() has the benefit of not reporting an error for a device it can't find.
Sam Lantinga 32d6dcdb 2015-05-28T12:48:20 Fixed bug 2096 - Mapping from scancode to keycode doesn't work for remapped modifier keys Jacob Lee If a user has a non-standard keyboard mapping -- say, their caps lock key has been mapped to Ctrl -- then SDL_GetModState() is no longer accurate: it only considers the unmapped keys. This is a regression from SDL 1.2. I think there are two parts to this bug: first, GetModState should use keycodes, rather than scancodes, which is easy enough. Unfortunately, on my system, SDL considers Caps Lock, even when mapped as Control, to be both SDL_SCANCODE_CAPSLOCK and SDLK_CAPSLOCK. The output from checkkeys for it is: INFO: Key pressed : scancode 57 = CapsLock, keycode 0x40000039 = CapsLock modifiers: CAPS Whereas the output for xev is: KeyPress event, serial 41, synthetic NO, window 0x4a00001, root 0x9a, subw 0x0, time 40218333, (144,177), root:(1458,222), state 0x10, keycode 66 (keysym 0xffe3, Control_L), same_screen YES, XKeysymToKeycode returns keycode: 37 XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False I think the problem is that X11_UpdateKeymap in SDL_x11keyboard.c only builds a mapping for keycodes associated with a Unicode character (anything where X11_KeyCodeToUcs returns a value). In the case of caps lock, SDL scancode 57 becomes x11 keycode 66, which becomes x11 keysym 65507(Control_L), which does not have a unicode value. To fix this, I suspect that SDL needs a mapping of the rest of the x11 keysyms to their corresponding SDL key codes.
Sam Lantinga cb24f4de 2015-05-28T10:44:46 Fixed bug 2772 - SDL2 doesn't handle X KeymapNotify events Jason Wyatt Currently the keymapnotify event handling is commented out as FIXME in SDL_x11events.c (It looks like this may have functioned SDL1.2). Not handling this event means that if a window manager shortcut such as ALT+SPACE is used, SDL will send an ALT key down signal, but not an up signal. Also querying SDL about the key state, it believes the ALT key remains pressed. X passes the events keypress (alt), ?focusout?, ?focusin?, keymapnotify.
Sam Lantinga 719bb6fc 2015-05-28T09:52:48 Fixed X11 build, added code to print initial modifiers to checkkeys
Sam Lantinga 0694baf2 2015-05-28T09:33:47 Fixed bug 2736 - X11 doesn't set KMOD_NUM and KMOD_CAPS to system state Zack Middleton Using X11 (on Debian Wheezy), SDL_GetModState() & KMOD_NUM and KMOD_CAPS are not set to system state (numlock/capslock LEDs). Pressing numlock or capslock toggles the mod state, though if num/caps lock is enabled before starting the program it's still reversed from system state. This makes getting KMOD_NUM and KMOD_CAPS in programs unreliable. This can be seen using the checkkeys test program. The function that appears to have handle this in SDL 1.2 is X11_SetKeyboardState. The function call is commented out with "FIXME:" in SDL 2. Using Windows backend through WINE; on first key press if numlock and/or capslock is enabled on system, numlock/capslock SDL_SendKeyboardKey is run and toggles KMOD_NUM/KMOD_CAPS to the correct state. On X11 this does not happen. The attached patch makes X11 backend set keyboard state on window focus if no window was previously focused. It sets all keys to system up/down state and toggles KMOD_NUM/KMOD_CAPS via SDL_SendKeyboardKey to match system if needed. The patch is based on SDL 1.2's X11_SetKeyboardState.
Sam Lantinga 779d4035 2015-05-28T08:51:59 Fixed Windows build
Sam Lantinga 0669a224 2015-05-28T08:41:07 Fixed bug 2860 - SetProp must be paired with RemoveProp especially for properties added to external windows Coriiander Upon creating a window, a window property is added to it through the Win32-function "SetProp". This is done in the SDL-function "SetupWindowData" in file "src\video\windows\SDL_windowswindow.c". Whenever you call "SetProp" to add a property to a Win32-window, you should also call the Win32-function "RemoveProp" to remove it before destroying that Win32-window. While you might think that it's ok and that Windows will clean up nicely itself, it is not ok. It is against all Win32-API guidelines and is mostlikely a leak. Especially on external windows (CreateWindowFrom) you want to have things done right, not messy and leaky, affecting some other module. Even if SDL gets shutdown entirely that external window will now forever still have the "SDL_WindowData" prop attached to it.
Ryan C. Gordon 2a757825 2015-05-28T00:30:21 X11: Add Xdbe support to message boxes (thanks, Melker!). Without this, message boxes with a lot of text will noticibly flicker as you mouse over buttons. Fixes Bugzilla #2343.
Ryan C. Gordon bea1854c 2015-05-27T19:00:56 Patched to compile on C89 compilers.
Ryan C. Gordon 9c343681 2015-05-27T18:54:06 Wayland: Avoid NULL dereference after window destruction (thanks, "x414e54"!). Fixes Bugzilla #2934.
Ryan C. Gordon 80cfccbf 2015-05-26T22:57:42 Back out changeset b80349dd6d40. This change didn't do what I thought it did, sorry.
Ryan C. Gordon c69a5592 2015-05-26T21:29:45 X11: generate clipboard update events (thanks, "chw"!). Partially fixes Bugzilla #2266.
Ryan C. Gordon cc493d71 2015-05-26T21:26:27 X11: use XA_STRING for text SDL puts on the clipboard (thanks, "chw"!). Partially fixes Bugzilla #2266.
Alex Szpakowski 262e8ef3 2015-05-26T21:51:47 Mac: Send a window resize event when the window's backing scale factor changes. The backing scale factor can change when the window moves between retina and non-retina displays. The only other way to detect such a change is to compare the output of SDL_GL_GetDrawableSize or SDL_GetRendererOutputSize every frame, which is less than desirable, especially since the necessary app logic is likely already being executed when a window resize event is received.
Ryan C. Gordon be89fa09 2015-05-26T20:49:27 Reset the keyboard state when launching a message box (thanks, Sean!). Otherwise, pressed keys get stuck. Fixes Bugzilla #2776.
Ryan C. Gordon 41908548 2015-05-26T20:40:00 Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!). Fixes Bugzilla #2780.
Alex Baines ae6555df 2015-05-26T20:22:14 Pump IBus events after X events.
Alex Szpakowski a4f0daed 2015-05-26T19:34:56 EGL: OpenGL ES 3.0 contexts can now be created without the EGL_KHR_create_context extension. Fixes bugzilla #2994.
Ryan C. Gordon 80916e01 2015-05-26T11:38:04 Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!). Fixes Bugzilla #2718.
Ryan C. Gordon b11b3493 2015-05-26T11:08:30 Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!). Fixes Bugzilla 2669.
Ryan C. Gordon bb437f02 2015-05-26T11:01:19 Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!). Fixes Bugzilla #2644.
Ryan C. Gordon aba4d783 2015-05-26T10:25:15 Don't look for (and fail without) glGetIntegerv() until we need to. Fixes Bugzilla #2615.
Ryan C. Gordon 22704ac2 2015-05-26T09:55:41 Cocoa: don't fail outright if we see an unknown display format. Just treat it as ARGB8888.
Sam Lantinga 2c4a6ea0 2015-05-26T06:27:46 Updated the copyright year to 2015
Alex Szpakowski 240a3fbf 2015-05-16T16:55:56 iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
Philipp Wiesemann a54d038b 2015-05-16T21:15:27 Emscripten: Fixed wrong source comment and updated web link.
Victor Luchits afc97cbd 2015-05-14T14:40:56 Fix duplicate raw mouse events with XInput2 Make XGrabPointer calls in X11_SetWindowGrab and X11_CaptureMouse consistent by passing False to owner_mask along with proper event_mask.
Sam Lantinga 1c6ea0f2 2015-05-13T22:39:32 Added a userdata parameter to SDL_SetWindowsMessageHook()
Sam Lantinga 7de242e7 2015-05-13T22:39:20 Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
Alex Szpakowski f1a7c00d 2015-05-11T21:03:36 Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code. Improved the code style consistency of SDL_egl.c. Fixes bugzilla #2865.
Philipp Wiesemann 3f51758e 2015-05-06T21:10:48 Emscripten: Fixed touch coordinates not being normalized.
Alex Szpakowski ac27b511 2015-05-06T12:54:51 Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts. Fixes bugzilla #2060.
Alex Szpakowski 4fc40266 2015-05-05T19:01:55 Replaced all remaining uses of NSAutoreleasePool with @autoreleasepool blocks (bugzilla #2680.)
Alex Szpakowski d1372bb9 2015-05-05T16:20:11 Fixed the window offset on iOS when resuming an app with a borderless or fullscreen window that has the on-screen keyboard visible.
Alex Szpakowski d603bb30 2015-05-05T16:16:10 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation. Fixes bug #2967.
Jason Wyatt cad269bc 2015-05-05T09:16:12 Also set the _NET_WM_NAME. Window managers supporting this will take this value over the value set by XStoreName. This explicitly supports UTF-8 encoding, which fixes corrupt UTF-8 titles in KDE.
Sam Lantinga 74d83ead 2015-05-04T21:47:40 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11 id.zeta The optimization from Bug 11 added a code branch on cases where the source RGB masks match the destination RGB masks and a optimized blit function Blit4to4MaskAlpha that always overrides the source alpha info would be chosen. Unfortunately, the branch also errorneously took over the RGBA<->RGBA blitting cases where the source alpha info should be copied, while they would instead get overriden in Blit4to4MaskAlpha. The attached patch fixes that by handling the RGBA<->RGBA cases correctly in that branch with the original BlitNtoNCopyAlpha as well as uses an optimized Blit4to4CopyAlpha along the same vein.
Ryan C. Gordon 589c46dd 2015-05-01T01:20:28 X11: send keypress events before textinput events.
Dimitris Zenios d9d1a1b9 2015-04-26T13:53:46 X11: Use our own cut-buffer for intermediate clipboard storage. XA_CUTBUFFER0 is not defined for holding UTF8 strings.
Ryan C. Gordon b72938c8 2015-04-20T12:22:44 Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
David Ludwig a6df21cd 2014-12-20T11:45:39 Partial fix for bug 2726 - Win32 'mouse' events not applying 'SDL_TOUCH_MOUSEID' This is a Win32-specific fix for bug 2726. A WinRT fix for this bug was applied separately, via https://hg.libsdl.org/SDL/rev/91f56dcad879 This fix applies SDL_TOUCH_MOUSEID to 'mouse' events coming from touch devices, but only when relative-mouse-mode is turned OFF. This bug is still present when relative-mouse-mode is ON, however Microsoft does not provide documentation on whether or not those input events (which come from WM_INPUT) can be identified as touch-specific or not. Unofficially, that data might be available (via GetMessageExtraInfo()), however this patch only uses MS-documented APIs.