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31235b4b
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2013-08-28T15:27:01
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WinRT: made rendering work with orientation changes on Windows Phone
Pointer event geometry still needs to be adjusted on Windows Phone, to note.
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91b03902
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2013-08-28T12:45:43
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WinRT: removed a comment regarding a dealt-with TODO
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8e3886a2
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2013-08-28T12:38:30
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WinRT: rendering orientation fixes for Windows Phone, part 1
This change should allow apps to render correctly in Portrait mode, at minimum,
Support for orientation changes is pending.
Thanks to Pierre-Yves for assistance!
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44755f8a
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2013-08-28T11:46:02
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WinRT: fixed a potential memory-related crash in SDL_Renderer on Windows Phone
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2cafee9d
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2013-08-27T21:21:09
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WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
The XAML support here is still rudimentary. Bugs do exist. You've been warned.
XAML support in Windows Phone 8 is not yet available (in SDL/WinRT).
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86ea4c4e
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2013-08-27T13:03:43
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WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT"
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7be2ad71
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2013-08-27T11:44:43
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WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
This is part of an overall effort to use the name, "WinRT", rather than "WindowsRT" (or "Windows RT"), as the shorthand name often seems to mean something different than the longhand name. (WinRT is an API, Windows RT is a product name)
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eaf26ff6
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2013-08-13T20:33:15
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WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
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d41fdc94
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2013-08-13T20:09:52
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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f7049b93
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2013-08-12T22:29:55
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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