|
924ee1ba
|
2024-08-28T02:16:55
|
|
CL: Enable CTS over GTest interface
* Enables all CTS test suites excluding test_subgroups
* Creates one gtest-based executable per OpenCL CTS executable
Bug: angleproject:372722560
Change-Id: Iae96c2f12716b3c21d5035fbf6c9d838cb812025
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938948
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
817b7d20
|
2024-11-13T10:41:49
|
|
Trace Tests: Skip solar_smash on Intel Windows
Non-deterministic on Intel Windows.
Bug: b/378900717
Change-Id: I393bf4fbeb6764ecb3cba61e012036f8f69605c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6017397
Reviewed-by: Solti Ho <solti@google.com>
Commit-Queue: Solti Ho <solti@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
|
|
4a835cf2
|
2024-11-01T13:31:00
|
|
WebGPU: send uniforms to GPU for use in shader
Basic uniforms should now be accessible in the shader during a draw
call, rather than just via glGetUniform*().
This is unoptimized and creates a new GPU-side copy of all the uniforms,
every time any uniform changes.
This sets up the bind group layout for a pipeline and sets the bind
groups in the renderer pass. Right now these bind groups only contain
the default uniform blocks, but in the future will need to contain
textures, samplers, and non-default uniform blocks (UBOs).
Bug: angleproject:376553328
Change-Id: I50891b81ab2ee374d674213257f76319c0222120
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5980972
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
|
|
4707e5bb
|
2024-11-05T10:59:46
|
|
Unskip mini_world for other QCOM devices
Currently, mini_world is being skipped for all QCOM devices.
However, it seems to be working on more recent devices. Therefore,
the skip could be limited to P4/P4XL due to image diffs and errors
respectively.
* In the case of P4XL, it is not confirmed if the original error
still persists.
Bug: b/331271522
Change-Id: I7ee00a74131ea47463a513121b15e445bddb9289
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5994385
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
c46e6bac
|
2024-11-12T13:55:01
|
|
Make intermediate output symbol names consistent
Make intermediate output symbol names consistent across uses in
parameter names, struct names, variable names:
- built-in without quotes
- '' empty
- #satb ANGLE internal
- 'a' user-defined
Previously empty parameters would output the symbol id-generated
name ("sabb"), which was surprising when this is used only when
the symbol is in AngleInternal namespace, and not in Empty namespace.
Bug: angleproject:378584780
Change-Id: I87b13cf964a1ae3ee54b8f4ef7a00eddcd474760
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6011018
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b8b962d2
|
2024-11-08T14:53:00
|
|
Parse function parameters into TPublicType
Parse function parameters into TPublicType instead of TType.
TType holds the type info, TPublicType holds the type specification
info.
This helps in moving the TType::isStructSpecifier into the AST nodes,
away from the type system which it is not part of.
Removes duplicated code where unnamed unsized arrays would cause
different error message than named unsized arrays.
Bug: angleproject:377330017
Change-Id: I102b9e87823a545f7e64f971aafbdcd313a542fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6000009
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
0d02f857
|
2024-11-07T09:32:28
|
|
Test SeparateDeclarations
This makes it easier to fix issues with SeparateDeclarations
Bug: angleproject:377330017
Change-Id: I53b9ca06971e0272563b6b3c752e0438c5802193
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6000533
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
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efcb94ab
|
2024-11-06T15:55:02
|
|
Output the type of constant union
Output the type of the constant union node in OutputTree output.
This makes it easier to understand typing bugs related to the constant
union.
Adds a node nesting level for constant unions.
This makes it easier to understand consecutive constant unions.
Bug: angleproject:377330017
Change-Id: Ia83072b78c4d1713f839fd136692b254f6d2c517
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6000532
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
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|
e3011d96
|
2024-11-08T16:17:07
|
|
Translator: Optimize size calculation for variable arrays
Bug: angleproject:373924024
Change-Id: Id3a8b844b8274c19c0c2c833842fb8b501f50174
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6004338
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7fea539c
|
2024-10-23T11:40:51
|
|
Vulkan: Remove extra non-conformant flag checks
It may be possible to remove the flag check and simply rely on the
checks performed in CanSupportGLES32() to determine support for ES 3.2.
The non-conformant flag can remain utilized for certain features until
the relevant issues are resolved and this flag is no longer needed.
* Removed the checks from getMaxConformantESVersion().
* Removed the flag check in Renderer::getMaxSupportedESVersion().
* Added exception to the blend extension when using the non-conformant
flag for Win/Intel.
* Skipped the related tests on this platform that now fail.
* Added a new feature flag to force-enable ES 3.2 on certain platforms
for testing.
* exposeES32ForTesting
* If the bots are updated to support ES 3.2, it can be removed from
using this flag.
* Skipped some VVL errors when the flag is enabled.
* Skipped end2end ES 3.2 tests on SwS.
* Skipped some dEQP tests on P4 and SwS that would use ES 3.2 features
that are not available on those platforms.
Bug: b/374841339
Bug: b/376899587
Change-Id: Ifd405457ab8bf2076eb8fb5c92c5316f4d520595
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5958147
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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|
d30d81d0
|
2024-11-06T16:08:28
|
|
[code health] Remove underscores from test names in ANGLE (1/N)
In the GoogleTest framework, underscores are not
allowed. [1] ANGLE has underscores in many test
names, and those should be changed.
At the same time, add a comment to a test case
according to the requirements of the Presubmit
check.
````
***************
ANGLE requires a comment describing what a test does.
***************
````
[1]
https://github.com/google/googletest/blob/main/docs/faq.md#why-should-test-suite-names-and-test-names-not-contain-underscore
Bug: angleproject:377543127
Change-Id: I90e634bd985ca518eca43e2c919a3a8bca91a55b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5997835
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Ho Cheung <hocheung@chromium.org>
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094a0b11
|
2024-11-07T17:45:50
|
|
Skip KHR-GLES31.core.tessellation_shader.single.primitive* on win
Bug: angleproject:377993076
Change-Id: I7d7d99b87b51911bbb3046b4e7353afb18060d5d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6003811
Commit-Queue: Roman Lavrov <romanl@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
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2c7e9830
|
2024-11-04T10:05:25
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|
restricted_trace_perf: Setup and wrapper support
This CL adds support for installing and setting up traces.
Also allows running via the wrapper in http://crrev/c/5985570
With this change, if you run without using the wrapper, you
must provide the --build-dir flag. It allows running the
script from any directory:
--build-dir ../../../out/Android
Bug: b/376300037
Change-Id: I2259ee120b2af5e1917a2a57a27fa3dcfca761e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5983806
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
bdebee8c
|
2024-10-29T17:08:11
|
|
Tests: add repro for running out of outside RP serials
Bug: b/375661776
Change-Id: I2cd82710bdf5b00a6165ddad6ef21f30150aa5bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5977123
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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750d9a24
|
2024-11-06T17:28:19
|
|
Skip SourceAHBTarget2DGenerateMipmap* tests on S22
There is a vulkan driver bug on S22 device:
https://chromium-review.googlesource.com/c/angle/angle/+/5966623/comments/44b72fb9_3ba112c5,
causing ImageTestES3.SourceAHBTarget2DGenerateMipmap* to fail.
Skip these tests on S22 until the vulkan driver of the
device is updated.
Bug: angleproject:40644776
Change-Id: Id5e68aa4ad8f2172c5cdda9adb26af60da87b905
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6001577
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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d01f5101
|
2024-11-01T18:45:55
|
|
Tests: add wrappers for restricted_trace scripts
Example use:
out/Android/restricted_trace_gold_tests \
--bypass-skia-gold-functionality \
--filter=dota_underlords:dragon_raja
out/Android/restricted_trace_perf --flags
Bug: b/376300037
Change-Id: Ic3e8cb241af25a770f5d1888538d13482f877b6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5985570
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
6cda99d8
|
2024-11-07T09:53:01
|
|
Tests: fix run_angle_android_test.py and trace bundle
The output_directory arg is provided when invoked by the wrapper, but
not when running with run_angle_android_test.py, in which case cwd has
been historically used such as:
cd out/AndroidPerformance; ../../src/tests/run_angle_android_test.py ...
Move the import added in https://crrev.com/c/5985232, as
1) it now imports protobufs which is not included with python3
and requires an additional package
2) build/ is excluded from trace bundles where running traces
with the Chromium runner isn't supported.
Bug: b/377875190
Change-Id: Ie092dc6382e74ac7413a42acffaf507c05b73514
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6002496
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
f44427b5
|
2024-11-05T15:18:59
|
|
Vulkan: Fix MSAA glReadPixels into PBOs
The temporary image used to resolve the MSAA framebuffer during
glReadPixels did not have the SAMPLED usage bit. Additionally, the
image was supposed to be garbage collected afterwards but ImageHelper's
release() function was accidentally immediately destroy()ing it.
This was not an issue with blocking glReadPixels paths, because the
command buffer was immediately flushed and the GPU work was waited on
before the image was destroyed in RendererScoped's destructor.
Bug: b/377437834
Change-Id: I1dca47172d6f363277059a848fe9446ac2a872d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5995530
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
cc2edfd1
|
2024-11-05T15:37:21
|
|
Fix getPerfMonitorCounterData maxResults, skip AsyncCommandQueue test
Skips TextureDataInLoopManyTimes on SwS AsyncCommandQueue.
Add more debug info to the test although without the AsyncCommandQueue
variant we likely won't be see flakes.
Bug: angleproject:377503738
Change-Id: I372531451c280b04ffed84b020463657440fca08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5995531
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
17a01469
|
2024-10-26T06:07:31
|
|
Vulkan: Bugfix TextureVk::generateMipmap
Add support for generating mipmaps of textures that are EGLImage
texture targets with colorspace overrides
Bug: angleproject:40644776
Tests: ImageTestES3.SourceAHBTarget2DGenerateMipmap*
Change-Id: I9b4ff802f4118a42d54dc8d80ab30e2f9958bfee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5966623
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
1daf17b5
|
2024-11-04T11:05:46
|
|
Tests: restore angle_end2end_tests --help on Android
https://crrev.com/c/5985232 added support for choosing the test runner,
but that inadvertently changed behavior with --help (or with certain
flags). This CL restores that behavior.
parse_known_args() exits the process by default, so add manual --help
handling.
Bug: b/344849382
Change-Id: I87f197f90a161ec141a6e1f46ba81cfbf01a2fec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5987387
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
47fafdb9
|
2024-11-04T10:05:12
|
|
Disable tracegz (trace interpreter) by default, remove from CI
Trace interpreter is incomplete and we've been punting on it.
Can be re-enabled with angle_enable_tracegz=true in gn args.
This avoids accidentally pulling trace sources into builds.
Bug: b/376300037
Change-Id: Ib755fa9f57885216b02a481fd670a1bb0266f0db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5987382
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
e43d3591
|
2024-11-01T16:23:27
|
|
Tests: allow choosing Chromium/our test runner + screen checks
Chromium test runner (build/android/test_runner.py) is currently the
default runner for most suites. One exception is angle_trace_tests where
we're always using our scripts instead (android_helper.py etc).
We do that by setting android_test_runner_script to our runner for that
angle_test instance.
This CL supports setting android_test_runner_script to our script but
then choose whether to run with the Chromium runner or android_helper
depending on the command-line arg (--angle-test-runner)
This CL also adds a check for the screen state which will be performed
regardless of the runner. This is to have a fast and clean failure when
the device wasn't properly initialized by the infra (see bug).
The check is based on the output of `dumpsys deviceidle | grep mScreen`
(this is the most generic check I found, I previously used nfc but that
depends on nfc and turns out the output is device-dependent)
This CL enables this mode for angle_end2end_tests. Bots will continue to
run with Chromium runner as before (but with the added screen checks).
Locally, we will now be able to switch to our scripts directly:
out/Android/angle_end2end_tests \
--gtest_filter='*ClearTextureEXT2DMSStencil*' \
--angle-test-runner
Now when running end2end tests locally (regardless of the runner) with
a locked device screen, we'll see the following error right away
instead of sporadic failures or stuckness during execution:
Exception: Unexpected device screen state: ['mScreenOn=false', 'mScreenLocked=true']; expected: ['mScreenOn=true', 'mScreenLocked=false']
The plan is to enable this mode for all suites, after which the current
local script run_angle_android_test.py will no longer be needed.
Bug: b/344849382
Change-Id: I77e7733804ab37e2f3d26bf3574a52a9553e4274
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5985232
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
eccfec93
|
2024-11-01T11:49:11
|
|
Metal: gl_ClipDistance fails validation
Failure is "Found child with two parents".
Result from reusing gl_ClipDistance in:
float gl_ClipDistance[8];
ClipDistance_0 = gl_ClipDistance[0];
...
Fix by creating new node for each symbol access.
Bug: angleproject:376718272
Change-Id: I7a866a10e389cc25d0cff4e6f18ae9c70ab376e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5979781
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
a05a0e15
|
2024-09-25T22:33:36
|
|
Validate PLS shaders against context state
Add shader introspection for PLS uniforms and validate that they match
context state during draw calls.
Bug: angleproject:40096838
Change-Id: I76cdf8add03de8f8b0b3e772c15c0087c1d97e98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893962
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
b03f0148
|
2024-11-01T10:26:04
|
|
Metal: interpolateAtOffset fails validation
Fix validation error Found function prototype with an invalid qualifier.
The offset parameter was created with "global" qualifier.
Bug: angleproject:376718268
Change-Id: I6f314a42fe1d35d54bb673cfa7d58eba526c9ea5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5979778
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
2156cd6e
|
2024-10-31T14:22:31
|
|
Metal: Fix rewritten array variables clashes
It was possible to generate MSL name clashes by declaring arrays,
such as in:
mat3 a[1]
mat2 a_0;
Complex GLSL outputs need to be linearized into primitive MSL types.
This would happen for struct outputs, arrays and matrices. For
these new MSL variables, the translator needs to invent new names
that match, generated from both VS and FS.
The clashes were due to the encoding scheme:
For arrays, the MSL vertex output variable was named with _0 suffix for
the array and _0 for the matrix row 0. In the example above, this
would create a clash since also non-array mat would be linearized
row-wise.
For structs, field `a.b` would be encoded as `a_b`. By selecting
different a and b, clashes could be generated trivially.
It is redundant to encode named semantics in the out variable names. The
only needed element is the discriminator which associates VS variables
to FS variables. Currently this is done by using the user-provided
root field name.
Fix by encoding only the root variable name to the MSL variable name.
The rest of the field discriminators are just a running number.
Each GLSL name `a` is unique. MSL names get fixed suffix form `a_X`,
and thus all of them are unique too.
This is a continuation of following fixes that turned out to be
incomplete:
6fe8a399dd Metal: Fix rewritten out variables with underscores
27423bffff Metal: Generate names for rewritten inputs
Bug: angleproject:376417347
Change-Id: I407db373d201b3e321c6d8414bafdbecfd82cf19
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5979774
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
6b9d3762
|
2024-08-22T15:29:00
|
|
Vulkan: Optimize full texture clears
Currently, a full texture clear (glClearTexImageEXT()) is treated as
a special case of a partial clear (glClearTexSubImageEXT() with image
dims as the input). However, it can be further optimized by treating
it as a clear update.
* For full clears from EXT_clear_texture, the clear update path is
taken.
* It leads to a more optimized path, including the usage of the
following APIs:
* vkCmdClearColorImage()
* vkCmdClearDepthStencilImage()
* It uses the following enum: ClearTextureMode
* If a partial clear uses the extents for the entire image, it is
treated as a full clear.
* Updated the method to determine if a texture is renderable in
clearSubImageImpl().
* Added perf counter: fullImageClears
* Added new unit tests
* Single 3D texture full clear (Clear3DSingleFull)
* 2D RGB SNORM clear (Clear2DRGB8Snorm)
* Added Vulkan perf counter test for 2D and 3D color image clear.
* Updated the related skipped tests on Pineapple.
Bug: angleproject:42266869
Bug: angleproject:375425839
Change-Id: I12ef3002dee190d7f8f43204f7d3f76e05d0b54f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5806207
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
91ea8aef
|
2024-10-31T12:33:35
|
|
scripts: Add restricted_trace_perf as data dep
This gets it in to angle_trace_bundle.py.
Bug: b/376300037
Change-Id: Iebffb105d24bd45c346d6d7085051c432039e2ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5980801
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
8d12b278
|
2024-03-15T15:39:39
|
|
Make separated anonymous in/out structs work better
Fixes failing case for other backends than GLSL output:
VS:
out struct { .. } a, b;
FS:
in struct { .. } a, b
Make the ANGLE VS-FS interface matching work by using the anonymous name
as the variable structOrBlock name.
Bug: angleproject:42267047
Change-Id: If8107387c02b5520134857fb210a27a8f92a2db0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372727
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
b8d546b2
|
2024-10-30T15:40:58
|
|
Fix immutable string concats with ints
`BuildConcatenatedImmutableString("a", 10, "b")`
would construct "a\nb" because the implementation lacked int overloads
and ints would be promoted to chars implicitly.
Fix by implementing simpler way to calculate digits for numbers
and then add useful overloads. Remove
ImmutableStringBuilder::appendDecimal() since the code is already
expecting << for all other types, and the bug was due to this
expectation.
Bug: angleproject:376417347
Change-Id: Iea5e14a6e2fede068b704754b9203db794dd5bf0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5972641
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
7bb1e0f6
|
2024-10-29T13:18:49
|
|
restricted_trace_perf: Allow use of system ANGLE libs
This change allows the perf script to use built in ANGLE libs,
including from the system partition, instead of requiring a
separate package.
By default, the script will now use the ANGLE libs packaged in the
test APK (com.android.angle.test).
OpenGL/EGL calls will still go though the platform EGL loader, but
you no longer need to install a separate ANGLE APK containing libs.
To use the system libs, add the following flag:
--angle-package system
You can use it to point to *any* package that is queryable and
contains ANGLE libraries. To get the previous behavior, you'd use:
--angle-package org.chromium.angle
Also two small unrelated fixes:
* Fix typo when clearing shader cache
* Broaden the 'MODEL' skip in thermal throttling
Bug: b/376300037
Change-Id: I762cfd7516026e903a6a5de2949d50e96e766d48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5976899
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
236e0f48
|
2024-10-22T18:33:23
|
|
Add fix for create multi-window surfaces cause crash
This patch fix crash when created multiple window surfaces,
and not call corresponding eglDestroySurface, also added related test.
Bug: angleproject:374797737
Change-Id: I58941660130e84e213cf9d78806027d56d6efc8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5981430
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
913251aa
|
2024-09-25T17:42:59
|
|
Add clear tests related to layered image
* Added tests to bind a layered framebuffer to a 3D image and clear it.
Bug: angleproject:42266869
Change-Id: I488a26883d3e05daf0cc746ccf4b409ba470cb4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889409
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1652f8ed
|
2024-10-17T13:35:39
|
|
Vulkan: end2end tests when descriptorSetCache is disabled
Some end2end tests are testing specific descriptorSet cache behavior.
When cache is disabled, these tests failed. In this CL these perfCounter
based tests haven been modified to check total allocation to ensure the
descriptorSets are properly reused instead of cache hit/miss.
Bug: angleproject:372268711
Change-Id: I1d2f4cfcf622b05cdcb3317c8804416a80e72c48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3735732
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a7ef6444
|
2024-10-29T09:39:24
|
|
Tests: skip D3D11 dEQP-GLES2.functional.polygon_offset
Got re-enabled in
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+/0d2b73e3a4b70d3117abca393e2b86ccf99f4c31
The GLES3 version is already skipped for this config
Bug: angleproject:42260109
Change-Id: Ief290695dd97d7ecf84f2e06f352d9135e0748b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5974494
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
4397ff2f
|
2024-10-25T16:55:30
|
|
Metal: SeparateCompoundStructDeclarations fails validation
Consider GLSL:
struct S { int i; } s;
s=s;
SeparateCompoundStructDeclarations would rewrite this to:
struct S { int i; };
S s';
s=s;
The interm rewrite would rewrite the specification and declaration of s,
but not the use sites. The use sites would use the old type, and thus
something that was not in the tree anymore. This would fail the
validation.
This kind of bug was previously fixed for SeparateDeclarations
in commit 18fa02bebf901dd8501de3176f6052ae4ce984be.
Fix by adding the logic to SeparateDeclarations, as it is already
doing almost the exact task, separating `struct S { ..} a, b`.
The separation is tested in GLSLTests.StructInShader and various
other draw tests. These pass with MSL, but these would also fail
validation if that was enabled.
Bug: angleproject:375523825
Change-Id: I1697103d0ba47616dbd3159f36f9e71cb2831c4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5964899
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4a5b0284
|
2024-10-24T11:46:54
|
|
Disallow discarded uniform block references
Uniform block instances cannot be used by themselves, as there
is no way to refer to their type. Disallow the only typeless
access pattern, discarding via expression statement:
uniform MyBlock { int x; } b;
void main() {
b;
0, b;
}
Explained as disallowed in newer GLSL 300:
https://github.com/KhronosGroup/WebGL/issues/3644
The comma expression form would ASSERT in CollectVariables.
Bug: angleproject:42267026
Change-Id: I6c8b835482fd551bd97576c1bd24f005874da6af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5961498
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
898a1c12
|
2024-10-24T13:09:36
|
|
Metal: Fix ToposortStructs validation == failures
ToposortStructs would convert mat, vec, struct == to ANGLE_equals()
calls. However, the functions called were not in AST. This would cause
"Found node calling previously undeclared function
<validateFunctionCall>" validation error and ASSERT.
Mat, vec equality calls would use prelude ANGLE_equals implementations.
The MSL emit already does the conversion from == to ANGLE_equals for
these builtins.
For user-defined structs the logic would be:
- collect struct decls, structs, create equality functions
- toposort
- for each sorted struct:
- insert struct decl
- insert equality function
Move the equality function creation after the toposort:
- collect struct decls, structs
- toposort
- for each sorted struct:
- insert struct decl
- create equality function
- insert equality function
This way the sort ensures that nested struct equality functions can
refer to previously introduced equality functions.
Bug: angleproject:375352601
Change-Id: I59efed98bca6d99b198abc2b5c7577cf5d1d5d83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5961281
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
08c1724f
|
2024-10-11T14:29:00
|
|
Vulkan: Support GL_ARM_shader_framebuffer_fetch_depth_stencil
Bug: angleproject:352364582
Change-Id: I63fd78314fa7ebccbf366c252e309a9c0f09c8c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938150
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
65fcf9c4
|
2024-10-26T10:53:18
|
|
Vulkan: Remove redundant dependent feature checks
Since [1], when a feature is overriden, the dependent features
automatically take the override into account. Tests no longer need to
account for dependent features, neither does the logic in the code.
[1]:https://chromium-review.googlesource.com/c/angle/angle/+/4749524
Bug: angleproject:42266725
Change-Id: I5440aba4a89cffbe710e26ad7de4cfee783e9bdf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5967414
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
c13e9963
|
2024-10-28T15:19:09
|
|
Tests: skip mac intel dEQP-GLES2.functional.polygon_offset
Got re-enabled in
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+/0d2b73e3a4b70d3117abca393e2b86ccf99f4c31
The GLES3 version is already skipped for this config
Bug: angleproject:40096462
Change-Id: I8b6eca1faec9442c6de323000cd223b0c169e35d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5972595
Commit-Queue: Roman Lavrov <romanl@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
ba65fc48
|
2024-05-01T15:53:20
|
|
ANGLE unit test to check const expression in a shader with uniform
Bug: b/338287961
Change-Id: I81586122fdb6cdfe650b9c9094582276220741f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5507766
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
0d5c0bd1
|
2024-04-25T10:26:08
|
|
ANGLE end2end test to check const expressions are handled correctly
Bug: b/337046547
Change-Id: I1bd368f8c95a9676aba13fe91313d0eaba32db03
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5490170
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
a0586d6e
|
2024-10-26T00:32:27
|
|
Remove feature description / condition strings
These strings show up in chrome://gpu so they can marginally be useful,
but are otherwise dead weight for most uses of ANGLE / users of ANGLE.
While slightly less convenient, the feature name can always be linked
back to the source code if needed so the presence of such metadata is
not necessary either.
This shaves 40KB from the binary size of ANGLE when built with Vulkan
only on Android.
Bug: chromium:371512561
Change-Id: I3959961bb7de95cc60a85130d0ff38a7fd533fb7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5968453
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4353d25c
|
2024-10-25T16:16:58
|
|
Fix ASAN bug in GLSL test
Bug: chromium:375344329
Change-Id: Id275ba7877c5092bf7b55c06fcfa80614886985c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5967933
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3a265f14
|
2024-10-24T17:34:15
|
|
Android tests: raise if --render-test-output-dir doesn't exist
For convenience when testing locally,
otherwise we get an obscure error later on
Bug: angleproject:370089935
Change-Id: I94f52aef90afb600baae45540e0e53f899554ee9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5960260
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
ec262a32
|
2024-10-22T12:34:15
|
|
Trace tests: offscreen gles1 fix framebuffer binding handling
gles1 traces can call glBindFramebufferOES (ex: plague_inc) so we need
to intercept that for offscreen gles1 traces.
Also OES_framebuffer_object does not provide "read" bindings, only a
single framebuffer binding, so we need to special-case binding handling
in the gles1 case.
Bug: angleproject:370508393
Change-Id: Ia17df21ed67aa8a1e0aa45fe9bb929ce42852ba2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5953095
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
12584049
|
2024-10-21T14:04:55
|
|
Make SimplifyLoopConditions testable
Add ShCompileOptions::simplifyLoopConditions, so that tests can turn
it on. Later edits to simplify loop condition logic are simpler to
review when the testing related edits are landed separately.
Test the feature by having ESSL as the input and ESSL as the natural
output, to reflect how AST changes.
To make the test expectations more deterministic across code changes,
change SymbolTable::kLastBuiltInId to
SymbolTable::kFirstUserDefinedSymbolId. This is simpler as no code
needs to know exact last built in id, so we can just ensure that
the user defined symbol ids do not clash with the builtin ids.
Bug: angleproject:374585769
Change-Id: Iea0efb8ac2878691d0fd5ff5cfe9a49ac754515d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5946724
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
922147f9
|
2024-10-22T18:20:44
|
|
Trace tests: offscreen sRGB traces use sRGB format
Without this offscreen screenshots end up darker.
Currently applies to 7 traces, can be found with:
% egrep 'DrawSurfaceColorSpace.*0x3089' src/tests/restricted_traces/*/*.json
Bug: angleproject:370089935
Change-Id: I4a05782de2e7400fcfcb5757d18acf758749d6ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5953096
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
47c66901
|
2024-10-21T12:47:22
|
|
Vulkan: Set gl_Layer to 0 if the framebuffer is not layered
Bug: angleproject:372390039
Change-Id: I29067c9488e06f6dd2e90f207fecb843267fb77c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5949263
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bbe68963
|
2024-10-21T15:11:27
|
|
Vulkan: Fix `precise` vs `mat4(...)[index]`
Bug: angleproject:374801303
Change-Id: I45550abe406aaaf4d2c5eb5d7d694b2b30ab8e4e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5949528
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
5c2a2fd5
|
2024-10-21T16:00:25
|
|
Vulkan: Fix `vec4(...).zxwy[index]`
The code was actually correct, but included an unnecessary assertion.
The code incorrectly assumed `.zxwy[index]` is pre-processed with a
lookup table and turned into `[index']`, but it wasn't if the LHS is a
constructor.
The change just removes the assertion because it was correctly handling
that already.
Bug: angleproject:40096715
Change-Id: Ib1365f95a255ce3654831af55429361d35c026c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5949527
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ef55ca0a
|
2024-10-17T14:44:22
|
|
Update copy validation regarding ext textures
* Updated the validation functions for the following function to
accept TEXTURE_EXTERNAL_OES: glCopyImageSubDataEXT()
* Updated unit test CopyTextureTestES3.CopyImageSubDataToEGLImage
* Using TEXTURE_EXTERNAL_OES as target for glFramebufferTexture2D()
requires EXT_YUV_target. Therefore, the texture related to it is
used instead.
Bug: angleproject:361372990
Change-Id: I905d4cf89522ae3158516b42b15705d1044c6e97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5940404
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
ff455e8c
|
2024-10-17T13:19:09
|
|
Add tests to check copy image with TEXTURE_EXTERNAL_OES
According to spec of EXT_copy_image, GL_TEXTURE_EXTERNAL_OES should be
accepted by glCopyImageSubDataEXT.
Add two tests to check copy image from gles texture to EGLImage and from
EGLImage to gles texture by API glCopyImageSubDataEXT.
As ANGLE does not support this currently, skip these two tests on all
platforms.
Bug: angleproject:361372990
Change-Id: Iceacb2d6af2277a314a215220c3ccdf47665561c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5940214
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
182aa407
|
2024-08-14T19:52:30
|
|
Reland "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format."
This is a reland of commit f102d75a39ec8980a617c179034c24f337b12d1c
Nothing changed, it's just that the root cause was already fixed in
https://chromium-review.googlesource.com/c/angle/angle/+/5937060.
Original change's description:
> Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
>
> Currently when IOSurface is bound to a pbuffer with GL_RGB internal
> format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
> And then disable alpha write to the respective MTLTexture.
>
> However, when an implicit MSAA texture is created for the above
> pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
> but has no knowledge about alpha write disable. Consequently, when a
> render pass uses this implicit MSAA texture, its alpha channel won't be
> cleared properly and would contain garbage values.
>
> In order to avoid the above bug, we should use
> B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
>
> This will fix the render corruptions found in chromium:358957665.
>
> Bug: angleproject:42261786
> Bug: chromium:358957665
> Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I1e090886ed493eafce35d2ba98010c3be7bc16c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937061
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4b1e58d9
|
2024-10-17T09:33:53
|
|
Fix for float constant precision in the GLSL backend.
Increase the precision of floating point values written out
via std::ostringstream. 8 digits is not sufficient to represent
all floating point values.
Note: the reason the locale test was modified is because it was using
a value of 1.9, which has no exact fp32 representation. Increasing
the precision causes it to print as 1.8999998 instead of 1.9, failing
the test. I've adjusted the value to 1.5, since this does have an
exact fp32 representation. (However, note that I couldn't get the test
to fail when I removed the locale setting, with either 1.9 or 1.5.
Perhaps the locale is being handled at a different level.)
Bug: angleproject:374013421
Change-Id: Icb79eb9acd562c83d079f2cc2cdba253220e581e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938473
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5b96316b
|
2024-10-17T14:00:41
|
|
Revert "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format."
This reverts commit f102d75a39ec8980a617c179034c24f337b12d1c.
Reason for revert: Suspecting this caused an GPU memory regression on Mac.
Bug: chromium:374072906
Original change's description:
> Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
>
> Currently when IOSurface is bound to a pbuffer with GL_RGB internal
> format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
> And then disable alpha write to the respective MTLTexture.
>
> However, when an implicit MSAA texture is created for the above
> pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
> but has no knowledge about alpha write disable. Consequently, when a
> render pass uses this implicit MSAA texture, its alpha channel won't be
> cleared properly and would contain garbage values.
>
> In order to avoid the above bug, we should use
> B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
>
> This will fix the render corruptions found in chromium:358957665.
>
> Bug: angleproject:42261786
> Bug: chromium:358957665
> Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I29238588f78f2d01c77a317b2a22670a8036d2e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5939455
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
323187d9
|
2024-10-11T13:48:51
|
|
Vulkan: Fix color attachment limit with framebuffer fetch
ANGLE incorreclty assumed that the input descriptor limit is at least as
big as the color attachment limit. This is not true on Intel/windows
where 8 color attachments are available but only 7 input descriptors.
With this change, the color attachment limit is dropped to 7 in such a
case so that framebuffer fetch can continue to be supported.
Bug: angleproject:372873263
Change-Id: If836563b47399a23b293b74815f6bccb21aaf47c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5919759
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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8d86ae9f
|
2024-10-16T14:38:57
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|
Skip flaky end2end test
ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB
on Win Intel GL
Bug: angleproject:373818282
Change-Id: I92ea2ca5aa5423a13d9912a7da964c315b862ec9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938873
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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|
e40d8581
|
2024-10-16T10:57:39
|
|
Vulkan: Fix render pass revival vs framebuffer fetch and DR
Bug: angleproject:352364582
Change-Id: I86548251fc1dec75031a23e3461bf296c852919c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937412
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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68ba532b
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2024-10-09T14:38:01
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Add validation for ObjectLabel
The validation of ObjectLabel is empty.
Move the validation in ValidateObjectLabelKHR to a new
ValidateObjectLabelBase (except the extension check), and make
ValidateObjectLabel and ValidateObjectLabelKHR both call
ValidateObjectLabelBase after the version/extension check.
An end2end test is added
Bug: angleproject:360903471
Change-Id: Iabfd3c16c5423b2ab2fe5e417fe75eed00237c92
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5919129
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9e8b104e
|
2024-10-14T00:00:00
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|
Do not test OpenGL backend on iOS
Added Metal platform to tests
that require instantiation.
Bug: angleproject:40050022
Bug: angleproject:42264029
Bug: angleproject:42266119
Bug: angleproject:42266226
Bug: angleproject:42266239
Bug: angleproject:42266249
Bug: angleproject:359136169
Fixed: angleproject:373478551
Change-Id: I915f09c7f24acce27bf0d489932645338ac3fbe8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5932659
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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0dbe85f3
|
2024-10-15T13:54:36
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|
Increase the size of vector WriteImages to max
ANGLE limits the size of vector which represents the write images when
resolving images. So when blit a multisample buffer to mrt, the sum of
write images is more than 1 and app will abort while checking the size
of the vector.
This patch increases the size of vector WriteImages to max.
Add end2end test to test blit multisampled framebuffer to MRT
framebuffer.
Bug: angleproject:361369302
Change-Id: I2d892bcd3411f2bca2ff514f6f0b6055d872668a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5872512
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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059f66be
|
2024-10-15T10:04:23
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|
Bugfix in UnitTest_DMSAA_dst_read
Skip UnitTest_DMSAA_dst_read test if GL_EXT_sRGB_write_control
extension is not supported
Bug: angleproject:40644776
Change-Id: I4e8ec6d184b033308b7cd33551555d480bdc8107
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5933569
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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91391c06
|
2024-10-02T16:07:02
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Vulkan: Vertex attribute hole crash workaround
* Added condition to bypass reading from a streaming attribute
if the source pointer is null.
* Added unit test that crash if a vertex pointer is not defined
for an enabled vertex attribute.
* VertexAttribPointerCopyBufferFromInvalidAddress
* Credit for the original test: tingwei.guo
Bug: angleproject:359729255
Change-Id: I2592fed66f0eba8c7003ec02cc8ca802833f23b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5899978
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f1296738
|
2024-10-15T14:27:43
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Skip end2end tests failing on iOS
BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL
Texture2DTestES3.UnitTest_DMSAA_dst_read/ES3_Metal
Texture2DTestES3.UnitTest_DMSAA_dst_read/ES3_OpenGL
Bug: angleproject:40644776, angleproject:371987004
Change-Id: I414bfa065faa0bbd20cb7d46d00e30d9d92f7f53
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5933825
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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e7341113
|
2024-10-14T23:37:31
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Manual roll VK-GL-CTS from 179dd9f858f0 to 5e9887eb393c (20 revisions)
Manual roll requested by abdolrashidi@google.com
* Added common source files for FragCoordConventionsTests.
* Suppressed a failing must-pass test for Pixel 4.
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/179dd9f858f0..5e9887eb393c
2024-10-11 piotr.byszewski@mobica.com Test texture LoD query in
combination with base level
2024-10-11 mateusz.bahyrycz@mobica.com Add missing coverage for sparse
binding multisampled images
2024-10-11 mateusz.bahyrycz@mobica.com Add tests for multiple bind
sparse infos
2024-10-11 ziga@lunarg.com Only use depth clamp control create info if
extension is enabled
2024-10-11 kamil.goras@mobica.com Split
KHR-GL46.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit
2024-10-11 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(fragment_coord_conventions_multisample), PART 13
2024-10-11 gleese@broadcom.com Fixes for mandatory feature and
feature_consistency tests
2024-10-11 lordalcol@users.noreply.github.com Create
vulkan-cts-withdrawal-2024-10.txt
2024-10-10 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.10
into vk-gl-cts/main
2024-10-04 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.10
into vk-gl-cts/main
2024-10-03 ziga@lunarg.com Add more tests for
VK_EXT_swapchain_maintenance1
2024-10-03 ziga@lunarg.com Test dynamic sample locations without create
info
2024-10-03 piotr.byszewski@mobica.com Coverage for extremely long debug
labels
2024-10-03 Tyler.Schneider@amd.com Add sanity check in Ray Query Stress
Tests
2024-10-03 cwabbott0@gmail.com Revert "Fix crash in local read max input
attachments test"
2024-10-03 scerveau@igalia.com Update vk_video_samples external sources
2024-10-03 rgarcia@igalia.com Add shader module identifier tests with
mesh shaders
2024-10-03 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
into vk-gl-cts/main
2024-10-02 gleese@broadcom.com Remove mandatory_features.txt
2024-09-30 lorenzo@khronosgroup.org Set Amber back to google:main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC abdolrashidi@google.com,angle-team@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:373475678
Tbr: abdolrashidi@google.com
Change-Id: I2c31b1a15cdafc4c2e528d65a1a67a2672b932d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5932584
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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4c35748f
|
2024-10-14T16:30:55
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Skip MultisampleTestES3.CopyTexImage2DFromMsaaDefaultFbo on S22
Bug: angleproject:372059358
Change-Id: Ide36309be0310f1449bf4aedce42c60c0fda55c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5928718
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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a8d9d813
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2024-10-08T15:31:37
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Trace perf: save individual screenshots in offscreen
With --offscreen, _frameN.png is now the Nth frame, by reading
the offscreen buffers pixels. This is more consistent with onscreen.
Previously we would only get _frame24.png, _frame48.png etc with the
grid of frames from framebuffer 0. Now we get these as _grid1.png,
_grid2.png etc, and _frameN.png are individual frames.
gles1 is an exception as we don't have grids and only render a single
frame to framebuffer 0.
Bug: b/370508393
Change-Id: Ia8cb13120f21ef92fa3e6662b5e2cffa918983d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916767
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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0f2ce2cd
|
2024-10-11T12:58:53
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Tests: Add Supreme Duelist trace
Test: angle_trace_tests --gtest_filter="*supreme_duelist*"
Bug: b/372883450
Change-Id: I87931895ea67b437c36bb99e8ab4fa8e1dae3a3e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5926174
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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ab1cdd22
|
2024-10-03T00:00:00
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|
Translator: Support EXT_texture_query_lod
No backend support yet.
Bug: angleproject:368275901
Change-Id: I10bbc03feca485908315633cbc0f955e82994657
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5920240
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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68de0042
|
2024-10-08T05:41:37
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Vulkan: Support glCopyTexImage2D from MSAA default framebuffer
Add support for glCopyTexImage2D when the source is an MSAA
default framebuffer by enhancing UtilsVk::copyImage(...) to
support multisampled source images.
Bug: angleproject:372059358
Tests: MultisampleTestES3.CopyTexImage2DFromMsaaDefaultFbo*
Change-Id: I9b5d39f6f75ca8056f8be18b1e68eb0161c99903
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5914629
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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9e9cbd97
|
2024-10-10T14:49:00
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Tests: Add Antistress Relaxation Toys trace
Test: angle_trace_tests --gtest_filter="*antistress*"
Bug: b/372644017
Change-Id: Ic9bff87955e25fb6d6a6d787ae012740f4158a7b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5924477
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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e6130b90
|
2024-10-09T13:14:10
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Tests: Add Car Race 3D trace
Test: angle_trace_tests --gtest_filter="*car_race_3d*"
Bug: b/372282084
Change-Id: Icad78909e68eec6790844c75c6103219ba15299a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922075
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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ae5c3b96
|
2024-10-08T17:02:21
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|
Boilerplate for GL_ARM_shader_framebuffer_fetch_depth_stencil
Bug: angleproject:352364582
Change-Id: I94c670db5546564a6f60bb513a6d7f3f5bd5778c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916771
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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3e8d09a1
|
2024-10-08T17:01:02
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|
Vulkan: Enable FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
ANGLE correctly handles MRT with gl_LastFragColorARM, this property
should have been set to true.
Bug: b/269233744
Change-Id: Iaa554df57292fcc5c12281e2e098b6451f63d5e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916770
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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c9606f00
|
2024-10-07T10:15:14
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Fix extensions moved to core in GLES 3.2
The GL_EXT_texture_cube_map_array, GL_EXT_texture_buffer, and
GL_OES_texture_storage_multisample_2d_array extensions were moved
into core in ES3.2, but validation still required enabling
extensions. Added 3.2 as a sufficiency.
Test: angle_end2end_tests --gtest_filter=*CompressedTexImageCubeMapArray*
Bug: b/371940347
Change-Id: Ie73a76087b6b52775d44ae79efd7f48e9fc90eb9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912120
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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30ae44bf
|
2024-10-09T14:17:03
|
|
Tests: Skip going_balls on Windows Intel
Bug: b/372513853
Change-Id: Iec11e1acf3a36f7261cf46adcdfedd826ac88050
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922076
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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98b5cf46
|
2024-10-08T19:50:18
|
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Tests: Add Piano Fire trace
Test: angle_trace_tests --gtest_filter="*piano_fire*"
Bug: b/372291936
Change-Id: Ia3ad52781e251c01246fb01fd800112b0d0f82d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918738
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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2bb5b443
|
2024-10-08T19:39:30
|
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Tests: Add Billiards City trace
Test: angle_trace_tests --gtest_filter="*billiards_city*
Bug: b/372288799
Change-Id: I2e23d648d8fe27807ccbab26c28ad509349d2a01
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5917649
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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f0a66ba2
|
2024-10-09T00:26:15
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|
remove angle_gl_driver_all_angle when resetting
Test: presubmit
Bug: b/367348883
Change-Id: Ief115403cd2a908873750c97f416255e61410893
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918343
Commit-Queue: Solti Ho <solti@google.com>
Auto-Submit: Solti Ho <solti@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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4984fe12
|
2024-10-08T14:37:15
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Add a test for framebuffer fetch and multisampling
To ensure that the fragment shader is implicitly run per-sample, such
that the read values are per-sample.
Bug: angleproject:42264719
Change-Id: I66968ea2dd92106f222ad6a43ffef0e75ad36528
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5917026
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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d0e2141a
|
2024-09-30T16:55:59
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Tests: GLES1 offscreen replay uses GL_OES_framebuffer_object
ANGLE allows to mix GLES1 with non-GLES1 calls but the native driver
crashes on e.g. glGenRenderbuffers.
Use GL_OES_framebuffer_object so that we can render ANGLE and native the
same way (glGenRenderbuffersOES etc)
There is no glBlitFramebuffer for GLES1 though, so instead of that
render a single frame to the default framebuffer.
Also resize the grid from 1/3 screen to fullscreen for more useful
screenshots, and remove window /= 4 resize to simplify.
Bug: b/370508393
Change-Id: I9c8ac46937aa09f1be186a07548c1ec7e5b15579
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5899376
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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878e1c92
|
2024-10-07T16:34:54
|
|
Vulkan: Fix line-loop draw arrays after elements
Currently, when drawing line-loop arrays in Vulkan, an index
buffer is created to assist in drawing (since Vulkan does not
natively include a line-loop draw mode). However, when LL array
draw calls are mixed with non-LL element draw calls, it can lead
to some rendering issues due to the fact that the proper index
buffer is not obtained.
* In VertexArrayVk::handleLineLoop(), if the cached indices are the
same as the last draw, the same index buffer is obtained from the
LineLoopHelper object.
* (Using the newly added getCurrentIndexBuffer())
* Added unit test in which a triangle element draw is places between
two LL array draws. Before the fix, the second LL draw would result
in an incorrect line draw.
Bug: chromium:40911000
Change-Id: Ibba9a0cb2b77a2b6ae2c1e9230afe3d16b70cb63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908694
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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dd66a284
|
2024-10-04T13:10:14
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|
Perf tests: custom throttling excludes VIRTUAL-SKIN*-MODEL-*
These seems to be using different units and get stuck in throttling.
Also ignore VIRTUAL-SKIN*-CHARGE-* which I think was the intent but
the check ended up in the wrong place.
Bug: b/371573999
Change-Id: I2a9e6fbbb41bebfc5d9d85ee187f4f0918dd5e61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905236
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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0b78963d
|
2024-06-18T12:38:38
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Perf tests: add thermalservice custom temp throttling
E.g. --custom-throttling-thermalservice-temp=36
IThermal interface isn't available on all devices. thermalservice is
another way to get similar data, but with its own limitations
(for example, on Pixel we don't see CPU ODPM temps there while we do get
them with IThermal).
Unlike --custom-throttling-temp that we use on Pixel, this flag
does not attempt to disable vendor throttling (not sure there is even a
way to do that outside of Pixel). Vendor throttling can affect perf
results, higher custom temps increase odds of that happening mid-way
during a trial.
Bug: b/347956784
Change-Id: I1166e07e4a5c88417eb379d5cb6a7440b169d073
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639336
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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aec90a8d
|
2024-10-07T10:56:24
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|
Fix ignoring blit bits when attachments are missing
GLES requires that the bits provided to glBlitFramebuffer are silently
ignored if either the read or draw framebuffer is missing the
corresponding attachment.
In WebGL, this is forbidden. ANGLE was forbidding this because of
WebGL, but a recent CTS test revealed that we shouldn't be doing that
when !WebGL.
Bug: angleproject:370917919
Change-Id: I202fbf665d8a102f0aea72709b80dfdabeb71a2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912614
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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166b72c9
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2024-09-30T19:07:26
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GL_ANGLE_blob_cache implementation.
Bug: chromium:370538323
Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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770dc68f
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2024-10-04T13:05:24
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Tests: Add Thief Puzzle trace
Test: angle_trace_tests --gtest_filter="*thief_puzzle*"
Bug: b/371518149
Change-Id: I593964bdf4a39edf2445a54a400f5faddd4fcaff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5909872
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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37c69bd6
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2024-10-07T11:00:14
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Tests: gold tests assert that filter matches a test
As described on the bug, test retries result in an unexpected value
passed to --isolated-script-test-filter, which doesn't match any traces.
Assert that there is a match as a (permanent) workaround.
Bug: chromium:371977204
Change-Id: I415507ea999005a9ac04489582cf77b7d3e29e2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912615
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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cd10ad46
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2024-09-30T00:00:00
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Metal: Rework allowSamplerCompareGradient feature
* AMD drivers may fail when a sample_compare function is
used with explicit derivatives. To avoid such failures,
the effective level is computed from the texture size,
passed derivatives, and texture coordinates, if needed.
The level value is then used for sample_compare instead
of the explicit derivatives.
* Apple2 GPUs do not support setting texture sampler compare state
via Metal API. As a result, all sample_compare functions including
those without LOD options do not work on Apple2 GPUs. This feature
was attempting to incorrectly emulate a subset of sample_compare
functions with a hard-coded compare state.
There are no plans to support shadow samplers on Apple2 GPUs,
as it would require non-trivial emulation, so this feature is
no longer relevant for that platform.
* Metal on macOS 10.15 only supports constant zero as
the level parameter for sample_compare functions.
Ignoring the passed derivatives and using zero LOD on old OS
versions is a better fallback than dropping the derivatives
altogether because many applications use the derivatives to
set the level to zero anyway.
Bug: angleproject:365066518
Bug: angleproject:368059227
Change-Id: I4028421b785ae49328b72658e0a9783275461779
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903970
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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b3d85cce
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2024-09-30T14:28:35
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Vulkan: Consolidate write colorspace override states
ColorspaceState struct is now used to cache write colorspace related
states to determine the colorspace of Vulkan draw image views.
ImageViewHelper methods are called during initialization and when
colorspace related states are toggled dynamically which in turn process
these states and determine the final write colorspace.
We can now fully support rendering to EGLImages, with colorspace
overrides, via texture or renderbuffer EGLImage targets
Bug: angleproject:40644776
Tests: ImageTest*Colorspace*Vulkan
MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan
ReadPixelsPBOTest.SrgbUnorm*Vulkan
Change-Id: I2be2cd3b5b2b4ac8ecb803c34cde2b846cbd1cbe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901256
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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95379bb4
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2024-10-07T14:14:16
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Suppress flaky end2end test on Linux NVIDIA Vulkan
SixteenBppTextureTestES3.RGB5A1UploadRGBA8
Bug: angleproject:362486580
Change-Id: I2e2f36cce2e98e92b6b84d816cf09dd778a5e21d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5913434
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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b38cc7fa
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2024-09-30T12:43:09
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Vulkan: Consolidate read colorspace override states
ColorspaceState struct is now used to cache read colorspace related
states to determine the colorspace of Vulkan read image views.
ImageViewHelper methods are called during initialization and when
colorspace related states are toggled dynamically which in turn process
these states and determine the final read colorspace.
Bug: angleproject:40644776
Tests: ImageTest*Colorspace*Vulkan
SRGBTextureTest.SRGB*TextureParameter*Vulkan
SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan
Change-Id: I16b3666cd80865936b826dc0738fc9210dabeda9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901255
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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605c2f85
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2024-09-27T12:00:58
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Vulkan: Bugfix in FramebufferVk::blit(...)
If any color attachment of GL_DRAW_FRAMEBUFFER is already in use in the
currently started renderpass, don't reuse the renderpass for blit.
Bug: angleproject:40644776
Tests: Texture2DTestES3.UnitTest_DMSAA_dst_read*
Change-Id: Ib4266fc65d0ac7151f362f263e9e706adb1231ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5895158
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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f1458429
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2024-10-04T09:50:38
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Tests: Add Going Balls trace
Test: angle_trace_tests --gtest_filter="*going_balls*"
Bug: b/371526637
Change-Id: I4fad1ef0e7ec450b22f86767398d3283e2c89427
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908703
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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3f132f0c
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2024-10-03T19:36:20
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Tests: Add Woodoku trace
Test: angle_trace_tests --gtest_filter="*woodoku*"
Bug: b/371501416
Change-Id: I766aac5f0409ab65264955685ac2267c2de457eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908693
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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c861f0d6
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2024-10-04T14:18:52
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Skip KHR-GLES3.framebuffer_blit.scissor_blit on S22
Started failing after VK-GL-CTS roll.
https://chromium-review.googlesource.com/c/angle/angle/+/5903935
https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-s22-test/1316/overview
Bug: b/267953710
Change-Id: I63e09c9c1d73a230cf2c12fc079793390d00b095
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905074
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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b16d105f
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2024-10-03T10:25:32
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Remove Desktop GL front-end support
For Desktop GL applications, please use Zink!
Bug: angleproject:370937467
Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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