src


Log

Author Commit Date CI Message
Shahbaz Youssefi 0a67bbaf 2024-04-08T10:14:45 SPIR-V: Fix const constructors with single scalar These constructors may be generated because of RemoveArrayLengthTraverser. Bug: chromium:332546345 Change-Id: I5b81ded59ba91b0083b14280f5a61b03b9d4ca43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5435713 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 84613b97 2024-04-09T12:36:55 Vulkan: Suppress Undefined-Value-ShaderInputNotProduced If the app doesn't write to an attachment from the shader, it'll get undefined values. Bug: angleproject:8401 Change-Id: I60f2bf510f0f0f9779f00dafbeee3b7364283bf4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440653 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Geoff Lang 0e19adb2 2024-04-08T13:21:09 Validate non-negative vertex attribute offsets. When robust buffer access is enabled, validat that buffers cannot be read with a negative index. Bug: chromium:323699974 Change-Id: I05beb72c60832ab4decbf16c47b3d92bd374286b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5435736 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Charlie Lao d3aaf795 2024-04-05T15:57:38 Vulkan: Early out ImageHelper::updateLayoutAndBarrier when possible If one image is attached to more than one attach points, when render pass closes we end up calling ImageHelper::updateLayoutAndBarrier multiple times. The first one is required since it does the layout transition etc. But the second call is unnecessarily inserting memory barriers. This is optimization itself, but will also fix the other bigger problem when we start using VkEvent instead of PipelineBarrier: we may end up waiting for an event that has not been set (since setEvent gets called after we end render pass but waitEvent is before render pass. Calling this sequence twice on the same image for the same render pass means second waitEvent is called before setEvent). Bug: b/333391804 Change-Id: Ic7b409c71806e63cb56c25e10b0bd0bfc9f6086d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5431033 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov e73c0c6d 2024-04-09T11:20:18 EGLProtectedContentTest: move sleep behind compile-time var Multiple tests with multiple steps wasting ~20s in automated runs Bug: b/333113001 Change-Id: I494f6e3ea373945ad79edbc23eb267dfef71ef87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5440412 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 126f8269 2024-04-05T22:00:02 Additional fix for link task worker pool race See [1] for context. While that change fixed the race condition, it was not great that the task held on to the worker pool for so long. This change avoids the race condition as well by releasing the worker pool as soon as the link task has no further use for it. [1]:https://chromium-review.googlesource.com/c/angle/angle/+/5428806 Bug: angleproject:8661 Change-Id: Ibcbad0afe518e649a63dfdf938bd566c8f80e368 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5431154 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya ba208b45 2024-04-06T21:08:15 Vulkan: wait for post-link tasks in resetLayout Wait for post-link tasks before resetting ProgramExecutableVk. Otherwise mGraphicsProgramInfos, which post-link tasks use to create pipeline, can be prematurely invalidated. Bug: angleproject:8297 Tests: Texture2DTestES3YUV*DisableProgramCaching Change-Id: Ib84cebad252777ae4c37cb32c455c326911416a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5430927 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c632fae0 2024-04-02T15:03:17 GL: Support KHR_blend_equation_advanced Combine blend equation setting when they are equal. It is invalid to set advanced blend equations for color/alpha separately. Emit blend equation layout qualifiers. Bug: angleproject:8660 Change-Id: I1d8a88594c80027b564eed70d3b540e0b065968d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415033 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d55464ff 2024-04-04T14:13:02 Vulkan: Remove the supportsDepthClipEnable feature This feature is unused since: https://chromium-review.googlesource.com/c/angle/angle/+/4545084 Bug: angleproject:3970 Change-Id: I78acfda80d4ae04d1387a452e9f52a55a4298a4c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426530 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 49e63e07 2024-04-03T13:22:30 Vulkan: Selectively wait for WarmUp tasks If the GraphicsPipelineDesc used by a draw call differs from the one being used by the WarmUp tasks there is no need to wait for their completion. Bug: angleproject:8297 Change-Id: Ibbf3ee710036936060990455bb8657d83c7b6faf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5421594 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya ad13fec3 2024-03-30T15:31:49 Vulkan: warmUpGraphicsPipelineCache(...) shouldn't set state The prepareForWarmUpPipelineCache(...) method would have already setup all necessary state for the warm up task. Make that intent explicit by calling into a method that sets no state. Bug: angleproject:8297 Change-Id: I959d8591045ff05ddb2a410fd0e0eda8dd692d37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5408796 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 13829f20 2024-03-26T23:03:12 Vulkan: Optimize depth/stencil resolve with glBlitFramebuffer Like color resolve, depth/stencil resolve is now also possibly done by modifying the render pass and attaching a depth/stencil resolve attachment. Bug: angleproject:7551 Change-Id: I045e3875e24006d2473a55b6c3856dd768fe8b84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5398004 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 924b40dc 2024-04-04T18:44:21 Selectively wait for post-link tasks in the frontend The frontend waits for post-link tasks only for a relink or in syncState when `disableProgramCaching` feature is not enabled. Bug: angleproject:8297 Change-Id: If7a3b8a10a2d01f82fd2bebac5c8f378be56e19e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5427001 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 06472a7e 2024-04-04T21:07:02 Extend ProgramExecutableImpl API waitForPostLinkTasks(...) will be called into by the frontend. Backends can now choose to defer or avoid waiting for post-link tasks. Also, move warmUp task code to ProgramExecutableVk in the Vulkan backend Bug: angleproject:8297 Change-Id: Ia8a0682923e2f8c6287d62a606eed7f481cda08f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5427000 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 76636ddb 2024-04-04T15:39:08 CL/VK: Update missing reflection ops & DS creation Adding CLProgramVk routine to allocate DS. Also adding reflection parsing support for WGS IDs and PushConstantGlobalSize. Additionally, we now check VK implementation if non-semantic reflection data (in SPIR-V) is supported. If not, we strip that data from binary (via vk_feature check). Bug: angleproject:8631 Change-Id: Ife02867c7c30b919abf663865adc92858e1bff8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5421574 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Austin Annestrand 7a78c2c9 2024-04-03T14:32:35 CL/VK: Add helper to select LWS In the case where user passes NULL for LWS, the runtime has the responsibility to select an appropriate LWS for user. Bug: angleproject:8631 Change-Id: I89048c57880a5a4f18d4ef46340b73338cee933e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5421573 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Annestrand 2dc9d0cd 2024-04-04T14:38:31 CL/VK: Add workgroup size/count types Replacing existing CompiledWorkgroupSize type with "WorkgroupSize" and "WorkgroupCount". (since CompiledWorkgroupSize == WorkgroupSize). Bug: angleproject:8631 Change-Id: I4094d10e6ad5db51a56ae92fe4f2fb4a6e72bdc7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5425447 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya ac654931 2024-04-04T15:42:47 ProgramExecutable manages post-link tasks Post-link tasks are now owned and managed by ProgramExecutable. Also, update `LinkTask::link` API so backends have a choice to populate either the linkSubTask or postLinkSubTask containers (but not both). Bug: angleproject:8297 Change-Id: I5dbed6a070efe851fc1376699e9eccd3a21bd03f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5406487 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Roman Lavrov c0386ad4 2024-04-05T11:56:17 AsyncWorkerPool releases shared_ptr<Closure> before notifying Parallel compile (MainLinkLoadTask, Program::LinkingState) is dependent on destructor getting called before the event is notified Repro: https://crrev.com/c/5425924 More details on the parallel compile case, provided by syoussefi@: """ A race condition caused the worker pool to sometimes be destroyed from a worker thread instead of the main thread. The race condition triggered in the following scenario: - The MainLinkLoadTask holds on to the worker pool - This is necessary for the main task to spawn further tasks asynchronously - The reference to the worker pool in MainLinkLoadTask is released by its destructor - The worker thread dequeues a task (i.e. MainLinkLoadTask) to execute and holds a reference to it. - Once the task is run by the worker thread, the worker thread signals its completion - (1) At this point, the scope holding the reference to the task closes and the task is released. However, this is done after signaling the task's completion. - On program destruction, the program ensures that all its tasks are complete - This uses the signal coming from the worker thread - (2) On display destruction, the worker pool is destroyed (by dereferencing it through the shared_ptr) - The destructor of the worker pool waits for the worker thread, with the expectation that this wait is done in the main thread. The race condition led to the assert firing when (2) was done before (1). Because the task is already signaled complete, the main thread considers it done and goes ahead with the destruction of the display. However, until the scope of the worker thread closes, the task itself is still not destroyed. Since the task is holding a reference to the worker pool, that prevents the worker pool from getting destroyed too. Once the display is destroyed, the worker thread closes its scope, causing the task to be destroyed. In turn, this leads to the worker pool itself to be destroyed. On destruction, the worker pool would wait for the worker thread to end which is a deadlock. Fortunately, this was caught earlier with an ASSERT that wanted to ensure destruction happens on the main thread. In this change, the worker thread ensures it releases the task before signalling it complete, avoiding this issue. Other possible solutions would have been: - Release the worker pool from MainLinkLoadTask as soon as the subtasks are scheduled - Explicitly call a "destroy" method on the pool, instead of relying on the destructor to clean up. """ Bug: angleproject:8661 Change-Id: I37c9bc8e8f05bce4062d794df449cc3d2c80a093 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5428806 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Matthew Denton be42f20b 2024-03-22T05:45:46 Start implementing glClear Currently, because both SurfaceWgpu::getAttachmentRenderTarget() and TextureWgpu::getAttachmentRenderTarget() are unimplemented, there is no actual RenderTargetWgpu in the RenderTargetCache to clear. Bug: angleproject:8582 Change-Id: I9ad33c57d533d81178d7d2a802d35b106ece5848 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388076 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Shahbaz Youssefi 4a5d47df 2024-04-04T16:41:46 Test that binary is not saved after being loaded Bug: angleproject:8297 Change-Id: I2e7e2ffb8fff37aba828d25825fe7ab3262406ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426396 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 35c7e186 2024-04-03T14:31:59 CL: Introduce NDRange object/ops abstraction Create new FrontEnd type "NDRange" to encapsulate OpenCL's NDRange items. Update backend implementations to make use of this new object. Bug: angleproject:8650 Change-Id: I3c1549c50c85153b3ea77267e104eec04ba1bd93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5421572 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev cdbc58f1 2024-04-04T00:00:00 Metal: Align texture view constructors with the API Fully expose Metal API parameters through texture view constructors. No behavioral change. Bug: angleproject:8355 Change-Id: I2a55f1e799d6e06b2528eefdee4bf5936e5b4301 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426671 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Roman Lavrov f8bcfc3f 2024-04-04T16:03:32 Tests: avoid double logging to stderr from WARN() LoggingAnnotator::logMessage calls both plat->logWarning() (when plat is not nullptr) and gl::Trace(), and both log the message to stderr gl::Trace only logs when trace or asserts are enabled, so exclude that case from TestPlatform_logWarning. Bug: None Change-Id: I1649fcc9046f59cbd8f4cfef6be809d3218eddc9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426531 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Erica Li 3b650ffa 2024-03-19T09:53:06 Metal: Assert while using gl_VertexID as ivec Metal [vertex_id] is uint while gl_VertexID is int. Replacing gl_VertexID with gl_VertexIDMetal without rewrites of the expressions would cause invalid expressions. Fix by casting uint kgl_VertexIDMetal to int kgl_VertexID instead of replacing variable during compile. Bug: angleproject:8597 Change-Id: I76acdb2a0ab5982aa05181175925b3359068e901 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5376498 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Matthew Denton 5c6a531e 2024-04-03T02:53:13 Add ContextWgpu methods for managing current render pass For simplicity ensureRenderPassStarted() just ends the current render pass and starts a new one. Bug: angleproject:8582 Change-Id: I929526cf2574fa33309310e7f60191c10ab3bf7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388075 Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 103c1b53 2024-03-29T14:37:23 Vulkan: Drop MSRTT emulation dependency on independentResolveNone Usage of VK_RESOLVE_MODE_NONE was removed in [1], but dependency to this property was accidentally added in [2]. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/2743666 [2]: https://chromium-review.googlesource.com/c/angle/angle/+/3353895. Bug: angleproject:4836 Change-Id: I25028b5d343686edd794acdac3714c4a6cb5fa17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5407073 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 57eded36 2024-04-03T23:02:39 Vulkan: Fix off-by-one error in compute-based stencil blit The coordinates used for sampling were calculated based on pixel's top-left (integer) coordinates and used with a NEAREST sampler. This resulted in two bugs: - When X was flipped, the bounds check rejected the first column - The sampling could pick the wrong pixel as the on-the-edge coordinates could map to either of 4 pixels that share that corner. This change moves the sampling coordinates to the pixel's center. Bug: angleproject:8652 Change-Id: I0b54fa0bad366f52f8e6c17bb0054fa373af8b5c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5420834 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 58ecad7a 2024-04-03T23:12:05 Remove assertion that program is not linking when bound/unbound It's valid to link a program, let it happen in parallel and in the meantime bind and unbind the program in other contexts. The add/release ref functions were asserting that link is resolved, which is not true in that case. Bug: angleproject:8647 Change-Id: I784b5adbb04f062752a873deb1e7a4aaf4527e33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5420990 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Hailin Zhang dc643d9b 2024-04-01T15:59:46 Vulkan: add feature control for client buffer merge add feature control for client attribute buffer merge. default is off to reduce memeory usage for some application. Bug: b/328301788 Change-Id: I5bfd39fb1ea656ebb29bd2dc21726b60bbc1a8d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410942 Commit-Queue: Hailin Zhang <hailinzhang@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev ceb3c0e1 2024-03-28T00:00:00 Remove redundant AND from ValidateClear Component types of disabled draw buffers are already set to zero. Bug: angleproject:8618 Change-Id: I193dc6249158c6314076fedc7b4f43261d81f074 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5419708 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Nisha Jain ab6dd5b2 2024-03-07T14:19:58 Avoid asserts when const folding binary ops on void variables Fix asserts for example with / and % during constant folding when the operands might be voids. Bug: angleproject:8592 Change-Id: I22275642dbcdf9066940d3a94114e8daa5cbbe41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5416376 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Brian Sheedy 304ea14a 2024-04-01T17:24:10 Start Mac Intel experiment Bug: chromium:326904538, angleproject:8628 Change-Id: Ib453b4ba0e582d348ec0618b7a5b9c0e69efb86e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410986 Auto-Submit: Brian Sheedy <bsheedy@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Austin Annestrand ff03a7b1 2024-03-19T10:54:22 CL/VK: Program build_status & mCallback fixes Was missing saving the build_status in the program export/binary to disk. Also, missing dereference for mCallback. Bug: angleproject:8435 Change-Id: I77f070f5bc1c40454d625abcf13c1a4b70c465b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5406613 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gowtham Tammana bb70f5d1 2024-03-13T06:02:40 CL/VK: Setup platform as provider of vk::Context Setup the CLPlatformVk to be the implementer of `vk::Context`. Initialize the Renderer instance during platform setup. This removes the dependency on the DisplayVk instance and as a consequence any associated egl state. Bug: angleproject:8515 Change-Id: If1848b002d6309911305ca3cb93c316ed7f48965 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5406612 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya e4fe461f 2024-04-01T16:41:37 Vulkan: Apply mask during transition search When checking the transition cache for the shaders subset, mask transition bits with kShadersTransitionBitsMask Bug: angleproject:7369 Change-Id: Ic8e4ad00312d5e601dbfc0d84bbc76e809358427 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410940 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 64cfbb68 2024-04-02T13:22:09 GL: Fix MultisampledRenderToTexture tests and expectations Some MSRTT tests were failing on the GL backend due to exact GL_EQUAL depth tests, others were marked as skipped on all of Android due to old device issues. Update the Android expectations for these tests. Bug: angleproject:8642 Change-Id: I2aad2637773967102a6172fd0a8ae2cb58a420ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5413775 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@google.com>
Alexey Knyazev abf7b612 2024-03-28T00:00:00 Optimize WebGL clear type validation Use cached component type masks instead of iterating over all attachments every time. Fixed: angleproject:8618 Change-Id: I45b83639120c0b4f50027d1d85fe9158f5cf187d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5407657 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Gowtham Tammana a8e9aa26 2024-03-11T23:50:18 CL/VK: Setup GlobalOps for the platform Setup CLPlatformVk as a provider of vk::GlobalOps, and use the vk::GlobalOps associated thread pool for async tasks. Bug: angleproject:8515 Change-Id: I3e1ae069afabeadfdfa02f4a2f99419882f91c6a Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5403225 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 85b3e967 2024-04-01T14:31:17 Fail link and validation of invalid tessellation program The GL_EXT_tessellation_shader spec says - The tessellation control and evaluation shaders are both optional. If neither shader type is present, the tessellation stage has no effect. However, if either a tessellation control or a tessellation evaluation shader is present, the other must also be present. Fail link and validation if a program contains TCS or TES shader but not both. Bug: angleproject:3572 Tests: KHR-GLES32.core.tessellation_shader.single.xfb_captures_data_from_correct_stage Change-Id: I6799f101a186f3bfae738df442e9aeee691fd91a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410646 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Gowtham Tammana 47ca7552 2024-03-07T14:19:06 CL/VK: Select Vulkan Angle as platform Ask for Vulkan Angle platform when setting up the platform. Else it is picking from the default one, which might not be Vulkan. Bug: angleproject:8515 Change-Id: I1f43a5de3eb2c72900631695e2b3a5ffef3d966d Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5403224 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 5d294e6e 2024-04-01T11:32:17 Manual roll VK-GL-CTS from 08c8f6c7aa44 to caf989d22e07 (30 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/08c8f6c7aa44..caf989d22e07 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC angle-team@google.com,yuxinhu@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: b/332383430 Tbr: yuxinhu@google.com Change-Id: If0518d4db878990405bf5813ca456eafae0d9970 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5410639 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 4d317b52 2024-03-22T15:48:51 Vulkan: Add MSRTSS preferred usage for tex init The image create flag related to multisampled render to single- sampled was used when this feature flag was enabled. However, this could lead to some platforms allocating extra memory for the image, even if the image did not use this feature. In this change, a new feature is added regarding whether to prefer this flag from the start. If disabled, ANGLE will only use this bit for the texture if it is actually bound to an MSRTT framebuffer object (through FramebufferTexture2DMultisampleEXT()). * Added a new feature: preferMSRTSSFlagByDefault * If enabled, the MSRTSS is used for all image inits. * (TextureVk::initImage()) * Otherwise, it will create the image without the flag at first. * Added member to texture frontend to track if the texture has been bound to an MSRTT framebuffer. * mHasBeenBoundToMSRTTFramebuffer * During TextureVk::syncState(), if the image without the MSRTSS bit is bound to an MSRTT framebuffer, it is recreated using the MSRTSS flag. * Checked in respecifyImageStorageIfNecessary(). Bug: b/329911999 Bug: angleproject:8622 Change-Id: I5e7d43e3828ae272441d65b2be35d09b23b68f84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5402978 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 18797bf2 2024-03-28T00:00:00 Metal: Handle incompatible attachments Metal runtime fails if the attachment pixel formats are not compatible with the program outputs or if the corresponding render pass and pipeline pixel formats do not match. Added Metal-specific state tracking and forced draw framebuffer syncronization for such cases. Cleaned up and reduced Framebuffer::setAttachmentImpl. Fixed: angleproject:5233 Change-Id: I4ee01889debe0e3cce54635e6cba62dbfdc02722 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5377813 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Mohan Maiya e85bc345 2024-03-29T13:43:46 Account for disableProgramCaching Blob cache tests rely on implicit caching of programs. Account for disableProgramCaching frontend feature when saving and retrieving from cache. Also skip EGLBlobCache tests if the feature is enabled. Bug: angleproject:8297 Change-Id: Ib101eb5712deb7c04dd19c7092f93a6c6b42cd40 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5408103 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Solti 76113ffb 2024-03-27T20:35:46 Manual roll VK-GL-CTS from fe6e7bd09f53 to 08c8f6c7aa44 (1 revision) Manual roll requested by solti@google.com Some local updates were made to the roll, see https://anglebug.com/8636 for details. https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/fe6e7bd09f53..08c8f6c7aa44 2024-03-21 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS (framebuffer_blit), PART 2 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC angle-team@google.com,solti@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Test: presubmit Bug: angleproject:8636 Bug: b/331390622 Change-Id: I4e754b2a91f8a321e709842a8cf146bbf54a2199 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5402981 Auto-Submit: Solti Ho <solti@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 321c6b63 2024-03-29T10:30:59 Remove is_always_lock_free assertion from AtomicQueueSerial Build will fail when compiled on 32 bit architecture. The code will still function on 32 bit architecture but with performance penalty due to lock. But we are not really expecting it actually run on 32 bit platform with vulkan backend (the atomic queue serial is only used by vulkan backend). We could move AtomicQueueSerial into vulkan backend, but that will be a much larger change that I try to avoid. This CL removes the static_assertion and make it 8 bytes aligned as well. Bug: angleproject:7989 Change-Id: I3c0bd9877c4171485ca1aa9af0cf4621c1c23f56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5407870 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 2b66694d 2024-03-28T00:00:00 Metal: Untangle public draw calls Do not call public Metal backend draw commands from itself. Bug: angleproject:8630 Change-Id: I7c0e016dc0eb3365520cdb39db215e4233e0d9fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5401865 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
Yuxin Hu 076a5059 2024-03-28T10:15:42 Remove test suppression of dEQP-EGL*robustness on Pixel 6 Previoustly the tests dEQP-EGL*robustness*out_of_bounds_non_robust* were skipped on Pixel 6, because the test is intentionally testing in GLES, shader write out of bounds access results in undefined behavior. In ANGLE vulkan backend, shader write out-of-bounds access results in vulkan device lost on Pixel 6, which is a valid undefined vulkan behavior according to spec. However, VVL is reporting errors when ANGLE cleans up vulkan resources, because they haven't finished execution on GPU. With below VVL changes landed: https://github.com/KhronosGroup/Vulkan-ValidationLayers/commit/9452b82820276eb3eb2102bf49b72e59916d3ea7 https://github.com/KhronosGroup/Vulkan-ValidationLayers/commit/af257b1c55f312b550addeca091265c249c09cf3 VVL now checks if there is a vulkan device lost upon resource clean-up. If the vulkan device is lost, even if the resource has not finished execution, treat resource clean up as a safe vulkan operation and do not report VVL error. Bug: b/289544394 Change-Id: I9d3532d4d6b0c3a1cdfd8837e13b4527d0dfbd7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5403212 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Shahbaz Youssefi b559efa8 2024-03-26T22:02:41 Vulkan: Allow depth and stencil resolve to be separately added In preparation for optimizing resolve through glBlitFramebuffer for depth/stencil attachments. Bug: angleproject:7551 Change-Id: I57650d82c0cc6e56f44591eadfc42ac794cfef09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399140 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 84eb4f73 2024-03-26T15:44:48 Add a few use-after-resolve depth/stencil framebuffer tests Bug: angleproject:7551 Change-Id: I42c1a6b8fe8714fd9c1568d216b12ee9a001aba5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399137 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi a0fa06f6 2024-03-25T14:46:56 Translator: Disallow samplers in structs in interface blocks As disallowed by the spec: > Types and declarators are the same as for other uniform variable > declarations outside blocks, with these exceptions: > > * opaque types are not allowed Bug: chromium:328859176 Change-Id: Ib94977860102329e520e635c3757827c93ca2163 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391986 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b4cf07c3 2024-03-27T15:58:04 Vulkan: Move the interface pipeline library caches to share group When linking libraries into a pipeline, the linked pipeline lives in ProgramExecutableVk and may be shared between contexts in a share group. The caches for the vertex input and fragment output libraries thus cannot live in the context, but should remain alive until all contexts in the share group are destroyed. This change moves these caches to the share group. Bug: angleproject:8629 Change-Id: I2f7edf44d676505cf5e7e24640c6850c67f8b5e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5401514 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c71a67de 2024-03-27T15:50:00 Vulkan: Move pipeline cache graph dump to renderer In preparation for moving some caches to the share group. Bug: angleproject:6565 Bug: angleproject:8629 Change-Id: I1a06a18417502e499da0edb9abb0d510e3ad99ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5401513 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 0e9254bd 2024-03-25T16:37:51 Vulkan: Optimize color invalidates By not flushing the render pass when there is an invalidate. Previously, the tracking of invalidation, write to attachments, management of load/store ops, and whether image contents are defined or not have all been unified between color and depth/stencil images. As such, it is possible to not close the render pass when a color image is invalidated just as is not done for depth/stencil images. Together with the optimization to resolve attachments [1], it is now finally possible to efficiently do MSAA rendering with ANGLE. Note that the optimization to use resolve attachments for depth/stencil is not yet implemented. For color only, the perf test added in [2] shows the following improvement on Pixel 6: - Single sampled rendering: ~2.73ms - Resolve + invalidate (before optimizations): ~3.54ms - Resolve + invalidate (after this change): ~2.85ms [1]: https://chromium-review.googlesource.com/c/angle/angle/+/5388492 [2]: https://chromium-review.googlesource.com/c/angle/angle/+/5392548 Bug: angleproject:7551 Change-Id: I008adf9f53df97ab464b0a0399f0b312bf4d0d3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391905 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brian Sheedy 3c8b3f6b 2024-03-26T17:07:39 Start Mac AMD experiment Bug: chromium:327017900, angleproject:8628 Change-Id: I7b108c724eaa6f5ff7b8098c256c6e4a47578b5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399719 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 9475ac40 2023-11-15T10:25:06 Vulkan: Make efficient MSAA resolve possible Prior to this change, using a resolve attachment to implement resolve through glBlitFramebuffer was done by temporarily modifying the source FramebufferVk's framebuffer description. This caused a good deal of complexity; enough to require the render pass to be immediately closed after this optimization. The downsides to this are: - Only one attachment can be efficiently resolved - There is no chance for the MSAA attachment to be invalidated In this change, resolve attachments that are added because of glBlitFramebuffer are stored in the command buffer, with the FramebufferVk completely oblivious to them. When the render pass is closed, either the FramebufferVk's original framebuffer object is used (if no resolve attachments are added) or a temporary one is created to include those resolve attachments. With the above method, the render pass is able to accumulate many resolve attachments as well as have its MSAA attachments be invalidated before it is flushed. For a FramebufferVk that is resolved in this way, there used to be two framebuffers created each time and thrown away as the code alternated between starting a render pass without a resolve attachment and then closing with one. With this change, there is now one framebuffer (without resolve attachments) that is cached in FramebufferVk (and is not recreated every time), and only the framebuffer with resolve attachments is recreated every time. Ultimatley, when VK_KHR_dynamic_rendering is implemented in ANGLE, there would be no framebuffers to create and destroy, and this change paves the way for that support too. WindowSurfaceVk framebuffers are still imagefull. Making them imageless adds unnecessary complication with no benefit. ----------------- To achieve efficient MSAA rendering on tiling hardware, applications should do the following: ``` glBindFramebuffer(GL_FRAMEBUFFER, msaaFBO); // Clear the framebuffer to avoid a load // Or invalidate, if not needed to load: // glInvalidateFramebuffer(GL_DRAW_FRAMEBUFFER, ...); glClear(...); // Draw calls // Resolve into the single sampled framebuffer glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFBO); glBlitFramebuffer(...); // Immediately discard the contents of the MSAA buffer, to avoid store glInvalidateFramebuffer(GL_READ_FRAMEBUFFER, ...); ``` The above would translate to the following Vulkan render pass: - MSAA LOAD_OP_CLEAR/DONT_CARE - MSAA STORE_OP_DONT_CARE - Resolve LOAD_OP_DONT_CARE - Resolve STORE_OP_STORE This makes sure the MSAA data doesn't leave the tile memory and greatly reduces bandwidth usage. Once anglebug.com/4892 is fixed, this would also allow the MSAA image to never be allocated either. Bug: angleproject:7551 Bug: angleproject:8625 Change-Id: Ia9f4d20863d76a013d8495033f95c7b39f77e062 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388492 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Le Hoang Quyen 085ff15a 2024-03-26T03:33:26 Metal: Fix RenderTargetMtl::getFormat() could return nullptr. Bug: b/326301256 Change-Id: Ia8914e4bc77e34bd510661689837b97d5de82d92 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5394149 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Cody Northrop 71e5a43f 2024-03-26T14:03:14 FrameCapture: Don't use shadow memory on Pixel after Android 14 The platform bug that required shadow memory to track changes to coherent mapped buffers has been fixed in Android 14. mprotect now works on Vulkan surfaces. Test: MEC with title using coherent buffers Bug: angleproject:7402 Bug: b/269535398 Change-Id: I370f29ee7d033b19facf48cfd76576950c39b735 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399117 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Mike Schuchardt <mikes@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Shahbaz Youssefi 8e7d3379 2024-03-25T22:09:44 Vulkan: Add a perf test for multisample resolve + invalidate Bug: angleproject:7551 Change-Id: I1d45e720a6273650aaebd98aade9b363a804e886 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5392548 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 856054c4 2024-03-26T16:32:41 Trace tests: fix run_angle_android_test.py --prepare-only Bug: b/292249127 Change-Id: Ied2b65c84f6cebe4d6d75d91910f9f124288e487 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399138 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Liza Burakova beae7959 2024-03-26T11:12:15 Implement a basic setImage to TextureWgpu. Bug: angleproject:8457 Change-Id: I62d7996b0492aa5dccfbc95892b5edc5cc05b20d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5392381 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Liza Burakova 0add1163 2024-03-25T11:39:41 Move extent and dimension conversions to wgpu_utils. This change moves some helper methods out of the ImageHelper and wgpu_helpers and into wgpu_utils. Bug: angleproject:8457 Change-Id: I1cc641e4a48eec30519e331b6150e2432d3bc3c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5392380 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 93da22dd 2024-03-22T16:10:51 use_cxx17=true in arm debug compile Android rolls currently require C++17, set ANGLE to C++17 to prevent Android roller breakage Bug: b/330910097 Change-Id: I94ef05f91a3532a42876e27b296342552aede974 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5387270 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Matthew Denton eacd6acd 2024-03-22T05:38:13 Add RenderTargetCache to FramebufferWgpu ...and update it based on dirty bits. Bug: angleproject:8582 Change-Id: If227392b24b3fc649d48cb1bce1144400cd98d70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386900 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Shahbaz Youssefi c7985668 2024-03-19T15:52:01 Add a few use-after-resolve framebuffer tests Bug: angleproject:7551 Bug: b/330697097 Change-Id: I0006d80edc0162182b2da9cea2c0e719f90fa8e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5376619 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang e996d187 2024-03-19T13:29:24 Use TIntermRebuild for SeparateStructFromFunctionDeclarations This now handles the case of nested function calls to functions that define a struct in the return type all resolving to the correct re-written function. Bug: chromium:329271490 Change-Id: I43904e09ec9c284c1b51c09b2caaab253f7b29b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5376613 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mark Lobodzinski 2d4a027d 2024-03-20T12:07:45 Tests: Add Poppy Playtime Trace Test: angle_trace_tests --gtest_filter=TraceTest.poppy_playtime Bug: b/330861486 Change-Id: Ifd18ec32bce1db585bb4d284a39ed78a94932d8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5387536 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 318e5e02 2024-03-24T08:17:56 Vulkan: Update EGL_EXT_buffer_age implementation 1. Buffer age is always 1 when swap behavior is EGL_BUFFER_PRESERVED. 2. WindowSurfaceVk::getBufferAge no longer acquires a swapchain image. See commit: b46cf6989f6fe8db5f0759001f633681a96fadde 3. It is valid to pass attributes of eglQuerySurface API to eglQuerySurface64KHR API 4. Add deadlock fix to eglQuerySurface64KHR Bug: angleproject:3529 Bug: angleproject:6851 Tests: EGLLockSurface3Test.QuerySurfaceAndQuerySurface64Parity* Tests: EGLBufferAgeTest.QueryBufferAge* Change-Id: Idf3c4fc08364f671fb02e99111be2beb7a1d9f3d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5389461 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 8482f44f 2024-03-25T12:21:48 android_helper cleanup: Inline test package name We continue using a single package name, inlining makes code easier to follow Bug: b/331179435 Change-Id: I45e42ba313a3cfaf97f00e1aeef4dcc3b5f9aedf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391983 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 3ed8c5f4 2024-03-07T16:05:26 Android: workaround broken run-as due to /data permissions Bug: b/331179435 Change-Id: I4617b1724e08ad8ab24a91ac1378132fb6641be0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5354107 Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 96f44329 2024-03-25T14:16:10 Revert "Remove few redundant ImmutableString to std::string conversions" This reverts commit ebb94b807f184f2d36cb0843c429667cd80e0675. Reason for revert: Needs a different implementation of std::string::size() to pass C++17 compilers. Original change's description: > Remove few redundant ImmutableString to std::string conversions > > Maybe removes few strlen calls. > > Bug: angleproject:8614 > Change-Id: I4fbb5f6abb8e8d21ff44a34975bab379127a0a11 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372715 > Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: angleproject:8614 Change-Id: I1a635b74674a2e1b635972bb4372c43340527a2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391900 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Mohan Maiya ee02014d 2024-03-22T11:52:35 Selectively wait for LinkSubTasks Backends have the option to request frontend to run their LinkSubTask post-link. Do not wait for such sub tasks during most glProgram APIs. Note that we do wait for these "post-link sub tasks" incase of a program relink or first use by a draw call. Bug: angleproject:8297 Change-Id: I936fb5a127570f9dfa567ee8cbc02e25c4b70a6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5387064 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 16fef70f 2024-03-22T12:09:12 Vulkan: Refactor imageless framebuffer creation Bug: angleproject:7551 Change-Id: I6789123d1b854a64ce405dd1e096b9c28a227b5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5384139 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Denton 1bd82319 2024-03-22T05:00:11 Add RenderTargetWgpu Based on RenderTargetMtl without any multisampling support for now. Bug: angleproject:8582 Change-Id: I4c77e747b341f08a0dd88f507e6d805d34a01d24 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386899 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Amirali Abdolrashidi a53bd62a 2024-03-21T14:51:29 Disable MSRTSS on QCOM Currently, some QCOM devices supporting MSRTSS allocate extra memory for all images when this feature is enabled, even if those images do not use this feature. * Disabled supportsMultisampledRenderToSingleSampled on QCOM devices. Bug: b/329911999 Change-Id: I3cfa4c4e7e3c8160ca240c492e5f29e982884f0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386331 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang 33a09305 2024-03-22T11:10:05 Metal: Remove work texture and work buffer from ContextMtl These objects did not have lifetime management and would persist until the destruction of the context which added significant memory overhead when clients use many contexts. Allocate them specifically for the ReadPixels call and destroy them when finished. Bug: chromium:330163368 Change-Id: I95e2c11e14fb4ad0728850a7a0fabcf53916b9ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388258 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 0197826b 2024-03-22T14:42:34 Revert "Add conversion operator from ImmutableString to std::string" This reverts commit 8c0dae388bccb00f11cd94d641d719cc68325826. Reason for revert: Breaks Android rolls: external/angle/src/compiler/translator/ImmutableString.h:103:15: error: constexpr function's return type 'std::string' (aka 'basic_string<char, char_traits<char>, allocator<char>>') is not a literal type 103 | constexpr operator std::string() const { return std::string(data(), length()); } | ^ external/libcxx/include/string:4332:64: note: 'basic_string<char>' is not literal because it is not an aggregate and has no constexpr constructors other than copy or move constructors 4332 | _LIBCPP_EXTERN_TEMPLATE(class _LIBCPP_EXTERN_TEMPLATE_TYPE_VIS basic_string<char>) Original change's description: > Add conversion operator from ImmutableString to std::string > > Also use the operator in a couple of places. Sometimes saves a strlen. > > Bug: angleproject:8614 > Change-Id: I429f3ac02af04b568ac7d1adf22ab65e5007fbda > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372728 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:8614 Change-Id: I46963686f9506f7029e164250b1bf81f8ab2c519 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388255 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi ad013650 2024-03-22T03:42:44 Revert "Rename LinkSubTask -> PostLinkTask" This reverts commit 00eb6edba074a22389b09990ab856adfd417dd64. Reason for revert: Sub tasks are not actually post-link tasks for all the other backends (other than Vulkan), but they are a real part of the link job. Original change's description: > Rename LinkSubTask -> PostLinkTask > > This is a renaming change, no behavior changes are expected. > > Bug: angleproject:8297 > Change-Id: I734c7959f5ed6db2447853cc6f6256e3c8e86213 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5382224 > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:8297 Change-Id: Iaebf9d165d810344bfc524042206ca427d270034 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386432 Reviewed-by: Shahbaz Youssefi <syoussefi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 8899e18d 2024-03-21T14:30:50 Add skip conditions for a few tests 1. Skip EGLBlobCacheTest if `CacheCompiledShader` feature is disabled 2. Skip RGBAHBUploadDataColorspace test if allocating RGB8 AHB with requested usage flag is not supported Bug: angleproject:7036 Bug: b/298037344 Change-Id: I07c48df327a879c1d46873f47bb5bd305e07a758 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386030 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mark Lobodzinski f3a819f1 2024-03-21T08:12:09 Context: Limit max texture size for ANGLE captures Tracing Poppy Playtime generates glTexStorage2D calls with widths exceeding P7 capabilities, so limit GL_MAX_TEXTTURE_SIZE to 16k for wider compatibility. Bug: b/330696626 Change-Id: Icfbfce1c8b59941bc5c6911aaba31fea43976cef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5385681 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Liza Burakova 6c379733 2024-03-21T14:25:52 Add more helper methods for textures. This change adds a DisplayWgpu member variable to ContextWgpu as well as a getter for the display so other objects can access a webgpu device. This change also adds helper methods to translate GL texture information (size, dimension, mip level count, etc.) to webgpu compatible texture information. Bug: angleproject:8547 Change-Id: Ifb2c5d021b1cbb95304a732c57d3250f1731496b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5385574 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova 07137f57 2024-03-20T13:28:34 Add ImageHelper to TextureWgpu Bug: angleproject:8547 Change-Id: If718d57704c2548cec27ca15e9adc7bf1a7f92b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5381638 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Kimmo Kinnunen 8c0dae38 2024-03-15T16:09:04 Add conversion operator from ImmutableString to std::string Also use the operator in a couple of places. Sometimes saves a strlen. Bug: angleproject:8614 Change-Id: I429f3ac02af04b568ac7d1adf22ab65e5007fbda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372728 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi ed97adba 2024-01-05T17:00:03 Add more RGB-to-RGBA byte loading functions Following the optimization of RGB8-to-RGBA8 for ubytes with 0xFF as the fourth component, the other byte functions can be optimized in a similar fashion. * Added the following specialized template functions for byte loads: (based on 3To4 byte loading functions in load_functions_table*.cpp) * GLubyte, 0x01 * GLbyte, 0x7F * GLbyte, 0x01 * Renamed LoadToNativeUbyte3To4Impl() to *Byte*. * For the unit tests, refactored some of the repeated test code into functions. Bug: b/313526661 Change-Id: I017829bf765f0b417448bd5dca59be26c1665379 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372971 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 00eb6edb 2024-03-20T06:49:38 Rename LinkSubTask -> PostLinkTask This is a renaming change, no behavior changes are expected. Bug: angleproject:8297 Change-Id: I734c7959f5ed6db2447853cc6f6256e3c8e86213 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5382224 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 042b430c 2024-03-13T10:45:06 Support the wgpu backend on Windows Recurse deps into third_party/dawn will pull in the dxc deps needed to build on Windows. MSVC compile is currently broken on the "confirm no-op" step because no webgpu_dawn.dll.lib is generated. Bug: angleproject:8473 Change-Id: I7cd2df99dd068a9b7959d9cc8dc697ebd0c42a98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5366768 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Cody Northrop 96f66089 2024-03-19T14:08:04 Tests: Update color values for Unsized/Unsigned in texture tests Some of the values don't make sense, appear to be copy/paste errors. Likely pass on non-Android due to sizable error tolerance. Also turn on float tests that just work. Test: angle_end2end_tests --gtest_filter=Texture*Copy*/ES3_Vulkan Bug: angleproject:4756 Bug: angleproject:8620 Change-Id: I3fffb7859421bc179e3e5dd6bca14b4e2ac378ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5381400 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f8b18577 2024-03-15T16:31:02 Set the Dawn proc addresses at in DisplayWgpu initialization This allows the display to fully initialize and some tests to pass! Bug: angleproject:8485 Change-Id: I83176c572793ba8a6992264e873f7d24d3698d35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372136 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 7047d820 2024-03-19T17:17:22 win-trace (capture_replay_tests): cleanup after replay Windows builds produce a large .pdb file for each test, e.g. ClearTest_ClearIsClamped_ES2_Vulkan_SwiftShader.dll.pdb As there are many tests, these accumulate and run out of disk Remove files that have test labels in the filename, in the case above that's 'ClearTest_ClearIsClamped_ES2_Vulkan_SwiftShader' Bug: angleproject:8621 Change-Id: I995b561409f7ae714da81d246e7b7152d936e9d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5378178 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi efd41bd2 2024-03-15T13:25:03 Vulkan: Rename ResourceVk.* to vk_resource.* This file adds helpers to namespace vk, so its name is changed for consistency with other namespace vk files. Bug: angleproject:8564 Change-Id: I6525e7609eb9385f2a3eecaa7c52b7417fda7f12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370108 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yiwei Zhang e3aac00b 2024-03-18T18:18:36 Vulkan: only request OPAQUE compositeAlpha on Android if no alpha Android used to only advertise INHERIT bit with the expectations that a Vulkan swapchain is only connected with SurfaceFlinger so that WM takes full control of the composition. That works fine till an encoder surface with EGL client (via ANGLE + KHR_swapchain) hits a suboptimal code path if the backing storage is RGBA but not RGBX. This change prepares for Android KHR_swapchain advertising OPAQUE bit for such surfaces as a hint to get RGBX backing. Bug: b/328125698, b/328122401 Test: encoder cts is passing, and no regression to ImageReader use cases Change-Id: Ia7f1c69935690f20efac6295eb824bee0d03eb07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5378134 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 914fe61b 2024-03-15T13:20:49 Vulkan: Rename RendererVk.* to vk_renderer.* Done in a separate CL from the move to namespace vk to avoid possible rebase-time confusion with the file name change. Bug: angleproject:8564 Change-Id: Ibab79029834b88514d4466a7a4c076b1352bc450 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370107 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Yiwei Zhang 1fc548c1 2024-03-18T21:50:39 Vulkan: enable recordable bit for RGB8 This is needed by encoder surface that is in favor of RGBX as the backing format. Bug: b/328125698 Test: android.media.encoder.cts.SurfaceEncodeTimestampTest Change-Id: Ic64653ccb1a9a0cea689b2e5554788fb0361a2d0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5378133 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen ebb94b80 2024-03-16T09:11:51 Remove few redundant ImmutableString to std::string conversions Maybe removes few strlen calls. Bug: angleproject:8614 Change-Id: I4fbb5f6abb8e8d21ff44a34975bab379127a0a11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5372715 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mark Lobodzinski 7cb518bc 2024-03-14T18:10:08 Reset shader images modified during trace ANGLE will track and restore texture resources modified during replay by reinitializing them in the Reset function, but shader images resources modified by glDispatchCompute calls were unhandled. Test: angle_trace_tests --gtest_filter=*poppy_playtime Bug: b/329824015 Change-Id: I2852b5a3cecdd2e2213ea457ea43e7cf84741986 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5375541 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Roman Lavrov 7506a0cd 2024-03-18T11:34:25 Tests: update QDC expectations after crrev.com/c/5372826 Bug: b/329286011 Change-Id: I5e5d94d9b6279a712d7d79197cd82c0cda2a71dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5377286 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Jose Dapena Paz 2f934a47 2024-03-18T12:53:27 libstdc++: replace std::powf with std:pow libstdc++ before GCC 14 does not provide std::powf. So replace the call with std::pow, that provides an overload for floats. For reference of the bug tracking the missing methods in libstdc++: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=79700 Bug: chromium:41455655 Change-Id: Idfb53fe3c71f4dc0198cf6ba3e26c07895f65bc6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5379670 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya d2cef82a 2024-03-18T18:15:11 Vulkan: Use fragment shading rate access flags Image memory barrier for a fragment shading rate attachment needs to use VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR as the access flag instead of VK_ACCESS_SHADER_READ_BIT Bug: angleproject:8484 Change-Id: I3316f1a5965ed3866e683494ee4f8df0b208d92c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5379262 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 6d569003 2024-03-17T13:15:21 Vulkan: Deduplicate merge to Renderer's pipeline cache Decouple warmUp*PipelineCache(...) and the merge of ProgramExecutableVk::mPipelineCache into Renderer's global cache. This allows the last link subtask to perform the merge once instead of doing so in each subtask. Also, remove AtomicShared datatype and use AtomicRefCounted directly Bug: angleproject:8601 Change-Id: If27831d7d132a3b8644c425072169cf2e9a4bc69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5376409 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>