|
c19ec948
|
2022-08-23T10:43:59
|
|
Vulkan: Implement imageless framebuffers
* Added the attachment image and create info objects to be used
for imageless framebuffers created in getFramebuffer().
* New helper class for framebuffers in RenderPassCommandBufferHelper:
MaybeImagelessFramebuffer, which includes a framebuffer object, if
the framebuffer is imageless, and the image views. This is to make
sure that the args for render pass begin info will be correctly set
up according to the status of the used framebuffer.
* Refactored the collection of attachments in getFramebuffer() into
a new function, getAttachmentsAndImagesFromRenderTargets(). It also
returns their corresponding ImageHelper* objects used to create the
framebuffer (from their image properties).
* New struct: RenderTargetInfo; which keeps track of render targets
and whether resolve image should be used for the render pass in the
form of the enum class RenderTargetImage.
* Added a new arg to getFramebuffer(): resolveRenderTargetIn; to use
when there is a valid resolveImageViewIn.
* Without using the framebuffer cache, we would require to handle
the framebuffer destruction by adding it to the garbage instead
of releasing it. For example, FramebufferVk::destroy() now adds
mCurrentFramebuffer to the garbage.
* Added new framebuffer unit tests.
* Added tests where two textures with different attributes are bound
to the same framebuffer before drawing, one after another.
* Added test where a blit occurs from a multisample texture into a
non-zero level of a resolve texture, each bound to a separate FBO.
* Added a new perf test to compare performance for enabled imageless
framebuffers vs disabled. (Credit: cclao)
Bug: angleproject:7553
Change-Id: Iacdbd73aaa01cbb0e37abf01ae4892bdfdd4b12f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827644
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
4ebdac79
|
2022-08-29T16:25:46
|
|
Vulkan: Ensure we sync the draw FB before beingQuery.
Bug: chromium:1354271
Change-Id: I5fe3649d9d39de37d0a59c80a4f31a17d1a72838
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863145
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
2d31fe98
|
2022-09-22T21:04:22
|
|
Implement PLS on Apple Silicon
Implements a subset of EXT_shader_framebuffer_fetch in the Metal
translator that is sufficient to support pixel local storage. Metal's
"programmable blending" feature is available on all Apple family GPUs
beginning with version 2.
Support for non-Apple GPUs will come later via readWrite textures,
which can also be coherent by annotating them with
[[raster_order_goup(0)]].
Bug: angleproject:7279
Change-Id: Ic74f6c0d21e87eb919e1f487163388d08d126857
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3916794
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Gregg Tavares <gman@chromium.org>
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|
04f3ed80
|
2022-10-04T08:24:16
|
|
Perf Tests: Use specified trial time for warmup.
When the user specifies a trial time, use this for the warmup
time instead of using the calibration time. This will give a
longer warmup time on our test infra and should help stabilize
perf testing scores on our bots.
Bug: angleproject:7671
Change-Id: I65fb8a7ae1f684d3f7834613d8341d17bd2df00f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3933315
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
13195f8a
|
2022-10-05T11:17:35
|
|
Vulkan: Fix missing input attachment usage on MSRTT
When combined with advanced blend (or framebuffer fetch for that
matter), MSRTT attachments could be used as input attachments. This
change fixes the missing usage bit.
Bug: angleproject:7739
Change-Id: I2190e4a6e534e120357dd68189fb9de07b6c54fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936444
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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|
b5514bb2
|
2022-09-21T20:47:00
|
|
Support pixel local storage on ES 3.0
Now that the application-facing API is implemented, we don't have to
rely on ES 3.1 anymore. Expose and test the extension on ES 3.0.
Bug: angleproject:7279
Change-Id: I5635620b9088201c20bafd283813092a329225d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3915327
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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|
c09d1475
|
2022-10-05T14:52:40
|
|
restricted_trace_perf: Switch to --warmup-trials
Restore functionality after updates in:
https://chromium-review.googlesource.com/c/angle/angle/+/3906144
Test: restricted_trace_perf.py
Bug: angleproject:6970
Change-Id: I0632907b6dab0c0ad91536d42cac8eaf433f4da7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936966
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
e577353d
|
2022-09-29T17:20:22
|
|
restricted_trace_perf: Sleep between tests option
In order to get the most "real world" numbers possible, we're going
to start running with clocks unlocks on Pixel devices. To avoid
thermal throttling, allow for a pause between each test.
Test: restricted_trace_perf.py
Bug: angleproject:6970
Change-Id: If3f813cf1eadab6ea56122a3945f694eed79ed9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936965
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
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a3b3d948
|
2022-10-05T14:15:32
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|
Revert "Suppress DrawBuffersTest.MidRenderPassClearWithGapsRGB"
This reverts commit 668184941e8d107d585743c91359963f3410d434.
Reason for revert: VVL bug fixed
Original change's description:
> Suppress DrawBuffersTest.MidRenderPassClearWithGapsRGB
>
> To get vulkan-deps Autoroller working again
>
> Bug: angleproject:7736
> Change-Id: Iff6bb5bfc04fb22cb2cd7126d5ecbd932a5e9af5
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3934478
> Commit-Queue: Ian Elliott <ianelliott@google.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Auto-Submit: Ian Elliott <ianelliott@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bug: angleproject:7736
Change-Id: I2727447907f2e25cf9b854ffcc9ccfc04db2fb95
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936442
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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503b250a
|
2022-08-31T20:06:57
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restricted_trace_perf: Use Android platform loader
With persistent shader caching enabled, we now need to run the trace
tests exclusively in "native" mode, with ANGLE as the driver. The
cache is provided via the EGL_ANDROID_blob_cache extension, and it
is only enabled using Android's EGL loader.
Test: restricted_trace_perf.py
Bug: angleproject:6970
Change-Id: If791bfe199217dcc80105b55d8769fe43ffd9739
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3868310
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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d8489db5
|
2022-10-05T12:57:06
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Perf Tests: Reduce resource usage.
This halves the amount of time spent running the tests on
desktop platforms. It also reduces the number of shards used
on desktop platforms, to reduce resource utilization. It also
bumps up the test timeout to keep from getting infra errors.
Bug: angleproject:7738
Change-Id: Ie487c06452a39bb9ad1fe29b0d682e9c1bf297d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936448
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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637209c9
|
2022-10-02T22:05:12
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Tests: Add Survivor.io trace
Test: angle_perftests --gtest_filter="*survivor_io*"
Bug: angleproject:7728
Bug: angleproject:7733
Bug: angleproject:7737
Change-Id: Ic337af781a209c3302bee748c5aed47f367993a8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932009
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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66818494
|
2022-10-04T12:21:02
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Suppress DrawBuffersTest.MidRenderPassClearWithGapsRGB
To get vulkan-deps Autoroller working again
Bug: angleproject:7736
Change-Id: Iff6bb5bfc04fb22cb2cd7126d5ecbd932a5e9af5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3934478
Commit-Queue: Ian Elliott <ianelliott@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Auto-Submit: Ian Elliott <ianelliott@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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5b3781ec
|
2022-10-03T16:09:35
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Remove namespacing from all ANGLE loaders.
This will make it easier to work with pure C files.
Bug: angleproject:7731
Change-Id: I2fe9af486af5f339d973c9149f082eb1f2efa8c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3925426
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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be8aa9e9
|
2022-10-01T21:53:14
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|
Test: Add The Gardens Between trace
Test: angle_perftests --gtest_filter="*the_gardens_between*"
Bug: angleproject:7725
Change-Id: I3160155018d843f57ec6e2cd6455fd2f6e1af580
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3931398
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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5d7c4eca
|
2022-10-02T02:27:27
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Vulkan: Don't flush depth/stencil on color blit
When syncing the read framebuffer for blit, deferred clears are picked
up for the attachments that are not being synced. They are then
redeferred so a future command would pick them hopefully as loadOp.
This change improves the frame time of Pretty Derby on Pixel 6 by ~23%.
Bug: angleproject:7727
Change-Id: Ie7d84c58315cd09204e5229f1ec73605d5a7f639
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3931973
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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1d73bad5
|
2022-10-01T22:50:48
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Vulkan: Fix reclear of rendered-to depth/stencil
An optimization drops re-clears of images to the same value. When a
render pass does:
- clear
- render
- store
the "cleared" status of the image was removed because at the end of the
render pass, the image no longer has the cleared value. However, this
was mistakenly only done for color, but should have been done for depth
and stencil as well.
Bug: b/239430388
Change-Id: Ib99e0df460eaa82ce87b593276abd9b07f0a8375
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3931972
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a7dc51f2
|
2022-10-01T08:49:11
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Add a framebuffer fetch implementation of PLS
The framebuffer fetch implementation works by attaching PLS backing
textures to the framebuffer, and then rewriting PLS uniforms as "inout"
fragment variables. The compiler's existing machinery takes it from
there and makes it work on GL and Vulkan, and soon Metal.
EXT_shader_framebuffer_fetch is now the preferred backend for pixel
local storage, but we also use EXT_shader_framebuffer_fetch_non_coherent
if shader images can't be coherent. This is especially interesting for
Vulkan, since noncoherent framebuffer fetch is possible without any
extensions.
Bug: angleproject:7279
Bug: angleproject:7683
Bug: angleproject:7684
Bug: angleproject:7724
Change-Id: I33f3b2c6df9a5709969d9165c448ea71b096c9e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900142
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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9905dabe
|
2022-09-30T00:47:17
|
|
Tests: Add Darkness Rises trace
Test: angle_perftests --gtest_filter="*darkness_rises*"
Bug: angleproject:7719
Change-Id: I0b99678003662c5e0bb89a5b78490276224a8eaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3929333
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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836cc5e2
|
2022-09-09T22:06:22
|
|
Vulkan: add etc to bc compute transcoding.
use compute shader to transcode etc format to bc format.
Bug: b/243398683
Change-Id: Idbd0820a2df8d92fe690055dae2933bc559e9bfd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888501
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Hailin Zhang <hailinzhang@google.com>
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f7a5cce1
|
2022-09-29T10:42:26
|
|
Tests: Add Life is Strange trace
Test: angle_perftests --gtest_filter="*life_is_strange*"
Bug: angleproject:7711
Bug: angleproject:7723
Change-Id: I83d9d58270a80435dba8991875b20a215372334f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3928205
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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a81679bc
|
2022-09-26T23:56:34
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Support EXT_shader_framebuffer_fetch on GLES
All the frontend functionality for EXT_shader_framebuffer_fetch is
already present, but only supported on Vulkan. This change wires it up
for the native GLES backend as well.
Bug: angleproject:7279
Bug: angleproject:7703
Change-Id: Ie1fce79e08a78662c8af65d33f3d8417c96cf58e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920577
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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583fd03e
|
2022-09-29T16:28:05
|
|
Translator: Fix ClampIndirectIndices vs. unsized arrays
A deepCopy() was missing from this code path, which led to an AST
validation error. However, clamping indices for unsized arrays is not
strictly correct. For example, an out of bounds write with robustness
is expected to be dropped, not overwrite the last element.
Since robustness already covers storage blocks, this clamping is no
longer done.
Bug: angleproject:7712
Change-Id: I96dd18ef47cd453f19391bdccbd4372c24854ade
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3924863
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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67af8d89
|
2022-09-19T15:19:57
|
|
Perf Tests: Make dynamic step count calibration optional.
This uses a fixed test time for the tests, instead of using an
extra step to calibrate a number of steps to run in an approximate
maximum time.
Before:
1. run a test for <test time>, return the number of steps
2. for <num samples> x <num trials> times, run the tests for that
number of steps
After:
1. for <num samples> x <num trials> times, run the tests for
<test time>
This saves some total time since we don't need to run the tests in
a pre-process to calibrate the number of steps, and it also makes
this test script more like the restricted trace perf script.
Bug: angleproject:7671
Change-Id: I413cbf8d65f9f2f87781d8607f799d2450a71ea7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906144
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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943d71e1
|
2022-08-11T10:17:06
|
|
gl_test: add a test to capture/replay MEC with EGL images
Bug: angleproject:7564
Change-Id: I1cb84c5bccd20b5614ddd400797f112138f8c200
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3826162
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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ff7aa214
|
2022-09-29T19:56:28
|
|
GL_PALETTE* sampling
Implement GL_PALETTE* formats by decoding them into
a R8G8B8A8_UNORM image at load time.
Test: angle_end2end_tests --gtest_filter="PalettedTextureTest.*"
Bug: angleproject:7599
Bug: angleproject:7688
Bug: angleproject:7710
Change-Id: I94d51e2c480fcdd39f1a0ad241b311d3b4de1579
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863251
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
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053c6a06
|
2022-09-20T15:17:28
|
|
Vulkan: Add more tests for attachmentless framebuffer
This CL adds below test scenarios for attachmentless framebuffer:
1. Create first attachmentless framebuffer with larger size,
and create second attachmentless framebuffer with smaller size.
2. Create an attachmentless framebuffer with smaller size,
and grow its default width and height.
3. Create an attachmentless framebuffer with larger size,
and shrink its default width and height.
4. Create an attachmentless framebuffer with larger size,
given it an attachment with a medium size,
and shrink its default width and height.
This CL also splits the test failure bugs on different
vendor and renderer to different bug tickets.
This CL addresses a bug on vulkan backend:
only skip onFramebufferChange()
if the framebuffer has at least one attachment,
and mCurrentFramebufferDesc equals to priorFramebufferDesc.
Otherwise in test scenario 2 and 3 above,
we will use the wrong scissor size,
because the FramebufferDesc remains the same before and after
changing the default width and height,
and we will wrongly skip onFramebufferChange() where we update scissor
area to match with the new default width and height.
Bug: angleproject:7666
Bug: angleproject:7697
Bug: angleproject:7699
Bug: angleproject:7700
Bug: angleproject:7705
Change-Id: Ieb143b27f8c1a229dab8f43d0a16e3e871185941
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3908332
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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055d4c2f
|
2022-09-28T17:31:37
|
|
Tests: Add Star Wars: Galaxy of Heroes trace
Test: angle_perftests --gtest_filter="*star_wars_galaxy_of_heroes*"
Bug: angleproject:7709
Change-Id: I00937ea7e637d618999ec57af6e1b5efed56ebe3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3927947
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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6f037273
|
2022-09-28T18:46:13
|
|
Make last lines of batch stdout more visible in logs.
So that it looks like this:
https://gist.github.com/romanl-g/dd0d2f7e0eddf16fd802bed97789024c
Bug: angleproject:7708
Change-Id: Ic92a9de6cba24637119ae9041e9126364d414948
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3923459
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
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b681e939
|
2022-09-19T13:20:23
|
|
Turn on trace data hash checking automatically.
This should save time uploading trace data already present on the
device.
Bug: angleproject:7671
Change-Id: Ie655cba284b6b3aec2e264cd4d64e4d18ebff8a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3905902
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
65d3d0f6
|
2022-09-19T10:42:43
|
|
run_perf_tests: Add option to find test binary in out dir.
This allows us to run the perf test runner script from any
directory and use that as a basis to find the most recently
modified test suite binary. This saves us from chdir()ing into
test directory every time we want to run a test suite.
Ideally this should move into the test utils folder to be used
by the gold tests script as well.
Bug: angleproject:7671
Change-Id: Iead98670bb5f7627ae32f7ac41b4ebcee2726841
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3904427
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c1dc9de5
|
2022-09-27T12:49:21
|
|
GLES1: Enable SpotExpDir
Likely fixed by the lighting fixes.
Bug: angleproject:6201
Change-Id: Idc74d4e169dd3c1b2176b6db0a2559c25197ebd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3922777
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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74c2f2d3
|
2022-09-27T11:40:51
|
|
GLES1: Enable UserClip tests
Passing now.
Bug: angleproject:3408
Change-Id: I4306f5eb8ae85d52dca8956cc22eac49ce957a14
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3922775
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
380ae37b
|
2022-09-26T21:34:22
|
|
Tests: Add Sky Force Reloaded trace
Test: angle_perftests --gtest_filter="*sky_force_reloaded*"
Bug: angleproject:7701
Change-Id: I6d86c760d007807a14cc88e869e8fc3c5e8f6a2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920575
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
7d0c5cc0
|
2022-09-26T20:47:48
|
|
Tests: Add Gacha Club trace
Test: angle_perftests --gtest_filter="*gacha_club*"
Bug: angleproject:7698
Change-Id: I84d055115235fb5506b8d14b5777b3070ed2728a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920574
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
97bdac9b
|
2022-09-13T11:09:51
|
|
Tests: Add Zenonia 4 trace.
Test: angle_perftests --gtest_filter="*zenonia_4*"
Bug: angleproject:7652
Change-Id: I7a3ff361085ba64f389be8ed487af635400fa2e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3913504
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
|
|
dd0fc335
|
2022-09-26T22:56:29
|
|
GLES1: Make CTS verbose
The `machine` parameters were uninitialized (set to 0 as globals). As a
result, the test failure messages were not emitted, making it harder to
understand what is failing.
Bug: angleproject:3408
Change-Id: Ib8351755af24e01736314d1832160edf10a8e767
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920894
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
163e56e4
|
2022-09-20T00:40:55
|
|
Allow feature overrides to end in * (wildcard)
Makes it easier to apply overrides to features with long names. Also
works around Android's limit of 92 characters for debug properties.
Bug: b/238024366
Change-Id: I8f417287f92b2439de1a7b7d6abbaf9e61b405e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906222
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
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|
1fc6c49c
|
2022-09-23T16:39:26
|
|
Log additional info when "failed to record some samples"
Check each sample instead of total in the end to make it more clear.
Bug: angleproject:7117
Change-Id: I7d6137c535266e4cf47e772b816cfb8bfa4575d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3916516
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
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|
f4389797
|
2022-09-23T15:36:13
|
|
GLES1/Vulkan: Enable GL_EXT_multisample_compatibility
... with a non-conformant implementation. This unblocks some tests that
unnecessary call glDisable(GL_MULTISAMPLE) and trip up on it generating
validation error.
Bug: angleproject:7676
Bug: angleproject:7657
Bug: angleproject:3863
Bug: angleproject:3864
Change-Id: Iaebbea66da81fc9a30bf7a87deed7cf88ff38476
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891546
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bc447ca4
|
2022-09-20T22:38:16
|
|
GLES1: Move lighting to vertex shader
In the spec, lighting is done as part of vertex processing, and results
in a new vertex color. Texturing is applied later. ANGLE however did
lighting in the fragment shader.
With this change, lighting is moved to the vertex shader. This fixes
rendering of lit objects, as interpolation is done linearly or flat
between the vertices per spec, instead of done precisely per fragment.
While typically this is inferior to per-fragment lighting, it's what the
spec mandates.
On the dr_driving trace, this reduces the render pass time by ~20% on
Pixel 6.
Bug: angleproject:6201
Bug: angleproject:6644
Change-Id: I10e37df8c56c22d520a738af8f8630bc6a01ca7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906394
Reviewed-by: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d2a58f00
|
2022-09-08T14:19:21
|
|
EGL: Implement eglCopyMetalSharedEventANGLE
Add eglCopyMetalSharedEventANGLE function to the
ANGLE_metal_shared_event_sync extension. This brings the extension on
par with the EGL_ANDROID_native_fence_sync extension.
eglCopyMetalSharedEventANGLE allows for copying the Metal event object
from EGLSync objects implemented by the ANGLE Metal renderer. This
function follows Objective-C convention for "copy" methods and increases
the retain count of the Metal event object. The EGL API user is thus
responsible for ensuring to release the returned object to avoid memory
leaks.
Test: angle_end2end_tests --gtest_filter=EGLSyncTestMetalSharedEvent.*
Bug: angleproject:7561
Change-Id: I8c35b559014b85cb8c6a0e76ac2ab7891eed5da0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3881423
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
|
|
5e3bf6d8
|
2022-09-22T15:53:39
|
|
Tests: Add Eve Echoes trace
Test: angle_perftests --gtest_filter="*eve_echoes*"
Bug: angleproject:7215
Bug: angleproject:7690
Change-Id: Ib636ab57831cddac5fe793ec5cf7d05764e90766
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3914041
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
2debd07d
|
2022-09-21T11:40:18
|
|
Automatically query status of features for tests
Now tests can skip based on what features exist, compared to what
features are explicitly asked for. For example, a test suite may
override-enable a (normally disabled) feature that depends on a hardware
capability. With this change, it can be skipped if said hardware
capability doesn't exist.
As a bonus, tests now correctly skip if the feature is overriden through
an environment variable. This change also cleans up
VulkanPerformanceCounterTest tests which did the same for a number of
specific features.
Bug: b/243398683
Change-Id: I84f026e3394eab56fd123e02bee72720c7ed94c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3909789
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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|
7d712c47
|
2022-09-08T09:42:10
|
|
Metal: ProvokingVertexHelper stop using a separate cmdbuffer
This simplifies the code. Without this you always need to be
aware that the provoking vertex helper's command buffer might
have commands in it that need to be committed before starting
other operations.
Bug: angleproject:7643
Change-Id: I1c73d451c12c268ecbdb6a1cd63a77c291949ef9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3884275
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kyle Piddington <kpiddington@apple.com>
|
|
094b49db
|
2022-09-19T10:13:28
|
|
Android Test Runner: Skip APK install if hash matches.
Bug: angleproject:7670
Change-Id: I984fe9377728e5a575fd04be2f5cb3ed1cdbafb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3904425
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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|
3700a059
|
2022-09-22T00:04:52
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|
Revert "Add ReadPixels Perf Test"
This reverts commit ea7eff37c18d9728f7ca0796fb29cff9bb80662c.
Reason for revert: It takes too long on the bots
Original change's description:
> Add ReadPixels Perf Test
>
> Trying to compare the Metal backend to the OpenGL
> backend and it's useful to have a perf test.
>
> Bug: angleproject:7117
> Change-Id: I5a7518fdd749841c3dffb1b53a9c4bfb88813c3c
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906338
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Gregg Tavares <gman@chromium.org>
Bug: angleproject:7117
Change-Id: Ia5e3138abe6686b2f7929a5367782c47f0f7af2d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3911543
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Gregg Tavares <gman@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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|
8b2aff28
|
2022-09-12T10:27:28
|
|
Implement the ANGLE_shader_pixel_local_storage API
Implements the OpenGL ES API for ANGLE_shader_pixel_local_storage and
adds thorough validation and testing as outlined in the spec. This
feature is still implemented entirely in the frontend, but the extension
now works end-to-end with a passing test suite, and can be used
externally. Over time we can start gradually moving the implementation
into backends as appropriate.
Bug: angleproject:7279
Bug: angleproject:7647
Change-Id: I1c861a0fca96423be02e17bbe1fb7f57b99ea63f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3886462
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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|
d78f7d20
|
2022-09-14T16:25:52
|
|
GLES1: Enable PointAntiAlias and RescaleNormal tests
These tests are passing.
Bug: angleproject:3408
Change-Id: I9cc680235a31b93e455499e83d128b8122328726
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3896213
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
2f1f9500
|
2022-09-14T15:52:11
|
|
GLES1: Fix behavior with incomplete mipmap textures
GLES1 requires texturing to be disabled when a mipmap-enabled texture is
incomplete.
Bug: angleproject:3408
Change-Id: I2c3b0206282a71f9a54d77ecdf2c7e42c7175fe5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3896212
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
ea7eff37
|
2022-09-19T17:32:59
|
|
Add ReadPixels Perf Test
Trying to compare the Metal backend to the OpenGL
backend and it's useful to have a perf test.
Bug: angleproject:7117
Change-Id: I5a7518fdd749841c3dffb1b53a9c4bfb88813c3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906338
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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|
69714184
|
2022-09-16T00:38:03
|
|
GLES1: Implement logic op through framebuffer fetch
Bug: angleproject:7654
Change-Id: Id5ee7aee8d38eb295b2fd9ff484f4755962c279a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900513
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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9393fd54
|
2022-09-13T20:06:57
|
|
FrameCapture: Ignore GetActiveAttrib
Similar to how we skip glGetActiveUniform, we also need to skip
glGetActiveAttrib. Attribute active status varies based on the
underlying shader compiler. More aggresive stacks can find ways to
eliminate them. If the application asks about attributes above
GL_ACTIVE_ATTRIBUTES, a GL error is thrown, causing a trace to be
non-portable.
Tested with Eve Echoes and Monster Hunter Stories.
Also added an end2end test that showcases a way apps ask about
attributes, verified we can capture and replay it across multiple
vendors now.
Test: VertexAttributeTestES3.UnusedAttribsMEC
Bug: angleproject:7215
Bug: angleproject:7557
Bug: angleproject:7402
Change-Id: I3c655bcead0ddb1677f8e1d49cb7d3f3c6b4feba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3866041
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
8581e5fa
|
2022-08-05T14:52:22
|
|
FrameCapture: Improve renderbuffer reset
Add support for recording calls to regenerate renderbuffers, and
track when renderbuffers are deleted.
Test: Monster Hunter Stories MEC
Bug: angleproject:7557
Bug: angleproject:4599
Change-Id: Ib32abaaf4b5f4767c5c9ede312a29e7f108bd93d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3815224
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
79c30913
|
2022-09-08T03:34:25
|
|
Add GLES 1.x lighting tests
These tests check pixel values produced by fixed
function lighting.
Test: angle_end2end_tests --gtest_filter="LightsTest.*"
Bug: angleproject:6201
Change-Id: I54ff5fd34089f71e7438167607de6f150aeb56bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3881463
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
|
|
a89f678f
|
2022-06-16T13:59:16
|
|
EGL: Implement ANGLE_metal_shared_event_sync on metal
Implement creation of fence sync object taking an external
MTLSharedEvent and optional value to use when signaling completion of
prior commands.
Extended end2end test suite with metal shared event test cases.
Test: angle_end2end_tests --gtest_filter=EGLSyncTestMetalSharedEvent.*
Bug: angleproject:7561
Change-Id: I0e72b5417275a20a24e535670ceb995ecc87abcb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3865060
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
f6a171d5
|
2022-09-20T16:05:20
|
|
GLES1: Fix Fog rendering
The spec requires that:
- The fog factor is clamped to [0, 1]
- The fog only affects RGB, and not alpha
Bug: angleproject:7598
Change-Id: Iaea2933b5ccfa79b7db0a3e74193b1c5c10f11e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3907881
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
2796cbfd
|
2022-09-15T16:18:47
|
|
GLES1: Implement logic op through ANGLE_logic_op
Bug: angleproject:7654
Change-Id: I88c784d87c1cb7cb7e5ccf8f020203553513bbb3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3899381
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
c51ca1b7
|
2022-09-15T14:00:21
|
|
Infra: Run GLES1 conformance tests on Pixel 4 bots
Bug: angleproject:3408
Bug: angleproject:7676
Change-Id: I46ebfbef69a4eb300e6cdc964f1b3716a56df320
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3899379
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ba3b4515
|
2022-09-15T01:06:51
|
|
Vulkan: Implement GL_ANGLE_logic_op
Enabled if the logicOp device feature is available. According to
gpuinfo, it's pretty much universal except for ARM.
Bug: angleproject:7654
Change-Id: I4808b519fdd6273b2f8c1bb17f59517eb65bfe8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3898317
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
81811166
|
2022-09-19T00:00:00
|
|
Reject GL_HALF_FLOAT_OES on WebGL 2.0
This type enum is not exposed in WebGL 2.0 contexts.
Skipped OES enum testing on ES 3.0 contexts
in half-float texture WebGL compatibility tests.
Bug: angleproject:7668
Change-Id: I56138aa686192a873b308ba58633e6a1fc808a1d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900019
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
97926f80
|
2022-09-15T00:10:49
|
|
GL: Implement GL_ANGLE_logic_op
Enabled only on Desktop GL where logic op is available.
Bug: angleproject:7654
Change-Id: I3c17ffb5b21abf31aec247319a625526f1bec37d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3898316
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
0fefbe83
|
2022-09-14T15:20:00
|
|
Vulkan: Do not cache the FramebufferHelper with no attachment
If two FBOs don't have any attachments,
and their GL_FRAMEBUFFER_DEFAULT_WIDTH
and GL_FRAMEBUFFER_DEFAULT_HEIGHT are
different, there is no difference in
their cache key (vk::FramebufferDesc).
Therefore the Vulkan backend is not able
to distinguish between the two FBOs.
This can create issues when we
1. create first FBO with a smaller size, renders to it
2. create second FBO with a bigger size, renders to it
The second renderpass will use the FBO created
in the first renderpass, because it managed to
retrieve the first FBO from the cache with
the same cachekey. This triggers the
vulkan validation error:
VUID-VkRenderPassBeginInfo-pNext-02853,
saying the render area exceeds the
framebuffer size.
This CL fixed it by not adding the FramebufferHelper
to the cache, if it doesn't have any attachment.
These framebufferHelpers are cheap, without
cache there should not be much performance
drop.
Bug: angleproject:3579
Bug: angleproject:7351
Bug: angleproject:7666
Bug: b/246334302
Change-Id: Iddecafddb042bd16401f983f9ee1a021b845d8bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891543
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d19d9bfe
|
2022-09-19T13:06:40
|
|
Roll VK-GL-CTS from 6dee9965e173 to 7bbdc916a414 (16 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/6dee9965e173..7bbdc916a414
2022-09-16 gleese@broadcom.com Tests for VK_EXT_depth_clamp_zero_one
2022-09-16 gleese@broadcom.com Update to the latest vulkan-docs version
2022-09-16 quic_mnetsch@quicinc.com Merge "Merge vk-gl-cts/vulkan-cts-1.3.3 into vk-gl-cts/main" into main
2022-09-16 ziga@lunarg.com Create VkShaderModule on the correct device
2022-09-16 gary.sweet@broadcom.com Fix dEQP-VK.synchronization.global_priority_transition.*
2022-09-16 zzoon@igalia.com Fix to ensure that a particular image with that format can be sampled via vkGetPhysicalDeviceImageFormatProperties.
2022-09-16 piotr.byszewski@mobica.com Interact FDM with imageless FB and secondary CB
2022-09-16 piotr.byszewski@mobica.com Add test for pervertex correctness
2022-09-16 marcin.zajac@mobica.com pipelineStageCreationFeedbackCount = 0 case
2022-09-16 jarred.davies@imgtec.com Add tests for VK_EXT_pipeline_robustness
2022-09-16 ziga@lunarg.com Add tests with dynamic states that discard all fragments
2022-09-16 chip@holochip.com Use Mach semaphores on Darwin
2022-09-16 marcin.zajac@mobica.com robustness1_vertex_access for VKSC
2022-09-16 piotr.byszewski@mobica.com Fix vkDeviceFeatures2.inl
2022-09-16 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-cts-4.6.2 into vk-gl-cts/main
2022-09-15 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-es-cts-3.2.8 into vk-gl-cts/main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC abdolrashidi@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:7673
Change-Id: Ic70f0c9da85a493c50e23662a37abb7b1d6c529c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3904783
Reviewed-by: Shahbaz Youssefi <syoussefi@google.com>
Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ffd662e9
|
2022-08-01T10:49:19
|
|
capture/replay: Add MEC support to capture-replay script
Running the capture/replay script in MEC mode is done by
adding a parameter --mec <n> with n being the start frame
of the capturing. Exactly one frame will be captured.
Bug: angleproject:7564
Change-Id: I93153356d75712ba81ca26ccfc7f40785ba3e4ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3819845
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
|
04f46f39
|
2022-09-12T10:15:16
|
|
Reland "Generate stubs for ANGLE_shader_pixel_local_storage"
This is a reland of commit 8208e8a234d05b413d79e7a93b6a428adea41b33
In Take 2 we omit the GLenum groups PixelLocalLoadOpANGLE and
PixelLocalInternalFormatANGLE. We can add these back once the extension
is published and we can update Khronos's gl.xml, or else once we figure
out how to make this work without updating the Khronos gl.xml.
Original change's description:
> Generate stubs for ANGLE_shader_pixel_local_storage
>
> Bug: angleproject:7279
> Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
> Commit-Queue: Chris Dalton <chris@rive.app>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:7279
Change-Id: I02f42c1cfc685ed95164744108e0c185d3a7fefb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900491
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
8c62c5bd
|
2022-09-15T08:27:39
|
|
[fuchsia] Remove use_cfv1 from uses of test() GN template
The default is now to not include CFv1 manifests in test packages, so it
is no longer necessary for tests to individually opt-out of including
them.
Bug: chromium:1256503
Change-Id: Ib6c5425c584cadfccefef530b00f651a2878ea3b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3898670
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Greg Thompson <grt@chromium.org>
|
|
8c45e3c4
|
2022-09-15T01:07:47
|
|
Revert "Generate stubs for ANGLE_shader_pixel_local_storage"
This reverts commit 8208e8a234d05b413d79e7a93b6a428adea41b33.
Reason for revert: Compile failures
Original change's description:
> Generate stubs for ANGLE_shader_pixel_local_storage
>
> Bug: angleproject:7279
> Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
> Commit-Queue: Chris Dalton <chris@rive.app>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:7279
Change-Id: Ic9a232f9d722b42e615de3827ce118616f3acc71
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3897425
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Chris Dalton <chris@rive.app>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
|
|
3657b0ca
|
2022-09-14T11:24:00
|
|
Vulkan: Add end2end test for fbo with no attachment
Add a test for fbo with no attachment and then change the fbo size.
There is a bug in vulkan backend that discovered with deqp tests, and
this CL creates a end2end test for that.
Bug: b/246334302
Change-Id: I9b70afb958cda02140bf1007b71095ee3f922e38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3893015
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
8208e8a2
|
2022-09-12T10:15:16
|
|
Generate stubs for ANGLE_shader_pixel_local_storage
Bug: angleproject:7279
Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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18f90857
|
2022-09-09T11:28:00
|
|
Vulkan: Use DontCare if attachment is invalidated
If an attachment is invalidated, there is no need to preserve the old
content. NONE means old content is still preserved, DontCare means
discard old content. In this case we do want to discard instead of
preserve old content.
Bug: b/243711628
Change-Id: I242ac86db6993574b5627d61f7185d155beec0ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888938
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
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7822c9df
|
2022-09-10T14:17:21
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Delete FramebufferPixelLocalClearValue{f,i,ui}vANGLE
Instead, BeginPixelLocalStorageANGLE just accepts a buffer containing
clear values. In WebGL, the clear data can be an array of Numbers. This
makes the API smaller, simpler, and less stateful and bug-prone.
Bug: angleproject:7279
Change-Id: I8b3fa4ae7f20ba3ad72beb01f275acf50eee803c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888960
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ee3b5d05
|
2022-09-13T22:52:03
|
|
GLES1/Vulkan: Enable LineRaster tests
Should be passing now with VK_EXT_line_rasterization
Bug: angleproject:3862
Change-Id: Ib2d31e5ca931d6f9c78cd3f9f0aee93809bcaf5d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891545
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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d375547c
|
2022-08-12T15:54:39
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|
Do not link program pipeline in glUseProgramStages
1. The commit 3a9f18f135fe82 caused a link to occur everytime
glUseProgramStages is called. This is redundant since the program
pipeline can be linked just before usage, thus allowing for multiple
stages to be bound before linking the executable.
2. Mark PPO as a dirty object and link the PPO in dirty object handler
3. Early return if the same program is being bound to the same stage
of the pipeline.
4. Added ProgramPipelineObjectBenchmark perf test that switches programs
before a draw and observed following data -
1. vulkan profile -
1. wall_time before patch - 102000 ns
2. wall_time after patch - 38000 ns
2. vulkan_null profile -
1. wall_time before patch - 125000 ns
2. wall_time after patch - 52000 ns
Bug: angleproject:5102
Bug: angleproject:6566
Test: ContextNoErrorPPOTest31.*Vulkan
Test: ProgramPipelineTest31.*Vulkan
Test: ProgramPipelineObjectBenchmark*
Change-Id: Idbc2fcb4875bbd040e9ec847eb2a8f96f287173c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3830170
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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a2f00721
|
2022-06-19T15:17:22
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Vulkan: Extend bounding box when pruning updates
Add support for extending the bounding box when there are updates that
enclose the current bounding box.
Bug: angleproject:4691
Bug: angleproject:7389
Test: Texture2DArrayTestES3.TextureArrayPruneSupersededUpdates*
Change-Id: Ie7e3cc28f17213361b1be407dbb2d984865fe6bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712897
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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ec1ce582
|
2022-09-13T15:52:16
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|
Skip end2end tests failing on iOS
Bulk suppression of all failures discovered after the initial setup of
an iOS bot.
Bug: angleproject:7653
Change-Id: I068f01dbab368e73ffc8854224d7a8357e0446d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3892016
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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34332f85
|
2022-09-13T13:54:14
|
|
Fix UninstantiatedParameterizedTestSuite errors on iOS.
Some test suites are instantiated only on ES31 or Vulkan,
which iOS doesn't support.
Bug: angleproject:5417
Change-Id: Iea202934edb3804993dabd38f2629d4992eb2095
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3892013
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
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8fb77b5a
|
2022-09-06T14:33:40
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|
gles1/FogTest: Add test that combines blending and fog.
Add a test that draws a texture with a shadow effect by using fog and
blending functionality. This fails on all ANGLE configs like
ES1_Vulkan and ES1_OpenGL but succeeds on native drivers using ES1_EGL.
Test: angle_end2end_tests --gtest_filter="FogBlendTest.ShadowEffect/*"
Bug: angleproject:7598
Change-Id: I454735c3257e6986a6b1af1bc993a609e776419b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3876222
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fc51d98f
|
2022-08-11T03:29:16
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Add Direct Composition offset to gl_FragCoord
DComp usually gives us an offset at (0, 0), but this is not always
the case. It is valid for DComp to give us an offset into a texture
atlas, for example with some video overlays. If we do have an offset,
gl_FragCoord must also be offset to point to the correct pixel in the
surface.
Bug: chromium:1269749
Change-Id: I3ca39860d176bcf9f1d520d781cfed2d1d1ad1dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827081
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
|
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543c450e
|
2022-09-09T14:37:39
|
|
Tests: Add Botworld Adventure trace
Test: angle_perftests --gtest_filter="*botworld_adventure*"
Bug: angleproject:7645
Change-Id: Icbe7a21538537ea1c2ca4161b5d56bae43adcdf4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888778
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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92519c7f
|
2022-09-08T13:25:22
|
|
Tests: Add Zombie Smasher trace
This is a GLES1 title.
Test: angle_perftests --gtest_filter="*zombie_smasher*"
Bug: angleproject:7644
Change-Id: I31aedeed7b16d4a53a91fe652a908178befef901
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3885355
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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19117567
|
2022-09-07T19:21:56
|
|
Avoid general python exceptions in retrace script
Keyboard interrupts are handled as exceptions in Python, so unguarded
except statements can prevent a program from properly terminating.
Bug: angleproject:7639
Change-Id: I54ee754a40457b924eda0a6c8074f575263528ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856650
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Sean Risser <srisser@google.com>
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61e905af
|
2022-09-07T15:47:26
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Move out of bounds buffer access tests under correct extension
A few tests in RobustResourceInitTest are testing for out of bounds
values but RobustResourceInitTest is only checking
GL_ANGLE_robust_resource_initialization which does not do anything
for out of bounds access.
I moved them to the RobustBufferAccessBehaviorTest.
Bug: angleproject:7638
Change-Id: If542ce2f1711e4b1980bf52cabfa3cff71480536
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3880833
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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526e8e64
|
2022-09-07T17:44:56
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Fix UNSYNCHRONIZED glMapBufferRange test
The test makes a buffer and puts in
[red, red, red, zero, zero, zero]. It then maps the
zero, zero, zero portion with
glMapBufferRange(...GL_MAP_UNSYNCHRONIZED_BIT...).
It writes green over the zeros, and unmaps.
But, because GL_MAP_UNSYNCHRONIZED_BIT was passed in there
is no guarnatee the original values have been put in the buffer
yet. If they have not then the greens will be over-written.
Bug: angleproject:7640
Change-Id: I7d3bf54afb01bca3cc440f998ae1fad0ce1e5e8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3881166
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f99e255b
|
2022-09-02T10:19:46
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|
GL: Unbind buffers after mapping them.
Qualcomm drivers generate errors if a bound array buffer is
mapped during a draw call even if it is not used by the draw.
Bug: chromium:1345777
Change-Id: I0639caf5d74c8cbdc7245324fdcb136bd3d51b86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3871333
Reviewed-by: Peng Huang <penghuang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
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b9df95ff
|
2022-09-06T18:19:32
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|
Add option to enable System EGL on all test configs
Introduce angle_test_enable_system_egl build option
to enable ES1_EGL, ESL2_EGL and ES3_EGL on all test
instantiation macros. This allows GLES 1.x tests to
run on native drivers.
Test: angle_end2end_tests --gtest_filter="*/ES1_EGL"
Bug: angleproject:6201
Change-Id: I6981eb9e99f0cdbd030319f014a7b371ced7e1e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3812046
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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2deae29e
|
2022-09-06T16:34:18
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|
Change xvfb screen to 3120x3120.
Support upstream added in https://crrev.com/c/3865972
Maximum DrawSurfaceWidth and DrawSurfaceHeight from
src/tests/restricted_traces/*/*.json. They're never both at 3120
but due to portrait/landscape orientation it's easies to just
bump up both.
Bug: angleproject:7620
Change-Id: I4a24eed8898d2cd4f65b7c2dbacb7bd1ffd4ba35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877784
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
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f5b3ecd4
|
2022-09-06T17:02:50
|
|
fix perf test result path
==== Overview ====
Previously for bug 6353, we wanted to enable this extra logging at
ANGLERenderTest level so that all ANGLERenderTest tests can benefit from
the extra logging.
The design was assuming ANGLERenderTest can have any arbitrary naming,
and then just include the trace name in the name. However this
assumption is wrong because the name affects the path of some perf data
that is monitored by a dashboard.
Therefore, if we don't want to change the dashboard, then
ANGLERenderTest naming is constrained. This CL changes how the trace
names are printed in logcat for ANGLERenderTest. Instead of passing
down from TracePerfTest via the name, the new design is just printing
the mName, mBackend, and the mStory since those variables contain the
required information to serve the purpose of bug 6353.
==== Tests ====
[test 1]
- use this build args: http://go/paste/4625489225318400
- ```autoninja -C out/Android && ./out/Android/angle_perftests
--gtest_filter="*angry_birds*" --verbose```
- Wait for the test to complete, then run ```adb logcat -d | grep
"running test"```
- 4 tests were executed:
```
solti@solti:~/angle$ adb logcat -d | grep "running test"
09-06 18:34:13.491 13614 13644 I ANGLE : running test name:
"TracePerf", backend: "_vulkan", story: "angry_birds_2_1500"
09-06 18:34:23.958 13614 13644 I ANGLE : running test name:
"TracePerf", backend: "_native", story: "angry_birds_2_1500"
09-06 18:34:45.177 13614 13644 I ANGLE : running test name:
"TracePerf", backend: "_vulkan", story: "angry_birds_2_launch"
09-06 18:35:11.136 13614 13644 I ANGLE : running test name:
"TracePerf", backend: "_native", story: "angry_birds_2_launch"
solti@solti:~/angle$
```
[test 2]
- follow
http://docs/document/d/1W3E7e-YcR5noim_poM0f7Dc0W8AdQDbJ2tFSPXgjpH0?
resourcekey=0-VmGDLI3x0q4-sdpQ0n8GSA
- setup out/AndroidPerformance
- the build args: http://go/paste/4862801771233280
- the build cmd: autoninja -C out/AndroidPerformance angle_perftests
- run cmd: ./out/AndroidPerformance/angle_perftests
--gtest_filter="*angry_birds*" --verbose --local-output
--verbose-output --shard-timeout 100000 --max-steps-performed 1
- then, run cmd: ```adb logcat -d | grep "running test"```
- confirmed the test names are printed:
```
solti@solti:~/angle$ adb logcat -d | grep "running test"
09-06 18:58:50.216 14592 14621 I ANGLE : running test name:
"TracePerf", backend: "_vulkan", story: "angry_birds_2_1500"
09-06 18:58:51.143 14592 14621 I ANGLE : running test name:
"TracePerf", backend: "_native", story: "angry_birds_2_1500"
09-06 18:58:51.467 14592 14621 I ANGLE : running test name:
"TracePerf", backend: "_vulkan", story: "angry_birds_2_launch"
09-06 18:58:51.907 14592 14621 I ANGLE : running test name:
"TracePerf", backend: "_native", story: "angry_birds_2_launch"
solti@solti:~/angle$
```
Bug: angleproject:6353
Bug: angleproject:7627
Change-Id: I02ad4396674fc01e9d10e474660a9dfac0d31edc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3873118
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Solti Ho <solti@google.com>
|
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1d04539f
|
2022-09-06T15:20:32
|
|
Fix xfb tests rendering points
Some xfb tests render points and verify a coordinate away from the
points is unchanged as a means to break the render pass. Due to lack of
output to gl_PointSize, these tests are flaky on SwiftShader.
Bug: angleproject:7625
Change-Id: I7347516bb755ace87d57df3467c59055f28f1d69
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877783
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
9c17232a
|
2022-09-02T16:05:48
|
|
Vulkan: Make robustness affect all of share group
Since contexts in a share group can share their program, if any context
in the share group is robust, programs in all contexts in the share
group need to be created with robustness in mind.
This fixes the situation when the programs are created after a robust
context has been created. However, if programs are created first, then
a robust context is added to a share group, there remains a bug where
the old programs aren't recreated to have robust behavior.
Bug: angleproject:7629
Change-Id: I4922091962a32ca75a6107343df0cd87e5e9592d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3872506
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
3960e63b
|
2022-08-09T14:02:59
|
|
Infra: Enable angle_deqp_gl46_tests on SwiftShader
This change disables the WGL frontend by default on
Windows when building ANGLE for desktop GL. This
is because the WGL frontend is not yet fully
implemented and it causes some of the trace tests to
fail. The WGL frontend should be enabled by default on
windows when more of its functionality gets implemented.
Test: angle_deqp_gl46_tests --use-angle=swiftshader
Bug: angleproject:7566
Bug: angleproject:7628
Change-Id: I69c695eb56d3858f715eeb86d28cc805e25c60eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3858142
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
80f6a63a
|
2021-11-11T10:40:26
|
|
Tests external image uploads with colorspace
Repros of
android.hardware.nativehardware.cts.AHardwareBufferNativeTests#SingleLayer_ColorTest_GpuSampledImageCanBeSampled_R8G8B8A8_UNORM_sRGB
android.hardware.nativehardware.cts.AHardwareBufferNativeTests#SingleLayer_ColorTest_GpuSampledImageCanBeSampled_R8G8B8X8_UNORM_sRGB
These two pass:
- RGBAAHBUploadData
- RGBXAHBUploadData
but these two fail:
- RGBAAHBUploadDataColorspace
- RGBXAHBUploadDataColorspace
Bug: b/205995945
Test: newly added tests
Change-Id: I1a27be43ae73b08b406f8f60fd6eec3dc28d8229
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276713
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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e8b6cd21
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2022-09-01T14:10:43
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Skip VulkanPerformanceCounterTest.EndXfbAfterRenderPassClosed
This test flakes on Windows/Swiftshader.
Bug: angleproject:7625
Change-Id: I79837aa66cb8637231bd112337be8a39f8938541
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3868937
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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61d5340d
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2022-09-01T13:55:07
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Skip EmulateCopyTexImage2DFromRenderbuffers tests on Win/Intel
There are flaky end2end tests with this workaround enabled. The
workaround is only meant to be enabled on iOS so we can skip it on
Windows.
Bug: angleproject:7624
Change-Id: If16c83fe6d7c922e412dc1a763a698479e07a930
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3868936
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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38a38b8d
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2022-09-01T17:10:39
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Revert "EndXfbAfterRenderPassClosed expectation (0,0) -> (w/2,h/2)"
This reverts commit 2dc1c609dea184e5e51a8136df71ae14f4481f52.
Reason for revert: Doesn't fix the issue
Original change's description:
> EndXfbAfterRenderPassClosed expectation (0,0) -> (w/2,h/2)
>
> Bug: None
> Change-Id: I6a8006be39ff8b8208004f533157f27da8e7fe24
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863143
> Auto-Submit: Roman Lavrov <romanl@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: None
Change-Id: Ifbb8f12798c9b5bf1f77f997302114263eceaf75
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3868935
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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2dc1c609
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2022-08-29T15:31:56
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EndXfbAfterRenderPassClosed expectation (0,0) -> (w/2,h/2)
Bug: None
Change-Id: I6a8006be39ff8b8208004f533157f27da8e7fe24
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863143
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f2f17bad
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2022-08-31T17:40:22
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Vulkan: Fix Framebuffer Fetch Test Failure
If permanentlySwitchToFramebufferFetchMode is enabled,
mIsInFramebufferFetchMode will remain true.
If we switch from a non-framebuffer fetch program to
a framebuffer fetch program, the condition
if (mIsInFramebufferFetchMode != hasFramebufferFetch)
doesn't hold, and we will miss setting the dirty bit
in OnColorAccessChange, and miss updating the color
attachment resourceAccess value.
This causes test failure when running the test
FramebufferFetchES31.DrawNonFetchDrawFetchInStorageBuffer_Coherent.
The color attachment resourceAccess remains unused after
the first draw call that uses a program which doesn't read/write
from the framebuffer color attachment. The second draw call uses
a program that needs to read from the framebuffer color attachment,
however, since the color attachment access value is unused, it will
use LoadOpNone, making the color attachment value not availble for
the shader program to read from.
This change fixes the failure by setting the bit dirty
whenever the program uses framebuffer fetch mode, given the condition
that feature permanetlySwitchToFramebufferFetchMode is enabled.
Bug: angleproject:7583
Change-Id: I240381766d75f6e73ea9c20503b2344cc816cbc7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3864127
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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d0fad24c
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2022-08-30T23:24:06
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Add noncoherent PLS tests
Coherent pixel local storage is so widely supported now that we have a
testing gap on the noncoherent version. This change adds backend
features to disable the extensions we use for fragment synchronization
and tests that disable them.
Bug: angleproject:7279
Change-Id: If71a1a1016922cb9e3b68024dd2616483c700395
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3866163
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c6ad305c
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2022-08-25T11:53:46
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Vulkan: No depth load/store if depthFunc==ALWAYS/NEVER && mask==FALSE
If depthFunc is set to always or never pass with depthMask disabled, and
the entire render pass is drawing with that state, then there is no need
to load or store depth value.
Bug: b/243711628
Change-Id: I71d470bda49abc48a4a6e20895b7e056c33fa33a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3858143
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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7428369a
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2022-08-29T17:59:38
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Vulkan: Use macros for load/store Op check
Use macro instead of inline function for result check so that the
correct line number gets print out for the failed check.
Bug: b/243711628
Change-Id: I1141f6a63fd01bb9fe0cf5c06b81b378e8acc08e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3864347
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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