|
319cb329
|
2013-12-03T10:56:57
|
|
Fix the backwards slashes in the commit header generation.
These backwards slashes happen with some versions of gyp.
Change-Id: I6c61e212aa34999fb82d74d9f1605d674f34fce0
Reviewed-on: https://chromium-review.googlesource.com/178522
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
372d8dd9
|
2013-12-03T10:56:56
|
|
Add missing swizzle files to the generated projects.
Change-Id: Ic99319d0ee6dfad1fe435197f9aa7edbae679370
Reviewed-on: https://chromium-review.googlesource.com/178451
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
06090a96
|
2013-12-03T10:56:56
|
|
Add a relative source path variable to our gyp build process.
This path lets us locate the src folder with respect to the
generated output folder, for the pregenerated projects.
Change-Id: I5cf36f35f68638572bc1a8aec1f570edf76a1c74
Reviewed-on: https://chromium-review.googlesource.com/178521
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
fa3d9f30
|
2013-12-03T16:58:17
|
|
Fix swapchain resize errors when sizing to 0 width or height.
BUG=angle:519
Change-Id: I3d3d0746b2b3027d04c91cc5fdcd301930e3b22a
Reviewed-on: https://chromium-review.googlesource.com/178439
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
74d03eaf
|
2013-12-03T13:47:39
|
|
Fix unused variable warning in compiler/debug.cpp.
BUG=angle:534
Change-Id: I893e552628c7deba4bc67baae6e5e28b6161c5d4
Reviewed-on: https://chromium-review.googlesource.com/178438
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
88f779dd
|
2013-12-03T10:57:56
|
|
Fix device removed handling for systems which do not
immediately allow recreating a new device.
On Intel systems there's a cool-down period when you must
wait before recreating the device.
BUG=313210
Change-Id: I22cdf41eecf0eae5058b59e1b0863173d604d606
Reviewed-on: https://chromium-review.googlesource.com/178437
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
|
|
58e60327
|
2013-12-02T11:09:36
|
|
Fix the display not updating after a call to eglSwapInterval.
This could happen because we reset the dirty swap interval flag
before we called makeCurrent.
BUG=angle:481
Change-Id: I15750db8908eb379d89b2b20104dac87c1399987
Reviewed-on: https://chromium-review.googlesource.com/178520
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
049108df
|
2013-11-19T10:41:49
|
|
Include the current commit as part of the build process.
BUG=angle:529
Change-Id: I6d1d227b495e9bae6e017c88642679210c6d2355
Reviewed-on: https://chromium-review.googlesource.com/177233
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
a049fe1e
|
2013-12-02T13:14:57
|
|
Add NULL init for swizzle SRVs with eglBindTexImage textures.
Change-Id: I8a1069013f37988632db07359d65f8215041978e
Reviewed-on: https://chromium-review.googlesource.com/178431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
42477a43
|
2013-09-17T17:07:02
|
|
Renderer11 now generates swizzles and invalidates the cached swizzles.
Change-Id: If5c998a91195942297beeb26a0ec635ff6a466ea
Reviewed-on: https://chromium-review.googlesource.com/177035
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
391c8c50
|
2013-09-17T17:05:51
|
|
Added a RenderBuffer/RenderBufferInterface getTextureStorage method.
Change-Id: I710fba737524e735349ce1c0b09fa535555bd029
Reviewed-on: https://chromium-review.googlesource.com/177034
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
e2e0ce0c
|
2013-09-17T17:05:08
|
|
Context now detects if a texture needs to be swizzled and calls Renderer::generateSwizzles.
Change-Id: I89f30e028b1d6ec384536cdbeedd91bb98359e8f
Reviewed-on: https://chromium-review.googlesource.com/178440
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
a9b3e4c8
|
2013-11-28T09:52:44
|
|
Fix enum names in preprocessor tests.
Change-Id: I6c08c43ecb2ad593119f85c05a802473348cafb7
Reviewed-on: https://chromium-review.googlesource.com/178430
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
644bbf24
|
2013-09-17T17:02:43
|
|
Added a swizzle cache to TextureStorage11.
Change-Id: Iebf297ef5b8560bb468428fc369eb3df8f43ec11
Reviewed-on: https://chromium-review.googlesource.com/177032
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
992056ad
|
2013-11-25T15:11:16
|
|
Add a rule to copy the D3D compiler DLL to the output folder.
BUG=315387
Change-Id: I293798ecb7ec167691a1f490c050a48970b17be3
Reviewed-on: https://chromium-review.googlesource.com/177695
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
00f6bc32
|
2013-09-20T14:59:06
|
|
Add GetSwizzle*Format functions to formatutils11.
Change-Id: Idcd4aa5fd18c1629168ba7cdd41e8fb3f6c3ead3
Reviewed-on: https://chromium-review.googlesource.com/177031
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
a895c6f0
|
2013-11-26T10:49:41
|
|
Fix errors in the gyp projects when we build with ninja.
Ninja does not like having targets named 'all', and the
post-build step had some ninja-incompatible variables.
BUG=angle:529
Change-Id: Ia2bf701c997ec072b18bcbd62f7d05a2e40a1578
Reviewed-on: https://chromium-review.googlesource.com/178072
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
bc90a480
|
2013-09-17T16:51:27
|
|
Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries.
Change-Id: I20aff392ec4cd9e49424afae94a862fdd8eef9b8
Reviewed-on: https://chromium-review.googlesource.com/177030
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
ed883f54
|
2013-09-10T17:20:54
|
|
Added a swizzleTexture method to Blit11.
Change-Id: I0af836f761893c8928a84d138a6b2d07a3e04da6
Reviewed-on: https://chromium-review.googlesource.com/176989
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
f4b79ba8
|
2013-11-26T10:38:18
|
|
Fix issues with the conditional discard workarounds to do with assignments.
The old modifiesState method really checked if an operator was an assignment,
so restored that behaviour and use the new side effects detection only for
the new code.
ANGLEBUG=486
BUG=
R=nicolascapens@chromium.org, zmo@chromium.org
Review URL: https://codereview.appspot.com/22130043
Change-Id: I84d4e95a0457e63f237a814d80e4f72dd861496b
|
|
3c9eeb97
|
2013-11-04T11:09:26
|
|
Disable optimizations for shaders with conditional discard in D3D9, and
only use expanded short-circuiting conditionals for expressions with
potential side-effects.
Conservatively assume aggreate and selection operators have side effects for now.
BUG=
ANGLEBUG=486
R=geofflang@chromium.org, kbr@chromium.org, nicolas@transgaming.com, shannonwoods@chromium.org
Review URL: https://codereview.appspot.com/14441075
Conflicts:
src/common/version.h
src/compiler/translator.vcxproj
src/compiler/translator.vcxproj.filters
src/compiler/translator/OutputHLSL.cpp
src/libGLESv2/ProgramBinary.cpp
src/libGLESv2/Shader.cpp
src/libGLESv2/Shader.h
Change-Id: Iaf9f10b5de7b33c927ef032f3c4fe9d5095f64dd
|
|
5a60b739
|
2013-11-26T09:49:23
|
|
Ensure stream source frequency for stream 0 is set to 1 in swapRect
for D3D9.
This prevents D3D errors which we could see when using the Debug runtime.
BUG=321834
Change-Id: I1dd66d9d80def5e558fc13c218fde9c4047ab2b4
|
|
956893b7
|
2013-11-19T15:47:00
|
|
Add .rc files back to the new gyp build process.
Change-Id: I8798d9dd4a31bb0ced6f695ec5b21a354adeca51
|
|
b7935e51
|
2013-11-20T15:47:47
|
|
Proper handling of D3D9Ex device removed.
BUG=313210
Change-Id: I85dae10bc2ec38a1e9c09f318b8f6b9196466d60
|
|
bf551589
|
2013-11-22T14:12:05
|
|
Bump version.h
Change-Id: Iaefd68999cf7e378561d2136b6aed28058a767c4
|
|
1293cf4b
|
2013-11-21T18:33:44
|
|
Merge "Renamed some Blit11 types and methods to imply they are for blitting (as opposed to swizzleing)." into es3proto
|
|
00a8465b
|
2013-11-20T21:05:21
|
|
Merge "Don't let mBufferSize fall out of sync with the actual buffer size. Pervents unnecessary buffer re-creations." into es3proto
|
|
a621c2e4
|
2013-11-20T13:40:23
|
|
Use 64-bit safe constant union indexes.
BUG=angle:450
Change-Id: I4a16733e3e6aebf2939f8255ae2e4e8c5febc606
|
|
453aaba4
|
2013-11-20T11:02:23
|
|
Don't let mBufferSize fall out of sync with the actual buffer size. Pervents unnecessary buffer re-creations.
Change-Id: Ie40300865dcd7830fe8eafbccfaa3edad46c7b52
|
|
9b27ebb0
|
2013-11-19T21:44:28
|
|
Merge "Manual merge of Ehsan Akhgari's change to add include guards to ForLoopUnroll.h" into es3proto
|
|
7f2d7945
|
2013-11-19T15:07:58
|
|
Manual merge of Ehsan Akhgari's patch to rename Diagnostics enums to avoid collision with Windows.h
(See https://chromium-review.googlesource.com/#/c/177181/3)
Change-Id: I2978d06ec96789b3ee1696b65a84c2a9f31f7ba4
|
|
f67e8025
|
2013-11-19T12:22:54
|
|
Manual merge of Ehsan Akhgari's change to add include guards to ForLoopUnroll.h
(See https://chromium-review.googlesource.com/#/c/177180)
Change-Id: I353b6ff868dbfd5764d4fa3fb0af88891cf5b436
|
|
26533604
|
2013-09-09T16:41:42
|
|
Renamed some Blit11 types and methods to imply they are for blitting (as opposed to swizzleing).
|
|
91db708c
|
2013-11-13T20:17:02
|
|
Add a step to the gyp projects which can run a python script after
a build of ANGLE is complete.
We can use this hook to do things like copy DLLs to user-configured
output folders.
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
ANGLEBUG=503
Change-Id: Iecf86b8c211b2a9933894c631c32107c8fda096a
|
|
03847b6d
|
2013-11-13T19:42:39
|
|
Fix the shader calculation for the level of detail for certain samplers.
We were using an extra sqrt function for some cases.
TRAC #23591
Change-Id: I7d5d2b4b78586085396a281daf7975be316a1386
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
829f59e9
|
2013-11-13T19:40:54
|
|
Remove usages of the auto keyword from the translator.
TRAC #22875
Change-Id: I3ecf30843a82962fbfa5c38f026425fa8acf4657
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
fcef3366
|
2013-11-13T19:37:19
|
|
Fix bug with nested struct uniforms.
TRAC #22875
Change-Id: I204cea18a710f6b9206a578a69f1dbc1e13fbd71
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
c6a2dcf8
|
2013-10-31T13:54:01
|
|
Fix improper getSamplerState in Context::applyTextures.
Introduced in cdf22f94acaf86.
R=geofflang@chromium.org
BUG=
Review URL: https://codereview.appspot.com/20320043
|
|
f07558ac
|
2013-10-31T11:16:22
|
|
Fix glGetUniform for non-square matrices.
TRAC #22846
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
95f9f986
|
2013-10-21T17:09:19
|
|
Remove use of DXGI_FORMAT_R32G32B32_FLOAT as a backing format for GL_LUMINANCE32F_EXT.
TRAC #24036
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
cdf22f94
|
2013-10-31T10:38:23
|
|
Don't apply textures that are currently bound to the framebuffer.
BUG=496
Review URL: https://codereview.appspot.com/18450045
|
|
89bf4bff
|
2013-10-31T10:32:46
|
|
Fixed a bug where the vertex data manager was not caching the current value attributes properly.
ANGLEBUG=489
Review URL: https://codereview.appspot.com/18670043
|
|
efc551f0
|
2013-10-31T10:20:28
|
|
Fix incorrectly named test class members and wrong shader compilation
function being used.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
d5ee05cc
|
2013-10-30T13:08:58
|
|
Silence a warning present in Release mode, with a lack of exported symbols in compilerdebug.obj.
TRAC #24052
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
7ff01044
|
2013-10-18T16:15:39
|
|
Added unpack alignment tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
219ed797
|
2013-10-18T16:15:24
|
|
Added occlusion query tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
d191317e
|
2013-10-18T16:15:10
|
|
Added tests for clear issues.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
d990f8e2
|
2013-10-18T16:14:52
|
|
Added tests for NULL buffer data.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
e8a1f78c
|
2013-10-18T16:14:30
|
|
Added BlitFramebufferANGLE tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
f95c046e
|
2013-10-18T16:13:55
|
|
Added vertex attribute tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
8a079e5e
|
2013-10-18T16:13:33
|
|
Added an angle_tests project and base class for tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
1ec57f80
|
2013-10-16T11:43:23
|
|
Add support for GL_EXT_color_buffer_float.
TRAC #23794
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
6b7440ca
|
2013-10-24T17:49:47
|
|
Remove TextureStorage::GetActualLevelCount.
TRAC #23978
|
|
4cfff5f3
|
2013-10-24T17:49:46
|
|
Modify texture storage classes to store a base and max level, instead of a range of levels.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
b16b8ed7
|
2013-10-24T17:49:45
|
|
Add helper functions for returning the dimensions of a level in a texture storage.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
07bb8cf4
|
2013-10-24T17:49:44
|
|
Remove Texture::levelCount() and replace it with isValidLevel().
TRAC #23978
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
51a94370
|
2013-10-24T17:49:43
|
|
Replace API queries of immutable texture level count with a specialized function.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2ebab858
|
2013-10-24T17:49:42
|
|
Remove Texture::getStorage, which is no longer needed after the previous refactorings.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
884a4626
|
2013-10-24T17:49:41
|
|
Refactor storage management in Texture2DArray.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
e664e206
|
2013-10-24T17:49:40
|
|
Refactor storage management in Texture3D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
3c0989c6
|
2013-10-24T17:49:39
|
|
Refactor storage management in TextureCube.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
73b5d06e
|
2013-10-24T17:49:38
|
|
Refactor texture storage management in the Texture2D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
169d1118
|
2013-10-24T17:49:37
|
|
Rename Texture and Image methods which operate on storage objects to refer to storage instead of textures.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
22f843a1
|
2013-10-24T17:49:36
|
|
Make a virtual method Texture::mipLevels to return the value of mip levels defined as in the GL spec.
Also known as the "q" function.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2db197cd
|
2013-10-24T17:49:35
|
|
Use a consistent naming scheme for the cube map face index variables in Texture.cpp.
TRAC #23961
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
d4589c97
|
2013-10-24T17:49:34
|
|
Simplify passing the texture usage parameters through the texture classes.
Avoid passing a raw GLenum when possible.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
e83d1a93
|
2013-10-24T17:49:33
|
|
Change Texture::convertToRenderTarget to ensureRenderTarget, which tries to convert a storage to a RT if it isn't already.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
632192dd
|
2013-10-04T13:40:46
|
|
Added support for EXT_texture_rg in D3D9 and D3D11.
TRAC #22423
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
4133f5c2
|
2013-10-10T13:51:18
|
|
24bit depth formats need to flip the depth and stencil bits when loading.
TRAC #23540
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
85ea9abb
|
2013-10-10T13:50:34
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Fixed the GL_FLOAT_32_UNSIGNED_INT_24_8_REV type having the incorrect number of bytes and allowed the depth stencil formats to specify that they have unused bits.
TRAC #23540
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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88f9cbf2
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2013-10-18T14:33:37
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SwapChain11 now stores a SRV of it's depth stencil.
TRAC #24025
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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d9b9a508
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2013-10-10T17:46:13
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Instead of checking if a texture is mipmap complete before we update the storage, only update complete storage levels.
TRAC #23996
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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aee7ad88
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2013-10-10T16:07:32
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Only update the currently active render target level in getRenderTarget, instead of the whole texture.
Also add a few more ASSERTs to the texture level update methods.
TRAC #23996
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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ba597af9
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2013-10-22T13:12:15
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Re-enable hazard warnings for setting render targets that are currently bound as SRVs.
We can manually unset applied textures in SetRenderTargets. This should fix the spurious warnings
while still showing a warning on error cases.
TRAC #24039
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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bfcda81d
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2013-10-22T13:07:33
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Add a method to return the Texture serial of a Renderbuffer, or zero if this is a non-texture Renderbuffer.
TRAC #24039
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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2e559bbc
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2013-10-22T15:31:29
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Do not allow context sharing between egl Displays.
This is an explicit error according to the EGL specification.
ANGLEBUG=487
BUG=
Test=WebGL CTS
R=shannonwoods@chromium.org,geofflang@chromium.org
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baa6116c
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2013-10-22T15:53:49
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Regenerate public Visual Studio projects.
TRAC #24044
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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7731d6a7
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2013-10-22T15:43:10
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Update the GYP dependency to a revision with Visual Studio 2010 Express solution generation working correctly.
TRAC #24044
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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16a1c072
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2013-10-22T15:42:15
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Expose the textureLod functiosn to GLES 3.00 shaders.
We should have support for these methods, but they were not exposed to the shaders.
TRAC #23991
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
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251f57a0
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2013-10-22T14:34:08
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Ignore output from new Visual Studio projects.
TRAC #24020
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512a7b7b
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2013-10-22T14:07:46
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Regenerate project files.
TRAC #24020
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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2b8f6fb4
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2013-10-21T13:35:39
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Public project generation script is now a python script and generates projects into the projects directory.
TRAC #24020
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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dd7234c5
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2013-10-16T15:07:55
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Remove un-referenced functions.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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eef52cc6
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2013-10-16T15:07:39
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Fix mis-printed type in event message.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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005df41f
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2013-10-16T14:12:50
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Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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2a6f956d
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2013-10-18T17:25:45
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Move the PBO unpack shaders to the proper folder.
These were not properly merged with the project changes.
TRAC #24028
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
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f02ec390
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2013-10-18T17:11:07
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Regenerate public project files.
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b236212e
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2013-10-15T14:16:43
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Updated the gyp build system for the ninja generator to work.
TRAC #24018
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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78059907
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2013-10-11T14:33:01
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Added a 64 bit build target to the gyp file.
TRAC #24018
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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036aa49b
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2013-10-09T16:23:30
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Disable warnings about size_t conversion and fix ambiguous template parameters in 64 bit builds.
TRAC #23409
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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ba4f10a3
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2013-10-10T15:12:20
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Support pixel unpack buffers in TexSubImage3D.
TRAC #23847
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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53683053
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2013-10-10T15:30:15
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Support the "fast path" (GPU copies) for pixel unpack buffers in TexImage3D.
TRAC #23846
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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a2d4e55d
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2013-10-10T15:12:01
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Add support for pixel unpack buffers to TexImage3D.
TRAC #23846
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
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065e1a32
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2013-10-10T15:11:50
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Add support for pixel unpack buffers to TexSubImage2D.
TRAC #23845
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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4461f097
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2013-10-10T15:10:39
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Add support for the "fast path" (GPU copy) pixel unpack buffers in TexImage2D.
TRAC #23844
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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171ca0ea
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2013-10-10T15:10:31
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Refactor direct buffer storage to only create two backing buffers, for constant buffers and all other bindings.
This simplifies the logic used in retrieving the ID3D11Buffer.
TRAC #23844
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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851a4f66
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2013-10-10T15:15:36
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Add precompiled D3D11 shaders for pixel unpack buffers.
TRAC #23844
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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c8c102b5
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2013-10-10T15:10:24
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Add a helper method to return the native format backing a GL texture type.
TRAC #23844
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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8cc7d975
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2013-10-10T15:51:55
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Refactor the fast path for pixel unpack buffers, and fix a few validation gaps with texture completeness.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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0e0510fd
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2013-10-10T15:46:23
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Place the method responsible for checking for fast pixel unpack buffer support into the Renderer.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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