|
cebb5aa0
|
2014-04-07T14:13:40
|
|
Fix warnings about unreferenced local variables.
BUG=angleproject:602
Change-Id: I2eb04fe6eed60b3877b14628e81c0b1fe3b68647
Reviewed-on: https://chromium-review.googlesource.com/193431
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
bf712d0a
|
2014-03-31T14:23:35
|
|
Remove max level from texture storage.
BUG=angle:596
Change-Id: I174e3b73c0cb675b5c9aea5722a7051a34639831
Reviewed-on: https://chromium-review.googlesource.com/192340
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fa7b76d0
|
2014-03-31T14:51:45
|
|
Remove base level from texture storage.
BUG=angle:596
Change-Id: I66173f77b6c5aed3b8836cd2c9f1da02ae769429
Reviewed-on: https://chromium-review.googlesource.com/192056
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
f61738a5
|
2014-03-31T14:50:18
|
|
Rename lod offset to top level.
BUG=angle:596
Change-Id: Ic256445528d6587adcf0adfd8aaba5e47778988b
Reviewed-on: https://chromium-review.googlesource.com/192055
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
98705b7d
|
2014-03-31T16:00:03
|
|
Fix off-by-one error with the number of storage mip levels.
This caused there to be too few mip levels in the TextureStorage and it
would be discarded if there was a modification to a lower mip.
Also modified Texture::mipLevels to return the number of mip levels rather
than the index of the smallest mip to avoid confusion.
Fixes WebGL D3D9 conformance failures in:
mipmap-fbo
BUG=angleproject:550
Change-Id: Idf3f543487232edceb520337331b39dab2bd26ba
Reviewed-on: https://chromium-review.googlesource.com/192341
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2a20562f
|
2014-02-12T10:41:24
|
|
Fix depth texture validation in ES2 contexts.
We were checking for extra conditions that apply to ES3 within all
ES2 contexts, causing the webgl depth texture conformance test to
fail.
BUG=angle:550
Change-Id: Iae9a4880b9efc6be8c6857bce27a47d42fecc23a
Reviewed-on: https://chromium-review.googlesource.com/186122
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
cbf727ae
|
2014-02-10T12:50:45
|
|
Remove references to D3D formats in the Texture class.
Change-Id: I67add42cc69ec372840c67656bd2c77c623b23d0
Reviewed-on: https://chromium-review.googlesource.com/185567
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
648c9683
|
2014-01-21T16:50:58
|
|
Minor optimizations to texture functions.
By shuffling some parameters and calls around we can reduce the
number of function calls we run for texture operations.
Change-Id: If6d14cb6dff668cdfcb2f1fe6705e0d488dbc03f
Reviewed-on: https://chromium-review.googlesource.com/183582
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
c30003d6
|
2014-01-10T12:51:23
|
|
Fix zero-size textures and unpack buffers.
We would sometimes attempt to use a NULL staging texture when
initializing a zero size texture when using unpack buffers.
Change-Id: I2e03141c19d9c47eeffb0d56c03bcfe476a9e48d
Reviewed-on: https://chromium-review.googlesource.com/181781
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b8f8b89b
|
2014-01-07T10:12:50
|
|
Fix using wrong value for array size in 2D array storage.
We were incorrectly calling Texture::getBaseLevelDepth() which was
correctly reporting the number of 3D slices of the texture (1).
Also rename Texture2DArray::getDepth to getLayers for clarity.
Change-Id: I1968cbcb0a3528bb76ec3e4ea4148e5dc0f302c7
Reviewed-on: https://chromium-review.googlesource.com/181553
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
bc90a480
|
2013-09-17T16:51:27
|
|
Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries.
Change-Id: I20aff392ec4cd9e49424afae94a862fdd8eef9b8
Reviewed-on: https://chromium-review.googlesource.com/177030
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
6b7440ca
|
2013-10-24T17:49:47
|
|
Remove TextureStorage::GetActualLevelCount.
TRAC #23978
|
|
4cfff5f3
|
2013-10-24T17:49:46
|
|
Modify texture storage classes to store a base and max level, instead of a range of levels.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
07bb8cf4
|
2013-10-24T17:49:44
|
|
Remove Texture::levelCount() and replace it with isValidLevel().
TRAC #23978
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
51a94370
|
2013-10-24T17:49:43
|
|
Replace API queries of immutable texture level count with a specialized function.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2ebab858
|
2013-10-24T17:49:42
|
|
Remove Texture::getStorage, which is no longer needed after the previous refactorings.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
884a4626
|
2013-10-24T17:49:41
|
|
Refactor storage management in Texture2DArray.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
e664e206
|
2013-10-24T17:49:40
|
|
Refactor storage management in Texture3D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
3c0989c6
|
2013-10-24T17:49:39
|
|
Refactor storage management in TextureCube.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
73b5d06e
|
2013-10-24T17:49:38
|
|
Refactor texture storage management in the Texture2D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
169d1118
|
2013-10-24T17:49:37
|
|
Rename Texture and Image methods which operate on storage objects to refer to storage instead of textures.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
22f843a1
|
2013-10-24T17:49:36
|
|
Make a virtual method Texture::mipLevels to return the value of mip levels defined as in the GL spec.
Also known as the "q" function.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2db197cd
|
2013-10-24T17:49:35
|
|
Use a consistent naming scheme for the cube map face index variables in Texture.cpp.
TRAC #23961
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
d4589c97
|
2013-10-24T17:49:34
|
|
Simplify passing the texture usage parameters through the texture classes.
Avoid passing a raw GLenum when possible.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
e83d1a93
|
2013-10-24T17:49:33
|
|
Change Texture::convertToRenderTarget to ensureRenderTarget, which tries to convert a storage to a RT if it isn't already.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d9b9a508
|
2013-10-10T17:46:13
|
|
Instead of checking if a texture is mipmap complete before we update the storage, only update complete storage levels.
TRAC #23996
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
aee7ad88
|
2013-10-10T16:07:32
|
|
Only update the currently active render target level in getRenderTarget, instead of the whole texture.
Also add a few more ASSERTs to the texture level update methods.
TRAC #23996
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
005df41f
|
2013-10-16T14:12:50
|
|
Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
ba4f10a3
|
2013-10-10T15:12:20
|
|
Support pixel unpack buffers in TexSubImage3D.
TRAC #23847
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
a2d4e55d
|
2013-10-10T15:12:01
|
|
Add support for pixel unpack buffers to TexImage3D.
TRAC #23846
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
065e1a32
|
2013-10-10T15:11:50
|
|
Add support for pixel unpack buffers to TexSubImage2D.
TRAC #23845
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
8cc7d975
|
2013-10-10T15:51:55
|
|
Refactor the fast path for pixel unpack buffers, and fix a few validation gaps with texture completeness.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
0e0510fd
|
2013-10-10T15:46:23
|
|
Place the method responsible for checking for fast pixel unpack buffer support into the Renderer.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d47e0fcc
|
2013-08-29T11:40:43
|
|
Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
|
|
152ed093
|
2013-10-09T17:01:15
|
|
Do not dereference a NULL pointer when retrieving the base level image of an empty 2D array texture.
TRAC #23957
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d311019e
|
2013-09-24T11:52:47
|
|
Fix incorrect mip sizes for cube maps when creating them with TexStorage2D.
TRAC #23913
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
c1f8b16b
|
2013-10-07T10:46:38
|
|
Move validation of API errors out of Texture*::generateMipmaps() to the API.
TRAC #23959
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d3d2a342
|
2013-10-07T10:46:35
|
|
Add methods to return the properties of the base level image of a texture. We can call these of any texture type.
These methods are only well-defined for complete textures (IE, not cube maps with one face defined in one level).
TRAC #23957
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
63b5f1fd
|
2013-09-23T14:52:14
|
|
Removed parameter validation from Texture::set* calls since validation is already done in ValidateTexParamParameters.
TRAC #23908
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
1beb1db8
|
2013-09-18T14:36:28
|
|
Enable unpack buffer support for initializing 2D textures in TexImage2D.
TRAC #23843
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
88f18f45
|
2013-09-18T14:36:19
|
|
Use the context's PixelUnpackState as an argument to Texture's implementation of setImage and subImage.
We need to access the current unpack buffer for our implementation of PBOs.
TRAC #23840
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
abef6807
|
2013-09-05T16:54:19
|
|
Remove an unnecessary and non-compliant format check from the SubImage family of calls.
We were overly restricting the user's input data for SubImage calls.
TRAC #23834
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
0bbd11c1
|
2013-08-21T14:42:01
|
|
Fix Texture2DArray calling Texture::set/subImage with invalid pointers when the pixels pointer is NULL.
TRAC #23767
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
e836cf2a
|
2013-08-05T14:12:37
|
|
Fixed a bug where height was used instead of width to calculate a mip size.
TRAC #23669
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
ed573c25
|
2013-08-05T14:11:51
|
|
Fixed a bug where the parameters to gl::GetDepthPitch were passed in the wrong order.
TRAC #23669
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
d5d8e393
|
2013-07-25T16:53:03
|
|
Added Renderbuffers for 3D and 2DArray textures.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
8040f57d
|
2013-07-25T16:49:54
|
|
Updated Renderbuffers, Textures and TextureStorageInterface to be aware of render targets which are based on miplevels and layers other than zero.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
4907f2c4
|
2013-07-25T12:53:57
|
|
The Texture class now stores the target instead of using a virtual method.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
f898990d
|
2013-07-19T16:36:58
|
|
Pass a SamplerState as a parameter to Texture::isSamplerComplete, instead of using the internal SamplerState.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
07edd448
|
2013-07-19T16:36:58
|
|
Change the checks for texture completeness in Texture*::copySubImage to only check if the specified level is complete.
This removes the dependency between copySubImage and isSamplerComplete,
which makes operation with sampler objects simpler.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
eb3665c2
|
2013-07-19T16:36:57
|
|
Do not check the texture's filtering mode in Texture*::updateTexture, instead check the texture's dirty flags.
With sampler objects, it becomes difficult to rely on the texture filtering mode state to determine if mipmapping
is going to be enabled in the texture, as sampler object may or may not override the texture internal state.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
c82fc413
|
2013-07-10T14:43:42
|
|
Added support for TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC sampler states.
TRAC #23394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
dce735c3
|
2013-06-04T10:21:18
|
|
Renamed the Blit class to Blit9.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f6fb959e
|
2013-05-30T00:09:40
|
|
Replaced remaining uses of old texture conversion functions in gl objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2325 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
557aab05
|
2013-05-30T00:08:27
|
|
Texture image setting functions use the refactored texture conversion and loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2316 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ad58e08
|
2013-05-30T00:08:11
|
|
Texture::setImage methods now have an internal format parameter, if the internal format is unsized, a sized one is computed so that Texture classes always store sized internal formats.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2314 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89200d93
|
2013-05-30T00:07:50
|
|
Split the floating point texture queries into individual methods and mark all support methods as const.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2312 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
37b8a91a
|
2013-05-30T00:04:21
|
|
Implemented mipmap generation for 3D textures.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2283 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
30aa1a9f
|
2013-05-30T00:03:13
|
|
Implemented mipmap generation for 2D array textures.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2276 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
644f766c
|
2013-05-30T00:02:07
|
|
Texture2DArray now uses dynamically allocated arrays to store Image objects.
TRAC #22918
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2267 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7625f798
|
2013-04-13T03:46:07
|
|
Created the Texture2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2178 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
56074f33
|
2013-04-13T03:45:30
|
|
Image::redfine now takes a target parameter, Image11 creates an appropriate resource based off of the target.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2174 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9599656a
|
2013-04-13T03:44:58
|
|
Created a gl::Texture3D class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2169 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0b3a8dfb
|
2013-04-13T03:44:51
|
|
Added the GL_TEXTURE_WRAP_R parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e5dcce75
|
2013-04-13T03:44:33
|
|
Updated Image::copy to have a zoffset parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2166 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4760c563
|
2013-04-13T03:42:30
|
|
Added depth parameters to all image loading functions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2159 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5016f8e4
|
2013-02-28T23:20:57
|
|
Removed lod level subtraction since TextureStorage::levelCount already subtracts the lod level.
TRAC #13332
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1973 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e2e9798b
|
2013-02-28T23:18:50
|
|
Only discard the storage texture when there is a mismatch with its mipmap chain.
TRAC #20587
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1954 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdf2d80f
|
2013-02-28T23:16:20
|
|
Add precompiled header support for the libGLESv2 project.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
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486d9e9b
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2013-02-28T23:15:41
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Remove a lot of unnecessary include files and break include chains.
This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8a406684
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2013-02-28T23:15:26
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Don't discard texture storage when redefining and image to generate mip maps.
TRAC #22632
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1935 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6bb4886c
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2013-02-28T23:09:34
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Fix the conversion of textures to rendertargets to use the right number of mip levels if we already initialized storage.
When a texture was initialized with glStorage2DEXT or similar, the conversion to RT could change the number of mips.
TRAC #22560
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1894 736b8ea6-26fd-11df-bfd4-992fa37f6226
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779aa261
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2013-02-28T23:04:58
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Enclose error(GLint) and error(EGLint) into gl and egl namespaces.
This should generate a compile time error if we try to call the wrong function.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226
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29c36410
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2013-01-25T21:53:40
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Fix assert error triggered in D3D11 path when we redefine textures to GL_NONE.
Instead internally convert them between GL_NONE and DXGI_FORMAT_UNKNOWN.
TRAC #22463
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1769 736b8ea6-26fd-11df-bfd4-992fa37f6226
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664916b7
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2013-01-25T21:50:32
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Renderer::copyImage now uses the ANGLE rectangle structure instead of the windows one.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1747 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4d036457
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2013-01-11T21:16:22
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Remove all possible libEGL includes from libGLESv2
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1715 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3c17ba65
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2013-01-11T04:11:41
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Removed the dirty parameters flag from Texture.
TRAC #22248
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1699 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d8353dd8
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2012-12-20T21:11:14
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Removes extraneous D3D9-ims in TextureStorage code.
TRAC #22300
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1615 736b8ea6-26fd-11df-bfd4-992fa37f6226
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87705f82
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2012-12-20T21:10:45
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Renames classes in the TextureStorage heirarchy for clarity
TRAC #22300
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1613 736b8ea6-26fd-11df-bfd4-992fa37f6226
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34da397e
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2012-12-20T21:10:29
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Moves TextureStorage class to TextureStorage9, mostly.
TRAC #22300
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1612 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4ba24067
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2012-12-20T20:54:24
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Migrate Image to Image9 and add an abstract base
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1572 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f721fdbd
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2012-12-20T20:53:11
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Moves GenerateMipmap function to the Renderer
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1571 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c5c806d3
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2012-12-20T20:52:53
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Passes a base-class Renderer pointer to Image where needed, instead of Renderer9
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1570 736b8ea6-26fd-11df-bfd4-992fa37f6226
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244e1838
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2012-12-20T20:52:35
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Adds a function to the Renderer which will return a newly created Image.
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1569 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d9ec9022
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2012-12-20T20:52:16
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Changes the Image array contained in Texture classes to an array of Image pointers.
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1568 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d186dc7f
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2012-11-28T19:40:16
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Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a27e05ba
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2012-11-28T19:39:42
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Split the swap chain into an abstract interface and a D3D9 implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1445 736b8ea6-26fd-11df-bfd4-992fa37f6226
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31b13e1f
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2012-11-28T19:34:30
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Moves Image & Renderer into rx namespace
TRAC #22002
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1414 736b8ea6-26fd-11df-bfd4-992fa37f6226
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de8a7fff
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2012-11-28T19:34:13
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Moves the Blitter into the Renderer's domain
TRAC #22001
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1d80eeec
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2012-11-28T19:33:31
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Moves copyToRenderTarget to Renderer
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1409 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea32d48b
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2012-11-28T19:33:18
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Removes getDisplay and getContext calls
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1408 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a9571686
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2012-11-28T19:33:08
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Moves ConvertTextureInternalFormat to the Renderer
TRAC #22000
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1407 736b8ea6-26fd-11df-bfd4-992fa37f6226
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70062c98
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2012-11-28T19:32:30
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Passes the Renderer to various objects at construction time.
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1406 736b8ea6-26fd-11df-bfd4-992fa37f6226
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370482e7
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2012-11-28T19:32:13
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Pass the Renderer to the ResourceManager at construction time.
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1404 736b8ea6-26fd-11df-bfd4-992fa37f6226
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76d3e6e0
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2012-10-31T19:55:33
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Rename renderer namespace to rx
Trac #21999
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3cef5391
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2012-10-31T19:52:15
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Alters the blitter's copy function so that you can pass a framebuffer to it directly.
TRAC #21910
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1375 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0ad830bf
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2012-10-31T19:52:12
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Moves mipmap generation to texture storage and image objects.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1374 736b8ea6-26fd-11df-bfd4-992fa37f6226
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690d8aea
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2012-10-31T19:52:08
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Moves copyToRenderTarget operation into texture storage object.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1373 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9d4346f0
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2012-10-31T19:52:04
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Eliminates getD3DTexture, instead returning the texture storage object.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1372 736b8ea6-26fd-11df-bfd4-992fa37f6226
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