src/tests


Log

Author Commit Date CI Message
Yuxin Hu 4c5e9d47 2022-06-21T17:12:56 Do not defer clear if FBO attachment is AHB image When application uses Android Hardware Buffer (AHB) image as the Framebuffer Object (FBO) attachment, it is possible the app doesn't call glReadPixels to fetch the FBO color. In this case deferred clears will not be flushed when the app reads the FBO pixel color, and the app will read the old FBO color. This CL fixes the issue by flushing the glClear calls immediately when any of the FBO color attachments is AHB image. Bug: b/236394768 Bug: angleproject:7458 Change-Id: I9151ab57750007c4ac18af39c3fa4abe752ede5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715851 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 79185677 2022-06-22T16:22:35 Translator: Fix validation of struct with same-name struct field In the following: ``` struct S { S s; }; ``` The `S` in the field refers to a previous declaration of `S` in an outer scope. The validation code mistakenly attempted to ensure it refers to the same `S` being declared. Bug: chromium:1337628 Change-Id: I86184be63bc59e608fe5b24369cd4c40b3bb3b31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3716965 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e50351cb 2022-06-10T22:28:58 Vulkan: Don't close render pass on framebuffer fetch For applications that use framebuffer fetch in the same RP as non-fetch programs, we can save some extra RenderPasses by always creating our RP objects with input attachments enabled. This works almost identically except for needing to use the images in a "GENERAL" layout instead of "COLOR_ATTACHMENT_OPTIMAL". According to partners it is possible to achieve performance parity even with GENERAL layout. To remove any potential negative impacts of using the GENERAL layout, the context enters this always-framebuffer-fetch mode only and as soon as a framebuffer fetch program is created. Applications that don't use framebuffer fetch are thus unaffected. This eliminates 20 render passes in the Genshin Impact trace (out of about 58). On a Pixel 6 the resulting benchmark score speeds up by ~25%. For Real Racing 3, the speed up is ~30%. Based on change by jmadill@chromium.org Bug: angleproject:7375 Change-Id: Ib6c73e95d06229f8545d502b388ee2a55a582323 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697308 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Eddie Hatfield 91976352 2022-06-21T15:41:02 Use C++17 attributes instead of custom macros Bug: angleproject:6747 Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 0779ccbc 2022-06-10T17:55:54 Vulkan: Destroy DescriptorSet cache when it becomes invalid When a new texture descriptorSet is allocated, we store one reference of the cache key in ProgramExecutableVk and all TextureVks that it associated with. When any of the TextureVk is destroyed or its view destroyed, we immediately erase the descriptorSet from the cache and track GPU progress and free the descriptorSet when it's GPU completed. That way we delete the dead descriptorSet that will for sure never been reused ASAP so that its space is avialable for reuse. Bug: b/235523746 Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 669d7b75 2022-05-25T15:14:35 Fix validation checks in glCompressedTexSubImage3D - Add missing ASTC formats to the checklist in CompressedSubTextureFormatRequiresExactSize. - Add missing validation checks in ValidateES3TexImageParametersBase relating to internal formats Test: KHR-GLES32.core.compressed_format.api.invalid_format_array Test: KHR-GLES32.core.compressed_format.api.invalid_offset_or_size Test: *ETC2RGB8_CubeMapValidation* Test: *CompressedTexture*Test* Bug: angleproject:6441 Change-Id: Icc80d78602ea997be11606587b43d29e72e48f3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3670768 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Le Hoang Quyen 6c8bb1f3 2022-06-21T06:06:29 Metal: Fix invalid iosurface texture after base/max lvl changed Changing base/max lvl invalidated previously bound iosurface's texture. This caused conformance/canvas/webgl-to-2d-canvas.html failure. Fix by rebinding the iosurface's texture after base/max lvl changed. Bug: chromium:1337324 Change-Id: I28f84b0ac28695221997571f71c476e802cbfac3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715729 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Shahbaz Youssefi 6d3c6370 2022-06-18T00:13:56 Vulkan: Fix 180 and 270 degree rotated resolve Bug: angleproject:7197 Bug: b/235877059 Change-Id: I4d4ee622f49bb3218449414a1f0dd91fa4e4f541 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708997 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Lubosz Sarnecki 72f69e84 2022-06-21T16:22:25 ANGLEPerfTest: Add option to disable GL debug callbacks. Disable GL debug callbacks on native ARM GLES1. This fixes native GLES1 replay on Pixel 6 when running debug builds. Bug: angleproject:7447 Change-Id: I0059c07f4f2fb944e54a5163863b487bc31ab28f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3716584 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki c93b3b32 2022-06-10T16:34:00 Tests: Add Animal Crossing trace. Test: angle_perftests --gtest_filter="*animal_crossing*" Bug: angleproject:7306 Change-Id: Ic19adff3915093d86d68f24a5be2c0d2124f2123 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697532 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Chris Dalton 329e1f9e 2022-06-04T02:30:56 Ensure pls results are secure even without barriers We can't guarantee the client will always use local storage barriers correctly, but we CAN guard local storage passes such that the results are only nondeterministic within predictable constraints. This CL adds a test to ensure local storage is still predictable without barriers, and that no data is random or leaked from other contexts. Bug: angleproject:7279 Bug: angleproject:7398 Change-Id: I70da58c8ba79b09f560315df3df956d1721ff6b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654265 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 21a07210 2022-06-22T16:43:44 Suppress 3 pointcoord tests on Mac Intel Metal Bug: angleproject:7451 Change-Id: Id03e3a60aca38798ecaec4a74f0b0af64eecc63e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3714602 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Shahbaz Youssefi 9a6ae13e 2022-06-17T23:42:15 Vulkan: Enable prerotation on multisample tests Bug: b/235877059 Change-Id: I3a8b8483d7b478e36328ac402539df99e62c18b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708996 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Chris Dalton d55e0655 2022-06-06T20:24:55 Add pls tests for fragment reject utilities GL utilities for rejecting fragments should also prevent stores to pls. (Namely: discard, return from main, depth/stencil, viewport.) Bug: angleproject:7279 Bug: angleproject:7398 Change-Id: I91aac62fc7eeb703c7bc1ff1bc0c841700fd83d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696676 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Chris Dalton <chris@rive.app>
Faye Zhang 714f680f 2022-06-08T16:19:20 Implement GL_EXT_base_instance * Added the validation functions for DrawElementsInstancedBaseVertexBaseInstance(), DrawElementsInstancedBaseInstance(), and DrawArraysInstancedBaseInstance() according to the specs. * Added generic implementation for glDrawElementsInstancedBaseInstance() that can be called by back-ends. * Added flags for back-ends so they can enable the extension. * Added tests for DrawElementsInstancedBaseVertexBaseInstance(), glDrawElementsInstancedBaseInstance(), and DrawArraysInstancedBaseInstance(). * Disabled ES3_D3D11__DynamicDraw tests due to angleproject:7441 bug. Bug: angleproject:6983 Bug: angleproject:7441 Change-Id: Ia664b01c87bc64c05e29adec23a8f80792eaa037 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697206 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Faye Zhang <ffz@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Gert Wollny be78a0fe 2022-02-22T16:11:51 Capture/Replay: Fix which sync object is deleted The test decription says: Secondary (Texture) Thread: 1. Wait for the mMainThreadSyncObj fence object to be created. 2. Once the fence is created, add a glWaitSync(mMainThreadSyncObj) to the command stream and then delete it. Bug: angleproject:6631 Change-Id: Ia477970f64b4e2e48a0884be5e37144dd2f7bd56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3480995 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 878bbfaa 2022-06-17T11:48:14 Vulkan: Account for 2DArray textures during robust resource init Correctly handle layer count and depth when the texture type is 2Darray. Vulkan requires depth of 1 for 2Darray textures. This also reverts commit c59a22e587e63cbe9942a7f0b78681ee25084cc4. Bug: angleproject:3189 Bug: angleproject:4691 Bug: angleproject:7389 Bug: angleproject:7438 Test: DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice*Vulkan Change-Id: Ifb3b9cabd4786dcced750e3c2db90e350d455098 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712220 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Yuly Novikov c59a22e5 2022-06-17T17:28:26 Skip CompressedTexSubImage3DValidationPerSlice capture_replay DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice/ES3_Vulkan_SwiftShader reports VUID-vkCmdCopyBufferToImage-srcImage-00201 Bug: angleproject:7438 Change-Id: Ie9b9e8fdf1292d330ed61cbb4791fc7b3e4ab8ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711749 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Jamie Madill ca96cba9 2022-06-16T11:33:14 Make ReadEntireFileToString return a std::string. Note: this makes the method unavailable for export from angle_util, which is probably why it was designed the way it was in the first place. However, we import the test utils source file as a static lib into each test executable and test shared module, so it works. Bug: angleproject:7404 Change-Id: Ia957268882c2b8529643660d7d4f34d142c0dc43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708602 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Yuly Novikov 5f1d0742 2022-06-17T13:11:00 Increase batch timeout with sanitizer MemoryBarrierBufferOnlyTest got slow recently Bug: angleproject:7439 Change-Id: I6f24fa9abb9dcc98ebb8c964860a292e89ec1e19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711745 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Gert Wollny 6ca9c55e 2022-06-13T10:32:39 Capture/Replay: Allow capturing of external textures With the support for EGL textures enabled we can actually capture the texture content. Bug: angleproject:5822 Change-Id: I386827456d146a54d9790fdd9eadb39b2a6b87e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702350 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny ea3bd30a 2022-06-13T11:44:45 Capture/Replay: Don't capture tex levels that are out-of-range Bug: angleproject:6334 Change-Id: I01cb1920154b5fba9554180d2edf5be9dea2b7a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702351 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 72e457fe 2022-06-03T15:36:01 Vulkan: Promptly destroy cached framebuffer when it becomes invalid When Texture gets respecified, the VkFramebuffer cache created out of it becomes invalid and will never possibly get used. Before this CL, we never clear such invalid framebuffer objects from the cache. This CL keeps a reference to the cache key in each attachment and will immediately destroy the cached VkFramebuffer object when one of the attachment has become invalid. Bug: b/234769934 Change-Id: Ib01f6dffe9211084b1ada340081daf905e3f1bef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3682164 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 97a6e581 2022-05-30T16:50:26 Vulkan: Useful implementation of program binaries ANGLE already serializes the pipeline state for the sake of OES_get_program_binary. This serialization had limited usefulness however, since the Vulkan driver hasn't actually created any pipelines yet (which is a costly part of program creation). Simultaneously, ANGLE deferred Vulkan pipeline creation to draw time, which causes hitching. In this change, a handful of Vulkan pipelines are precreated at link time; those at least that are sure to create different blobs in the pipeline cache (different spec consts or SPIR-V generation). These pipelines are created in the program executable's cache. The cache is then merged into the shared renderer cache (for potential blob reuse by other programs). With this, two goals are achieved: - Most pipelines created at draw time hit the pipeline cache, avoiding costly compilation. - When the program binary is retrieved, the contents of the program executable's pipeline cache is also returned. On reload, the cache is recovered, resulting in faster startup. Bug: angleproject:5881 Change-Id: I46c5451a7d0b16dffd40e44015e094640886880b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671977 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0bc70e96 2022-06-10T22:27:04 Vulkan: Rename getShareGroupVk to getShareGroup + other miscellaneous clean up Bug: angleproject:7375 Change-Id: I25690860478a2fd181a67ce2b6cb4d7aac7dbaa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700197 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 8a8b9665 2022-06-08T14:54:37 Vulkan: Prune superseded staged updates in a texture Add support for pruning superseded staged updates from a client buffer to the texture. If the staged update count or the cumulative staged updates' size exceeds a threshold we check for superseded updates and prune the list. Bug: angleproject:4691 Bug: angleproject:7389 Test: Texture2DTest.InterleavedSupersedingTextureUpdates* Texture2DTest.ManySupersedingTextureUpdates* Change-Id: I4b84f13fa20004a3dc68baa552a0af656d92c0a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691092 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Yuly Novikov c41dae02 2022-06-15T19:41:39 Further suppress MultithreadingTestES3 hanging tests on Linux SwANGLE Also MultithreadingTestES3.ThreadB*BeforeThreadASyncFlush. Bug: angleproject:7431 Change-Id: Ib27afb4ed6862580dbe64c38d3eaca2040f7c1ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707272 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Roman Lavrov a471d4bd 2022-06-15T14:33:22 Ensure ANGLERenderTest.mTestParams lifetime using unique_ptr Passing a reference is fragile, this currently works because factory outlives the test and so do captures: https://crsrc.org/c/third_party/angle/src/tests/perf_tests/TracePerfTest.cpp;drc=54e08a5af1f7ca50d5c154a09cc056166a9e49fa;l=2143 but if a temporary or a scoped object is passed to the constructor in the same spot then this blows up due to use after free, which is easy to run into accidentally as it is uncommon that f(const T&) would hold onto the reference and expect it to outlive the function call. In most cases ANGLERenderTest.mTestParams is initialized with GetParam() which comes from a base class and that Bug: angleproject:7410 Change-Id: I32ea8b79ad746129d4088d44fef2a37cc9c81b80 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697436 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Roman Lavrov 153d8db9 2022-06-06T13:49:40 Turn missing {trace_name}.json trace files into test failures. Before this change, a missing or broken trace json file results in all trace tests "disappear" from the list with only ERR in logs. After this change, a missing or broken trace json will result in that specific test FAIL status and error in logs. Note that this also allows for inconsistency between restricted_traces.json and trace json files on the device because we're no longer requiring for trace json to be loaded unless the test is actually being run. Bug: angleproject:7410 Change-Id: I07532dc0bf85a0d2fcaf425ce8d4a589473a898d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3690734 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 5a3e1dba 2022-06-14T13:18:44 Skip flaky hanging MultithreadingTestES3 on Linux SwANGLE Bug: angleproject:7431 Change-Id: Id6e91cb5b996aeff5e143b8395cd2210cef414d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702360 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Chris Dalton 7c01db8f 2022-05-14T13:24:47 Add tests for loadOps in pixel local storage Bug: angleproject:7279 Change-Id: If060bae529d9af25cbc3e941d92fe32b2b254f22 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652702 Auto-Submit: Chris Dalton <chris@rive.app> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Chris Dalton f1c21d68 2022-06-04T02:26:36 Add pixel local storage tests for all supported formats Bug: angleproject:7279 Change-Id: I92728112f243cccf4e4ab2c5f4c096dcc0536fc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654266 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao c5ee5a9c 2022-06-10T10:29:11 Vulkan: Add test CreateDestroyTextureDoesNotIncreaseDescSetCache This adds a test to demonstrate a usage pattern seen with surfaceflinger (see b/234602034 for detailed reproduce steps). With every iteration of notification shade pop up, after all other optimization, we are still seeing four descriptor sets gets allocated. Surfaceflinger is allocating AHB and texture every time and after usage it gets destroyed. This test uses normal texture instead of EGLImage for easy of debugging on linux/windows platform, but it demonstrated the exact same problem with AHB texture. Bug: b/235523746 Change-Id: I7ca1ff13b61ade1449a56d3afc8a84926ad13850 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700570 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Yuly Novikov fec66d30 2022-06-13T14:02:09 Skip 4 end2end tests flaky on Mac NVIDIA GL BlitFramebufferTest.NonZeroBaseSource BlitFramebufferTest.NonZeroBaseSourceStencil CopyTextureTestES3.InvalidateCopyThenBlend CopyTextureTestES3.InvalidateBlitThenBlend3Layers Bug: angleproject:5001, angleproject:5155 Change-Id: I25a3445e917dcc3322ad83c44158dba28454d218 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702354 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi f33f6aa8 2022-06-10T23:45:14 Capture/Replay: Skip multithreading tests that time out Bug: angleproject:7423 Change-Id: I8110d943cfa0f57005633c9a71106932ea053810 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700199 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 45c57333 2022-06-10T22:34:25 Roll VK-GL-CTS from 8817dcf9c1ec to 50754c3c19c0 (11 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/8817dcf9c1ec..50754c3c19c0 2022-06-09 quic_mnetsch@quicinc.com Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/main 2022-06-09 peter.kohaut@arm.com Fix Android build 2022-06-09 gleese@broadcom.com Shrink the framebuffer in more graphicsfuzz tests 2022-06-09 gleese@broadcom.com Remove superfluous 'resolution' from graphicsfuzz test 2022-06-09 younggwan.kim@arm.com Add KHR-GLESEXT.fragment_shading_rate tests 2022-06-09 piotr.byszewski@mobica.com Run DR draw tests with secondary command buffers 2022-06-09 jari.komppa@siru.fi Add recipe for amber-verify run mode 2022-06-09 ari.suonpaa@siru.fi Add new test cases for VK_EXT_load_store_op_none 2022-06-09 peter.kohaut@arm.com Update Vulkan headers 2022-06-09 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-cts-4.6.2 into vk-gl-cts/main 2022-06-09 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-es-cts-3.2.8 into vk-gl-cts/main If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC angle-bots+autoroll-info@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:7422 Change-Id: I6b3498372fa755f6b70ad953e59bd2f2dd0bd6b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700198 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 1c1b2a52 2022-06-10T16:12:08 Suppress failing test Bug: angleproject:7398 Change-Id: Ic9e76e7925e01bea35c41a3fd1688e79b1d3ec26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697624 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alan Zhao 685d9175 2022-06-10T13:35:06 Remove the build flag -Wno-deprecated-declarations Now that the commit https://github.com/KhronosGroup/VK-GL-CTS/commit/44b613a986253cdde28283497731a7b909b520bc is included in angle's latest deps roll, we can remove the flag silencing the clang warning as std::iterator is no longer used. Bug: angleproject:7349 Change-Id: Ie7f3b4e245593ceb241a9e3a00593f99fa360492 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697621 Auto-Submit: Alan Zhao <ayzhao@google.com> Commit-Queue: Nico Weber <thakis@chromium.org> Commit-Queue: Alan Zhao <ayzhao@google.com> Reviewed-by: Nico Weber <thakis@chromium.org>
Jamie Madill c73ea49a 2022-06-10T13:39:54 Reland "Remove cwd manipulations." This reverts commit 4e37ec8c021e5739e720d2847ac814f8eef296a6. Reason for revert: Turns out it wasn't necessary. Original change's description: > Revert "Remove cwd manipulations." > > This reverts commit c11af00ae1d10d43a71a28c07f99969665c4ea2a. > > Reason for revert: Needed for http://crrev.com/c/3690739 > > Original change's description: > > Remove cwd manipulations. > > > > Doesn't appear to be needed as the underlying functions > > are already using the executable path. > > > > Bug: angleproject:7410 > > Change-Id: Ia9566c7159624bcb039d7dd2e9d23f4b18649f45 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695519 > > Commit-Queue: Roman Lavrov <romanl@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Bug: angleproject:7410 > Change-Id: I397ed2e75155a774c45af9c67e5906932183f1c8 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696830 > Auto-Submit: Jamie Madill <jmadill@chromium.org> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: angleproject:7410 Change-Id: I06487f345482e4c26ed78754395054b43d182357 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697310 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 9797401b 2022-06-09T22:41:11 Tests: Add Star Wars: KOTOR trace Test: angle_perftests --gtest_filter="*star_wars_kotor*" Bug: angleproject:7353 Change-Id: I20027ad4963d86609cbb0ffad5d57dbe83371ada Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3699198 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 89aa1027 2022-06-07T12:19:54 Specify display to EGL query in print info test. This will be backwards-compatible with EGL 1.4 and non-ANGLE GL implementations. Bug: angleproject:7396 Change-Id: I78a6c5b9a0d49ef9768b9a5895f6280d22e64123 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692267 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Jamie Madill <jmadill@chromium.org>
Jamie Madill 81585fe2 2022-06-08T14:37:38 Use consistent test names with dEQP. This removes the GTest/dEQP test name distinction. Using the "RegisterTests" method in GTest we can use the full dEQP test names. The one limitation is that "-" is reserved in GoogleTest for exclusion filters, so we need to do some extra work to sanitize our filters before we pass them to GoogleTest. Makes maintaining test expectations easier going forward. Bug: angleproject:7390 Change-Id: I23893c425ddc934c11fe539b9173ec06c58abcc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695518 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 3dfc8004 2022-06-08T14:24:48 Vulkan: Optimize sync followed by swap Previously, inserting a sync object immediately caused a submission. That was done in https://chromium-review.googlesource.com/c/angle/angle/+/3200274 to be able to wait until the sync object is signaled without having to wait for whatever is recorded after it until a flush naturally happens. Some applications issue a glFenceSync right before eglSwapBuffers. The submission incurred by glFenceSync disallowed the optimizations that eglSwapBuffers would have done, leading to performance degradations. This could have been avoided if glFenceSync was issued right after eglSwapBuffers, but that's not the case with a number of applications. In this change, when a fence is inserted: - For EGL sync objects, a submission is issued regardless - For GL sync objects, a submission is issued if there is no render pass open - For GL sync objects, the submission is deferred if there is an open render pass. This is done by marking the render pass closed, and flagging the context as having a deferred flash. If the context that issued the fence sync issues another draw call, the render pass is naturally closed and the submission is performed. If the context that issued the fence sync causes a submission, it would have a chance to modify the render pass before doing so. For example, it could apply swapchain optimizations before swapping, or add a resolve attachment for blit. If the context that issued the fence sync doesn't cause a submission before another context tries to access it (get status, wait, etc), the other context will flush its render pass and cause a submission on its behalf. This is possible because the deferral of submission is done only for GL sync objects, and those are only accessible by other contexts in the same share group. Bug: angleproject:7379 Change-Id: I3dd1c1bfd575206d730dd9ee2e33ba2254318521 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695520 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 4c6d47c8 2022-06-08T15:20:49 Vulkan: Optimize glEGLImageTargetTexture2DOES with same args If we are creating a texture with the same source eglImage, right now we will release the existing mImage (will not actually destroyed) and then free VkImageViews. Then it point back to the same mImage and allocate new VkImageViews. Since these ImageViews have different serial number, we end up with DescriptorSet cache miss. This CL avoid all these hassles if we are creating with the exact same image. Bug: b/234602034 Change-Id: I04cec05716974e274d6e3678e91ff248f50e9355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697204 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Auto-Submit: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Chris Dalton a894cb94 2022-05-10T21:15:59 Bootstrap pixel local storage This CL creates a very simple prototype that implements pixel local storage in a thin layer on top of ES 3.1 shader images, and adds a single test. Assuming all goes well on the various devices and backends, the next steps will be: * Write many more tests. * Compiler support, switch to API-specific shader images. * Move the thin layer into ANGLE. * Thorough validation and error handling. * Add an implementation that uses render target attachments (e.g., EXT_shader_framebuffer_fetch). * Incremental, backend-specific optimizations as needed. Bug: angleproject:7279 Change-Id: I7f9f0a1fe2d61f570b4105a7380687038ae45f5d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645786 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao ee1dd7f4 2022-06-08T13:17:39 Vulkan: Add test for glEGLImageTargetTexture2DOES issue This add a test that repeatedly calling glEGLImageTargetTexture2DOES on the same source EGLImage with the same texture parameters should not causing texture's descriptor set cache to keep growing. This is the usage pattern we are seeing with surfaceflinger. Bug: b/234602034 Change-Id: I38ec0a0b2580b8985c27e8c9f7edf14aa7843023 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696677 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
angle-autoroll 76e98ae1 2022-06-09T09:11:28 Roll VK-GL-CTS from acf70aaf3fdb to 8817dcf9c1ec (36 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/acf70aaf3fdb..8817dcf9c1ec 2022-06-09 piotr.byszewski@mobica.com Split pipeline.txt mustpass into multiple files 2022-06-09 vantablack@google.com Add R8_UNORM to the external AHB memory tests 2022-06-09 michal.jakubek@mobica.com More EXT_color_write_enable tests. 2022-06-08 quic_mnetsch@quicinc.com Merge vk-gl-cts/dev/VK_EXT_image_compression_control into vk-gl-cts/main 2022-06-08 quic_mnetsch@quicinc.com Merge vk-gl-cts/dev/VK_KHR_fragment_shader_barycentric into vk-gl-cts/main 2022-06-07 quic_mnetsch@quicinc.com Merge vk-gl-cts/dev/VK_KHR_ray_tracing_maintenance1 into vk-gl-cts/main 2022-06-07 quic_mnetsch@quicinc.com Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/main 2022-06-03 pdaniell@nvidia.com Fix regression from CL-9387 to handle empty cache properly 2022-06-03 pdaniell@nvidia.com Fix deqp-vksc build break from CL-9046 2022-06-03 quic_mnetsch@quicinc.com Merge "Merge vk-gl-cts/vulkansc-cts-1.0.0 into vk-gl-cts/main" into main 2022-06-02 marcin.zajac@mobica.com Thread safe releaseQueue 2022-06-02 toni.merilehti@siru.fi Fix extension check in transform feedback tests 2022-06-02 juha.heiskanen@siru.fi Fix amber-verify mismatch in builtin precision tests 2022-06-02 gleese@broadcom.com Shrink the framebuffer in 2 graphicsfuzz tests 2022-06-02 antto.makinen@siru.fi Test VkSubresourceLayout::offset is relative to the start of an image 2022-06-02 jari.komppa@siru.fi Add inter-process communcation to shader cache 2022-06-02 jbolz@nvidia.com Add command line parameter to override Vulkan library path 2022-06-02 juha.heiskanen@siru.fi Dynamic rendering with NULL shading rate image 2022-06-02 rgarcia@igalia.com Test imageSize() on 2D image views from 3D images 2022-06-02 juha.heiskanen@siru.fi Bug fix for current variableSampleLocations tests + new tests 2022-06-02 toni.merilehti@siru.fi Test single-path switch statements 2022-06-02 jmadill@google.com Remove usages of std::iterator 2022-06-02 pierre-eric.pelloux-prayer@amd.com Fix ShaderBallotFunctionRead test 2022-06-02 younggwan.kim@arm.com Add autogenerate with GL_EXT_fragment_shading_rate 2022-06-02 ayzhao@google.com Remove usages of std::iterator 2022-06-02 younggwan.kim@arm.com Update gl.xml and fix script to build properly 2022-06-02 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-cts-4.6.2 into vk-gl-cts/main 2022-06-02 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-es-cts-3.2.8 into vk-gl-cts/main 2022-05-20 marcin.zajac@mobica.com writeSupportedExtensions for VKSC 2022-05-20 marcin.zajac@mobica.com Missing VK_KHR_object_refresh 2022-05-17 juha.heiskanen@siru.fi Add required support check for IsHelperInvocationEXT test 2022-05-17 ari.suonpaa@siru.fi Add a batch of GraphicsFuzz coverage tests 2022-05-17 pdaniell@nvidia.com Test poolSizeCount can be zero 2022-05-17 jari.komppa@siru.fi Add tests for vkGet...SurfacePresentModes2EXT 2022-05-17 quic_mnetsch@quicinc.com Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/main 2022-05-13 marcin.zajac@mobica.com Merge branch 'vulkan-sc-cts-dev' into 'main' If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC angle-bots+autoroll-info@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:7416 Change-Id: I289aec7e7b0991556303efa70bd665fb66e43731 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696826 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 5fbb0417 2022-05-26T15:05:52 Vulkan: Handling VK_EXT_load_store_op_none on ARM There is a bug on at least one ARM device when either depth or stencil load op is none. Add a temporary work around to avoid this case for ARM driver until angleproject:7370 is addressed. Also add a test to reproduce the deqp test failures with simiplied draw calls. Bug: angleproject:7370 Bug: angleproject:7351 Change-Id: I74ac49a75f85b1e006ed3b1d77f234f63d314ae0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671696 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 4e37ec8c 2022-06-09T16:44:44 Revert "Remove cwd manipulations." This reverts commit c11af00ae1d10d43a71a28c07f99969665c4ea2a. Reason for revert: Needed for http://crrev.com/c/3690739 Original change's description: > Remove cwd manipulations. > > Doesn't appear to be needed as the underlying functions > are already using the executable path. > > Bug: angleproject:7410 > Change-Id: Ia9566c7159624bcb039d7dd2e9d23f4b18649f45 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695519 > Commit-Queue: Roman Lavrov <romanl@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:7410 Change-Id: I397ed2e75155a774c45af9c67e5906932183f1c8 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696830 Auto-Submit: Jamie Madill <jmadill@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Roman Lavrov c11af00a 2022-06-08T14:45:58 Remove cwd manipulations. Doesn't appear to be needed as the underlying functions are already using the executable path. Bug: angleproject:7410 Change-Id: Ia9566c7159624bcb039d7dd2e9d23f4b18649f45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695519 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a65af046 2022-06-08T11:57:59 De-template out dEQP GTest bridge class. This class doesn't need to be a template, and can take the test case index parameter instead from a common macro. Refactoring only, done in the process of trying to update our dEQP test case registration to get better test names. Bug: angleproject:7390 Change-Id: Ia104a0055ddb9cbc6d311d220d8d4e486214928f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695945 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov b9bdc53b 2022-06-07T14:50:46 Make TestEventListener and inner class of TestSuite. Avoids having to pass dependencies to the class as it's automatically a friend; external linkage sadly but such is life. Bug: angleproject:7299 Change-Id: I5726dcab5a1a98b93c0713073cd02d6eb3a8e216 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3693826 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Chris Dalton d9a2027f 2022-05-19T16:52:28 Add a test for volatile aliases of the same shader image Bug: angleproject:3032 Bug: angleproject:7343 Bug: angleproject:7398 Change-Id: I6ea6abea0b9dafd93bc297499df23be27904c996 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3656314 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 34d30930 2022-06-01T10:02:58 Tests: Add Shadow Fight 3 trace. Test: angle_perftests --gtest_filter="*shadow_fight_3*" Bug: angleproject:7401 Change-Id: I7a1262560c577c53feeef83f4ebb69b795d4d62b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3687715 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Stephen White 52e560ea 2022-06-07T11:55:56 Remove suppressions for now-passing ES 3.1 tests. Bug: angleproject:1442, angleproject:1951 Change-Id: I61f9c39711f77d48a401ad98ef4ead4c0f17fe2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3693821 Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 4dde8590 2022-06-06T23:13:53 Remove suppression for passing tests Bug: angleproject:2976 Change-Id: I5e899c4d4fcc68b52b7b131dae6011a6129ab16b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3690748 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki d66d9e7b 2022-06-01T10:30:18 Tests: Add Rush Royale trace. Test: angle_perftests --gtest_filter="*rush_royale*" Bug: angleproject:7399 Change-Id: I1cfc1304331eac1903750736565eae041d4e00d0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3687714 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Stephen White cb9e1235 2022-06-06T14:34:53 D3D11: fix UAV handling. For setting UAVs, Microsoft has provided two APIs: ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews() for pixel and vertex, and ID3D11DeviceContext::CSSetUnorderedAccessViews() for compute. They both take very similar arguments, perform similar functions, but have one crucial difference: the former will clobber any existing UAV bindings that are not specified in the call, while the latter will not. The initial implementation of non-compute UAVs in ANGLE didn't accomodate this, and sets UAVs individually, as is done for compute, which clobbers any UAVs set in a previous call. The fix is to collect all UAVs required for a draw or compute pass, and set them all at once. This required reworking the internal dirty bits to reflect the actual D3D requirements (SRV and/or UAV usage), and to split the sync functions to set only SRV or UAV state. Also add a two-SSBO fragment shader test. Bug: angleproject:7385 Change-Id: I0c98e1506d56eccf1db446c0be808f2f3020ae1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3690735 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Jamie Madill 0260255b 2022-06-06T15:10:04 Fix printing of non-standard renderers. Bug: angleproject:7396 Change-Id: I18cfadbc58b71259efd414cd7ef90a45719f9b1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3690736 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Rohit Rao 4b911686 2022-06-06T22:25:37 Converts from sprintf() to snprintf(). sprintf() is deprecated in Xcode 14, so update to safer equivalents in order to keep the compiler happy on iOS and macOS. Bug: chromium:1331345 Change-Id: Id5348088bf69cbd360d9251e6323596cb710666d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3690747 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi ce3c0fe9 2022-06-06T12:09:45 Vulkan: Make depth-correction uniform controlled This change makes sure SPIR-V transformations are not required for depth correction, having the number of potential pipelines. Bug: angleproject:5881 Change-Id: If3f66b34bdd1127ae588cbc822ea7cf01fa8621f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691801 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 2fcf9a92 2022-06-06T12:16:55 Suppress failing test Bug: angleproject:7392 Change-Id: I4c0ba6985bcf6ecc833bd6e4719f78e5586402a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691802 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov b7bd0808 2022-06-06T10:54:30 Support running end2end tests. There is no batching though so all tests matching the filter will be ran at once which will block without any output until evertyhing is done (android runner runs tests in batches of 256 IIRC). Also make suite arg positional and explicitly list supported tests. Bug: angleproject:6854 Change-Id: Ibe108f24d6c3ec8b966eda1cf9ae92119a517548 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691048 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Roman Lavrov b71c6427 2022-05-31T16:23:51 Add a wrapper script to run traces using android_helper. Also add missing `appops set MANAGE_EXTERNAL_STORAGE` that appears to be necessary on newer builds (catapult does it starting from Android 11). Add a hash check to skip transferring .gz files that are already there. Bug: angleproject:6854 Change-Id: Ib612d1235fe1274b8fea47718af8389e8810d34e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679486 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com> Auto-Submit: Roman Lavrov <romanl@google.com>
Charlie Lao 2fec519f 2022-06-02T15:17:28 Avoid dirty texture swizzle state when there is no change Some applications (for example surfaceflinger on Android) may set texture swizzle at every call even though there is no actual swizzle change. But we are not checking against redundant state calls and is always setting texture's DIRTY_BIT_SWIZZLE_* bits. This caused vulkan backend free image views which in turn forces VkFramebuffer recreation. This CL check the swizzle state and only set dirty bits if it actually changes. Bug: b/234602034 Change-Id: I7fab96a957c0b7a7ed318eaccea2d42146ca23cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3688732 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao d655ad29 2022-05-31T14:20:16 Vulkan: Add tests for FramebufferCache growth bugs When texture attached to FBO gets respecified, we shouldn't keep growing FramebufferCache. When texture attached to fbo get glTexParameteri(GL_TEXTURE_SWIZZLE_R) call with the same value, we should also not destroy/recreate framebuffers (in fact should not recreate VkImageView). We ran into this usage pattern on surfaceflinger. When texture attached to fbo get glTexParameteri(GL_TEXTURE_SWIZZLE_R) call with different value, we should also not destroy/recreate framebuffers (in fact should not recreate VkImageView). We ran into this usage pattern on surfaceflinger. Bug: b/234769934 Bug: b/234602034 Change-Id: I9fc881486f95cc3da843f50fa0a8cdcbfd4fc625 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3681081 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi a9516865 2022-06-01T22:48:04 Vulkan: Output cache look up feedback in pipeline graph Bug: angleproject:6565 Change-Id: I12bb9ab5756860de9ba26d6b4a9429a78b65df39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3686029 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 53ec886e 2022-05-30T16:49:11 Vulkan: Externally synchronize the pipeline cache In preparation for a future change that requires this as it may perform pipeline cache merges during creation of pipelines. Bug: angleproject:5881 Change-Id: Ic7921b781aa773ae23b60a0bb6fa2111b1fc401e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679479 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny bbf67e2e 2022-05-16T12:04:34 Capture/Replay: support capturing eglCreateImage/eglDestroyImage Because we support only a few functions the supporting code is not autogenerated. We don't capture the actual value of the display variable, because we assume that there is only one display, and the actual pointer to it is provided by the EGLWindow. The rest of the capturing works just like with the GLES calls. Bug: angleproject:4964 Bug: angleproject:5822 Bug: angleproject:6180 Bug: angleproject:6286 Bug: angleproject:6578 Bug: angleproject:7111 Change-Id: I385aa9648f93bf74706e9860e2aee5775eeba220 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3636062 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 73b7534b 2022-06-02T13:13:25 Vulkan: Suppress forced-xfb-emulation tests on pixel 6 ARM cannot support xfb emulation. Bug: angleproject:7376 Change-Id: If954ee7f5e4e049c107ac9fef1d84793a4c6d2b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3686618 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Gregg Tavares 94320a83 2022-05-27T17:41:29 Metal: Validate total bits used in color attachments Metal has 2 limits for color attachments. 1 the number of attachments supported. 2 the total number of bits it can write per pixel. So for example Apple4 through Apple8 GPUs can have 8 attachments but only 512bits of output. That means you can attach 8 RGBA8 textures (256bits), but you can't attach 8 RGBA32UI textures (1024bits). If there are too many bits then return FRAMEBUFFER_UNSUPPORTED from checkFramebufferStatus and INVALID_FRAMEBUFFER_OPERATION from draws Bug: angleproject:7280 Change-Id: I935aebad4d57664f59a60be20a927d6b69afb4ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3674322 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Gregg Tavares 8a0351a5 2022-05-26T14:29:21 Metal:Dynamically choose max draw buffers. The code was hard coded to 4 which is lower than OpenGL's 8. This implementation keeps a hard coded array of size 8 in rx::mtl::RenderPassDesc and rx::mtl::RenderPipelineOutputDesc but only uses up to the display's limit. Bug: angleproject:7280 Bug: angleproject:5730 Change-Id: Idd7e64dc47697882b44540804159566158e1e924 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671695 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Stephen White 6c0d4658 2022-05-27T15:32:42 D3D11: implement stencil texturing. When GL_DEPTH_STENCIL_TEXTURE_MODE is set to GL_STENCIL_INDEX, GL requires the stencil value to be in the R component. However, when sampling a depth24stencil8 texture in D3D11, the stencil ends up in the G component. So in this mode, swizzle the result from G to R. In order to sample stencil, use the appropriate stencil-only format for the SRV: X24_TYPELESS_G8_UINT for d24s8, X32_TYPELESS_G8X24_UINT for d32fs8. This required adding a new field to D3D11 Format. Bug: angleproject:7303 Change-Id: I7cf70efaaf6c833fa0b2497e4080618dfd7103ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679485 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b0d75fb5 2022-05-31T16:55:23 Vulkan: Use 64-bit counters Some upcoming counters don't fit in 32 bits. Bug: angleproject:5881 Change-Id: I2de8a603cabdb5f7417c29d5f37a50899485d6d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679488 Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 53fb57a6 2022-05-31T12:13:59 Vulkan: Fix xfb emulation bug w.r.t array elements This change handles corner cases where the 0th element of the array is not captured. Bug: angleproject:7376 Change-Id: I358f064abe5e1702985ab0faf7465cef178e7b87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679484 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov b03f2789 2022-05-31T20:31:23 Revert "Use a temporary timeout multipler for trace tests." This reverts commit f810e998993290f049bbdad4fae975e4867100ad. Reason for revert: Uploads are now sharded so this shouldn't be needed. Original change's description: > Use a temporary timeout multipler for trace tests. > > The trace tests upload is frequently timing out on our test infra > because of the size of the test suite. Until we can find a better > solution we can increase the timeout non-invasively using an > environment variable. > > Bug: angleproject:6854 > Change-Id: Ifbe43c4d9dc8928cf35df8a26b844f884c90eb9d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3427560 > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: angleproject:6854 Change-Id: Iaad7b63073ed900acdc575fbac927a8463b0c530 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679487 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Chris Dalton 9800a3cf 2022-05-19T16:52:28 Add a test for imageLoad after glClear to the texture Bug: angleproject:7355 Change-Id: Ib1ddf685f2fa6cb24161615224971a7185234000 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3659504 Auto-Submit: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
SeongHwan Park d96cee66 2022-05-31T02:41:32 Fix to invalidate cache when binding Transform Feedback. Bug: chromium:1330379 Change-Id: I091116286ac511c50f9abcffa4d3cf350be920b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3677115 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0b533e64 2022-05-30T13:09:17 Make GLProgram non-copyable. This will prevent unexpected glDeleteProgram calls from showing up. Found when working in FramebufferFetchTest. Bug: angleproject:7375 Change-Id: Id0f01d693a40edd3357a26fe13e7a7e0c1b98dd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3673828 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 33b254fe 2022-05-28T00:00:00 Fix ValidateFragmentShaderColorBufferMaskMatch for indexed masks Adjust WebGL-specific validation, add test. Bug: angleproject:4394 Change-Id: I4d51d6d7639a4ec3115025c858434491845440a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3673298 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Mohan Maiya 9ea3967d 2022-05-22T13:06:18 Bug fix in GL_EXT_YUV_target Shaders with multiple samplers need to account for conflicting YUV sampler states and accordingly reevaluate them when sampler uniforms are updated. Tests: ImageTestES3.ProgramWithBothExternalY2YAndExternalOESSampler* Bug: angleproject:4852 Change-Id: Ie633e62f0bbb89f217183623d4fc6ab5b3acfd81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3661211 Reviewed-by: Trevor Black <vantablack@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2df17a12 2022-05-25T16:18:37 Vulkan: Pack driver uniforms Previously 5 vec4s were used for driver uniforms + 2 vec4s if specialization constants couldn't be supported. The driver uniforms are rearranged and packed such that only 2 vec4s are normally used, which include fallback for specialization constants as well. In the future, most of the specialization constants may turn into uniforms, and this change prepares for that. Additional uniforms are used (3 vec4s) only if common extensions are missing; transform feedback and bresenham lines. This change makes it more practical for driver uniforms to be turned into push constants. Additionally, these uniforms could potentially be loaded and cached at the beginning of the shader for more efficient memory access. On Pixel6, with this change, the traces show no difference in wall time. On most traces, CPU time shows up to ~7% improvement. Bug: angleproject:7366 Change-Id: I0f47f863955af06a19c69d1f1d7c45b97d95476e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668151 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 98c2e169 2022-05-20T16:17:49 Vulkan: Reduce pre-rotation spec const to bool The specialization constant now only dictates whether x and y should be swapped. The complete 8 possible states of rotation and y-flip are achieved by using this swap in combination with a driver uniform for x and y flip. Swapping is still a specialization constant to avoid degrading performance of dFdx/dFdy which otherwise would need both to be evaluated instead of one. On platforms which don't support pre-rotation, the specialization constant will never change and driver uniforms entirely govern y-flip. On platforms that do support pre-rotation, only two variations of the pipeline are needed. Bug: angleproject:7366 Change-Id: I73f84e89fa9349d2098fa5b21573aee57d93a30c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3663151 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Stephen White ee023e6a 2022-05-26T15:23:18 D3D11: fix constant buffer cache lookup. The code was accessing the constant buffer cache by the buffer index, but storing it by the register index. The fix is to use the register index in both cases. Bug: angleproject:7304 Change-Id: I750ba2911140660b42db8e0035984da5e94b14e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668840 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki c8989675 2022-05-20T10:56:54 FramebufferTest: Add FramebufferConditionalFeedbackLoop test. Add an end2end test that reproduces VVL error seen in runescape. The test passes on OpenGL/ES. Add Vulkan test to expectations. Test: angle_end2end_tests --gtest_filter="FramebufferTest_ES3.FramebufferConditionalFeedbackLoop/*" Bug: angleproject:7357 Change-Id: I1b41503f65ea65aa0600b54e04a3ac1dd55c82aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664476 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi ae3de1a8 2022-05-25T23:35:38 Add test for primitive state change Bug: angleproject:5906 Change-Id: Iacae148dbf8d2be08f352d5ccc4a727e6c5247e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668831 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jamie Madill 54e08a5a 2022-05-25T14:35:02 Trace Tests: Remove Pixel 2 expectations. We no longer test on this device. Bug: angleproject:5517 Bug: angleproject:5553 Bug: angleproject:5553 Bug: angleproject:5591 Bug: angleproject:5716 Bug: angleproject:5772 Bug: angleproject:5877 Bug: angleproject:6023 Change-Id: Iaf6f49cdf2a10bc0704e9956aca81b5e36679c10 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668147 Auto-Submit: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 891dd5b3 2022-05-25T23:05:49 Vulkan: Fix mid-RP draw clear w.r.t growing scissor UtilsVk::clearFramebuffer didn't grow the render area if scissor had grown. FramebufferVk::clearWithCommand does that and is unaffected by the bug. Normally, ContextVk::updateScissor grows the render area automatically, but clear is special in that it's not affected by the viewport while ContextVk::updateScissor is. Bug: b/232298034 Change-Id: I260a1948ba1b043e5e331e0e5c60d41e5b4cc192 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668830 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Jamie Madill 4a20c914 2022-05-20T10:26:15 D3D: Fix race condition with parallel shader compile. Bug: chromium:1317673 Change-Id: I0fb7c9a66248852e41e8700e80c295393ef941e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3651153 Reviewed-by: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny ccca0c25 2022-05-22T00:18:41 libANGLE: Fix evaluating the sample count OpenGL deals with the maximum number of samples, but Vulkan provides a mask of supported sample counts, so extract and limit the maximum sample count accordingly. Bug: angleproject:7328 Change-Id: If4867b2a5104062ec863eb6eb1e0c8e78e7a9c00 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652422 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny a8152447 2022-05-16T12:02:25 Capture/Replay: Override eglCreateImage and eglDestroyImage Bug: angleproject:4964 Change-Id: I1f67e0e32fa901249aa9ee134854afbe1ac29524 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3644579 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Stephen White 615b2c68 2022-05-24T12:29:40 D3D: implement whole-struct assignment in SSBOs. Bug: angleproject:7395 Change-Id: I18159c5fe60585b319d3f3f282fc25fb742746b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664917 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Alexey Knyazev 8291f2d3 2022-05-20T00:00:00 Fix ValidCompressedSubImageSize for 3D uploads Add CompressedTexSubImage3DValidation* tests Bug: angleproject:4056 Change-Id: I088273b6349729fadf2c21ca7b349e44dc9ce5f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3657408 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Antonio Caggiano f6c14933 2022-01-19T17:19:48 dEQP: Support Wayland Improve ANGLE native display factory by supporting creation of a Wayland native display. Bug: angleproject:7065 Change-Id: I0882d8666b1d07ced0804b99d1998ca45f4ad73b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3525753 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 9e0a7be6 2022-05-11T10:08:57 Traces: Update restricted_trace_perf.py This CL includes the following changes: * Fixes for swapped device power rails * Add process memory stats * Add shared column widths This version of the script was used for numbers generated on 2022-05-20. Test: restricted_trace_perf.py Bug: angleproject:6970 Change-Id: Idb2cb9266bb6168315b53164534a10b1df47a9da Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3661363 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi e4a517c9 2022-05-17T23:58:23 Vulkan: Rearrange GraphicsPipelineDesc to reduce footprint Bits for VK_EXT_extended_dynamic_state2 are moved to the end of the desc. Some bits are also rearranged and some paddings removed for a total of 4 bytes of reduction in desc size. Bug: angleproject:7328 Change-Id: I48f20408a8a2cb7bce0d8e2d0d2ccd8a121f7894 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652747 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi f52c629b 2022-05-21T21:42:04 Capture/Replay: Make sure replay tests build libEGL Bug: angleproject:7352 Change-Id: Idd294af9f7359d94cd3e1708b5bb699675a538cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3656635 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Alan Zhao 0b808c74 2022-05-21T02:00:55 Silence all std::iterator deperecation warnings This CL applies the config :angle_deqp_framework_common_warnings, which was introduced in https://crrev.com/c/3651152, to more targets. The headers that contained std::iterator, identified in https://github.com/KhronosGroup/VK-GL-CTS/pull/323, are included in files that belong to build targets that do not explicitly include those headers, so the previous CL failed to remove all warnings and allow the libc++ roll CL (https://crrev.com/c/3655638) to pass the swangle tryjobs. To verify: Checkout the libc++ roll patch at https://crrev.com/c/3655638 args.gn: build_angle_deqp_tests = true dcheck_always_on = true is_component_build = true is_debug = false symbol_level = 1 In a chromium source directory, run the following command to build all targets under //third_party/angle: autoninja -C out/Default `gn ls out/Default |\ grep '^//third_party/angle' |\ sed 's/\/\///' |\ sed 's/([^()]*)//'` Bug: angleproject:7349 Change-Id: I295872d38137794569598c39061822161d6cd655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3651154 Reviewed-by: Nico Weber <thakis@chromium.org> Commit-Queue: Nico Weber <thakis@chromium.org>
Shahbaz Youssefi 688553c0 2022-05-16T23:27:29 Vulkan: Dynamic state for primitive restart enable Bug: angleproject:5906 Change-Id: Ida2cbe904604c638fd3a8ab498d49584dfd9c860 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3651593 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Sunny Sachanandani c76fb2d8 2022-05-18T15:29:19 Enable EXT_texture_norm16 on ES2/D3D11 Windows HDR regressed recently due to format checks added in Skia: crbug.com/1324371 Skia thinks R16/RG16 texturing is not supported, which it bases on GL_EXT_texture_norm16 not being reported on its ES2 context. Migrating to ES3 for the compositor context is a large project, and reverting the format checks in Skia is also not desirable because it helps catch bugs in ANGLE-Metal. Enable texture_norm16 on ES2 for R16/RG16 texturing since Chromium needs it for HDR video playback for P010 textures. This used to work before even though the extension wasn't advertised. Also, enable the P010 test on ES2/D3D11 which was previously ES3/D3D11 only. Bug: angleproject:7322, chromium:1324371 Change-Id: I4c2527996e37ba5365bb94b5764413e5a9fdda7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645892 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>