src/libANGLE


Log

Author Commit Date CI Message
Gert Wollny f7cf3226 2022-12-08T10:08:56 Capture/Replay: Only create active secondary contexts in MEC This finalized the fix attempted in b432c84c2b8cb6d20873e2b33b6684bee76db90d Capture/Replay: Fix collecting the initialized contexts Bug: angleproject:7858 Change-Id: Ie2bbcdb3f23fe4970ce3a9bb46df6f60fe6c8ab6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4084926 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Shahbaz Youssefi 1193b664 2022-10-11T01:00:40 Vulkan: Use VK_EXT_pipeline_protected_access This extension allows pipelines to be restricted to protected or unprotected command buffers only. Bug: angleproject:7714 Change-Id: Id07be4c2ffd7ca19b8b4a2a869828bc11e89e467 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3943535 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 7e378da9 2022-12-01T16:36:08 Vulkan: Remove synchronous commands from CommandProcessor Some command tokens in CommandProcessor are doing synchronous calls. For example, finishResourceUse() and waitIdle(). They are inserting a token and then wait for CommandProcessor to drain. This CL removes these commands from CommandProcessor and it just ask CommandProcessor to drain and then call into mCommandQueue to finishResourceUse or waitIdle. This is a minor clean up for now, but in future CL we will also avoid waitForWorkComplete if the mUse has already been drained from CommandProcessor. Bug: b/261098465 Change-Id: I7672a9c0b1e477ea3537652cd83350aa97f7caa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072223 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao fa45eae4 2022-12-07T10:39:31 Vulkan: Remove QueryVk::hasUnsubmittedUse() QueryVk has a list stashed query helpers and current queryHelper. The mStashedQueryHelpers are always older than mQueryHelper. When we want to check if all queryHelpers has been submitted or not, we really only need to check the last one, which is mQueryHelper. There is no need to check mStashedQueryhelper. This CL turns that check against mStashedQueryhelper into an assertion inside finishRunningCommands. Bug: b/261737134 Change-Id: I2369e6690c46bcd338d4bfcb679a77478d3fdb84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4087321 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Yuly Novikov 81a3c71e 2022-12-01T18:51:39 Enable tests on Win Intel Optiplex 7080 experimental bot Suppress failing end2end tests and run single process Suppress VUID-VkDescriptorImageInfo-imageView-06711 Bug: chromium:1349828, angleproject:7874 Bug: angleproject:7865, angleproject:7866, angleproject:7872 Change-Id: I18c9099af6635cf41f5368960dc1d35d9decc48c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4071925 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Chris Dalton f551faf7 2022-12-01T17:14:14 Use typed UAV loads for pixel local storage, when supported D3D11.3 supports typed UAV/ROV loads on some hardware. Check for this feature and use it when available. I haven't been able to measure a meaningful performance difference from this change, presumably because the bottleneck is memory bandwidth, but it's simple and more consistent with the other backends. Bug: angleproject:7855 Change-Id: I1713fc12842380ef1a685a6878948bc0293074c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072222 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Charlie Lao ca263d4a 2022-11-23T12:11:49 Vulkan: Remove UsedInRunningCommands The only difference of UsedInRunningCommands() and hasUnfinishedUse() is the latter excludes the case where it has not submitted yet. But all usages are already checked if it has been submitted or not. This CL removes UsedInRunningCommands and uses hasUnfinishedUse instead. Bug: b/255414841 Change-Id: I94ef0b63a0c888219cffcdfcecfa0a095fee616b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4053262 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Gert Wollny 384ce5cf 2022-11-29T14:18:34 Capture/Replay: Corretly reset the UnpackAlignment at end of MEC Direcly setting the value doesn't set the relevant dirty state, use the appropriate setter call instead. This fixes the reported difference between the UnpackAlignment value stored in the trace and the one recorded ruring validation for MEC. Bug: angleproject:7564 Bug: angleproject:7180 Change-Id: Ic931cac9b7e33519e992ae55ee5cab2adb2958ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4063892 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 982755e0 2022-12-05T15:32:42 Suppress VUID-vkCmdDraw-None-06887 * Suppressed the following VVLs: * VUID-vkCmdDraw-None-06887 * VUID-vkCmdDrawIndexed-None-06887 Bug: angleproject:7861 Change-Id: I15cdf934bd87b5d5219e69eebc9d339d4c180660 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4082149 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 3b57c2a8 2022-12-05T15:33:43 Add cmnt for VUID-vkDestroySemaphore suppression Bug: angleproject:7729 Change-Id: I46d8afe9702b9263a776e9acfa9a3364b7184579 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4080592 Reviewed-by: Ian Elliott <ianelliott@google.com> Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Charlie Lao 2d87551d 2022-12-05T10:47:40 Vulkan: Make mLargestAllocatedIndex atomic TSAN is complaining mLargestAllocatedIndex not thread safe. This CL makes it atomic and make it mean " the largest queue index we have ever allocated/seen" so that it will be thread safe. It is impossible to use a queueIndex before it been allocated. But it is still possible that some mUse still referencing a queueIndex after it is been released. The only downside is that we may get into slightly less optimal code path for GetBatchCountUpToSerials if we ever get into more than 64 queueIndex and then get bellow 64 again, but that should not a real concern. Bug: angleproject:7860 Change-Id: I4c99bae24e9d72298253e43f8d108444a8f46ebc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4080590 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi bd79968a 2022-12-02T14:17:14 Vulkan: Make sure program's pipeline cache is created The condition to create or use the program's pipeline cache has become quite complicated. This change simplifies things by making sure the pipeline cache is created if and when it's used, instead of guessing how it will be used and pre-create it. Bug: angleproject:7369 Change-Id: I7f3558e55f391da8c701e359d2f88d248c820de4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4076508 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 8181c056 2022-11-22T15:34:48 Vulkan: Remove RenderPassSerial RenderPassSerial was introduced to uniquely identify a RenderPassCommands. With the work of per current context queue serial, now every started RenderPassCommands already have a unique QueueSerial. This CL removes RenderPassSerial and use renderPass's queueSerial instead. Bug: b/255414841 Change-Id: Id0a87319a9132cdb74aba195f1f05aa31454592b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049966 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 87815de2 2022-12-01T00:00:00 Adjust GetFramebufferAttachmentParameterivBase validation GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT state queries should be allowed for ES 2.0 clients when floating-point color buffer extensions are enabled. Bug: angleproject:7853 Change-Id: I4a0a3b336e44648635233be54f598a3ab20cf717 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4071926 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3fedd435 2022-12-05T10:15:22 Overlay: Switch font to RobotoMono Which has an Apache 2.0 license Bug: b/260423572 Change-Id: Ibc4b664ddfe844be08ccbac57c27e81951940490 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4079268 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 650f2274 2022-12-02T15:51:09 Vulkan: Remove fixed VVL errors Bug: angleproject:7338 Change-Id: I4d2b05c5fd5ad505fda2089dbfa2119e8db8ac16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4076515 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop 0790a807 2022-12-01T23:58:36 Capture/Replay: Add ResourcesToDelete For resources that are deleted but not recreated by the app, we need to skip the delete call we've been making for ResourcesToRegen. To support this, track which resources need to be deleted. We've gotten by without this for so long because most apps will immediately recreate a resource after deleting it. When they simply delete starting resources, we can't try to delete them again. Test: MEC of multiple apps Bug: angleproject:4599 Change-Id: I226ba7887e2b7b31d4ce9a75d6a8d0a24f3f32ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4075486 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 58d7ace2 2022-11-22T16:08:07 Vulkan: Add memory allocation log support in debug * Added a memory tracker to the renderer object to keep track of the memory allocations and deallocations in more detail. * This feature is used for debugging only. * To enable it, set angle_enable_memory_alloc_logging=true in GN args (added in renderer/vulkan/BUILD). * It is related to ANGLE_ENABLE_MEMORY_ALLOC_LOGGING in the code. * The tracker are updated in the memory allocation tracking functions if the feature is enabled. (The counter is always updated, even if the feature is disabled.) * At the end of a RendererVk object, it checks for and logs any remaining allocated memory from MemoryAllocationType members. * The data is stored in the map object "mMemoryAllocationTracker". The key used for it is currently of type angle::BacktraceInfo. * If angle_enable_unwind_backtrace_support is disabled, or not on Android, the key is an empty object. * MemoryAllocInfoMapKey is used as a key to access the allocation information. Bug: b/242641395 Change-Id: If701a4bdea2f8738a830ee47e0c7c5cdacf95b87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4050103 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 66a7117a 2022-11-30T10:34:30 GLES1: Use less precision for color and tex coords Per the GLES1 spec, color and tex coords are satisified by half-precision floats. Bug: angleproject:6644 Change-Id: Ia3f8e45d4c35557a25373f9ad572e87708bc2001 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4067803 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 2e5ca217 2022-11-18T10:44:49 Vulkan: Let each current context has its own QueueSerial. This CL makes every current context has its own queueSerial. At context creation time or when context becomes current, it allocates a QueueIndex from renderer. When it becomes non-current, it releases QueueIndex for others to reuse. This way we significantly reduces the max number of QueueIndexs for reasonable usage. Each CommandBuffer has its own unique QueueSerial and we use that to determine if a resource is being used by the given CommandBuffer. The QueueSerial for RenderPassCommands is deferred until renderPass starts, and when we generate queueSerial for renderPassCommands, we also reserve a range of serials for outsideRenderPassCommands so that we can do incremental submission of outsideRenderPassCommands without need to close renderPassCommands. In rare situation, if that reserved serials runs out, we also close renderPassCommands to ensure the ordering of serials matches ordering of command buffers. With per current context queue serial, this CL is able to set resource queue serial as it is being used. This CL completely removes usage of ResourceUseList class since it was introduced due to deferred setSerial. This CL also get rid of refCount from ResourceUse since there we no longer add it to a ResourceUseList. With that, we also able to remove SharedResourceUse class since access to ResourceUse itself is now thread safe since we are able to make a copy of it when we add it to GarbageList. Because RenderPassCommands now has its own unique QueueSerial as it encodes command, we can use it to detect if a resource is being used by it or not, thus this CL also removes usage of CommandBufferID. Bug: b/255414841 Change-Id: I36dcbeaa7bc996f04e6c04bf9ad44cd0d630f61a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038096 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi db557905 2022-12-02T11:32:10 Vulkan: Fix -Wbitfield-enum-conversion Bug: chromium:701384 Change-Id: I8c729934365c035a682e81467679fb7149864aac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4076505 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill aaee3c23 2022-11-30T14:24:13 Build and test ANGLE with Vulkan secondary CBs. This will allow us to run tests with both permutations of ANGLE (custom secondaries & Vulkan secondaries) in the same build directory. It will also allow us to run these configs as tests on our infra. This CL adds a few simple test to CI. Bug: angleproject:6811 Change-Id: I053f8cc5bafc2a7ab7d0665da9301f0ba7f8417f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4067806 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny b432c84c 2022-12-01T10:40:03 Capture/Replay: Fix collecting the initialized contexts The main context initialization function will be emitted as "Shared" and not based on the context number, so only add the secondary contexts to the list of contexts that need additional setup. Fixes: b301b82235ca686d036a8d29380da22bb2060060 Capture/Replay: emit context setup for pre-MEC contexts only Bug: angleproject:7805 Change-Id: I4ac770a303ac93a448c9b46bf8c4cd58900ddd54 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4068124 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Solti Ho 7e1ed5f1 2022-12-02T02:32:40 Revert "Vulkan: Enable async pipeline cache sync by default" This reverts commit c7414946b84410bfcc8705759a902577c13d9fc4. Reason for revert: b/260752276 Original change's description: > Vulkan: Enable async pipeline cache sync by default > > Bug: b/246683126 > Change-Id: I593650364250f8802e9f546ab9957cf1c30e596a > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031487 > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/246683126 Bug: b/260752276 Change-Id: I0ebac7e46e213790ac39e4124e89feda76551011 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4074765 Commit-Queue: Solti Ho <solti@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya eafdf206 2022-12-01T12:33:11 Reset thread context during threadCleanup Once thread cleanup is complete reset its mContext member to nullptr. Running CTS tests in batches sometimes exposes a bug where Thread::mContext is accessed after Display::threadCleanup is complete. Bug: angleproject:6723 Bug: angleproject:6798 Change-Id: Ie252954e60b5d4565697095939fd19d002dfccf3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072208 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 9bd9c1c2 2022-11-03T11:49:33 Workaround for AMD [[raster_order_group()]] bug Metal [[raster_order_group()]] does not work for read_write textures on AMD when the render pass doesn't have a color attachment on slot 0. To work around this we attach one of the PLS textures to GL_COLOR_ATTACHMENT0, if there isn't one already. Bug: angleproject:7792 Bug: angleproject:7803 Bug: angleproject:7818 Change-Id: I7567ed28ed30c7e3ca23dc52778ed90f2fdff965 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4004529 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Nicolas Capens 938f4372 2022-11-30T15:30:23 Move trace_event into anglebase This originates from Chromium's base/trace_event/ so it doesn't need to be under a third-party folder. Bug: b/260093525 Change-Id: Iab7a40569b6c1f91454f099c07bf51e3ce4b65df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4068342 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Nicolas Capens c991eb22 2022-12-01T14:05:07 Move the anglebase folder up a level This code originates from Chromium's base/ directory so it doesn't have to be under a third-party folder. Bug: b/260093525 Change-Id: I0bf6950095c685f36c5c237093980a64cf6e74f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4068339 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@google.com>
Chris Dalton 8ee1b89f 2022-11-04T13:10:37 Refactor pixel local storage options The various different PLS options were getting scattered and unruly. We are also in need of more backend-specific PLS options that would be difficult to add as-is. This CL refactors them into a single "ShPixelLocalStorageOptions" struct that gets initialized all in one place, and shared between the compiler and the backends. Bug: angleproject:7279 Change-Id: Ic58dccb8d1ba350a0b6cc5848ce15bd687e30fad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006715 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a4db9477 2022-10-06T10:35:39 Implement pixel local storage with metal::read_write textures Metal's programmable blending feature isn't available on non-Apple Silicon, so on these devices we have to polyfill pixel local storage using read_write textures, which can also be coherent if raster_order_groups are supported. This change leverages the existing PLS transformation to images, and implements just enough shader image functionality in Metal to support the pixel local storage usecase. Missing shader image features are marked with UNIMPLEMENTED(). Bug: angleproject:7279 Bug: angleproject:7792 Bug: angleproject:7794 Bug: angleproject:7797 Bug: angleproject:7803 Change-Id: Ia96a714693d352d57351a1bae4f45437dde000e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993363 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kyle Piddington <kpiddington@apple.com>
Shahbaz Youssefi fa37af38 2022-07-12T22:47:22 Translator: Support SSO's built-in redeclaration EXT_separate_shader_objects requires that gl_Position and gl_PointSize be redeclared in the vertex shader. This is not adopted by GLES3.2, but is nevertheless required to be supported if the shader enables this extension explicitly. Bug: angleproject:6590 Change-Id: I3428851ff9f00fb63573e4322bb62fe04bf0a095 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3757918 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2ecb3217 2022-11-28T15:24:39 Vulkan: Turn CPU throttling into fail safe CPU throttling is moved back to after queue present instead of before. Doing it before was a mistake, as the app had already recorded the command buffers, there was no point in delaying its submission. Proper throttling would have been moving the wait from after recording commands (before present of frame i+2) to before recording (after present of frame i+1). However, throttling is the responsibility of the app and this change triggers throttling one frame later (after present of frame i+2) as a fail safe. Currently, CPU throttling is relied upon for acquire semaphore recycling. If the two are untangled, CPU throttling can be removed. CPU throttling can also be trivially weakened by increasing kSwapHistorySize (currently 2). Bug: angleproject:7268 Change-Id: Ib7a8be6f8e72c6b8589d4e8b5de7ceaf6a28bb8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060454 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 31c40936 2022-11-25T12:28:27 Vulkan: Rework present semaphore recycling Present semaphores and old swapchains are now associated with a fence for clean up. The fence is the one coming from the _next_ acquire of the same image index. See doc/PresentSemaphores.md for more details. Bug: angleproject:7847 Change-Id: I16891ccf6df7ac39d8b17328aac35afc422eede0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4058286 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 90b4541c 2022-11-28T11:39:24 Vulkan: Pass signal semaphore by value to async thread Otherwise the signal semaphore is pointing to whatever was passed in from the main thread. Currently, this is ok because: - For external semaphores, ensureNoPendingWork is called - For surfaces, there's a fixed buffer of semaphores However, an upcoming change passes a semaphore specified on the stack, and the thread should not be referencing it. Bug: angleproject:7847 Change-Id: I9a823214bde59b9d7ff23313694c1749a76e6b8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060453 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 7f4caaf5 2022-11-23T15:40:53 Vulkan: Fix VulkanPerformanceCounterTest.SubmittingOutsideCom VulkanPerformanceCounterTest.SubmittingOutsideCommandBufferDoesNotCollectRenderPassGarbage depends on the implementation detail on how we flush and submit commands. The recent change crrev.com/c/4038095 fixes one issue that we are now having one less submission on pixel 6 device. This CL adjust the test to account for that. This CL also changed to set mHasDeferredFlush to true only when there is a started renderpass upon FBO bind. This CL also opt in swiftshader into preferSubmitAtFBOBoundary feature for test coverage and ease of debugging since ARM GPU (which enables this flag) is not been tested on CI. Bug: b/255414841 Change-Id: I295cec33a8ca257a5d5a98604b8c4c0c29e97cdf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4054101 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu 1434697f 2022-11-23T14:47:38 Add a vk feature flag to only enable precision match fixer on IMG According to https://gitlab.khronos.org/vulkan/vulkan/-/merge_requests/5273, RelaxedPrecision does not need to match in the interface matching rules. However, removing the precision match is causing triangle clipping issues on IMG hardware. This change adds a feature flag to only run the code path that applies precision match in SpirV if the hardware is IMG. This is a follow-up change to https://crrev.com/c/4049421. Instead of adding back the code path that handles varying precision mismatch for every hardware, only enabling the code path if the vendor is IMG. Test: On Pixel6: $ adb shell setprop debug.angle.feature_overrides_enabled varyingsRequireMatchingPrecisionInSpirv $ out/AndroidDebug/angle_end2end_tests --gtest_filter="GLSLTest_ES3.MismatchPrecision*" --verbose Bug: angleproject:7488 Change-Id: Ia0155f14d523195df2f47b852ed6642918270e2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4054100 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jason Macnak 2de99d47 2022-11-17T12:19:35 Reset instance/device extensions in RendererVk::onDestroy() RendererVk::initialize() adds a nullptr to the end of RendererVk::mEnabledInstanceExtensions (presumably to ensure the VK implementation crashes if it tries to read past?). If RendererVk::onDestroy() fails to clear this nullptr, it can lead to a crash when sorting the extension lists when the renderer is re-initialized the second time. Bug: b/249457381 Test: cvd start --gpu_mode=guest_swiftshader Test: EGLDisplayTest.InitalizeTerminateInitalize/ES3_Vulkan_NoFixture Change-Id: Ib24af11024cad6b28284f3a75cc862c48abec258 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4035646 Commit-Queue: Jason Macnak <natsu@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny b301b822 2022-11-07T09:37:14 Capture/Replay: emit context setup for pre-MEC contexts only When a context is made current for the first time it is added to the shared context set. If this happens after the mid execution capture has started, then the call to the context setup function is created, but the according function implementations was not emitted leading to compilation failure of the so created trace. Since a context that was never current doesn't actually have any setup that needs to be done when starting a MEC replay. Hence, there is no need to emit the calls fot SetupReplayContextXX. So track which context where actually in the shared context set when MEC started, and only emit the according calls to the setup functions. Bug: angleproject:7805 Change-Id: I83f8714733ead5c0d71560013c360b5671f0822a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4008199 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Charlie Lao 000b3bfa 2022-11-28T15:06:06 Vulkan: Init mLast***Serials from CommandQueue::initialize Exposed by a recent test from Jason crrev.com/cl/4035646, If RendererVk gets re-initialized, we can't rely on CommandQueue's constructor to do initalization. We have to manually initialize mLastSubmittedSerials to 0 since destroy will set it to Infinite. Bug: b/249457381 Change-Id: I90e654981fb821324cbfb177712f604b67ccc70c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4063046 Reviewed-by: Jason Macnak <natsu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b00fa5e5 2022-11-23T12:10:47 Vulkan: Pipeline graph dump vs pipeline libraries The pipeline graph dump code is now made aware of partial pipelines. Vertex input and fragment output pipelines are also output. As a collateral, UtilsVk pipelines are also included. Bug: angleproject:7369 Change-Id: I327fbd07b83ae42d27766847d70637ada04d86cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4051623 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Jason Macnak 35d1736f 2022-11-28T09:27:06 Update enabled instance extenion handling - Null terminating the instance extensions at the end of initialize to potentially avoid having the nullptr interact poorly with other initialization code that scans through the enabled instance extensions. - Ensure the enabled instance extension sort happens after all desired instance extensions have been added. Bug: b/249457381 Test: cvd start --gpu_mode=guest_swiftshader Change-Id: I2a479065444ffdfd97ecbf281fe6a777e22d584c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4060238 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jason Macnak <natsu@google.com>
Alexey Knyazev 86a194c3 2022-11-24T00:00:00 Fix expected texture target for 3D blocks ASTC 3D blocks are supported only for TEXTURE_3D targets. Bug: angleproject:3675 Change-Id: I5fa2ee87666bd69272419dc1d604348f7376aa46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4055649 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop 71ead7b4 2022-11-20T15:56:42 Tests: Add Diablo Immortal trace Test: angle_trace_tests --gtest_filter="*diablo_immortal*" Bug: angleproject:7402 Bug: angleproject:7837 Change-Id: I7c7ccc0099707714213564740f58f04f7965a275 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4041134 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 6458178e 2022-11-18T11:39:16 Vulkan: Clean up flushCommandsAndEndRenderPass APIs ContextVk::flushCommandsAndEndRenderPassWithoutQueueSubmit is calling flushCommandsAndEndRenderPassImpl(QueueSubmitType::SkipQueueSubmit). This is a bit odd and creates confusion and trouble with future CLs. This CL removes QueueSubmitType and straight up the submission code and removes some function that was doing little but to call another function. Bug: b/255414841 Change-Id: I0ed2122a98b0fc5b819fd331173bf6945d23ff8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038095 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 7dd8478e 2022-11-17T10:11:02 Vulkan: Make ResourceUse::serial an FastVector of Serials In preparation for per context queue serial, this CL makes ResourceUse::serial a FastVector of Serial. Right now we still limited to one serial index so that it still work the same way as before. This CL adds necessary data type and change the function names to reflect that tracking GPU progress needs a ResourceUse object instead of a single Serial number. Bug: b/255414841 Change-Id: Ic60cdf5ec8da45d1821f65a55947f5c553f65737 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4034548 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Ian Elliott 0e12695c 2022-11-23T08:31:43 Suppress VUID-VkGraphicsPipelineCreateInfo-renderPass-06040 Bug: angleproject:7843 Change-Id: I013dd1d2942c7b9d340ae4e3c4124b592dc9b94b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049765 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6384f76b 2022-11-16T21:47:04 Vulkan: Move PipelineCacheAccess to namespace vk In preparation for a change that uses it in that namespace. Bug: angleproject:7369 Change-Id: Icc75b8839d702fd3e6d3d00c1d8f81619cdd89cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031150 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 11de5157 2022-11-14T14:48:33 Capture/Replay: Reset Shaders We've been resetting Programs correctly, but not Shaders. This hasn't been a blocker so far, but it has been identified as a performance problem for traces that compile mid-trace. We're not getting cache hits because the persistent blob cache is not updated until a shader is deleted. Part of the challenge here is ShadersIDs and ProgramIDs share a ResourceIDType, so separating them requires a bit more tracking. To fix, start tracking which ShaderProgramIDs are actually shaders and emit the correct glDelete* command. Test: diablo_immortal MEC Bug: angleproject:7823 Change-Id: I934f6eee243ab9681dca5fdebdad33ba31457cf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4029226 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Gert Wollny 494640e5 2022-11-18T12:02:28 Capture/Replay: Make secondary contexts current during MEC When replaying, the context is made current at the beginning of the context setup function, and is still current when we hot the validation point at the end of the setup function. When a context is current is has a valid default framebuffer, and hence, during a replay of the trace the context serialization will contain this framebuffer. However, during MEC the secondary contexts were not made current during capture, and hence they dind't have a default framebuffer which resulted in a validation error. Therefore, make the secondary contexts current when they are captured during MEC to make sure we also capture the default framebuffer. Bug: angleproject:7812 Change-Id: Iaccc4150e8a71a02286e772882fb150bef1d82a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4037982 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuxin Hu 3db679eb 2022-11-22T10:37:31 Revert "Vulkan: Remove useRelaxedPrecision" and "Vulkan: remove SpirvVaryingPrecisionFixer" This reverts commit cb618b3d42d9013c48b5aa233efc4d80a9c4efa4 and commit 427086a9c7612da7325cb36054859a929c3727d5 Reason for revert: IMG reported that they need to keep the "precision qualifier matching" feature to make triangle clipping work properly, because the clipping needs to to know the decoration in vertex shader output in order to sort the data correctly for clipping. Original change's description: > Vulkan: Remove useRelaxedPrecision > > Bug: angleproject:7488 > Change-Id: I30ca3e2740d8810a01615ca778eb072d77ad34d9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856658 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Original change's description: > Vulkan: remove SpirvVaryingPrecisionFixer > > Bug: angleproject:7488 > Change-Id: I957839bd8fbdf1cd849d5ed7e9edd65fd1a5f2cb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780874 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:7488 Change-Id: I90b584cbc549a663bca734a59d135a1d1d5bcbfc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049421 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 27727e50 2022-11-21T00:00:00 Fix ProvokingVertex typos Aligned the parameter name with the upstream specs Moved ValidateProvokingVertexANGLE to validationESEXT.cpp Bug: angleproject:2829 Change-Id: I820a90c20ef0a1873640c933b1de52526cac7e70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4043701 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Amirali Abdolrashidi b2f55ec3 2022-11-14T16:07:19 Vulkan: Add memory allocation/deallocation counter * Added a counter to the renderer object to keep track of the memory allocations and deallocations per allocation type. * The counters are updated with the functions onMemoryAlloc() and onMemoryDealloc(), which can be added next to the allocation or deallocation point. * Currently used for buffer memory and image memory. * Removed some of the redundant arguments from vk_helper and suballocation functions. Bug: b/242641395 Change-Id: I58b38f619df7bef0ba5fa3373a8db5aed0ef142c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014164 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao c5724a8d 2022-11-17T15:48:16 Vulkan: Retain mCurrentGraphicsPipeline if RP started ContextVk::mCurrentGraphicsPipeline is created before renderpass started. Right now we retain mCurrentGraphicsPipeline immediately. In future CL of per context queue serial, renderpass will not have queue serial until started, which means we can only retain pipeline object after renderpass started. This CL moves the mRenderPassCOmmands.retain(mCurrentGraphicsPipeline) call to renderpass start time. This exposed a bug that ContextVk may have a dangling mCurrentGraphicsPipeline pointer to an already destroyed object, if the program has been destroyed. When ProgramExecutableVk::resetLayout() calls ContextVk::onProgramExecutableReset () we early out because executable no longer matches. This causes mCurrentGraphicsPipeline still point to now deleted pipeline object. This CL fix this dangling pointer bug by always clear mCurrentGraphicsPipeline to null in ContextVk::onProgramExecutableReset() without checking if program executable is the one gets reset. Bug: b/255414841 Change-Id: I6d698c517d7a948b65c465eaaa59ea0bca24e2c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4035107 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev fc1c8cd1 2022-11-01T00:00:00 Refactor validation of partial compressed texture uploads Optimized ValidCompressedSubImageSize for valid usage and simplified its control flow. Fixed false negative validation when the replaced image region does not fill the entire level but nevertheless reaches the image boundaries. Updated InternalFormat::getCompressedImageMinBlocks to use IsPVRTC1Format helper function. Fixed InternalFormat::computeCompressedImageSize for 3D compressed texture blocks. Removed redundant checks from ValidateES3TexImageParametersBase. Optimized IsPVRTC1Format helper function to be a constexpr. Adjusted tests, added suppressions for Intel and Adreno. Bug: angleproject:7473 Change-Id: I6fadce949785a35e2706b06eeb00e878aa3710a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4037671 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 15c8a055 2022-11-22T13:31:39 GL: Only reset transform feedback varyings when necessary. ProgramGL sychronizes all state before linking. This means setting the transform feedback varyings to 0 when transform feedback is not used. Skip this call to synchronize transform feedback varyings when it will have no effect. This is a speculative fix for crashes on IMG drivers. Some of the logs mention glTransformFeedbackVaryings reading invalid memory. Bug: chromium:1322820 Change-Id: Ib4ba9c6ea6f9ab8accb82f243472c4d4443b7fd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4049420 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 68b47e58 2022-11-16T10:46:59 Vulkan: Initial support for VK_EXT_graphics_pipeline_library When available, this change uses VK_EXT_graphics_pipeline_library to create pipelines. Currently, it is only used when graphicsPipelineLibraryFastLinking is available. This restricts the use of this extension to devices where monolithic pipelines are not any more performant than linked libraries. A future change adds support for other implementations by providing async pipeline creation. Bug: angleproject:7369 Change-Id: I1e3b7ac4aa56e75c7d6f4d0d5ea91cb0b862e581 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031489 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Steven Noonan <steven@valvesoftware.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f37a32f0 2022-11-14T14:11:06 Remove DisplayGbm and SurfaceGbm. The Gbm classes were used to emulate WindowSurfaces on ChromeOS for testing. These emulated features are not used in any shipping configuration and cause issues because ANGLE opens drm devices uneccessarily. Bug: chromium:1344962 Change-Id: If564e40744f7825035bbbd63c141b154c534ed72 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023096 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Brian Ho <hob@chromium.org>
Charlie Lao 0c0bbcf5 2022-11-18T22:18:55 Revert "Vulkan: Only allocate default attribute if needed" This reverts commit 85c98a92bb763452133bd7b4580d80625bb2c75d. Reason for revert: This caused regression on pixel 6, https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-test/1969/overview Original change's description: > Vulkan: Only allocate default attribute if needed > > mDirtyDefaultAttribsMask has all bits set when starts. > ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits > and try to allocate buffer for it, which means we are looping 16 > times when app starts. This CL changes to allocate a buffer only if used > by program. > > Bug: b/258862506 > Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/258862506 Change-Id: Iff7d9c6d605613773f0b91a5539cefd6da6454eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4038449 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Charlie Lao <cclao@google.com>
Charlie Lao 8378032e 2022-11-15T11:47:55 Vulkan: Remove get API for mLastCompletedQueueSerial In preparation for per context queue serial, this CL makes mLastSubmittedQueueSerial and mLastCompletedQueueSerial private to CommandQueue. Before this CL, we have a get function to return the last submitted serial and last completed serial and passing these serials around. This works because the serial is a single uint64_t number. With per context queue serial, this will be an array of serials and there is potential risk associated with access it from different threads. This CL makes these serials private to CommandQueue and when you want to know if GPU is completed with resource, you ask RendererVk/CommandQueue directly. This way we can ensure they have thread safe access in the CommandQueue (no lock is necessary, but all access will be restricted to one class). Bug: b/255414841 Change-Id: Ica565decce4a80588e0b447e179a2b634b55d7c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4021676 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi c7414946 2022-11-16T10:35:33 Vulkan: Enable async pipeline cache sync by default Bug: b/246683126 Change-Id: I593650364250f8802e9f546ab9957cf1c30e596a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031487 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 81e9dc56 2022-11-04T00:00:00 Reland "Metal: Skip disabled draw buffers" This is a reland of commit 4b084310d7bbb33631d58a461eb5814c12220926 Do not try to create a command encoder with no attachments since it may crash some Metal drivers. Do not reset pipeline descriptors. Original change's description: > Metal: Skip disabled draw buffers > > When creating render pass descriptors, do not > assign textures to disabled color attachments. > > When creating pipeline descriptors, reset > pixel formats of disabled color attachments. > > Exit early when MTLRenderCommandEncoder is not created. > > Added: > * DrawBuffersTest.None > * DrawBuffersTest.NoneWithDepth > * DrawBuffersTest.NoneWithStencil > * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment > > Fixes: > * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html > > Bug: angleproject:6430 > Change-Id: I7f650c761f757985b027388c350c01340a83fd51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:6430 Change-Id: I13977bd7ef32c4c85420706215b4f4d3a65629ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4030310 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 70cf2322 2022-11-16T10:25:07 Vulkan: Move async pipeline cache sync feature to backend Bug: b/246683126 Change-Id: I194e488e04580cee7055c0674091f1228984edf9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031486 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Solti Ho <solti@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White 386ef2ee 2022-11-17T13:16:27 Fix EGL validation of core robustness attribute. Implement EGL validation of EGL_CONTEXT_OPENGL_ROBUST_ACCESS. Previously, only the _EXT flavour was validated. Note that EGLRobustnessTest was changed to only exercise the core version. Bug: chromium:1385480 Change-Id: I51f93d6cd344d073cd9656c9fff9636ca4eac99d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4030882 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Shahbaz Youssefi 7e7a47df 2022-11-16T21:29:20 Vulkan: Adjust logicOp dynamic state workaround Bug: chromium:1379201 Change-Id: I355d0034de12e5aaf95c160efcace34ff7062337 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031149 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Austin Eng 91ee237f 2022-11-17T03:19:34 Revert "Metal: Skip disabled draw buffers" This reverts commit 4b084310d7bbb33631d58a461eb5814c12220926. Reason for revert: Crashing in webgl2_conformance_metal_passthrough_tests https://chromium-review.googlesource.com/c/angle/angle/+/4003180/comments/6e35ee21_38288238a Original change's description: > Metal: Skip disabled draw buffers > > When creating render pass descriptors, do not > assign textures to disabled color attachments. > > When creating pipeline descriptors, reset > pixel formats of disabled color attachments. > > Exit early when MTLRenderCommandEncoder is not created. > > Added: > * DrawBuffersTest.None > * DrawBuffersTest.NoneWithDepth > * DrawBuffersTest.NoneWithStencil > * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment > > Fixes: > * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html > > Bug: angleproject:6430 > Change-Id: I7f650c761f757985b027388c350c01340a83fd51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:6430 Change-Id: I485691bdcc4214ed6958f606591f23331bfbea53 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4032391 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Austin Eng <enga@google.com> Reviewed-by: Austin Eng <enga@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Xinghua Cao 03e69803 2022-11-16T15:49:44 Fix a document error This patch fixes an error of the document, which describes the translation from uniform block to StructuredBuffer. Bug: angleproject:7832 Change-Id: Ice98f41ce558a47a6c19983e24ddbd3ea435d59d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4029670 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 2dde7357 2022-11-16T10:39:32 Vulkan: `const` render passes Bug: angleproject:7369 Change-Id: I1ee1449bd8ea8c6a3e26e50a7f3734fad91dc911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031488 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5ef24b26 2022-11-16T11:17:53 Vulkan: Limit logicOp dynamic state workaround to old mesa Bug: chromium:1379201 Change-Id: I618507b118b4420793ec172f3ed1f0dddbb2ae86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4031492 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop 3f9223b2 2022-11-15T20:31:55 Shader: Initialize mMaxComputeSharedMemory Uninitalized values are causing retrace failures. mMaxComputeSharedMemory is otherwise only set when the shader is compiled. Test: retrace_restricted_traces.py Bug: angleproject:7815 Change-Id: I9884ac3c8550775d435d6fa7b11d7aebc63c14d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4026669 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 4b084310 2022-11-04T00:00:00 Metal: Skip disabled draw buffers When creating render pass descriptors, do not assign textures to disabled color attachments. When creating pipeline descriptors, reset pixel formats of disabled color attachments. Exit early when MTLRenderCommandEncoder is not created. Added: * DrawBuffersTest.None * DrawBuffersTest.NoneWithDepth * DrawBuffersTest.NoneWithStencil * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment Fixes: * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html Bug: angleproject:6430 Change-Id: I7f650c761f757985b027388c350c01340a83fd51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Lubosz Sarnecki 2fa255da 2022-11-09T16:44:02 FrameCapture: Don't capture trailing zeros in shader strings. This prevents C build errors like the following when applications provide incorrect shader string lengths: error: null character(s) preserved in string literal Bug: angleproject:7402 Change-Id: Iac7bab58533d152c4b6ed525f0cbcbcb8a7c35ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4020417 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 66fda678 2022-11-14T11:10:54 Capture/Replay: Delete buffer after test support for coherent The buffer created to test coherent and persistzent mapping is not used later, so it should be deleted. Since this buffer is created and deleted before any VAO is created, we also have to check whether a VAO exists before the buffer may be detached from it. Bug: angleproject:7814 Change-Id: I875f845e592325093dd90b48ba9cd3c7228fad47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023047 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 8028bffc 2022-11-14T16:45:07 Vulkan: Flatten GarbageAndSerial class ObjectAndSerial templated class is only used by GarbageAndSerial. The serial number here means queue serial. This CL simply flattens the template class to GarbageAndQueueSerial to clarify the serial here is the queue serial that tracks GPU completion. Bug: b/259148812 Change-Id: I81e88a03ccffcf8fb632e3ac7dce886375dc51a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023098 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 9483002d 2022-11-14T16:01:15 Vulkan: Clean up submitFrame/submitCommands ContextVK has two functions, submitFrame, and submitCommands. ContextVk::SubmitFrame means to be frame boundary or FBO boundary, usually refers to submission triggered by API, for example, glFlush/glFinish or FBO switches. ContextVk::submitCommands was added later to mean any kind of submission. It could be triggered by internal logic, for example, when we think we have accumulated too much staged updates. The odd thing is that ContextVk::submitFrame calls ContextVk::submitCommands, which calls RendererVk::submitFrame. I believe this is because when we introduced ContextVk::submitCommands, we did not bother rename RendererVk's API. This CL renames RendererVk::submitFrame and CommandQueue::submitFrame and CommandProcessor::submitFrame to submitCommands to be consistent with ContextVk's function names. This CL also removes unused function ContextVk::isSerialInUse() This CL also removes unnecessary vk:: namespace in CommandProcessor Bug: b/259148812 Change-Id: If074e381168950143ad56a728f23caa298e5f355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4027284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 139b9df8 2022-11-14T15:53:15 Vulkan: getCommandBufferOneOff could reuse if serials are equal When one off commands serial is equal to last completed serial, it means completed. We should reuse command buffer instead of allocate a new one. Bug: b/259148812 Change-Id: Ibc006a93e1ee775a436396a0d35cf4ab2b363940 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4023097 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 85c98a92 2022-11-11T17:01:40 Vulkan: Only allocate default attribute if needed mDirtyDefaultAttribsMask has all bits set when starts. ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits and try to allocate buffer for it, which means we are looping 16 times when app starts. This CL changes to allocate a buffer only if used by program. Bug: b/258862506 Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 44d8fef8 2022-11-01T00:00:00 Add ANGLE_provoking_vertex spec Renamed provoking vertex enums to use _ANGLE suffix. The newly defined enums alias those from the desktop OpenGL extensions. Updated tests to use the new enum names. Bug: angleproject:2829 Change-Id: I72b686773536d3d54a653114cee5292007510a55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4013700 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Dan Glastonbury 40e4bc63 2022-11-09T12:40:48 Make DrawRangeElements validation consistent with DrawElements According to the WebGL specification, when an empty buffer is bound to GL_ELEMENT_ARRAY_BUFFER binding point, one of the possibilities is to return an error when trying to draw with an index count other than zero. This is the behavior of DrawElements variants but not DrawRangeElements. This change brings variants of DrawRangeElements behavior in line with that of DrawElements. Bug: angleproject:7822 Change-Id: I6844efd1038d95c652b72e52209dfdd74f006f9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4015418 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Roman Lavrov 4878b317 2022-11-14T11:41:20 Fix variable names UpdatePreCacheActiveTextures and updateExecutableActiveTexturesForShader do similar things but there seems to have been some naming confusion. Bug: b/242887117 Change-Id: Ib568f922c79b6ea36a225b4547e2abfc73b8ec08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4022143 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi f62405c5 2022-10-31T18:47:52 Add utilities to get the Android backtrace * Added getBacktraceInfo(), which returns the backtrace information from the ANGLE code, including the addresses and the symbols if possible * Returns the data in an instance of the new class BacktraceInfo. * In order to access this function, backtrace_utils.h has been included in vk_utils.h * New GN flag to make use of this feature: * angle_enable_unwind_backtrace_support * Current only available on Android (debug mode) * If the flag is disabled, getBacktraceInfo() returns an empty object. * Added functions in util/ (per platform) to print the BacktraceInfo data. * Example of usage: angle::printBacktraceInfo(angle::getBacktraceInfo()); * Minor edit: Moved cstdint from android_util.cpp to its header. Bug: b/258475923 Change-Id: I6115462a1a2845d40c7cafc14ce52df09ecdcf34 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3995843 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 9c019cb3 2022-11-08T13:29:08 Vulkan: Features for graphics pipeline library Bug: angleproject:7369 Change-Id: I561cc095dcf2d4c71d24de8a6ca08d45567ad937 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4014519 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Lubosz Sarnecki e99e40c9 2022-10-11T12:27:18 FrameCapture: Implement shadow memory for coherent buffers. On certain devices like the Pixel 6 it is not possible to mprotect Vulkan allocated memory required for coherent buffer tracking. To overcome this limitation implement a shadow memory for coherent buffers when running FrameCapture that is exposed to the app and syncronized with the Vulkan memory and can be mprotected for coherent buffer tracking. Add a test to determine whether memory protection can be used directly or will require shadow memory. Run this test only on build configurations with assertions enabled. Determine the requirement of shadow memory through a deny list of device manufacturers and models, which is checked against ANGLE's SystemInfo. Add ANGLE_CAPTURE_FORCE_SHADOW environment setting and Android equivalent to force enable shadow memory. Test: angle_end2end_tests --gtest_filter="BufferStorageTestES3.*/ES3_Vulkan" Bug: angleproject:7402 Change-Id: I74b7930259d3bc1846ef96fffa782f8bc553b043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3945018 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 5a89387b 2022-11-01T10:50:26 Vulkan: Remove the best-practices layer It doesn't produce anything actionable in ANGLE (any more), but is regularly a source of false positives. Bug: angleproject:5336 Bug: angleproject:7470 Bug: angleproject:7795 Bug: b/166641492 Bug: b/166793850 Change-Id: I7fb322386e779c8c1f9a7805eb522926d8780446 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996803 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 7fefd230 2022-10-20T00:00:00 GL: Adjust APPLE_clip_distance exposure Partial revert of I458cad29c10b9d9193c5233e24bac53361ba104e APPLE_clip_distance cannot be implemented on top of EXT_clip_cull_distance because the former is defined both for ES 2.0 and ES 3.0 while the latter is defined only for ES 3.0. Although some ES 3.0+ drivers allow gl_ClipDistance built-in in ESSL 1.00 shaders, this behavior is not specified so ANGLE should not allow it. Added independent ESSL 3.00 gl_ClipDistance and gl_MaxClipDistances definitions. Adjusted translator unit tests. Bug: angleproject:4452 Change-Id: Ib582ce0ac7ccb65f0200ef1d17eaab0c83b228cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963745 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 78e28cb8 2022-11-03T11:05:48 Vulkan: Remove glslang fallback ANGLE's SPIR-V generator is battle tested by now. Bug: angleproject:6210 Change-Id: I2ed88642e3ede435e3f906fbd701133be6873fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4002868 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 5b218196 2022-11-06T11:39:23 Metal: Remove compilation through SPIR-V Direct metal generation is stable. Bug: angleproject:6081 Change-Id: If9e76f61ad38f2fc9963f0181dfd03c99ffa3e2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003675 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Stephan Hartmann e64c4493 2022-11-07T15:34:38 IWYU: add unistd.h for access in rx::DeviceVkLinux Bug: chromium:957519 Change-Id: Ie23c3ceb6757ac48f2aca97c8c212103c81d4fda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4009019 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny 335b5aba 2022-11-07T09:28:10 Capture/Replay: Make CaptureMidExecutionSetup param constant There is no need for for the context parameter to be non-constant. Bug: angleproject:7805 Change-Id: I1d998cf40f61a977ebce6d1160a859e082d99688 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4008198 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Gert Wollny 109604b8 2022-11-07T09:26:05 Capture/Replay: remove unused context param from scanSetupCalls Bug: angleproject:7805 Change-Id: I4e00876ad6174c15aaa9503cf9eeaa6ea041c2a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4004416 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen c47e7711 2022-11-04T10:32:14 Metal: remove duplicate code in RenderPassDesc conversion Remove duplicate code that was due to a rebase error in "Metal: Remove use of ANGLE_MTL_AUTORELEASE from mtl_state_cache" 415ff51b8005ab462c3bd883dff75d31499132dc Bug: angleproject:7813 Bug: angleproject:6833 Change-Id: If4af7a49033f31dfa1e10571388e8ad9922939e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003223 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 9bda9a79 2022-10-22T22:05:11 Add Store Ops to pixel local storage Browsers will need the ability to pre-empt pixel local storage, which means every plane will need a backing store to dump to. Store Ops allow the app to still avoid memory transactions at the end of PLS even if their plane has a backing texture. Bug: angleproject:7279 Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jason Macnak a032bd10 2022-11-04T10:36:07 Vulkan: Handle extension enumeration returning less than requested Speculative fix for b/249457381 where we have previously seen extensions enabled/disabled based on settings which may be loaded/changed between vkEnumerate*() calls. Bug: b/249457381 Change-Id: I36aa8aec38037ff3d8c9a036d27289e1abb930fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006713 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 7fa69511 2022-11-04T10:10:05 FrameCapture: Skip glGetActiveUniformBlockName calls. Since moving to plain C traces removed references to uniform block indices, this call should also be part of the related skip list. This fixes capturing traces using the call an not hitting UNREACHABLE when handling TUniformBlockIndex. Bug: angleproject:7731 Bug: angleproject:7402 Change-Id: I510aceaa0965c2469367212784b504ea251a2541 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003222 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Chris Dalton 3605b399 2022-10-20T17:00:02 Move PLS clear values back into context state The API that required packing raw data into a buffer was un-ergonomic for developers and difficult to implement for WebGL vendors. Bug: angleproject:7279 Change-Id: If7c98908c285462c5775e8e2d8811883be139f64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell 3226cce3 2022-11-02T16:02:46 Update EGL_ANGLE_metal_shared_event_sync implementation. Rename the extension's .txt file to match the current name of the extension. Update function signatures to take EGLSync rather than EGLSyncKHR. The two types are conceptually incompatible. This extension requires the use of eglCreateSync rather than eglCreateSyncKHR because the latter takes an array of EGLInt, but EGLAttrib is needed to express pointers (to MTLSharedEvents) in the attribute list. Revise ContextMtl::flush to use WaitUntilScheduled on older operating systems not supporting MTLSharedEvent. Bug: angleproject:7809 Change-Id: I39197616dc3e1e7ec6dc68dd83b4fde05184debf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4000941 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Robert Mader dd560015 2022-09-28T14:40:01 Reland "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This is a reland of commit 8900cbf96a3127880b1667d2242dc13a98cfe029 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I66dfd7aa51f76cb9668dbfbd0f3e1f32123bff7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003941 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Charlie Lao 71d28a9b 2022-11-02T13:19:20 Vulkan: Remove unused ShaderAndSerial The serial in the ShaderAndSerial is unused. This CL removed ShaderAndSerial and replaced with ShaderModule directly. Bug: b/257116399 Change-Id: I50d42af7818a12888309a80423531d75135e0bfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3998747 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9340f01d 2022-11-03T00:00:00 Metal: Restore load actions after attachment updates Framebuffer invalidation sets attachment load actions to MTLLoadActionDontCare. Restore them to MTLLoadActionLoad after content changes, which may be caused by texSubImage uploads. Fixes: * SimpleStateChangeTestES3.InvalidateThenSubUploadThenBlend * conformance2/renderbuffers/invalidate-framebuffer.html Bug: angleproject:7397 Change-Id: I8a1b223c92b1fd082f4961161efafaf6b60f8698 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4001808 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 319f8228 2022-11-03T16:58:07 Revert "Vulkan: Implement EGL_EXT_device_drm[_render_node]" This reverts commit 8900cbf96a3127880b1667d2242dc13a98cfe029. Reason for revert: anglebug.com/7811 Original change's description: > Vulkan: Implement EGL_EXT_device_drm[_render_node] > > These extensions are needed by Exo for zwp_linux_dmabuf v4 support. > > Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the > information about the filesystem layout, needed by the EGL version. > As ChromeOS is currently the only user, implement the extension only for > Linux where we can reasonably assume `/dev/dri/...` file paths. > > We do not, however, limit us to the GBM backend - having the extension > working in e.g. a nested X11 or Wayland environment is quite helpful. > > Bug: angleproject:7686 > Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7686 Change-Id: I703351e93c4befbd3415b9ba04730066ee9c6afd No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003857 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Robert Mader 8900cbf9 2022-09-28T14:40:01 Vulkan: Implement EGL_EXT_device_drm[_render_node] These extensions are needed by Exo for zwp_linux_dmabuf v4 support. Unfortunately `VkPhysicalDeviceDrmPropertiesEXT` doesn't give us the information about the filesystem layout, needed by the EGL version. As ChromeOS is currently the only user, implement the extension only for Linux where we can reasonably assume `/dev/dri/...` file paths. We do not, however, limit us to the GBM backend - having the extension working in e.g. a nested X11 or Wayland environment is quite helpful. Bug: angleproject:7686 Change-Id: I6de14e68ffbc479450bd22a182bc138365efb516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3996703 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>