src


Log

Author Commit Date CI Message
Jeff Vigil 61c452ba 2025-09-03T17:23:37 Vulkan: Disable supportsShaderFramebufferFetch for Samsung Disable framebuffer fetch extensions for Samsung. Bug: angleproject:445083429 Change-Id: I89828b148ea1ac8ad2d59626e15d5f9358fe5b3c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6962954 Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Gowtham Tammana 3d60009c 2025-02-26T00:09:37 CL/Vulkan: Don't serialize on external CQ events At the moment, the vulkan backend is setup with a single queue for all command buffer recordings. So flushing the external cq's on its dependencies is sufficient enough. Bug: angleproject:446112158 Tests-Passing: ocl_cts.test_events Change-Id: I7310f1b5e24abf7476b7a753a280456050e1afd5 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6939057 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Solti Ho 7db4a404 2025-09-19T18:12:41 Vulkan: Fix UBSan by initializing CopyImageParameters A sporadic UBSan crash was caused by reading 'copyYuvWithoutColorConversion' member from an uninitialized CopyImageParameters struct. Fix this by zero-initializing the 'params' variable at the call site in TextureVk.cpp Bug: b/446185698 Bug: b/445180744 Change-Id: I92db7a735b91df8603698bb2a33d95ec6d7556a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6965689 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Solti Ho <solti@google.com>
Gowtham Tammana 096924c1 2025-06-13T17:26:20 CL: Consolidate cl::{Offset,Extents} types The following definitions were equivalent, so consolidating their definitions. - cl::MemOffsets ~ cl::Offset - cl::Coordinate ~ cl::Extents Bug: angleproject:444481344 Change-Id: I6c1bd68bc3260b8da0ab4b4796668caf474e56a1 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6939056 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana 04cbd20d 2025-06-16T11:06:44 CL/Vulkan: Fix the rect size calculation Take into consideration on the extraneous region when calculating the size of the enclosing buffer size for buffer rects. Bug: angleproject:444481344 Change-Id: Ifd146035565abf5bea0650ccee375bc2b28a55c1 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6939055 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao b1fc47c7 2025-09-17T18:21:02 Vulkan: add check for vertexAttributeInstanceRateZeroDivisor Allow zero divisor for vertex attributes when mVertexAttributeDivisorFeaturesmVertexAttributeDivisorFeatures.vertexAttributeInstanceRateZeroDivisor is true. Bug: b/439073246 Change-Id: I68705faffcefb38360f6fbcf5d937d1d902180aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6961233 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 17c0d100 2025-09-16T13:59:36 Vulkan: Remove VertexArrayVk::updateActiveAttribInfo This function get called from DIRTY_BIT_VERTEX_ARRAY_BINDING context dirty bit processing. It is doing exact same work as ContextVk::onVertexArrayChange(), which was already been optimized in earlier CL. In this CL VertexArrayVk::updateActiveAttribInfo() is deleted and onVertexArrayChange() is being used, which does minimum things when supportsVertexInputDynamicState is enabled. Bug: b/439073246 Change-Id: I6b388a8f89a63e654d290c6f8d2212052b8c0d1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6945076 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao cba665f3 2025-09-11T17:59:41 Vulkan: Add fast path for supportsVertexInputDynamicState In earlier CLs, we have stored stride/offset/format/divisor in Vulkan structs directly in VertexArray, this CL try to send these structs to vulkan driver directly without making another copy. divisor code has been modified to update inputRate as well as divisor in VertexArrayVk. WHen program and VertexArray's attribute types matches we use VertexArray's mVertexInputBindingDesc and mVertexInputAttribDesc without any data copy. If attribType mismatch then we make a copy and patch up the stride/format. Bug: b/439073246 Change-Id: I905b1e6d0609ffc4eb63b47e11a84f8617e06c29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6898416 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 45521eea 2025-09-17T15:57:04 Fix DrawWithMismatchedComponentCountLocationSpecified test bug The test has a bug that enabling the wrong vertex attribute. Instead of using hard coded attribute index (1), use colorLocation instead. Bug: angleproject:42264298 Bug: b/439073246 Change-Id: I3ae652e0ea6abe0392e6698c01af2f1c255cba26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6962956 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Yuxin Hu f28c8029 2025-09-17T16:02:40 Re-enable the feature that transforms float uniforms to 16 bits Re-enable the feature after suppressing the WebGL conformance tests: https://chromium-review.googlesource.com/c/chromium/src/+/6937051. Temporary disable this feature on PowerVR while the bugs are under investigations. Bug: angleproject:405795981 Bug: angleproject:443302350 Bug: angleproject:443302625 Change-Id: I8263bd6fcf120b7bed8211f0439962be40afd992 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6962958 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang 1b5fc24c 2025-09-17T16:36:33 Metal: Avoid deprecated fastMathEnabled on newer MacOS. Use the mathMode and mathFloatingPointFunctions properties instead. The new enum properties are set to the equivalent bool value from before. Bug: chromium:383994655 Change-Id: Ia28f5b8358fe0721183dd6041432856d25e16475 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6962694 Reviewed-by: Avi Drissman <avi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a44693f6 2025-09-17T14:50:37 Vulkan: Fix SPIR-V gen for invariant structs Bug: angleproject:349994211 Change-Id: I7db05d9a6232a577a65f7a337cfd1636bce0c53b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6961859 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 3c588044 2025-09-17T22:44:36 Tests: Add trace batch for 2025-09-17 These traces were contributed by Samsung. Traces in this batch include: - match_factory - paper_io2 Test: angle_trace_tests Bug: b/445816053, b/445816060 Change-Id: Id75e9ca06cd3beafc0794b4c2cf134e22ee5318a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6961131 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Austin Annestrand 7217890d 2025-06-17T11:51:08 CL/VK: Add SerializedExecution feature knob Feature allows for each enqueue-able CL command to submit and wait for fence (debugging aid). Bug: angleproject:444491489 Change-Id: I16b7e74f2a321680a81ab3c8a18dd9534a64ce1a Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941617 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 9e8f3c1f 2025-06-06T15:01:59 CL/VK: Cleanup buffer and image map handling - Create/move memory map routine(s) to CLBufferVK/CLImageVk. - Update image staging buffer routines. - Remove unused CLMemoryVk routines. Bug: angleproject:444481344 Change-Id: Ibd8361ce8eec67a1891effe0fee344ef977d25dd Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941607 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Brian Sheedy 44db20f2 2025-09-17T15:57:09 Revert "Add a "noncoherent" layout qualifier to PLS" This reverts commit ef9c5ce43110f4f8ba56124bdee927944ce3ddd1. Reason for revert: Causes issues on Apple silicon crbug.com/445727125 Original change's description: > Add a "noncoherent" layout qualifier to PLS > > Raster ordering can be expensive. If an app knows the geometry in a draw > does not overlap, it can mark the PLS planes as noncoherent and opt for > using barriers instead. > > Bug: angleproject:40096838 > Change-Id: I2d686c2e64f51940face186637a9fcadcc251bef > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923300 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Chris Dalton <chris@rive.app> Bug: angleproject:40096838 No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Ibc24bed27cec406b6e4ffa9aaa8fe3a2110b58ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6962955 Reviewed-by: Kenneth Russell <kbr@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
Charlie Lao 7201e17d 2025-09-16T11:04:05 Vulkan: Move divisor>MaxVertexAttribDivisor to VA::syncState Another preparation for use mVertexInputBindingDesc directly. Instead of checking divisor > renderer->getMaxVertexAttribDivisor() in ContextVk code, this CL take care of them in VertexArrayVk::syncState, so that all other code do not need to take care of it. Bug: b/439073246 Change-Id: Id938c168a1490e072e6f4bb08b85b60b55968ddf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6955256 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Austin Annestrand b3e715de 2025-07-15T13:43:31 cl/vk: Fix user-event handling - add missing internal retain for user-event setting - add missing predicate for condition variable wait - fix double-alloc on user-event backend creation - mImpl is created during "initBackend", not ctor Bug: angleproject:444482493 Change-Id: I48fa8bca43a06d5ff8b2bceb884a924840ec5682 Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941605 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao e542cb6c 2025-09-15T16:35:34 Vulkan: Split handleDirtyGraphicsVertexBuffers into two funcs ContextVk::handleDirtyGraphicsVertexBuffers() has two code paths that are quite different, depends on if supportsVertexInputDynamicState is enabled or not. This CL splits this function into two so that 1) code is much easier to read that what is done in each case and 2) get rid of if check at draw time. Bug: b/439073246 Change-Id: Iaf9f84fb20d82e784f9dfe8ece321cff94b7b58d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6956208 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Charlie Lao <cclao@google.com>
Shahbaz Youssefi f128872e 2025-09-16T23:37:08 Translator: Compare variables by unique id instead of pointer Bug: angleproject:349994211 Change-Id: I32ab2ffe9a04e196330949484e704913d0f4e41d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6955119 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang 0cc9b7be 2025-09-03T11:33:37 Support more YUV formats in CopyTextureCHROMIUM Add support for formats in GL_ANGLE_yuv_internal_format as source textures to glCopyTextureCHROMIUM. These formats are common AHardwareBuffer formats and Chrome uses them as copy texture sources when decoding video. Bug: chromium:405308165 Change-Id: Ic817cce83b676ee9a517bee4fac6ef94a174961f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6908295 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Lokbondo Kung 938c80d5 2025-09-17T11:57:39 Fix missing include for <ratio> used for std::nano. Bug: b/412761856 Change-Id: I7535e7176e4372df6948f903504594e448153d48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6961860 Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 130bdaa9 2025-09-10T12:51:37 Vulkan: Store VkFormat in VkVertexInputBindingDescription2EXT In preparation for next CL that uses VkVertexInputBindingDescription2EXT directly, this CL also stores the VkFormat in VkVertexInputBindingDescription2EXT directly. mDefaultAttribFormatIDs is added to store the angle::FormatID for the default attribute (used when attrib is disabled in VertexArray) Bug: b/439073246 Change-Id: Ia36758b258be23676b9b12c0c7cec7adefe1036a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6935270 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 1252d9aa 2025-05-30T14:16:23 CL: Create frontend event and pass to enqueue APIs Since frontend cl_event object does not depend on enqueue API routines, we can construct it early and then pass to mImpl enqueue API calls (for any backend that needs it). Also update backend routines to init their backend event implementations using frontend event object. Bug: angleproject:444482493 Change-Id: I459dbf34f10cb6b30245479c9966f876d6e905d7 Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941604 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5298dccc 2025-09-13T21:04:47 Vulkan: Fix depth/stencil blit src layer The depth/stencil views used in blit viewed the exact layer, so they are always 2D and no layer parameter is needed. Tests upcoming in https://chromium-review.googlesource.com/c/angle/angle/+/6780168 Bug: angleproject:433816259 Change-Id: I7fa105d2734c47c86d4d0e82e8f68dc1a23e4612 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6944631 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Aurora Zhang f8c8264a 2025-09-17T10:01:22 Support RGBX format with GL_RGBA when using glTexSubImage2D Add an additional combination support with GL_RGBA in glTexSubImage2D for RGBX format. Add an end2end test. Bug: angleproject:444335354 Change-Id: I96fc9d3543fc58c9f666bf149f78cf9049758a32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6938945 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Panfeng Hou c8af6941 2025-09-16T14:51:55 Vulkan: Enable FragmentShadingRateEXT CTS fix patch was merged, enable per draw and per primitive VRS. Bug: angleproject:397255625 Change-Id: I681a52d9d28572153ff868cfbfc71657f26e3b21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6953541 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Panfeng Hou <panfeng.hou@arm.com>
Mark Mentovai 2f564f1c 2025-09-16T16:46:36 mac: handle Metal toolchain being unbundled from Xcode 26 The Metal toolchain was formerly part of Xcode, but in Xcode 26, it has been unbundled and is now a separate install. Attempting to use the Metal toolchain without installing it results in a build error, such as: error: error: cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain By running the suggested command, the Metal toolchain can be installed, but the existing angle build does not know how to find it correctly. For system Xcode installations, tools from the Metal toolchain (`metal` and `metallib`) can be run via `xcrun`. This construct should work equally well for older Xcode versions, for situations where it’s still in use. For the hermetic toolchain, we’ll continue splicing the Metal toolchain into the location it had previously been avialable (see https://chromium-review.googlesource.com/c/6950738), although this is subject to change in the future. Bug: chromium:423933062, chromium:445400016 Change-Id: I139eca51938f7cecfec9b90fd488947160ef4ec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6955000 Auto-Submit: Mark Mentovai <mark@chromium.org> Commit-Queue: Mark Mentovai <mark@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop 13ab9ed5 2025-09-16T08:08:46 Tests: Fix slotomania trace name Previous name had a typo in it: - slotmania -> slotomania Test: angle_trace_tests --gtest_filter=*slotomania Bug: b/445241470 Change-Id: Ie1c7f99ddf683dce7c93b394d53a4c5b90f57158 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6954868 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Chris Dalton ef9c5ce4 2025-09-07T17:50:37 Add a "noncoherent" layout qualifier to PLS Raster ordering can be expensive. If an app knows the geometry in a draw does not overlap, it can mark the PLS planes as noncoherent and opt for using barriers instead. Bug: angleproject:40096838 Change-Id: I2d686c2e64f51940face186637a9fcadcc251bef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923300 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Roberto Rodriguez 16771259 2025-09-12T11:10:18 Update main() prototype in shader if main() has been replaced. If the main() function definition has been wrapped/replaced in a shader and a main() function prototype is also present, the prototype needs to be replaced. Otherwise it will continue to reference the replaced main() which can cause issues with shader translation steps. Bug: angleproject:444653099 Change-Id: Ie6ce85cac89e026876a1b6e25cd294f1d8a536c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6944807 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Mark Lobodzinski cf04616b 2025-09-11T12:16:54 Trace/Replay: Make SetupReplayContext(main) last in setup The SetupReplayContext function for the main context was always executed first in the main setup replay function -- move it to last to minimize issues where Frame1 is expecting specific shader state from the main context. Test: angle_trace_tests --gtest_filter=*harry_potter_magic_awakened Bug: b/445208963 Change-Id: Ia48760e704465150617ffd33d419195723a51285 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6950246 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuxin Hu 8e7fa804 2025-09-15T14:06:38 Check shaderFloat16 feature support for enabling Float16 in Spirv According to VK_KHR_shader_float16_int8 device extension spec: "It introduces two new optional features shaderFloat16 and shaderInt8 which directly map to the Float16 and the Int8 SPIR-V capabilities." We should check if the shaderFloat16 is supported before we generate SPIRV that declares SPIR-V Capability Float16 Bug: angleproject:405795981 Change-Id: Ied7edfbed81ed5b862907c9bb1e772cb43acdb8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6919673 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Xiang Wang <xwxw@google.com>
Cody Northrop 90a12ea4 2025-09-15T23:29:55 Tests: Add Lineage2M trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*lineage_2m Bug: b/445241477, b/445419190 Change-Id: Ie9971a95ccf373e0dfb2701e0f316ff987a1b967 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6953461 Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Shahbaz Youssefi f0370a41 2025-09-09T19:44:57 Vulkan: Use the GENERAL layout if VK_KHR_unified_image_layouts This lets ANGLE simplify synchronization by generally being able to use memory barriers instead of listing image barriers separately. Although the more specific access masks from VK_KHR_synchronization2 is possibly necessary for some hardware to work optimally (VK_ACCESS_2_SHADER_SAMPLED_READ_BIT in particular). It also lets ANGLE optimize a very specific scenario. Take an image used in the following scenario: 1. Copy to image in a transfer operation 2. Sample from image in the fragment shader of render pass 1 3. Sample from image in the vertex shader of shader pass 2 When GENERAL is not used, there's a layout transition between steps 1 and 2, changing the layout from TRANSFER_DST to SHADER_READ_ONLY_OPTIMAL (with dst stage == fragment shader). Later, at step 3, we need to make sure the vertex shader at least waits for this layout transition to finish... a dependency which is not expressible in Vulkan: * There cannot be a dependency to step 1, because the layout transition is not necessarily done * There is no stage mask that signifies the end of a layout transition. Without GENERAL, ANGLE has no choice but to issue a fragment->vertex dependency before step 3, serializing render pass 2's vertex pass with render pass 1's fragment pass on tilers. When using the GENERAL layout instead, step 3 can issue a transfer->vertex memory barrier, including using a VkEvent, parallelizing the two render passes. The above optimization is possible after this change, but not yet implemented. Bug: angleproject:422982681 Change-Id: Ieaae6f92b8b7d1e9c80c810a759c64b1e81d2dc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6936485 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 98915e44 2025-09-12T14:15:05 Vulkan: Fix blit src missing mip Bug: angleproject:433816259 Bug: angleproject:40644750 Change-Id: I50261279224dea8e37beff388207b927399d099a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6944327 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Cody Northrop e7b9bb3d 2025-09-15T19:12:37 Tests: Add trace batch for 2025-09-15 These traces were contributed by Samsung. Traces in this batch include: - slotmania - spider_fighter_3 Test: angle_trace_tests Bug: b/445240493, b/445241470 Change-Id: Iea862c88317f0fc793d6a1aa249399b538c0613e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6953240 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Igor Nazarov 3760c722 2025-09-09T10:50:15 FrameCapture: Add compare_trace_screenshots.py fuzz_ab command Also add `compare_with_fuzz_factors()` and `get_common_files()` helper functions to avoid code duplication. Bug: b/294882956 Change-Id: Ibc12df0ec033db502930e8a7ea3b7be8b17a79b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932073 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 7a630c62 2025-09-15T16:29:55 FrameCapture: Disable GL_EXT_texture_norm16 during capture Test: Lineage2M Bug: b/445241477 Change-Id: Ib4cfd87f0b79646965ea3e24db5b725062cfa725 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6951980 Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Yuxin Hu b8281f5d 2025-09-09T17:15:26 Add condition check in emulate dithering shader code Prior to this change, the emulate dithering shader code will write to all elements of gl_FragData, regardless of whether the dither value is zero or not: gl_FragData[i] = gl_FragData[i] + dither_value. If dither_value is 0, then this doesn't change gl_FragData[i] and it incurs unnecessary shader writes. This change adds a boolean variable that is initialized to false, and it is only set to true if dither value for that output element is changed from zero to non-zero value. This way we are only issuing shader write operations when necessary. Bug: angleproject:425733272 Change-Id: Iacfd81ff9a1d7d0f71ecf8d119033b2500d2869e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931777 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya b5e73d90 2025-09-12T12:43:17 Vulkan: Enhance EGLPrintEGLinfoTest Add tests that log features and vulkan extensions Bug: angleproject:386749841 Change-Id: I212aca3015292ed2bd5cd08216878a4bc56db0a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6944908 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi b496b7a5 2025-09-14T22:56:16 Vulkan: Bug fix to tracking of last non-shader-read-only access Observed when an image is sampled in one shader stage and then another, the tracking of which non-shader stage the image was last accessed in was accidentally showing the first shader stage the image was sampled in. Bug: angleproject:388307202 Change-Id: Ic809994b67c00226cad44d9dbedec923639ca5b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6947445 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Cody Northrop ab6a82e0 2025-09-12T15:57:43 Tests: Add trace batch for 2025-09-12 These traces were contributed by Samsung. Traces in this batch include: - cash_frenzy_casino_slots - dark_war_survival - qblock_wood_block_puzzle_game - yalla_ludo Test: angle_trace_tests Bug: b/444735013, b/444735404, b/444737091, b/444736902 Change-Id: I81ecadfa77cf80d090c1d04785d01ff2eb43b03b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6944911 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Igor Nazarov dce03998 2025-09-09T15:38:25 FrameCapture: Add discard_zero_diff_png argument ... into the "compare_trace_screenshots.py". Bug: b/294882956 Change-Id: I639e842d36c5f0b5233ad8f7855e9381743078be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932072 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Igor Nazarov 238eaf1d 2025-09-09T15:14:02 FrameCapture: Fix ignoring compare_trace_screenshots.py --log Bug: b/294882956 Change-Id: I1e281b058c2f09f0dca3ce76648e385a3b443f0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932071 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 1025f0a9 2025-09-11T17:11:43 Tests: Add trace batch for 2025-09-11 These traces were contributed by Samsung. Traces in this batch include: - archero_2 - bubble_shooter_relaxing - hole_io - my_talking_angela - race_master_3d Bug: b/444545431, b/444546028, b/444546358, b/444546046, b/444547452 Bug: b/444522928 Change-Id: I67987e4991b16207f4b45306ddee5e60ec2fbbf0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941586 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Igor Nazarov 4ee596cc 2025-09-09T10:43:41 FrameCapture: Fix compare_trace_screenshots.py versus_native ... when not using `--trace-list-path` argument. Also fix missing `--screenshot-dir ` argument in "README.md". Bug: b/294882956 Change-Id: Ie69707e4ad97f69182f7635fdd52e1576136f483 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932070 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Charlie Lao 46444b3d 2025-09-09T16:13:58 Vulkan: Use VkVertexInputBindingDescription2EXT to store stride This is preparation for next CL. Since most driver supports VK_EXT_vertex_input_dynamic_state, which uses VkVertexInputBindingDescription2EXT and VkVertexInputAttributeDescription2EXT to send stride/divisor/offset to the vulkan driver, why not store these directly in these structs instead of store gl::AttribArray<> and copy then into VkVertexInputBindingDescription2EXT/VkVertexInputBindingDescription2EXT later. This CL only replaced mCurrentArrayBufferRelativeOffsets, mCurrentArrayBufferStrides, mCurrentArrayBufferDivisors with mVertexInputBindingDesc and mVertexInputAttribDesc. It still does the data copy, which means this CL is mostly a mechanical change. But it makes the next CL diff smaller. Bug: b/439073246 Change-Id: Ie3c2034df07ea5e973b07a15f715fdb7c73ec04d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6933260 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 60f694c6 2025-09-10T11:55:58 Vulkan: Bugfixes in preferGlobalPipelineCache 1. per-program pipeline cache was being unconditionally initialized during warmup 2. mergeProgramPipelineCachesToGlobalCache should be disabled when preferGlobalPipelineCache feature is enabled Also, prefer use of global pipeline cache for Samsung. Bug: angleproject:386749841 Change-Id: Ifd66ef8c6d10b8a5ffd3c002239e8747f469ba47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6936119 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Sungyong Choi d917f771 2025-09-01T18:44:34 Vulkan: Simplify/Fix DmaBufImageSiblingVkLinux import probing Remove the multi-format probing logic in DmaBufImageSiblingVkLinux. Use the renderer’s base VkFormat and a single check with VkImageFormatListCreateInfo, instead of looping over mVkFormats with mutable/non-mutable combinations. This cuts down redundant queries and streamlines initImpl. Also, this CL fixes some issues occur when mapping DRM format into Vulkan backend formats. - Default to SampleOnly but prefer Renderable if the modifier properties exposes both sampling and rendering, since usage at import time is unknown. - Fix emulated-format handling issue by using getIntendedFormatID() and getActualImageFormatID() instead of deriving both IDs from VkFormat with GetFormatIDFromVkFormat() directly. Bug: angleproject:442313595 Bug: angleproject:426475684 Change-Id: Ia38d8e7901da10948a2c15eb284b055359dd4a2d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6904888 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com>
hoonee.cho b5b46623 2024-11-07T16:14:12 CL/VK: ArgumentPointerUniform support NonSemanticClspvReflectionArgumentPointerUniform is generated replacing NonSemanticClspvReflectionArgumentPointerPushConstant if push constants size exceeds the limit (test_api min_max_parameter_size) Bug: angleproject:442950569 Change-Id: Ief1f6bb96db6d711dcaa147e1992020c9a33ae23 Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916344 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 66ca0f48 2025-09-11T11:41:39 Vulkan: Extend BGR565 preference to Mesa * Updated the availability of preferBGR565ToRGB565. Bug: b/409867243 Change-Id: Iecda303bb13c2d99a78d326a192759640008eeb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6937661 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
hoonee.cho 46d75031 2024-11-06T17:12:05 CL/VK: ConstantDataPointerPushConstant support add compiler option "-module-constants-in-storage-buffer" to enable Module-scope __constants to be collected into a single storage buffer Bug: angleproject:442950569 Change-Id: I45b3776301a5cee8896cade71bce517dfad2eda2 Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916343 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao c292f292 2025-09-10T14:34:14 Vulkan: Remove compressVertexData feature This feature was added for performance reason. It was used years ago to improve performance of lego legacy. That entire game dashboard feature was disabled a few years ago. So this code path is no longer been used now, and not been tested on bots as well. This CL deletes this feature and related code path so that we don't just leave it bit rotten. Bug: b/167404532 Bug: b/439073246 Change-Id: I384fc97021592da57d38e8c1771892071ae68a89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6935271 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
jh.eun 059734f9 2025-05-02T13:20:28 CL: Roll OpenCL headers, docs, CTS, loader Updated OpenCL headers and updated third_party sources accordingly. - Updated OpenCL Headers from change 265df85 - Updated third_party/OpenCL-Docs - Updated third_party/OpenCL-CTS and modified ninja build corresponding to update - Updated third_party/OpenCL-ICD-Loader and modified ninja build corresponding to update - When after updating OpenCL-Docs, entry-points for clIcdGetFunctionAddressForPlatformKHR and clIcdSetPlatformDispatchDataKHR (cl_khr_icd 2.0.0) are generated by run_code_generation.py. Filled code returning INVALID_OPERATION error in the entry-points. - When after updating cl_ext.h, cl_khr_external_memory_dx is removed. Deleted codes referencing cl_khr_external_memory_dx (e.q., CL_EXTERNAL_MEMORY_HANDLE_D3D11_TEXTURE_KHR) Bug: angleproject:441956395 Tests-Passing: test_basic, test_api Change-Id: I08e0b78abb5c0ff5f1ea693ea355893b1a6f765e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915959 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Alexander Ovchinnikov 9530a896 2025-09-05T18:02:42 Don't use DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT A swap chain for Windows.UI.Composition is created with DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT flag, but is resized without it. This leads to an error, because according to MSDN, this flag cannot be changed by a call to ResizeBuffers. In fact, this flag is never used by any code in ANGLE, so we should remove it. Bug: angleproject:442600654 Change-Id: I3eecd96abd243433b402780c30634abf2528c323 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6919163 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao dcbe926e 2025-09-10T17:17:58 Vulkan: Avoid redundant updateVertexInput on disabled attribs When supportsVertexInputDynamicState feature is disabled, we are calling updateVertexInput right from VertexArray::syncState for both enabled and disabled attributes. But disabled attributes we are also calling contextVk->invalidateDefaultAttribute(attribIndex), which end up with VertexArrayVk::updateDefaultAttrib(), which calls updateVertexInput(). This means updateVertexInput() are called twice for disabled attributes. This CL skips onVertexArrayChange for disabled attributes. Bug: b/439073246 Change-Id: Icf9c08d1a920d9112ef4080b95d0451f6230c6dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6937213 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 36ff2883 2025-09-10T11:32:12 Vulkan: Remove redundant setDefaultPackedInput call VertexArrayVk::syncDirtyDisabledAttrib() is calling contextVk->invalidateDefaultAttribute(attribIndex), which will set DIRTY_BIT_DEFAULT_ATTRIBS, which triggers ContextVk::handleDirtyGraphicsDefaultAttribs() call, which calls updateDefaultAttrib(), which calls setDefaultPackedInput(). So the setDefaultPackedInput() call in VertexArrayVk::syncDirtyDisabledAttrib() is not needed. Further, when program changes we also invalidateDefaultAttributes(), which dirty all active default attribs, so we can rely on DIRTY_BIT_DEFAULT_ATTRIBS. Bug: b/439073246 Change-Id: Iae985697ace757462d1dbe24e5fdd967863e8674 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6935268 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Cody Northrop 52884e7d 2025-09-09T09:41:49 Tests: Add Odin: Valhalla Rising trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*odin_valhalla_rising Bug: b/443970433, b/444333530 Change-Id: Ieed76508d9bfa7738236a21a9b3e4b5c97ebf207 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6930754 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Charlie Lao b71c7fd7 2025-09-10T16:17:10 Vulkan: Avoid recompute vertexArray attribute's ComponentType ContextVk::handleDirtyGraphicsVertexBuffers() is calculating vertex array attribute's component type. We actually already calculated and stored in VertexArrayState. This CL get the component type from VertexArrayState instead. The other benefit is that it removes the usage of formatId, which helps the next CL. Bug: b/439073246 Change-Id: I4ed32b5714fe48437af6f3a2f5da130ea71019a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6935272 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop e0f5f3e2 2025-09-10T18:55:09 Tests: Add trace batch for 2025-09-10 These traces were contributed by Samsung. Traces in this batch include: - apex_girl - fashion_show - i9_inferno_nine - mob_control Test: angle_trace_tests Bug: b/444312058, b/444038530, b/444077873, b/444096901 Change-Id: I59f1e6eacb27f5968a138701e7f537c759904838 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6937765 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang a0cc64cd 2025-09-10T15:18:17 HLSL: Mark shadow sampler textureLod calls as using gradients TextureLod calls bottom out in the HLSL SampleCmp function which does not take a LOD parameter so we end up dropping it. This causes them to need gradients. Mark them as using gradient so that any loop they are used in is flagged and not unrolled by FXC. Reverted original fix from https://chromium-review.googlesource.com/c/angle/angle/+/6421496 because the wrong number of parameters are passed to the generated comparison sampling function when it is changed to LOD0. Thanks to Mikkel Simonsen at Unity and Calder Young for the tests. Fixed: angleproject:406190894 Change-Id: Ia9255e4336099045366c02f945a3c4de8075427a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6936488 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Amirali Abdolrashidi f27d1719 2025-07-29T16:41:27 Vulkan: Prefer BGR565 for RGB565 if enabled Some platforms exhibit better performance when using BGR565 instead of RGB565, including when loading buffer data to the image. This change allows such platforms to use a BGR565 image in the backend instead of an RGB565 image when using Vulkan, when the corresponding flag is enabled: preferBGR565ToRGB565 * Updated the formats to include B5G6R5 as a fallback to R5G6B5, which would be triggered when the corresponding feature flag is enabled. * The only exception would be when the surface is being initialized as R5G6B5. * In addition, this format will not be subject to forced format fallback. * Added VVL skip that specifically does not allow undefined format for border color for certain formats, including B5G6R5 if flag enabled. * Some suites with RGB565 tests will be run with preferBGR565ToRGB565 enabled on SwS to provide better test coverage. Bug: b/409867243 Change-Id: Ibb8c71b024ba318862f62ded8abd2d07835e8a40 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6799253 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 428afbc2 2025-09-09T12:38:30 Vulkan: Remove hardcoded image layouts In some places, ANGLE assumed and hardcoded the image layout. This was often unnecessary, as the layout (or ImageAccess) was readily available already. In preparation for setting the image layout to GENERAL due to VK_KHR_unified_image_layouts, this change makes sure the image layout is not assumed to be anything specifically not GENERAL. Bug: angleproject:422982681 Change-Id: I831bed0ca20197bd7424295ab0858d6bce83fe81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932268 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 5c1ba222 2025-08-22T14:59:58 Vulkan: Add feature flag preferBGR565ToRGB565 * This flag will let certain platforms to prefer using BGR565 instead of using RGB565 for better performance in a follow-up change. Bug: b/409867243 Change-Id: If89eea1e801ca9d1c10021213862e967231a7343 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6876528 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi ad7ee7fa 2025-09-08T11:53:57 Fix RGB565/BGR565 loading functions The BGR565-related loading functions seem to have been defined based on D3D11, especially since D3D11 only has format support for B5G6R5. However, if other backends, such as Vulkan, try to use BGR565, the loading functions do not work as intended. This change aims to correct the loading functions in order to have a single loading methodology for all backends, and to prepare for the future changes that allow the proper usage of B5G6R5 for Vulkan. * Updated the component order in the loading functions related to RGB565 and BGR565. * Updated D3D function map and data related to BGR565 for consistency. * Reverted the PackPixels() exception for RGB565 in Renderer11. * Fixed typo in D3D format data. Bug: b/441803462 Bug: b/409867243 Change-Id: I4d3e497a9435bd65bdf64b527b094267a0353cb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916353 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Xiang Wang 28f18f4c 2025-09-05T12:27:46 FrameCapture: Add GL_TEXTURE_CUBE_MAP_ARRAY support Updated the CopyImageSubDataCubeMapArray e2e test with full rendering pipeline to draw on screen using default frame buffer. Tested that the frame capture will crash during game capture or the e2e test without the fix. Bug: b/419863436 Test: (enable capture sysprop) TextureCubeTestES32.CopyImageSubDataCubeMapArray/ES3_2_Vulkan Change-Id: I7c30ed0fc7304b528020e5ab4f9b23be952c5a51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916781 Commit-Queue: Xiang Wang <xwxw@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi e04b7198 2025-08-28T14:58:08 Fix BGR565 pixel functions It seems that the B5G6R5 read/write pixels switch the red and blue components due to them being based on D3D11, which does not seem to have native support for R5G6B5, instead using B5G6R5 and using the related loading functions to switch the two components. However, Vulkan supports both native R5G6B5 and B5G6R5, and using the latter format (e.g., using BGR565 in the backend instead of RGB565) causes errors in the tests. * e.g., the test BlendPackedTest.RGB565/ES2_D3D11 would fail if the readColor() for B5G6R5 is changed to switch red and blue, although the test is regarding RGB565. This does not affect Vulkan, but if BGR565 is used in Vulkan, the test would fail without this switch. * Fixed the order of the component values in B5G6R5 read/write functions. * Updated packPixels() in D3D11 renderer to use R5G6B5's functions when the internal format is GL_RGB565 and the texture's format is BGR565. Bug: b/441803462 Bug: b/409867243 Change-Id: Ia4883f6dfb5d96e77bbdc087f48e7ffca42a5657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6847283 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Liza Burakova 718cdb91 2025-09-08T15:32:34 [WebGPU] Set ReadPixels to use context's command encoder. This change modifies ContextWgpu::getCurrentCommandEncoder() such that it now ends a render pass if there's an active one, ensures a command encoder is created, then sets an outHandle command encoder. This streamlines a lot of repetitive calls when getting the command encoder. This change also modifies ImageHelper::readPixels such that it now gets the command encoder from the context instead of making its own. This ensure that when the queue is submitted for a read call, that any draw/clear/etc calls in the queue are also submitted for a texture so that a read call can properly read from the texture. Bug: angleproject:438268609 Change-Id: Iec6d7f7ca27c7640cc8bdb42da53f64e4836dc5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923328 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Matthew Denton a471c005 2025-08-19T17:24:38 WGSL: derivative_uniformity diagnostic should be a warning WGSL requires derivatives to be calculated only if it can statically prove control flow is uniform. GLSL allows dynamically uniform control flow in this case. This CL uses WGSL's diagnostic filter to make derivative_uniformity diagnostics into warnings, to match GLSL semantics. Bug: angleproject:392542001 Change-Id: I98dd55205ad6d3c9d13ca3f94c0e7858ba92d536 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6862844 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Xiang Wang e77725a4 2025-09-02T12:14:55 Add VkFormat id to descriptor cache key's imageSubresourceRange This is to fix the bug when two shaders are modifying the same texture buffer but with different formats, the old buffer view with "incompatible" format can be reused. Bug: b/443105853 Change-Id: Ic3b2202a7d1d408fbbf826414bfcf2b1df4c3a15 Test: GLSLTest.TextureBufferWritesUsingDifferentFormats Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916350 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Liza Burakova f32fa362 2025-09-02T16:14:44 [WebGPU] Add helper methods for streaming indices in syncClientArrays Bug: angleproject:401499251 Change-Id: I2cab62524ce92a01117282726a3d4de1c266f818 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6438259 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jisun Lee 7619f8a0 2025-06-11T00:44:36 Fast copy R8G8B8A8_UNORM / R8G8B8A8_UNORM_SRGB for readPixels Support FastCopyFunction on R8G8B8A8_UNORM and R8G8B8A8_UNORM_SRGB. Copying src pixels to dest directly is more performant than converting UNORM to GLfloat. Bug: b/429541195 Tests: dEQP-GLES31.functional.srgb_texture_decode.skip_decode* Change-Id: If9a3d75dbf7b9fd286a61b144ed607144c833740 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6704713 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 52665e89 2025-09-09T14:52:38 Tests: Add Domino Dreams trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*domino_dreams Bug: b/444034769 Change-Id: I9930b05b8cc16ca281fcb748b8889ff3a9426b64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931774 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Cody Northrop 335a1fda 2025-09-09T14:06:27 Tests: Add Brain Test: Tricky Puzzles trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*brain_test_tricky_puzzles Bug: b/444026267 Change-Id: If2fdbe6c21ef55ad41cac38e18aaa829c87ae9eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931773 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Cody Northrop fba2e7e9 2025-09-09T13:45:55 Tests: Add Snake Lite - Snake Game trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*snake_lite Bug: b/444021690 Change-Id: I3fda5f4d28466607a274934325f179e693396c44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931772 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 3570e579 2025-09-09T11:04:20 Tests: Add Two Player Games trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*two_player_games Bug: b/443989221 Change-Id: Ie5dd28d6871adbc2bf42de10a934f72844b350c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931372 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 7e869843 2025-09-09T11:43:22 Tests: Add Cat Runner: Decorate Home trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*cat_runner Bug: b/443995610 Change-Id: I5388f04dfa17324666fb0ac2ca52d78613b3ba48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6931373 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Xiang Wang <xwxw@google.com>
hoonee.cho 1df3b59f 2024-10-30T16:40:51 CL/VK: PrintfBufferPointerPushConstant support Bug: angleproject:442950569 Change-Id: I64edba5a04c2f1f2d3eb7bb34e6629f12269a69c Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916342 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
hoonee.cho 55063f5e 2024-11-06T09:26:38 CL/VK: ArgumentPointerPushConstant support - use physical storage buffers instead of storage buffers - add CLSPV compile options "-arch=spir64 -physical-storage-buffers " - fix NonSemanticClspvReflectionArgumentPointerPushConstant logics Bug: angleproject:442950569 Change-Id: I76a8c3fa6ea87c153022a5976f2914bd62cdfcf1 Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916341 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Shahbaz Youssefi 166c9e23 2025-09-05T12:52:38 Vulkan: Separate barrier data into its file vk::Renderer includes a modified copy of kImageMemoryBarrierData. When using VK_KHR_unified_image_layouts, even more of this data is modified based on device features. Leaving kImageMemoryBarrierData in vk_helpers.cpp runs the risk that it's accessed directly instead of using the copy in vk::Renderer. Bug: angleproject:422982681 Change-Id: I7e288ef0ac519c53842214fe934ba7b2474e1f9c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6927350 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 823c60bc 2025-09-08T15:05:21 Tests: Add Hero Wars: Alliance trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*hero_wars Bug: b/443793326 Change-Id: I70db881b22f64d9c9bce2a061363d3ba300bb5bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6926590 Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Cody Northrop 1a290707 2025-09-08T14:44:50 Tests: Add Block Craft 3D trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*block_craft_3d Bug: b/42264359 Bug: b/443788675 Change-Id: I541ecc84ec5d9e77624c5c7afd225ac89a5f7ce4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6926021 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Charlie Lao 352900dd 2025-09-08T11:54:22 Fix BitSetArray::bits for 32 bit Which was causing compilation issue on some platforms. Bug: b/439073246 Change-Id: I6863f28af3fa5364b7739f2ff61520c9e775752d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6925089 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll 7d1e4e16 2025-09-08T12:14:57 Manual Roll vulkan-deps from 5107e9eef1bc to af8c2ea541d3 https://chromium.googlesource.com/vulkan-deps.git/+log/5107e9eef1bc..af8c2ea541d3 Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/f6940d2b8a9dc6de805c48eb3e8bafd65118b25c..337fdb6a284fe7f7e374a14271f8e20e579f3263 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/dc22b23433ab3a390b4c75710836691fdb6f11f4..af5376ef7061716a95ab2bc321aeae4f77958a28 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,yuxinhu@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:443133082 Tbr: yuxinhu@google.com Change-Id: I577cc5555b99aa1f903313a83d96ed755634dd79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923245 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi ebf29178 2025-09-05T12:15:23 Vulkan: Rename ImageLayout to ImageAccess This enum really describes how the image is accessed, including what VkImageLayout it should be in for that access. With VK_KHR_unified_image_layouts, it makes little sense to call this enum ImageLayout anymore, given how almost all of them will have VK_IMAGE_LAYOUT_GENERAL. Bug: angleproject:422982681 Change-Id: Id0ea107d339457e90b7a167292b75211eb42f803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918518 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Cody Northrop 020e41d2 2025-09-08T12:21:51 Tests: Add Mini Games: Calm & Relax trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*mini_games_calm_and_relax Bug: b/443739993 Change-Id: Ide3ba54ec926f1ea99b50dc134c7b8094bfebb6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6925086 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com>
hoonee.cho e9a30817 2024-10-28T14:54:38 Vulkan: Support vulkan physical addr in vk_helpers - Add extraAllocationInfo for physical addressing in AllocateBufferMemory/AllocateImageMemory - Add getDeviceAddress which calls vkGetBufferDeviceAddressKHR API to get device address In CL, All the physical addressing supports are enabled when the runtime flag "supportsPhysicalAddressing" is set. Bug: angleproject:442950569 Change-Id: I1658062b3f031b3d55923937947cece0c1b67d67 Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916340 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Shahbaz Youssefi 26926a8b 2025-09-08T13:07:49 Vulkan: Rename CommandBufferAccess to CommandResources CommandBufferAccess was named as such to indicate "what the command buffer is going to access". The new name indicates "what resources are the following command going to use". The rename is happening to reduce usages of "access", in preparation for introducing another "access" which can be confused with this. Bug: angleproject:422982681 Change-Id: Ib072cde8533515ba76734b6426b4d673cb07cc45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923331 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0042de5f 2025-09-08T12:04:33 Vulkan: Rename ImageAccess to ImageFormatSupport `ImageAccess` to be used for other purposes. Variable name `access` was also identical to variables of `CommandBufferAccess`. Bug: angleproject:422982681 Change-Id: I69b4d2bd773f1c5ff0fb15c7b611efd1f736061d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923330 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 46671aea 2025-09-08T10:18:51 Tests: Add Disney Solitaire trace This trace was contributed by Samsung. Test: angle_trace_tests --gtest_filter=*disney_solitaire Bug: b/443737949 Change-Id: I0fee2e6a24682d2803e470832e910e2aca912616 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6923296 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Rafael Cintron 2207a0a2 2025-09-04T17:32:12 Remove multisampledRenderToTextureEXT from D3D Partial implemented was never completed, nor utilized for XR scenarios. CL removes the implementation Bug: chromium:443111620 Bug: angleproject:433462527 Bug: angleproject:42261786 Bug: angleproject:42263509 Bug: angleproject:42263677 Change-Id: If95581d5f9b0e43be96ef6913fe73f547e0b5501 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915970 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
hoonee.cho acb59de1 2024-10-26T13:13:34 Vulkan: Add VK_KHR_buffer_device_address feature Add to check VK_KHR_buffer_device_address is supported to query a 64-bit buffer device address value for a buffer, which can be used to access the buffer memory via the PhysicalStorageBuffer Bug: angleproject:442950569 Change-Id: Ic86f448c1cb5cef40757406d0ce6259838f77fdb Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916339 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Matt Stark e2f7d0e1 2025-09-05T00:26:50 Fix a type error on 32-bit platforms. FileStreamSeek was incorrectly typed to always take a 64-bit integer, but fseeko takes off_t, which is 32 bits on 32 bit platforms. This results in the following error: error: implicit conversion loses integer precision: 'long long' to 'off_t' (aka 'long') [-Werror,-Wshorten-64-to-32] 580 | return fseeko(stream, offset, whence); | ~~~~~~ ^~~~~~ Bug: chromium:425527533 Change-Id: I2fe2596accd33bf41db2dbed2df9a23c3fcd3871 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918314 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Matt Stark <msta@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi dbbae298 2025-09-05T12:39:01 Vulkan: Remove debug name from ImageMemoryBarrierData It was always there, but never became useful. Bug: angleproject:422982681 Change-Id: I409c061b07840a1cc9b85220fcbe792944358dba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6919463 Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi fee5826f 2025-09-05T11:23:23 Vulkan: Enable VK_KHR_unified_image_layouts Functionality of the extension is not used by this change. Bug: angleproject:422982681 Change-Id: I68c8b93e69eb47b1d4287edad105514edd36dfcd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918517 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu cb6b73d2 2025-09-05T10:37:28 Temporarily disable FP16 float uniform transform feature Some webgl_conformance_vulkan_passthrough_tests are failing with the shaders generating 16-bit for lower precision uniforms. Temporarily disable the feature while investigating the root cause. Bug: chromium:443182226 Bug: chromium:443182234 Bug: angleproject:405795981 Change-Id: I62850f5dc979912a0605edb1aea5b74774b4421d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918101 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao fecb02db 2025-08-28T12:08:34 Vulkan: Reduce onVertexBufferChange/onVertexAttributeChange When we loop each attribute we end up calling onVertexBufferChange or onVertexAttributeChange. For most drivers supportsVertexInputDynamicState is enabled. This means we are repeatedly check feature bit and set DIRTY_BIT_VERTEX_BUFFERS repeatedly for each dirty attributes. This CL moves these calls out of attribIndex for loop. ContextVk::onVertexArrayChange() now get called directly from VertexArrayVk::syncState() so that we only go through most logic only once if supportsVertexInputDynamicState is enabled. Bug: b/439073246 Change-Id: Ib1316560ef686222e72b4d7ad32c63b043dfbaa5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6896934 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Cody Northrop 62b5ab9f 2025-09-05T10:46:20 Tests: Add Talking Tom Gold Run trace Test: angle_trace_tests --gtest_filter=*talking_tom_gold_run Bug: b/443278466 Change-Id: I3109c3d03f8315fd30f5dbd259b08b160396c5d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918099 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop e893313c 2025-09-04T17:52:21 Tests: Add Snake.io trace Test: angle_trace_tests --gtest_filter=*snake_io Bug: b/442438127 Change-Id: I86f40347d0111dfc35d813f41611691a4f71cb56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918149 Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>