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755012f4
|
2013-05-30T00:09:32
|
|
Replaced remaining uses of old texture conversion functions in rx objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2324 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e9438a55
|
2013-05-30T00:09:25
|
|
Renderer initializes the client version to 2 since the renderer is used to create a SwapChain object before the Context has been created and the client version is known.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2323 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d38d66e4
|
2013-05-30T00:09:16
|
|
Updated the RenderTarget and TextureStorage classes to use new texture format functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2322 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
adc56358
|
2013-05-30T00:09:08
|
|
Texture storage classes determine the bind flags through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2321 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
803be0a9
|
2013-05-30T00:08:59
|
|
Image9 and Image11 determine the d3d formats through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2320 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cead8ad7
|
2013-05-30T00:08:52
|
|
Replaced the Image::generateMipmap switch statements with function calls to get the mip generation function.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2319 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f73d40f8
|
2013-05-30T00:08:44
|
|
Removed the static Image data loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2318 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b8cabd59
|
2013-05-30T00:08:37
|
|
Image::loadCompressedData now uses new loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2317 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
557aab05
|
2013-05-30T00:08:27
|
|
Texture image setting functions use the refactored texture conversion and loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2316 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ed0adcf6
|
2013-05-30T00:08:20
|
|
Put the renderer*_utils functions into the rx namespace.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2315 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ad58e08
|
2013-05-30T00:08:11
|
|
Texture::setImage methods now have an internal format parameter, if the internal format is unsized, a sized one is computed so that Texture classes always store sized internal formats.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2314 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b8490f3c
|
2013-05-30T00:08:00
|
|
Created new helper functions for converting texture formats, loading images and generating mipmaps."
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89200d93
|
2013-05-30T00:07:50
|
|
Split the floating point texture queries into individual methods and mark all support methods as const.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2312 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e684b58a
|
2013-05-30T00:07:42
|
|
Add support for querying number of active uniform blocks/block name max length from a program object.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2311 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e7317ca8
|
2013-05-30T00:07:35
|
|
Implement glGetActiveUniformBlockiv.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2310 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
beb02783
|
2013-05-30T00:07:28
|
|
Implement glGetActiveUniformBlockName.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2309 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70eb1ea2
|
2013-05-30T00:07:20
|
|
Implement UniformBlockBinding, and necessary state to track uniform block bindings on the API side.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2308 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
42766252
|
2013-05-30T00:07:12
|
|
Implement the API-side logic GetUniformBlockIndex. Functionality depends on shader support.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2307 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d7784174
|
2013-05-30T00:07:03
|
|
Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format.
Updated Version.h with this patch.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
Conflicts:
src/common/version.h
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2306 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
38676dc1
|
2013-05-30T00:06:52
|
|
Refactor Uniform::[vp]sRegisterIndex to unsigned integers.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2305 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7e0904d3
|
2013-05-30T00:06:45
|
|
Fix line endings in the Uniform source and header files to be UNIX-style.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2304 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6d7b61c2
|
2013-05-30T00:06:38
|
|
Add a helper routine to parse out uniform array indices.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2303 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f2d76f80
|
2013-05-30T00:06:32
|
|
Add support for querying uniform block related enums.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2302 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
98c01b6a
|
2013-05-30T00:06:25
|
|
Update the shader compiler/translator bison-generated source files with the latest cygwin releases.
TRAC #22934
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2301 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d11158fa
|
2013-05-30T00:06:19
|
|
Fix the off-by-one errors in the indexed binding functions BindBufferBase and BindBufferRange.
TRAC #22958
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2300 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a26aeaf1
|
2013-05-30T00:06:13
|
|
Ensure non-zero transform feedback buffers must only be bound with an offset and size of a multiple of four.
TRAC #22958
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2299 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e6e00792
|
2013-05-30T00:06:07
|
|
Allow the application to implicitly create buffers by binding them at indexed binding points, without previously calling GenBuffers or BufferData.
TRAC #22958
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2298 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e2865d02
|
2013-05-30T00:06:01
|
|
Return correct GL version and GLSL ES version strings when we are running in an ES3 context.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2297 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
302df74c
|
2013-05-30T00:05:54
|
|
Implement glGetStringi, for querying specific extension strings.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2296 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0ee85f88
|
2013-05-30T00:05:47
|
|
Not not allow the app to query uniform locations of basic types with "[0]" appended to the uniform name.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2295 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2a9a9d23
|
2013-05-30T00:05:40
|
|
Implement glGetActiveUniformsiv, querying specific uniform properties.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2294 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c2ed991c
|
2013-05-30T00:05:33
|
|
Implement GetUniformIndices, for retrieving active uniform indices from their names.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2293 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0329988b
|
2013-05-30T00:05:26
|
|
Add support for querying gl_DepthRange as an active uniform via GetActiveUniform.
TRAC #22865
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2292 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7a1ebada
|
2013-05-30T00:05:20
|
|
Fix binding of the generic uniform buffer bind point when setting the transform feedback binding point in BindBuffer.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2291 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ce672484
|
2013-05-30T00:05:14
|
|
Add a path to BufferStorage11 to point to D3D11 constant buffer data storage for uniform buffer objects.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2290 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
33e798f5
|
2013-05-30T00:05:05
|
|
Add and implement Renderer::getMaxUniformBufferSize(), returning the maximum uniform buffer/block size.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2289 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
29233b29
|
2013-05-30T00:04:57
|
|
Call BufferStorage::markUsage when we retrieve a buffer pointer for rendering, instead of when we prepare data.
The automatic call eliminates function calls from other points in the library.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2288 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
675526eb
|
2013-05-30T00:04:49
|
|
Redesign BufferStorage11 to support simultaneously managing constant buffers and vertex/index buffers.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2287 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
06d4e84f
|
2013-05-30T00:04:42
|
|
Add a roundUp math utility function that rounds an integral value up to a nearest multiple.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2286 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
97c3d501
|
2013-05-30T00:04:34
|
|
Add state queries for uniform buffer object count and alignment, and enforce a large alignment.
This will allow us to force the app to bind uniform buffers with zero offset. Zero offset allows us to map
uniform blocks one-to-one to uniform buffers, then subsequently map UBOs to constant buffers.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2285 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3eeca1ec
|
2013-05-30T00:04:28
|
|
Make the sentinel value for glBindBufferBase whole-buffer binding zero instead of -1, to harmonize with the spec.
TRAC #22852
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2284 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
37b8a91a
|
2013-05-30T00:04:21
|
|
Implemented mipmap generation for 3D textures.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2283 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7b61d5ce
|
2013-05-30T00:04:12
|
|
Renderer11::copyTexture can now copy 3D textures.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2282 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
281ef3a6
|
2013-05-30T00:04:01
|
|
Added 3D versions of the passthrough shaders.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2281 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
15a8b1f6
|
2013-05-30T00:03:54
|
|
TextureStorage11_3D can generate render targets for the entire texture now as well as each layer.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2280 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7faf3ec7
|
2013-05-30T00:03:45
|
|
RenderTargets now store a depth value.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2279 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ad8a0d3a
|
2013-05-30T00:03:28
|
|
Renamed the passthrough shaders to show that they are for 2D.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2278 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e5b26d3a
|
2013-05-30T00:03:20
|
|
Refactored CPU mipmap generation and added 3D texture mipmap generation functions.
TRAC #22926
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2277 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
30aa1a9f
|
2013-05-30T00:03:13
|
|
Implemented mipmap generation for 2D array textures.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2276 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
44b2768f
|
2013-05-30T00:03:06
|
|
Added a map type parameter to Image11::map since it was always being mapped for writing but mipmap generation was reading.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2275 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
74b86cff
|
2013-05-30T00:02:58
|
|
Add new GLSL ES 3.0 built-in constants and split off 1.0 ones.
TRAC #22863
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2274 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c6ac65f6
|
2013-05-30T00:02:50
|
|
Implemented basic GLSL ES 3.0 texture intrinsics.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2273 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96e7ba17
|
2013-05-30T00:02:41
|
|
Skip symbol table levels with built-ins for a different shader version.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2272 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1c848096
|
2013-05-30T00:02:34
|
|
Insert GLSL ES 1.0 built-in variables at the right level.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2271 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2ac0be9d
|
2013-05-30T00:02:27
|
|
Place built-in intrinsics into their corresponding symbol table level.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2270 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89992b5e
|
2013-05-30T00:02:20
|
|
GLSL ES 1.0 operator built-ins are all common with GLSL ES 3.0.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2269 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6e10a0e2
|
2013-05-30T00:02:13
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Split the built-in symbols over multiple symbol table levels.
TRAC #22954
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2268 736b8ea6-26fd-11df-bfd4-992fa37f6226
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644f766c
|
2013-05-30T00:02:07
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Texture2DArray now uses dynamically allocated arrays to store Image objects.
TRAC #22918
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2267 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c3419c10
|
2013-05-30T00:02:01
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Fall back to creating a Release runtime Direct3D device if Debug device creation fails.
TRAC #22881
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2266 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9894984a
|
2013-05-30T00:01:51
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Add a fast path for single render target masked clears in Renderer11.
TRAC #22898
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2265 736b8ea6-26fd-11df-bfd4-992fa37f6226
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894b324f
|
2013-05-30T00:01:44
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Migrate calls to releasing COM objects in Renderer11 to new SafeRelease helper method.
TRAC #22898
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2264 736b8ea6-26fd-11df-bfd4-992fa37f6226
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24ac8500
|
2013-05-30T00:01:37
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Add a helper method to gl::Framebuffer to check if we are drawing to color attachment 0 only.
TRAC #22898
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2263 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1dd89f3e
|
2013-05-30T00:01:31
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Enable base address randomization.
TRAC #22937
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2262 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2f5963c0
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2013-04-13T03:56:33
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Bump version.h
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2181 736b8ea6-26fd-11df-bfd4-992fa37f6226
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14e8f596
|
2013-04-13T03:46:21
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Implemented GL_TEXTURE_2D_ARRAY targets for glTex* functions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2180 736b8ea6-26fd-11df-bfd4-992fa37f6226
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90dbc44c
|
2013-04-13T03:46:14
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Added a binding point for TEXTURE_2D_ARRAY.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2179 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7625f798
|
2013-04-13T03:46:07
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|
Created the Texture2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2178 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a98a8111
|
2013-04-13T03:45:57
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|
Added GL_MAX_ARRAY_TEXTURE_LAYERS.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2177 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6c86bd5f
|
2013-04-13T03:45:45
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|
Created the TextureStorageInterface2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2176 736b8ea6-26fd-11df-bfd4-992fa37f6226
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96973378
|
2013-04-13T03:45:39
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|
Added a TextureStorage11_2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2175 736b8ea6-26fd-11df-bfd4-992fa37f6226
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56074f33
|
2013-04-13T03:45:30
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|
Image::redfine now takes a target parameter, Image11 creates an appropriate resource based off of the target.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2174 736b8ea6-26fd-11df-bfd4-992fa37f6226
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86740a94
|
2013-04-13T03:45:24
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Updated glGenerateMipmap to accept the GL_TEXTURE_3D target.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2173 736b8ea6-26fd-11df-bfd4-992fa37f6226
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875994b3
|
2013-04-13T03:45:17
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Implemented 3D texture entry points.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2172 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6d73c4ee
|
2013-04-13T03:45:12
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Updated the parameter validation functions to include 3d versions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2171 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c416e1cc
|
2013-04-13T03:45:05
|
|
Added a binding point for TEXTURE_3D.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2170 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9599656a
|
2013-04-13T03:44:58
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|
Created a gl::Texture3D class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2169 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0b3a8dfb
|
2013-04-13T03:44:51
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|
Added the GL_TEXTURE_WRAP_R parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c1fdf6ba
|
2013-04-13T03:44:41
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Added parameters for maximum 3D texture size. Renamed maximum 2D texture size methods and variables.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2167 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e5dcce75
|
2013-04-13T03:44:33
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Updated Image::copy to have a zoffset parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2166 736b8ea6-26fd-11df-bfd4-992fa37f6226
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414e82af
|
2013-04-13T03:44:05
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|
Added 3D versions of Renderer::copyToRenderTarget and Renderer::copyImage.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2165 736b8ea6-26fd-11df-bfd4-992fa37f6226
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63b3b8f9
|
2013-04-13T03:43:26
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|
Removed some extra overloads of TextureStorage::getRenderTarget and added a method to get the render target of a Texture3D layer.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2164 736b8ea6-26fd-11df-bfd4-992fa37f6226
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27ac40e8
|
2013-04-13T03:43:17
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|
RenderTarget11 now stores a Resource instead of a Texture2D.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2163 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5d009bb9
|
2013-04-13T03:43:07
|
|
Image11 now stores an ID3D11Resource for the staging texture and creates 3D staging textures if depth is greater than one.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2162 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2058d64a
|
2013-04-13T03:42:50
|
|
Added 3D texture classes for TextureStorage and TextureStorageInterface.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2161 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0fcf2a6a
|
2013-04-13T03:42:44
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|
Added a helper function for generating pointer offsets and changed type names to include size for clarity.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2160 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4760c563
|
2013-04-13T03:42:30
|
|
Added depth parameters to all image loading functions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2159 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8dce651e
|
2013-04-13T03:42:19
|
|
Added support for renderbuffer formats used by the CTS.
TRAC #22890
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2158 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
e3fe5dad
|
2013-04-13T03:42:07
|
|
Enable broadcasting gl_FragColor to all draw buffer color attachments in ES2 contexts.
TRAC #22888
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
Conflicts:
src/libGLESv2/ProgramBinary.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2157 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
99ab6ebc
|
2013-04-13T03:42:00
|
|
Fix not correctly allowing the 'require' keyword in shaders enabling EXT_draw_buffers.
TRAC #22888
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2156 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
5209de8b
|
2013-04-13T03:41:53
|
|
Report gl_MaxDrawBuffers as 1 when the MRT extension is disabled, and the implementation value otherwise.
TRAC #22888
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2155 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
1886fd4f
|
2013-04-13T03:41:45
|
|
Implement flat and centroid interpolation in HLSL.
TRAC #22857
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2154 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
7bc65f2e
|
2013-04-13T03:41:39
|
|
Generate the same code once for fragment and vertex varyings.
TRAC #22857
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2153 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
7b2e6758
|
2013-04-13T03:41:33
|
|
Adds Jamie and Geoff to CONTRIBUTORS file
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2152 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
491b0477
|
2013-04-13T03:41:29
|
|
Revert device lost display mode changed handling in the D3D9 path.
See https://codereview.appspot.com/8038044
TRAC #22882
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2151 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
c53376af
|
2013-04-13T03:41:23
|
|
Fix zero-sized buffer copies to complete successfully in BufferCopySubData.
TRAC #22878
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2150 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
6f273e3a
|
2013-04-13T03:41:15
|
|
Implemented interpolation qualifier parsing.
TRAC #22857
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2149 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e229012c
|
2013-04-13T03:41:07
|
|
Add support for unsigned int uniform types to the getUniform series of methods.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2148 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4590d89d
|
2013-04-13T03:41:01
|
|
Refactor the ProgramBinary::getUniform family of calls to use a private generic method.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2147 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
f4895619
|
2013-04-13T03:40:56
|
|
Refactor getUniform for matrix types to use a single shared internal method.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2146 736b8ea6-26fd-11df-bfd4-992fa37f6226
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02e11f3a
|
2013-04-13T03:40:50
|
|
Add a utility method to determine if a gl enum type is a matrix type, and some supporting methods.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2145 736b8ea6-26fd-11df-bfd4-992fa37f6226
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