|
bc90a480
|
2013-09-17T16:51:27
|
|
Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries.
Change-Id: I20aff392ec4cd9e49424afae94a862fdd8eef9b8
Reviewed-on: https://chromium-review.googlesource.com/177030
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
6b7440ca
|
2013-10-24T17:49:47
|
|
Remove TextureStorage::GetActualLevelCount.
TRAC #23978
|
|
07bb8cf4
|
2013-10-24T17:49:44
|
|
Remove Texture::levelCount() and replace it with isValidLevel().
TRAC #23978
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
51a94370
|
2013-10-24T17:49:43
|
|
Replace API queries of immutable texture level count with a specialized function.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2ebab858
|
2013-10-24T17:49:42
|
|
Remove Texture::getStorage, which is no longer needed after the previous refactorings.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
884a4626
|
2013-10-24T17:49:41
|
|
Refactor storage management in Texture2DArray.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
e664e206
|
2013-10-24T17:49:40
|
|
Refactor storage management in Texture3D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
3c0989c6
|
2013-10-24T17:49:39
|
|
Refactor storage management in TextureCube.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
73b5d06e
|
2013-10-24T17:49:38
|
|
Refactor texture storage management in the Texture2D.
TRAC #23976
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
169d1118
|
2013-10-24T17:49:37
|
|
Rename Texture and Image methods which operate on storage objects to refer to storage instead of textures.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
22f843a1
|
2013-10-24T17:49:36
|
|
Make a virtual method Texture::mipLevels to return the value of mip levels defined as in the GL spec.
Also known as the "q" function.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
2db197cd
|
2013-10-24T17:49:35
|
|
Use a consistent naming scheme for the cube map face index variables in Texture.cpp.
TRAC #23961
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
e83d1a93
|
2013-10-24T17:49:33
|
|
Change Texture::convertToRenderTarget to ensureRenderTarget, which tries to convert a storage to a RT if it isn't already.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
005df41f
|
2013-10-16T14:12:50
|
|
Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
a2d4e55d
|
2013-10-10T15:12:01
|
|
Add support for pixel unpack buffers to TexImage3D.
TRAC #23846
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
|
|
8cc7d975
|
2013-10-10T15:51:55
|
|
Refactor the fast path for pixel unpack buffers, and fix a few validation gaps with texture completeness.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
c1f8b16b
|
2013-10-07T10:46:38
|
|
Move validation of API errors out of Texture*::generateMipmaps() to the API.
TRAC #23959
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d3d2a342
|
2013-10-07T10:46:35
|
|
Add methods to return the properties of the base level image of a texture. We can call these of any texture type.
These methods are only well-defined for complete textures (IE, not cube maps with one face defined in one level).
TRAC #23957
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
63b5f1fd
|
2013-09-23T14:52:14
|
|
Removed parameter validation from Texture::set* calls since validation is already done in ValidateTexParamParameters.
TRAC #23908
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
1beb1db8
|
2013-09-18T14:36:28
|
|
Enable unpack buffer support for initializing 2D textures in TexImage2D.
TRAC #23843
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
88f18f45
|
2013-09-18T14:36:19
|
|
Use the context's PixelUnpackState as an argument to Texture's implementation of setImage and subImage.
We need to access the current unpack buffer for our implementation of PBOs.
TRAC #23840
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d5d8e393
|
2013-07-25T16:53:03
|
|
Added Renderbuffers for 3D and 2DArray textures.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
8040f57d
|
2013-07-25T16:49:54
|
|
Updated Renderbuffers, Textures and TextureStorageInterface to be aware of render targets which are based on miplevels and layers other than zero.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
4907f2c4
|
2013-07-25T12:53:57
|
|
The Texture class now stores the target instead of using a virtual method.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
f898990d
|
2013-07-19T16:36:58
|
|
Pass a SamplerState as a parameter to Texture::isSamplerComplete, instead of using the internal SamplerState.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
07edd448
|
2013-07-19T16:36:58
|
|
Change the checks for texture completeness in Texture*::copySubImage to only check if the specified level is complete.
This removes the dependency between copySubImage and isSamplerComplete,
which makes operation with sampler objects simpler.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
c82fc413
|
2013-07-10T14:43:42
|
|
Added support for TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC sampler states.
TRAC #23394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
8757c06c
|
2013-05-30T00:14:24
|
|
Implemented glTexStorage and refactored glTexStorage2DEXT.
TRAC #22869
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2360 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
557aab05
|
2013-05-30T00:08:27
|
|
Texture image setting functions use the refactored texture conversion and loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2316 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ad58e08
|
2013-05-30T00:08:11
|
|
Texture::setImage methods now have an internal format parameter, if the internal format is unsized, a sized one is computed so that Texture classes always store sized internal formats.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2314 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
644f766c
|
2013-05-30T00:02:07
|
|
Texture2DArray now uses dynamically allocated arrays to store Image objects.
TRAC #22918
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2267 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7625f798
|
2013-04-13T03:46:07
|
|
Created the Texture2DArray class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2178 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a98a8111
|
2013-04-13T03:45:57
|
|
Added GL_MAX_ARRAY_TEXTURE_LAYERS.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2177 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9599656a
|
2013-04-13T03:44:58
|
|
Created a gl::Texture3D class.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2169 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0b3a8dfb
|
2013-04-13T03:44:51
|
|
Added the GL_TEXTURE_WRAP_R parameter.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c1fdf6ba
|
2013-04-13T03:44:41
|
|
Added parameters for maximum 3D texture size. Renamed maximum 2D texture size methods and variables.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2167 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4760c563
|
2013-04-13T03:42:30
|
|
Added depth parameters to all image loading functions.
TRAC #22705
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2159 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f26ddae9
|
2013-04-13T03:29:13
|
|
Added the GLES3 headers and updated all locations where the GLES2 headers were included to also include the GLES3 headers.
TRAC #22694
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2069 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e2e9798b
|
2013-02-28T23:18:50
|
|
Only discard the storage texture when there is a mismatch with its mipmap chain.
TRAC #20587
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1954 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
486d9e9b
|
2013-02-28T23:15:41
|
|
Remove a lot of unnecessary include files and break include chains.
This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8a406684
|
2013-02-28T23:15:26
|
|
Don't discard texture storage when redefining and image to generate mip maps.
TRAC #22632
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1935 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3c17ba65
|
2013-01-11T04:11:41
|
|
Removed the dirty parameters flag from Texture.
TRAC #22248
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1699 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8bc304a1
|
2013-01-11T04:07:42
|
|
Move sampler state structure to angle types header.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang/Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1662 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
87705f82
|
2012-12-20T21:10:45
|
|
Renames classes in the TextureStorage heirarchy for clarity
TRAC #22300
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1613 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d9ec9022
|
2012-12-20T20:52:16
|
|
Changes the Image array contained in Texture classes to an array of Image pointers.
TRAC #22254
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1568 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1f57d18a
|
2012-11-28T21:02:38
|
|
Remove unnecessary d3d9.h includes
Trac #22200
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1524 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d186dc7f
|
2012-11-28T19:40:16
|
|
Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
31b13e1f
|
2012-11-28T19:34:30
|
|
Moves Image & Renderer into rx namespace
TRAC #22002
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1414 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
de8a7fff
|
2012-11-28T19:34:13
|
|
Moves the Blitter into the Renderer's domain
TRAC #22001
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
370482e7
|
2012-11-28T19:32:13
|
|
Pass the Renderer to the ResourceManager at construction time.
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1404 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
690d8aea
|
2012-10-31T19:52:08
|
|
Moves copyToRenderTarget operation into texture storage object.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1373 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9d4346f0
|
2012-10-31T19:52:04
|
|
Eliminates getD3DTexture, instead returning the texture storage object.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1372 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
df14c761
|
2012-10-31T19:51:48
|
|
Moves static d3d texture format conversion utilities to TextureStorage.
TRAC #21910
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1368 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
20d36667
|
2012-10-31T19:51:43
|
|
Mostly eliminates usage of getD3DFormat in Texture.
TRAC #21906
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1367 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b5e1a272
|
2012-10-31T19:10:00
|
|
Moves TextureStorage class to its own file in the Renderer directory
TRAC #21909
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1363 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b9d7e6f8
|
2012-10-31T19:08:32
|
|
Moves Image class to its own file in the Renderer's directory.
TRAC #21909
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1362 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a734f27c
|
2012-10-31T18:07:48
|
|
Move SetTexture calls to the renderer class
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1337 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
ebf139fe
|
2012-10-31T18:07:32
|
|
Move texture sampler state into a separate sampler state structure.
Trac #21727
Conflicts:
src/libGLESv2/Texture.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1335 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ca9a3c87
|
2012-10-26T18:55:07
|
|
Avoids uploading levels other than 0 for incomplete textures.
TRAC #21815
Fixes compressed texture test assertion in WebGL top-of-tree conformance suite when running with debug build
Signed-off-by: Daniel Koch
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1323 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6452adf7
|
2012-10-17T18:22:35
|
|
Tracks sized internal formats for textures.
TRAC #21609
Signed-off-by: Daniel Koch
Author: Shannon Woods <shannon.woods@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1301 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2b5af7b9
|
2012-09-27T17:46:15
|
|
Optimized adding dirty rectangles.
TRAC #21588
Issue=353
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1288 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6bc4a146
|
2012-09-06T21:28:30
|
|
Ensure texture level count accounts for lod offset.
The lower texture levels (below the lod offset) aren't used and can't be seen, so don't count them in levelCount.
BUG=
Review URL: https://codereview.appspot.com/6492084
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1275 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68715287
|
2012-07-12T23:28:41
|
|
Scale up non-multiple-of-4 dxt textures
D3D doesn't support DXT textures that aren't a multiple of 4 in size, so multiply the sizes by 2 or 4 so they work. Then ensure sampler parameters are set up correctly so they don't sample the unuploaded miplevels.
BUG=https://code.google.com/p/angleproject/issues/detail?id=237
TEST=
Review URL: https://codereview.appspot.com/6287045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1222 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
07ab841a
|
2012-07-12T15:17:09
|
|
Implement Anisotropic Texture filtering support
Bug=297
Authored-by: Conor Dickinson, Cloud Party, Inc.
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1219 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
95a758f3
|
2012-07-12T15:17:06
|
|
Remove dos-style line-endings (EOL changes only)
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1218 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9616e583
|
2012-06-22T18:27:01
|
|
Merge no-flip-rows r1142 to trunk.
Review URL: https://codereview.appspot.com/6304052
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68145c6f
|
2012-05-31T01:14:46
|
|
Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e32d5699
|
2012-05-31T01:14:22
|
|
Pass the usage parameter into TextureStorage instead of passing a boolean
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1108 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0c854684
|
2012-05-31T01:14:11
|
|
Report errors for unsupported Depth/stencil texture operations
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1105 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4df88e8a
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2012-05-09T15:49:24
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Make TextureCubeMap size/format/compressed checks explicit about the level and face they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1082 736b8ea6-26fd-11df-bfd4-992fa37f6226
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92f49929
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2012-05-09T15:49:19
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Make Texture2D format and compression checks be explicit about the level they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1081 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4327cff3
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2012-05-09T15:49:16
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Remove unused base class Texture methods and make them non-virtual in derived classes
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1080 736b8ea6-26fd-11df-bfd4-992fa37f6226
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46f2d0a9
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2012-05-09T15:49:06
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Split RenderbufferTexture into 2D and CubeMap specific variants
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1078 736b8ea6-26fd-11df-bfd4-992fa37f6226
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bf6e5d4d
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2012-05-09T15:49:03
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Remove the unused Texture::getType method
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1077 736b8ea6-26fd-11df-bfd4-992fa37f6226
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519c32ba
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2012-05-01T15:24:05
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Implement SSE2 version of loadAlphaData
http://codereview.appspot.com/6050054/
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Authored-by: Jin Yang
With this patch, my HTML5 2D canvas benchmark with Chromium on Windows7 with GPU
acceleration can boost about 4% though the most execution time is in GPU.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1067 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3b130253
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2012-04-03T18:20:18
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Make Image::lock and unlock private and call them from Image::loadData.
This is because I want loadData to be able to decide whether to use LockRect/UnlockRect or UpdateSurface as the method to load the data, depending on whether the Images are backed by textures in the default pool or not.
I think it actually cleans up the code a bit.
Also, fixed a bug in subImageCompressed. The associated WebGL conformance test now passes.
Review URL: https://codereview.appspot.com/5948043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1013 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b66a7015
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2012-01-23T20:04:48
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Moved RefCountObject to common so it can be used by libEGL.
Review URL: https://codereview.appspot.com/5557064
git-svn-id: https://angleproject.googlecode.com/svn/trunk@956 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2678b34b
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2012-01-18T16:29:40
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Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2)
TRAC #19335
Issue=271
Instead, the texture maintains an internal refcount which causes the pointer to behave
kind of like a "weak" shared pointer-- its reference won't prevent the renderbuffer from
being deleted, but if the renderbuffer's refcount drops to zero, the texture should set
its pointer to the renderbuffer to null so that a new one can be created at the next
getRenderbuffer call.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@948 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c8d46066
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2011-12-22T19:39:14
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Ensure texture storage exists before retrieving serial
Trac #19330
Signed-off-by: Nicolas Capens
In some cases we were trying to retrieve a serial from
a rendertarget texture which didn't have the storage allocated yet.
This was resulting in a 0 serial which was indistinguishable from
the case where context was just marked dirty and we assumed
the target was up-to-date. This resulted in
failing to apply the correct rendertarget and as a result
some d3d clear calls were failing (picked up by debug runtime).
git-svn-id: https://angleproject.googlecode.com/svn/trunk@929 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2e566dc3
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2011-12-22T19:36:47
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rename TextureStorage renderable flag to reflect it's actual usage
Trac #19356
Issue=273
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@927 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b9aa00b2
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2011-12-22T19:36:42
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Refactor image renderability lookup
Trac #19356
Issue=273
Signed-off-by: Nicolas Capens
Based on preliminary patch from Ken Russell
Images are never renderable directly, so renaming the Image::isRenderable function clarifies that we are
only checking on the renderability of the format.
Also factor out the lookup to a static helper function (it will be used elsewhere in the next patch)
git-svn-id: https://angleproject.googlecode.com/svn/trunk@926 736b8ea6-26fd-11df-bfd4-992fa37f6226
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92399aa2
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2011-12-16T23:28:47
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Add TextureStorage::getPool method
Trac #19259
Issue=268
Use it to avoid duplicate calls to getTexturePool
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@921 736b8ea6-26fd-11df-bfd4-992fa37f6226
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101f8697
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2011-12-16T23:28:43
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Let TextureStorage track the texture pool explicitly
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@920 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f5cffc91
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2011-12-16T23:28:39
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Rename various mTexture variables to mTexStorage to reflect what they really are
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@919 736b8ea6-26fd-11df-bfd4-992fa37f6226
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63928d78
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2011-12-16T23:28:34
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Cache the computation of getD3DFormat
Trac #19259
Issue=268
Instead of looking this up every time, we'll just compute it when the type/format changes.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@918 736b8ea6-26fd-11df-bfd4-992fa37f6226
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38f28cba
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2011-12-16T23:28:26
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Track the texture pool explicitly in the Image class
Trac #19259
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@916 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f1286449
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2011-11-29T19:42:23
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Adds a level parameter to texture getWidth and getHeight
TRAC #18802
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@899 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6364b350
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2011-11-16T03:56:44
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Split completeness tests into sampler and mipmap completeness.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@882 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d28da894
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2011-11-12T04:23:53
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Use the texture surfaces as image surfaces when managed.
TRAC #14743
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@875 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7d18c17f
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2011-11-11T04:18:21
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Added the texture usage parameter.
TRAC #18732
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@860 736b8ea6-26fd-11df-bfd4-992fa37f6226
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64a0fb2a
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2011-11-11T04:10:40
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Implemented glTexStorage2DEXT.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@857 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d30bd0a7
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2011-11-11T04:10:34
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Added the immutable parameter.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@856 736b8ea6-26fd-11df-bfd4-992fa37f6226
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fbc39524
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2011-11-11T04:10:28
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Issue render target serials per texture storage.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@855 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9f8f6229
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2011-11-11T04:10:23
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Move serial management to TextureStorage.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@854 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5e4dbb30
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2011-11-11T04:10:18
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Create D3D textures within Storage classes. Fixed render target reference counting.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@853 736b8ea6-26fd-11df-bfd4-992fa37f6226
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afa8ef36
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2011-11-11T04:10:13
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Simplified cube face handling and render target conversion.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@852 736b8ea6-26fd-11df-bfd4-992fa37f6226
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dc82bf91
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2011-11-11T04:10:08
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Encapsulate D3D textures into Storage classes.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@851 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f81103a6
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2011-11-09T17:46:28
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maxLevels is always 0.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@842 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4163405e
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2011-11-09T17:46:24
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Release the D3D texture on any actual redefine.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@841 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d14558a2
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2011-11-09T17:46:18
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Separate Colorbuffer into storage and texture variants, implementing a common interface.
TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@840 736b8ea6-26fd-11df-bfd4-992fa37f6226
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