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Steven Noonan 7f5958c7 2025-10-15T15:09:45 Vulkan: roll Volk This pulls in support for VK_AMD_anti_lag entry points. Bug: angleproject:452392028 Change-Id: I03109ac30a88bdb551f9bc1ccaae91f79464bfa9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7046016 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Sunny Sachanandani 774bca93 2025-10-08T18:41:13 [metal] Add commands scheduled sync object We need a thread-safe way to wait for ANGLE Metal command buffers to be scheduled for IOSurface synchronization with DrDC + Graphite on Mac. The existing eglWaitUntilWorkScheduledANGLE API isn't thread-safe as it reaches into ContextMtl innards to flush the command buffer. This CL adds the EGL_ANGLE_metal_commands_scheduled_sync extension which introduces a EGL_SYNC_METAL_COMMANDS_SCHEDULED_ANGLE sync object type. This sync object is signaled when pending Metal commands are scheduled to run on the GPU (MTLCommandBufferStatusScheduled). These sync objects are thread-safe - eglClientWaitSync() can be called on any thread even without a current context which is needed for DrDC + Graphite on Mac. Bug: chromium:444702048 Change-Id: Ia13b352385a6fefaa026526ef74f6e596a6a6964 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7027996 Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Austin Annestrand c1ae67dc 2025-08-18T17:26:21 cl/vk: Introduce Int64 Atomic support Checks for VK_KHR_shader_atomic_int64 and enables/reports the following if supported: cl_khr_int64_base_atomics cl_khr_int64_extended_atomics Bug: angleproject:447192709 Change-Id: I47102efd3e269d518558993f6068bfc4f9dd79b6 Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6981099 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana ea35293a 2025-04-14T15:52:02 CL/Vulkan: Dump commandstream on request Dump the command stream to stdout when feature flag `debug_cl_dump_command_stream` is enabled. Bug: angleproject:446112158 Change-Id: I58ea7eec4c842aee382568c7f41c99a242d29680 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6975004 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Shahbaz Youssefi eec95a6b 2025-10-02T17:02:14 Translator: Remove NV_shader_framebuffer_fetch This extension is never exposed by ANGLE. AFAICT, it was removed in https://chromium-review.googlesource.com/c/angle/angle/+/688099 and never added again. The current implementation is incorrect even if the extension is exposed; we assume gl_LastFragColorARM is the name, while this extension uses gl_LastFragColor. This change removes mentions of this extension instead of trying to fix it. Bug: angleproject:349994211 Change-Id: I2391a225db95d73579fd71cf261360973e5935f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7004390 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya b276d1f8 2025-10-03T08:56:54 Vulkan: Add supportShaderPixelLocalStorageAngle feature Don't expose GL_ANGLE_shader_pixel_local_storage extension for Samsung Bug: angleproject:386749841 Change-Id: Ia22a6e8d8625db2abc7e7e9816ac34b7a7dec92c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7006000 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Amirali Abdolrashidi 6218bbd4 2025-09-26T12:20:39 Vulkan: Make min submit command count dynamic * Turned the constant submit count threshold to a variable that can be set for different devices independently. * Added feature flag to enable forcing submission for certain GL commands, such as Clear and Invalidate. * If disabled, it would treat all commands the same and submit at the count threshold without exception. Bug: b/422507974 Change-Id: Ib13d36adfdcf75aa865dafadc279287f4a4bd1c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6990531 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Mohan Maiya 50927761 2025-09-19T14:45:24 Vulkan: Add externallySynchronizePipelineCacheAccess feature Acquire renderer's pipeline cache mutex IFF externallySynchronizePipelineCacheAccess feature is enabled Bug: angleproject:386749841 Bug: angleproject:445240187 Change-Id: I91804e2713944768a5379adc3113ce7632a17111 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6969910 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Austin Annestrand 7217890d 2025-06-17T11:51:08 CL/VK: Add SerializedExecution feature knob Feature allows for each enqueue-able CL command to submit and wait for fence (debugging aid). Bug: angleproject:444491489 Change-Id: I16b7e74f2a321680a81ab3c8a18dd9534a64ce1a Signed-off-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6941617 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao c292f292 2025-09-10T14:34:14 Vulkan: Remove compressVertexData feature This feature was added for performance reason. It was used years ago to improve performance of lego legacy. That entire game dashboard feature was disabled a few years ago. So this code path is no longer been used now, and not been tested on bots as well. This CL deletes this feature and related code path so that we don't just leave it bit rotten. Bug: b/167404532 Bug: b/439073246 Change-Id: I384fc97021592da57d38e8c1771892071ae68a89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6935271 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
jh.eun 059734f9 2025-05-02T13:20:28 CL: Roll OpenCL headers, docs, CTS, loader Updated OpenCL headers and updated third_party sources accordingly. - Updated OpenCL Headers from change 265df85 - Updated third_party/OpenCL-Docs - Updated third_party/OpenCL-CTS and modified ninja build corresponding to update - Updated third_party/OpenCL-ICD-Loader and modified ninja build corresponding to update - When after updating OpenCL-Docs, entry-points for clIcdGetFunctionAddressForPlatformKHR and clIcdSetPlatformDispatchDataKHR (cl_khr_icd 2.0.0) are generated by run_code_generation.py. Filled code returning INVALID_OPERATION error in the entry-points. - When after updating cl_ext.h, cl_khr_external_memory_dx is removed. Deleted codes referencing cl_khr_external_memory_dx (e.q., CL_EXTERNAL_MEMORY_HANDLE_D3D11_TEXTURE_KHR) Bug: angleproject:441956395 Tests-Passing: test_basic, test_api Change-Id: I08e0b78abb5c0ff5f1ea693ea355893b1a6f765e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915959 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Amirali Abdolrashidi 5c1ba222 2025-08-22T14:59:58 Vulkan: Add feature flag preferBGR565ToRGB565 * This flag will let certain platforms to prefer using BGR565 instead of using RGB565 for better performance in a follow-up change. Bug: b/409867243 Change-Id: If89eea1e801ca9d1c10021213862e967231a7343 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6876528 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
hoonee.cho acb59de1 2024-10-26T13:13:34 Vulkan: Add VK_KHR_buffer_device_address feature Add to check VK_KHR_buffer_device_address is supported to query a 64-bit buffer device address value for a buffer, which can be used to access the buffer memory via the PhysicalStorageBuffer Bug: angleproject:442950569 Change-Id: Ic86f448c1cb5cef40757406d0ce6259838f77fdb Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916339 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fee5826f 2025-09-05T11:23:23 Vulkan: Enable VK_KHR_unified_image_layouts Functionality of the extension is not used by this change. Bug: angleproject:422982681 Change-Id: I68c8b93e69eb47b1d4287edad105514edd36dfcd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6918517 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu c1cdc2b5 2025-08-22T15:23:58 Transform SPIRV to use 16-bit float for lower precision uniforms This change adds a ShCompileOption flag transformFloatUniformTo16Bits. The flag is turned on in vulkan backends where VK_KHR_16bit_storage extension is supported, and uniformAndStorageBuffer16BitAccess feature is supported. When the compiler flag is turned on, in the generated SPIRV, float data types in mediump and lowp uniforms are transformed from 32-bit to 16-bit. The 16-bit float uniform data is converted to 32-bit with OpFConvert instruction upon loading in SPIRV, this is to minimize the changes in OutputSPIRV.cpp. The converted variable is decorated with RelaxedPrecision, so that SPIRV compiler should be able to treat the converted variable as 16 bits, and the hardware can still benefit from reduced precision floats. The frontend is also notified such SPIRV shader changes by setting the isFloat16 bit in CollectVariables() step, and the frontend will transform float uniform data from 32-bit to 16-bit before storing the data into memory. That way, the uniform data that SPIRV shader reads matches with the uniform data type transformed in the SPIRV shader. This change also updates some test code to allow relative 2^-10 precision wiggle room for mediump uniform floats. This is valid according to spec: https://developer.arm.com/documentation/102502/0101/Shader-precision Bug: angleproject:405795981 Bug: angleproject:440941211 Change-Id: I05db7f5ef744df513fbad87cfed8aa173890ec26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6851560 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Raja  Wasim Husain 8ef76b6a 2025-08-04T12:34:17 CL/Vulkan: cl_khr_external_memory extension (pt.2) - Make this extension visible if Vulkan implementation support features supportsExternalMemoryFd and/or supportsExternalMemoryDmaBuf - Implemented APIs clEnqueueAcquireExternalMemObjectsKHR and clEnqueueReleaseExternalMemObjectsKHR - Updated clCreateBufferWithProperties to handle external memory file descriptor. Bug: angleproject:378017028 Change-Id: I1751982c8e9b2cd07b7e251cc54db5dcd1bcda20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6843980 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 1f83d739 2025-08-01T16:59:11 Expose VK_EXT_global_priority and VK_EXT_global_priority_query To implement EGL_NV_context_priority_realtime, VK_EXT_global_priority and VK_EXT_global_priority_query should be exposed. With these extensions, we can query supported global priority and set global priority for the Vulkan queue. Bug: angleproject:397474813 Change-Id: I83f9f19d46f3c81b02246aae2892f7a9c1a09d1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6857671 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuxin Hu 806c80ec 2025-08-14T13:41:58 Add a new ShaderVariable struct property Add a new ShaderVariable struct property isTransformedFP16FloatUniform. This property will be set by compiler when the corresponding shader variable data type in shader code is transformed from 32 bit to 16 bit. The property value be later passed to LinkedUniform so that the frontend knows if it should transform the data from 32 bit to 16 bit before writing to memory, and if it should transform the data from 16 bit to 32 bit after reading from memory. This change is no op. Bug: angleproject:405795981 Change-Id: Iaae15baa8ab9f7c3295071fa1e1ab04752bd69bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6852396 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Panfeng Hou 25f5e2cf 2025-08-13T17:03:19 Vulkan: Add support for built-in gl_PrimitiveShadingRateEXT Add support for built-in gl_PrimitiveShadingRateEXT and relative const value. Bug: angleproject:397255625 Change-Id: I25d51f5805697e137b232175ee790808c45850b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6845515 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 9034e29b 2025-08-14T13:25:39 Vulkan: add a feature flag controlling float uniforms 16-bit transform Add a feature flag that will guard whether we want to transform mediump / lowp float uniforms from 32-bit to 16-bit in SpirV. The feature flag is enabled when VK_KHR_16bit_storage extension is supported, and uniformAndStorageBuffer16BitAccess vulkan feature is supported. The feature flag is initialized to false in this change. It will be turned on in a later change when it is being used. Bug: angleproject:405795981 Change-Id: I37c77270fbd391cc97f58890065b66faf77766c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6852395 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Hareesh Karada 7ad67712 2025-08-13T16:33:03 CL/Vulkan: Enable cl_khr_integer_dot_product extension - Enabled extension string and corresponding opencl_c features - Updated packed_cl_enums.json with three new enums - Enabled support for this extension in function clGetDeviceInfo - Add support for CL_DEVICE_OPENCL_C_FEATURES API query through clGetDeviceInfo corresponding integer_dot_product extension - Updated vk_features.json with new ANGLE Feature supports_shader_integer_dot_product - The changes in autogen files are generated by running the run_code_generation.py script Tests-Passing: ocl_cts: test_integer_ops integer_dot_product ocl_cts: test_compiler features_macro VK-GL-CTS:dEQP-VK.spirv_assembly.instruction.compute.opsdotkhr.* dEQP-VK.spirv_assembly.instruction.compute.opudotkhr.* dEQP-VK.spirv_assembly.instruction.compute.opsudotkhr.* dEQP-VK.spirv_assembly.instruction.compute.opsdotaccsatkhr.* dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.* dEQP-VK.spirv_assembly.instruction.compute.opsudotaccsatkhr.* Bug: angleproject:433980939 Change-Id: Iae7a7753d0556beeb85c254c61a37a0d047df058 Signed-off-by: Hareesh Karada <hareesh.k@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785089 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 91fa29be 2025-08-04T11:08:20 Add a feature to force contexts into debug mode Bug: angleproject:423956139 Change-Id: Ie166b40eb9c241140daf4a35df3391829c64f84e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6817467 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi cd969c3e 2025-07-28T16:27:12 Vulkan: Disable clipCullDistance ext if GS/TS The extension GL_EXT_clip_cull_distance also interacts with geometry and tessellation shaders. These features are currently in development. * Added temporary flag: supportsClipCullDistanceInGSAndTS * Currently disabled by default * clipCullDistanceEXT can only be enabled if this feature is enabled, or if the device does not support geometry or tessellation shaders. * After the features become available, this flag can be removed. Bug: angleproject:42264006 Bug: b/415288635 Change-Id: Iac5c672fd980710519407c482bc95d2b0019aea2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6795025 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang b7582680 2025-02-24T18:04:32 Reland: GL: Allow untranslated shaders to pass through on GLES Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which uses the NULL translator and passes the original shader to the driver. The parser is still used for shader reflection. Always enable the null compiler backend. It has almost no binary size cost and is now potentially used when the null ANGLE backend is not enabled. Bug: angleproject:398857482 Change-Id: Id528189ccbbacb1c444eacb151baadfda9fcc04b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6488609 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Panfeng Hou 251ffe62 2025-07-15T17:37:30 Vulkan: Add support for built-in gl_ShadingRateEXT Add support for built-in gl_ShadingRateEXT of GL_EXT_fragment_shading_rate Bug: angleproject:420310117 Change-Id: Ie11b139a0371b5995f1533a85e02c590cd36109c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733750 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 03356f06 2025-07-10T19:21:04 Vulkan: Skip VK_KHR_maintenance9 warning A warning has been added about behavior that will change if VK_KHR_maintenance9 is enabled. Since we can't make this change until drivers support the feature, let's add warning that will fire when we do decide to turn it on. This CL: - Adds a feature for maintenance9 - Adds a VVL skip if isn't enabled - Updates our skip code to check for message IDs Test: Traces Bug: angleproject:429339330 Change-Id: I5763cbc5f343ef165ff8810b9b60b8c809075b8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6724905 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev 56e9bfff 2025-06-19T00:00:00 GL: Remove obsolete macOS workarounds Bug: angleproject:427600175 Change-Id: I8bfc062b71f1a34de09cbf76b504293ccd081fe0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6676022 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev beae1b4a 2025-06-19T00:00:00 Metal: Remove obsolete workarounds Removed Intel-specific Metal workarounds that are not used on macOS 12 and later. Removed a redundant version check. Bug: angleproject:427600175 Change-Id: I34c7e53108f7e030512c9436ab2b9ae38ad17946 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6672312 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 94ee620d 2025-05-22T10:07:05 Metal: Allow optimization of simple loops Reimplement the feature to avoid undefined behavior of infinite loops. Add EnsureLoopForwardProgress rewrite pass that inserts a volatile variable access to all loops that it cannot analyze as being finite. Detect loops of form `for (; i <op> x; ++i)` as being finite. The <op> can be any of <,<=,>,>=,==, != operator. The i can be int or uint. The ++i can be -- or ++, -=1, +=1. This assumes that backends using the feature emit signed int arithmetic with defined wraparound semantics. Uses volatile write instead of asm("") due to asm not forcing the behavior in some compiler versions. The volatile variable access is defined in C++ as forward progress, and by inheritance this works in MSL. Later commits may remove injectAsmStatementIntoLoopBodies if ensureLoopForwardProgress is appropriate for all use-cases. Bug: angleproject:418918522 Change-Id: Ic9c29f57044b792195386483208632354d24c854 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6575051 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Amirali Abdolrashidi c39f4a5c 2025-06-05T15:35:06 Vulkan: Update border color assignment for stencil In texture border clamp, if the border color is assigned together stencil mode (both using glTexParameter()), its red component is used to set up a border color to be used in each backend: * (Set up in AdjustBorderColor()) In the Vulkan backend, this is used when updating SamplerDesc, which is then used later to set up the custom border color: * (VkSamplerCustomBorderColorCreateInfoEXT) According to the spec, in case of undefined format, integer border color, and stencil image, the implementation is required to use either the first or the second component of the custom color, although it is recommended to use the first. However, at the moment, only the first component is being populated, while using the second component is also valid. * Added feature: usesSecondComponentForStencilBorderColor * Added bit to SamplerDesc: mUsesSecondComponentForStencil * It is set based on the feature flag above and the texture format. * When setting the custom border color info, the second component will be used based on the above flag. * Added test suites to test this on ES31 and ES32: TextureBorderClampTestES3*.CustomBorderColorWithStencil* * Updated capture params for glTexParameterIuivEXT(). * Suppressed the ES32 version for the following: * P4 * Linux/NVIDIA (due to out-of-date driver) Bug: b/390710636 Change-Id: Ie50c19e8ea66da40dc8b8db49d7e622a582637a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6626416 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Tingwei Guo ef29d42e 2025-05-22T15:52:49 Support ASTC decode mode extensions in ANGLE Added support for GL_EXT_texture_compression_astc_decode_mode and GL_EXT_texture_compression_astc_decode_mode_rgb9e5 in ANGLE. Also added corresponding end-to-end tests for ASTC decode mode queries, including ASTC decode mode queries and rendering with ASTC texture formats with different decode modes on GL_TEXTURE_2D works. Bug: angleproject:419403188 Change-Id: I0f2dced8468c4e25597740d1de346b2f699bb81e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6575285 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev d5d76108 2025-05-15T00:00:00 Do not define GL_GLEXT_VERSION in gl2ext.h Bug: angleproject:409484297 Change-Id: I2d71a4e923207f4d7ed410f8c4770aee9aff9d19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6597675 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 4c964bc7 2025-05-15T00:00:00 Roll third_party/OpenGL-Registry/src/ 5bae8738b..200cea403 (74 commits) https://chromium.googlesource.com/external/github.com/KhronosGroup/OpenGL-Registry/+log/5bae8738b23d..200cea4030cb Additional changes: * Removed obsolete workarounds for mismatching signatures between CreateShaderProgramvEXT and CreateShaderProgramv. * Aligned GL backend bindings for GL_OVR_multiview entry points with the specs. * Updated include/GLES2/gl2ext.h. Bug: angleproject:409484297 Change-Id: Ifbb63dcc4bad312b22a368455a121e088b346fab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596941 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 392dc591 2025-05-15T00:00:00 Remove GL_CHROMIUM_sync_query Fixed: angleproject:420627279 Change-Id: I26dac7c55a7cf6b04121658144e1387be65d2569 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593552 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang dac0ef51 2025-05-27T18:36:56 WebGPU: Add a feature to avoid wgpuInstanceWaitAny Synchronous waiting is not available in Chrome's renderer process yet. Add a temporary feature to avoid some WaitAny calls and just log errors instead. Bug: angleproject:413078308 Change-Id: I67e54dfcfc093fd250da8cc616c05d44b78c8d64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593531 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Devon Loehr 3e9a1375 2025-04-30T16:03:03 Fix unique object duplication warning Clang has a `unique-object-duplication` warning that warns about objects which are supposed to be unique (like static- or thread-local variables), but may be accidentally duplicated across shared libraries when they have hidden visibility. This CL addresses instances of that warning by: 1. Ensuring that on non-windows systems, objects that need to be exported are unconditionally given "default" visibility 2. Satisfy the compiler by marking everything as default visibility when building a static library, since visibility only matters for shared libraries 3. Mark functions with static or thread local variables as exported. Bug: chromium:368047728 Change-Id: Ic60265353bf2b0af2cd1fef884bfa85038e0db02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6502093 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c1e806de 2025-05-22T15:59:01 WebGPU: Allow providing an external WGPUDevice. Update EGL_ANGLE_platform_angle_webgpu with a new parameter which allows initializing DisplayWgpu with a pre-existing WGPUDevice. The adapter and instance are queried from this device. Bug: angleproject:42266898, angleproject:414827222 Change-Id: I3159ebe19750e75c5cf9aa395332f48385fdb4d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6578196 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 3cf7a604 2025-05-17T19:39:08 WebGPU: Add extensions for importing external textures Add EGL_ANGLE_device_webgpu which exposes the adapter and device used by ANGLE internally. Add EGL_ANGLE_webgpu_texture_client_buffer which allows importing external WGPUTexture handles if they share the same device as ANGLE (queried from EGL_ANGLE_device_webgpu). Bug: angleproject:418022112 Change-Id: I0683d36b84a0f8e0e9b68a5ec0d3aa8b7a95152c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6553063 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang f537c6d9 2025-04-28T17:30:13 Allow passing a DawnProcTable to DisplayWgpu. Bug: angleproject:42266898, angleproject:414827222 Change-Id: Ibf381461881244c9a874f2d24d3248995ea0760c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6496389 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Cody Northrop 16b2bf5e 2025-05-06T16:23:24 Vulkan: Only expose ASTC HDR if 3D textures supported Not all hardware supports ASTC HDR for 3D textures. This CL adds a check for each ASTC HDR format, querying the driver for 3D support, and tracking it as a feature. We use that feature when deciding to expose GL_KHR_texture_compression_astc_hdr. Test: dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba Bug: b/407634958, b/416095435 Change-Id: Iaa6f26e247c7e6c7451f3d4eb8dd7175509bf45f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6515816 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 16e0dfd9 2025-03-20T10:59:26 Vulkan: Add feature flag to recycle VkEvent This CL adds a feature flag to enable/disable the VkEvent recycling. Given ARM prefers taking CPU overhead of creating and destroying VkEvent when last reference count to VkEvent goes away instead of the extra GPU overhead comes with vkCmdResetEvents, VkEvent recycling is disabled on ARM. Bug: angleproject:409441956 Change-Id: I288be6f7cfcbc4dd9c4701d20fba44349f25befc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6376784 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi a3b20796 2025-04-25T13:12:08 Vulkan: Add flag to prefer renderer pipeline cache * Added the following feature: preferGlobalPipelineCache * The renderer's pipeline cache will be used to create pipelines, including for warm-up. * mPipelineCache in the program is not saved when this flag is enabled. * Currently enabled for NVIDIA and AMD. * Impact on captured trace (w/ compiling inactive shaders) * Decrease in peak system memory usage on Windows/NVIDIA: * ~7600 MB -> ~3900 MB * Decrease in peak RES memory usage on Linux/NVIDIA: * ~7100 MB -> ~3600 MB Bug: b/411442610 Change-Id: I04929569f0f8d59a77c52505072faa0244ef1393 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6495155 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Vasiliy Telezhnikov c52183bd 2025-04-11T11:17:10 Reset sample coverage after fbo change on Adreno Adreno drivers cache some internal value based number of samples in currently bound FBO and glSampleCoverage value, but doesn't update it on FBO change. So if we set sample coverage to 1 when FBO with 1 samples bound and then switch to FBO with 4 samples it behaves like coverage is 0.25 instead of 1. To avoid this, reset sample coverage after each FBO change. Bug: chromium:408364831 Change-Id: I7d5e36926e8568f4c652049b43ecdbe382ddc293 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6447878 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org>
Kenneth Russell cdb34025 2025-04-25T12:09:14 Move robust APIs for PLS into robust_client_memory sections. These two entry points are at the intersection of GL_ANGLE_shader_pixel_local_storage and GL_ANGLE_robust_client_memory. Move them into the robust_client_memory section to simplify autogenerated validation. Rerun code generation. Fixed: angleproject:413597061 Change-Id: Icac160dbc7ab4088ee90471af60bb2e5ab3e1b87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6492427 Auto-Submit: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d392eeae 2025-04-22T10:54:13 Vulkan: Force host-image-copy for LUMA textures on ARM Bug: angleproject:42266771 Change-Id: I79a8fe14ba389195d5846261752be847bc13bcf4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6479371 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f355e2b3 2025-04-15T18:58:25 Vulkan: Remove preferDriverUniformOverSpecConst This was practically true for every vendor on Android (where rotation matters). For Qualcomm, it was also true due to a bug in version checking and didn't seem to be causing any concerns. Where pre-rotation is supported, it is better to enable this feature to avoid excessive pipeline creation. This change removes the feature and makes sure ANGLE always uses uniforms for rotation instead of spec consts. While technically this may have an adverse effect on platforms that never need pre-rotation, the ability is retained for all vendors since pre-rotation is finding its way into more platforms and would likely eventually be needed everywhere anyway. Bug: angleproject:42265878 Bug: angleproject:42262166 Change-Id: I4b64c04da46db08cfdd44b60789b66d93d8e8b17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6459025 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Yuly Novikov 5dd05578 2025-04-14T07:34:57 Revert "GL: Allow untranslated shaders to pass through on GLES" This reverts commit 4e77552b86a89b449ada6d6c18f84285f5812b1d. Reason for revert: breaks ChromeOS and fuzzers Bug: angleproject:398857482 Original change's description: > GL: Allow untranslated shaders to pass through on GLES > > Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which > uses the NULL translator and passes the original shader to the driver. > The parser is still used for shader reflection. > > Bug: angleproject:398857482 > Change-Id: I7c5fcc318c7e11931f78c08dcbf4764bf77d397d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297527 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:398857482, angleproject:410423936 Bug: chromium:410114655, chromium:410100607, chromium:410121218 Bug: chromium:410052365, chromium:410290507, chromium:410178288 No-Presubmit: true Change-Id: I45b01960637a1cda05d21a7df6d07465f6a8f5e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6448984 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 4e77552b 2025-02-24T18:04:32 GL: Allow untranslated shaders to pass through on GLES Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which uses the NULL translator and passes the original shader to the driver. The parser is still used for shader reflection. Bug: angleproject:398857482 Change-Id: I7c5fcc318c7e11931f78c08dcbf4764bf77d397d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297527 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 02ae054c 2025-04-07T13:48:29 Translator: Fix init of inactive output variables Bug: chromium:398401939 Change-Id: I0df494b945b8d0e805a62cf7645d06bf233f36ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6438495 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop d27a1fd0 2025-04-03T19:59:20 Compiler: Allow denorm float values in the lexer This adds an option to preserve denorm values in the lexer, skipping the explicit zero conversions for below range floats. There are applications in the wild that expect to be able to use denorm float values. They are typically immediately converted to integer values, not used in floating point operations. The option is only enabled for Vulkan backends. Test: FloatLexTest, DenormFloatsToIntValues, app traces Bug: b/406827038 Change-Id: Iab5a1a69a540b78ccbce8ea90b532d2d4976e29e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6432237 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Igor Nazarov f798b0d2 2025-04-04T08:17:57 Vulkan: Remove enablePreRotateSurfaces feature Removed to simplify the code and to avoid the problem for which `presentSubOptimalReturnedOnTransformChange` feature was added. Platforms without the per-rotation support always have `VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR` as the `currentTransform`, so the code will perform the same as when the feature was disabled. Add `warmUpPreRotatePipelineVariations` to explicitly control per-rotation pipeline warm up. Bug: angleproject:42262166 Change-Id: I44f6c221c11105f01f62f62622987b1955bc58aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6433586 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov b77f8af7 2025-04-02T19:01:48 Vulkan: Ignore SUBOPTIMAL on Android without pre-rotate Android returns `VK_SUBOPTIMAL_KHR` when window orientation changes, while ignores size changes. When "enablePreRotateSurfaces" is disabled, each present will return `VK_SUBOPTIMAL_KHR` if `currentTransform` is not `VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR`, causing swapchain recreate on each swap. This behavior makes disabling "enablePreRotateSurfaces" on Android worse than suboptimal. New "presentSubOptimalReturnedOnTransformChange" feature is currently enabled only on Android for the reason described above. It may be enabled for other platforms in the future if required. Change also improves error handling, by moving `deferAcquireNextImage()` call right after the `queuePresent()`, before any other call that may fail. This will avoid repeated present of the same image if something fails after successful `queuePresent()` call. The `checkForOutOfDateSwapchain()` and `computePresentOutOfDate()` was combined into a single method to improve error handling and to simplify the code. Bug: angleproject:397848903 Bug: angleproject:42266082 Bug: angleproject:42262166 Change-Id: I7ba2389ad2ddafc0c77c3068cd85ac9b9251ccdd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6424753 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi bbf92d12 2025-03-21T12:43:14 Vulkan: Add workaround flag for extra submit fence This change is a workaround for some devices exhibiting a device-lost error related to the fence usage in the command batches when working with EGL sync objects, such as a cycle similar to below: - <Some GL work> - eglCreateSyncKHR() - glFlush() - eglDupNativeFenceFDANDROID() - eglDestroySyncKHR() - <More GL work> (The exact point of error and the reason for the device-lost remain unknown.) This change is meant to mitigate such errors on those devices if needed. However, for the rest, the feature will remain disabled. * Added a new feature flag: enableExtraSubmitFence * Modified the usage of mFence in CommandBatch * It is also used when enableExtraSubmitFence is enabled, even if there is an external fence. * When there is an external fence, this object is used to create an empty submission after the primary commands are submitted using the external fence. * Added the config to enable EnableExtraSubmitFence for the following suite: EGLSyncTest Bug: b/384477641 Change-Id: I05f8bdcc804967c4984416af802326d22afd7a46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6378778 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 8cf89716 2025-03-14T20:17:07 Vulkan: Remove perFrameWindowSizeQuery feature Feature was enabled for all platforms in order for surface to be resized before acquire next image (not only after swap). Remove it, as if it's always enabled to simplify the code. Bug: angleproject:397848903 Bug: angleproject:42262287 Bug: angleproject:42262286 Bug: angleproject:40096601 Change-Id: I768772e30f5f38f68992e5b82c84430732aa77d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354166 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 081934f6 2025-03-12T15:22:31 Vulkan: Add avoidInvisibleWindowSwapchainRecreate feature There is a bug on some NVIDIA drivers on Linux X11 when `vkAcquireNextImageKHR()` constantly returns `VK_ERROR_OUT_OF_DATE_KHR` if recreate the swapchain while window is not visible. If not recreate the swapchain after window resize - nothing happens, acquire and present works without errors. But if recreate the swpahchain to the `VkSurfaceCapabilitiesKHR::currentExtent` the next `vkAcquireNextImageKHR()` will return `VK_ERROR_OUT_OF_DATE_KHR`. ANGLE will retry to recreate the swapchain one more time and fail the call. Enabling the "avoidInvisibleWindowSwapchainRecreate" feature will avoid swapchain recreation when window size changes while it is not visible. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.ResizeInvisibleWindow/* Bug: angleproject:397848903 Bug: angleproject:42264022 Bug: angleproject:42263074 Change-Id: I48588bf467d15c0e84b923092e06a42c22084dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6348739 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov caf14998 2025-02-25T17:28:05 Vulkan: Fix window surface resize and size query Added `mSizeState` enum member. When it is not `Resolved`, surface size is not yet resolved and may change any time in response to native window resize. Otherwise, surface size is resolved and will not change until next swap. Updated `getUserWidth()`/`getUserHeight()` methods. They return current window size when surface size is not resolved, or current surface size, otherwise. Window size is queried either by `getCurrentWindowSize()`, when surface is sized by swapchain, or by querying vulkan surface capabilities. The "perFrameWindowSizeQuery" feature controls when `mSizeState` is updated. Initially it is not resolved. Marked as not resolved in `invalidateSwapchain()`, and in `deferAcquireNextImage()` when the feature is enabled. It is marked as resolved after swapchain is created when feature is disabled, or in `AcquireNextImageUnlocked()` function after acquire next image, otherwise. Enabled some tests that were previously failing. Replaced old resize tests with new versions. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.Resize*/* Bug: angleproject:397848903 Bug: angleproject:373659619 Bug: angleproject:153329980 Bug: angleproject:42266013 Bug: angleproject:42265843 Bug: angleproject:42265529 Bug: angleproject:42264022 Bug: angleproject:42263074 Bug: angleproject:42261800 Bug: angleproject:40096826 Change-Id: I3ad836960a68229fab6c94624022f1a0aaf2c3e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300645 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao e339f91c 2025-03-21T10:22:59 Vulkan: Split asyncCommandBufferResetAndGarbageCleanup into two Right now this one feature flag controls garbage clean up and command buffer reset. If this is enabled, we are seeing command buffer reset some times runs on small core and some times gets blocked by mutex lock inside vulkan driver. This could take quite long while main rendering thread is blocked by ANGLE's CommandPoolAccess lock. This CL splits this feature flag into two separate feature flag: asyncGarbageCleanup controls garbage clean up in the async thread or not. asyncCommandBufferReset controls commandBuffer.reset in the async thread or not. This CL also disables commandBuffer.reset in async thread only on ARM given there is no data shows other GPUs suffer form the same problem. Bug: angleproject:378718508 Change-Id: Ice87b5b91568a0a95e0064da2b70243516ff6753 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6381893 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu ac242c1a 2025-03-20T11:18:45 Vulkan: Fix the feature flag typo Bug: b/333987915 Change-Id: Iea21592532352d95c69c0cf8dfcad96b58563ec5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6377544 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu 6bd7a518 2025-03-19T13:35:48 Vulkan: Allow pipelineStatisticsQuery substitute PGO Some devices are missing VK_EXT_primitives_generated_query extension and primitivesGeneratedQuery (PGO) feature, which are required for GLES3.2 extensions geometryShaderEXT and tessellationShaderEXT. On such devices, when app requests to create a GLES 3.2 context, the eglCreateContext call will fail due to not able to support GLES 3.2. We add a new feature flag allowPipelineStaticsForPrimitivesGeneratedQuery, and enable it on devices where we can fallback to using pipelineStatisticsQuery (PSQ) as an approximation for VK_EXT_primitives_generated_query, to broaden support for GLES 3.2 contexts. This is an opt-in feature for vendors that can functionally substitute PGQ with PSQ. Expose geometryShaderEXT and tessellationShaderEXT extensions if allowPipelineStaticsForPrimitivesGeneratedQuery feature is enabled. Bug: b/333987915 Change-Id: I9f0affbc3cc383ed6c50bcfc5d4d6f7f8a708aaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6362627 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Chris Dalton 292bb458 2025-03-14T12:17:49 Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE Since the number of real devices that support framebuffer fetch, but do not support draw_buffers_indexed, is effectively zero, MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an unnecessary complication. These hypothetical devices can fall back on shader images or just not support pixel local storage at all. This closes the door for WEBGL_shader_pixel_local_storage to ever be implemented on top of the ES2 extension that inspired it all, EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch instead, or maybe even EXT_shader_pixel_local_storage2 some day. This dramatically simplifies the WEBGL_shader_pixel_local_storage extension. Bug: angleproject:40096838 Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Igor Nazarov e6a27504 2025-03-07T20:14:50 Vulkan: Swapchain recreate workaround for shared present mode On Android, `vkCreateSwapchainKHR` may return `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR` if use `mLastSwapchain` as an `oldSwapchain` when in shared present mode. This happens on three different devices: SM-G996B (Mali-G78), SM-S921B (Xclipse 940), SM-S921U (Adreno 940). Bug: angleproject:397848903 Bug: angleproject:42262606 Change-Id: I1541c06c254f3e8231b165fb0c53eff5d810e8bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329488 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5b343e8f 2025-03-11T11:35:08 Vulkan: Remove support for Stadia Bug: angleproject:42262714 Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Stephen White 412bd05c 2025-03-06T19:26:11 Implement workaround for MAX_COMBINED_SHADER_OUTPUT_RESOURCES. Implement a GL Feature to force MAX_COMBINED_SHADER_OUTPUT_RESOURCES to be the sum of MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMBINED_IMAGE_UNIFORMS, and MAX_COLOR_ATTACHMENTS. Enable the feature for NV and PowerVR Rogue. Bug: angleproject:401232345 Change-Id: I03a113eed364617303f4ee59d90c853258865259 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330671 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Amirali Abdolrashidi ae567733 2025-02-26T19:09:14 Vulkan: Make use of VK_EXT_device_fault if exists This Vulkan extension, if available, can provide further details about the device in case of VK_ERROR_DEVICE_LOST. * Added the following ANGLE feature: supportsDeviceFault * It shows whether the extension VK_EXT_device_fault is supported and that the deviceFault bit is enabled on the physical device. * Added the Vulkan entry point for the following function: * vkGetDeviceFaultInfoEXT * Added the following to the renderer: * mFaultFeatures (device feature) * retrieveDeviceLostDetails(); to log information regarding the following if the appropriate support is available: * Address faults * Vendor-specific faults * Vendor binary dump (logged in hex format) * Added RetrieveDeviceLostInfoFromDevice() to vk_renderer.cpp to be used in Renderer::retrieveDeviceLostDetails(). * Updated ContextVk::handleError() to try to retrieve more info in case of DEVICE_LOST. Bug: b/399478440 Change-Id: If8d8e04001dabbe775c023f9922c44ef2205317e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6305888 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Hailin Zhang bd8bc105 2025-02-19T18:08:32 vulkan: disable pipeline cache data serialization for nvidia device. we still see the big cache data issue after driver version 520. rename hasEffectivePipelineCacheSerialization to skipPipelineCacheSerialization. Bug: b/358380399 Change-Id: Idd8354f95c3eb4c2e58678a4cf50c8b6af20f371 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6284126 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Charlie Lao 65343c4c 2025-02-27T11:23:04 Vulkan: Improve ConvertImageLayoutToVkImageLayout() This CL removes supportsMixedReadWriteDepthStencilLayouts feature flag. This feature flag was introduced when ANGLE only requires vulkan 1.0. But now we require vulkan 1.1 and this is part of vulkan 1.1 core spec. So it is no longer needed and wasting CPU cycles to check this every time ConvertImageLayoutToVkImageLayout() is called. With supportsMixedReadWriteDepthStencilLayouts removed, convert from ImageLayout to VkImageLayout no longer needs renderer parameter. The layout information in kImageMemoryBarrierData is never modified by renderer at run time. So the renerer arguments has been removed in a lot of places, avoids another pointer de-reference. Bug: b/384839847 Change-Id: I5a89a890c0c0a1f99d2fdc1b2a85baf7de5c28bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310839 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 9592b970 2025-02-21T12:33:57 Move LogFeatureStatus() into overrideFeatures() Both overrideFeatures() and LogFeatureStatus() a looping through the overridden features the same way, with one applying the feature override and the other logging the feature being overridden. Rather than looping twice, build up the feature override log string concurrently in overrideFeatures() and return the string, which can be logged (or not). Bug: b/372694741 Change-Id: I70b06792046fe80057f45cefaf18bdd3d05f1f21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6288657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Neil Zhang f974ffa8 2025-01-27T11:06:30 Vulkan: Add stubs for expose VK_KHR_swapchain_mutable_format Bug: angleproject:386688871 Change-Id: I77a45e342ee46f65c4f2947071c713f914a937a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6196939 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 91d0c56b 2025-02-18T20:00:00 Vulkan: Disable support for GL_EXT_YUV_target ... on vendors that don't have support for nullColorAttachmentWithExternalFormatResolve Bug: angleproject:386749841 Change-Id: I3437bf189bdfb40cba760143a442df13d6ebf8dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6277811 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Geoff Lang 869dde72 2025-02-07T15:44:12 Remove code paths for invoking the offline Metal compiler We experimented with invoking the Metal shader compiler directly to create cacheable shader libraries but the project did not show useful gains. It is currently all dead code, remove it. Bug: b/391990604 Change-Id: I6d13278d1a27d8b3ae961a0846f31292f2506b23 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6245258 Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Gowtham Tammana e330d959 2024-04-09T15:13:48 CL/Vulkan: Add native builtins to clspv compiler Add a set of native builtins that are known to perform better for Samsung devices. A feature condition `uses_native_builtin_cl_kernel` is setup in `vk_featurs.json` for control of the selection. The following files are autogenerated - FeaturesVk_autogen.h - angle_features_autogen.cpp - angle_features_autogen.h Bug: angleproject:361717757 Change-Id: I10ffad0cbf1d4c2e9bfeea768311d90b0f65af2d Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6092036 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 8c317940 2025-01-16T17:51:12 Vulkan: Add feature flag to use VkEvent for buffer barriers Bug: angleproject:360274928 Change-Id: Ie6e48a0a57c016571a1e94c0105a231c749c76f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6180394 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
jh.eun 73e226cb 2024-10-17T16:37:52 Vulkan: Add check for uniform buffer standard layout feature Add to check uniform buffer standard layout is supported. Bug: angleproject:387306731 Change-Id: I543c46a6b504a4df7e9937365c9b28e6328f0619 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6137319 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi bbc0d702 2024-12-27T07:44:01 Vulkan: Add entry points to lock the Vulkan queue ... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the application is unable to use the VkQueue that is retrieved out of ANGLE from other threads (such as Chromium's DrDC feature). Bug: chromium:380295059 Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Steven Noonan 3226a3df 2024-12-13T14:06:55 Reland: vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid Implement the ability to select a specific device and driver combination through a few new selection criteria: VkPhysicalDeviceIDProperties::deviceUUID VkPhysicalDeviceIDProperties::driverUUID VkPhysicalDeviceDriverProperties::driverID Earlier version had problems due to a test build issue. Per syoussefi@, going to rework the test into a separate CL so that we get the core change merged. Bug: angleproject:351866412 Change-Id: I0a3f4f1a2154a06bf6286a037c9ad4834ef4dda2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165286 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Yuly Novikov 3b092269 2025-01-09T08:54:00 Revert "vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid" This reverts commit 96abb2c3d9e296ae12e50e0026bf5d3a7b925e7e. Reason for revert: breaks rolling into Chromium https://chromium-review.googlesource.com/c/chromium/src/+/6158098 Original change's description: > vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid > > Implement the ability to select a specific device and driver combination > through a few new selection criteria: > > VkPhysicalDeviceIDProperties::deviceUUID > VkPhysicalDeviceIDProperties::driverUUID > VkPhysicalDeviceDriverProperties::driverID > > Bug: angleproject:351866412 > Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Auto-Submit: Steven Noonan <steven@uplinklabs.net> > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:351866412 Change-Id: Ic7cf9dcf6a950556cc44f5920498db429c866340 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164164 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Steven Noonan 96abb2c3 2024-12-13T14:06:55 vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid Implement the ability to select a specific device and driver combination through a few new selection criteria: VkPhysicalDeviceIDProperties::deviceUUID VkPhysicalDeviceIDProperties::driverUUID VkPhysicalDeviceDriverProperties::driverID Bug: angleproject:351866412 Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 59162e2e 2024-12-30T12:22:10 Vulkan: Update a few features and extensions for Samsung Enable disableProgramCaching Disable rgbxInternalFormatANGLE clipDistanceAPPLE cacheCompiledShader preferMonolithicPipelinesOverLibraries Bug: angleproject:386749841 Change-Id: Iea8033e2999c65b8715c6069d2096a709f78f438 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133540 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi c75bd915 2024-12-10T23:01:44 Vulkan: Remove asyncCommandQueue It's been years and it never showed an advantage. In the meantime, performance without this feature seems close to native drivers (i.e. the feature has lost its appeal) and it's frequently a source of complication and bugs. Bug: angleproject:42262955 Bug: angleproject:42265241 Bug: angleproject:42265934 Bug: angleproject:42265368 Bug: angleproject:42265738 Bug: angleproject:42266015 Bug: angleproject:377503738 Bug: angleproject:42265678 Bug: angleproject:173004081 Change-Id: Id8d7588fdbc397c28c1dd18aafa1f64cbe77806f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084760 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Le Hoang Quyen 6bb1bc9b 2024-12-10T16:56:33 Add an extension to report total memory usage of all GL objects Currently the extension will only count GL buffers, textures and render buffers' memory. Fixed: angleproject:383256300 Change-Id: I33ce6fafae8aa5b60071e66366d35dc098e1313b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084013 Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Yuxiang Qian 95756ae2 2024-12-04T15:47:19 Expose VK_EXT_image_compression_control_swapchain To implement EGL_EXT_surface_compression, VK_EXT_image_compression_control_swapchain should be exposed. With this extension, we can put VkImageCompressionControlEXT to the pNext of VkSwapchainCreateInfoKHR Bug: angleproject:375496226 Change-Id: I3f62040be3ba3e5cc051164cb9ace1934e61dead Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073353 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 26414249 2024-11-28T00:00:00 Remove GetTexLevelParameter* from ANGLE_texture_multisample These functions are always provided by the GL_ANGLE_get_tex_level_parameter frontend extension. Fixed: angleproject:382291448 Change-Id: I59b4ccc56478f2e0931d1f5bd665cfdd5a34391e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072222 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Robic Sun f51170b3 2024-11-21T16:30:40 Enable GL_KHR_texture_compression_astc_hdr Vulkan supports GL_KHR_texture_compression_astc_hdr, so this extension can be enabled in Angle. Bug: angleproject:379186304 Change-Id: I438a120c3f884a7eefcd883ad71abf68f81cb473 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038457 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 9eab301c 2024-11-12T17:24:57 Enable GL_KHR_texture_compression_astc_sliced_3d ARM supports GL_KHR_texture_compression_astc_sliced_3d, so this extension can be enabled in Angle. Bug: angleproject:378507964 Change-Id: I545ac57b4d6065a9ef99a7884555da47a1d50261 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6014004 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 8a2b60b2 2024-11-06T17:13:16 Add stubs for GL_EXT_texture_storage_compression Bug: angleproject:352364583 Change-Id: I607c19c0c9bec7f0e3dd325e44b42e73f826b61c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5998012 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 29855942 2024-11-06T16:01:28 Vulkan: Add stubs for expose VK_EXT_image_compression_control Bug: angleproject:352364583 Change-Id: Ia8292eee6620db6d0c4b0c6162de95583c1e416d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5998011 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 7fea539c 2024-10-23T11:40:51 Vulkan: Remove extra non-conformant flag checks It may be possible to remove the flag check and simply rely on the checks performed in CanSupportGLES32() to determine support for ES 3.2. The non-conformant flag can remain utilized for certain features until the relevant issues are resolved and this flag is no longer needed. * Removed the checks from getMaxConformantESVersion(). * Removed the flag check in Renderer::getMaxSupportedESVersion(). * Added exception to the blend extension when using the non-conformant flag for Win/Intel. * Skipped the related tests on this platform that now fail. * Added a new feature flag to force-enable ES 3.2 on certain platforms for testing. * exposeES32ForTesting * If the bots are updated to support ES 3.2, it can be removed from using this flag. * Skipped some VVL errors when the flag is enabled. * Skipped end2end ES 3.2 tests on SwS. * Skipped some dEQP tests on P4 and SwS that would use ES 3.2 features that are not available on those platforms. Bug: b/374841339 Bug: b/376899587 Change-Id: Ifd405457ab8bf2076eb8fb5c92c5316f4d520595 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5958147 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi bd9d0285 2024-10-26T01:12:23 Remove feature description / condition enums Since ANGLE no longer produces anything for these strings, Chromium no longer queries them and they can be removed. Bug: chromium:371512561 Change-Id: I921cbd91a3328df99b15262d31d52986d4a7b806 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5966697 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton a05a0e15 2024-09-25T22:33:36 Validate PLS shaders against context state Add shader introspection for PLS uniforms and validate that they match context state during draw calls. Bug: angleproject:40096838 Change-Id: I76cdf8add03de8f8b0b3e772c15c0087c1d97e98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893962 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Kimmo Kinnunen 4397ff2f 2024-10-25T16:55:30 Metal: SeparateCompoundStructDeclarations fails validation Consider GLSL: struct S { int i; } s; s=s; SeparateCompoundStructDeclarations would rewrite this to: struct S { int i; }; S s'; s=s; The interm rewrite would rewrite the specification and declaration of s, but not the use sites. The use sites would use the old type, and thus something that was not in the tree anymore. This would fail the validation. This kind of bug was previously fixed for SeparateDeclarations in commit 18fa02bebf901dd8501de3176f6052ae4ce984be. Fix by adding the logic to SeparateDeclarations, as it is already doing almost the exact task, separating `struct S { ..} a, b`. The separation is tested in GLSLTests.StructInShader and various other draw tests. These pass with MSL, but these would also fail validation if that was enabled. Bug: angleproject:375523825 Change-Id: I1697103d0ba47616dbd3159f36f9e71cb2831c4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5964899 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a0586d6e 2024-10-26T00:32:27 Remove feature description / condition strings These strings show up in chrome://gpu so they can marginally be useful, but are otherwise dead weight for most uses of ANGLE / users of ANGLE. While slightly less convenient, the feature name can always be linked back to the source code if needed so the presence of such metadata is not necessary either. This shaves 40KB from the binary size of ANGLE when built with Vulkan only on Android. Bug: chromium:371512561 Change-Id: I3959961bb7de95cc60a85130d0ff38a7fd533fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5968453 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen 12584049 2024-10-21T14:04:55 Make SimplifyLoopConditions testable Add ShCompileOptions::simplifyLoopConditions, so that tests can turn it on. Later edits to simplify loop condition logic are simpler to review when the testing related edits are landed separately. Test the feature by having ESSL as the input and ESSL as the natural output, to reflect how AST changes. To make the test expectations more deterministic across code changes, change SymbolTable::kLastBuiltInId to SymbolTable::kFirstUserDefinedSymbolId. This is simpler as no code needs to know exact last built in id, so we can just ensure that the user defined symbol ids do not clash with the builtin ids. Bug: angleproject:374585769 Change-Id: Iea0efb8ac2878691d0fd5ff5cfe9a49ac754515d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5946724 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Charlie Lao 9a4c7495 2024-10-15T13:05:28 Vulkan: Add feature flag to enable descriptorSet cache So that we can disable it to compare the performance difference. Bug: angleproject:372268711 Change-Id: I02da254e5d58815741080634a2dd005617aa7432 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5936135 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 47c66901 2024-10-21T12:47:22 Vulkan: Set gl_Layer to 0 if the framebuffer is not layered Bug: angleproject:372390039 Change-Id: I29067c9488e06f6dd2e90f207fecb843267fb77c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5949263 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 3b0d1e44 2024-10-16T00:00:00 Add NULL shader output type Also removed enum values as they are not needed. Bug: angleproject:373818287 Change-Id: I37eeac8fbdb3a4b4d26646b02f9f7925f59833a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5938874 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev ab1cdd22 2024-10-03T00:00:00 Translator: Support EXT_texture_query_lod No backend support yet. Bug: angleproject:368275901 Change-Id: I10bbc03feca485908315633cbc0f955e82994657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5920240 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a8138547 2024-10-09T23:33:24 Translator: Support GL_ARM_shader_framebuffer_fetch_depth_stencil Bug: angleproject:352364582 Change-Id: I46ce6d75a76bdf04a9e8feea1a480e8a0badba2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5924140 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi ae5c3b96 2024-10-08T17:02:21 Boilerplate for GL_ARM_shader_framebuffer_fetch_depth_stencil Bug: angleproject:352364582 Change-Id: I94c670db5546564a6f60bb513a6d7f3f5bd5778c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916771 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Geoff Lang 492cf265 2024-09-27T13:44:22 Stubs for GL_blob_cache_angle Bug: chromium:370538323 Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev d550d96f 2024-09-30T00:00:00 Metal: Remove allowSamplerCompareLod feature * Apple2 GPUs do not support setting texture sampler compare state via Metal API. As a result, all sample_compare functions including those without LOD options do not work on Apple2 GPUs. This feature was attempting to incorrectly emulate a subset of sample_compare functions with a hard-coded compare state. There are no plans to support shadow samplers on Apple2 GPUs, as it would require non-trivial emulation, so this feature is not needed. * Metal on macOS 10.15 only supports constant zero as the level parameter for sample_compare functions. Ignoring the requested level and using zero on old OS versions is a better fallback than dropping the parameter altogether because many applications set the level to zero anyway. Bug: angleproject:365066518 Bug: angleproject:368059227 Change-Id: I2cdc0bda5842842d62ad5663427da7f1f37bddda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5907619 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>