|
774bca93
|
2025-10-08T18:41:13
|
|
[metal] Add commands scheduled sync object
We need a thread-safe way to wait for ANGLE Metal command buffers to be
scheduled for IOSurface synchronization with DrDC + Graphite on Mac.
The existing eglWaitUntilWorkScheduledANGLE API isn't thread-safe as it
reaches into ContextMtl innards to flush the command buffer.
This CL adds the EGL_ANGLE_metal_commands_scheduled_sync extension which
introduces a EGL_SYNC_METAL_COMMANDS_SCHEDULED_ANGLE sync object type.
This sync object is signaled when pending Metal commands are scheduled
to run on the GPU (MTLCommandBufferStatusScheduled). These sync objects
are thread-safe - eglClientWaitSync() can be called on any thread even
without a current context which is needed for DrDC + Graphite on Mac.
Bug: chromium:444702048
Change-Id: Ia13b352385a6fefaa026526ef74f6e596a6a6964
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7027996
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
|
|
35b92525
|
2025-08-13T15:27:32
|
|
Remove lock from GenVertexArrays/IsVertexArray
VertexArrays are per context anyway and is thread safe, so there is no
need for shared lock. This CL moves mVertexArrayMap from Context to
PrivateState so that it won't be accessed by other APIs.
Bug: b/433331119
Change-Id: I466a79762e887dbec78b796b52028420837cff59
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6977163
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
02b53738
|
2025-09-08T08:55:23
|
|
Trace/Replay: Fix context grouping issues
In tracing Harry Potter Magic Awakened, issues related to context
grouping were found affecting shader and program state. While these
objects are shared among all contexts, their state is not. This led to
race conditions in object lifetimes as well as incorrect states for
operations dependent on stader/program state.
Test: angle_trace_tests --gtest_filter=*harry_potter_magic_awakened
Bug: b/445208963
Change-Id: I8dbb22f72c917103f947cd34d088c4db0cd39731
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6950247
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
059734f9
|
2025-05-02T13:20:28
|
|
CL: Roll OpenCL headers, docs, CTS, loader
Updated OpenCL headers
and updated third_party sources accordingly.
- Updated OpenCL Headers from change 265df85
- Updated third_party/OpenCL-Docs
- Updated third_party/OpenCL-CTS and modified ninja build corresponding
to update
- Updated third_party/OpenCL-ICD-Loader and modified ninja build
corresponding to update
- When after updating OpenCL-Docs, entry-points for
clIcdGetFunctionAddressForPlatformKHR and
clIcdSetPlatformDispatchDataKHR (cl_khr_icd 2.0.0) are generated by
run_code_generation.py. Filled code returning INVALID_OPERATION error
in the entry-points.
- When after updating cl_ext.h, cl_khr_external_memory_dx is removed.
Deleted codes referencing cl_khr_external_memory_dx (e.q.,
CL_EXTERNAL_MEMORY_HANDLE_D3D11_TEXTURE_KHR)
Bug: angleproject:441956395
Tests-Passing: test_basic, test_api
Change-Id: I08e0b78abb5c0ff5f1ea693ea355893b1a6f765e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6915959
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
|
|
51cffa97
|
2025-08-13T14:23:51
|
|
Implement EGL_NV_context_priority_realtime
In this extension, new attribute value EGL_CONTEXT_PRIORITY_REALTIME_NV
is accepted for EGL_CONTEXT_PRIORITY_LEVEL_IMG. In ANGLE,
this extension should depend on VK_EXT_global_priority and
VK_EXT_global_priority_query. The implementation of creating device
queue is also modified for this new attribute value. New end2end
test is added to check if this new attribute works.
Bug: angleproject:397474813
Change-Id: I68316fe371f5a495dbc78b106fc89787be18e086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6857673
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
061a43c6
|
2025-08-13T16:35:20
|
|
CL/Vulkan: Implement cl_khr_priority_hints
cl::CommandQueue contains queue priority from
clCreateCommandQueueWithProperties.
Similar to EGL_IMG_context_priority, a queue with a pre-assigned
priority is selected when submission.
Bug: angleproject:433980937
Tests-Passing: OCLCTS.test_api queue_hint
Change-Id: I3a7bcc62e5d8186b51f771ab2c01cc18ddfcd195
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785088
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
|
|
6c160cad
|
2025-08-04T12:32:36
|
|
CL/Vulkan: cl_khr_external_memory extension (pt.1)
- Make this extension visible if Vulkan implementation support
features supportsExternalMemoryFd and/or
supportsExternalMemoryDmaBuf
- Implemented APIs clEnqueueAcquireExternalMemObjectsKHR and
clEnqueueReleaseExternalMemObjectsKHR
- Updated clCreateBufferWithProperties to handle external memory
file descriptor.
Bug: angleproject:378017028
Change-Id: Idff08808bc0227b5f98b84c2086b68541665146d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6785087
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
|
|
5fb77159
|
2025-08-12T15:21:25
|
|
Add stubs for GL_ARM_texture_unnormalized_coordinates
Bug: angleproject:352345942
Change-Id: I05e2b0c83f07bfe35eb58fc657b834f6253d4cb9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6839660
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
d8dc3cc2
|
2025-08-02T12:02:20
|
|
Remove shared context lock from glVertexAttrib{I}Format
This CL removes shared context lock from glVertexAttribFormat() and
glVertexAttribIFormat() APIs, since they no longer access anything
outside VertexArrayPrivate. The main problem I had run into is
validation code. Before this CL, ValidateIntegerVertexFormat() needs
context's mStateCache for mCachedVertexAttribTypesValidation and
mCachedIntegerVertexAttribTypesValidation. Given these two cached value
are constant after initialization, in this CL, I have moved them to
PrivateStateCache. PrivateStateCache argument is added to
ValidateVertexAttribFormat() and ValidateVertexAttribIFormat() to get
them access to mCachedIntegerVertexAttribTypesValidation.
Bug: b/433331119
Change-Id: Ifc3fbed32b4d3722c335dd2c393bc6519ed0b544
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6822032
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
ae4aead5
|
2025-07-24T16:35:38
|
|
Remove sharedContextLock from glVertexAttrib{Divisor|Binding}
With prior CLs all the functions used by glVertexAttribDivisor*,
glVertexBindingDivisor and glVertexAttribBinding only access
VertexArrayPrivate. This CL removes shared context lock from these APIs.
Bug: b/433331119
Change-Id: Ib1632797c53d2cd7a31c21e93c0e69385c71a27f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6814157
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
fa29f604
|
2025-07-02T13:23:31
|
|
Remove sharedContextLock from {Enable|Disable}VertexAttribArray
VertexArray objects are per context objects. In theory they do not need
to protected by shared context lock. The reason we are taking locks
because all these functions end up accessing Buffer object which are
shared. In prior CLs we have removed subject observer usage from
VertexArray which means VertexArray no longer accessed from other
thread. In prior CLs we also split VertexArray into two classes:
VertexArrayPrivate which has no buffer, and VertexArray which is
subclass from VertexArrayPrivate and owns buffer. In this CL,
glEnableVertexAttribArray and glDisableVertexAttribArray calls no longer
take shared context lock. ContextPrivateEnableVertexAttribArray and
ContextPrivateDisableVertexAttribArray are called from these two APIs
and they only have access to StatePrivate. State Private holds a
VertexArrayPrivate pointer, which means they do not have anyway to
access buffer objects. The main challenge I run into here is
mCachedActiveClientAttribsMask, mCachedActiveBufferedAttribsMask,
mCachedActiveDefaultAttribsMask, mCachedHasAnyEnabledClientAttrib,
mCachedNonInstancedVertexElementLimit,
mCachedInstancedVertexElementLimit. These StateCache variable needs to
be updated when these two APIs are called, and calculating these
variable needs access to buffer object. The solution here is adding a
bool mIsCachedActiveAttribMasksValid in the PrivateStateCache so that
instead of immediately update these mCached* variable, we just set
mIsCachedActiveAttribMasksValid to false. Then whenever any of these
mCached* variable is needed, we will check
mIsCachedActiveAttribMasksValid and calculate these cached variables. It
adds one if check when accessing these caches, but the other benefit is
that we may have avoided duplicated calculation when multiple states
changed.
Bug: b/433331119
Change-Id: I3227c72bc40501712db93fb3d540b835f07150b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4514436
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
2ef85c24
|
2025-07-09T17:13:52
|
|
Vulkan: Add support for GL_EXT_fragment_shading_rate
Add support for GL_EXT_fragment_shading_rate.
Bug: angleproject:420310117
Change-Id: I7b368afc45baf8551c222b2569991269117d385b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6726817
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Panfeng Hou <panfeng.hou@arm.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
6a03109f
|
2025-07-09T18:24:31
|
|
Refine getCompressionRate
As Vulkan spec states, vkGetImageSubresourceLayout should not be called
for the android swapchainimage when the image is not bound to memory.
Refine the path of getCompressionRate to make sure at least
swapchainimage[0] has been initialized when it is been called.
Bug: angleproject:433057375
Change-Id: I80b68874686940c0ef77df97b928b0e153c5bbf8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6774721
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
251ffe62
|
2025-07-15T17:37:30
|
|
Vulkan: Add support for built-in gl_ShadingRateEXT
Add support for built-in gl_ShadingRateEXT of
GL_EXT_fragment_shading_rate
Bug: angleproject:420310117
Change-Id: Ie11b139a0371b5995f1533a85e02c590cd36109c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733750
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
154e5711
|
2025-06-24T15:28:28
|
|
Refine validation for GetQueryObjectuiv
Spec says that after a graphics reset has occurred on a context,
subsequent GL commands on that context (or any context which shares
with that context) will generate a CONTEXT_LOST error.
Exceptions to this behavior include:
Any commands which might cause a polling application to block
indefinitely will generate a CONTEXT_LOST error, but will also return
a value indicating completion to the application. Such commands
include:
- GetSynciv with pname SYNC_STATUS ignores the other parameters and
returns SIGNALED in values
- GetQueryObjectuiv with pname QUERY_RESULT_AVAILABLE ignores the
other parameters and returns TRUE in params
Bug: angleproject:427242336
Change-Id: I86fd6f93a2c2a4b60c6a1e19637ee6382fadac7b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6666083
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
9a436772
|
2025-06-04T16:47:51
|
|
Vulkan: Add entry points for GL_EXT_fragment_shading_rate
Bug: angleproject:420310117
Change-Id: I8a8efad6cad810b2cb0b600106f6496070495605
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6620340
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
92dec961
|
2025-05-15T00:00:00
|
|
Enforce validation consistency for lockless entry points
Bug: angleproject:406922380
Change-Id: If4e6051d0ac465f4ae8abca0a62cad14d1d739b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6624114
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
8dbb0997
|
2025-05-15T00:00:00
|
|
Autogen support checks for ANGLE_base_vertex_base_instance
Bug: angleproject:409484297
Change-Id: Id730b55709e27910f2908294637e17cde9a791b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6597178
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
79cef542
|
2025-05-15T00:00:00
|
|
Autogen EGL image extension entry points
Bug: angleproject:409484297
Change-Id: I0e4a83c5e902f010a66fefa4fa6cc4169ab5529f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596617
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4c964bc7
|
2025-05-15T00:00:00
|
|
Roll third_party/OpenGL-Registry/src/ 5bae8738b..200cea403 (74 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/OpenGL-Registry/+log/5bae8738b23d..200cea4030cb
Additional changes:
* Removed obsolete workarounds for mismatching
signatures between CreateShaderProgramvEXT
and CreateShaderProgramv.
* Aligned GL backend bindings for GL_OVR_multiview
entry points with the specs.
* Updated include/GLES2/gl2ext.h.
Bug: angleproject:409484297
Change-Id: Ifbb63dcc4bad312b22a368455a121e088b346fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596941
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6462880b
|
2025-05-15T00:00:00
|
|
Autogen support checks for query extensions
Bug: angleproject:409484297
Change-Id: I91e6b7318c62868e65d48ceb380b7c2d53c447ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596569
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
392dc591
|
2025-05-15T00:00:00
|
|
Remove GL_CHROMIUM_sync_query
Fixed: angleproject:420627279
Change-Id: I26dac7c55a7cf6b04121658144e1387be65d2569
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593552
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
bdaf87cf
|
2025-05-15T00:00:00
|
|
Enforce validation consistency
Asserted that:
* Exactly one error is generated
if validation fails.
* No error is generated
if validation passes.
Supported only for entry points with
autogenerated context support checks.
Lockless entry points are excluded for now.
Bug: angleproject:406922380
Change-Id: I7549c8011768b1aa311d843b1658005ca3aba3b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6568559
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1e45cbe3
|
2025-04-24T00:00:00
|
|
Update entry points autogen template
Used the same template for the always
supported entry points as for entry
points with conditional support.
No functional changes.
Bug: angleproject:409484297
Change-Id: I2077dec903a3bb52a69085acf5781c0df9ea935c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6574234
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d0616d54
|
2025-04-24T00:00:00
|
|
Autogen support checks for multiview commands
Bug: angleproject:409484297
Change-Id: Ia86f30922480dd1d8793868581629669cc83719f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6547155
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
9ddb1b7f
|
2025-04-24T00:00:00
|
|
Disable OES_primitive_bounding_box on unsupported contexts
The OES_primitive_bounding_box extension requires
OpenGL ES 3.1 and must not be exposed on lower
context versions.
Also made both EXT and OES versions of this
extension enableable.
Bug: angleproject:42262238
Bug: angleproject:415495316
Change-Id: I5379daa06dba3b2b09d9656ffab15c010fb4870a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6538627
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
51dd4087
|
2025-04-24T00:00:00
|
|
Autogen support checks for draw_elements_base_vertex commands
Also fixed command support conditions:
* With an exception of MultiDrawElementsBaseVertexEXT,
command and extension suffixes must match. Updated
tests to account for that.
* DrawElementsInstancedBaseVertex{EXT,OES} additionally
require ES 3.0 or any of the instancing extensions.
* DrawRangeElementsBaseVertex{EXT,OES} additionally
require ES 3.0. Updated tests to account for that.
* MultiDrawElementsBaseVertexEXT additionally
requires GL_EXT_multi_draw_arrays.
Bug: angleproject:409484297
Change-Id: I50b72ebc7d66128bcfd5671334094b7e90cb329c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6524686
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
86ce0f0e
|
2025-04-24T00:00:00
|
|
Add EXT_multi_draw_arrays stubs
Bug: angleproject:414506477
Change-Id: Idc3ca950b88c9632268922ec7a311936916c2a43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6522405
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
618bc398
|
2025-04-24T00:00:00
|
|
Add EXT_draw_instanced stubs
Bug: angleproject:416241733
Change-Id: I6dfb0ff1e941fdd33387e06920c97ba4232e8820
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6519383
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
df8a7047
|
2025-04-24T00:00:00
|
|
Fix duplicate extension commands autogen
If a command exists in two or more extensions
with different suffixes but does not exist in
any core version, ensured that the command
declaration is added to context only once.
Bug: angleproject:414506477
Change-Id: I22e5290bd9b89da8fb8dc01647d29cf67d864b8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6519422
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8b388145
|
2025-04-24T00:00:00
|
|
Autogen support checks for robust client memory entry points
No functional changes.
Bug: angleproject:409484297
Change-Id: I9d27f8444b01b7881336ffcf3f480018efbe90e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6519381
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2d61c576
|
2025-04-24T00:00:00
|
|
Autogen support checks for PLS entry points
No functional changes.
Bug: angleproject:409484297
Change-Id: I0224ecc29efde87c92c75a8120d0227c95775c1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512841
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
128c9682
|
2025-04-24T00:00:00
|
|
Make GL_ANGLE_texture_rectangle non-toggleable
This extension is not meant to be disabled.
Bug: angleproject:40096622
Change-Id: Iea87210ab1bf3800759a3c65c566af67dada75f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6494384
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9e6f44bc
|
2025-04-18T00:00:00
|
|
Autogen support checks for extension entry points
As a side effect, added missing support checks
for the following extension entry points:
- GL_ANGLE_memory_object_flags
- TexStorageMemFlags2DMultisampleANGLE
- TexStorageMemFlags3DANGLE
- TexStorageMemFlags3DMultisampleANGLE
- GL_EXT_buffer_storage
- BufferStorageEXT
- GL_EXT_external_buffer
- BufferStorageExternalEXT
- GL_EXT_robustness
- GetnUniformfvEXT
- GetnUniformivEXT
- ReadnPixelsEXT
- GL_EXT_separate_shader_objects
- ProgramUniform4ivEXT
- ProgramUniform4uivEXT
- GL_MESA_framebuffer_flip_y
- FramebufferParameteriMESA
- GetFramebufferParameterivMESA
- GL_OES_matrix_palette
- CurrentPaletteMatrixOES
- LoadPaletteFromModelViewMatrixOES
- MatrixIndexPointerOES
- WeightPointerOES
- GL_OES_query_matrix
- QueryMatrixxOES
- GL_OES_texture_cube_map
- GetTexGenf*OES
- TexGen*OES
- GL_QCOM_framebuffer_foveated
- FramebufferFoveationConfigQCOM
- FramebufferFoveationParametersQCOM
- GL_QCOM_texture_foveated
- TextureFoveationParametersQCOM
Bug: angleproject:409484297
Change-Id: I7fe05afe2a4575ae5d913bf9f60d5575404f808b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6494399
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ae70513d
|
2025-04-18T00:00:00
|
|
Remove NamedBufferStorageExternalEXT entry point
OpenGL ES does not support DSA.
Bug: angleproject:407932145
Change-Id: If5f544de2b43e05888415a4fc805ad6065d4408b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6495409
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
846dcf86
|
2025-04-18T00:00:00
|
|
Autogen context version checks for 2.0 entry points
Bug: angleproject:409484297
Change-Id: I03b323ba5b8f9d45d41c0ff0188b3f7a7004722e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6490226
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
cdb34025
|
2025-04-25T12:09:14
|
|
Move robust APIs for PLS into robust_client_memory sections.
These two entry points are at the intersection of
GL_ANGLE_shader_pixel_local_storage and GL_ANGLE_robust_client_memory.
Move them into the robust_client_memory section to simplify
autogenerated validation.
Rerun code generation.
Fixed: angleproject:413597061
Change-Id: Icac160dbc7ab4088ee90471af60bb2e5ab3e1b87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6492427
Auto-Submit: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
272ffbda
|
2025-04-18T00:00:00
|
|
Enhance entry point validation autogen scripts
Ensured that complete information about entry point
sources is available when generating context checks.
Bug: angleproject:409484297
Change-Id: I7a2546c11b212df2ddf194d26be6e0d31d108b29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6488171
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
56b62c62
|
2025-04-18T00:00:00
|
|
Include entry point names in context lost error messages
Also added "likely" hints to valid context branches.
Bug: angleproject:412384507
Change-Id: I6fc2c4a5934b767f55742f4657fec7ae954f1387
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6479959
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
61bfe86c
|
2025-04-04T00:00:00
|
|
Autogen context version checks for 1.0 entry points
* Added missing extension support checks for
glPointSizePointerOES and glDrawTex*OES.
* Removed incorrect validation
from ValidateDepthRangex.
* Removed unused functions.
Bug: angleproject:409484297
Change-Id: I9c12be4c0ed60f943fa3c16a8e23693d8fb7a76f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6479833
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
db12f43b
|
2025-04-04T00:00:00
|
|
Autogen context version checks for 3.0 entry points
* Added a missing version check for the
GetBufferParameteri64v entry point.
* The following commands are now rejected
on ES 2.0 even if the GL_OES_texture_3D
extension is enabled:
* CompressedTexImage3D
* CompressedTexSubImage3D
* CopyTexSubImage3D
* TexImage3D
* TexSubImage3D
Bug: angleproject:409484297
Change-Id: I82374157596fd292efbf67c6bb582eb874348b73
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6469895
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9db4bf6e
|
2025-04-04T00:00:00
|
|
Autogen context version checks for 3.1 & 3.2 entry points
As a side effect, added missing version checks
for the following OpenGL ES 3.2 entry points:
* BlendEquationi
* BlendEquationSeparatei
* BlendFunci
* BlendFuncSeparatei
* ColorMaski
* Disablei
* DrawElementsBaseVertex
* DrawElementsInstancedBaseVertex
* DrawRangeElementsBaseVertex
* Enablei
* GetDebugMessageLog
* GetPointerv
* IsEnabledi
* MinSampleShading
* PopDebugGroup
* PrimitiveBoundingBox
* PushDebugGroup
Bug: angleproject:409484297
Change-Id: I6be7e3a4a8ba9b99595f4930d9c3a1fa1b4c6154
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6441552
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
595d79e4
|
2025-04-04T00:00:00
|
|
Do not expose GL_ARB_sync
That extension does not exist in OpenGL ES.
Fixed: angleproject:409717088
Change-Id: I82234f0051c2c646ef15c22e1a0da1704ef3a35b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6448233
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0f356a34
|
2025-04-02T14:14:43
|
|
Update invalidation commands to disable PLS
Previously, commands that flush or invalidate tiled memory were
specified to generate an error if issued while PLS was active.
Remove all provisions around Flush(), Finish() and ClientWaitSync(),
and add a test to ensure these commands have no effect on PLS.
The reason we can make this change now is because we no longer support
EXT_shader_pixel_local_storage, which previously prevented us from
allowing these 3 commands.
Update the invalidation commands to disable PLS instead. This is more in
line with the general design pattern of PLS. Update the wording of the
spec to reflect this better organization.
Also clean up some legacy code that was no longer used.
Bug: angleproject:40096838
Change-Id: I9687deaf17a583f8757ffcd050eda154b4e7a949
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6427324
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
eb52b568
|
2025-03-28T00:00:00
|
|
Remove unsupported 1D and DSA entry points
OpenGL ES does not support 1D textures,
removed TexStorage1DEXT.
OpenGL ES does not support DSA, removed
EGLImageTargetTextureStorageEXT.
Added an explicit command blocklist.
Added hashes for *_vulkan_secondaries_* def files.
Fixed: angleproject:407932145
Change-Id: Iec34fa475f34a0fa832a49223c51ff1f87b1915d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6426049
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
f56c8e02
|
2025-03-28T00:00:00
|
|
Fix & cleanup advanced blend equations support
* Made advanced blend equation extensions
enableable to facilitate better testing.
* Made initial BLEND_ADVANCED_COHERENT state to be
unconditionally true regardless of the extension
support. If the coherent extension is unsupported,
that state must not be observable anyway.
* Ensured that advanced blend equation functionality
is supported on unextended OpenGL ES 3.2 contexts.
* Removed redundant ES 2.0+ context version checks
because these extensions must never be enabled
on ES 1.x contexts.
* Fixed ValidateBlendBarrierKHR to set the correct
error code and properly mark invalid calls.
* Added more negative test cases and enabled
tests on OpenGL ES 3.0 contexts.
Bug: angleproject:42262258
Bug: angleproject:406922380
Change-Id: I709376ad40b09972a31a691ca3813e87dd2c8165
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6421857
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cbfa8e38
|
2025-03-31T09:51:33
|
|
Add "likely" hints to common validation paths
This makes the hot path assembly more local. I can't tell if there is an
observable effect of just doing this on the regular build performance,
but this generally makes sense and reduces the assembly difference
with PGO builds.
Bug: b/383305597
Change-Id: Icb191e8e927217d9db4cb505d5cd6f76536403e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6416263
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
292bb458
|
2025-03-14T12:17:49
|
|
Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE
Since the number of real devices that support framebuffer fetch, but do
not support draw_buffers_indexed, is effectively zero,
MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an
unnecessary complication. These hypothetical devices can fall back on
shader images or just not support pixel local storage at all.
This closes the door for WEBGL_shader_pixel_local_storage to ever be
implemented on top of the ES2 extension that inspired it all,
EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch
instead, or maybe even EXT_shader_pixel_local_storage2 some day.
This dramatically simplifies the WEBGL_shader_pixel_local_storage
extension.
Bug: angleproject:40096838
Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
b600a42c
|
2025-03-13T15:18:40
|
|
Remove the PLS allow list
All the interactions with render passes have been properly solved now,
and there is no longer a need for the allow list.
Bug: angleproject:40096838
Change-Id: I0219fb8824820e076c128f10f49c85f0f76270ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355312
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
fbb1829d
|
2024-12-08T01:46:39
|
|
Allow glClear while PLS is active
It just makes sure to not clear any draw buffers that may be in use for
pixel local storage.
Bug: angleproject:402810076
Bug: angleproject:40096838
Bug: angleproject:42266150
Change-Id: I60a573d5e9e5dbadce12d79e3f4b6fc57747e655
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312336
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
97083463
|
2025-03-10T09:07:16
|
|
Polish PLS interactions with xform feedback & QCOM_tiled_rendering
For the simplest integration with WebGL, it was decided that
glBeginTransformFeedback() and glStartTilingQCOM() should implicitly
disable PLS, whereas glBeginPixelLocalStorageANGLE() should fail if
either of these modes are active.
Bug: angleproject:40096838
Change-Id: I859a496c99c60c5b040c5eac542f43d85872eb30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6339788
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
4b39a6a9
|
2025-03-08T14:16:29
|
|
Generate errors for framebuffer invals during PLS
Generate GL_INVALID_OPERATION for InvalidateFramebuffer,
InvalidateSubFramebuffer, and DiscardFramebufferEXT (and add them to the
PLS allow list so we can test the new validation).
This is part of a final preparation before deleting the allow list.
Bug: angleproject:40096838
Change-Id: If8ffb9c1998ca739798171ae4643a3c9ad3ee049
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335750
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1ead4cbd
|
2025-03-07T09:49:21
|
|
Allow texture modification commands while PLS is active
Just do a little extra validation and bounce modifications if they would
modify an active PLS plane.
Bug: angleproject:40096838
Change-Id: I6f27951f5d0ef5dfaf23b5a005a2d94a749e2c4f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6337703
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
5b343e8f
|
2025-03-11T11:35:08
|
|
Vulkan: Remove support for Stadia
Bug: angleproject:42262714
Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
be98f841
|
2024-11-30T02:11:05
|
|
Implicitly end PLS for framebuffer reads and writes
In preparation for removing the PLS allow list, convert more problematic
methods to the new paradigm of implicitly ending PLS instead of
generating errors.
Also simplify the disable logic for framebuffer modifications, and just
blindly disable PLS for framebuffer updates, regardless of whether it's
GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.
Bug: angleproject:40096838
Change-Id: Ie4390a219f5f05ef0a3d00f405d4914592726283
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6077335
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c0d806b4
|
2025-02-10T23:01:33
|
|
CL: OpenCL support for ANGLE Capture/Replay
Implementation of OpenCL Capture/Replay tool in ANGLE.
Brief notes about the change:
- Most meaningful changes for the capture process are
made in src/libANGLE/capture/
- Most meaningful changes for replay are made in
util/capture/ and src/tests/perf_tests/
- Many autogenerated files are changed/added to allow
the capture of OpenCL objects & calls
- The following applications were captured/replayed:
benchmark_model, GeekBench Compute, GeekBench ML,
AI-Benchmark, various OCL CTS tests
- End2end test added to capture_tests.
CapturedTestCL.MultiFrameCL/ES3_Vulkan
Bug: angleproject:383841335
Change-Id: I55fdaa6cd6c7ba740aaa2351e4d29050059d6d1d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6102105
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
49e5f944
|
2025-01-07T22:27:33
|
|
egl_angle_ext: add value for EGL_CONTEXT_MEMORY_USAGE_ANGLE
The enum was declared as a dependency of the extension
EGL_ANGLE_memory_usage_report, but no value was defined.
Bug: angleproject:351866412
Change-Id: I956da38930e69eb83c179ac70c244f0df7ef7f04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165287
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bbc0d702
|
2024-12-27T07:44:01
|
|
Vulkan: Add entry points to lock the Vulkan queue
... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the
application is unable to use the VkQueue that is retrieved out of ANGLE
from other threads (such as Chromium's DrDC feature).
Bug: chromium:380295059
Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3226a3df
|
2024-12-13T14:06:55
|
|
Reland: vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
Implement the ability to select a specific device and driver combination
through a few new selection criteria:
VkPhysicalDeviceIDProperties::deviceUUID
VkPhysicalDeviceIDProperties::driverUUID
VkPhysicalDeviceDriverProperties::driverID
Earlier version had problems due to a test build issue. Per syoussefi@,
going to rework the test into a separate CL so that we get the core
change merged.
Bug: angleproject:351866412
Change-Id: I0a3f4f1a2154a06bf6286a037c9ad4834ef4dda2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165286
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
3b092269
|
2025-01-09T08:54:00
|
|
Revert "vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid"
This reverts commit 96abb2c3d9e296ae12e50e0026bf5d3a7b925e7e.
Reason for revert: breaks rolling into Chromium
https://chromium-review.googlesource.com/c/chromium/src/+/6158098
Original change's description:
> vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
>
> Implement the ability to select a specific device and driver combination
> through a few new selection criteria:
>
> VkPhysicalDeviceIDProperties::deviceUUID
> VkPhysicalDeviceIDProperties::driverUUID
> VkPhysicalDeviceDriverProperties::driverID
>
> Bug: angleproject:351866412
> Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:351866412
Change-Id: Ic7cf9dcf6a950556cc44f5920498db429c866340
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164164
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
96abb2c3
|
2024-12-13T14:06:55
|
|
vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
Implement the ability to select a specific device and driver combination
through a few new selection criteria:
VkPhysicalDeviceIDProperties::deviceUUID
VkPhysicalDeviceIDProperties::driverUUID
VkPhysicalDeviceDriverProperties::driverID
Bug: angleproject:351866412
Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
465299fb
|
2025-01-06T16:49:15
|
|
context_private_call.cpp -> context_private_call.inl.h
Most functions are trivial wrappers resulting in unnecessary forwarding
calls. Most are called exactly once from entry points autogen.
This _reduces_ the .so size by ~14KB and I'm seeing 1-2% better frame
time in my driver_overhead_2 tests on a mobile device.
Bug: b/383305597
Change-Id: I1f2a048e067c76993bacfbbce655fc1c898fdba7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6149814
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6bb1bc9b
|
2024-12-10T16:56:33
|
|
Add an extension to report total memory usage of all GL objects
Currently the extension will only count GL buffers, textures and
render buffers' memory.
Fixed: angleproject:383256300
Change-Id: I33ce6fafae8aa5b60071e66366d35dc098e1313b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084013
Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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|
fb743105
|
2024-11-26T14:37:39
|
|
Add stubs for EGL_EXT_surface_compression
This patch adds stubs for EGL_EXT_surface_compression to
ANGLE, including new API eglQuerySupportedCompressionRatesEXT and
adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and
EGLCreateWindowSurface/EGLCreatePlatformWindowSurface.
Bug: angleproject:375496226
Change-Id: I1962a11e8e3e5eb2cd5b13c5ba0f685781dfd015
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073354
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
26414249
|
2024-11-28T00:00:00
|
|
Remove GetTexLevelParameter* from ANGLE_texture_multisample
These functions are always provided by
the GL_ANGLE_get_tex_level_parameter
frontend extension.
Fixed: angleproject:382291448
Change-Id: I59b4ccc56478f2e0931d1f5bd665cfdd5a34391e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072222
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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|
cc841237
|
2024-11-29T13:45:50
|
|
Accept framebuffer modifications while PLS is active
The only way for a WebGL implementation to know if PLS is actually
active is to call glGetIntegerv(PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE)
(because glBeginPixelLocalStorageANGLE() can fail). So the original
behavior of not allowing glBindFramebuffer() et. al. while PLS was
active created a state scenario that was expensive for the browser to
track.
Instead, just allow glBindFramebuffer() et. al., and implicitly disable
PLS if they are called while it's active.
Bug: angleproject:40096838
Change-Id: Ibd303f9f9950fb5b7f1add2d41882e4379c51e62
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6060301
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
65d674b0
|
2024-12-02T18:36:11
|
|
Vulkan: Must run UnlockedTailCall from flush and finish
`glFlush` and `glFinish` may call `WindowSurfaceVk::swapImpl()`
implicitly when the current Window Surface is in the single buffer mode.
The `WindowSurfaceVk::swapImpl()` in turn may add unlocked tail call in
order to perform CPU throttling. It seems, that CPU throttling is only
possible if also enable the `EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID`
attribute (using `VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR`).
Without this attribute (`VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR`)
`vkQueuePresentKHR()` performs implicit waiting for GPU, making ANGLE's
throttling uncessary (the serial is already finished).
This fix allows running the tail call from `glFlush` and `glFinish`
(because these APIs are not performance critical). Alternative solution
may instead perform the CPU throttling immediately if the
`WindowSurfaceVk::swapImpl()` is called from the
`WindowSurfaceVk::onSharedPresentContextFlush()`.
Additionally, added "ASSERT(!any())" at the beginning of each entry
point. This is to catch scenarios, if some API adds the unlocked tail
call and for some reason exit without checking the assert of running
the call.
Test: angle_end2end_tests --gtest_filter=EGLAndroidAutoRefreshTest.SwapCPUThrottling/ES3_Vulkan_NoFixture
Bug: angleproject:42266581
Change-Id: I418c552f6e95b4cfc01db738c9989533377f1050
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6063719
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
7070a9e9
|
2024-11-20T00:21:16
|
|
Remove draw buffer validation clauses from PLS
It was cumbersome to implement all this validation browser side for
WebGL.
Rather than making it an error to update blend and color mask on
reserved PLS draw buffers, glBeginPixelLocalStorageANGLE() can just
implicitly disable blend, and enable the color mask on overridden draw
buffers. Later calls to enable blend or change the color mask on
overridden planes are silently ignored until
glEndPixelLocalStorageANGLE().
Bug: angleproject:40096838
Change-Id: Ic7e1c5113e7d3fad3b80d0178075df646540d743
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6045421
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
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|
d57b1d30
|
2024-11-28T11:09:53
|
|
Vulkan: Support GL_OES_required_internalformat
Only export 'GL_OES_required_internalformat' in GLES extension.
Bug: angleproject:364069034
Change-Id: I6198b7b79fc2853c7585ebff183016ee110a25e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055198
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
5d3d299d
|
2024-11-25T16:35:51
|
|
Expose the required GLES1.0/1.1 extensions in ANGLE
Exposed below extensions:
GL_OES_texture_mirrored_repeat
GL_OES_blend_subtract
Bug: angleproject:380704155
Change-Id: Ib095f9bfaabda92bb2c588d633f1512e118f066e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038450
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b6b826b3
|
2024-11-27T09:57:18
|
|
Add stubs for GL_EXT_EGL_image_storage_compression
Bug: angleproject:352345943
Change-Id: I993a7908e868019852c0d682bf2131e46a2cf304
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6051521
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c02e0184
|
2024-11-22T17:21:38
|
|
Add GL_ARM_rgba8
* It is a subset of GL_OES_rgb8_rgba8.
Bug: angleproject:352352894
Change-Id: I07f031157344385c847cd229a85ebf59cc6dfcfc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6044333
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8a2b60b2
|
2024-11-06T17:13:16
|
|
Add stubs for GL_EXT_texture_storage_compression
Bug: angleproject:352364583
Change-Id: I607c19c0c9bec7f0e3dd325e44b42e73f826b61c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5998012
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e5619a5c
|
2024-10-15T18:27:00
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Use EGL sync global lock for all EGL*sync entrypoint calls
To free EGL sync operations from waiting for other EGL calls
to finish, we use a separate global lock for EGL*sync entrypoints.
Below angle::SimpleMutex are added to protect resources that may
have race condition due to being accessed by EGL*sync calls
and non EGL*sync calls at the same time:
1. Display::mContextMapMutex that protects Display::mState.contextMap
2. static angle::base::NoDestructor<angle::SimpleMutex>
anglePlatformDisplayMapMutex that protects static
angle::base::NoDestructor<ANGLEPlatformDisplayMap> displays
3. static angle::base::NoDestructor<angle::SimpleMutex>
devicePlatformDisplayMapMutex that protects static
angle::base::NoDestructor<DevicePlatformDisplayMap> displays
EGL_Terminate() entry point takes both global lock and
global egl sync lock. This is to protect Display::mSyncMap,
Display::mSyncPools, and Display::mSyncHandleAllocator being
get cleared by thread 1 calling eglTerminate, while they are
still accessed by thread 2 through a call such as eglCreateSync.
So that we won't have thread 2 finish validating the sync object with
syncID exists in Display::mSyncMap, but then find the
mSyncMap.find(syncID) returns a nullptr due to the mSyncMap
is cleared by thread 1. Same applies to EGL_LabelObjectKHR(),
EGL_ReleaseThread(), ThreadCleanupCallback().
EGL_Initialize() writes to Display::mInitialized. This is read
by EGL Sync API validation functions. EGL_Initialize() also takes
both global lock and global sync lock to prevent race conditions
between EGL_Initialize() and EGL Sync APIs.
When ANGLE_CAPTURE_ENABLED is enabled, fall back to global lock,
as the CaptureEGLCallToFrameCapture() touches many resources
(e.g. mMaxAccessedResourceIDs, mFrameCalls)
that could lead to race conditions without a global lock.
Bug: b/362604439
Change-Id: Ic0d54a4cd66743bcd0f48f41f247dd223cff2f5e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5933570
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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bd9d0285
|
2024-10-26T01:12:23
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|
Remove feature description / condition enums
Since ANGLE no longer produces anything for these strings, Chromium no
longer queries them and they can be removed.
Bug: chromium:371512561
Change-Id: I921cbd91a3328df99b15262d31d52986d4a7b806
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5966697
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
028bb1cb
|
2024-10-03T00:00:00
|
|
Add EXT_texture_query_lod stubs
Bug: angleproject:368275901
Change-Id: I34ab23630bc6c3d720acefa97e4c324f41fa61cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922877
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
aa61c076
|
2024-10-08T12:14:13
|
|
Autogen files for GL_ARM_shader_framebuffer_fetch_depth_stencil
Bug: angleproject:352364582
Change-Id: I3e736195be3a21c2ae48b4ab2922f9ae7bfcbf32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916185
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
492cf265
|
2024-09-27T13:44:22
|
|
Stubs for GL_blob_cache_angle
Bug: chromium:370538323
Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b16d105f
|
2024-10-03T10:25:32
|
|
Remove Desktop GL front-end support
For Desktop GL applications, please use Zink!
Bug: angleproject:370937467
Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0cce8fd3
|
2024-09-12T00:00:00
|
|
Add EXT_texture_shadow_lod stubs
Bug: angleproject:365108862
Change-Id: Ib879c2994871a41ad680bfe487593ea8ccbba7cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860118
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4167a9a0
|
2024-08-29T23:38:05
|
|
Don't lock the context mutex if no flush in eglClientWaitSync
Bug: b/362604439
Change-Id: Ic514bcb3824514b5fd82ebb14ab97286aeb6557c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828262
Reviewed-by: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e850656a
|
2024-08-29T00:00:00
|
|
Add EXT_separate_depth_stencil stubs
Bug: angleproject:362780331
Change-Id: I378b5c9ff06a2c5e56d68ef93ed42e0351b5044e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5823195
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fcf3a1c0
|
2024-07-02T16:33:28
|
|
GL: Allow shader compilation with cached translated source
Write the translated shader source when serializing shaders. This does
not increase the size of the shader cache because Vulkan only uses the
compiledBinary field.
Spawn a ShaderTranslateTask for loading shaders so the GL backend can
compile the shader on the native driver.
Bug: angleproject:350779978
Change-Id: I14413a7ca2a0d99653a1082f2c8b4a94cf58626a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5672740
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
4f23429a
|
2024-06-28T14:20:26
|
|
egl_angle_ext: fix incorrect EGL_ANGLE_device_d3d11 name
Bug: angleproject:349972038
Change-Id: I11d8442d3f88bc6767b9e184179f88a984162e08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5668322
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
0b888d50
|
2024-06-13T11:32:53
|
|
Add KHR_blend_equation_advanced_coherent
* Added this extension to registry_xml.py.
Bug: angleproject:42262258
Change-Id: I2d69982b9ec876e3c21346039ed78aa21b1a1896
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634379
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
92148c2c
|
2024-06-17T11:13:46
|
|
GL: Implement GL_EXT_clear_texture.
This extension is useful because it allows clearing textures without
changing the framebuffer. Chrome uses this on Android when it's
available.
Bug: angleproject:347047859
Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
2d8e15f8
|
2024-05-31T14:25:12
|
|
Add stubs for GL_QCOM_tiled_rendering
Bug: angleproject:343900918
Change-Id: I77d742949565ebfecb5f4446db3510af4f94033c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588629
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8042ebdc
|
2024-05-31T17:06:56
|
|
Add OES_tessellation_shader
Bug: b/344030760
Change-Id: I49c5dd870a09cd6b43beea13c70b8c1a4266875b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595610
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
edaaacd9
|
2024-05-31T17:30:34
|
|
Add OES_gpu_shader5
Bug: b/344031022
Change-Id: Ib11b5835b566e299ce6a7a47a4e4a46bcfd670ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595608
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
147ba459
|
2024-05-30T00:00:00
|
|
Allow polygonMode* commands with active PLS
Drive-by:
* Test that polygonOffsetClampEXT
is allowed when PLS is active.
Fixed: angleproject:345253437
Change-Id: I5d9f60b3e70eaf8da19017a8b9d6c2592cb4f4f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601849
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
6968848e
|
2024-05-30T00:00:00
|
|
Remove PLS checks from GLES 1.x entry points
Fixed: angleproject:345125742
Change-Id: If845ddb654221cfb88c3f69bb98e07dbee8b6b39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598770
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c8db5292
|
2024-05-31T19:35:32
|
|
Remove locks from most glUniform* calls
Note: only the Vulkan backend claims to be thread safe.
glUniform1i and glUniform1iv are kept locked as they might set samplers,
which is more complicated.
glUniformBlockBinding is a more complex state change with notifications.
Other glUniform functions simply call setUniformImpl() or
setUniformMatrixfv() in the vulkan backend, which as
https://crrev.com/c/5588853 and https://crrev.com/c/5592968 show only
update mDefaultUniformBlocks and mDefaultUniformBlocksDirty. This should
be thread-safe as long as the application is not creating race
conditions itself such as by changing the same object in parallel.
This should yield a significant improvement in the driver_overhead_2
benchmark which is heavy on such calls.
Bug: angleproject:8666
Bug: b/335295728
Change-Id: Iad1577b9ab2eb57b6a4599ec6d70fa90eb518e8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588385
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ce6232fc
|
2024-05-21T11:15:51
|
|
Add KHR_robustness
* From the spec, there are some differences between KHR_robustness
and EXT_robustness (already in use). In this CL, the following are
addressed:
* Updating the EXT suffixes
* Changing EXT to KHR for GLES
* Removing EXT for GL
* Adding GLGetnUniformuivKHR (no equivalent in EXT)
* Added GL_KHR_robustness to the list of extensions.
* The API implementations seem to be already in place.
* Validation functions will be updated in a follow-up CL.
Bug: angleproject:42262244
Change-Id: Ibbc1bc11ec08ac756f4a03d11f51ba1268d037a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5555984
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0e892a02
|
2024-05-30T14:07:47
|
|
EGL: Move egl surface timing calls into tail calls.
eglGetCompositorTimingANDROID and eglGetFrameTimestampsANDROID can both
take a lot of driver time to execute proportional to ANGLE's
overhead.
Bug: angleproject:42266858
Change-Id: I9b991f74a261b45aeb2aaf133fca7d22cabc41f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5580877
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ccd9a43b
|
2024-05-22T11:15:39
|
|
Split EGL_ANGLE_device_d3d into D3D9 and D3D11 versions.
Add EGL_ANGLE_device_d3d9 and EGL_ANGLE_device_d3d11 which make it
possible to know what type of device can be queried ahead of time
without generating EGL errors.
Refactor the DeviceD3D class into Device9 and Device11. Remove the
getType method now that it's not needed for internal validation.
Keep EGL_ANGLE_device_d3d for backwards compatibility.
Bug: angleproject:342096132
Change-Id: Ib950abad58e46a5be269891ea7afd0cb8534cbe8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5559163
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f4140c76
|
2024-05-10T16:56:13
|
|
Remove share group lock from glBindBuffer
This is a very hot function. Removing the share group lock from this
function improves the driver_overhead_2 execution time by ~1ms on Pixel
6.
Bug: angleproject:8667
Change-Id: I9ea04f48aa1d2d0efec21407374393e88a1316e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5533081
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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|
a70ef7fc
|
2024-04-25T14:19:50
|
|
Add EGL_ANGLE_no_error for disabling EGL validation.
Chrome makes many small EGL calls that can have proportionally
expensive validation.
Bug: angleproject:8434
Change-Id: I4f4d0e6eff64839f76a0f7bf48e5c94b8df9d809
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5491459
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
071e1e83
|
2024-05-08T10:33:49
|
|
EGL: eglCreateSyncKHR uses a return value for the tail call
eglCreateSyncKHR was duplicated in two lists for using a tail
call and needing a return value tail call.
Bug: angleproject:8434, chromium:338902974
Change-Id: I9dffeaec3468e4ea3f5ed7d885e9ef418e8d8da5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525854
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
038ad6c7
|
2024-04-23T13:23:04
|
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EGL: Use unlocked tail calls for surface, sync and img calls
EGL surface and sync calls can be expensive to do while holding the
global lock on EGL. They are safe because the parameters are captured
by value and the underlying EGL driver is also thread safe.
EGL image creation also tends to be expensive and is called freqently
by Chrome.
Bug: angleproject:8434
Change-Id: I7e554fe2e3700d98469de267f7bbff1e96358c78
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5478229
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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884dc380
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2024-04-24T16:46:01
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EGL: Make eglGetCurrent(Context|Surface|Display) lockless.
These functions access only egl::Thread state.
Bug: angleproject:8434
Change-Id: I3dd6cd1f4fd145613f0be824e4f6e13815422997
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5485526
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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