• Show log

    Commit

  • Hash : eadc387c
    Author : Jonah Ryan-Davis
    Date : 2020-04-01T16:53:31

    GL: Support GL_OES_texture_cube_map_array in shader translator
    
    GL_OES_texture_cube_map_array is core in 3.2. This CL adds support
    for this extension in the shader translator.
    Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*,
    dEQP.GLES31/functional_fbo_color_texcubearray_*, and
    dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend.
    
    Bug: angleproject:3584
    Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags