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  • Hash : b4d1333d
    Author : Xin Yuan
    Date : 2025-07-24T10:28:25

    Fix the issues when blitting within same resources
    
    Per GLES spec,when the attachments in src and dst framebuffers are
    identical, angle should generate GL_INVALID_OPERATION.
    But different mipmap levels of a texture, different layers of a 3D
    texture or 2D array texture, and different faces of a cube map texture
    do not constitute identical buffers, these are valid operations.
    
    Bug: angleproject:433816259
    Change-Id: Ie6d34819dfbc2faa4af22ec370e59c1ed4521bcb
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6780168
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Charlie Lao <cclao@google.com>
    Auto-Submit: Xin Yuan <xin.yuan@arm.com>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    

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