Hash :
b4d1333d
Author :
Date :
2025-07-24T10:28:25
Fix the issues when blitting within same resources Per GLES spec,when the attachments in src and dst framebuffers are identical, angle should generate GL_INVALID_OPERATION. But different mipmap levels of a texture, different layers of a 3D texture or 2D array texture, and different faces of a cube map texture do not constitute identical buffers, these are valid operations. Bug: angleproject:433816259 Change-Id: Ie6d34819dfbc2faa4af22ec370e59c1ed4521bcb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6780168 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Xin Yuan <xin.yuan@arm.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>