|
6dcb2868
|
2022-06-16T19:53:58
|
|
cmake: avoid use of possible non-available XEXT_LIB
|
|
b19099d5
|
2022-06-16T19:59:57
|
|
cmake: use find_package(SampleRate) to find samplerate + allow targets
|
|
18206446
|
2022-06-15T17:10:31
|
|
cmake: collect SDL_LIBS as list + export PKG_DIRECTFB_LDFLAGS
|
|
32df5aeb
|
2022-06-15T03:16:28
|
|
Check result of FindLibraryAndSONAME before use
|
|
afc350ee
|
2022-06-15T03:03:33
|
|
cmake: do 's#set(SOURCE_FILES #list(APPEND SOURCE_FILES #g'
|
|
e99a7144
|
2022-06-13T18:04:51
|
|
Use list(APPEND EXTRA_LIBS) everywhere
|
|
f4fc4719
|
2022-05-09T18:35:50
|
|
fix CheckCOCOA on modern CMake
Modern CMake doesn't need "LANGUAGE C" for Objective-C
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C) should be removed fro video/cocoa/*.m as well otherwise project won't compile
see also https://github.com/libsdl-org/SDL/commit/d3cc5764c0f66872a6b87c0ffbca66c85dccbea3
|
|
7d7ec9c9
|
2022-04-26T16:41:28
|
|
x11: Remove XVidMode and Xinerama support.
Fixes #1782.
|
|
13337e17
|
2022-03-23T13:27:01
|
|
wayland: The rest of the wayland-client 1.18 requirement... Git, please
|
|
57df1dfc
|
2022-03-23T15:07:52
|
|
Video: do not use hardcoded VIVANTE and VDK libraries
|
|
61a93d3c
|
2022-03-15T23:10:02
|
|
minor whitespace cleanup.
|
|
3ab739af
|
2022-03-13T12:10:52
|
|
cmake: Make test code use proper C main functions.
Fixes #5021.
|
|
f03215bc
|
2022-03-07T15:54:24
|
|
fix linking with SDL_PULSEAUDIO_SHARED=OFF and SDL_X11_SHARED=OFF
|
|
0cb39ed4
|
2022-02-07T04:11:14
|
|
cmake: Fix SDL_LIBUSB_DYNAMIC soname
|
|
c3a7cc34
|
2022-01-10T21:52:02
|
|
cmake: sdlchecks.cmake: pass cflags to the appropriate cmake variable
If egl.pc sets at least two macros as the i.MX Vivante driver does, e.g.:
| Cflags: -I${includedir} -DLINUX -DWL_EGL_PLATFORM
then we get the following error during configuration:
| -- Performing Test HAVE_OPENGL_EGL
| CMake Error: Parse error in command line argument: WL_EGL_PLATFORM
| Should be: VAR:type=value
If one changes to add a value to the macro, e.g.
| Cflags: -I${includedir} -DLINUX=1 -DWL_EGL_PLATFORM=1
then cmake does not error out but the macro is not passed to the
C compiler.
CMAKE_REQUIRED_FLAGS is the wrong variable to pass the CFLAGS in,
CMAKE_REQUIRED_DEFINITIONS should be used.
Signed-off-by: Max Krummenacher <max.krummenacher@toradex.com>
|
|
b2656776
|
2022-01-11T11:33:02
|
|
cmake: initial attempt at adding os/2 support.
|
|
7967c976
|
2022-01-05T21:02:38
|
|
cmake: Do a more thorough test for the old bcm Raspberry Pi libraries.
Fixes #5132.
|
|
398c0fdf
|
2021-12-18T23:56:10
|
|
cmake: simplify wayland-scanner 1.15 detection.
|
|
54d24510
|
2021-12-18T19:58:28
|
|
sdlchecks.cmake: Small tune by @sezero
|
|
6c9907dd
|
2021-12-18T17:15:08
|
|
Fixed build on CMake older than 3.7
I found this accidentally when I tried to use CMake 3.0 to build this.
|
|
03019c91
|
2021-12-06T20:37:52
|
|
autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID
Apparently the older versions of libXi doesn't have it. Fixes the build
break issue reported at:
https://github.com/libsdl-org/SDL/commit/4b42c05ba1eaaaa9a4ef803acea8f13402271039#commitcomment-61427659
|
|
5a0ea7fb
|
2021-11-27T19:10:10
|
|
Check for O_CLOEXEC definition in fcntl.h at configuration time,
If not available, define it internally as 0 (in SDL_internal.h).
Define it as available for macOS >= 10.7 in SDL_config_macosx.h.
|
|
43d1b42a
|
2021-11-16T17:59:38
|
|
cmake: Sync build config options with autotools
- SDL_CLOCK_GETTIME now defaults to ON to match autotools build
- Add detection of float.h and Xdbe
- Fix detection of pthread_setname_np() (requires _GNU_SOURCE)
- Move SDL_USE_IME definition into SDL_config.h.cmake
|
|
7d3045f2
|
2021-11-16T23:51:40
|
|
minor whitespace tidy-up.
|
|
68ffd24c
|
2021-11-16T23:37:20
|
|
autotools, cmake: don't define SDL_JOYSTICK_HIDAPI in CheckHIDAPI()
|
|
bbac1e9a
|
2021-11-14T20:34:41
|
|
Don't include pthreads code when threads are disabled
Fixes https://github.com/libsdl-org/SDL/issues/4950
|
|
fa3330ba
|
2021-11-12T12:55:50
|
|
autotools, cmake: test Xfixes along with XInput2.h:
because we use Xfixes with XIBarrierReleasePointer
|
|
a0f8afb5
|
2021-11-11T09:16:44
|
|
Separated the HIDAPI subsystem from HIDAPI joysticks
You can now disable HIDAPI joysticks while retaining the HIDAPI SDL API
|
|
4b42c05b
|
2021-11-08T13:52:48
|
|
video: Add SDL_SetWindowMouseRect.
This API and implementation comes from the Unreal Engine branch of SDL, which
originally called this "SDL_ConfineCursor".
Some minor cleanup and changes for consistency with the rest of SDL_video, but
there are two major changes:
1. The coordinate system has been changed so that `rect` is _window_ relative
and not _screen_ relative, making it easier to implement without having
global access to the display.
2. The UE version unset all rects when passing `NULL` as a parameter for
`window`, this has been removed as it was an unused feature anyhow.
Currently this is only implemented for X, but can be supported on Wayland and
Windows at minimum too.
|
|
1739ef3e
|
2021-11-08T22:00:02
|
|
sdlchecks.cmake: remove libusb/hid.c and SDL_hidapi.c additions to srcs
|
|
fdb27e0b
|
2021-10-25T09:04:07
|
|
cmake: Use host wayland-scanner only (#4873)
|
|
ab7910fa
|
2021-10-05T12:34:29
|
|
cmake: Move the old, global add_definitions (etc) to an interface library.
Fixes #4150.
|
|
f1793af4
|
2021-10-05T11:19:30
|
|
cmake: removed an add_definitions call.
|
|
7850d0cf
|
2021-10-05T10:43:35
|
|
cmake: Prefix all options with "SDL_"
This makes it clear which options came from SDL's CMake project when
building SDL as a subdirectory of a parent CMake project.
Fixes #4139.
|
|
ef8c4d27
|
2021-09-23T17:43:53
|
|
wayland: Require xkbcommon 0.5.0 or newer (2014-10-18)
Fixes #4645
|
|
478f9eed
|
2021-09-20T10:20:04
|
|
x11: Don't include X11/extensions/extutil.h
We don't use it, it was a leftover from 1.2, I think, and it doesn't exist
on Solaris, so this should hopefully fix the build there.
This also means we don't need the configure/cmake checks for
SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY, so that was removed also.
Fixes #1666.
|
|
fff421f4
|
2021-08-23T23:59:54
|
|
cmake: fix a bunch of things to properly link without LOADSO enabled.
The wrong logic, copy/pasted to a bunch of places, would correctly disable
the dynamic loading but fail to specify the libraries that SDL would now need
to explicitly link against.
|
|
77c8d111
|
2021-08-10T20:55:50
|
|
configuration updates for dlopen:
- cmake, configure (CheckDLOPEN): --enable-sdl-dlopen is now history..
detach the dl api discovery from SDL_LOADSO_DLOPEN functionality.
define HAVE_DLOPEN. also define DYNAPI_NEEDS_DLOPEN (CheckDLOPEN is
called only for relevant platforms.)
- update SDL_config.in and SDL_config.cmake accordingly.
- SDL_dynapi.h: set SDL_DYNAMIC_API to 0 if DYNAPI_NEEDS_DLOPEN is
defined, but HAVE_DLOPEN is not.
- pthread/SDL_systhread.c: conditionalize dl api use to HAVE_DLOPEN
- SDL_x11opengl.c, SDL_DirectFB_opengl.c, SDL_naclopengles.c: rely
on HAVE_DLOPEN, not SDL_LOADSO_DLOPEN.
- SDL_config_android.h, SDL_config_iphoneos.h, SDL_config_macosx.h,
SDL_config_pandora.h, and SDL_config_wiz.h: define HAVE_DLOPEN.
Closes: https://github.com/libsdl-org/SDL/pull/4351
|
|
5b18ae29
|
2021-08-03T14:01:02
|
|
improvements to libdecor support in cmake
this makes it consistent with wayland support, and makes cmake side
in line with autotools' libdecor support.
|
|
a15ec365
|
2021-08-03T11:33:50
|
|
attempt to fix cmake builds with libdecor
|
|
74aa4b63
|
2021-08-03T03:10:14
|
|
cmake: don't fail if Wayland is enabled but libdecor isn't found.
Instead, just disable libdecor support.
This matches what the configure script does.
|
|
9e6fcbe7
|
2020-06-11T22:10:28
|
|
wayland: client-side decoration
|
|
6a2af48a
|
2021-05-06T15:43:16
|
|
CMake: Generic check for desktop GL and EGL on Linux systems
|
|
89a2980a
|
2021-04-23T01:56:10
|
|
CMake: fixes to pthreads detection.
changes unnecessary check_c_source_runs to check_c_source_compiles,
removes the reduntant cross-compile check, and defines _GNU_SOURCE
for PTHREAD_MUTEX_RECURSIVE checks just like the autotools version.
Fixes: https://github.com/libsdl-org/SDL/issues/4262
Closes: https://github.com/libsdl-org/SDL/pull/4282
|
|
a81fe272
|
2021-04-04T00:16:30
|
|
configure/cmake: Hook up Emscripten threads (disabled by default).
Fixes #3795.
|
|
e213f37a
|
2021-03-15T12:53:16
|
|
[KMSDRM] Enable full OpenGL detection (MESA/libglvnd) on both the make and cmake buildsystems.
|
|
3853531f
|
2021-03-15T10:43:14
|
|
Fix CMake script on Linux
|
|
34de3b57
|
2021-03-11T15:10:29
|
|
Fix CMake script on FreeBSD
|
|
2f0b99a7
|
2021-02-13T11:56:05
|
|
audio: Add Pipewire playback/capture sink
|
|
091a4649
|
2021-01-29T23:11:13
|
|
added --enable-xinput switch for windows builds
|
|
23764588
|
2021-01-23T17:24:28
|
|
renamed SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H to SDL_HAVE_MACHINE_JOYSTICK_H
|
|
351abc58
|
2021-01-14T14:50:15
|
|
Fixed bug 5463 - generated Wayland interfaces are included in the library's ABI
Simon McVittie
In versions since 1.15, the `code` mode is a deprecated alias for
`public-code`, which emits symbols with default visibility, overriding
SDL's -fvisibility=hidden option.
Use the `private-code` mode instead. This emits symbols with hidden
visibility, so they do not affect the ABI of libSDL.
See also: https://bugreports.qt.io/browse/QTBUG-73099,
https://lists.freedesktop.org/archives/wayland-devel/2018-February/037097.html
|
|
b2449473
|
2021-01-08T18:57:12
|
|
[KMS/DRM] Go back to the LEGACY interface only because using planes breaks compatibility with HW, so no advantage on using ATOMIC.
|
|
13244de5
|
2020-12-22T17:17:30
|
|
[Buildsystem] Only build KMSDRM support if EGL+OpenGL is detected by CMake.
|
|
ee180efd
|
2020-12-20T12:08:49
|
|
Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier)
|
|
f8839289
|
2020-12-15T12:22:48
|
|
Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility
Substring
I was trying the KMSDRM video backend with some very simple programs that were working ok on 2.0.12. The same code won?t work on the current dev branch and I get:
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: KMSDRM_VideoInit()
DEBUG: Opening device /dev/dri/card0
DEBUG: Opened DRM FD (3)
DEBUG: no atomic modesetting support.
DEBUG: Video subsystem has not been initialized
INFO: Using SDL video driver: (null)
DEBUG: Video subsystem has not been initialized
After carefully checking, the radeon driver doesn?t support atomic modesetting. That?s not the only problem : the same happens with the amdgpu driver if we disable Display Core (kernel parameter amdgpu.dc=0, which is required to get analogue outputs working).
This is a major regression in the KMSDRM driver.
Using atomic mode setting is great, but having no fallback to the "standard KMS" is bad.
|
|
bd032c1f
|
2020-12-09T07:26:59
|
|
Fixed bug 5221 - libusb isn't detected correctly in CMake
Sven-Hendrik Haase
In CMake I currently have trouble activating hidapi support as libusb-1.0 isn't ever correctly detected as it's searched for by the wrong name.
configure.ac correctly does this:
PKG_CHECK_MODULES([LIBUSB], [libusb-1.0], have_libusb=yes, have_libusb=no)
However, sdlchecks.cmake does this:
pkg_check_modules(LIBUSB libusb)
but it needs to be:
pkg_check_modules(LIBUSB libusb-1.0)
|
|
2b7ce8c5
|
2020-04-14T18:14:39
|
|
cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!).
|
|
952bac7c
|
2020-04-13T15:22:09
|
|
cmake: use check_symbol_exists, not check_function_exists (thanks, Manuel!)
This fixes the problem where we think iOS has fseeko64, etc, but doesn't.
Fixes Bugzilla #4885.
|
|
377f2d35
|
2020-04-01T13:43:53
|
|
configure: Remove wayland-protocols check from configure and CMake scripts.
We ship these with SDL now, don't need the system versions installed.
|
|
f7c9502d
|
2020-03-20T12:13:26
|
|
Fixed bug 5044 - CMake messes up hidapi path when project directory contains spaces
Eric Jing
When the project directory path contains spaces, CMake butchers the include path for the hidapi files.
I traced the problem to the cmake/sdlchecks.cmake file at line 1091, which sets flags for the build process. I surrounded the problem flag with double quotes, shown below, and CMake works with spaces in the project directory path.
|
|
c7a739be
|
2020-03-02T15:24:10
|
|
Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11
Danilo Spinella
EGL need -DMESA_EGL_NO_X11_HEADERS in systems without X11 installed. Make CMake checks import EGL CFLAGS.
Relevant bug: https://bugzilla.libsdl.org/show_bug.cgi?id=4243
|
|
e149f4c4
|
2019-07-31T11:34:00
|
|
cmake: Fix locating libusb header at configure-time
Removing the CheckUSBHID call is necessary to avoid caching the failed header
check result before we find libusb via pkg-config.
|
|
f7d82e56
|
2019-07-31T12:20:55
|
|
hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
|
|
66d4d8e2
|
2019-07-08T16:46:52
|
|
cmake: Added HIDAPI support.
|
|
bc57ac27
|
2018-11-02T21:34:17
|
|
mir: Removed mir client support.
Fixes Bugzilla #4288.
|
|
4f5bd53e
|
2018-06-25T09:37:25
|
|
wayland: Keep protocol XML files in-tree.
Now you don't need the latest Wayland installed to build with
newer protocols supported, as they'll build correctly; even if
your system can't use them, we can make intelligent decisions
at runtime about what's available on the current machine anyhow.
This also simplifies some logic and possible failure cases in
the configure and CMake scripts.
Fixes Bugzilla #4207.
|
|
c70db0ca
|
2018-06-24T15:12:18
|
|
cmake: Look in popular places for X11 headers, export this info properly.
Fixes CMake not being able to find X11 on FreeBSD (which generally has the
headers in /usr/local/include/X11).
List of other popular places borrowed from CMake's FindX11 module.
This worked on the configure script because of magic in the AC_PATH_X macro.
Fixes Bugzilla #4815.
|
|
ba9ede12
|
2018-02-13T13:25:59
|
|
Fixed bug 4027 - CheckLibSampleRate macro in sdlchecks.cmake never defines HAVE_LIBSAMPLERATE{,_SHARED}, so they're always reported as disabled by MESSAGE_TESTED_OPTION macro in macros.cmake
|
|
4ff16ba3
|
2018-02-13T07:59:45
|
|
Fixed bug 4081 - sdlchecks.cmake: typo introduced by rev11848 breaks building with wayland support
|
|
bd0def06
|
2018-02-07T14:12:26
|
|
Set rpath instead of changing environment for RPi
Credit goes to Adrian Perez de Castro for the improvement.
Signed-off-by: Guillermo A. Amaral <g@maral.me>
|
|
cd532207
|
2018-02-07T13:13:55
|
|
wayland: Add support for xdg-shell protocol (unstable v6).
This is meant to be the desktop-enhanced version of wl_shell. Right now we
just match what the existing wl_shell code does, but there are other areas of
functionality available to us now, that we can fill in later.
This uses the "unstable" API, since this is what ships in Ubuntu 17.10 (as
part of Wayland 1.10), but Wayland 1.12 promotes this to stable with extremely
minor changes. We will add support for the stable version when it makes sense
to do so.
|
|
32d421d4
|
2018-02-07T13:07:59
|
|
cmake: Minor cleanup (reuse a string we already calculated).
|
|
35554caf
|
2018-01-17T13:17:10
|
|
Make rpi video cross-compiler friendly.
* Stops using fixed path to find GLES/EGL libs.
* Tries pkg-config to locate bcm_host.
Signed-off-by: Guillermo A. Amaral <g@maral.me>
|
|
c722e58d
|
2017-08-27T23:25:12
|
|
vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.
|
|
25e3a1ec
|
2017-08-27T22:15:57
|
|
vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
|
|
80c6c2fa
|
2017-08-09T22:34:45
|
|
cmake: whoops, Sam and I both fixed this bug at the same time. :)
|
|
d3af447e
|
2017-08-09T18:47:33
|
|
Fixed bug 3590 - CMAKE: typos in CheckMir
Martin Gerhardy
- list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
+ list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CFLAGS} ${XKB_CFLAGS})
CFLAGS is spelled wrong in two different ways for EGL and XKB
And while you are on it...
sdl needs mir >= 0.24 afaik - it fails on travis-ci (ubuntu 14.04 LTS with 0.18 installed and in other environments, too (e.g. https://github.com/urho3d/Urho3D/issues/1685)
To fix this one should add a min version check to pkg_check_modules like this
- pkg_check_modules(MIR_TOOLKIT mirclient mircommon)
+ pkg_check_modules(MIR_TOOLKIT mirclient>=0.24 mircommon)
|
|
1b8117be
|
2017-08-09T19:50:18
|
|
cmake: Don't link directly against a libpthread on Android (thanks, Anthony!).
Android has pthreads, but it's just part of their C runtime instead of a
separate library like the usual Linux platforms.
Fixes Bugzilla #3675.
|
|
56363ebf
|
2017-08-02T10:22:48
|
|
Fixed bug 3690 - SDL2 KMS/DRM render context support
Manuel
The attached patch adds support for KMS/DRM context graphics.
It builds with no problem on X86_64 GNU/Linux systems, provided the needed libraries are present, and on ARM GNU/Linux systems that have KMS/DRM support and a GLES2 implementation.
Tested on Raspberry Pi: KMS/DRM is what the Raspberry Pi will use as default in the near future, once the propietary DispmanX API by Broadcom is overtaken by open graphics stack, it's possible to boot current Raspbian system in KMS mode by adding "dtoverlay=vc4-kms-v3d" to config.txt on Raspbian's boot partition.
X86 systems use KMS right away in every current GNU/Linux system.
Simple build instructions:
$./autogen.sh
$./configure --enable-video-kmsdrm
$make
|
|
34b29c6a
|
2017-07-10T18:40:35
|
|
Fixed bug 3688 - cmake / pthread check related patch proposal
Juha Niemim?ki
Fix for PTHREAD_MUTEX_RECURSIVE_NP check and restoring the original flags
Two fixes proposed:
1) Looks like there is a copy-paste issue regarding PTHREAD_MUTEX_RECURSIVE_NP check.
2) Compiler flag restoration doesn't look symmetrical regarding if/endif blocks. Moved to an outer block (if PTHREADS).
|
|
2b5a5c51
|
2017-06-08T22:07:55
|
|
Android build fixes
-Enabling checking for GCC_ATOMICS also on clang by default. This way all Android ABIs build successfully
-Android cmake: Threading was not enabled correctly
-Android cmake: Timers and dynamic lib loading were not included in the sources
|
|
d9039f23
|
2017-06-08T13:27:58
|
|
jack: Initial shot at a JACK audio target.
http://jackaudio.org/
Fixes Bugzilla #2163.
(with several more commits following to improve this code.)
|
|
df25258a
|
2017-01-06T20:43:53
|
|
Added configure and cmake support for libsamplerate
|
|
8a0704d1
|
2016-10-11T16:36:40
|
|
cmake: Now generates Wayland protocol source bits like the configure script.
Fixes Bugzilla #3430.
|
|
abefe785
|
2016-10-07T18:03:08
|
|
Fixed bug 3043 - fix alsa configury and cmake checks
Ozkan Sezer
SDL's alsa uses snd_pcm_recover() which has been available only since alsa-lib-1.0.11.
|
|
264e996e
|
2016-09-13T00:03:50
|
|
Fix CMake CMAKE_REQUIRED_FLAGS handling to preserve existing CMake flags required by Emscripten toolchain.
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9fcf5d7d
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2016-01-03T21:48:17
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CMake: Don't link directly to libGL on Unix.
(we always dynamically load it at runtime when appropriate.)
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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e3f4ca0d
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2015-06-08T01:13:51
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configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test.
This was the only thing that made SDL_config.h generate differently between
32 and 64-bit versions of Linux, so instead we force a function cast in our
X11 code to match our dynamic loader version, which removes the compile error
on some machines that prompted this test in the first place.
Xlib never wrote to this data, so if you're on an older Xlib where this param
wasn't const, your data should still be intact when we force the caller to
think it was actually const after all.
Fixes Bugzilla #1893.
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b72938c8
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2015-04-20T12:22:44
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Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.
Fixes Bugzilla #2944.
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fe6c797c
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2015-04-10T23:30:31
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Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
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161e5d15
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2015-03-20T23:29:09
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Whoops, lost a newline in here.
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3c76d2ff
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2015-03-20T21:57:15
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Several corrections to the CMake project files (thanks, Ozkan!).
Fixes Bugzilla #2732.
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c1091f32
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2015-03-20T10:35:42
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CMake project files no longer force you to link against Wayland or Mir libs.
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b88ca1b4
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2015-02-10T16:28:56
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the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture.
More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
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b48e54aa
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2015-01-26T22:00:29
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Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla
The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.
I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
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a228b67d
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2014-12-13T02:33:52
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CMake: Replace "else(condition)" with "else()", etc.
Bumped required CMake version to 2.8.
Thanks to the SDL/Emscripten porting team for this cleanup.
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70438be2
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2014-12-03T10:55:23
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WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).
Thanks to Eric Wing for the heads up on this!
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9c398852
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2014-11-22T22:20:40
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Corrected header file documentation comment.
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