|
f1857112
|
2022-02-08T16:18:01
|
|
Fixed bug #5310: Android, Undefined reference to AAssetManager_fromJava
|
|
68dd84f1
|
2022-02-08T11:42:24
|
|
Android: TouchDevice -1 is reserved for SDL synthetic devce (See #5322)
|
|
94e5c3f3
|
2022-02-08T11:38:34
|
|
testgesture: display device name with SDL_GetTouchName()
|
|
580d2318
|
2022-02-08T10:37:04
|
|
Sync wiki -> header
|
|
e7e44df0
|
2022-02-08T11:34:41
|
|
Dynapi: add SDL_GetTouchName() entry
|
|
34d4f5b1
|
2022-02-08T11:32:20
|
|
Fixed bug #2032: add SDL_GetTouchName to expose the driver name of the device (Thanks @mgerhardy!)
|
|
8ce003a4
|
2022-02-08T00:25:41
|
|
Vita: credit cpasjuste
|
|
14bc3bf4
|
2022-02-07T22:20:05
|
|
Android: fix typo to register TOUCHSCREEN device (see #5322, #2718)
|
|
53091e36
|
2022-02-02T12:30:34
|
|
audio: pipewire: Remove the hard upper bound on rates and buffer sizes
Remove the hard upper limit of 8192 samples and instead use the buffer sizes provided by Pipewire to determine the size of the intermediate input buffer and whether double buffering is required for output streams. This allows for higher latency streams to potentially avoid double-buffering in the output case, and we can guarantee that the intermediate input buffer will always be large enough to handle whatever Pipewire may deliver.
As the buffer size calculations occur in a callback in the Pipewire processing thread itself, the stream readiness check has been modified to wait on two distinct flags set when the buffers have been configured and when the stream is ready and running.
|
|
66866249
|
2022-02-02T11:09:02
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|
audio: pipewire: Condition variable doesn't need to be atomic
The condition variable is guarded by a mutex, so no need for it to be atomic.
|
|
0cb39ed4
|
2022-02-07T04:11:14
|
|
cmake: Fix SDL_LIBUSB_DYNAMIC soname
|
|
b0dd4c7d
|
2022-01-10T09:22:07
|
|
SDL_Render OpenGL: do batching like in the GLES2 backend (with no VBO)
|
|
90f0d2ce
|
2022-01-10T09:17:50
|
|
Revert OpenGL point drawing performance, do to proper batching
|
|
423feac6
|
2022-02-05T21:23:40
|
|
haiku: Actually remove BDirectWindow and fix OpenGL handling.
This provides the other half of 05c72b113c830392f8b08532317ef07972b29a2e.
|
|
94035436
|
2022-02-05T18:50:00
|
|
cmake: enable_language(OBJC) only for APPLE
|
|
3c9ac448
|
2022-02-05T18:45:50
|
|
cmake: enable_language(OBJC) to fix check_objc_source_compiles().
|
|
686a0f34
|
2022-02-05T18:28:24
|
|
cmake: include CheckOBJCSourceCompiles for cmake >= 3.16
c.f. bugs #5011 and #3912
|
|
6d5592a2
|
2022-02-05T12:02:54
|
|
minor cleanup of SDL_CreateRenderer
|
|
e8c48981
|
2022-02-05T08:56:56
|
|
pthread/SDL_systhread.c: always include errno.h
fixes build for several targets after commit 87b02d3 for bug #5283.
|
|
5c4fff7f
|
2022-02-04T14:02:44
|
|
Don't fail to get battery status if the upower refresh call fails
|
|
c8cee0b8
|
2022-02-04T23:28:56
|
|
OS2_HasClipboardText: store the boolean result before closing clipboard.
just in case..
|
|
b5614d0c
|
2022-02-04T20:05:14
|
|
cmake: fix UWP joystick.
from: https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/0005-Fix-uwp-joystick.patch
|
|
c93e5520
|
2022-02-04T20:03:50
|
|
minor update to winrt/SDL_sysurl.cpp
from: https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/0006-Update-SDL_sysurl.cpp.patch
|
|
050a5e1a
|
2022-02-04T20:02:20
|
|
removed unused SDL_config_wiz.h
|
|
c459ecee
|
2022-02-04T19:50:50
|
|
removed unused Makefile.wiz
|
|
3b9e6c1c
|
2022-02-04T19:50:20
|
|
SDL_os2video.c: fixed HasClipboardText() semantics.
Empty string in clipboard is expected to give FALSE by SDL_HasClipboardText.
Noticed in a commit by josch1710 in bitwiseworks' os/2 fork.
|
|
86b7a064
|
2022-02-04T16:40:05
|
|
Add additional VID/PIDs for Anne Pro II
This thing changes its VID/PID on firmware revisions...
|
|
dd69c28d
|
2022-02-03T18:01:34
|
|
Added a mapping for the Xbox Series X controller, firmware version 5.11.3118.0, connected to Linux via Bluetooth
|
|
b59e75c2
|
2022-02-02T19:21:34
|
|
Handle menu button press from controller
|
|
2005dd95
|
2022-02-02T17:06:52
|
|
UWP build (#5299)
* Add UWP-x64 action
* Fix formatting
* Fix missing -
|
|
2cfc83ea
|
2022-01-22T17:10:37
|
|
sync D3D_RenderReadPixels with D3D11_RenderReadPixels
- use the result of SDL_ConvertPixels to propagate error
- get rid of the verbose error message of D3D11_RenderReadPixels in case SDL_ConvertPixels failed
|
|
3bef4a5d
|
2022-01-22T15:43:09
|
|
cleanup error-handling in SDL_egl.c
- always set error message in SDL_EGL_ChooseConfig / SDL_EGL_CreateContext
- assume SDL_EGL_DeleteContext does not alter the error message
- sync generic error message of SDL_EGL_MakeCurrent with SDL_EGL_Get/SetSwapInterval
- do not overwrite error message of SDL_EGL_ChooseConfig in WINRT_CreateWindow
|
|
b5c50526
|
2022-01-22T15:34:22
|
|
cleanup error-handling in SDL_bmp.c
- add missing error-message in SDL_LoadBMP_RW
- check return value of SDL_RWtell in SDL_LoadBMP_RW
- use standard SDL_EFREAD error instead of custom strings
+ adjust return type of readRlePixels
|
|
19df4af2
|
2022-01-22T10:33:38
|
|
simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer
|
|
ecd922b5
|
2022-02-01T22:33:13
|
|
Fix touch holding detection after #5244 changes
|
|
df0d696a
|
2022-02-02T15:22:14
|
|
RISCOS: attempt to fix compilation ERANGE
|
|
87b02d37
|
2022-02-02T15:09:29
|
|
Linux thread name limitation: test for ERANGE (see bug #5283)
|
|
daea9fa1
|
2022-02-02T08:18:22
|
|
Remove SDL_config_psp and references
|
|
ff5f5d0e
|
2022-02-02T08:16:45
|
|
Updating Readme-psp info
|
|
ec632aba
|
2022-02-01T22:44:44
|
|
Remove legacy and unused Makefile.psp
|
|
220a9596
|
2022-02-02T10:01:11
|
|
Remove testing instruction (see bug #5283)
|
|
9e46a512
|
2022-02-02T09:58:15
|
|
Fixed bug #5283 - limit thread name to 16 characters when using pthread_setname_np()
|
|
b11dfd76
|
2022-02-01T14:43:26
|
|
Only generate key repetition for keys that should repeat on wayland.
This fix repetition on modifier keys, e.g. Control.
|
|
a90a2e75
|
2022-01-30T16:44:44
|
|
Fix text_input_v3 preedit string
For every batch of text_input_v3 updates, if there is no preedit in this
batch, preedit should be cleared.
|
|
03c4405b
|
2022-02-01T09:32:38
|
|
Fixed D-Bus battery refresh call
|
|
e1cf8d87
|
2022-02-01T16:58:05
|
|
Sync wiki -> header
|
|
4fa21dd6
|
2022-02-01T10:37:05
|
|
Sync wiki -> header
|
|
d46cc18a
|
2022-02-01T11:35:26
|
|
Fix function comment
|
|
d224a63b
|
2022-02-01T11:33:35
|
|
Fix compilation for non Android
|
|
61b6a2ca
|
2022-02-01T10:33:04
|
|
Sync wiki -> header
|
|
fe2ed6cf
|
2022-02-01T11:30:43
|
|
Fixed bug #5221 - Add SDL_AndroidSendMessage()
|
|
97269e14
|
2022-01-18T17:51:17
|
|
adjustments to ime_candidates
- allocate ime_candidates on demand
- allow write to the whole allocated memory of ime_candidates
- ensure ime_candcount is set to zero in case the candidates can not be queried for any reason
|
|
6f404d0f
|
2022-01-18T17:49:33
|
|
cleanup IME_GetCandidateList / UILess_GetCandidateList
- move IME_ShowCandidateList, ImmGetContext and ImmReleaseContext to this function
- set ime_candpgsize to MAX_CANDLIST if dwPageSize is zero
- comment out deselection of ime_candsel in case of korean language for the moment (LANG_CHT does not work anyway)
|
|
ec8e3104
|
2022-01-31T17:01:08
|
|
Refresh the battery state before we query it on Linux
|
|
0b34f180
|
2022-01-30T12:00:55
|
|
audio: pipewire: Don't double free properties on init failure
The context and stream creation functions will destroy the passed properties object on failure, so no need to do it manually.
The pw_properties_free() function pointer is no longer needed, so it can be removed.
|
|
f7d3abdd
|
2022-01-29T10:19:08
|
|
Fixed bug #964 - SDL_RenderCopy stretch loses proportion on viewport.
Handle the case when there is blending
|
|
8b139e26
|
2022-01-29T10:33:50
|
|
regenerated configure script.
|
|
113109f8
|
2022-01-19T17:18:47
|
|
cleanup SDL_GetAudioDeviceName
- drop unnecessary hascapture check
- call SDL_InvalidParamError in case the index is out of range
|
|
f91211eb
|
2022-01-19T14:51:42
|
|
cleanup WASAPI_PrepDevice
- reorganize the loop which checks for the right wave-format
- use the return value of UpdateAudioStream
- ensure SetError is called in SDL_NewAudioStream
|
|
c9e8d157
|
2022-01-19T12:59:35
|
|
re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory II.
|
|
1043dd8c
|
2022-01-19T12:58:04
|
|
adjust handling of iscapture
- drop iscapture parameter of OpenDevice
- use SDL_bool for iscapture
|
|
e2f70a2d
|
2022-01-19T12:51:26
|
|
cleanup SDL_EventState
|
|
32c7d5d3
|
2022-01-18T17:44:51
|
|
cleanup IME_UpdateInputLocale
- do not store the HKL in a static variable
- always set the ime_candvertical value in case the HKL is changed
|
|
25aa7244
|
2022-01-18T17:43:31
|
|
cleanup IME_GetId
- use assert instead of a check (it is a static function with constant parameter)
- assume it is called with 0 first (simplifies the logic)
- reuse dwLang value instead of a new 'call' to LANG()
|
|
60deadba
|
2022-01-17T17:22:30
|
|
re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory
|
|
ebdd5366
|
2022-01-17T16:26:02
|
|
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
|
|
4a17612b
|
2022-01-17T12:04:32
|
|
get rid of BeginLoopIteration
|
|
0770c582
|
2022-01-17T11:48:26
|
|
get rid of PrepareToClose
|
|
e0236c02
|
2022-01-23T01:28:36
|
|
audio: Removed an unnecessary commented-out line.
|
|
0dda8a7f
|
2022-01-17T11:21:01
|
|
cleanup init functions of audio
- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
|
|
6fcfcc3d
|
2022-01-17T11:00:03
|
|
get rid of SkipMixerLock
|
|
3c85cef4
|
2022-01-17T09:58:16
|
|
cleanup SDL_RegisterApp
- fix memory leak when RegisterClassEx fails
- set style according to the documentation
- eliminate duplicated SDL_Instance setter
|
|
0af391cb
|
2022-01-15T17:07:20
|
|
build with Release config on push and pull_request
|
|
ff2d62d8
|
2022-01-15T12:27:25
|
|
dlopen is not a subsystem
|
|
a633a3c3
|
2022-01-13T09:33:20
|
|
add audio/video dummies if nothing else available II.
|
|
398f9a0e
|
2022-01-13T09:32:41
|
|
fix have_audio/video flags, add uikit to SUMMARY_video in configure
|
|
fa8075c4
|
2022-01-12T17:21:06
|
|
add audio/video dummies if nothing else available
|
|
39c723fc
|
2022-01-12T17:18:37
|
|
fix HAVE_SDL_VIDEO flag of CMakeLists.txt [IOS OR TVOS]
|
|
3dba2a73
|
2022-01-12T17:17:48
|
|
fix HAVE_SDL_AUDIO flag of CMakeLists.txt II.
|
|
014e2bbd
|
2022-01-12T16:40:52
|
|
use SDL_COMPILE_TIME_ASSERT instead of SDL_STATIC_ASSERT
|
|
3936af99
|
2022-01-12T16:31:00
|
|
fix HAVE_SDL_AUDIO flag of CMakeLists.txt
|
|
21510387
|
2022-01-12T13:05:12
|
|
fix CMakeLists.txt vs. configure inconsistencies
- atomic subsystem is disabled by default (changed in configure)
- SDL_WAYLAND_LIBDECOR is disabled by default if SDL_WAYLAND is not set (changed in CMakeLists.txt)
|
|
95f30c7a
|
2022-01-12T10:12:54
|
|
fix compiler warnings in video/uikit
|
|
11cdde01
|
2022-01-12T10:06:22
|
|
fix MacOS build with disabled SDL_SENSOR
+ get rid of the double-check (SDL_HAPTIC depends on SDL_JOYSTICK)
|
|
176941a4
|
2022-01-12T10:02:52
|
|
allow MacOS build without SDL_FILE
|
|
b1b2ad72
|
2022-01-11T12:30:15
|
|
sync handling of subsystems II. (+)
|
|
eb80f2c6
|
2022-01-11T10:45:41
|
|
sync handling of subsystems II.
|
|
65e9415b
|
2022-01-10T17:00:32
|
|
sync handling of subsystems
- add DUMMY-define in case the subsystem is enabled but not available (filesystem/misc/locale)
- add missing PSP/VITA-filesystem defines
- sync the order of filesystems in SDL_config.h.cmake/in
- add option to disable locale subsystem in configure
|
|
ea8cf4bd
|
2022-01-10T16:36:02
|
|
add 'Misc' subsystem II.
|
|
118de862
|
2022-01-10T15:39:42
|
|
more conform vulkan/metal configuration
|
|
606d2ea8
|
2022-01-09T17:00:41
|
|
bugfix for "add 'Misc' subsystem"
|
|
998117b3
|
2022-01-09T16:00:22
|
|
add 'Misc' subsystem
|
|
942b01a5
|
2022-01-09T15:08:21
|
|
do not use RWOps in WIN_SetWindowIcon
|
|
739f350f
|
2022-01-08T12:35:52
|
|
add SDL_LOCALE_DISABLED to SDL_config.h
|
|
bf66720a
|
2022-01-08T12:22:28
|
|
fix mixing of U16 audio
|
|
905e2e22
|
2022-01-08T12:15:53
|
|
cleanup of SDL_MixAudioFormat
|
|
d7110b44
|
2022-01-08T12:07:16
|
|
fix compiler warnings in SDL_windows_gaming_input.c
|
|
e11ba0f5
|
2022-01-08T12:03:57
|
|
do not load/unload opengl library when SDL_WINDOW_METAL flag is changed
|
|
a5c610b0
|
2022-01-08T12:28:02
|
|
revert 'Changed to use 0xFE instead of 0xFF for better sound quality.'
|
|
43f0271b
|
2022-01-24T08:56:33
|
|
Revert "fix compiler warnings in SDL_windows_gaming_input.c"
This reverts commit ca36cdb185f2f26241598068927821896f36b904.
The older Windows SDK's headers are wrong, and this change would crash if
you hotplug a device.
|