Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| f5253b70 | 2021-03-22 19:16:06 | Merge commit 'e14fb54e3f409aaf1e10b94f681677c59b1b7e0d' into main | ||
| 4ef15270 | 2021-03-22 19:16:05 | Merge commit '7a2a1a85e9738f127d9f6cd600aa6e1c4459bf2e' into main | ||
| 2b655881 | 2021-03-22 19:16:03 | Merge commit '108bb5aabec27f41f977bdf7a4d2ed3f3a3962eb' into main | ||
| 0727acd6 | 2021-03-22 19:16:01 | Merge commit 'e213f37a450ca6b0746aa3acd2e5e76635e13468' into main | ||
| e14fb54e | 2021-03-16 10:47:57 | [KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution. | ||
| 7a2a1a85 | 2021-03-16 13:46:03 | documentation: initial script to merge header comments and the wiki. This is a work-in-progress, but the idea is it can convert between our wiki and the SDL header's doxygen comments, so we can attempt to keep them in sync. This might be a fool's errand, but I'm optimistic it'll work enough that we can clean up little issues as we go, as long as we have some discipline about how we write documentation. If nothing else, it's going to result in a solid spring-cleaning of both the wiki and the headers! | ||
| e213f37a | 2021-03-15 12:53:16 | [KMSDRM] Enable full OpenGL detection (MESA/libglvnd) on both the make and cmake buildsystems. | ||
| 108bb5aa | 2021-03-16 00:51:17 | [KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified. | ||
| 5f596d1a | 2021-03-15 09:00:44 | Merge commit 'b98b5adcaea159fc6a9753f808875acf7d3ee945' into main | ||
| b1b93df8 | 2021-03-15 09:00:42 | Merge commit '8ba735c208388159477bf0ccb06a8573a273fb02' into main | ||
| aa00fe4b | 2021-03-15 09:00:40 | Merge commit '3853531f6d11d1824b6a0ce0212c06e79483d22d' into main | ||
| 7acafda7 | 2021-03-15 09:00:39 | Merge commit '9996cecc726a8d8900fd817d58f9505b3490d1bc' into main | ||
| 30bef5dc | 2021-03-15 09:00:37 | Merge commit '5f7eb88ae0990f89ec3a4bf697ec03aafee1a9a8' into main | ||
| 00f93e40 | 2021-03-15 09:00:35 | Merge commit 'b49e0953b14be38cdeada86df84a59c92e38aeff' into main | ||
| 4a39d896 | 2021-03-15 09:00:33 | Merge commit '1957ffd21ab5a3be6f347def510fcb8f985d3b8b' into main | ||
| 3313c67c | 2021-03-15 09:00:32 | Merge commit '34de3b57a101f8d885041add5e21311a153bb1bf' into main | ||
| 2bd0a718 | 2021-03-15 09:00:30 | Merge commit 'dacf6cfbaa8c66ea6150f95aadad2954f116836c' into main | ||
| 082394c6 | 2021-03-15 09:00:25 | Merge commit 'a5f3ea14487f1a36b1d421d02e86f25704f8bdc8' into main | ||
| 7ca94f59 | 2021-03-15 09:00:23 | Merge commit '4fbd60b81714f8f93946520147cb0c1f05faee64' into main | ||
| 713a0472 | 2021-03-15 09:00:22 | Merge commit 'cd3809c03e6d41a73cdb7c4a2e84c56e3d45cd7a' into main | ||
| 61589463 | 2021-03-15 09:00:20 | Merge commit '9e23c65237b480c74a0a2537b9927f6e52ca22aa' into main | ||
| b53f06cc | 2021-03-15 09:00:18 | Merge commit '72bcf546f90423f05eda0fa08510e340683ff6f4' into main | ||
| 5b34a265 | 2021-03-15 09:00:16 | Merge commit '3d22731d94d6259255ef3fd5006c8c6c80e377b4' into main | ||
| d84df04f | 2021-03-15 09:00:15 | Merge commit '51345623e888d7bc4131cd8f015c339f757ea68a' into main | ||
| b98b5adc | 2021-03-15 10:21:36 | wasapi: Don't use the system's resampler. | ||
| 8ba735c2 | 2021-03-10 11:40:34 | Include arm_neon.h in mingw targeting ARM Windows. The llvm-mingw project includes cross-compilers targeting ARM: https://github.com/mstorsjo/llvm-mingw/releases Currently, compilation fails with this configuration, because neon features are used as long as __ARM_NEON is defined, but arm_neon.h was not included. | ||
| 3853531f | 2021-03-15 10:43:14 | Fix CMake script on Linux | ||
| 9996cecc | 2021-03-15 05:26:46 | Set ALT_OGL to libOpenGL.so.0 instead of libOpenGL.so.1 | ||
| 5f7eb88a | 2021-03-14 22:36:20 | Load libOpenGL.so.1 if libGL.so.1 is not found | ||
| b49e0953 | 2021-03-14 14:10:50 | regenerated configure | ||
| 1957ffd2 | 2021-03-14 11:04:28 | fixed a typo in SDL_ceilf() | ||
| 34de3b57 | 2021-03-11 15:10:29 | Fix CMake script on FreeBSD | ||
| dacf6cfb | 2021-03-11 12:03:22 | Fix compilation with iconv on FreeBSD | ||
| a5f3ea14 | 2021-03-10 09:36:46 | netbsdaudio: Handle ioctls failing A user reported that the mpv video player hangs after attempting to set an unsupported number of channels with the SDL audio output, because it thinks it's successfully opened the device. This makes the failure graceful. | ||
| 4fbd60b8 | 2021-03-09 12:22:48 | audio: pipewire: Remove the nickname portion of sink/source names Removes the node nickname from sink/source nodes as it doesn't provide any useful information and names now match those used in Pulseaudio, so any stored configuration data will be compatible between the two audio backends. | ||
| cd3809c0 | 2021-03-10 20:06:07 | SDL: Updated patches for HAIKU Revert change | ||
| 9e23c652 | 2021-03-10 16:48:05 | SDL: Updated patches for HAIKU | ||
| 72bcf546 | 2021-03-10 16:47:08 | SDL: Updated patches for HAIKU | ||
| 3d22731d | 2021-03-11 20:10:07 | Merge pull request #4175 from 1bsyl/br_blit_rgb555_to_rb1555 Fixed bug 3727 - Blit from RGB555 to ARGB1555 | ||
| 51345623 | 2021-03-11 20:06:09 | Fixed bug 3727 - Blit from RGB555 to ARGB1555 | ||
| 9d46bd25 | 2021-03-11 17:00:10 | revert commit 81cdb1bb0de (unifont license issue.) | ||
| 3a1317ed | 2021-03-09 15:54:25 | Minor tweak to workflow settings. There was an (innocently intended, I assume!) "make X great again" joke in a previous commit message, and I'd like this not to be the first thing people see on our GitHub project page, so I added some whitespace to the end of this file. Apologies to any that were bothered by that, it was an accident! | ||
| 33127271 | 2021-03-09 11:40:35 | Fix typecasting | ||
| 7423ae1a | 2021-01-20 23:33:16 | Formatting | ||
| a43f4889 | 2021-01-20 23:33:05 | Don't search for pthread | ||
| ddfe7200 | 2021-01-18 15:00:50 | Rendering improvements - Improve performance for unbatched rendering - Support direct texture access | ||
| 23db5381 | 2021-01-11 23:54:56 | Fix defines | ||
| c7cec2c7 | 2021-01-11 20:45:12 | Add more texture formats | ||
| 0e9cd839 | 2021-01-10 00:12:46 | Remove makefiles. Use cmake | ||
| e56c4451 | 2021-01-10 00:12:03 | Disable native framebuffer support | ||
| 54134fdd | 2021-01-10 00:09:46 | Use Clib mem funcs | ||
| 5e30d84b | 2021-01-09 23:33:32 | Fix display mode | ||
| 10038228 | 2021-01-09 23:33:14 | Properly cleanup framebuffer | ||
| 953101de | 2021-01-09 22:55:11 | Oops. Fix default framebuffer color | ||
| 1e2eed1a | 2020-12-28 15:32:52 | Native framebuffer for software renderer | ||
| ff5f98b8 | 2020-12-23 19:00:16 | Fix platform | ||
| a7269a9a | 2020-12-23 17:27:01 | Update video api to 2.0.14 | ||
| 7b0b1a12 | 2020-12-23 17:26:52 | Update thread api to 2.0.14 | ||
| a05f92da | 2020-12-23 17:26:34 | Update joystick api to 2.0.14 | ||
| 8e4271fa | 2020-12-23 16:54:18 | Fix timers | ||
| e928b92f | 2020-12-18 16:42:57 | CMake support | ||
| 47c10516 | 2020-12-18 16:42:37 | Add reversive list join macro | ||
| ca5e5d61 | 2020-12-18 16:34:24 | VITASDK compatibility | ||
| 7d89f09f | 2020-12-18 14:28:09 | ISO C90 fixes | ||
| 0de7b0ec | 2020-12-14 02:08:29 | Fix makefile | ||
| 0da35d3d | 2020-12-12 23:47:15 | IME support with gxm backend | ||
| e812ca52 | 2020-12-09 21:03:27 | Enable ARM SIMD/NEON optimized blitters | ||
| a4ddb175 | 2021-03-08 19:28:58 | Formatting | ||
| 47c6270e | 2020-12-09 15:28:57 | Fix a bug in vitagles2 renderer | ||
| 639323ea | 2020-12-09 14:38:43 | Fixed gxm render flags | ||
| 4f9fde87 | 2021-03-08 19:20:33 | Fix types | ||
| 3ac2242e | 2020-12-09 12:37:39 | Fix PerformanceCounter | ||
| 943053a9 | 2020-12-09 01:50:49 | Clean up touch a little more | ||
| 1e5cc961 | 2021-03-08 19:05:19 | Docs | ||
| f61b9e76 | 2020-12-09 00:37:46 | Cleanup touch. Fix back touchscreen | ||
| d9b2bde2 | 2020-12-07 18:40:41 | Fallback to app0: | ||
| 091288ac | 2021-03-08 18:41:20 | Vita port builds with cmake | ||
| 6f7c7c55 | 2020-12-05 22:38:12 | sensors corrections | ||
| 6d856377 | 2020-12-05 12:37:53 | Fix sensors | ||
| e58a955e | 2021-03-08 18:39:00 | Deprecate dolcesdk | ||
| e7edb06e | 2020-12-04 00:06:15 | Audio fix | ||
| 05e5a7cb | 2020-11-29 22:07:53 | Oops | ||
| e1d9cbf6 | 2021-03-07 13:56:38 | Split mouse/kb grab | ||
| a86ba391 | 2020-11-28 00:32:32 | Add SDL_RenderReadPixels | ||
| f623211e | 2020-11-25 00:29:04 | remove sceGxmFinish on render swap | ||
| 29153a1c | 2021-02-28 14:38:55 | SDL_vitamessagebox: rearrange if/else Set messageboxdata and buttonid as unused variables | ||
| 0b45529e | 2020-11-25 00:19:18 | Add viewport support | ||
| 2209b717 | 2020-11-24 18:12:38 | Refactor render state | ||
| 70a19fd5 | 2021-02-28 13:59:51 | SDL_vitamessagebox: if/else wrap preprocessor condition instead of two if conditions | ||
| 333d5e11 | 2020-11-23 20:15:39 | Add drawstate cache | ||
| 56bde0f6 | 2020-11-23 18:31:23 | Rename memory functions to avoid clash with vita2d | ||
| abcfb22b | 2021-02-28 13:49:01 | Add support for Vita file API in SDL_rwops | ||
| 94d7737b | 2020-11-23 12:45:51 | Texture render target | ||
| 63e223fa | 2020-11-23 12:45:09 | Set initial blend mode | ||
| c8abc88c | 2021-01-29 01:26:35 | Add support for message box | ||
| 6c3bf565 | 2020-11-23 12:44:54 | Unified build with both renderers | ||
| a1adc8a9 | 2020-11-22 01:02:00 | Add sensor support | ||
| 91fe2b67 | 2021-02-19 18:52:19 | Allow larger texture sizes | ||
| bd14aa63 | 2020-11-21 23:09:30 | Autobuild | ||
| 01311054 | 2020-11-21 23:04:43 | Fix render name |