|
c483326b
|
2014-09-18T16:18:26
|
|
Use ImageIndex in getRenderTargetSerial.
Also move getRenderTargetSerial to the TextureStorageInterface
base class, since it shares a common interface.
BUG=angle:741
Change-Id: I1bc1cfac6426e241ac91d373884a7dd8a1c5b188
Reviewed-on: https://chromium-review.googlesource.com/218313
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e1f0d00c
|
2014-09-12T13:26:56
|
|
Remove dead RenderbufferStorage::getDepthBuffer.
This code was unused.
BUG=angle:732
Change-Id: I764d7c5624bdb81650e05a22c4ef0431c2002b18
Reviewed-on: https://chromium-review.googlesource.com/217331
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
685dd27a
|
2014-08-29T15:46:43
|
|
Replace getDepthStencil with getRenderTarget.
In all places where we called this method, we treated a NULL return
value as an internal error. This implies to me that we don't need the
two getRenderTarget and getDepthStencil methods, since we aren't using
them to check if a surface is depth or stencil.
BUG=angle:732
Change-Id: I4d1dc148abf3383b1b101bbff4f4d22de27ad03e
Reviewed-on: https://chromium-review.googlesource.com/213852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
0b7eef7c
|
2014-06-12T14:10:47
|
|
Removed common_includes.h reordered includes.
Since we are not using precompiled headers anymore, remove common_includes.h
so that fewer files are included in cpp files.
Reordered includes to be in the following order:
1) Local ANGLE project headers, ordered by directory in descending depth
2) GL headers
3) STL headers
This helps enforce the include-what-you-use principal by reducing the
number of STL headers unexpectedly shared between files.
This include order conflicts with some of the Google c++ style guide
which states that STL includes should be first but this helps us catch
more issues.
Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc
Reviewed-on: https://chromium-review.googlesource.com/214850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ea24759f
|
2014-08-28T10:37:08
|
|
Remove remnants of old PCH code.
Remove the precompiled.cpp file which was producing a build warning,
and rename the header to make it clear we no longer support PCH.
BUG=angle:
Change-Id: I944081ae477b1478ca9c18924fb02bb920d420a7
Reviewed-on: https://chromium-review.googlesource.com/214187
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
75c42f45
|
2014-08-11T10:16:44
|
|
Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations.
Change-Id: Iee83a14d043eecc465e6ffb8e21a6449def38e9b
Reviewed-on: https://chromium-review.googlesource.com/211834
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5d601382
|
2014-07-22T15:14:06
|
|
Simplify formatutils.h by exposing the info structures.
Removed all the separate query functions and simply expose the internal
info structures. This reduces the number of std::map/std::set operations
that were hidden behind the API.
Moved the validation tables for ES3 format combinations and effective
internal formats into validationES3.cpp so that formatutils.h only has
generic GL format queries.
BUG=angle:658
Change-Id: Ieb60d42b8eafcdb4f21dcbec130b39478ce5f7c5
Reviewed-on: https://chromium-review.googlesource.com/206835
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6518fe24
|
2014-07-08T15:16:52
|
|
Moved TextureStorage and Image into d3d
BUG=angle:688
Change-Id: I98ffa1082340a829a77fe5082958898b9c6ab1a2
Reviewed-on: https://chromium-review.googlesource.com/207054
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
e4a492be
|
2014-06-19T14:14:41
|
|
Remove the clientVersion parameter from the format utils.
clientVersion was only useful for intitial validation of formats and not
required for queries. Only use the client version and caps structure to
validate if a format is available and then trust that it is supported past
the validation layer.
Fixed some inconsistancies between tables such as missing formats or
incorrect load functions in the ES3 tables.
BUG=angle:659
Change-Id: I8d33c902156ee6fb41efe937d93b0586191726e5
Reviewed-on: https://chromium-review.googlesource.com/201167
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e261b44a
|
2014-06-25T12:42:21
|
|
Remove obsolete Renderbuffer types.
RenderbufferProxySet and FramebufferTextureBindingPointer aren't
necessary any more with our refactored renderbuffer classes and
ownership of attachments by the Framebuffer.
We can also consolidate the FramebufferAttachment and implementation
to a single class, and no longer need to store ref counted objects
in the Framebuffer class directly.
BUG=angle:660
Change-Id: Idcc06dfb42b47242b33494e797a0ba06d6669511
Reviewed-on: https://chromium-review.googlesource.com/201838
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6c7b4ada
|
2014-06-16T10:33:59
|
|
Add new ref-counted Renderbuffer class.
Renderbuffers are a clear object type in GL, and this patch adds
a more consistent state representation for them. They're managed
by the ResourceManager, and have a storage implementation similar
to Textures, but much simpler.
BUG=angle:660
Change-Id: Ia17199bb8cb570d48db42e1f28ccbcc12a902fcf
Reviewed-on: https://chromium-review.googlesource.com/201834
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
afc21c06
|
2014-06-04T15:29:47
|
|
Move FBO attachment code to new source file.
Since FBO attachments and Renderbuffers are semantically distinct,
make a new location for attachments to live.
BUG=angle:660
Change-Id: I51753f8a814e89641637c5d8293f7e9a573a7ba5
Reviewed-on: https://chromium-review.googlesource.com/201833
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3c7fa226
|
2014-06-05T13:08:51
|
|
Rename Renderbuffer to FramebufferAttachment.
Part of the refactoring effort to clean up our classes for FBO
attachments and Renderbuffers.
BUG=angle:660
Change-Id: Id23df904f56499568159611b66c8922b9dce6a3d
Reviewed-on: https://chromium-review.googlesource.com/201832
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
784371d0
|
2014-05-16T12:39:04
|
|
Don't discard serials of zero from the set of bound framebuffer serials.
A serial of zero is a valid texture serial but it was used by
RenderbufferStorage to denote a non-texture binding. Added a isTexture
method to Renderbuffers and RenderbufferStorage
has been updated to return -1 as the current texture serial to avoid
collisions.
BUG=angle:633
Change-Id: Ie27e4b185ac09b48b593ae0dea02aeff5950a44f
Reviewed-on: https://chromium-review.googlesource.com/200123
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
391c8c50
|
2013-09-17T17:05:51
|
|
Added a RenderBuffer/RenderBufferInterface getTextureStorage method.
Change-Id: I710fba737524e735349ce1c0b09fa535555bd029
Reviewed-on: https://chromium-review.googlesource.com/177034
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
bfcda81d
|
2013-10-22T13:07:33
|
|
Add a method to return the Texture serial of a Renderbuffer, or zero if this is a non-texture Renderbuffer.
TRAC #24039
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
0a804796
|
2013-08-13T13:09:43
|
|
Add Renderbuffer::getComponentType and Renderbuffer::getColorEncoding methods.
TRAC #23474
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
d5d8e393
|
2013-07-25T16:53:03
|
|
Added Renderbuffers for 3D and 2DArray textures.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
8040f57d
|
2013-07-25T16:49:54
|
|
Updated Renderbuffers, Textures and TextureStorageInterface to be aware of render targets which are based on miplevels and layers other than zero.
TRAC #23470
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a2d97f13
|
2013-06-11T11:44:02
|
|
RenderTarget11 now always attempts to create an SRV if the format exists and specifies the bind parameters based on which formats are available.
TRAC #23211
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f6fb959e
|
2013-05-30T00:09:40
|
|
Replaced remaining uses of old texture conversion functions in gl objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2325 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdf2d80f
|
2013-02-28T23:16:20
|
|
Add precompiled header support for the libGLESv2 project.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
486d9e9b
|
2013-02-28T23:15:41
|
|
Remove a lot of unnecessary include files and break include chains.
This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
TRAC #22518
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2811d68
|
2013-02-28T23:11:19
|
|
Break some of the include chains that cause unneeded dependencies between headers.
TRAC #22499
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1904 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f2423659
|
2012-11-28T20:53:50
|
|
Moves creation of RenderTargets to the renderer.
TRAC #22134
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1478 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d186dc7f
|
2012-11-28T19:40:16
|
|
Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy.
TRAC #22094
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a27e05ba
|
2012-11-28T19:39:42
|
|
Split the swap chain into an abstract interface and a D3D9 implementation.
TRAC #21926
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1445 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
042d1b4c
|
2012-11-28T19:37:09
|
|
Adds RenderTarget wrapper class for surfaces and views.
TRAC #22092
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1429 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
682a37c5
|
2012-11-28T19:34:44
|
|
Renames es2dx and dx2es namespaces to something better.
TRAC #22002
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70062c98
|
2012-11-28T19:32:30
|
|
Passes the Renderer to various objects at construction time.
TRAC #22000
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1406 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
76d3e6e0
|
2012-10-31T19:55:33
|
|
Rename renderer namespace to rx
Trac #21999
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bdfb3914
|
2012-10-31T19:55:21
|
|
Explicitly retrieve a Renderer9 or Renderer interface from Display.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d8e3656a
|
2012-10-31T19:52:19
|
|
Moves portions of utilities specific to D3D9 to the Renderer's domain
TRAC #21931
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1376 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
20d36667
|
2012-10-31T19:51:43
|
|
Mostly eliminates usage of getD3DFormat in Texture.
TRAC #21906
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1367 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2507f41e
|
2012-10-31T18:46:48
|
|
Split Renderer into version independent interface and Renderer9 implementation.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1358 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
024786d7
|
2012-10-31T18:42:55
|
|
Pass swapchain to DepthStencil constructor instead of d3d9 surface
Trac #21810
Signed-off-by: Nicolas Capens
Also get rid of unused StencilBuffer and Depthbuffer constructors
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1355 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c3893c
|
2012-10-31T18:42:52
|
|
Pass swapchain to Colorbuffer constructor instead of a d3d9 surface
Trac #21810
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1354 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
06eef170
|
2012-10-31T18:31:50
|
|
Removes getContext calls from Colorbuffer and DepthStencilbuffer constructors.
TRAC 21817
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1343 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f112217a
|
2012-10-31T18:07:20
|
|
Eliminate use of global getDevice() function.
Trac #21727
Everything must go through the renderer.
Conflicts:
src/libGLESv2/Texture.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1334 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68145c6f
|
2012-05-31T01:14:46
|
|
Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
63e6afe9
|
2012-05-31T01:14:42
|
|
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4df88e8a
|
2012-05-09T15:49:24
|
|
Make TextureCubeMap size/format/compressed checks explicit about the level and face they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1082 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92f49929
|
2012-05-09T15:49:19
|
|
Make Texture2D format and compression checks be explicit about the level they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1081 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
46f2d0a9
|
2012-05-09T15:49:06
|
|
Split RenderbufferTexture into 2D and CubeMap specific variants
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1078 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2678b34b
|
2012-01-18T16:29:40
|
|
Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2)
TRAC #19335
Issue=271
Instead, the texture maintains an internal refcount which causes the pointer to behave
kind of like a "weak" shared pointer-- its reference won't prevent the renderbuffer from
being deleted, but if the renderbuffer's refcount drops to zero, the texture should set
its pointer to the renderbuffer to null so that a new one can be created at the next
getRenderbuffer call.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@948 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0dc8a5ee
|
2012-01-18T16:29:34
|
|
Stores texture in RenderbufferTexture via a BindingPointer (1/2)
TRAC #19335
Issue=271
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@947 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f1286449
|
2011-11-29T19:42:23
|
|
Adds a level parameter to texture getWidth and getHeight
TRAC #18802
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@899 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fbc39524
|
2011-11-11T04:10:28
|
|
Issue render target serials per texture storage.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@855 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5e4dbb30
|
2011-11-11T04:10:18
|
|
Create D3D textures within Storage classes. Fixed render target reference counting.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@853 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d14558a2
|
2011-11-09T17:46:18
|
|
Separate Colorbuffer into storage and texture variants, implementing a common interface.
TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@840 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f45e81de
|
2011-11-09T17:46:02
|
|
Fixed unsafe casting.
TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@837 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
51887316
|
2011-03-21T16:39:03
|
|
Fix checking for floating-point render target texture support.
TRAC #15703
Issue=86
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@587 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
831fe2af
|
2011-03-17T18:44:29
|
|
Fixed framebuffer-object-attachment WebGL conformance test.
We updated it with WebGL conformance test r14153 to exercise zero-size FBO attachments, which failed with ANGLE. The new conformance test passes with OpenGL and Mesa.
See this Chromium bug:
http://code.google.com/p/chromium/issues/detail?id=75666
D3D fails if you try to create a zero size depth buffer but OpenGL ES2 allows it. D3D / drivers seem to sometimes crash rather than fail normally, though this might just be because some users have enabled the D3D debug runtime and break on error and we're getting the reports.
It was also returning unexpected results when calling GetRenderbufferParameter for parameters that do not apply to a particular buffer. For example, RED_SIZE for a zero sized depth buffer should be 0.
Tested by running WebGL conformance test with retail D3D runtime (passes) and debug D3D runtime (passes and does not assert in D3D or ANGLE).
Review URL: http://codereview.appspot.com/4284053
git-svn-id: https://angleproject.googlecode.com/svn/trunk@577 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2fd4f2a
|
2011-02-01T18:49:11
|
|
Fix FBO/Texture/renderbuffer class hierarchy issues
TRAC #14744
Issue=51/52
Delegated format queries to RenderbufferStorage.
Eliminated TextureColorbufferProxy by merging it into Colorbuffer.
Abstracted texture colorbuffer queries.
Moved some conversion functions to the right namespace.
Fixed line-endings in Texture.cpp
Signed-off-by: Daniel Koch
Author: Nicolas Capens <nicolas@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@553 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
73a5db67
|
2010-10-15T17:58:13
|
|
Initialize renderbuffer variables. Make serials constant. Removed X1R5G5B5 support.
TRAC #13792
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@460 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0fa74639
|
2010-09-21T16:18:52
|
|
Allow blitting to a render texture in BlitFramebuffer.
Change the type check to allow blitting between render buffers and render textures. Store the format for render textures so that resolving to a render texture Colorbuffer will pass the format check.
BUG=37
Review URL: http://codereview.appspot.com/2205043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@430 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1297d92b
|
2010-09-01T15:47:47
|
|
Implements support for renderable floating point textures.
TRAC #12909
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@409 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1f135d86
|
2010-08-24T19:20:36
|
|
Implements glRenderbufferMultisampleStorage
TRAC #12714
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@390 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4cbc590f
|
2010-08-24T19:20:26
|
|
Implements blitFramebuffer
TRAC #12713
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@389 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ca7c008a
|
2010-08-24T19:20:20
|
|
Initializes renderbuffer formats for attachments to the default framebuffer.
TRAC #12864
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@388 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9ecb9f9d
|
2010-07-28T19:21:12
|
|
Sharing for buffer, texture and renderbuffer objects.
TRAC #12496
Derive Renderbuffer, Texture and Buffer from RefCountObject.
This class keeps a reference count for all objects that need cross-context
reference counting, and also the object id.
Restructure Renderbuffers to create a wrapper object and a storage object.
Use BindingPointer for all binding points instead of binding by object id.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@364 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cdacc8e2
|
2010-07-28T19:20:50
|
|
Implement GL_OES_packed_depth_stencil
TRAC #12336
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@358 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
866f318d
|
2010-05-20T19:28:22
|
|
TextureColorbufferProxy must query the texture to get the latest width & height.
TRAC #12372
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@315 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
092bd481
|
2010-05-12T03:39:36
|
|
Minimizes render target changes
TRAC #12154
This patch reduces calls to SetRenderTarget.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@259 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4901fca3
|
2010-04-20T18:52:41
|
|
Implements GetRenderbufferParameteriv
TRAC #11877
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@168 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70d312a7
|
2010-04-20T18:52:38
|
|
Implements color renderbuffers
TRAC #11890
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@167 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bbf56f75
|
2010-04-20T18:52:13
|
|
Use directory qualified #include files
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7c46b9e6
|
2010-03-17T13:12:58
|
|
mv libGLESv2 -> src/libGLESv2
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@40 736b8ea6-26fd-11df-bfd4-992fa37f6226
|