|
890b5d8f
|
2025-07-07T13:06:54
|
|
Vulkan: Encapsulate more descriptor set logic in ProgramExecutableVk
- ProgramExecutableVk handles SharedDescriptorSetCacheKey updates
- Inline most update*DescInfo methods
- Add dedicated methods to handle uniform and storage buffers to remove
some branches from frequently used code paths
Bug: angleproject:426412564
Tests: UniformBufferTest31.UniformBufferBindingRangeChangeWith*FBF
Change-Id: I54b8ae2bd8778231e4d187b2cfd30f4d71de7f3b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733546
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
b3986258
|
2025-07-14T14:47:02
|
|
Include <utility> in PoolAlloc to fix gcc builds
std::exchange needs #include <utility>.
Bug: angleproject:429513168
Change-Id: I61e323055cb70545bda883c8bcfb103dcede5136
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6734441
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
c03b2d59
|
2025-07-15T14:18:28
|
|
common: Fix include for std::exchange
This is to fix error in
https://ci.chromium.org/ui/p/chromium/builders/ci/linux-modules-compile-fyi-rel/41761/overview
Bug: chromium:40263312
Change-Id: I4d37bd92370b80856571cdd97144b61f8477f362
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6734419
Auto-Submit: Takuto Ikuta <tikuta@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
ab1a2da0
|
2025-07-04T16:13:04
|
|
Disable EnsureLoopForwardProgressTest on iOS
The CL[1] that enabled the optimization of simple loops introduced
the EnsureLoopForwardProgressTest. However, this test relies on
SH_ESSL_OUTPUT, which requires angle_enable_essl to be enabled.
Since this is not currently supported on iOS, this CL disables
the test on iOS until a proper solution is found.
[1] https://chromium-review.googlesource.com/c/angle/angle/+/6575051
Bug: b/426055001
Change-Id: If694be82bad4b4724ace5051c9ee38829a367170
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6703073
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
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|
7cbb77a8
|
2025-07-14T11:32:04
|
|
Fix the uniform reorder bug
When sorting uniforms, we should first check if both uniforms are
structs, and make sure to place the uniforms with specifier in front
of the uniforms without specifier.
Bug: chromium:431318231
Change-Id: I8be9501f34073983b7f3d040780b749a7366e3d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733547
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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|
d3119b0a
|
2025-07-07T09:35:04
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|
Relax shader interface matching for program link
ES spec 3.2 section 7.4.1 shader interface matching: With separable
program objects, interfaces between shader stages may involve the
outputs from one program object and the inputs from a second program
object. For such interfaces, it is not possible to detect mismatches
at link time, because the programs are linked separately.
Before this CL, we are applying the the number of output varying and
the number of input varyings must match requirement to both glProgram
object as well as glPipelineProgram object which is incorrect. This
CL removes such check from Program::linkVaryings. A new function
LinkValidateInOutNumberMatching is added to handle the this program
pipeline specific spec requirement.
Bug: angleproject:424050949
Change-Id: I0d2e4360b37d175b2b998e341f15815915771413
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6704827
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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3f170c17
|
2025-07-11T15:35:01
|
|
Roll third_party/dawn/ (1684 commits) and clean up WGPU_BREAKING_CHANGEs
With this roll, Dawn has completed the WGPU_BREAKING_CHANGE_* changes,
so the old paths are no longer used.
The roll:
https://dawn.googlesource.com/dawn.git/+log/7a8946456d49..d85fc050fef7
Created with:
roll-dep third_party/dawn
Bug: chromium:427242889
Change-Id: Ia17fbc1447944e7bcea20d5004367d94cf7be10e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6729918
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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93b659f9
|
2025-07-04T12:35:29
|
|
Remove PoolAllocator push/pop feature
PoolAllocator would manage a stack of memory pools upon client
calling push() and pop(). This made the code unnecessarily complicated.
The feature was only used with nesting of one, to mark the memory
unused after a shader compile.
Fix by removing the push/pop feature. Instantiate PoolAllocator in
places the previous push() was and uninstantiating instead of previous
pop().
This removes the feature where the PoolAllocator would hold on to
the allocated memory in order to reuse it. This is seen as a
progression: the allocator is held by the compiler, the compiler is
held by the shader and each shader typically see only one compile.
Thus the free pages were just leaking unused until the shader was
destroyed. Instead, destructing the PoolAllocator instead of pop()
will donate the memory back to platform/OS, where it is likely
more useful.
To preserve existing Vulkan behavior, add PoolAllocator::reset()
which would mark the memory unused but leave them reserved for the
PoolAllocator.
Removes UB where PageHeader::nextPage would be accessed after
~PageHeader.
Bug: angleproject:429513168
Change-Id: I21e58b46e0887380db3a2cab5ce22f0042cfae9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6701153
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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1443a451
|
2025-07-04T16:18:30
|
|
Regenerate the parsers with current cl format
The format tool has changed since last parser generation.
This causes overly many changes when downstream regenerates
the parsers.
The diff formatting fails for flex and bison generated content.
Format them in full always.
Bug: angleproject:429588208
Change-Id: I7a4b8e966e9502920fc25f5c1c5bf80246f5cf0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6705451
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
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03356f06
|
2025-07-10T19:21:04
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|
Vulkan: Skip VK_KHR_maintenance9 warning
A warning has been added about behavior that will
change if VK_KHR_maintenance9 is enabled.
Since we can't make this change until drivers support
the feature, let's add warning that will fire when we
do decide to turn it on.
This CL:
- Adds a feature for maintenance9
- Adds a VVL skip if isn't enabled
- Updates our skip code to check for message IDs
Test: Traces
Bug: angleproject:429339330
Change-Id: I5763cbc5f343ef165ff8810b9b60b8c809075b8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6724905
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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065b80a6
|
2025-07-10T15:50:43
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|
Vulkan: Remove the enum to indicate submitted CB
Currently, the function ContextVk::submitCommands() takes the
following enum to indicate whether all command buffers or only
the outside command buffer is submitted: "Submit"
However, ContextVk::submitCommands() is only called twice. Also,
this enum is only used to manage a few things, such as garbage
collection, and finalizing foreign image layouts.
It is possible to move these operations to the respective callers
and remove this enum completely.
* Moved the operations relying on the enum "Submit" to the locations
before submitCommands() as required.
* Removed the enum "Submit".
(Credit for the idea to move the ops up to the callers: cclao)
Bug: b/425987310
Change-Id: Ic0e1c15ee3d2e7cf22a4f7a57b6ac31acc38c861
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6724899
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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68fa8169
|
2025-07-09T18:02:16
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|
Vulkan: Reformat VVL error message
Remove the VVL that is no longer observed on bots.
Reformat the other VVL to use extraProperties only.
Bug: angleproject:40644740
Change-Id: I57da1259754d5eba18c8c11385872b3ec9527e09
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6719618
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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3b90872b
|
2025-07-06T09:02:27
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|
Vulkan: Selectively invalidate uniform buffers
Call invalidateCurrentShaderUniformBuffers iff current program
has active uniform buffers. Also add DIRTY_BIT_UNIFORM_BUFFERS bit
to mNew*CommandBufferDirtyBits
Bug: angleproject:426412564
Bug: angleproject:429585235
Tests: UniformBufferTest31.UniformBufferBinding*WithMultiplePrograms*
Change-Id: I88c37c8317205aecad638553846ffe3beff87f11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6706537
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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6d18ed63
|
2025-07-08T16:26:53
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|
ValidateGetTexLevelParameterBase: Remove ES 2.0 check
This CL addresses review comments in:
https://crrev.com/c/6710993
1. Remove the ES_2_0 check for GL_MEMORY_SIZE_ANGLE in
ValidateGetTexLevelParameterBase() since the GL_ANGLE_memory_size
extension already requires OpenGL ES 2.0, making the version check
redundant.
2. Update the test MemorySizeTest.BasicUsageTexture to use the function
glGetTexLevelParameterivANGLE() if the context version is below OpenGL
ES 3.1 and the extension GL_ANGLE_get_tex_level_parameter is available.
Bug: b/409384875
Change-Id: I831d4b35eec20fcb4aff331c5a642a749bd52e67
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6715885
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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41a5b397
|
2025-07-09T09:17:10
|
|
Vulkan: Fix checking if fds are identical
This helps to decide whether it's really disjoint or not.
Bug: angleproject:426480610
Change-Id: I8ec9b352195ab16a7e11d2dab30e98138d9f5a6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6658648
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5d51bd19
|
2025-07-01T15:40:10
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|
Translator: Handle arrays of samplers in FlagSamplersWithTexelFetch
This was found while running tests for Dawn's "sized binding arrays"
(including arrays of textures) with ANGLE + Swiftshader.
Adds a test that ASSERTs without the change.
Bug: chromium:411573957
Change-Id: Ib7fad0f5c0b4f3aa70e6af5bf5977b82956e1986
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6695013
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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ec2a04cc
|
2025-07-09T16:09:08
|
|
Vulkan: Skip dEQP clip/cull tests for GS/TS
* Skipped the following KHR-GLES3 tests on the Vulkan backend:
*.cull_distance.functional_test_item_{5/6}_*
Bug: angleproject:42264006
Bug: b/415288635
Bug: b/353358652
Change-Id: I0cc052a66fa91d2c8e4e9f433bec9a3db2962bb9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6720745
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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7b5a8096
|
2025-07-09T06:26:21
|
|
Vulkan: Enable varyingsRequireMatchingPrecisionInSpirv for Samsung
Bug: b/430501085
Change-Id: Iac5061c5d33642af1e53a990487833c26df45b30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6717687
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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dc9fb800
|
2025-07-08T16:59:33
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|
ComputeShaderTestES3.NotSupported: Skip if ES 3.1+
The test ComputeShaderTestES3.NotSupported requires that the context
version is exactly OpenGL ES 3.0. However, if the system EGL does not
support the ANGLE extension
EGL_ANGLE_create_context_backwards_compatible, the maximum conformant
version the display supports will be returned instead. This causes the
test to fail, because OpenGL ES 3.1+ contexts *do* support creating
compute shaders.
Skip the test when testing the system EGL if the context version is
3.1+. Only skip when testing the system EGL, so we still fail if the
context version is not exactly 3.0, since that's (likely) a bug.
Bug: b/279980674
Change-Id: I38090d7f562c7760f2c1b1c3211d1e622b0e0ad4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6715721
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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30a1cbc9
|
2025-07-03T13:00:05
|
|
Vulkan: Separate out descriptor set for uniform buffers
Bug: angleproject:426412564
Change-Id: Icdbb1e634fc543714d1e3b9cdba0530d400cb153
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6705153
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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8e9132c3
|
2025-07-08T15:23:17
|
|
Add missing brackets to gl_tests
Add missing brackets required for format style
Bug: angleproject:430338389
Change-Id: I4757f03c06bc25734c7492284160d04c8c8fd459
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6715884
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
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d44244ca
|
2025-07-03T11:36:37
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Vulkan: Simplify default uniform WriteDescriptorDescs
ProgramExecutableVk fully encapsulates interaction with
DescriptorSetDescBuilder with https:://crrev.com/c/6702410
which allows us to keep WriteDescriptorDescs members private.
Remove mDefaultUniformWriteDescriptorDescs and reuse
mDefaultUniformAndXfbWriteDescriptorDescs for both emulated and
extension based XFB codepaths
Bug: angleproject:426412564
Change-Id: Icf76440b6efbda93eb8d48c36591a99ccd1a5750
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6705152
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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ce289330
|
2025-07-01T19:41:46
|
|
Vulkan: Simplify descriptor set management
- Descriptor logic is contained in ProgramExecutableVk and
doesn't leak into ContextVk
- Reduces CPU overhead by not having to constantly copy and
resize the DescriptorSetDescBuilder
- Simplifies decoupling of descriptor set of uniform buffers
from that of other shader resources
Bug: angleproject:426412564
Change-Id: Ic0926d0d466ea21f611c2b2c7b844e0bb9027c1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6702410
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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8a9fe208
|
2025-06-20T16:32:11
|
|
Vulkan: Fixed rate compression not work as expected on Android
On Android C++ compiler do more optimization and results different with
Linux, re-write code to correct the issue.
Bug: angleproject:352364583
Change-Id: I1863d2d255cd831d4ca9dd866c85e419f410bd9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6687014
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Neil Zhang <Neil.Zhang@arm.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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18091004
|
2025-06-19T16:50:58
|
|
GLES1: Skip updating vertex attrib array when binding zero texture
Previously, when usecases bind the zero texture, the vertex attrib
array was disabled. This made the following bound textures lose the
vertex attrib data.
In this change, updating vertex attrib array in prepareForDraw()
is skipped when the application binds zero texture but does not
activate the corresponding texture unit.
Also GLES1 tests using zero texture are added to make sure vertex
attrib array is enabled correctly.
Test: angle_end2end_tests --gtest_filter=DrawTextureTest.*
Bug: b/426740680
Change-Id: Ic5aad0a60c9d987edcb1d05cdb6b68dd93eac309
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6659335
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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2e9de3c7
|
2025-07-07T16:58:18
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ValidateGetTexLevelParameterBase: Support GL_MEMORY_SIZE_ANGLE
ANGLE supports the extension GL_ANGLE_memory_size, which adds the new
parameter GL_MEMORY_SIZE_ANGLE. However, the parameter value is not
supported in ValidateGetTexLevelParameterBase(), so any calls using it
always fail with GL_INVALID_ENUM.
The parameter is supposed to be tested by
MemorySizeTest.BasicUsageTexture/*, but the portion of the test
validating GL_MEMORY_SIZE_ANGLE is never executed because it requires an
OpenGL ES 3.1+ context, but the test is only instantiated for GLES 2.0
and 3.0.
Based on all the above:
1. Add support for GL_MEMORY_SIZE_ANGLE to
ValidateGetTexLevelParameterBase(), requiring GLES 2.0+ and the
extension memorySizeANGLE is enabled.
2. Instantiate MemorySizeTest to run on GLES 2.0, 3.0, 3.1, and 3.2, so
the entire test is run on devices that support GLES 3.1+ contexts.
Bug: b/409384875
Test: angle_end2end_tests --gtest_filter=MemorySizeTest.*
Change-Id: I70c5721c5da18cb8edbc9a7e18038d5d9fb486da
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6710993
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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825b4062
|
2025-07-01T17:36:05
|
|
tests: Skip ProgramBinariesAcrossPlatforms on SystemEGL+Android
ProgramBinariesAcrossPlatforms.CreateAndReloadBinary/* is failing when
testing the system EGL on Android.
The issue is that the test calls eglWindow->initializeGL(), without
checking all of the required extensions are available first.
Specifically, it needs the same type of checking that was added to
ANGLETestBase with https://crrev.com/c/6622112.
Rather than duplicating that work, we should instead find a way to
refactor things so both ProgramBinariesAcrossPlatforms and ANGLETestBase
can share the implementation.
This would also fix the issue that ProgramBinariesAcrossPlatforms cannot
be skipped with an entry in angle_end2end_tests_expectations.txt, also
due to not inheriting from ANGLETestBase. Due to this, the test needs to
be skipped directly within ProgramBinariesAcrossPlatforms::SetUp(),
before mOSWindow->initialize() is called (and fails).
Bug: b/424595860
Bug: b/429026255
Change-Id: I118a912e871a4693ac529376ddf97c60dd77b1a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6694919
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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f346ced7
|
2025-07-03T15:49:41
|
|
Fix UninstantiatedParameterizedTestSuite on iOS
CopyCompressedTextureTestES32 missed rename in
https://chromium-review.googlesource.com/c/angle/angle/+/6648198
Bug: b/419048313
Change-Id: I9c1b64a5625f9cd15b083ff6a0827c069752aa5c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6703639
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
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619e8bf8
|
2025-07-03T15:36:30
|
|
Skip MultisampleDepthStencilResolveSeparately on Pixel 6
Already skipped on Pixel 4. Fails on Pixel 6 Android 14.
Bug: angleproject:42266019
Change-Id: I5e1dfd805b48d59c68e28e07a2d6e4f58653c27c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6702483
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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52005af1
|
2025-07-02T16:11:30
|
|
Define angle_use_gbm=false when !angle_has_build
angle_use_gbm is not defined when !angle_has_build. This causes
build to fail. Define it to false in this case.
Bug: angleproject:425569857
Change-Id: I8ba66f528b3052725467aeafe046900ec06b8989
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6701310
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Kramer Ge <fangzhoug@chromium.org>
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2269011c
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2025-06-30T14:08:11
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Remove BitSet::to_ulong and BitSetArray::to_ulong
BitSet::to_ulong() is a bit redundant with bits(), and has a risk of
losing upper bits on windows platform where unsigned long is 32 bit.
This CL removes the usage of it and replaced with bits().
BitSetArray::to_ulong() method only captures up to 64 bits, all other
bits are dropped silently which is wrong. This CL fix this and serialize
it as a vector of uint64_t. BitSetArray::to_ulong() is removed in this
CL.
Bug: angleproject:42264163
Change-Id: I663b2cdacc0e930ee616e333131e831ec124a9d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6691283
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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2f8193ec
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2025-06-25T13:17:47
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Validate buffers bound for transform feedback are not modified.
The ES spec says it is undefined to write to a buffer that is currently
being used for transform feedback output but recommends generating an
error. Generate INVALID_OPERATION in this case.
Bug: chromium:427162086
Change-Id: I727d18c2035509fe2e5d60680eb5198e40a60e33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6673310
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
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9a05a2b7
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2025-06-23T16:24:13
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Reland "Vulkan: Avoid some loops in VertexArray::onBufferChanged"
This reverts commit 5df85793c602d64d47ef68e29542313be4116bc0.
Reason for revert: the regression bug is fixed
Some of the functionality related code has been merged into previous CL.
This CL now mostly clean up. The old subject/observer code is been
deleted from VertexArray.
Bug: angleproject:400711938
Original change's description:
> Revert "Vulkan: Avoid some loops in VertexArray::onBufferChanged"
>
> This reverts commit 8d6d127acc1072488e5b57ba4e7e93da2d94bfda.
>
> Reason for revert: https://issues.chromium.org/427064102
>
> Bug: angleproject:400711938
> Original change's description:
> > Vulkan: Avoid some loops in VertexArray::onBufferChanged
> >
> > Before this CL, VertexArray::onBufferChanged() loops over
> > bufferBindingMask bits and calls onSubjectStateChange. In this CL,
> > VertexArray::onSubjectStateChange is embedded into
> > VertexArray::onBufferChanged(). DIRTY_BIT_ELEMENT_ARRAY_BUFFER and
> > DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA is re-arranged so that we can map
> > bufferBindingMask directly to VertexArray::mDirtyBits. This especially
> > useful when one buffer is bound to multiple indices in the VertexArray.
> >
> > This CL also removes angle::ObserverInterface from VertexArray, since it
> > no longer observes anything.
> >
> > ASSERT is added in gl::Buffer::mContentsObservers to ensure it only
> > contains BufferTexture, since vertexArray is no longer using the
> > subject/observer.
> >
> > Bug: angleproject:400711938
> > Change-Id: Ie6e7159d7a89f0da5e1b7ca0a9dbe60a1e6c682f
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6569638
> > Reviewed-by: Geoff Lang <geofflang@chromium.org>
> > Commit-Queue: Charlie Lao <cclao@google.com>
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: angleproject:400711938
> Change-Id: I3b8e77db7b3d06b9ed875bfe7787904ac753da11
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6664161
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Bug: angleproject:400711938
Change-Id: If7989b26701dcccbb8e49c42d388c0217e2d0b7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6663536
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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2ac49bb6
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2025-07-01T12:11:12
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Reland "Vulkan: Move VertexArray::ElementBuffer away from observer"
This reverts commit 79ac1a8cd767a32cce6401203e20c4bd4ca4d539.
Reason for revert: the regression bug is fixed in PS6
The regression bug with the original CL is caused by when we bind a
vertex array without element buffer rebind, we missed to reset
mIndexRangeInlineCache. The other bug is that VertexArray::mDiryBits is
64 bit but VertexArrayBufferBindingMask is 16 bit, in
VertexArray::setDependentDirtyBits(), bufferBindingMask.to_ulong() <<
DIRTY_BIT_BUFFER_DATA_0 is only producing the 32 bit value on windows
platform due to unsigned long is 32 bit value. bits() is used and bit
shift is operated on to uint64_t here to avoid dropping high bits on
windows.
Two tests are added that reproduce the regression bug caused by
the original CL.
Bug: angleproject:400711938
Original change's description:
> Revert "Vulkan: Move VertexArray::ElementBuffer away from observer"
>
> This reverts commit 3f012a43ee2c101543785720eedfeaa80708479d.
>
> Reason for revert: https://issues.chromium.org/427064102
>
> Bug: angleproject:400711938
> Original change's description:
> > Vulkan: Move VertexArray::ElementBuffer away from observer
> >
> > Right now, VertexArray's element buffer is always observing buffer's
> > change. In previous CLs, we have moved vertex array away from
> > subject/observer usage. This CL moves element buffer away from
> > subject/observer as well. Since the gl::Buffer tracks buffer's binding
> > to each context's current vertex array's binding point,
> > kElementArrayBufferIndex is added to VertexArrayBufferBindingMask bits
> > so that the element buffer is tracked exactly the same as other vertex
> > array buffer bindings. The VerextArray code has been modified to handle
> > this special bit, since element buffer has its own binding point
> > VertexArrayState::mElementArrayBuffer as opposed to
> > VertexArrayState::mVertexBindings. After this CL, VertexArray object
> > should be completely off subject/observer usages.
> >
> > Bug: angleproject:400711938
> > Change-Id: I662ddfabc95034bdc7734939c944ab033f41801c
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6552160
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> > Reviewed-by: Geoff Lang <geofflang@chromium.org>
> > Commit-Queue: Charlie Lao <cclao@google.com>
>
> Bug: angleproject:400711938
> Change-Id: I9487ba8b108baaeda1c8a27189dba64f77616774
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6663539
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Bug: angleproject:400711938
Change-Id: I3f47ad1238c41f12b5cbd7a59b84be3fce1e9562
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6664004
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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de40b6e5
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2025-06-06T13:18:09
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tests: Add GetEglPlatform()
Testing the system EGL library was recently added to ANGLE's end2end
tests, breaking the assumption that the tests were interacting with the
ANGLE EGL library directly.
Many EGL end2end tests call eglGetPlatformDisplay() with the platform
value EGL_PLATFORM_ANGLE_ANGLE. However, Android only allows
EGL_PLATFORM_ANDROID_KHR, rejecting all other values (returning
EGL_NO_DISPLAY).
Add GetEglPlatform() to return the platform value to pass to
eglGetPlatformDisplay(), based on things like the driver being tested
and the OS the tests are running on. Currently, this only supports
returning EGL_PLATFORM_ANDROID_KHR for SystemEGL+Android, and
EGL_PLATFORM_ANGLE_ANGLE for everything else.
Bug: b/279980674
Change-Id: Ib8d7970c8e178beb14ecc6a4f96156783e60c257
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6634554
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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4e0537ce
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2025-06-13T11:23:58
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EGLWindow: Query the Context version after creation
Move GetCurrentContextVersion() from
src/tests/egl_tests/EGLBackwardsCompatibleContextTest.cpp to
util/util_gl.h, so it can be used by both the test and EGLWindow.
Without EGL_ANGLE_create_context_backwards_compatible and specifying
EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE = EGL_FALSE, ANGLE will
create a context with the maximum conformant version the display
supports. If the extension is not supported, we need to query the actual
context version, so each test can behave accordingly.
EGL 1.5 Spec
3.7.1.1 OpenGL and OpenGL ES Context Versions
The context returned must be the specified version, or a later version
which is backwards compatible with that version.
It is expected that EGL_ANGLE_create_context_backwards_compatible is
*not* supported when testing the system EGL. This change also adds a log
message when the requested context version does not match the actual
version.
Bug: b/279980674
Change-Id: I58c0779db72c2afcc39c7d88a9a559b37698c994
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6653853
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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e181ce7a
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2025-07-01T11:10:16
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end2end: Remove reference to *_EGL configs from help message
The *_EGL configs were removed with the following CL:
Support running the full end2end suite against the System EGL
https://crrev.com/c/6580876
Instead, users need to use the GN arg:
angle_test_enable_system_egl = true
Update the help message to remove the reference to *_EGL configs and
point users to the GN arg instead.
Bug: b/279980674
Change-Id: I05908a65eaab6d6a9fbdca9039b687ce4fc31567
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6696787
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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154e5711
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2025-06-24T15:28:28
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Refine validation for GetQueryObjectuiv
Spec says that after a graphics reset has occurred on a context,
subsequent GL commands on that context (or any context which shares
with that context) will generate a CONTEXT_LOST error.
Exceptions to this behavior include:
Any commands which might cause a polling application to block
indefinitely will generate a CONTEXT_LOST error, but will also return
a value indicating completion to the application. Such commands
include:
- GetSynciv with pname SYNC_STATUS ignores the other parameters and
returns SIGNALED in values
- GetQueryObjectuiv with pname QUERY_RESULT_AVAILABLE ignores the
other parameters and returns TRUE in params
Bug: angleproject:427242336
Change-Id: I86fd6f93a2c2a4b60c6a1e19637ee6382fadac7b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6666083
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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56b5d523
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2025-06-26T17:32:59
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Fix GetTestConfigAPIFromRenderer() for SystemEGL Testing
Add support for GLESDriverType::SystemEGL to
GetTestConfigAPIFromRenderer() when system EGL testing is enabled with
ANGLE_TEST_ENABLE_SYSTEM_EGL. This allows the correct GPUTestConfig
value to be returned, rather than GPUTestConfig::kAPIUnknown.
The side-effect of this is fixing the expectations file handling for
entries with qualifiers like "VULKAN" and allowing those tests to be
skipped, for example.
Bug: b/279980674
Change-Id: Iaf039549b82f5ba7a047e621bb26968df511a75e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6681013
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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bb3f79dc
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2025-06-26T16:59:48
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Reorder shader resource dirty bits
Process storage and atomic buffer dirty bits before uniform dirty bits.
This helps the vulkan backend avoid duplicate work when multiple shader
resources are dirty
Bug: angleproject:426412564
Change-Id: Ibab3da44ee32d22078df851bfed4967d1c2a605e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6680035
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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bbe53b75
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2025-06-05T10:36:30
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tests: Skip ShaderBinaryTest for System EGL
The system driver compiler version is not expected to match the version
compiled into the test, causing glShaderBinary() to return
GL_INVALID_VALUE due to the incompatible binaries.
Bug: b/279980674
Change-Id: I6fce9848345ce981003f0d6d8954e45c2966b523
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6622113
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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3c8b492e
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2025-06-26T09:39:29
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Add histogram for DirectX device removal
Bug: dawn:423964507
Change-Id: I22d40ede209797e759f4b4f9e4b86785df33dbe5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6665860
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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d28c6adf
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2025-06-19T09:41:26
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Modernize for macOS 12
macOS 12 is the minimum OS requirement, so remove the "main port"
workaround and do other modernization.
Bug: b/40250210
Change-Id: I9638014732f0589fc6171c0fe617b3c563f00c28
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6655558
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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3c41ca3e
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2025-06-26T20:36:03
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Bugfixes in YUV tests
- There is no mechanism to query dataspace of AHB, ensure
all color values are narrow range compatible
- Ensure AHB usage flag reflects actual usage
- Define YUV reference colors at the top and reuse in tests
Bug: angleproject:386749841
Change-Id: I29d095055ede67653f89a11bae845c086c690b1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6679988
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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56e9bfff
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2025-06-19T00:00:00
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GL: Remove obsolete macOS workarounds
Bug: angleproject:427600175
Change-Id: I8bfc062b71f1a34de09cbf76b504293ccd081fe0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6676022
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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ca893fdf
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2025-06-23T13:41:33
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Search only for png files while pulling screenshot
restricted_trace_perf.py should only look for png files in temp dir and
then assert only for 1 screenshot to be present.
Bug: b/427963936
Change-Id: I0692aded39f7c3bd5b0c30ee4a7b613db08eac04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6680727
Auto-Submit: Shashank Sharma <shawshanks@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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dcc715ee
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2025-06-19T15:35:53
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Enable EGL_PLATFORM_GBM_KHR platform with device selection
FunctionsEGL.cpp:
- Allow EGL_PLATFORM_GBM_KHR platform and explicit device selection.
- Skip getPreferredDisplay if an explicit device is specified.
Display.cpp:
- Use DisplayEGL impl with EGL_PLATFORM_GBM_KHR.
- Wayland can use GBM platform, and OPENGLES.
angle.gni:
- Rename ozone_platform_gbm to ozone_platform_drm since its deprecated.
Bug: angleproject:425569857, b/396434686
Change-Id: I9493118f9dc95f78ebe46277bb4fcfeb7a29d465
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6663699
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kramer Ge <fangzhoug@chromium.org>
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d5babf99
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2025-06-23T12:46:51
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Vulkan: Fix unhandled deferred clears after glGetMultisamplefv
Issue was introduced in the commit that implemented deferred clears.
The `glGetMultisamplefv()` synchronizes draw framebuffer which defers
possibly staged clears. Since API is not handling deferred clears they
are left untouched, causing the ASSERT.
This change fixes the issue by not deferring clears for the
`glGetMultisamplefv()` command during flushing staged updates of dirty
framebuffer attachments.
Changes:
- Add `gl::Command::GetMultisample` enumeration for clarity.
- Add `gl::CommandBlitBuffer::CommandBlitBufferDepthStencil` enumeration
to improve code readability.
- Add `command` parameter into `gl::State::syncDirtyObject()` method to
use actual command enum instead of `Other`.
- Remove `previousDeferredClears` local variable and update ASSERT in
the `FramebufferVk::syncState()` method. New assert ensures empty
`mDeferredClears` instead of just checking dirty attachments, since
it is easy to make all attachments dirty making old and new assertions
act the same.
- Replace logic in `FramebufferVk::syncState()` that decides whether
need to defer attachments or not with switch-case. This makes the
logic more clear regarding handling individual commands and simplify
updating this handling in the future. Except of the bug fix with
`GetMultisample` command, handling of other command is uncached.
- Remove `flushDeferredClears()` from `FramebufferVk::readPixels()`
because `mDeferredClears` are not expected (now it's more clear after
the refactoring). And even if there are `mDeferredClears` (in case of
a bug or after API failure), `flushDeferredClears()` only flushes
clears for the draw framebuffer, while checking `mDeferredClears` of
the read framebuffer. This is a problem in case if read and draw
framebuffers are not the same.
Bug: angleproject:40644727
Test: angle_end2end_tests --gtest_filter=TextureMultisampleTest.GetMultisamplefvAfterClear/*
Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.GetMultisamplefvAfterClear/*
Change-Id: I376a62de52de5e17dbc63cc7ddb0506741a69266
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6661958
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b3ec3a5f
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2025-06-23T14:51:13
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Track active uniform and storage buffer blocks
Track active uniform and storage buffer block indices
so we can process updates to only active buffer blocks
Bug: angleproject:426412564
Change-Id: I54fa6fbe795073887646d672303d231ed4317b65
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6663825
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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e15d293c
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2025-06-16T16:24:09
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tvOS: Disable child process creation code
tvOS does not support multi-process applications. As a result,
the code that creates a new process causes build failures when
building ANGLE unit tests on tvOS. This CL disables that code
to prevent the build from breaking.
Bug: b/424256388
Change-Id: Ib638d3f75b2839e1a75efc571645921f0d336e55
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6640919
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Solti Ho <solti@google.com>
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beae1b4a
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2025-06-19T00:00:00
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Metal: Remove obsolete workarounds
Removed Intel-specific Metal workarounds
that are not used on macOS 12 and later.
Removed a redundant version check.
Bug: angleproject:427600175
Change-Id: I34c7e53108f7e030512c9436ab2b9ae38ad17946
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6672312
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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79ac1a8c
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2025-06-23T11:11:10
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Revert "Vulkan: Move VertexArray::ElementBuffer away from observer"
This reverts commit 3f012a43ee2c101543785720eedfeaa80708479d.
Reason for revert: https://issues.chromium.org/427064102
Bug: angleproject:400711938
Original change's description:
> Vulkan: Move VertexArray::ElementBuffer away from observer
>
> Right now, VertexArray's element buffer is always observing buffer's
> change. In previous CLs, we have moved vertex array away from
> subject/observer usage. This CL moves element buffer away from
> subject/observer as well. Since the gl::Buffer tracks buffer's binding
> to each context's current vertex array's binding point,
> kElementArrayBufferIndex is added to VertexArrayBufferBindingMask bits
> so that the element buffer is tracked exactly the same as other vertex
> array buffer bindings. The VerextArray code has been modified to handle
> this special bit, since element buffer has its own binding point
> VertexArrayState::mElementArrayBuffer as opposed to
> VertexArrayState::mVertexBindings. After this CL, VertexArray object
> should be completely off subject/observer usages.
>
> Bug: angleproject:400711938
> Change-Id: I662ddfabc95034bdc7734939c944ab033f41801c
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6552160
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Charlie Lao <cclao@google.com>
Bug: angleproject:400711938
Change-Id: I9487ba8b108baaeda1c8a27189dba64f77616774
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6663539
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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5df85793
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2025-06-23T11:08:49
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Revert "Vulkan: Avoid some loops in VertexArray::onBufferChanged"
This reverts commit 8d6d127acc1072488e5b57ba4e7e93da2d94bfda.
Reason for revert: https://issues.chromium.org/427064102
Bug: angleproject:400711938
Original change's description:
> Vulkan: Avoid some loops in VertexArray::onBufferChanged
>
> Before this CL, VertexArray::onBufferChanged() loops over
> bufferBindingMask bits and calls onSubjectStateChange. In this CL,
> VertexArray::onSubjectStateChange is embedded into
> VertexArray::onBufferChanged(). DIRTY_BIT_ELEMENT_ARRAY_BUFFER and
> DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA is re-arranged so that we can map
> bufferBindingMask directly to VertexArray::mDirtyBits. This especially
> useful when one buffer is bound to multiple indices in the VertexArray.
>
> This CL also removes angle::ObserverInterface from VertexArray, since it
> no longer observes anything.
>
> ASSERT is added in gl::Buffer::mContentsObservers to ensure it only
> contains BufferTexture, since vertexArray is no longer using the
> subject/observer.
>
> Bug: angleproject:400711938
> Change-Id: Ie6e7159d7a89f0da5e1b7ca0a9dbe60a1e6c682f
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6569638
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:400711938
Change-Id: I3b8e77db7b3d06b9ed875bfe7787904ac753da11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6664161
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
2fd033d0
|
2025-05-22T04:21:11
|
|
Vulkan: Optimize updates to uniform buffers
... when only the offset is modified. Most of the work done when
handling dirty uniforms can be skipped since the buffer bindings
haven't changed
Bug: angleproject:386749841
Tests: UniformBufferTest31.UniformBufferBindingRangeChange*Vulkan
Change-Id: Ic811bd71f0f2993f88ce9bcf93f9e8e46dfc6d99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6581359
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
d59dd3e4
|
2025-06-23T10:17:46
|
|
Unskip passing tests
The spec change to varying packing in Vulkan is reverted and so is the
SPIR-V validation change that enforced it.
Bug: angleproject:404418769
Change-Id: I6eb82b8285121f65a4ac071ad6ede106dfe07988
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6661620
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5220e634
|
2025-06-16T11:14:22
|
|
Fix glCopyImageSubData validation check part 2
For compressed texture, we also need to check if the copy subregion
starting points (offset) are aligned with the compressed block.
This change also moves *FillsEntireMip check to the
ValidateCompressedRegion() function, as it is easier to do a
per-dimension check.
Bug: b/419048313
Bug: angleproject:42264179
Bug: angleproject:42265887
Change-Id: I0f415e575bbc77bdf5178e2b5fc1260c43e7de4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6648198
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
3b7528e1
|
2025-05-20T12:31:28
|
|
Support running the full end2end suite against the System EGL
Update the end2end test instantiation to either fully target the
packaged ANGLE libraries or the system EGL, but not a combination of
both simultaneously.
The GN argument |angle_test_enable_system_egl| controls which driver
is being tested by all the instantiated tests. It's default value is
"false", which means the tests target the ANGLE libraries by default:
kDefaultGLESDriver = GLESDriverType::AngleEGL
When |angle_test_enable_system_egl = true|:
kDefaultGLESDriver = GLESDriverType::SystemEGL
This allows for testing the system EGL with the full end2end test suite,
which is useful on devices where ANGLE is the system EGL (e.g.,
Android). It also allows for specifying which backend to use (or all)
during system EGL testing, when ANGLE is the EGL driver.
This also includes removing the various ESx_EGL() functions, because the
end2end tests must now fully commit to testing either the ANGLE driver
or system driver, rather than a combination of both. This is similar to
many other test suites, such as the Khronos CTS (dEQP), which only test
validate a single driver per invocation.
Bug: b/279980674
Test: angle_end2end_tests
Change-Id: I4f7dc2ccb4f26b3bd02767d0a0d2876f8612f2ae
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580876
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
6bb47e67
|
2025-06-17T13:42:47
|
|
Vulkan: Limit finalizing foreign image layouts
Currently, any submission results in finalizing all foreign images.
However, if the submission is only limited to the outside render pass
command buffer, this would result in oldLayout VVL errors (01197), as
it would be too early to finalize the layout of such images at those
times. At this time, this type of submission can occur if the size of
buffer-to-image updates exceeds the following threshold:
kMaxBufferToImageCopySize
In this change, finalizing the foreign image layouts would only occur
when all commands are being submitted.
* In ContextVk::submitCommands(), finalizeAllForeignImages() is now
called only when the submission type is Submit::AllCommands.
* Added new submit tests for foreign images to ImageTest:
* UploadForeignUntilSubmitDoesNotBreakRenderPass
* CopyToForeignUntilSubmitDoesNotBreakRenderPass
Bug: b/425987310
Change-Id: Ia345e176be79017ba18ef52a57256eeeb298e39a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6653602
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
98bd576f
|
2025-06-19T08:01:25
|
|
Roll VK-GL-CTS from 53a925d9098c to 9390207187c6 (28 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/53a925d9098c..9390207187c6
2025-06-17 kamil.goras@mobica.com Add OpenGL tests for
textureQueryLevels
2025-06-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkansc-cts-1.0.3
into vk-gl-cts/main
2025-06-16 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_EXT_shader_float8'
2025-06-16 lorenzo@khronosgroup.org Update external sources (Vulkan
1.4.318)
2025-06-16 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.12
into vk-gl-cts/main
2025-06-13 ziga@lunarg.com Fix missing submit infos in sync multi queue
tests
2025-06-13 rgarcia@igalia.com Fix DeprecationWarnings in
fetch_sources.py
2025-06-13 scerveau@igalia.com CMake: add additional pc checks
2025-06-13 rgarcia@igalia.com Test conditional rendering with ray
tracing commands
2025-06-13 rgarcia@igalia.com Test "unaligned" buffer<->image copies
2025-06-13 jbolz@nvidia.com Add cooperative vector tests for readonly
loads w/bounds checking
2025-06-13 rgarcia@igalia.com Test maintenance5 default point size
without large points
2025-06-13 rgarcia@igalia.com Fix missing largePoints capability for
multiview tests
2025-06-13 vikram.tarikere@imgtec.com Honour undefined behaviour from
OpSDiv.
2025-06-13 lorenzo@khronosgroup.org Fix dependencies checks for
extensions and functions
2025-06-13 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.3
into vk-gl-cts/main
2025-06-12 kamil.goras@mobica.com Add negative tests that texture lookup
function bias parameter is not accepted in any other shader than
fragment shader.
2025-06-11 lorenzo@khronosgroup.org Add VK_EXT_shader_float8 JSON
2025-06-11 lorenzo@khronosgroup.org Add VK_KHR_maintenance9 JSON
2025-06-11 lorenzo@khronosgroup.org Add VK_KHR_video_decode_vp9 JSON
2025-06-11 lorenzo@khronosgroup.org Add VK_KHR_unified_image_layouts
JSON
2025-06-11 lorenzo@khronosgroup.org Update external sources
2025-06-11 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_maintenance9'
2025-06-10 scerveau@igalia.com video: VP9 decode tests: update public
repo
2025-06-09 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_video_decode_vp9' into main
2025-06-09 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_unified_image_layouts' into main
2025-06-09 lorenzo@khronosgroup.org Update external sources (Vulkan
1.4.317)
2025-06-06 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.6
into vk-gl-cts/main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,geofflang@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Change-Id: I1f614f11f0f5cb73c24dd4346a837ec6dc88b0bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6658499
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cb432540
|
2025-06-19T17:00:27
|
|
WebGPU: Expand dEQP test expectations
This lowers our unexpectged passes from ~8k to ~3.5k.
Bug: angleproject:356399840
Change-Id: Idb9d4aee9103bc18783a7283d938c368c7efbe5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5875956
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Liza Burakova <liza@chromium.org>
|
|
98d2d5d8
|
2025-06-19T14:44:21
|
|
WebGPU: Add missing WebGPU suffix for perf tests.
Bug: angleproject:419821694
Change-Id: Ic509df3fbd270ffc2a8f91c1565d673fb82a6bd2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6652900
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5d124404
|
2025-06-17T17:04:12
|
|
WebGPU: Fix bind groups leaking in CommandBuffer.
Wrap all per-submission member variables in a struct so that we can
reset everything at once using the default constructor. This avoids
similar leaks in the future.
Bug: chromium:413078308
Change-Id: I3f926c82905b73b27d6b751cfe2878a41ced916a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6652290
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
ad7f595d
|
2025-06-19T18:20:15
|
|
Set src/common/base "Update Mechanism"
Bug: chromium:419410757
Change-Id: Ib2a980edd6e7c9b9790c31c8fb6002d58da4a08f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6650800
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
|
|
f48fcb46
|
2025-06-19T07:11:48
|
|
Revert "Metal: Wraparound int arithmetic for add, sub"
This reverts commit 2f6f0514563d81e439e04ba09eee9e8a1d6ca8d1.
Reason for revert: Leads to MSL compiler errors:
> error: non-const reference cannot bind to vector element
Bug: angleproject:382215759
Original change's description:
> Metal: Wraparound int arithmetic for add, sub
>
> Implement wraparound int arithmetic for
> int, ivec +, -, +=, -=, ++, --.
>
> All of the added tests pass also without the changes.
>
> Bug: angleproject:382215759
> Change-Id: I7605582ab2931e63010c34fba474797f7edd19f9
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6578729
> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Bug: angleproject:382215759
Bug: chromium:425746892
Change-Id: I831d96c6ee7b8bcdeaa08fbf32d430def87a3c30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6656001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
41144603
|
2025-06-06T10:56:03
|
|
WebGPU: Handle Dawn breaking change in CreateInstance
Needed in order to update Dawn to match the standard webgpu.h, here:
https://dawn-review.googlesource.com/c/dawn/+/245242
Bug: chromium:414868137
Change-Id: I2bdf5bd5747a8da8ed0612a99d70eee8a3d09ecb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6652516
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
|
|
59281334
|
2025-05-22T17:13:22
|
|
Vulkan: Reduce kMaxEmptySlots for SharedDescriptorSetCacheKey
There is report that addKey is still showing up in simpleperf. This CL
breaks addKeyImpl into three functions so that SharedFramebufferCacheKey
will still have the same behavior. SharedDescriptorSetCacheKey is
changed to track 64 cache key at maximum, and updateEmptySlotBits() is
never called in SharedDescriptorSetCacheKey. This means the shared cache
key tracking is further limited to usage case where a buffer/texture is
only involved in less than 64 descriptorSets. Otherwise we will not
track the remaining DescriptorSets, which means if this buffer is
released, the corresponding descriptorSet will not immediately
destroyed, and we will rely on cache eviction code to take care of DS
growing problem.
Bug: b/384839847
Change-Id: I99abd17966446377babace6d06cc8f380a71c084
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6581492
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
dea162cc
|
2025-06-09T15:43:05
|
|
WebGPU: Finalize command blocks when starting a new one
The command buffer abstraction would not finalize blocks of commands
when creating a new block, leading to possible infinite loops when
processing the commands.
Bug: chromium:413078308
Change-Id: Idf4e95a5ccc71f3ddc9a4202e5e000c0e2cd5f87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6629473
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
9d70781f
|
2025-06-17T07:06:37
|
|
Vulkan: Bugfix in TextureVk::initImage(...)
Account for compute based mipmap generation during initImage
Bug: angleproject:405840226
Tests: ImageTestES3.SourceAHBTargetTexture2DGenerateMipmap*
Change-Id: Ic2f6c4576ec8ff464a5d60c4a49aeb87be3a5785
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6650712
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
9e000857
|
2025-02-04T16:12:47
|
|
Vulkan: Utilize VkBufferUsageFlags2 for bufferview
* Added the following struct to bufferview createInfo in case of
VK_KHR_maintenance5 support: VkBufferUsageFlags2CreateInfoKHR
* Limited VVL 08779 to platforms without KHR_maintenance5 support.
Bug: angleproject:394353300
Change-Id: I46beac693cda3216afc497c8ed74cbf51b72e549
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6231512
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
a2b84cc0
|
2025-06-17T09:47:58
|
|
Fix bug in translator fuzzer.
We were incorrectly checking a type against a spec.
bug: angleproject:425580663
Change-Id: I7a57852b143ea26a41414015414d43720e2e53b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6650788
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
243ebfa7
|
2025-06-16T16:07:06
|
|
WebGPU: Allow glReadPixels from non-base mip levels.
Before, the WebGPU backend always read from the base level
of the texture attached to the current framebuffer.
Bug: angleproject:42267090
Change-Id: Ibe5b8575f6fa90c1942ba566485b6175ee10f808
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6634558
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Matthew Denton <mpdenton@chromium.org>
|
|
db70fca6
|
2025-06-11T16:59:36
|
|
Add a separable program test
ES 3.2 spec section 7.4.1 Shader Interface Matching is vague about
the case when a program has more than one shader whose interfaces
do not match and the program is set to GL_PROGRAM_SEPARABLE by
glProgramParameteri API. Angle implementation thinks it is not
right and the program is not linked. But since the shaders are
attached to one program, the program should have enough information
to link.
Bug: angleproject:424050949
Change-Id: Icb9c8cbff906671beb6679309795f5c1b3acec6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6636452
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
|
|
dfefcbc6
|
2025-06-09T16:30:55
|
|
glGetProgramiv should return the properties in effect
glProgramParameteri can set values to
GL_PROGRAM_BINARY_RETRIEVABLE_HINT. However, this setting will not be in
effect until the next time glLinkProgram or glProgramBinary has been
called successfully. Also, glGetProgramiv returns the properties
currently in effect for program. Therefore, we need to add a variable to
record the ineffective value and copy it at the stage of glLinkProgram
or glProgramBinary.
Bug: angleproject:421219220
Change-Id: Ib564e6df03d34f3fc7389f926795cb3e64cbf687
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6606372
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
94ee620d
|
2025-05-22T10:07:05
|
|
Metal: Allow optimization of simple loops
Reimplement the feature to avoid undefined behavior of infinite loops.
Add EnsureLoopForwardProgress rewrite pass that inserts a volatile
variable access to all loops that it cannot analyze as being finite.
Detect loops of form `for (; i <op> x; ++i)` as being finite.
The <op> can be any of <,<=,>,>=,==, != operator.
The i can be int or uint.
The ++i can be -- or ++, -=1, +=1.
This assumes that backends using the feature emit signed int arithmetic
with defined wraparound semantics.
Uses volatile write instead of asm("") due to asm not forcing the
behavior in some compiler versions. The volatile variable access is
defined in C++ as forward progress, and by inheritance this works in
MSL.
Later commits may remove injectAsmStatementIntoLoopBodies if
ensureLoopForwardProgress is appropriate for all use-cases.
Bug: angleproject:418918522
Change-Id: Ic9c29f57044b792195386483208632354d24c854
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6575051
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
79ec8b34
|
2025-06-12T14:32:42
|
|
Fix glCopyImageSubData validation check
When checking if the copy subregion meets the compressed texture
alignment requirements, we should consider if the copy subregion
covers the entire width and height of texture level. It is not required
to make texture size aligned with compressed texture block size when
creating the texture image (e.g. width and height do not have to be
multiple of 6 when calling glTexStorage2D for
GL_COMPRESSED_RGBA_ASTC_6X6 textures). If the copy subregion width
and height equals to the width and height of the texture level, even
if they are not aligned with the compressed texture block size, the
copy is allowed. This is currently covered by
fillsEntireMip check. However, fillsEntireMip enforces copy subregion
width, height, and depth all equal to the texture level width, height,
and depth, where we should not check depth because we don't enforce
depth alignment for compressed texture. For example, for a 2D texture
array that has dimension of 32*16*2 in current level, a copy region
with width=32, heigh=16, depth=1 should be considered as
fillsEntireMip.
In the spec, it says: "The source and destination subregions must be
contained entirely within the specified level of the corresponding
image objects". Right now we only check if width and height are within
the image bounds, this change adds a check to make sure depth is also
within the image bounds.
Bug: b/419048313
Change-Id: I6e5339cfdfd5785f935a059638c22c9646c12162
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6634232
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
26d5d4e2
|
2025-06-13T14:24:29
|
|
Avoid OOB access in Load* functions
Bug: angleproject:424695342
Change-Id: I245612a41d55026c615ca0185af76a153c9fe3ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6642699
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c53c908c
|
2025-06-11T15:36:48
|
|
Refine GetProgramiv validation
An INVALID_OPERATION error is generated if TESS_CONTROL_OUTPUT_-
VERTICES is queried for a program which has not been linked
successfully, or which does not contain objects to form a
tessellation control shader.
An INVALID_OPERATION error is generated if TESS_GEN_MODE,
TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, or TESS_GEN_POINT_MODE
are queried for a program which has not been linked successfully,
or which does not contain objects to form a tessellation evaluation
shader.
Bug: angleproject:424050946
Change-Id: I9d6110d2783efb21efbcb62d9da7b35590c89f61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6637010
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
10b7414f
|
2025-06-12T17:03:51
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|
Vulkan: Do not skip VUID-vkQueueSubmit-pSignalSemaphores-00067
... when "VK_EXT_swapchain_maintenance1" is disabled.
Problem only happened in shared present mode and is now fixed by VVL:
69b41e6fbe16619526daa861444cbb3eb8fcedce
layers: Do not report in-use error for shared present mode
Bug: angleproject:408190758
Change-Id: I4453de01ee239a0cb4cfd0269adfcb283a00866b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6641915
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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fdff1170
|
2025-06-06T10:46:03
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tests: SystemEGL: Skip tests needing unsupported ANGLE EXTs
The system EGL may not expose ANGLE extensions, even if it *is* ANGLE,
due to platform EGL restrictions (e.g., Android platform EGL).
Skip any tests requiring ANGLE-specific extensions during test setup,
rather than failing them.
This also requires refactoring ANGLETestBase to derive ::testing::Test
so it has access to Test::IsSkipped().
Bug: b/279980674
Change-Id: I8e424509c41fa5a69dee9fc8e0c92da58e4758fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6622112
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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005336e4
|
2025-06-11T17:17:16
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|
WGPU: Basic texture cubes
Allows uploading to texture cube faces and sampling from them
in shaders using samplerCube.
Bug: angleproject:420782526
Change-Id: I45d4370fcc418f39afb225114d13632a78c7c200
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593999
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
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|
5d63c8d5
|
2025-06-11T13:01:25
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|
Reformat VVL error message
Update the VVL error message to use the new format.
Remove the unused VVL error.
Bug: angleproject:42264926
Bug: angleproject:42263911
Bug: angleproject:42265079
Bug: angleproject:42264496
Change-Id: I151960942c1bbf346693f250ec57f01fa3432784
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6634225
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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d8c15499
|
2025-05-27T03:46:24
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Vulkan: Clear depth and stencil unresolve separately
To take into account two situations.
1. LoadOp for depth and stencil attachments are set differently.
2. depth and stencil unresolves could be different between the
previous render pass and the current render pass.
Bug: angleproject:42266019
Change-Id: I9e069b3972f86abb84eee6280919e6bba2901225
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6590197
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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d9818437
|
2025-05-22T12:52:29
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tests: Cleanup build_angle_end2end_tests_library block
1. If Vulkan is enabled, always include the Vulkan tests in the end2end
tests, rather than excluding them when build_angle_end2end_tests_library
is 'true'.
2. Remove NDK include. It's unnecessary, because the 'angle' target
already manages its own include_dirs.
Bug: b/279980674
Change-Id: Ibf3c29a5f90f161a7c9a69f5c4736ea4c3ef49ae
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580875
Reviewed-by: Solti Ho <solti@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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3c2bff4b
|
2025-05-22T12:33:12
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Rename angle_end2end_tests_aosp to angle_end2end_tests_library
Rename the GN arg angle_end2end_tests_aosp to
angle_end2end_tests_library, because while building the end2end tests is
relevant for Android, it's not restricted or specific to Android.
Bug: b/279980674
Change-Id: I8f03e0fe264ac918cb34c379be85b65d7bfc0ab1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580873
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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f9053516
|
2025-06-10T14:24:13
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MultiviewTestBase: Remove setWebGLCompatibilityEnabled(true)
Remove setWebGLCompatibilityEnabled(true) from MultiviewTestBase since
it's not required and prevents running the tests when the extension
EGL_ANGLE_create_context_webgl_compatibility is not available.
Bug: b/279980674
Test: angle_end2end_tests --gtest_filter=*Multiview*
Change-Id: I32a95b110e17afcb0d45c0c8447d43f456310fee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6635032
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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0d441eda
|
2025-05-29T12:04:46
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util: Give all ConfigParameters default values
ConfigParameters has a mix of 'bool' and 'Optional<bool>', with some
tests setting the Optional<> values to the default value, inadvertently
creating a dependency on the associated extension.
To reduce the dependency on various extensions and allow more tests to
run, update ConfigParameters to only contain raw bools and initialize
them to the default values defined by the associated spec. This allows
EGLWindow to only require the necessary extension when a non-default
value is set by a test.
This also requires updates to a handful of tests which were relying on
the state of extensions due to non-default values.
Bug: b/279980674
Change-Id: I77a7e102559e4393aadcdbf37886ae80cbbb9e29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6618033
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
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c6b3440b
|
2025-06-06T23:34:33
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|
Vulkan: Add G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 support.
Add support for YCBCR_P010 format.
Bug: b/408996471
Change-Id: I899533b604e5b2fd0ad1fb1e940dd1f119179794
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6628658
Reviewed-by: Solti Ho <solti@google.com>
Auto-Submit: Shashank Sharma <shawshanks@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c39f4a5c
|
2025-06-05T15:35:06
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Vulkan: Update border color assignment for stencil
In texture border clamp, if the border color is assigned together
stencil mode (both using glTexParameter()), its red component is used
to set up a border color to be used in each backend:
* (Set up in AdjustBorderColor())
In the Vulkan backend, this is used when updating SamplerDesc, which
is then used later to set up the custom border color:
* (VkSamplerCustomBorderColorCreateInfoEXT)
According to the spec, in case of undefined format, integer border
color, and stencil image, the implementation is required to use either
the first or the second component of the custom color, although it is
recommended to use the first. However, at the moment, only the first
component is being populated, while using the second component is also
valid.
* Added feature: usesSecondComponentForStencilBorderColor
* Added bit to SamplerDesc: mUsesSecondComponentForStencil
* It is set based on the feature flag above and the texture format.
* When setting the custom border color info, the second component will
be used based on the above flag.
* Added test suites to test this on ES31 and ES32:
TextureBorderClampTestES3*.CustomBorderColorWithStencil*
* Updated capture params for glTexParameterIuivEXT().
* Suppressed the ES32 version for the following:
* P4
* Linux/NVIDIA (due to out-of-date driver)
Bug: b/390710636
Change-Id: Ie50c19e8ea66da40dc8b8db49d7e622a582637a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6626416
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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65159c4e
|
2025-06-05T15:05:46
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|
Update pipeline desc when sample count changes
* If the sample count changes when calling
glFramebufferTexture2DMultisampleEXT, we need to update pipeline desc
to ensure it is the same as the API requires.
* Add a new end2end test to verify.
Bug: angleproject:422611722
Change-Id: I7de7d3d17513cf03f5e24baa2db83633a229b4b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6623419
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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1e613fec
|
2025-05-27T16:59:26
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Compiler: sort uniforms by precision
This change reoreders the AST sequences so that uniform declarations
with lower precisions are places in front of uniform declarations with
higher precisions. This is to prepare for the upcoming change that
converts uniforms declared with mediump or lowp to 16-bit and pack them
to 32-bit integeter using packHalf2x16().
Bug: b/405795981
Change-Id: I5e1e293399dc8b51b9a6e83115f95beb0c4a7b1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6594255
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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c45e7c83
|
2025-05-22T04:14:52
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|
Vulkan: Optimize uniform and storage buffer updates
Maintain a map between buffer block index and its DescriptorDesc index
in WriteDescriptorDescs and look up the map instead of repeatedly
calculating it when updating DescriptorDesc
Bug: angleproject:386749841
Change-Id: I74d14f6205f07992fae1e338697998d04de1c563
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6603986
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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b888dc2b
|
2025-06-09T16:58:38
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|
OcclusionQueriesTest: Convert to ANGLETest<>
Convert OcclusionQueriesTest to an ANGLETest<> and remove calling
ANGLETestSetUp() directly. This can be error-prone if ANGLETestSetUp()
doesn't complete, but the test still executes GL commands either in
SetUp() or testSetUp(), before the test itself can be skipped. In that
case, there may not be a current Context, leading to calls like
glGetString() returning nullptr.
This also includes some additional cleanup to remove the GetParam()
calls.
Bug: b/279980674
Change-Id: I5604836c78845424b82b693bc1b74e84b6b557d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6631025
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0ac62dd7
|
2025-06-09T16:47:22
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MultiviewRenderTest: Return if test should be skipped
MultiviewFramebufferTestBase::FramebufferTestSetUp() may not complete if
ANGLETestBase::ANGLETestSetUp() determines the test needs to be skipped
due to (for example) missing extension support. In that case, there may
not be a current Context, leading to calls like glGetString() returning
nullptr.
Check if the test is marked "Skipped" before continuing in
MultiviewRenderTest::SetUp().
Bug: b/279980674
Change-Id: Iba869029bc26fc5528853be0323fd3c50037a493
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6631023
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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ef85f283
|
2025-06-10T10:45:06
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|
Test for deferred clear vs robust init vs invalidate
Bug: b/381284577
Change-Id: I15effe1f216523a51af83a154ad27d2921e52258
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6633791
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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de00cc6b
|
2025-05-28T17:06:59
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tests: Move wglWindow to a guard statement
WGL tests are currently disabled. Refactor the check to be a guard
statement earlier in ANGLETestBase::ANGLETestSetUp(), so it bails out
sooner. This also allows for pulling everything in the else-block out,
reducing indentation and improving readability.
Bug: b/279980674
Change-Id: Id91b68e2a2e5ffd301a7c49733940b7f08892dce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6604937
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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a7877665
|
2025-06-02T08:13:30
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|
Fix drm format and modifier handling
Move functions to private
Change case on methods to lowercase per style guide
Change related methods to use set instead of vector,
this saves a copy from set to vector.
Initialize formats before supportsDmaBufFormat because
queryDmaBufModifiers can be called before queryDmaBufFormats
and need to initialize at supportsDmaBufFormats.
Bug: angleproject:412730346
Change-Id: I8575bee6e7a6a09d9065ed81acff899e73004764
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6610088
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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d84248ce
|
2025-06-09T10:40:37
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Revert "Disable unused private field for dEQP compilation"
This reverts commit b670d47b7aaff94d3a9e2e1b975e73d0ea336d85.
Reason for revert: Warnings resolved on the tests
Bug: angleproject:420728429
Original change's description:
> Disable unused private field for dEQP compilation
>
> Incoming VK-GL-CTS rolls are failing due to the following error
> for some dEQP targets:
> "private field 'm_size' is not used [-Werror,-Wunused-private-field]"
> This warning can be suppressed for this target temporarily, allowing
> the autoroller to merge new changes. Once the issue has been addressed
> on the CTS code, this change should be reverted.
>
> * Added -Wno-unused-private-field to gles2 and gles31 targets.
> * This is a temporary change. It should be removed once the issue
> has been addressed.
>
> Bug: angleproject:420728429
> Change-Id: I0177ded84ad58a148884e8abfac3aea9a1ff7d43
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6604679
> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Bug: angleproject:420728429
Change-Id: I6b655a37568f42fabf710380c82ab775b126bdc7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6630278
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9a436772
|
2025-06-04T16:47:51
|
|
Vulkan: Add entry points for GL_EXT_fragment_shading_rate
Bug: angleproject:420310117
Change-Id: I8a8efad6cad810b2cb0b600106f6496070495605
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6620340
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
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65091427
|
2025-06-05T14:08:01
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Query draw buffer should return NONE for no surface default FB
When querying the draw buffer state via glGetIntegerv(GL_DRAW_BUFFER)
on the default framebuffer with no surface bound, GL_NONE should be
returned.
Bug: angleproject:422631118
Change-Id: Iad2f1662692b0a92563e4cfd7fe09437cb40f0c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6619453
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Mavis Deng <mavis.deng@arm.com>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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3a15fab0
|
2025-06-05T13:47:18
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Add tests for per-sample shading state tracking
Add tests to cover usecases exposed by these optimizations -
- https://chromium-review.googlesource.com/c/angle/angle/+/6622156
- https://chromium-review.googlesource.com/c/angle/angle/+/6619019
Bug: angleproject:386749841
Change-Id: I848ed68afe00757a10c8c970ee1f9a9b4646e9ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6622107
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|