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3de06bcd
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2021-09-30T21:46:13
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|
Roll vulkan-deps from 788a2f62acbe to 11c6360dd46f (144 revisions)
https://chromium.googlesource.com/vulkan-deps.git/+log/788a2f62acbe..11c6360dd46f
Changed dependencies:
* glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/e0771b5d4c..581897f462
* spirv-cross: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/c2500e504d..97a438d214
* spirv-headers: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers.git/+log/6cae8216a6..ae217c1780
* spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/7e860e3831..ba4b390c36
* vulkan-headers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers.git/+log/9e62d02763..e500c7c809
* vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/20cf221e72..edccdb3444
* vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/642da192c8..a956d1a0e5
* vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/1e6ed74d5d..6d54fa0fe0
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-angle-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:6478
Change-Id: I28a46296e5b3590601a61707f438d8b238be3ff6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3198645
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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35708f98
|
2021-09-30T11:54:34
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Merge extension support docs.
We previously had an existing document in doc/ExtensionSupport.md.
This merges the new SupportedExtensions.md into the old location
and includes a bit more info on EGL extension support.
Bug: angleproject:6379
Change-Id: Ibb60a9e9db9200abe609383531131903ca698e60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3197770
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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4cb34637
|
2021-09-29T16:40:11
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Vulkan: Fix crash in async queue
The change also fixes a regression introduced by
2d79918fdb0276cdb57488d72abd803250f962a3 which caused a segfault when
async queue is used.
Unfortunately, due to anglebug.com/6437, async queue tests are not run
on the bots at the moment. This will be fixed in a follow up change.
Bug: angleproject:6436
Change-Id: I3c2f63549149fbd9c9ab61107e98e8015cdb1c77
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3193419
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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0004ecc2
|
2021-09-22T13:39:55
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|
Write GL info to test artifact in end2end_tests.
These will show up as glinfo.json in the "cas outputs" of the shard
that runs these tests.
We currently have information for Pixel 4, NVIDIA and Intel Win/Linux,
and SwiftShader Windows. GLES 1.x extensions are treated separately.
Some WebGL/Mac-only/D3D-only extensions show as unsupported anywhere.
In order to capture artifacts on Android, we use a render test output
parameter.
Bug: angleproject:6379
Change-Id: I560b219b5a586cdbb68d272090f38eedc76aba20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3176780
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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3d429f59
|
2021-09-27T14:27:31
|
|
VertexArray: Don't syncState on Buffer map/unmap.
Map/unmap calls are now treated like contents change events. Similar
to BufferSubData calls.
Bug: angleproject:6371
Change-Id: Ie0a4c521ffdedfa723d47eddd21c6f68dde044ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3187811
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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cf8c5678
|
2021-09-17T13:16:36
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|
Vulkan: Don't sync VAOs after BufferSubData calls.
We still need to syncState after buffers that contain converted
attributes are updated. Includes a perf regression test.
Bug: angleproject:6371
Change-Id: I54227fc43e7b3fe79072da7783dab0177ccb0486
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3182706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b930b9d3
|
2021-09-08T09:08:28
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|
Capture/Replay: Remove redundant "capture" from label
old: trex_200_capture_context1_frame001.cpp
new: trex_200_context1_frame001.cpp
The 'capture' word wasn't really adding any useful information.
Take it out so the filenames are a bit shorter.
Bug: angleproject:5133
Change-Id: Ibd7d47df2aa1f24a641c5d5b2a6dd14d6ce240e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3149370
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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|
a78310ee
|
2021-09-29T12:37:42
|
|
Clean up ImageTest.cpp
Removed manual gen/delete calls and replaced GLuints with RAII types.
Bug: b/192315789
Change-Id: Ic2e7f3fcc3cefe83917d3b8dcc4ec2979c732b21
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3193415
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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5e029401
|
2021-09-28T15:49:20
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Add a new variant to the labeling API.
This CL will create a new variant which will take both internal name
and KHR debug name and send them over to the D3D. This will help us
capture KHR debug label better and also prevent for the cases where
ANGLE was dropping the KHR labels on the floor when calling the label
API right after the commands like glTexStorage2D, glTexImage2D etc.
Bug: chromium:1164111
Change-Id: Ifebe8df5435a34692c601c5c35fddc1911bf9d0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3192180
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
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85de22fd
|
2021-09-29T13:27:42
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Set the viewport missing from a few tests
A few places seem like they should be setting the viewport.
Bascially any place that creates a framebuffer that's different
size than the backbuffer (defined as kWidth, kHeight) should
probably be setting the viewport.
Bug: angleproject:6394
Change-Id: Iee64f6700e3f93c236ab46d3d5debd47c49d2fa0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3195054
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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4647e4c5
|
2021-09-27T17:03:05
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SwANGLE copy to IOSurface
This CL performs a buffer to image copy on bindTexImage
and an image to buffer copy on a releaseTexImage on MacOS
in order to copy from/to an IOSurface which has an arbitrary
internal layout.
It also changes the internal format used by GL_BGRX8_ANGLEX
to GL_RGBX8_ANGLEX in order to have an internal format which
accurately represents the {GL_RGB, GL_UNSIGNED_BYTE} format
with the color channels in the correct order.
Bug: chromium:1209250
Bug: angleproject:4369
Change-Id: I62b66c7055f8ba8a4c943abeb2e35a3825efc392
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3169472
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
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84bf49a5
|
2021-09-27T15:20:22
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Vulkan: Fixed an issue with primitives generated query
The primitives generated query does not work with rasterizer discard,
as such rasterizer discard is disabled with the beginQuery call and
re-enabled with the endQuery call.
The issue is that previously rasterizer discard was not being disabled
until ContextVk::resumeRenderPassQueriesIfActive in some cases. This
led to cases where primitives generated query did not work.
The fix is to insure all beginQuery calls disable rasterizer discard
when primitives generated query is active.
Added the following end2end test to cover the failure:
TransformFeedbackTestES32.MultiPrimitivesGeneratedVsRasterizerDiscard
Bug: angleproject:5557
Tests: KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule*
Change-Id: I7e1a0a0bc4a3100349c2c5dbdbe6becd1e0dda29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3193100
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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30878d2a
|
2021-09-24T09:23:56
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Buffer: Notify contents changed in a separate observer list.
Buffer contents changed will only notify VertexArray. Also this
list is separated from the other observers because in the future
most of the time we won't need to notify the VertexArrays when
buffer contents changed, to avoid iterating over a large list of
VertexArray observers on simple SubData calls.
Bug: angleproject:6371
Change-Id: I6142a5757868caf33dc6594a1975f817f80553e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3182701
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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696f8533
|
2021-09-28T15:21:51
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fix GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays
The test was using a gl_PointSize of 1000.0 but GL_POINTS
are only required to support a max size of 1.0
Bug: angleproject:6463
Change-Id: I8a44607085583cbc7cef06f21b118121cc1fef24
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3192177
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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5db7885f
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2021-09-28T17:16:40
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FrameCapture: Fix GLES1 VertexArrayState
Broke recently when adding support for ES3.1 semantics.
GLES1 traces are hitting the loop below, generating
BindVertexBuffer.
Test: Zillow MEC (GLES 1)
Bug: b/199919700
Change-Id: Ibe83d1b4009b00f891903cae889449d42e9f510b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3192990
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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394dc64d
|
2021-09-27T14:07:32
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|
Change this expectation to skip on AMD only
This appears to be an AMD only issue
Bug: angleproject:6387
Change-Id: I596341ed3d4b655312abfaa8b8e768fea742074b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3192173
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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c0aa6108
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2021-09-17T16:22:55
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Add new GL_RGBX8_ANGLEX format
Currently, IOSurface objects using {GL_RGB, GL_UNSIGNED_BYTE}
are natively represented with GL_BGRX8_ANGLEX, which we use
instead of other RGBA formats in order to avoid issues when
a canvas uses 'no alpha':
https://source.chromium.org/chromium/chromium/src/+/main:third_party/swiftshader/third_party/angle/angle/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm;l=44
This unfortunately causes some other issues because of the
implicit RGB <-> BGR conversion like type mismatches in
subresource updates. This CL adds a new type, RGBX8, which
will be usable by IOSurface objects and which behaves exactly
like the BGRX8 format with the B and R channels flipped.
Bug: chromium:1209250
Change-Id: I345eadc8addd05a0964cae30d89c20005479e37b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3188910
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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dff5c752
|
2021-09-28T11:27:06
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|
Suppress VVL error: *InterfaceTypeMismatch
Suppress VVL error:
UNASSIGNED-CoreValidation-Shader-InterfaceTypeMismatch
Bug: angleproject:6442
Change-Id: I1d5412a1be7cba0b3571225d3f3d94c72349742f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3191390
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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20be5bed
|
2021-09-28T11:31:50
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Expose EGL_KHR_no_config_context on more backends.
EGL_KHR_no_config_context can be exposed on any backend that supports
EGL_ANGLE_flexible_surface_compatibility
Bug: chromium:1253930
Change-Id: Iec75ce944fc463a8c476579234be77028f74113b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3190611
Reviewed-by: Peng Huang <penghuang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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8f8ca06d
|
2021-09-06T10:01:37
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|
Roll vulkan-deps from b1e5bf7dd9c3 to 788a2f62acbe (13 revisions)
https://chromium.googlesource.com/vulkan-deps.git/+log/b1e5bf7dd9c3..788a2f62acbe
Changed dependencies:
* spirv-cross: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/51d8e7be94..c2500e504d
* spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/789de0dc4b..7e860e3831
* vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/ee4d7bb1bf..20cf221e72
* vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/cf9d49e461..642da192c8
* vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/2fdf7a587b..1e6ed74d5d
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-angle-autoroll
Please CC timvp@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:6442
Tbr: ianelliott@google.com
Change-Id: Id6bcd349462f7c0a61fcb3ccf831e5238334382d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3188612
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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33207313
|
2021-09-27T10:45:17
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Disable clearing textures for robust init on Mac.
Suspecting this path generates errors and hangs.
Bug: chromium:1253356
Change-Id: I0ef4a71578fa15631074f394d49e9878f3e301df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3187131
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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3719c172
|
2021-09-20T17:33:14
|
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FrameCapture: Filter program setup calls
This CL adds filtering to shared setup calls based on whether
a resource is used during the frame capture. Calls that are
filtered out will not be written to SetupReplayContextShared.
This eliminates setup for unused resources.
This has become critical for apps like Fortnite that compile
tens of thousands of programs before running any frames. This
can take multiple minutes to perform before rendering a frame.
To achieve this, we do the following:
- Add an active status to every call (default to TRUE).
- Mark setup calls for tracked resources to FALSE during MEC.
- During the run, track for any use of the resource, and mark
its setup calls back to TRUE.
- Enable tracking for ShaderPrograms.
Test: Fortnite MEC
Bug: b/180418810
Bug: angleproject:5658
Change-Id: I5070297d339de3b80f870640e8955077a2bc20aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3150387
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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5e182d2c
|
2021-09-23T14:29:48
|
|
Add traces to CommandBuffer
Additionally, use CommandBuffer's `reset` instead of direct Vulkan call.
Based on patch by Igor Nazarov <i.nazarov@samsung.com>
Bug: angleproject:6401
Change-Id: Ib473ed2fd33ebb68852d4f4e7776a8e484ac8610
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3179770
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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1a0a0764
|
2021-09-27T12:56:57
|
|
Translator: Fix outputting anonymous struct types
Anonymous struct types have an "empty" symbol name, so instead of
outputting their name, it's specified that they are anonymous.
Bug: chromium:1253208
Change-Id: Ic70767ba32bda6ceb214dfc3d0b4928173665d81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3187810
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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d9882db5
|
2021-04-16T21:47:25
|
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Vulkan: Destroy unused resources in a timely manner
Deletion of garbage that's eligible for immediate cleanup is currently
delayed until the next submission.
Fix this by checking if garbage can be freed immediately and deleting it
right away if it's not used. Some missing retain() calls needed to
be added to semaphore operations in order to avoid freeing resources
in use by a memory barrier.
Based on a change by spang@chromium.org
Bug: angleproject:4628
Change-Id: I034c24d7631c973b4546952f7718a0cd4114763f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2832002
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5b699b4b
|
2021-09-20T15:14:42
|
|
Roll VK-GL-CTS from 7103920041db to 8e89717bf4ed (52 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/7103920041db..8e89717bf4ed
2021-09-20 gleese@broadcom.com Add missing checking of integer dot product features
2021-09-20 gleese@broadcom.com Don't silently drop features that were requested
2021-09-20 gleese@broadcom.com Update checking of VulkanFeatures structs
2021-09-17 quic_mnetsch@quicinc.com Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
2021-09-17 mikko.tiusanen@siru.fi Tests for OpenGL ES 3.1 and 3.2 compressed formats
2021-09-17 siglesias@igalia.com dEQP-VK.subgroups.*ray_tracing* missing extension check
2021-09-17 ari.suonpaa@siru.fi Re-enable protected memory tests
2021-09-17 rgarcia@igalia.com Depth/Stencil descriptor tests
2021-09-17 piotr.byszewski@mobica.com Test multiview with different depth ranges
2021-09-17 quic_mnetsch@quicinc.com Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
2021-09-16 root@qnegfx2.qualcomm.com Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
2021-09-14 piotr.byszewski@mobica.com Test blitting from ASTC formats
2021-09-14 gleese@broadcom.com Fix workgroup memory tests for int16s
2021-09-14 ari.suonpaa@siru.fi Check support for EGL 1.5 or higher when using GLES3
2021-09-14 gleese@broadcom.com Accept NaN as valid in atan2 precision tests
2021-09-10 peter.kohaut@arm.com Update Vulkan headers
2021-09-08 mika.vainola@siru.fi Fix Clang -Wcomma warnings
2021-09-08 mika.vainola@siru.fi Fix qpReleaseInfo generation with non-ASCII paths
2021-09-08 ari.suonpaa@siru.fi Add tests for VK_EXT_load_store_op_none
2021-09-07 peter.kohaut@gmail.com Merge branch 'vulkan-cts-1.2.7'
2021-09-07 stuart.brady@arm.com Add tests for VK_KHR_shader_integer_dot_product
2021-09-03 peter.kohaut@arm.com Merge branch 'vulkan-cts-1.2.7'
2021-09-03 mika.vainola@siru.fi Remove unreachable breaks
2021-09-03 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests
2021-09-03 mika.vainola@siru.fi Fix GLES3 Clang UBSan errors
2021-09-02 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests
2021-09-02 juha.heiskanen@siru.fi Add test for finding unknown memory property flag sets
2021-09-02 mika.vainola@siru.fi Fix loop over cube map faces in GL4
2021-09-02 lionel.g.landwerlin@intel.com Fix fragment shading rate validation layer warning
2021-09-02 jari.komppa@siru.fi Add run mode that verifies amber requirements
2021-09-02 mika.vainola@siru.fi Remove extra semicolons
2021-08-30 gleese@broadcom.com Fix warning in gcc-8
2021-08-28 juha.heiskanen@siru.fi Enable Vulkan matrix determinant and inverse precision tests
2021-08-26 jasuarez@igalia.com Do not overflow when copy data
2021-08-26 Neslisah.Torosdagli@amd.com Issue in serial storage address computation
2021-08-26 antto.makinen@siru.fi Add coverage for sampling a cubemap that has been rendered to
2021-08-20 galazin@protonmail.com Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
2021-08-20 venni.ihanakangas@siru.fi Check support in synchronization operation tests
2021-08-20 slawomir.cygan@intel.com Read stencil aspect from image in DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL layout
2021-08-20 ilkka.saarelainen@siru.fi Optimize image clearing tests
2021-08-20 venni.ihanakangas@siru.fi Ensure that destroying old swapchain has no effect
2021-08-20 marcin.zajac@mobica.com Conservative rasterization with SampleMask
2021-08-19 galazin@protonmail.com Update Vulkan headers
2021-08-19 italonicola@collabora.com Implement getProcAddress for surfaceless platform
2021-08-19 tapani.palli@intel.com Fix for the various multisample tests with GL 4.5
2021-08-19 tapani.palli@intel.com Fix to multisample texture test shaders with GL 4.5
2021-08-19 tapani.palli@intel.com Fix for the common function tests with GL 4.5
2021-08-13 alexander.galazin@arm.com Remove shaders.arrays from the Khronos mustpass
2021-08-13 ilkka.saarelainen@siru.fi Fix Android system memory requirements
2021-08-13 piotr.byszewski@mobica.com Test multiViewport with different depth ranges
2021-08-13 piotr.byszewski@mobica.com Test OpImageQueryLod when fwidth(UV) == 0
2021-08-13 alexander.galazin@arm.com Merge vk-gl-cts/github-master into vk-gl-cts/master
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC geofflang@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:6441
Change-Id: Ifc95da798a2d6de0a794cef59ea61fb6a353f21d
Tbr: geofflang@google.com,angle-bots+autoroll-info@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3188073
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
dc99db91
|
2021-09-16T21:45:35
|
|
Vulkan: Allow Vulkan secondary CBs to count their commands
This is used by render pass related code to determine if some command
has been issued since a previous event. With ANGLE
SecondaryCommandBuffer, the memory pointer where the commands are being
written to are used for this purpose. For Vulkan secondary command
buffers the code simply increments a counter.
Bug: angleproject:6100
Change-Id: I85320f8453bd3325793df85aabde3d42b1eeb22a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3167214
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cebca7c2
|
2021-09-24T07:55:38
|
|
Texture: Ignore buffer contents changed events.
Texture doesn't need to care when its attached buffer gets different
contents via a SubData call. This CL updates the BufferVk logic to
ensure that SubData calls trigger a storage changed notification when
there's a new storage, and otherwise Texture can ignore SubData calls.
Will make it easier to split "contents" changed notifications to their
own event, for optimizing Vertex Buffer updates.
Bug: angleproject:6371
Change-Id: I4f15ad3ad2da5d838bd51fb065184b7344b188d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3181562
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
bc8fe7dd
|
2021-09-24T22:50:32
|
|
Translator: Fix removing inactive output vs SH_INIT_OUTPUT_VARIABLES
The code that SH_INIT_OUTPUT_VARIABLES adds for inactive outputs is also
removed with this change.
Bug: chromium:1253016
Change-Id: I3caeb628487354de943f7b53f7462f58baa3eca8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3183107
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
93911990
|
2021-09-24T12:14:33
|
|
Add regression test for PBO write to vertex buffer.
There was no test coverage for the "packBuffer->onDataChanged()" call
in Framebuffer::readPixels.
Bug: angleproject:6371
Change-Id: Ib7ccf965a2375077046e21949dc26dc800abff09
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3182700
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
55690b1c
|
2021-09-20T17:06:31
|
|
Capture/Replay: Updated expectations: one fixed, one skip
Bug: angleproject:6324
Bug: angleproject:6180
Change-Id: I8537e684e63c2000bb877b585f9d8e9be42546f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3169657
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
|
29c01d51
|
2021-09-20T20:49:29
|
|
Capture/Replay: Write the context serialization file correctly
This is what was done before we switched to not changing the working
directory, and what is expected by the test script.
In addition, the captured contexts were also written to the wrong files,
i.e. the replay context to the CapturedContext file, and the captured
context to file ReplayedContext file, so fix that too.
Bug: angleproject:6412
Change-Id: I81906e3f64b2caf0002ca6a28cfce2a3d552fc8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3171354
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
|
9994110b
|
2021-09-09T15:29:13
|
|
Tests: Add Nier Reincarnation trace.
Requires EGL_KHR_gl_colorspace and GL_KHR_texture_compression_astc_ldr.
Test: angle_perftests --gtest_filter="*nier_reincarnation*"
Bug: angleproject:6366
Change-Id: Ibb71520762cf9c0a17047324557e70215754bbbb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3151818
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e024635d
|
2021-09-10T13:56:28
|
|
ANGLEPerfTest: Skip tests when missing color space support.
Make tests where a non-linear colorspace was requested on platforms
that do not support EGL_KHR_gl_colorspace non-fatal.
Add a initializeGLWithResult function to GLWindowBase, returning a
new GLWindowResult enum and wrap it in EGLWindow and WGLWindow.
Bug: angleproject:6366
Change-Id: Ib57327c4d988d82064272f229f8ad59287541623
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3151833
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
eb1d5ca5
|
2021-01-29T15:34:49
|
|
Vulkan: Enable sync validation
Based on a change by tobine@google.com
Bug: angleproject:5290
Change-Id: Ieae1be5a29f0dcb3ea8aaa04e77fc402380a08b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3171432
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
2d79918f
|
2021-09-16T16:43:53
|
|
Vulkan: Pass command pool around
Preparatory work for re-enabling support for Vulkan secondary command
buffers. The command pool being passed around is not yet used.
Additionally, the work to allocate, initialize, reset and recycle
command buffers has been refactored to a helper class for better
abstraction.
The CommandBufferHelper class now holds a pointer to the pool it was
allocated from for clean up. Each ContextVk has its own command pool,
where Vulkan secondary command buffers are allocated from. The command
pool that CommandProcessor had was unused and is removed by this change.
Bug: angleproject:6100
Change-Id: I0d4fa6a76ef06e88779145ffe9c613518a8eb390
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3167213
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
78393614
|
2021-09-21T19:14:15
|
|
Vulkan: Fixed bugs about VK_SUBOPTIMAL_KHR Image Acquire result
This change fixes the following bugs in rx::WindowSurfaceVk with
VK_SUBOPTIMAL_KHR Image Acquire result:
- Bug in acquireNextSwapchainImage() method:
- If VK_SUBOPTIMAL_KHR returned from vkAcquireNextImageKHR(),
the method simply returns since the result, and
vk::DeviceScoped<vk::Semaphore> acquireImageSemaphore, will be
destroyed. However, acquireImageSemaphore can't be destroyed
because it is already used by the Presentation Engine.
- Bug in initializeImpl() method:
- Method allows VK_SUBOPTIMAL_KHR as successful result. However,
acquireNextSwapchainImage() will not finish, leaving incomplete
state. Attempting to use the framebufer will cause ASSERT/Crash.
Solution:
- Changed acquireNextSwapchainImage() method to ignore
VK_SUBOPTIMAL_KHR result.
- Remove checks for VK_SUBOPTIMAL_KHR from Acquire in other places.
This solution was chosen, because it is simplest, and VK_SUBOPTIMAL_KHR
is properly handled in the computePresentOutOfDate() method.
Patch authored by Igor Nazarov <i.nazarov@samsung.com>
Bug: angleproject:6401
Change-Id: I90bef7871c3bdcf28240a034927d5b2c705f4367
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3174729
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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d71dc819
|
2021-09-22T16:01:06
|
|
Fixes for RowMajor test failures
row_major matrices get translated to column major matrices
and the expressions rewritten. To do this temporary variables
that contain the column and row index expressions are moved
to separte statements before the matrix expression itself.
When this happens it breaks side effects and short circuits
in the expression.
The solution is to call SeparateCompoundExpressions before
calling RewriteRowMajorMatrices.
Bug: angleproject:6386
Change-Id: I4d819ade959e2a875495f62733e11d86560d3fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3177337
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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6106da49
|
2021-09-22T16:18:21
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|
Indent Generated GLSL
Before:
in vec4 _ua_position;
void main(){
(gl_Position = vec4(0.0, 0.0, 0.0, 0.0));
(gl_Position = _ua_position);
}
layout(shared) uniform _uG{
float _ufoobar;
} _ug;
struct _uS {
int _ufoo;
float _ubar;
};
layout(shared) uniform _uT{
_uS _us;
float _um;
} _ut;
float _ufunc(in _uS _ustructVar){
return _ustructVar._ubar;
}
out vec4 _uoutColor;
void main(){
float _uv = 0.0;
for (int _ui = 0; (_ui < _ut._us._ufoo); (++_ui))
{
int _uk = 0;
while ((_uk < _ut._us._ufoo))
{
(_uv += _ufunc(_ut._us));
if ((_uv > 100.0))
{
break;
}
else
{
(_uv += 5.0);
}
switch (_uk) {
case (0):
(_uv += 3.0);
break;
case (1):
(_uv += 1.0);
break;
default:
(_uv -= 2.0);
break;
}
}
}
(_uoutColor = (vec4(_uv) + vec4(_ug._ufoobar)));
}
After:
in vec4 _ua_position;
void main(){
(gl_Position = vec4(0.0, 0.0, 0.0, 0.0));
(gl_Position = _ua_position);
}
layout(shared) uniform _uG{
float _ufoobar;
} _ug;
struct _uS {
int _ufoo;
float _ubar;
};
layout(shared) uniform _uT{
_uS _us;
float _um;
} _ut;
float _ufunc(in _uS _ustructVar){
return _ustructVar._ubar;
}
out vec4 _uoutColor;
void main(){
float _uv = 0.0;
for (int _ui = 0; (_ui < _ut._us._ufoo); (++_ui))
{
int _uk = 0;
while ((_uk < _ut._us._ufoo))
{
(_uv += _ufunc(_ut._us));
if ((_uv > 100.0))
{
break;
}
else
{
(_uv += 5.0);
}
switch (_uk) {
case (0):
(_uv += 3.0);
break;
case (1):
(_uv += 1.0);
break;
default:
(_uv -= 2.0);
break;
}
}
}
(_uoutColor = (vec4(_uv) + vec4(_ug._ufoobar)));
}
Bug: angleproject:6428
Change-Id: Ica25151e68eb0defd85a3b6241db442d8eb84743
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3177339
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
|
|
a1b829dd
|
2021-09-22T18:29:08
|
|
Vulkan: Retain src buffer in acquireAndUpdate()
It's possible for acquireBufferHelper() to garbage collect the original
(src) buffer before copyFromBuffer() has a chance to retain it, so it
must be retained before then.
Previously, we were relying on the retain calls in copyFromBuffer() to
be sufficient. However, there is a race condition when the asynchronous
CommandProcessor is enabled, since the garbage could be freed before
copyFromBuffer() has a chance to retain the buffer (and allow
destroyIfComplete() to skip destroying the object).
For the full context, see the comment chain here:
https://chromium-review.googlesource.com/c/angle/angle/+/3146319/16..24/src/libANGLE/renderer/vulkan/BufferVk.cpp#b833
Bug: angleproject:5971
Change-Id: I7c812069343fdad948189d696bfebab8da68c1a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3179866
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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4f2b2995
|
2021-09-23T09:50:46
|
|
Fix -Wshadow.
This still disables the warning for glmark2 instead of fixing it, to
avoid needing to upstream a patch.
Bug: chromium:794619
Change-Id: Ice602996041d6090c9b09ee81c8ed095c4fa6b2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3179860
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e1a9af6a
|
2021-09-20T10:42:03
|
|
Translator: Fix HLSL vs for loop's init not having initializer
The handleExcessiveLoop code expected that if a for loop has an init
expression that it must necessarily have an initializer as well. That
is not true in (fuzzer-produced) code such as following:
for (int i; ...; ...)
Bug: chromium:1238182
Change-Id: Id761e937a34a6b2feac1266e22207350a3bd616c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3170114
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
3e234e24
|
2021-09-17T11:45:01
|
|
PerfTests: Updates to several tests.
Bug: angleproject:6371
Change-Id: If71c79fd363f7463098b571550af6ceb0634c00d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3176440
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
92f1eb7b
|
2021-09-22T16:57:01
|
|
Skip Linux+AMD ComputeShaderTest test failures
The following tests are failing on Linux w/ RX 5500 XT:
ComputeShaderTest.ImageBufferMapWrite/ES3_1_OpenGL
ComputeShaderTest.BufferImageBufferMapWrite/ES3_1_OpenGL
These tests were added as part of:
3146319: Vulkan: Add ResourceWrite to track Read and Write Access
https://chromium-review.googlesource.com/c/angle/angle/+/3146319
They are being suppressed since it's only the OpenGL backend that's
failing this combination, and the ANGLE changes in the CL were only in
the Vulkan backend.
Bug: chromium:1252169
Test: ComputeShaderTest.ImageBufferMapWrite/ES3_1_OpenGL
Test: ComputeShaderTest.BufferImageBufferMapWrite/ES3_1_OpenGL
Change-Id: I607979979814327eda9f3823ae3c774b86e94c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3177071
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
c3e0eafa
|
2021-09-22T13:35:04
|
|
Revert "Perf Tests: Split samples into sub-tests on desktop."
This reverts commit 90c981dafc06d6bc0696749dface1337e37784d2.
Reason for revert: Causing timeouts on perf bots.
Original change's description:
> Perf Tests: Split samples into sub-tests on desktop.
>
> This adds an option to the perf test runner to split each sample of
> each test into a sub-test. The sub-tests then are split among the
> shards like ordinary tests, and distributed across machines. The
> intent is that running on different machines will reduce inter-build
> variance because of differences between test machines.
>
> This sampling change is only added to desktop (Linux/Win) because
> Android device variance seems to be lower.
>
> Bug: angleproject:6090
> Change-Id: I4046a012727baa8a0f2595de2349cc34257691f9
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152752
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Bug: angleproject:6090
Change-Id: I92bffb98999f35274ec31a3b7567d87453feff94
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3174274
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
49ac15a5
|
2021-09-20T11:29:01
|
|
Optimize VAO bindings.
This CL makes the XFB binding tracking WebGL-only. That will
speed up VAO binding changes in non-WebGL considerably.
Also has a few inline micro-optimizations that may not have
a large effect.
Bug: angleproject:6371
Change-Id: Ib0a26a3b956dcd6ff78626e5cd6514b46270d882
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3170116
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
68c0da83
|
2021-09-15T12:00:08
|
|
Vulkan: Inform frontend when new buffer is allocated
When a buffer is mapped with GL_MAP_INVALIDATE_BUFFER_BIT while it's
currently in use, the Vulkan backend will allocate a new buffer, map it,
and return the pointer to the new buffer. This was missing a call to
inform the frontend that a new buffer was allocated, causing the old
buffer data to be accessed in subsequent draw calls.
The fix is to add a onStateChange(angle::SubjectMessage::SubjectGhosted)
call when the new buffer is allocated, to inform the frontend.
Bug: angleproject:5971
Bug: angleproject:6396
Test: TextureBufferTestES31.MapTextureBufferInvalidateThenWrite
Change-Id: I9984d1049ab4d6a2066f4440fc710c9b93ff6ab8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163244
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9158436e
|
2021-07-31T18:26:16
|
|
Vulkan: glMapBuffer(): Create new buffer (Buffer Ghosting)
When glMapBuffer() is called, if the buffer is in use but not being
written to by the GPU:
1.) Create a new buffer.
2.) Copy the contents of the old buffer into the new buffer.
3.) Map the new buffer and return the pointer.
Creating a new buffer prevents ending the renderpass and flushing the
commands to allow the in-use buffer to be mapped. This change increases
Idle Heroes performance from 40FPS to 125FPS.
Bug: angleproject:5971
Test: VulkanPerformanceCounterTest.MappingGpuReadOnlyBufferGhostsBuffer
Test: BufferDataTest.MapWriteArrayBufferDataDrawQuad
Test: BufferDataTest.MapWriteArrayBufferDataDrawArrays
Change-Id: I1d433d179f9f5110a948f191c5aedda5397acac8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3065799
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
57d59e83
|
2021-09-07T17:41:11
|
|
Vulkan: Add ResourceWrite to track Read and Write Access
vk::Resource currently only tracks accesses in general, not which type
of access is being performed. This CL adds the new class ResourceWrite
to track whether the access is a Read or Read/Write access and when
the access completes.
This allows a follow-on CL to know when a buffer is being written to by
the GPU or if the GPU is only reading from a buffer. Tracking write
accesses to buffers is required when attempting to "Ghost" (duplicate)
GPU-read-only buffers to prevent breaking the render pass when the CPU
maps the buffer memory.
Bug: angleproject:5971
Test: ComputeShaderTest.ImageBufferMapWrite
Change-Id: I965e3e75730719ccce77334744ae4feae33c6101
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3146319
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
06c73b3d
|
2021-09-21T13:37:29
|
|
Vulkan: Lift DS feedback read-only suppression.
This is now fixed upstream in the spec and the VVL.
Bug: angleproject:4975
Change-Id: I6938bae49c982cc4f366c01ab10aedcaa784f972
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3173252
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7dd2361b
|
2021-09-17T15:43:22
|
|
Metal: ANGLE Metal AutoObjCPtr == nullptr comparison is inverted
Port the fix from Webkit for this inverted comparsion
Unify the nullptr type throughout all functions
Bug: angleproject:6351
Change-Id: Id856af31c9eea5cc79993c3454e452d1c14d0d0e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3169436
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Gregg Tavares <gman@chromium.org>
|
|
f6616c71
|
2021-09-14T17:42:22
|
|
Reimplement transform feedback on direct-to-Metal backend
Connect the Transform Feedback code generation from Webkit ANGLE
to the shader specialization code.
Bug: angleproject:6393
Change-Id: I090c44c6ee97e8e0af8c38433bfb74c2080784f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3161455
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Gregg Tavares <gman@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
a09dca68
|
2021-09-20T23:40:28
|
|
Fix app trace heap buffer overflow
During runMidExecutionCapture(), we need to update
mMaxAccessedResourceIDs[idType] for idType==ShaderProgram, so that we
have enought slot in gShaderProgramMap2 to store the
temp shader we create in GenerateLinkedProgram().
Changes in this CL:
1.Renaming Jamie's mMaxAccessResourceIDS array update function
updatePreCallResourceCounts() to updateResourceCounts().
2. Adding updateResourceCounts() to Cody's setup call post processing
function scanSetupCalls(). In GenerateLinkedProgram(),
we add the temp shader create call with its' tempShaderID
into the shareGroupSetupCalls.
After that we will run the function scanSetupCalls(),
where we will be able to loop through the tempShaderID
and update the mMaxAccessResourceIDS[ShaderProgram] with the correct
count.
Bug: angleproject:6398
Change-Id: Iee78b3b7c1908a90ee8456476902f5e52e4615dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3172005
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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3666f00f
|
2021-09-20T16:20:50
|
|
GN: Remove the "no GTest" dEQP targets.
These were unused and removing them cleans up the VS projects.
Bug: None
Change-Id: I1e1787ad1ceac15ecc88d9338e65b3072496066d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3173251
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
59d31ea6
|
2021-09-17T17:43:13
|
|
Metal Direct: TinyDepthStencilWorkaroundTest.DepthTexturesStick
Change code to rewrite attributes by searching for both the standard,
and rewritten name. We will match with any vertex attribute
variables that experienced a renaming during shader processing
Bug: angleproject:6388
Change-Id: Ia6f5b87092990e9df42f1dbb87a8bf393ba50c4c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3169438
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
90c981da
|
2021-09-10T11:04:19
|
|
Perf Tests: Split samples into sub-tests on desktop.
This adds an option to the perf test runner to split each sample of
each test into a sub-test. The sub-tests then are split among the
shards like ordinary tests, and distributed across machines. The
intent is that running on different machines will reduce inter-build
variance because of differences between test machines.
This sampling change is only added to desktop (Linux/Win) because
Android device variance seems to be lower.
Bug: angleproject:6090
Change-Id: I4046a012727baa8a0f2595de2349cc34257691f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152752
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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9184973f
|
2021-07-21T08:28:30
|
|
Add GetCompressedTexImageANGLE to ANGLE_get_image
Includes front-end support for reading back compressed texture images.
Back-end support is incomplete and will be implemented in a future CL.
CL authored by cnorthrop@google.com.
Bug: angleproject:6177
Change-Id: I1482b15e5ffec6120f09f51b2718cdbef07c93c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163359
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0babcb08
|
2021-09-14T10:49:06
|
|
FrameCapture: Scan Setup instructions
The ability to add calls from a multitude of locations rather than a
centralized spot has become a useful feature. But some locations
were updating the max read buffer size via updateReadBufferSize,
while others weren't.
Rather than force everything to call a central spot for tracking, add
post process scanning of Setup calls to handle updates. This is
already done for frame calls in maybeCapturePreCallUpdates.
Test: Fortnite MEC
Bug: b/180418810
Bug: angleproject:5658
Change-Id: I51d3a39ea40073d2dca50339ef4b38712b81f4ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3160500
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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46149c0e
|
2021-09-17T15:38:47
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|
Translator: Fix pruning functions that declare a struct
When pruning unused functions, the entire declaration of the function is
removed. If the function declares a struct as part of its return value,
the declaration of that struct was lost. This change makes sure that
declaration survives the pruning. For example:
struct S { vec4 v; } unused_func() { ... }
is now replaced with:
struct S { vec4 v; };
This change also makes struct usage validation more stringent.
Bug: chromium:1248753
Change-Id: Idd9a87fd2e785135775cfea62995fd33adaf3c09
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3169691
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1ae79810
|
2021-09-16T08:47:20
|
|
Capture/Replay: Update expectations and add bugs
Bug: angleproject:6314
Bug: angleproject:6334
Bug: angleproject:6399
Bug: angleproject:6400
Change-Id: Ibf1e747080bcbf482e399db18c1f14e8af61fd26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3162438
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
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458389f2
|
2021-09-02T22:41:40
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|
Vulkan: Support Linux dma-bufs
This change adds support for EGL_EXT_image_dma_buf_import and
EGL_EXT_image_dma_buf_import_modifiers on top of Vulkan's
VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier.
Bug: angleproject:6248
Change-Id: I581987f88e9ddcf351dc721f499f63912dca05f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3145610
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c85d9a19
|
2021-09-07T11:41:10
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|
Destroy all unreferenced Contexts resources during terminate()
When eglTerminate() is called, all of the Contexts that the Display owns
need to be destroyed if they are not referenced by (current to) any
Threads. This also requires a change to Display::releaseContext(), to
remove the recursive call to Display::terminate() that could occur when
releasing the Contexts during terminate().
Bug: skia:12413
Test: EGLContextSharingTestNoFixture.EglTerminateMultipleTimes
Change-Id: Ibd0a3e22725d29875c4089bdaae47c98e5084f35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3144146
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c8e13389
|
2021-09-16T16:25:11
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|
Fix memory leak in StreamProducerD3DTexture.validateD3DTexture
Calling ID3D11DeviceChild::GetDevice will add a reference to the D3D
device before passing it to the caller. Hence, we need to release
the device when we're finished using it.
Bug: angleproject:6403
Change-Id: I68cc8f64b3f9866cd6f1105334d86ee6774da52c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3167013
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
|
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1af5c46c
|
2021-09-14T14:40:49
|
|
Move JsonSerializer from libANGLE to common.
This lets us use the serializer from outside of libANGLE. The plan is
to use it to serialize a list of supported extensions from the tests.
Bug: angleproject:6379
Change-Id: Ib7b64cca32e733e342b80f893d3752318089f0c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163361
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bf7fac12
|
2021-09-16T21:18:04
|
|
Vulkan: Fix getting driver priority with async command queue
Bug: angleproject:6245
Change-Id: Id6b6f83177dde85867685f814c5bdef4a5c97367
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3167212
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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e3e221f9
|
2021-09-15T14:28:34
|
|
Make backend ObjC struct match uniform block
The structure defined in ContextMtl.h needs to
match the uniform block defined in DriverUniform.h/.cpp.
XCode will sometimes assert when they don't match.
Bug: angleproject:6394
Change-Id: I8f3fe2bcc6ad9b96dec2c3e77cdb99515736cdc1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163861
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
23b16743
|
2021-09-14T10:29:14
|
|
Fix compilation when disabling D3D back-ends.
Common code areas weren't compiling when disabling combinations
of the D3D9 and D3D11 back-ends. With manual testing this fixes
various combinations of angle_enable_d3d9/d3d11/gl.
Bug: angleproject:5925
Change-Id: Ie14f2b4c6169cf96c662e7ae6999751007d9adb0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3162836
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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653973e4
|
2021-09-15T14:06:34
|
|
Capture/Replay: Disable when no arguments specified.
Bug: angleproject:6397
Change-Id: I09fb060044fd280f50a3b8ce71d8d455dbd4985f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163360
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
14539cab
|
2021-09-16T12:06:09
|
|
Suppress failing end2end tests on direct-to-metal/M1
Two tests from UniformBlockWithOneLargeArrayMemberTest fail when
using the direct-to-metal backend. Suppress until this is fixed.
This CL also adds parsing for the Mac M1 chips to our end2end
test expectations.
Bug: angleproject:5505
Bug: angleproject:6390
Change-Id: Ia578e4c582f1522eec9e1cb2c499e3e717b67c87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3164820
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
44935e79
|
2021-09-15T15:23:10
|
|
Change top-level AGI debug marker to not show parameters
Per AGI usability request.
Bug: b/195784227
Change-Id: I674848944e9bc9eb9da1369c977b9d7d624a0788
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163480
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
dc08289d
|
2021-09-13T16:48:58
|
|
Add a cubemap array texture validation
In ValidateTexture3DDestinationTarget(),
Check if the cube map array extension is enabled if the TextureTarget is
CubeMapArray.
This helps catch the missing extension error earlier in
ValidateES3TexImage3DParameters(), and the program won't crash when
getTextureByType() is called later in
ValidateES3TexImageParametersBase().
Bug: angleproject:6152
Change-Id: I2f1876f81688e7eef68bdf99276a3a9fafa224da
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3161440
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
158ef351
|
2021-09-15T13:40:28
|
|
Fix integer overflow in BlockLayoutEncoder
BlockLayoutEncoder::mCurrentOffset's computation had the
possibility of causing integer overflows in multiple places,
so this CL adds CheckedNumeric variables in a number of
these occurrences in order to prevent integer overflows and
causing issues.
The issue in this case was an integer overflow causing the
code in ValidateTypeSizeLimitations.cpp to use an invalid
result from "layoutEncoder.getCurrentOffset()", which ended
up compiling a shader which would later cause an OOM error.
Bug: chromium:1248665
Change-Id: I688d669f21c6dc2957e43bdf91f8f8f08180a6f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163356
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
|
|
b918b1c6
|
2021-09-10T16:44:59
|
|
Auto-generate GLES extensions.
Uses the data from registry.xml combined with gl.xml to produce the
necessary header and source file with the strings map. Also updates
the list of supported extensions. Several extensions were missing
from the supported extensions map.
ARB_sync and NV_robustness_video_memory_purge require some specific
tweaks to get the generator to accept them as gles extensions.
Also includes a generate markdown file that lists supported exts.
Bug: angleproject:6379
Change-Id: I95bd589aa31a62b4a008de24408c7823a49023ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157418
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
2eba872a
|
2021-09-15T12:33:34
|
|
Capture/Replay: Run binary save/load tests only when supported
Bug: angleproject:6325
Change-Id: Ibd4a62f93030cd01b30e8636e7663176a1763119
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3162436
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
|
9121a79d
|
2021-09-14T11:57:32
|
|
Capture/Replay: Don't set CWD and pass path information instead
With that we avoid complication when evaluating the module path that
is used to load the test modules.
Fixes: 2f3e4db838068584a0c15653cb07893683a55300
Capture/Replay: Serialize trace metadata to a JSON file.
Bug: angleproject:6385
Change-Id: If4e348237d9b0e99e404f49b28dddba1ac50ef92
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157907
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
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c78ebccd
|
2021-09-09T16:47:26
|
|
Perf: Add _many_tex_draw test
Add a new perf test _many_tex_draw, which draws with 8 textures bound.
The intent of this test is to stress calls like retain() with various
implementations of vk::Resource.
Additionally, this CL updates the textures to use format GL_RGBA, rather
than GL_RGB, to avoid the emulation step that's required due to the lack
of support for the 3 channel format.
Bug: angleproject:5971
Test: DrawCallPerfBenchmark.Run/*_many_tex_draw
Change-Id: Iffb39b76fab68cc2a76dfd2da38db7e77cb4dac0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152171
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
0cea3fe2
|
2021-09-15T14:02:47
|
|
Suppress more flaky tests
Bug: angleproject:5505
Change-Id: I6e77769b36a2cccb22f4048ff4fe47258e58d7c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163493
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
|
|
e84b0154
|
2021-09-13T16:04:20
|
|
Update extension boolean names.
This is in preparation for auto-gen, which uses a simple naming
scheme. This fixes the bool names to be totally consistent with the
extension names.
Bug: angleproject:6379
Change-Id: Ia212449be04accb0e4f006b55b1813ab4481fa0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157417
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
085ab6e8
|
2021-09-09T10:22:04
|
|
Turn on Direct Metal tests
Bug: angleproject:5505
Change-Id: I8de95f28698785e5467dd82d04cbc7636d6df042
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152156
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fc9457fb
|
2021-09-15T10:46:55
|
|
Revert "Vulkan: Suppress CoreValidation-Shader-InterfaceTypeMismatch"
This reverts commit 62c70b449d2ef5e195c583f7a7627f14587a51dc
Reason for revert: VVL bug fixed upstream
https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/3264
Original change's description:
> Vulkan: Suppress CoreValidation-Shader-InterfaceTypeMismatch
>
> New VVL error causing test failures.
>
> Bug: angleproject:6382
> Change-Id: I61801828c0879a33502a2d9582e2e7da1bdb9250
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3155571
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
> Reviewed-by: Brandon Jones <bajones@chromium.org>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:6382
Change-Id: I41202a1d577fb6d9204ead32df134e6c5b3a1a86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163238
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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1ca1589f
|
2021-09-13T10:56:58
|
|
Give GLES extension bools a vendor suffix.
This is in preparation for auto-generation which will give all of
these bools suffixes.
Bug: angleproject:6379
Change-Id: I7e3f6c9b644c41a2165e6bf7b62d661fd352a250
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158503
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9ada074a
|
2021-09-10T16:18:19
|
|
Move capability values from gl::Extensions to gl::Caps.
Several extensions stored extra information in the wrong structure.
Move them to the Caps structure in prepraration for auto-generating
the Extensions struct.
Bug: angleproject:6379
Change-Id: If5643b72039e299cb0f7c49591d13b3c7cd8a36c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158403
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9112b1a9
|
2021-09-13T15:39:53
|
|
Vulkan: SPIR-V Gen: Fix precision of findMsb
In GLSL, findMsb operates on a highp operand, while returning a lowp
result. In SPIR-V, RelaxedPrecision cannot be applied on the FindSMsb
instruction as that affects the operand as well. This change makes sure
RelaxedPrecision is not applied to a FindSMsb instruction.
Bug: angleproject:4889
Bug: angleproject:6132
Change-Id: I6a0defbbd53ec703c7ecbad5cd5c79d215b11c32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158506
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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54e89a1b
|
2021-09-02T16:48:42
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Capture/Replay: handle param reading of glGetUniformuiv
Enable the test that was fixed by this.
Bug: angleproject:6108
Change-Id: I0bd46a85c2337e3c1a236954c8f131df12c499b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3140155
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
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e10a4031
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2021-09-08T15:57:00
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Vulkan: Add a test to triger large VAO dirty bit handling.
Some traces bind one VBO to a large number of VAOs,this will cause
glBufferData spending a lot of time doing VAO dirty bit handling,which
leads to high cpu load in these traces.This test could triger this
issue.
Bug: angleproject:6371
Change-Id: Iedc6630b497cb0f62ea0129aefc19c717c3ef905
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3147173
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Sunny Sun <sunny.sun@arm.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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371542cd
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2021-08-23T23:10:09
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Vulkan: Use VK_EXT_load_store_op_none
With read-only depth/stencil attachments, ANGLE utilizes storeOp=NONE to
optimize memory bandwidth (by avoiding write back of tile memory at the
end of the render pass). Simultaneoulsy, this avoids a synchronization
hazard with the next write to that depth/stencil image.
If a framebuffer contains a depth/stencil attachment but it's unused,
ANGLE utilizes loadOp=NONE/storeOp=NONE to effectively remove any memory
bandwidth wasted on the attachment.
Bug: angleproject:5371
Change-Id: I76cbadbf1194041532ac4b690ffe087298f2de51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3114232
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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ca70b636
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2021-09-09T16:34:34
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Vulkan: Reformat staged buffer data using CPU
When a R4G4B4A4 texture is attached to FBO, we dynamically choose a new
format to fallback to R8G8B8A8 on some GPU that can't render to
R4G4B4A4. During this format switch, if we already have a staged buffer
update with old format, we must reformat the data to new format. Right
now this is done by initImage and flush out staged update and read back
and restage. This is very inefficient. This CL adds a new code path that
just uses CPU to convert the staged data from old format to new format.
Bug: b/198788068
Change-Id: I9b763dafdc9431d4fbbc26169c156b09ac13c815
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3153055
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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e83f1b9a
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2021-09-13T09:31:50
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Reland "GL: Relax the assertion to exclude BoundAsAttachment bit"
This is a reland of b27bca08ef4ee20a0952b8efeb7c132bdb2ebb50
Original change's description:
> GL: Relax the assertion to exclude BoundAsAttachment bit
>
> Front end has added DIRTY_BIT_BOUND_AS_ATTACHMENT when texture is
> attached to FBO. This bit usually is processed at Texture::syncState
> time. But there are situations that This call may not been called before
> texture is been used, since existing code not expecting merely attach
> tetxure to FBO will insert dirty bit to texture and there is this place
> updateProgramTextureBindings() in GL backend is hitting assertion
> because of this new bit. This CL adds a new check
> hasAnyDirtyBitExcludingBoundAsAttachmentBit to avoid hitting assertion.
>
> Bug: angleproject:6381
> Change-Id: I615c27e5d5efe751a25d5c9ecf11c1409a699f46
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158547
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Charlie Lao <cclao@google.com>
Bug: angleproject:6381
Change-Id: I29eb759a0b4500b7ab6d3d4ce73a27bc71882b57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158299
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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3ad0b862
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2021-09-13T20:10:10
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Revert "GL: Relax the assertion to exclude BoundAsAttachment bit"
This reverts commit b27bca08ef4ee20a0952b8efeb7c132bdb2ebb50.
Reason for revert: Wrong fix.
Original change's description:
> GL: Relax the assertion to exclude BoundAsAttachment bit
>
> Front end has added DIRTY_BIT_BOUND_AS_ATTACHMENT when texture is
> attached to FBO. This bit usually is processed at Texture::syncState
> time. But there are situations that This call may not been called before
> texture is been used, since existing code not expecting merely attach
> tetxure to FBO will insert dirty bit to texture and there is this place
> updateProgramTextureBindings() in GL backend is hitting assertion
> because of this new bit. This CL adds a new check
> hasAnyDirtyBitExcludingBoundAsAttachmentBit to avoid hitting assertion.
>
> Bug: angleproject:6381
> Change-Id: I615c27e5d5efe751a25d5c9ecf11c1409a699f46
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158547
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Charlie Lao <cclao@google.com>
Bug: angleproject:6381
Change-Id: I0e7bf066a3736c72918f1fe36d195b5c516b569c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158297
Reviewed-by: Charlie Lao <cclao@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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66886228
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2021-09-13T11:58:31
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delete a wrong comment
delete a wrong comment for test DrawElementsElementArrayBufferMapped
Signed-off-by: Hailin Zhang <hailinzhang@google.com>
Change-Id: Idc95b50f3fd2ca2da65b090a20f5fdc36605b8e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158291
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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e1befb35
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2021-09-09T15:53:32
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fix a EXT_buffer_storage issue.
According to spec, GL_MAP_PERSISTENT_BIT_EXT indicates that
it is not an error for the GL to read data from or write data
to an immutable buffer while it is mapped.
Bug: b/188685164
Change-Id: I899a978dbf9c1d1ad3489063028fd5500c4bd5e1
Signed-off-by: Hailin Zhang <hailinzhang@google.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3151278
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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077b8eef
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2021-08-26T22:15:54
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FrameCapture: Add ES 3.1 Vertex Attrib MEC support
ES 3.1 adds new, more explicit ways to bind vertex buffers to
different format combinations. This allows changing how data is
interpreted without respecifying all the data as well.
Apps using new ES 3.1 vertex attribute functions can be incompatible
with our MEC setup that uses VertexAttribPointer. This was caught
recently by Jamie's changes to enforce ES2 only conditions. Fortnite
is the first app that uses ES3.1 semantics exclusively.
To support this, add VertexAttribFormat and VertexAttribBinding to
to our attribute setup loop. For binding indexes that *aren't* used
with VertexAttibPointer, set them up with BindVertexBuffer.
Test: Fortnite MEC
Bug: b/180418810
Bug: angleproject:5658
Bug: angleproject:6274
Change-Id: Id0cd10f6270fc96354797c3008ac181a4d008031
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3124339
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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b27bca08
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2021-09-13T09:31:50
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GL: Relax the assertion to exclude BoundAsAttachment bit
Front end has added DIRTY_BIT_BOUND_AS_ATTACHMENT when texture is
attached to FBO. This bit usually is processed at Texture::syncState
time. But there are situations that This call may not been called before
texture is been used, since existing code not expecting merely attach
tetxure to FBO will insert dirty bit to texture and there is this place
updateProgramTextureBindings() in GL backend is hitting assertion
because of this new bit. This CL adds a new check
hasAnyDirtyBitExcludingBoundAsAttachmentBit to avoid hitting assertion.
Bug: angleproject:6381
Change-Id: I615c27e5d5efe751a25d5c9ecf11c1409a699f46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158547
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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5650273a
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2021-09-07T09:41:59
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Capture/Replay: Capture trace file list to JSON.
Instead of using a text file, we can use a JSON file to store the
list of files in a trace. We can use this list in the GN to pull
the trace files directly instead of using auto-generated code. It
also consolidates the trace metadata in a single location.
Also captures the Windows Surface ID to the JSON file.
Bug: angleproject:5133
Change-Id: I236b614f7d0c844e7c4a5276dd6ac5964e5c393d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3144214
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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62c70b44
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2021-09-10T16:54:49
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Vulkan: Suppress CoreValidation-Shader-InterfaceTypeMismatch
New VVL error causing test failures.
Bug: angleproject:6382
Change-Id: I61801828c0879a33502a2d9582e2e7da1bdb9250
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3155571
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9c6f6c39
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2021-09-10T14:46:18
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nullptr_t to std::nullptr_t
The Skia build requires std::nullptr_t
Bug: angleproject:6377
Change-Id: Ic41955e1dfefcf24bc39240d164ad938f523717c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3154997
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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7e8fa429
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2021-09-08T11:56:45
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Capture/Replay Tests: Script cleanups.
Minor cleanup changes and removes some outdated parameters.
Includes logging information about how much time the script spends
running each child process.
Bug: angleproject:6102
Bug: angleproject:6299
Change-Id: I0b4da535b858ced3cdc21c341c2c001ffe9c8192
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3149190
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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247ee1c3
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2021-09-10T09:38:25
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Perf Tests: Output results in "msBestFitFormat" again.
The histogram bins for "ms" would cause excessive rounding for tests
that run very quickly. For example, 0.0012354 ms would be rounded to
0.001 ms. This would produce very flat graphs that don't accurately
represent the real results.
Bug: angleproject:6090
Change-Id: I9293b2083d7e54dc2663648c361f4883278806ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152746
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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eb8ffe2f
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2021-09-07T09:53:22
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JsonSerializer: Allow adding values to root node.
Previously we would only allow a single group at the root document
node. This change allows us to have multiple members. It also changes
the API slightly. Instead of calling startDocument, you now can add
values and groups on an empty serializer object. It also removes the
implicit endGroup call in endDocument. Groups must now be manually
ended.
Bug: angleproject:5133
Change-Id: Id39016233d73270d1e20d99d59c1729fbcdd8860
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3144213
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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2795866c
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2021-09-10T02:08:40
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Fix ConvertUnsupportedConstructorsToFunctionCalls
The code was not hanlding nested expressions. For example:
mat4(vec4(mat2x2), ...)
Switched to using TIntermRebuild
Bug: angleproject:5505
Change-Id: I845d94326324ac48d7489225d42d0c6e38622492
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3152168
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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