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  • Hash : 6f521921
    Author : Shahbaz Youssefi
    Date : 2020-08-24T11:29:33

    Vulkan: Use one triangle for full-screen utils
    
    In tiling GPUs, using two triangles means the tiles intersecting the
    seam would be processed twice.
    
    Bug: angleproject:4936
    Change-Id: Ib10b77e6ab15bba932f0e4e970e10ed5a8399cdd
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2372623
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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