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  • Hash : 6c9b2ae9
    Author : Jamie Madill
    Date : 2015-12-08T13:43:11

    Revert "D3D11: Use clamp wrap mode for Integer textures."
    
    dEQP-GLES3 texture failures:
    
    http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20dEQP%20%28NVIDIA%29/builds/4510/steps/angle_deqp_gles3_tests/logs/stdio
    
    dEQP-GLES3.functional.shaders.texture_functions.texture.isampler*
    dEQP-GLES3.functional.shaders.texture_functions.texture.usampler*
    
    BUG=angleproject:1244
    
    This reverts commit 7a6a1ffeb275a8b565701305c8b42857ff2bf0b0.
    
    Change-Id: I0e25e7aed0e0d78015d5b8f5a7b9a81e0a5fca4e
    Reviewed-on: https://chromium-review.googlesource.com/316641
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    

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