src/FTGLTextureFont.cpp


Log

Author Commit Date CI Message
henry 37f6b33d 2002-12-02T06:27:45 Minor tidy up.
henry f73f63a9 2002-11-27T07:46:25 Changes to the glyph loading flags
henry 37c617f2 2002-11-23T09:02:46 Fixed PushAttrib call
henry 71c2b540 2002-08-28T09:46:39 Reduced texture ID array size
henry 9013e3ec 2002-06-20T08:22:06 Changes for VTK Removed tabs Removed mmgr Optimisations for loading pixel based fonts Minor changes
henry 61e54cd2 2002-06-12T08:18:57 Reformatted and merged with 1.32
henry d2dc2ff9 2002-02-16T06:18:52 removed FT_Done_Glyph
henry 8beda299 2002-02-02T00:15:12 Moved FT_Done_Glyph from FT*Glyph
henry 15edcb37 2001-12-11T03:53:24 Tidied up includes
henry df61b3d8 2001-11-29T01:12:54 Added an include for mmgr
henry 42d95631 2001-11-13T05:45:52 Fixed up the xOffset ( +padding)
henry d58c7be1 2001-11-12T22:28:36 Refactored texture fonts to ba able to load glyphs on the fly...uses glTexSubImage2D. They are now more in line with the rest of the fonts.
henry a5e3b58c 2001-11-05T21:00:30 Fixed a bug that was overunning the glyph list
henry 789b1cf3 2001-11-04T04:33:30 Changes to allow glyphs to be loaded on the fly... MakeGlyphList is no longer pure virtual. New function MakeGlyph is pure virtual Open now has a flag for pre-cache GlyphContainer builds a list of null pointers advance and render functions check if glyph has been loaded and loads it if it has'nt
henry dc7f26f7 2001-11-01T20:05:15 Added padding to size calculations
henry 82ec4afe 2001-10-29T20:09:59 Minor changes to fix some implicit type conversions
henry 24f0f7f1 2001-10-28T04:06:52 Got rid of the static in FTTextureGlyph and tidied the code up
henry 7003bfbf 2001-10-25T20:54:05 Removed the glEnable( GL_TEXTURE_2D) call
henry 263722f7 2001-10-25T04:03:06 Re-ordered initialisation lists to keep project builder happy (MAC OSX)
henry 1010afa2 2001-10-25T02:01:20 Removed redundant tempGlyph members
henry 98e9ad48 2001-10-23T03:05:51 Enable texturing
henry df172ba4 2001-10-10T22:03:16 Minor changes, mainly to includes, for the windows port
henry 5b3bba3f 2001-09-30T22:57:29 Changed std::memset to memset. Added using namespace std. This is for windows
henry 6a024aef 2001-09-16T21:52:46 Updated for changes in *Glyph classes. Added unicode render function. Updated comments
henry 15c06ee5 2001-09-14T01:11:02 Added FIXME comment for max number of textures
henry be741365 2001-08-27T22:03:36 If we get a NULL FT_Glyph we now report an error.
henry c31d4c66 2001-08-27T21:40:22 Added a check for a NULL glyph
henry f8bb8b42 2001-08-27T21:32:38 Changed the return type of FTFace::Glyph() from a reference to a pointer so I can return NULL on failure.
henry afb26f6e 2001-08-21T03:33:13 Glyphs are know retrieved from the FTFace object rather than with direct freetype calls.
henry e62d68b3 2001-08-20T22:51:21 Started being more strict with types eg integer indices and sizes are now unsigned.
henry aded3122 2001-08-20T21:44:00 Gerards fixes to compile under Linux
henry 9f030717 2001-08-19T22:43:50 Major change to enable multiple textures. If all the glyphs for a given face and size don't fit within the max texture size we now create as many textures as required and switch automatically when rendering.
henry 4fcbcd3c 2001-08-08T01:30:04 Changes to the charmap handling and fixed TextureSize()
henry 3aa2297a 2001-08-07T21:30:15 Tidied up the error stuff and got rid of some redundant code. Added a note about glyph bounding boxes
henry be451805 2001-08-06T05:43:36 Added GL to openGL include paths
henry e0944402 2001-08-05T21:43:42 Made return type of render() void. Initialisation list. TextureSize() complete
henry 55451abc 2001-08-01T04:19:26 Added code to calculate the min texture size
henry 4cd99a38 2001-07-30T02:24:24 Rewrote the way the raster positon is set. The position is now kept in an FT_Vector called pen and pas into the glyphs, rather than the glyph calculating it's on raster position.
henry 019af0d2 2001-07-26T05:11:34 This commit was generated by cvs2svn to compensate for changes in r2, which included commits to RCS files with non-trunk default branches.