kc3-lang/SDL/src

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Log

Author Commit Date CI Message
ca5e5d61 2020-12-18 16:34:24 VITASDK compatibility
639323ea 2020-12-09 14:38:43 Fixed gxm render flags
05e5a7cb 2020-11-29 22:07:53 Oops
d75ea51a 2020-11-02 20:05:55 Fix texture shaders
194c8138 2020-11-02 19:55:01 Fix filesystem
a86ba391 2020-11-28 00:32:32 Add SDL_RenderReadPixels
73b545ed 2020-11-02 19:38:20 Fix joystick support
41d6c80b 2020-11-02 19:01:25 Filesystem module
3ac2242e 2020-12-09 12:37:39 Fix PerformanceCounter
f623211e 2020-11-25 00:29:04 remove sceGxmFinish on render swap
2e3dd0a6 2020-11-02 18:14:57 Remove debug log
80036230 2020-11-02 18:10:09 Cg shaders for vita gles2
0b45529e 2020-11-25 00:19:18 Add viewport support
2d64e37e 2020-11-02 18:09:43 Initial rebase of xerpi's port
0da35d3d 2020-12-12 23:47:15 IME support with gxm backend
943053a9 2020-12-09 01:50:49 Clean up touch a little more
2209b717 2020-11-24 18:12:38 Refactor render state
333d5e11 2020-11-23 20:15:39 Add drawstate cache
f61b9e76 2020-12-09 00:37:46 Cleanup touch. Fix back touchscreen
56bde0f6 2020-11-23 18:31:23 Rename memory functions to avoid clash with vita2d
94d7737b 2020-11-23 12:45:51 Texture render target
7d89f09f 2020-12-18 14:28:09 ISO C90 fixes
d9b2bde2 2020-12-07 18:40:41 Fallback to app0:
63e223fa 2020-11-23 12:45:09 Set initial blend mode
6c3bf565 2020-11-23 12:44:54 Unified build with both renderers
6f7c7c55 2020-12-05 22:38:12 sensors corrections
a1adc8a9 2020-11-22 01:02:00 Add sensor support
bd14aa63 2020-11-21 23:09:30 Autobuild
47c6270e 2020-12-09 15:28:57 Fix a bug in vitagles2 renderer
6d856377 2020-12-05 12:37:53 Fix sensors
01311054 2020-11-21 23:04:43 Fix render name
6ba84975 2020-11-21 23:04:27 Remove vita2d render, add raw gxm render
e7edb06e 2020-12-04 00:06:15 Audio fix
ef0bbfd6 2020-11-16 20:40:22 Include anf fix vita2d renderer
dbb730d3 2020-11-14 23:37:26 Separate vita piglet renderer. Add proper render initialization and window re-creation.
b6b0c908 2021-03-08 13:56:26 Dynapi: fix 'gendynapi.pl' script for array parameters
391bb80b 2021-03-05 16:53:06 Replace duplicate functions and lstrlen/lstrcat with SDL string functions
67e8522d 2021-02-27 17:37:25 Add SDL_GetAudioDeviceSpec. This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
68693554 2021-03-04 23:50:40 dos2unix SDL_dynapi_*.h
dd5aff30 2021-03-04 18:27:56 SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
0ed17131 2021-03-04 18:27:47 update SDL_COMPOSE_ERROR macro for windows clang-cl from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
c1c4f274 2021-03-04 18:27:32 cpuinfo: updated xgetbv call for windows clang-cl. from a patchset by Vladislav Dmitrievich Turbanov: https://github.com/libsdl-org/SDL/pull/4062
e88d7846 2021-03-04 14:36:33 Update SDL_blit_auto.c
ab0cf42a 2021-03-04 14:33:56 Software nearest scaling: start at the middle of pixel so that it matches opengl GL_NEAREST mode most of the time
ac8a3fda 2021-03-03 20:33:20 fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
61586216 2021-03-02 21:39:38 Update cpuid code for clang-cl The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
4de0c74a 2021-03-02 10:02:59 audio: pipewire: Add the application name to the stream properties
9ed01da7 2021-03-02 09:47:47 audio: pipewire: Constify and clarify period size calculations Constify the min/max period variables, use a #define for the base clock rate used in the calculations and note that changing the upper limit can have dire side effects as it's a hard limit in Pipewire.
d7ca855c 2021-03-02 09:33:11 audio: pipewire: Add missing static qualifiers to globals
84c44e01 2021-03-01 12:39:52 audio: pipewire: fix uninitialized variable warnings
7001b531 2021-02-27 12:53:08 audio: pipewire: Add vim format lines to files and fix indentation Increase indentation spacing from 2 to 4 to comply with style standards.
2fcba50e 2021-02-27 12:08:15 audio: pipewire: Code and comment cleanups Replace "magic numbers" with #defines, explain the requirements when using the userdata pointer in the node_object struct and a few other minor code and comment cleanups.
4eadd147 2021-02-25 14:00:23 audio: pipewire: Fix outdated comment
cd56f1b3 2021-02-24 14:36:58 audio: pipewire: Use "rear" designation for rear channels Use the 'R' (rear) prefixed designations for the rear audio channels instead of 'S' (surround). Surround designated channels are only used in the 8 channel configuration.
adc0a931 2021-02-24 14:08:08 audio: Move Pipewire bootstrap after Jack Move the Pipewire audio driver below others in the list so it won't be mistakenly initialized when it's not the system mixer.
21adec93 2021-02-24 12:02:54 audio: pipewire: Make enumeration structure and function names more descriptive Rename the add/remove/clear list functions and rename connected_device to io_node, as a sink/source node isn't necessarily a device.
a07f5434 2021-02-21 13:24:20 audio: pipewire: Report default devices first Further refactor the device enumeration code to retrieve the default sink/source node IDs from the metadata node. Use the retrieved IDs to sort the device list so that the default devices are at the beginning and thus are the first reported to SDL.
9afd7570 2021-02-20 13:33:12 audio: pipewire: Always buffer source audio The latency of source nodes can change depending on the overall latency of the processing graph. Incoming audio must therefore always be buffered to ensure uninterrupted delivery. The SDL_AudioStream path was removed in the input callback as the only thing it was used for was buffering audio outside of Pipewire's min/max period sizes, and that case is now handled by the omnipresent buffer.
106dc009 2021-02-19 17:18:36 audio: pipewire: Pass proper parameter to user audio callback The audio callbacks should pass the callbackspec.userdata parameter to the callback, not spec.userdata Co-authored-by: Oschowa <Oschowa@web.de>
f3ebbc06 2021-02-19 16:02:20 audio: pipewire: Retrieve the channel count and default sample rate for sinks/sources Extend device enumeration to retrieve the channel count and default sample rate for sink and source nodes. This required a fairly significant rework of the enumeration procedure as multiple callbacks are involved now. Sink/source nodes are tracked in a separate list during the enumeration process so they can be cleaned up if a device is removed before completion. These changes also simplify any future efforts that may be needed to retrieve additional configuration information from the nodes.
2f0b99a7 2021-02-13 11:56:05 audio: Add Pipewire playback/capture sink
57a927e8 2021-02-12 14:27:58 wayland: Explicitly set min/max size for xdg-shell
33598563 2021-02-26 23:21:25 Fix coding style
69a600b0 2021-02-26 22:24:48 Implement requested changes
0e35f0be 2021-02-26 21:43:36 Fix KMSDRM-related warnings
dfa64ead 2021-02-25 19:22:31 KMSDRM: Add hint to enable the backend without DRM master In some cases, it can be useful to have the KMSDRM backend even if it cannot be used for rendering. An app may want to use SDL for input processing while using another rendering API (such as an MMAL overlay on Raspberry Pi) or using its own code to render to DRM overlays that SDL doesn't support. This also moves the check for DRM master to an earlier point where we can fail initialization of the backend, rather than allowing the backend to initialize then failing the creation of a window later.
8c5b7af2 2021-02-25 19:30:47 Wayland: Fix mouse pointer hiding on Plasma Wayland Unlike Mutter and Sway, KWin actually checks the serial passed in wl_pointer_set_cursor(). The serial provided is supposed to be the serial of the pointer enter event, but We were always passing 0. This caused KWin to drop our requests to hide the cursor. Thanks to the KDE folks for spotting this in my debug logs. Fixes #3576
d2d834b9 2021-02-25 15:21:59 KMSDRM: Add gamma support
72f7a10c 2021-02-25 19:40:28 disable pixman ARM blitters for __aarch64__ | _M_ARM64 Closes: https://github.com/libsdl-org/SDL/issues/4095
e561ce3a 2021-02-25 01:40:02 SDL_cpuinfo.c: replaced gcc i386 checks with __i386__ .
c287087f 2021-02-23 09:26:03 Only change joystick->nbuttons for Joy-Cons, since they're the only ones that have these "paddles"
ee52624f 2021-02-22 17:23:13 Switch Joy-Con SL and SR buttons are now mapped to matching paddle positions so that all buttons can be accessed when using SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
7a2b6f33 2021-02-22 13:32:42 Guard Inotify stuff with macro This fix implicit declaration of close and unused variable warning.
8481229f 2021-02-22 15:00:52 Fix error handling in KMSDRM_AddDisplay Add missing `goto cleanup` and check that `dispdata` is not NULL before dereferencing it.
2df9c15e 2021-02-22 14:51:42 Fix memory leak in KMSDRM_Vulkan_CreateSurface Variable `device_props` is never freed.
844d5e3e 2021-02-21 11:54:50 Fix memory leak in ConnectSensor 'name' is leaked in case of error.
11cb53d2 2021-02-21 23:28:49 [KMSDRM] Add missing break and modify comments.
9172e413 2021-02-21 22:57:22 [KMSDRM] Fix intermitent bug in Vulkan initialization on Raspberry Pi 4.
1a17ab30 2021-02-21 11:03:26 Added mappings for popular controllers on Chromebooks
db58166e 2021-02-21 17:28:08 joystick: hidapi: Properly include <unistd.h> when inotify not available In the extremely unlikely event that inotify is not available (and, therefore, HAVE_INOTIFY is not #defined), SDL will no-longer build. This is because <unistd.h> is only included when HAVE_INOTIFY is defined, and PR #4098 adds a call to access(…, F_OK), which requires <unistd.h>. (Note that the F_OK symbol is the only one which actually prevented SDL from compiling, but both access() and close() fell back to implicit definitions, which is a bit concerning.) Fixes: 8d43f45a7b ("Don't use udev for joystick enumeration if running in a container")
360740ac 2021-02-19 18:07:53 correct dynapi
1a924bc0 2021-02-19 12:54:57 add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
8d43f45a 2021-02-16 14:13:30 Don't use udev for joystick enumeration if running in a container If we are running in a container, like Flatpak[1] or pressure-vessel[2], it's likely that we are using user namespaces, therefore udev event notification via netlink won't work reliably. Use their filesystem API to detect them and automatically fallback to the inotify-based enumeration. [1] <https://flatpak.org/> [2] <https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tree/master/pressure-vessel> Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
2c326915 2021-02-16 12:39:48 Use inotify for HIDAPI joystick enumeration if not using udev This improves SDL's ability to detect HIDAPI joystick hotplug in a container environment because we cannot reliably receive events from udev in a container. For a more detailed explanation of why this issue happens with containers, please check the previous commit "joystick: Use inotify to detect joystick unplug if not using udev" (b0eba1c5). Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
b17242bf 2021-02-16 11:50:20 Allow libudev for HIDAPI joystick to be disabled at runtime As already explained in the previous commit "joystick: Allow libudev to be disabled at runtime" (13e7d1a9), libudev can fail in a container. To make it easier to experiment with, we add a new environment variable "SDL_HIDAPI_JOYSTICK_DISABLE_UDEV" that disables udev and let it fallback to the device enumeration using polling. Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
0052339b 2021-02-20 19:53:44 Move handleURLEvent setEventHandler to init
42607909 2021-02-20 22:51:57 Remove devices from the list after they've been disconnected due to read errors. This fixes problems with controllers not being re-detected when a computer goes to sleep and a controller is removed and plugged back in while it's asleep.
08547adb 2021-02-20 09:28:03 pulseaudio: Add "zerocopy" playback path
ef85ed93 2021-02-17 20:53:35 pulseaudio: Initialize fragsize to fix mic recording fragsize wasn't initialized, and it is used for recording. If the value was 0 or -1, pulseaudio configures it itself. But sometimes we can get a random (and large) value that makes pulseaudio give us large sample at a very low frequency. https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/blob/master/src/pulse/def.h#L453 https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/blob/v13.0/src/pulsecore/protocol-native.c#L409
e4a81a98 2021-02-17 12:06:29 [KMSDRM] Correct indentation.
98bf79cf 2021-02-16 18:13:15 Minor improvements for CPU detection on ARM
4aa2e748 2021-02-16 10:20:29 Add Xbox Controller S entry to gamecontrollerdb
f2a2d0c6 2021-02-15 22:56:20 SDL_render_d3d.c: fix build with SDL_LEAN_AND_MEAN
09231c42 2021-02-15 11:51:00 Fix flags check in test code
9b9d0d48 2021-02-15 11:49:09 mac/iOS: allow Metal in windows created without an explicit backend Fixes SDL_CreateWindowAndRenderer (and similar situations) not choosing a Metal backend. See #3991. Passing an explicit backend into CreateWindow, eg SDL_WINDOW_OPENGL or SDL_WINDOW_METAL, will still prevent the window from being used with other backend types.
a2fbc452 2021-02-15 03:02:32 replace i386 checks with __i386__
cf15faae 2021-02-14 14:24:38 Change "memset" to "SDL_zero"
c5f9e061 2021-02-14 13:13:34 Disable FreeBSD console mouse when initializing evdev input Enable it again after quitting evdev input.
3da58b47 2021-02-13 15:11:40 Fix errors with fallback impls of SDL_isxdigit() and SDL_ispunct() SDL_isxdigit() should only accept A-Fa-f, not A-Za-z (it shouldn't use SDL_isalpha()). SDL_ispunct() shouldn't accept spaces (it should use SDL_isgraph() instead).
dfe219ec 2021-02-13 11:21:19 Add all missing "is characteristic" stdlib functions SDL has been missing a bunch of these 'isX' functions for some time, where X is some characteristic of a given character. This commit adds the rest of them to the SDL stdlib, so now we have: - SDL_isalpha() - SDL_isalnum() - SDL_isblank() - SDL_iscntrl() - SDL_isxdigit() - SDL_ispunct() - SDL_isprint() - SDL_isgraph()