kc3-lang/SDL

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Log

Author Commit Date CI Message
7964f3ad 2015-05-28 01:22:14 Still trying to get this to compile...
cae4fd7f 2015-05-28 01:16:55 More patching to compile...
e90f87ba 2015-05-28 01:08:33 Another attempt to get this to compile.
4add1694 2015-05-28 01:02:03 Patched to compile on MingW. (I think!)
58447b24 2015-05-28 00:54:52 Move tests from SDL_config higher up in Windows joystick/haptic code. Fixes Bugzilla #2932.
2a757825 2015-05-28 00:30:21 X11: Add Xdbe support to message boxes (thanks, Melker!). Without this, message boxes with a lot of text will noticibly flicker as you mouse over buttons. Fixes Bugzilla #2343.
bea1854c 2015-05-27 19:00:56 Patched to compile on C89 compilers.
9c343681 2015-05-27 18:54:06 Wayland: Avoid NULL dereference after window destruction (thanks, "x414e54"!). Fixes Bugzilla #2934.
7f17e0ab 2015-05-27 10:29:43 Fixed detecting PS4 wired controller on Windows
80cfccbf 2015-05-26 22:57:42 Back out changeset b80349dd6d40. This change didn't do what I thought it did, sorry.
059a0307 2015-05-26 21:30:41 Uh, yeah, it helps to press "Save" before committing...
c69a5592 2015-05-26 21:29:45 X11: generate clipboard update events (thanks, "chw"!). Partially fixes Bugzilla #2266.
cc493d71 2015-05-26 21:26:27 X11: use XA_STRING for text SDL puts on the clipboard (thanks, "chw"!). Partially fixes Bugzilla #2266.
baea64e6 2015-05-26 21:19:23 Stack hint should look for 0, not -1, and not care about environment variables.
a8fa7bd1 2015-05-26 21:13:27 Added a hint to specify new thread stack size (thanks, Gabriel!). Fixes Bugzilla #2019. (we'll do a better fix when we break the API in SDL 2.1.)
bcdc63a3 2015-05-26 21:09:48 Properly report DX headers in the CMake project files (thanks, "MailMr_S"!). Fixes Bugzilla #2900.
21d0cded 2015-05-26 20:55:03 Added some unknown keys from Japanese 106/109 keyboards (thanks, "ver0hiro"!). This adds them for Windows and X11. Fixes Bugzilla #2820.
262e8ef3 2015-05-26 21:51:47 Mac: Send a window resize event when the window's backing scale factor changes. The backing scale factor can change when the window moves between retina and non-retina displays. The only other way to detect such a change is to compare the output of SDL_GL_GetDrawableSize or SDL_GetRendererOutputSize every frame, which is less than desirable, especially since the necessary app logic is likely already being executed when a window resize event is received.
be89fa09 2015-05-26 20:49:27 Reset the keyboard state when launching a message box (thanks, Sean!). Otherwise, pressed keys get stuck. Fixes Bugzilla #2776.
41908548 2015-05-26 20:40:00 Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!). Fixes Bugzilla #2780.
72a244da 2015-05-26 20:36:45 Android: Added basic drop file support (thanks, "noxalus"!). This lets SDL-based apps respond to "Open With" commands properly, as they can now obtain the requested path via a standard SDL dropfile event. This is only checked on startup, so apps don't get drop events at any other time, even if Android supports that, but this is still a definite improvement. Fixes Bugzilla #2762.
ae6555df 2015-05-26 20:22:14 Pump IBus events after X events.
46f758ae 2015-05-26 19:54:06 Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). http://debbugs.gnu.org/cgi/bugreport.cgi?bug=15321 http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commit;h=0ebb734910bf56186dd0c0e84b1c8be507bad336 Fixes Bugzilla #2722.
a4f0daed 2015-05-26 19:34:56 EGL: OpenGL ES 3.0 contexts can now be created without the EGL_KHR_create_context extension. Fixes bugzilla #2994.
d5a57853 2015-05-26 16:42:36 Drop out of SDL_UpdateTexture() early if the rectangle is zero pixels. Hopefully makes static analysis happy about a zero-byte malloc elsewhere.
2e2b84fb 2015-05-26 16:31:11 Some setups need _GNU_SOURCE to make LLONG_MAX available (thanks, Ozkan!). Fixes Bugzilla #2721.
a21672c8 2015-05-26 16:25:22 Fix fallback define for DECLSPEC for non-Windows platforms. Looks like it was a copy/paste error? GCC doesn't support visibility attributes until gcc4, so just make it blank. Fixes Bugzilla #2720.
59f69f63 2015-05-26 16:14:25 Whoops, fix the static analysis fix.
d1980b93 2015-05-26 12:52:28 Mac: Fix compiler warning when building with a min target >= 10.6.
37f4eb53 2015-05-26 12:47:03 Darwin haptic: Fixed a static analysis warning if axes==0.
f99d6e1d 2015-05-26 12:03:51 Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!). This apparently has fallout: the PS4 (and maybe PS3?) controllers apparently report some bogus axes, but it won't change the axes we currently expect, and thus the game controller config string is still stable. Fixes Bugzilla #2719.
52306459 2015-05-26 08:52:02 Fixed bug 2869 - Controllers connected on launch are reported twice. Since all device detection/removal happens on the main thread now, post events inline with when the status changes occur. Also fixed rare cases when joystick API functions could return data about removed joysticks when called with a device index.
80916e01 2015-05-26 11:38:04 Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!). Fixes Bugzilla #2718.
d074a532 2015-05-26 11:32:06 Make dot easier to see in testrelative.
a2c28ec1 2015-05-26 11:13:51 Updated configure script.
903d0f73 2015-05-26 11:12:28 Removed -XCCLinker from MingW command line (thanks, Fredrik!). Fixes Bugzilla #2707.
b11b3493 2015-05-26 11:08:30 Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!). Fixes Bugzilla 2669.
bb437f02 2015-05-26 11:01:19 Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!). Fixes Bugzilla #2644.
aba4d783 2015-05-26 10:25:15 Don't look for (and fail without) glGetIntegerv() until we need to. Fixes Bugzilla #2615.
22704ac2 2015-05-26 09:55:41 Cocoa: don't fail outright if we see an unknown display format. Just treat it as ARGB8888.
13487426 2015-05-26 06:32:19 Fixed bug 1392 - Debian patch: do not propagate -lpthread
2c4a6ea0 2015-05-26 06:27:46 Updated the copyright year to 2015
c133c8c8 2015-05-26 06:27:12 Script from Sylvain to automate updating the copyright year
d88b6738 2015-05-26 06:16:43 Fixed bug 2989 - Memory loss in clipboard_testClipboardTextFunctions
507157ab 2015-05-25 16:22:09 Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller.
b0c5e201 2015-05-25 14:52:41 Added support for Razer Serval Bluetooth mode
44719498 2015-05-23 09:33:20 Sign any subframeworks - not needed for SDL proper, but included for consistency with other projects
1968ff04 2015-05-22 22:34:08 Android: Fixed touch pressure being out of range. According to the documentation of Android's MotionEvent, the getPressure() may return values higher than 1 on some devices. To prevent passing such values into SDL they are now corrected to 1 in Java before the JNI call (where it is assumed to be correct). Currently SDL only sends SDL_FINGERMOTION events if the touch state (position or pressure) changed. By correcting pressure down to 1 some events may get dropped in the rare case that only the pressure was changed but was out of range and the position did not change.
4f00dda9 2015-05-21 21:27:53 Removed redundant NULL check in test program.
b00214c3 2015-05-21 21:25:32 Changed clean-up order in test program.
39d27a63 2015-05-21 21:25:14 Fixed undefined key access in test program.
63653814 2015-05-20 16:28:21 Added game controller support for the Razer Serval
2c4ad51d 2015-05-18 21:21:14 Added missing loop cancel for Emscripten in test programs.
ac10a2f2 2015-05-18 21:17:13 Fixed compiling test program with Emscripten.
1ed86d22 2015-05-18 21:12:16 Fixed handling only one event per frame in test program.
fcee3e73 2015-05-16 17:35:36 Code style cleanup in the GLES and GLES2 render backends.
240a3fbf 2015-05-16 16:55:56 iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
f7ac0201 2015-05-16 21:15:59 Android: Replaced logging tag strings with constant.
a54d038b 2015-05-16 21:15:27 Emscripten: Fixed wrong source comment and updated web link.
d57b9735 2015-05-16 12:05:42 Mac: Use CoreFoundation headers instead of Carbon headers, in GetPowerInfo code.
afc97cbd 2015-05-14 14:40:56 Fix duplicate raw mouse events with XInput2 Make XGrabPointer calls in X11_SetWindowGrab and X11_CaptureMouse consistent by passing False to owner_mask along with proper event_mask.
1c6ea0f2 2015-05-13 22:39:32 Added a userdata parameter to SDL_SetWindowsMessageHook()
b2be9253 2015-05-13 22:39:27 Fixed Mac and Linux builds
7de242e7 2015-05-13 22:39:20 Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
094c4a16 2015-05-13 22:37:26 Added generic xinput fallback for XBox compatible controllers on Linux
f1a7c00d 2015-05-11 21:03:36 Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code. Improved the code style consistency of SDL_egl.c. Fixes bugzilla #2865.
5919a859 2015-05-09 22:42:23 Android: Fixed empty parameter list in signatures of internal functions.
6e4e9ceb 2015-05-08 21:53:02 Fixed SDL_TouchFingerEvent documentation in header file.
8f4bcc72 2015-05-06 21:11:06 Android: Replaced spaces with tab in Android.mk file.
3f51758e 2015-05-06 21:10:48 Emscripten: Fixed touch coordinates not being normalized.
5715097a 2015-05-06 21:09:33 Fixed implicit function declaration in test program.
ac27b511 2015-05-06 12:54:51 Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts. Fixes bugzilla #2060.
c4fe8c80 2015-05-06 12:42:14 Fixed building the iOS Demo files in debug mode
4fc40266 2015-05-05 19:01:55 Replaced all remaining uses of NSAutoreleasePool with @autoreleasepool blocks (bugzilla #2680.)
6c20b682 2015-05-05 16:24:05 Fixed a warning when SDL_syswm.h is included in code compiled for iOS with clang.
d1372bb9 2015-05-05 16:20:11 Fixed the window offset on iOS when resuming an app with a borderless or fullscreen window that has the on-screen keyboard visible.
d603bb30 2015-05-05 16:16:10 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation. Fixes bug #2967.
74d83ead 2015-05-04 21:47:40 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11 id.zeta The optimization from Bug 11 added a code branch on cases where the source RGB masks match the destination RGB masks and a optimized blit function Blit4to4MaskAlpha that always overrides the source alpha info would be chosen. Unfortunately, the branch also errorneously took over the RGBA<->RGBA blitting cases where the source alpha info should be copied, while they would instead get overriden in Blit4to4MaskAlpha. The attached patch fixes that by handling the RGBA<->RGBA cases correctly in that branch with the original BlitNtoNCopyAlpha as well as uses an optimized Blit4to4CopyAlpha along the same vein.
589c46dd 2015-05-01 01:20:28 X11: send keypress events before textinput events.
0045e2e6 2015-05-01 01:19:00 checkkeys: report SDL_TEXTEDITING events.
42326278 2015-05-01 01:12:48 checkkeys: Readded the KEYUP event test.
9979bab2 2015-04-30 21:45:29 Android: Deactivated debug log messages on joystick device events.
93bd476d 2015-04-26 20:46:07 Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity
931f6e4e 2015-04-26 20:21:06 Turn off code signing by default Code signature can be added after build with the following command line: codesign --force --sign 76BB5ACAC44CA5EFA5F879434D157B81DA842CFB SDL2.framework/Versions/A
43692a00 2015-04-26 15:47:40 Updated project and added code signing for release builds
d9d1a1b9 2015-04-26 13:53:46 X11: Use our own cut-buffer for intermediate clipboard storage. XA_CUTBUFFER0 is not defined for holding UTF8 strings.
5c09bf73 2015-04-25 20:49:26 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). This is only for the configure script. The CMake project files already make this Linux-exclusive. Fixes Bugzilla #2659.
75a3ad1d 2015-04-22 20:25:19 CMake: Slightly better fix for installation target (thanks, Anthony!). Fixes Bugzilla #2474.
034933d7 2015-04-22 21:43:22 Fixed typos in header file documentation comments.
71c65b15 2015-04-20 20:03:40 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
83c088a0 2015-04-20 20:03:26 Fixed unsupported doxygen tag in header file.
69f6f646 2015-04-20 13:43:24 Cleaned up the macro salsa in the Windows timer code. - Removed USE_GETTICKCOUNT code; it's never used now. - Reduced the number of preprocessor checks for WinRT. - Renamed timeSetPeriod() so it doesn't look like a Win32 API call.
b72938c8 2015-04-20 12:22:44 Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
e5f9c347 2015-04-08 12:14:36 Remove trailing spaces in Android source code.
dae40bff 2015-02-27 21:17:29 [IBus] Only register interest in messages sent to our input context.
42d9cf69 2015-02-01 21:08:54 [ibus] Send an empty TextEditing event when the text is cleared by pressing backspace.
eff61ee3 2014-06-05 11:55:37 Add an entry for X11 "/" key for Brazilian keyboard. SDL2 reports the following message when we type the "/" on br-abnt2 keyboards: The key you just pressed is not recognized by SDL. \ To help get this fixed, please report this to the SDL mailing list \ <sdl@libsdl.org> X11 KeyCode 97 (89), X11 KeySym 0x2F (slash). That's because the corresponding entry in the scancodes table is marked with value SDL_SCANCODE_UNKNOWN. This commit fixes that adding the value SDL_SCANCODE_SLASH for this entry.