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82ff6045
|
2021-03-18T12:02:54
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|
[KMSDRM] Unload GL/EGL libs and destroy GBM only when we are destroying the last window.
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c35e7189
|
2021-03-18T11:47:23
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[KMSDRM] All non-vulkan windows have to be marked as OPENGL, not only the first created one.
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281a7bdb
|
2021-03-18T11:20:18
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|
[KMSDRM] Make the gbm_init flag a viddata member to avoid GBM re-init when several displays are connected.
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e5821bf2
|
2021-03-18T00:10:00
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|
regenerated configure.
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e6b87005
|
2021-03-17T20:10:31
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|
Fix tests configuration and building when only GLVND full OpenGL implementation is present.
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7d1b9c9f
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2021-03-17T14:40:41
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|
[KMSDRM] Remove unneeded function calls and improve comments for future reference.
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|
db2ad6fa
|
2021-03-17T13:36:38
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|
git-pre-push-hook: remove ".git" from URL.
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e7e519a4
|
2021-03-17T13:04:05
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|
dsp: Refuse to initialize if there aren't any Open Sound System devices.
This prevents the dsp target from stealing the audio subsystem but not
being able to produce sound, so other audio targets further down the list
can make an attempt instead.
Thanks to Frank Praznik who did a lot of the research on this problem!
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559be8aa
|
2021-03-15T15:18:10
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|
fix invalid out of bounds UTF8 handling
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07fc1bb8
|
2021-03-15T15:10:49
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Fix invalid UTF-8 handling of extra bytes
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96cc4985
|
2021-03-16T22:41:26
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|
[Build system] Report differentiated glx and glvnd OpenGL implementation detection.
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|
e14fb54e
|
2021-03-16T10:47:57
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|
[KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution.
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7a2a1a85
|
2021-03-16T13:46:03
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|
documentation: initial script to merge header comments and the wiki.
This is a work-in-progress, but the idea is it can convert between our
wiki and the SDL header's doxygen comments, so we can attempt to keep them
in sync.
This might be a fool's errand, but I'm optimistic it'll work enough that we
can clean up little issues as we go, as long as we have some discipline
about how we write documentation. If nothing else, it's going to result in
a solid spring-cleaning of both the wiki and the headers!
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108bb5aa
|
2021-03-16T00:51:17
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|
[KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified.
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|
e213f37a
|
2021-03-15T12:53:16
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|
[KMSDRM] Enable full OpenGL detection (MESA/libglvnd) on both the make and cmake buildsystems.
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|
b98b5adc
|
2021-03-15T10:21:36
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|
wasapi: Don't use the system's resampler.
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|
8ba735c2
|
2021-03-10T11:40:34
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|
Include arm_neon.h in mingw targeting ARM Windows.
The llvm-mingw project includes cross-compilers targeting ARM: https://github.com/mstorsjo/llvm-mingw/releases
Currently, compilation fails with this configuration, because neon features are used as long as __ARM_NEON is defined, but arm_neon.h was not included.
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3853531f
|
2021-03-15T10:43:14
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|
Fix CMake script on Linux
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|
9996cecc
|
2021-03-15T05:26:46
|
|
Set ALT_OGL to libOpenGL.so.0 instead of libOpenGL.so.1
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|
5f7eb88a
|
2021-03-14T22:36:20
|
|
Load libOpenGL.so.1 if libGL.so.1 is not found
|
|
b49e0953
|
2021-03-14T14:10:50
|
|
regenerated configure
|
|
1957ffd2
|
2021-03-14T11:04:28
|
|
fixed a typo in SDL_ceilf()
|
|
34de3b57
|
2021-03-11T15:10:29
|
|
Fix CMake script on FreeBSD
|
|
dacf6cfb
|
2021-03-11T12:03:22
|
|
Fix compilation with iconv on FreeBSD
|
|
a5f3ea14
|
2021-03-10T09:36:46
|
|
netbsdaudio: Handle ioctls failing
A user reported that the mpv video player hangs after attempting to
set an unsupported number of channels with the SDL audio output,
because it thinks it's successfully opened the device. This makes
the failure graceful.
|
|
4fbd60b8
|
2021-03-09T12:22:48
|
|
audio: pipewire: Remove the nickname portion of sink/source names
Removes the node nickname from sink/source nodes as it doesn't provide any useful information and names now match those used in Pulseaudio, so any stored configuration data will be compatible between the two audio backends.
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cd3809c0
|
2021-03-10T20:06:07
|
|
SDL: Updated patches for HAIKU
Revert change
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|
9e23c652
|
2021-03-10T16:48:05
|
|
SDL: Updated patches for HAIKU
|
|
72bcf546
|
2021-03-10T16:47:08
|
|
SDL: Updated patches for HAIKU
|
|
3d22731d
|
2021-03-11T20:10:07
|
|
Merge pull request #4175 from 1bsyl/br_blit_rgb555_to_rb1555
Fixed bug 3727 - Blit from RGB555 to ARGB1555
|
|
51345623
|
2021-03-11T20:06:09
|
|
Fixed bug 3727 - Blit from RGB555 to ARGB1555
|
|
9d46bd25
|
2021-03-11T17:00:10
|
|
revert commit 81cdb1bb0de (unifont license issue.)
|
|
3a1317ed
|
2021-03-09T15:54:25
|
|
Minor tweak to workflow settings.
There was an (innocently intended, I assume!) "make X great again" joke in a previous commit message, and I'd like this not to be the first thing people see on our GitHub project page, so I added some whitespace to the end of this file.
Apologies to any that were bothered by that, it was an accident!
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33127271
|
2021-03-09T11:40:35
|
|
Fix typecasting
|
|
10038228
|
2021-01-09T23:33:14
|
|
Properly cleanup framebuffer
|
|
953101de
|
2021-01-09T22:55:11
|
|
Oops. Fix default framebuffer color
|
|
1e2eed1a
|
2020-12-28T15:32:52
|
|
Native framebuffer for software renderer
|
|
ff5f98b8
|
2020-12-23T19:00:16
|
|
Fix platform
|
|
a7269a9a
|
2020-12-23T17:27:01
|
|
Update video api to 2.0.14
|
|
7b0b1a12
|
2020-12-23T17:26:52
|
|
Update thread api to 2.0.14
|
|
a4ddb175
|
2021-03-08T19:28:58
|
|
Formatting
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|
a05f92da
|
2020-12-23T17:26:34
|
|
Update joystick api to 2.0.14
|
|
8e4271fa
|
2020-12-23T16:54:18
|
|
Fix timers
|
|
4f9fde87
|
2021-03-08T19:20:33
|
|
Fix types
|
|
e928b92f
|
2020-12-18T16:42:57
|
|
CMake support
|
|
47c10516
|
2020-12-18T16:42:37
|
|
Add reversive list join macro
|
|
1e5cc961
|
2021-03-08T19:05:19
|
|
Docs
|
|
ca5e5d61
|
2020-12-18T16:34:24
|
|
VITASDK compatibility
|
|
7d89f09f
|
2020-12-18T14:28:09
|
|
ISO C90 fixes
|
|
091288ac
|
2021-03-08T18:41:20
|
|
Vita port builds with cmake
|
|
0de7b0ec
|
2020-12-14T02:08:29
|
|
Fix makefile
|
|
0da35d3d
|
2020-12-12T23:47:15
|
|
IME support with gxm backend
|
|
e58a955e
|
2021-03-08T18:39:00
|
|
Deprecate dolcesdk
|
|
e812ca52
|
2020-12-09T21:03:27
|
|
Enable ARM SIMD/NEON optimized blitters
|
|
47c6270e
|
2020-12-09T15:28:57
|
|
Fix a bug in vitagles2 renderer
|
|
e1d9cbf6
|
2021-03-07T13:56:38
|
|
Split mouse/kb grab
|
|
639323ea
|
2020-12-09T14:38:43
|
|
Fixed gxm render flags
|
|
3ac2242e
|
2020-12-09T12:37:39
|
|
Fix PerformanceCounter
|
|
29153a1c
|
2021-02-28T14:38:55
|
|
SDL_vitamessagebox: rearrange if/else
Set messageboxdata and buttonid as unused variables
|
|
943053a9
|
2020-12-09T01:50:49
|
|
Clean up touch a little more
|
|
f61b9e76
|
2020-12-09T00:37:46
|
|
Cleanup touch. Fix back touchscreen
|
|
70a19fd5
|
2021-02-28T13:59:51
|
|
SDL_vitamessagebox: if/else wrap preprocessor condition instead of two if conditions
|
|
d9b2bde2
|
2020-12-07T18:40:41
|
|
Fallback to app0:
|
|
6f7c7c55
|
2020-12-05T22:38:12
|
|
sensors corrections
|
|
abcfb22b
|
2021-02-28T13:49:01
|
|
Add support for Vita file API in SDL_rwops
|
|
6d856377
|
2020-12-05T12:37:53
|
|
Fix sensors
|
|
e7edb06e
|
2020-12-04T00:06:15
|
|
Audio fix
|
|
c8abc88c
|
2021-01-29T01:26:35
|
|
Add support for message box
|
|
05e5a7cb
|
2020-11-29T22:07:53
|
|
Oops
|
|
a86ba391
|
2020-11-28T00:32:32
|
|
Add SDL_RenderReadPixels
|
|
91fe2b67
|
2021-02-19T18:52:19
|
|
Allow larger texture sizes
|
|
f623211e
|
2020-11-25T00:29:04
|
|
remove sceGxmFinish on render swap
|
|
0b45529e
|
2020-11-25T00:19:18
|
|
Add viewport support
|
|
4708c6bb
|
2021-02-14T11:52:43
|
|
Remove pkg-config prefix hack
|
|
2209b717
|
2020-11-24T18:12:38
|
|
Refactor render state
|
|
333d5e11
|
2020-11-23T20:15:39
|
|
Add drawstate cache
|
|
e5cbe7cf
|
2021-02-14T00:30:42
|
|
Add l2/r2 axes, l3/r3 buttons. rumble and ledbar support for ds4
|
|
56bde0f6
|
2020-11-23T18:31:23
|
|
Rename memory functions to avoid clash with vita2d
|
|
94d7737b
|
2020-11-23T12:45:51
|
|
Texture render target
|
|
7c4d20cf
|
2021-02-12T23:57:43
|
|
Fix for dolcesdk
|
|
63e223fa
|
2020-11-23T12:45:09
|
|
Set initial blend mode
|
|
6c3bf565
|
2020-11-23T12:44:54
|
|
Unified build with both renderers
|
|
3c1fe9ce
|
2021-02-12T23:46:01
|
|
WTF
|
|
a1adc8a9
|
2020-11-22T01:02:00
|
|
Add sensor support
|
|
bd14aa63
|
2020-11-21T23:09:30
|
|
Autobuild
|
|
6fab3323
|
2021-02-12T23:45:48
|
|
Typo
|
|
01311054
|
2020-11-21T23:04:43
|
|
Fix render name
|
|
6ba84975
|
2020-11-21T23:04:27
|
|
Remove vita2d render, add raw gxm render
|
|
739f4e1e
|
2021-02-01T23:14:28
|
|
Only call sceGxmFinish when vsync is on
Also fix oversight with supported textures
|
|
ef0bbfd6
|
2020-11-16T20:40:22
|
|
Include anf fix vita2d renderer
|
|
dbb730d3
|
2020-11-14T23:37:26
|
|
Separate vita piglet renderer. Add proper render initialization and window re-creation.
|
|
b52e9459
|
2021-01-29T01:26:13
|
|
Add support for open URL
|
|
d75ea51a
|
2020-11-02T20:05:55
|
|
Fix texture shaders
|
|
194c8138
|
2020-11-02T19:55:01
|
|
Fix filesystem
|
|
189d3c16
|
2021-01-20T23:41:35
|
|
FIFO is default (and not defined in vitasdk, ugh)
|
|
73b545ed
|
2020-11-02T19:38:20
|
|
Fix joystick support
|
|
41d6c80b
|
2020-11-02T19:01:25
|
|
Filesystem module
|
|
87a118b6
|
2021-01-20T23:33:28
|
|
Use native mutexes
|
|
2e3dd0a6
|
2020-11-02T18:14:57
|
|
Remove debug log
|
|
80036230
|
2020-11-02T18:10:09
|
|
Cg shaders for vita gles2
|