|
00032cb2
|
2013-01-25T21:56:30
|
|
Implement instancing support in D3D11.
TRAC #22414
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1791 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a9b96d0d
|
2013-01-25T21:56:18
|
|
Include windows.h from one place to ensure that min and max macros are not defined.
These conflict with the STL functions of the same name.
This is to make the standalone ANGLE gyp build work again.
Review URL: https://codereview.appspot.com/7211043
Also includes r1729 which adds the missing new file.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1790 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
51817d40
|
2013-01-25T21:55:57
|
|
Fix an issue with instanced drawing in the D3D9 path.
TRAC #22447
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1787 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3e773bb4
|
2013-01-25T21:55:47
|
|
Implement gl_PointSize point sprite emulation using D3D11 geometry shaders.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1786 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e0e8987b
|
2013-01-25T21:55:40
|
|
Refactor gl_FragCoord and gl_PointCoord usage in ProgramBinary::linkVaryings.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1785 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5bcf7dfb
|
2013-01-25T21:55:33
|
|
Move the call to packVaryings outside of linkVaryings.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1784 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
69ff7766
|
2013-01-25T21:55:24
|
|
Add a new internal enum for shader type, instead of re-using GL enums.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1783 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
962d4be9
|
2013-01-25T21:55:18
|
|
Fix a missing variable initialization in ProgramBinary.
TRAC #22412
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1782 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
76cd88c5
|
2013-01-25T21:54:36
|
|
Avoid calling getContext() for resource limits.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1776 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28d268ea
|
2013-01-25T21:54:26
|
|
Increase the varying register count to what the feature level supports.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1775 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4e48204a
|
2013-01-25T21:54:18
|
|
Increase DX11 uniform count to 1024.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1774 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
254317da
|
2013-01-25T21:54:09
|
|
Retrieve the maximum uniform register count from the renderer.
TRAC #22243
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1773 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c60c5215
|
2013-01-25T21:54:01
|
|
Implemented D3D11 offscreen texture share handle support.
Chrome uses this to for composited rendering. Currently Chrome uses a BGRA texture format
for surface sharing, so we must create our offscreen textures this way.
See EGL_ANGLE_query_surface_pointer, EGL_ANGLE_surface_d3d_texture_2d_share_handle,
EGL_ANGLE_d3d_share_handle_client_buffer.
TRAC #22410
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1772 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bec04bf4
|
2013-01-25T21:53:52
|
|
Implement proper BGRA extension support on D3D11.
See GL_EXT_texture_format_BGRA8888.
TRAC #22410
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1771 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
29c36410
|
2013-01-25T21:53:40
|
|
Fix assert error triggered in D3D11 path when we redefine textures to GL_NONE.
Instead internally convert them between GL_NONE and DXGI_FORMAT_UNKNOWN.
TRAC #22463
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1769 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
21ba6478
|
2013-01-25T21:53:32
|
|
Only update a constant buffer when any of its uniforms are dirty.
TRAC #22327
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1768 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5929ef27
|
2013-01-25T21:53:24
|
|
Reuse the constant buffers of the shader executable.
TRAC #22327
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1767 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
358e88d7
|
2013-01-25T21:53:11
|
|
Add constant buffers to ShaderExecutable11.
TRAC #22327
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1766 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5fb979d5
|
2013-01-25T21:53:04
|
|
Use a single set of constant buffers for the driver uniforms.
TRAC #22327
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1765 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
46a5b87f
|
2013-01-25T21:52:57
|
|
Store DX11 driver uniforms in a separate constant buffer.
TRAC #22327
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1764 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2b132f42
|
2013-01-25T21:52:47
|
|
Implements generateMipmap for CPU-side textures
TRAC #22350
Author: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1763 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c8cd7f61
|
2013-01-25T21:52:40
|
|
Implements Image::copy for nonrenderable textures.
TRAC #22349
Author: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1762 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fdeacb81
|
2013-01-25T21:52:34
|
|
Adds a function to get the texture resource of a framebuffer's color render target.
TRAC #22349
Author: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1761 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7d4b482a
|
2013-01-25T21:52:27
|
|
Since we can't create a swap chain for another process' window, error out gracefully.
Was triggered from Chrome trying to use a Windows XP path on the DX11 side of things.
TRAC #22438
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1760 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
34f507ce
|
2013-01-25T21:52:15
|
|
Implemented masked clearing in Renderer11.
TRAC #22343
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1759 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
81c5ef9b
|
2013-01-25T21:52:08
|
|
Reordered the logic of Renderer11::clear to determine earlier if a masked clear is required.
TRAC #22343
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1758 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
233fe954
|
2013-01-25T21:51:57
|
|
Added support for vertex texure fetch in DX11 mode.
Trac #22354
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1757 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5f77c557
|
2013-01-25T21:51:44
|
|
Fixed a gl_FrontFacing regression.
TRAC #22426
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1755 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e688e651
|
2013-01-25T21:51:36
|
|
Remove the ResourceLimits.h reference, which was causing the translator_common to always rebuild.
Also tinker with the deps a bit to allow for more parallelism during the build process.
TRAC #22437
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1754 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4526236b
|
2013-01-25T21:51:27
|
|
Eliminate the D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY flag.
TRAC #22426
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1753 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
41ba5e0f
|
2013-01-25T21:51:20
|
|
Use SV_IsFrontFace to implement gl_FrontFacing on DX11.
TRAC #22426
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1752 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8587f41f
|
2013-01-25T21:51:14
|
|
Convert all vertex data to floating-point.
TRAC #22426
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1751 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
85bdfce9
|
2013-01-25T21:51:07
|
|
Implemented TextureStorage11*::generateMipMap.
#22355
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1750 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9d971ffd
|
2013-01-25T21:50:53
|
|
Implemented Renderer11::copyImage.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1749 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f3d82079
|
2013-01-25T21:50:43
|
|
Created a basic position and texcoord vertex and helper method in renderer11 utils.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1748 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
664916b7
|
2013-01-25T21:50:32
|
|
Renderer::copyImage now uses the ANGLE rectangle structure instead of the windows one.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1747 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2570c34d
|
2013-01-25T21:50:22
|
|
Renamed the passthrough pixel shader to PS_PassthroughRGBA.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1746 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2a0a39e4
|
2013-01-25T21:50:15
|
|
Implemented Image11::isRenderableFormat.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1745 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
183408d0
|
2013-01-25T21:50:07
|
|
RenderTarget11 now stores a shader resource.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1744 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
858d32fa
|
2013-01-25T21:49:59
|
|
Texture storage now has deferred creation of all render targets and shader resources.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1743 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5c25ed2f
|
2013-01-25T21:49:51
|
|
Reorganized the getter methods of SwapChain11 and added a method to get the offscreen texture shader resource.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1742 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f2685e5f
|
2013-01-25T21:49:42
|
|
Removed the levels parameter from initializeSRV since it is the same as mMipLevels.
TRAC #22358
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1741 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b73964e3
|
2013-01-25T21:49:14
|
|
Pass the desired HLSL version down to the HLSL generator.
TRAC #22330
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1738 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bd8c10c4
|
2013-01-25T21:15:03
|
|
Move the get maximum point size logic to Renderer9.
Trac #22413
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1737 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4b472353
|
2013-01-25T21:14:56
|
|
TextureStorage11 classes now store a render target to each mip level.
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1736 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dd6ad22c
|
2013-01-11T21:16:47
|
|
Fix a few unnecessary uses of Renderer9
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1716 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4d036457
|
2013-01-11T21:16:22
|
|
Remove all possible libEGL includes from libGLESv2
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1715 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
204677af
|
2013-01-11T21:16:09
|
|
Cleanup extraneous D3D9_REPLACE comments
Trac #22394
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Blit.cpp and Renderer9.h/.cpp will remain d3d9-specific.
Remove various unused includes and a typedef.
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1714 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ed36abd8
|
2013-01-11T21:15:58
|
|
Move dirty DX constant tracking from Context to the Renderers.
TRAC #22308
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1713 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f06e539a
|
2013-01-11T21:15:50
|
|
Initialize uninitialized pointers in SwapChain11 to NULL.
This could cause invalid calls in the destructor in debug builds.
TRAC #22393
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1712 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ca1ac1f1
|
2013-01-11T04:13:05
|
|
Add D3D version and shader models to renderer string reported by GetString.
It looks like this now:
ANGLE (NVIDIA Quadro 600 Direct3D9Ex vs_3_0 ps_3_0)
I also noticed that the strings returned by GetString are not all static so I fixed that as well.
Review URL: https://codereview.appspot.com/7068058
Author: apatrick@chromium.org <apatrick@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226>
Manual merge from Master by daniel@transgaming.com
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1709 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4fd1f989
|
2013-01-11T04:12:58
|
|
Implemented DX11 GL_TRIANGLE_FAN emulation, using a scratch index buffer.
TRAC #22345
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1708 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7629bb6c
|
2013-01-11T04:12:28
|
|
Disable GL_OES_standard_derivatives when ps_2_x or later is not available.
BUG=392
Review URL: https://codereview.appspot.com/7027051
Author: bsalomon@google.com
(manual merge from master by daniel@transgaming.com)
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1704 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
761630a9
|
2013-01-11T04:11:47
|
|
Optimize copyVertexData.
TRAC #2237
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1700 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3c17ba65
|
2013-01-11T04:11:41
|
|
Removed the dirty parameters flag from Texture.
TRAC #22248
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1699 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e33c8bfa
|
2013-01-11T04:11:33
|
|
Moved applied texture and sampler caching from Context into the Renderers.
TRAC #22248
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1698 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1e1b5e91
|
2013-01-11T04:11:27
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Release leaked SRVs in TextureStorage11.
TRAC #22231
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1697 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d5df4e8c
|
2013-01-11T04:11:21
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D3D11 device context clears and flushes the state to release internal references before destruction.
TRAC #22231
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1696 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ad3d8270
|
2013-01-11T04:11:14
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Added debug names to swap chain resources.
TRAC #22231
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1695 736b8ea6-26fd-11df-bfd4-992fa37f6226
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00f2d9cb
|
2013-01-11T04:11:08
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Added a utility function to set the debug name on D3D11 resources.
TRAC #22231
Signed-off-by: Jamie Madill
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1694 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b1154551
|
2013-01-11T04:11:02
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Caches MipLevel in TextureStorage11, to avoid repeated GetDesc calls.
TRAC #22341
Author: Shannon Woods
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1693 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8dc8e277
|
2013-01-11T04:10:45
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Moved the shaders from libGLESv2 to the libGLESv2/renderer.
TRAC #22230
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1692 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1ef09672
|
2013-01-11T04:10:37
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Completed D3D11 line loop rendering.
TRAC #22344
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1691 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b37cd2d1
|
2013-01-11T04:10:31
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Disable large point rendering for DX11.
TRAC #22352
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1690 736b8ea6-26fd-11df-bfd4-992fa37f6226
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74471e03
|
2013-01-11T04:10:26
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Implemented gl_FragCoord support for DX11.
TRAC #22375
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1689 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2eb7ab71
|
2013-01-11T04:10:21
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Renderer11::readPixels queries the RenderTarget11 for the correct subresource to read from.
TRAC #22368
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1688 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b68d2bbe
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2013-01-11T04:10:15
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RenderTarget11 now stores the subresource that it represents.
TRAC #22368
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1687 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e76b64b2
|
2013-01-11T04:10:08
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Implemented support for DX11 integer and boolean uniforms.
TRAC #22364
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1686 736b8ea6-26fd-11df-bfd4-992fa37f6226
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90c634ac
|
2013-01-11T04:10:01
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Color blend options may not be used for SrcBlendAlpha and DestBlendAlpha in D3D11.
TRAC #22365
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1685 736b8ea6-26fd-11df-bfd4-992fa37f6226
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168763a7
|
2013-01-11T04:09:56
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D3D11 uses 1 as the default sampling level, not 0.
TRAC #22365
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1684 736b8ea6-26fd-11df-bfd4-992fa37f6226
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442cdc19
|
2013-01-11T04:09:49
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Fixes bugs in rendering to textures.
TRAC #22365
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1683 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a390e1ee
|
2013-01-11T04:09:39
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Implemented support for DX11 driver uniforms by assigning fixed register slots.
TRAC #22369
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1682 736b8ea6-26fd-11df-bfd4-992fa37f6226
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cc47bc06
|
2013-01-11T04:09:33
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Fixed a bug with sampler state comparison size.
TRAC #22378
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1681 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9799a2f8
|
2013-01-11T04:09:27
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SwapChain11::swapRects now correctly sets the viewport to the size of the window.
TRAC #22374
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1680 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7fbf486e
|
2013-01-11T04:09:22
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Fixed applied index buffer offset not being cached.
TRAC #22371
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1679 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ee42a0a0
|
2013-01-11T04:09:15
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Implemented Renderer11::readPixels.
TRAC #22247
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1678 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4d4fadec
|
2013-01-11T04:09:10
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Reverses the D3D11 vertex winding order WRT GL's.
TRAC #22353
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1677 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b9c64a8b
|
2013-01-11T04:09:04
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Use an agnostic renderer in Buffer, rather than D3D9-specific.
TRAC #22362
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1676 736b8ea6-26fd-11df-bfd4-992fa37f6226
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26041c9a
|
2013-01-11T04:08:58
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Implements missing Image::loadData cases.
TRAC #22347
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1675 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5dd4502f
|
2013-01-11T04:08:53
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Fixes an incorrect dirty marking in generateMipmaps.
TRAC #22356
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1674 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c9a501dc
|
2013-01-11T04:08:46
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Implements Renderer11::createRenderTarget
TRAC #22340
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1673 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3cf86509
|
2013-01-11T04:08:40
|
|
Fixed code style mistakes.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1672 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c06ccb23
|
2013-01-11T04:08:34
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|
Made the D3D objects returned by RenderStateCache into weak pointers.
TRAC #22339
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1671 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a0b868aa
|
2013-01-11T04:08:27
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|
When creating ShaderResourceViews, -1 should be used for 'all MipLevels', not 0.
TRAC #22337
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1670 736b8ea6-26fd-11df-bfd4-992fa37f6226
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36670db6
|
2013-01-11T04:08:22
|
|
Adds Renderer11::createTexture functions.
TRAC #22336
Author: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1669 736b8ea6-26fd-11df-bfd4-992fa37f6226
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669c9959
|
2013-01-11T04:08:16
|
|
Cached texture and event support on Renderer9.
TRAC #22232
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1668 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0785fad3
|
2013-01-11T04:08:10
|
|
Implemented Renderer11::setTexture.
TRAC #22252
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1667 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0f9b3209
|
2013-01-11T04:08:05
|
|
Fixed a typo in an error message.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1666 736b8ea6-26fd-11df-bfd4-992fa37f6226
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54de24f9
|
2013-01-11T04:07:59
|
|
Implemented Renderer11::setSamplerState.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1665 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8e4f552e
|
2013-01-11T04:07:53
|
|
Implemented sampler state caching in the RenderStateCache.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang/Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1664 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3d34a8aa
|
2013-01-11T04:07:48
|
|
Add sampler state conversion functions.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1663 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8bc304a1
|
2013-01-11T04:07:42
|
|
Move sampler state structure to angle types header.
TRAC #22251
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang/Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1662 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5cdd0586
|
2013-01-11T04:07:35
|
|
Fixes places where TextureStorage could have leaked memory during initialization.
TRAC #22250
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1661 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b50d5302
|
2013-01-11T04:07:29
|
|
Create ShaderResourceViews for TextureStorage objects
TRAC #22250
Author: Shannon Woods
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1660 736b8ea6-26fd-11df-bfd4-992fa37f6226
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00c0d15f
|
2013-01-11T04:07:23
|
|
Use identical types for VS and PS varyings.
TRAC #22241
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1659 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9c4a6256
|
2013-01-11T04:07:18
|
|
DX11 wants VS output and PS input to be in the exact same order.
TRAC #22241
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1658 736b8ea6-26fd-11df-bfd4-992fa37f6226
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22ada2cb
|
2013-01-11T04:07:12
|
|
DX11 index buffer offset is in bytes.
TRAC #22332
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1657 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9f7ede67
|
2013-01-11T04:07:06
|
|
Fixed the number of vertices for DrawIndexed to draw.
TRAC #22332
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1656 736b8ea6-26fd-11df-bfd4-992fa37f6226
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11861cec
|
2013-01-11T04:07:00
|
|
SUCCEEDED assertions fixed.
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1655 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e9cf5e74
|
2013-01-11T04:06:55
|
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Patch fixes that should have made it into prior patch for renderable migration.
TRAC #22211
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1654 736b8ea6-26fd-11df-bfd4-992fa37f6226
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