src/libANGLE/renderer/vulkan


Log

Author Commit Date CI Message
Igor Nazarov 91d55479 2023-02-13T21:18:13 Vulkan: reverted back SuballocationGarbage logic. This commit: Vulkan: Switch CommandQueue::mInflightCommands to FixedQueue ad81cc95509379a213b9fddc6e7fe1cafc79115a changes how SuballocationGarbage is processed in the "submitCommands()" method. New logic allows clearing entire "mInFlightCommands" queue. In case if this change was intentional, it should also remove this text from the comment: // But if there is only one command buffer in flight, we do not wait // here to ensure we keep GPU busy. Bug: b/267682377 Change-Id: Ia280c468c79f45dd44791cff09887982094521e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4245422 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5c2a6010 2023-02-13T16:32:58 Vulkan: Fix loading instance extension entry points This change makes sure instance extension entry points are loaded right after the instance is. Previously, this was done after all features are initialized, including device features, but the code that decides the device features was using the instance entry points. Bug: angleproject:7959 Change-Id: I6869f40261eec7a3146c9e0e05b3fc139bc9223a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4247097 Commit-Queue: Ian Elliott <ianelliott@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 689e523c 2023-02-07T14:33:23 Vulkan: Remove vkResetQueryPoolEXT null-check hack This was observed to be nullptr in some builds and assumed to be a driver bug. However, this was due to a bug in implementation where the code that was supposed to load the entry point was actually loading another entry point. This was fixed in https://chromium-review.googlesource.com/c/angle/angle/+/4224582 Bug: chromium:1273344 Change-Id: I8c2003b322878fcab9282c793a8b1901d5d8e7a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227990 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Geoff Lang cad19f01 2022-02-01T17:36:03 Vulkan: Wait forever when waiting on fences If a timeout occurs while waiting for the VK queue to be idle during context destruction, there is no way to safely delete the resources without potentially crashing as the driver is still reading them. Instead, wait forever and let Chrome's watchdog tear the process down. Bug: chromium:1223346 Change-Id: Ifa91465270f54b62a5ead88e8f26b3315072c380 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3430243 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 54951da2 2022-12-18T17:11:33 Vulkan: Refactor extension vs core version checks Extensions are now grouped based on promotion-to-core status, and initialization code is generally cleaned up. ANGLE currently doesn't attempt to use a core version above Vulkan 1.1, as extensions are always assumed to be exposed even if promoted to core in later versions. With this change, it would be simpler to use a newer core version if ever necessary. Bug: angleproject:7959 Change-Id: Ia5fd3e06c18f7289e9e5a63af0f039a6dc89c687 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4224582 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2eb5d29a 2023-02-10T11:42:58 Vulkan: Linked pipelines always need the layout A fix in the spec made it clear that the pipeline layout is always necessary when creating the linked pipeline. This change removes the comment that marks it as a driver workaround. Bug: angleproject:7369 Change-Id: I7d068d330a7517fbc6e064fe2e796c2c53f6b859 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4241397 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 9d7292a8 2023-02-09T15:56:57 Vulkan: Unsupress fixed VUs Bug: chromium:1412096 Change-Id: I6b5f2c0e894d354216cb49deba3a65aa7782004f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4237579 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Igor Nazarov 0d0e8c37 2023-02-08T17:33:39 Vulkan: Fix mutable render buffer with protected content. Original implementation used Unprotected submission unconditionally. In case of protected content/commands this may cause undefined behavior. New test works OK despite the bug. VVL also did not show error, but should report: VUID-VkSubmitInfo-pNext-04120 If the pNext chain of this structure does not include a VkProtectedSubmitInfo structure with protectedSubmit set to VK_TRUE, then each element of the pCommandBuffers array must be an unprotected command buffer Also from spec: protectedSubmit specifies whether the batch is protected. If protectedSubmit is VK_TRUE, the batch is protected. If protectedSubmit is VK_FALSE, the batch is unprotected. If the VkSubmitInfo::pNext chain does not include this structure, the batch is unprotected. It is a bug in VVL. It ignores check entirely if VkSubmitInfo::pNext chain does not include VkProtectedSubmitInfo structure. Bug: angleproject:3966 Test: angle_end2end_test --gtest_filter="EGLProtectedContentTest.ProtectedContextWithProtectedMutableRenderBufferWindowSurface*" Change-Id: I0e0762e5fdfe19ce6c2184a36d057a95c2c79f00 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4232115 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov aa1f7e19 2023-02-08T21:05:35 Vulkan: Fix CommandQueue Wait Semaphores asyncCommandQueue race. Recently implemented fix has a problem: When using "asyncCommandQueue", wait semaphores flush performed in the context thread, while submit in the async thread. Both operations protected by the mutex, so there is no data race or other UB. It is a potential performance problem: submit operation may attach wait semaphores prematurely, before corresponding commands flushed into the primary command buffer. Fix adds "CustomTask::FlushWaitSemaphores" to ensure wait semaphores and commands flushed in order. Bug: angleproject:7995 Change-Id: I7d3cfad867c59d3cd0a5c0bb3f81ae8d98238362 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4231844 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Charlie Lao b2cfe726 2023-02-07T14:35:24 Vulkan: Make queueSubmit without holding CommandQueue::mMutex VkQueueSubmit and VkQueuePresent could potentially take long. Right now it is called while holding CommandQueue::mMutex lock. In previous CL we moved mInFlightCommands to FixedQueue, which allows push/pop occur concurrently. This CL moves queueSubmit and queuePresent to not take mMutex but uses mSubmissionMutex. This allows other thread to checkCompletedCommands etc while we doing submit/present. The tricky part is that mPrimaryCommands is shared between all contexts. It can contain commands from different contexts, thus the vkQueueSubmit ordering must strictly follow the order of RendererVk::submitCommands() call. The mMutex and mQueueSubmitMutex are managed in a way that does the lock relay so that we always have a lock covering the submitCommands call all the way to vkQueueSubmit. Bug: b/267682377 Change-Id: Ic556cd4c64d334ad1cfc68942b803e401c6b0cc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4218198 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 5d97cbd1 2023-02-07T12:54:26 Vulkan: Move post submit code into a separate function This CL is mostly a clean up and refactoring and prepare for next CL. No actual functionality change is expected. It added a new function for the post queueSubmit logic. It moves CommandQueue::queueSubmit() into the same location as queuePresent. Bug: b/267682377 Change-Id: I240934dc4db06ce1277955938427a9e257211277 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4226006 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Igor Nazarov 7da34485 2023-01-17T16:17:51 Vulkan: Changed "asyncCommandQueue" Pending Present info logic. Required for future commits. Details: - Fixes possible stale result in "CommandProcessor::mSwapchainStatus" after WindowSurfaceVk destruction. - Fixes possible dead-lock when the old "getLastPresentResult()" method might be called more than once. - New implementation allows waiting multiple times (and multiple threads) for the same Present result. Before commit: 31c4093651079775acf34ea1bb06bdabb4ea4386 Vulkan: Rework present semaphore recycling There was assert in CTS: dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.* Assert failed in ~SwapchainCleanupData (../../src/libANGLE/renderer/vulkan/SurfaceVk.cpp:669): swapchain == VK_NULL_HANDLE Because of the stale "CommandProcessor::mSwapchainStatus" and a race-condition as the result. The "Vulkan: Rework present semaphore recycling" did not fix the problem, but rather changed undefined behavior symptom. Bug: None Change-Id: Idf08a29265a43c711941b142001eb4380e2aa2b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194184 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 93515ccf 2023-02-08T18:04:40 Vulkan: Add OneOffCommandPool for unprotected/protected commands Current implementation of "OneOffCommandPool" initializes single "vk::CommandPool" instance basing on the first use. This may cause a situation when Protected command buffer is used for Unprotected content/submissions and vice versa. This CL replaces single "OneOffCommandPool" instance with "ProtectionType" enumeration map. Bug: angleproject:8010 Change-Id: I7baa7ff5a42a96bc2f8bfeedcdc74d70a455abb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4232116 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 8b9bd182 2023-02-08T16:17:10 Vulkan: Refactoring to use ProtectionType enum instead of bool This is a second stage of refactoring that was started here: Vulkan: Minor CommandQueue implementation refactoring. 0210b46d35b51ea04bddafb48ba406a87c39e58e Enumeration renamed: CommandContent -> ProtectionType. Currently interfaces of ContextVk/RendererVk/CommandQueue use "hasProtectedContent" boolean. Internally CommandQueue uses "vk::ProtectionType" enumeration to separate states related to Unprotected/Protected commands. This CL replaces boolean with enumeration for consistency. Bug: angleproject:7995 Change-Id: Ibb98cce661358d464be7c6a8367a1297d7093b1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4232114 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Shahbaz Youssefi 2618a9bc 2023-02-08T14:14:02 Vulkan: Fix fragment shading rate entry point init The function to initialize vkGetPhysicalDeviceFragmentShadingRatesKHR was accidentally initializing vkGetPhysicalDeviceExternalSemaphorePropertiesKHR. Bug: angleproject:7172 Change-Id: I2c76e1b88c5ce2e996d5581731010053821e6f7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4233091 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: mohan maiya <m.maiya@samsung.com>
Igor Nazarov b6cc5754 2023-01-17T16:17:22 Vulkan: Fixed Wait Semaphores problems. This feature fixes 2 problems. 1. Swapchain Image Acquire Semaphore added to wait list AFTER rendering commands: - Make Window Surface current. - Clear Window Surface (Image is Acquired). - Perform rendering to the Window Surface. - Change to other Surface (for example: PbufferSurface) using the same Context. - Unmake Context from current to ensure commands are submitted. - Rendering commands to the Window Surface will be submitted without Acquire Semaphore. 2. Context from other thread may submit command of another Context without proper Wait Semaphores: - Make Window Surface current in the first context. - Clear Window Surface (Image is Acquired). - Perform rendering to the Window Surface. - Call "glBeginQuery()/glEndQuery()" (or other commands) - this will flush command to the Primary Command Buffer without submitting. - In other Thread and Context make some Surface current (for example: PbufferSurface). - Clear that surface with scissor and unmake Context from current to ensure commands are submitted. - Rendering commands to the Window Surface from the first Context will be submitted without Acquire Semaphore. - Problem will happen even if add Wait Semaphore BEFORE writing rendering commands. Bug: angleproject:7995 Test: angle_end2end_tests --gtest_filter="EGLSurfaceTest.WaitSemaphoreAddedAfterCommands*" Test: angle_end2end_tests --gtest_filter="EGLSurfaceTest.CommandsSubmittedWithoutWaitSemaphore*" Change-Id: I28174ff98fdd09b4117962fc0810cfeeb2a4d1f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194182 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Yuxin Hu a4c7abcb 2023-02-06T10:37:41 Advertise GL_OES_geometry_shader and GL_EXT_tessellation_shader Remove the exposeNonConformantExtensionsAndVersions flag from the GL_OES_geometry_shader and GL_EXT_tessellation_shader extensions enable condition in vulkan backend. All the dEQP tests related to geometry shader and tessellation shader are passing on Pixel 6 and Pixel 7. See reults here: https://atp.googleplex.com/test-runs?offset=0&testName=v2%2Fangle-for-android%2Fangle_deqp_internal_main&trigger=BUILD. Current dEQP failures: dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite dEQP-EGL.functional.mutable_render_buffer.basic are unrelated to these two extensions. We can remove the exposeNonConformantExtensionsAndVersions flag restriction on exposing these two extensions. Bug: b/238244188 Change-Id: Ide5252e27e2132997d1b3d36c6f2bfe5958be45d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4226312 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Kaiyi Li ac0a4a7d 2023-02-03T15:34:32 Add finer memory allocation type ... so that when we hit an OOM we have better understanding on why. Bug: b/266466279 Test: trigger a Vulkan OOM, see detailed allocation logging info Change-Id: I71c1ebd83e18ddb22e7abfd29a785bf4ad6454dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4219365 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Kaiyi Li <kaiyili@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Kaiyi Li 9b2f52d2 2023-02-02T14:25:44 Use WARN to log the allocation info on allocation failure ANGLE just strips off the INFO log, so we won't see any logs in production when an allocation failure happens. Change to use WARN instead. Bug: b/266466279 Test: launch with an emulator, see the log output when allocation fails Change-Id: I0a0828176feaf840aaa95f7127a2b90cf9cc653c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4219939 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Kaiyi Li <kaiyili@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi b3846714 2022-11-28T11:05:05 Vulkan: Feature to make async queue slow for testing Bug: angleproject:6746 Change-Id: I2573cae2dcf42d177168c55bc2a6d8bb012dde18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227986 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 28da0a3e 2022-11-28T14:43:10 Vulkan: Avoid swapchain recreation on present mode change Bug: angleproject:7878 Change-Id: I5a36c206dc8feb640fc684f92c10c26628633601 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088907 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Charlie Lao ad81cc95 2023-02-01T16:23:02 Vulkan: Switch CommandQueue::mInflightCommands to FixedQueue mInflightCommands has a limit of size. With std::dequeue, we may end up resize the storage which means moving elements around. This CL switches it to use angle::FixedQueue. This also allows us to make calls to CommandQueue like checkCompletedCommands while other context doing queueSubmit/queuePresent in the future CLs. Bug: b/267682377 Change-Id: Id29641d37929328d00c5b52c019eea34f7189d0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4214507 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 11951f2f 2023-01-31T09:56:16 Vulkan: Add FixedQueue class for CommandProcessor::mTask This CL adds FixedQueue class. It uses std::array for the storage. It supports concurrent push and pop from two different threads. If producer want to push from two different threads, then proper mutex must be used to ensure the access is serialized. Similarly if consumers want to pop from two different threads, a mutex must be used to ensure serialized access. Caller must ensure queue is not empty before pop and not full before push. This CL switches CommandProcessor::mTasks to FixedQueue and moved mSubmissionMutex to protect the serialized submission (i.e, pop from queue). mWorkerMutex is still used to protect push operation. With this change, we now supports continued enqueue to mTask of CommandProcessor while other context is doing CommandProcessor::waitForResourceUseToBeSubmitted(). Bug: b/267348918 Change-Id: I6c5fe288436daa7e0f3bcbbcd16c5d2e5e27f2e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4210653 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 0ee67145 2023-02-06T18:08:26 Vulkan: Fix bug with ContextVk::mWaitSemaphores processing. Regression: 2e5ca217ca134a7ae4e241e2f7e4cfa637305af7 Vulkan: Let each current context has its own QueueSerial. Problem details: - Call to finishImpl()/flushImpl() will skip mWaitSemaphores processing when there are no pending commands. - finishImpl() will call clearAllGarbage() that will clear all mCurrentGarbage. - However, some mWaitSemaphores may be in the mCurrentGarbage (Semaphore created in SyncHelperNativeFence::serverWait()). Bug: angleproject:8007 Test: angle_end2end_tests --gtest_filter="EGLSyncTest.AndroidNativeFence_VkSemaphoreDestroyBug*" Change-Id: Ia51663eae739b505ca00437cea4ae71526dedbfb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4225392 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Charlie Lao b930cdbf 2023-01-31T12:27:42 Vulkan: Make CommandProcessor only wait for required work CommandProcessor::waitForResourceUseToBeSubmitted() is waiting for all works in the mTasks to be submitted. This CL makes it only wait until the requested ResourceUse has been submitted to vulkan. The reason waitForResourceUseToBeSubmitted is currently waiting for all mTasks to empty is because submission can only occur in worker thread. In this CL, this has been changed so that submission can come from any thread. In the case of waitForResourceUseToBeSubmitted, since we are waiting, we could rather just drain the mTasks in the calling thread. This avoid thread hoping, and more importantly, able to get rid of the idle conditional variables and make code simpler. Bug: b/267348918 Change-Id: Ia55dc4bc93925cf926aad5b53936cbc42036ac38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4210650 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov a88d9f03 2023-02-07T02:37:53 Vulkan: Refactoring in RenderPassCommandBufferHelper. This is a follow-up refactoring after CL: cae00d9bba91bd6857d71c07b853dba8485e2ab8 Vulkan: Cleanup shared ring buffer cmd alloc feature. "mCurrentSubpass" naming is a bit confusing. When custom Vulkan secondary command buffers are used, "mCurrentSubpass" is always "0". This is because custom command buffers allows storing multiple subpasses. This CL renames this member into "mCurrentSubpassCommandBufferIndex", to clearly state that it is refer to command buffer index of a current subpass. Custom command buffers will always use single buffer ("0"), while Vulkan secondary command buffers will have a buffer per subpass. Bug: b/256666069 Change-Id: I6777e3ca4ee57513e1c36f05f8d223eb086b095a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227072 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Igor Nazarov 001b004d 2023-02-07T00:48:37 Vulkan: Fixed assert in DedicatedCommandBlockPool onNewCommand() It is valid to allocate "kBlockSize" bytes. Bug: b/256666069 Change-Id: I0cd37a450af3de476c05e7681f32cdae5916d56b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4227071 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 3886af6e 2023-01-16T15:17:40 Vulkan: Generalize AHB optimization prohibitions ... to all external images. Bug: angleproject:7962 Change-Id: Ib8e090b995330b651865953057869adb4d14c83b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169559 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Igor Nazarov ef056a06 2023-01-20T14:15:48 Vulkan: Use SubmitPolicy::AllowDeferred whenever possible. Using of SubmitPolicy::EnsureSubmitted is not necessary, because there are finishQueueSerial() call immediately after that. Changing to AllowDeferred avoids extra waiting call (NO-OP) and saves some CPU cycles. Bug: angleproject:8001 Change-Id: Id618253a4b59d006975044eb437ac60468199a98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194187 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov fa0681d1 2023-01-17T17:43:48 Vulkan: Per Context Serial cleanup. Comment in the "OutsideRenderPassCommandBufferHelper::reset()" is misleading. New "mQueueSerial" is always generated after "RendererVk::flushOutsideRPCommands()". This change removes comment and invalidates "mQueueSerial" to catch possible errors. Call "generateOutsideRenderPassCommandsQueueSerial()" in the "ContextVk::flushImpl()" only when needed. This call is necessary only with empty submission with only "signalSemaphore" and NO OutsideRP commands are written inside the "flushImpl()" (mIsAnyHostVisibleBufferWritten or mGpuEventsEnabled). Bug: b/267806287 Change-Id: Ibc547f97a6b38f70ad3d5901eca7b659b93014c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4218363 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 3e5b36e4 2023-02-03T14:23:10 Vulkan: ContextVk::finishImpl only wait for context's serial ContextVk::finishImpl() right now calling mRenderer->finish() which wait for everything to finish, including other unrelated context's submission. This CL changes it to only wait for this context's mSubmittedResourceUse. Bug: b/267806287 Change-Id: I0f31d561395da4fed7b9c93fd2adb9e5d8a16222 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4220016 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov cae00d9b 2023-01-17T18:44:48 Vulkan: Cleanup shared ring buffer cmd alloc feature. Changes: - Simplified "SharedCommandBlockPool" interface. Removed "ptrOut" and "usesCommandHeaderSizeForOffsetOut" parameters, because "headerOut" has exactly the same value. - Refactoring of "SharedCommandBlockPool" classes. Some public methods made private, inline, or moved into ".cpp". - Replace some getters with more specific/restrictive methods: - "RingBufferAllocatorBuffer::getStorageSize()" -> "isEmpty()" - "CommandBufferHelperCommon::getAllocator()" -> "hasAllocatorLinks()" - Added extra ASSERT()s. - fixed typo "kMinRingBufferAllocatio(r)Capacity" - other minor modifications. Bug: angleproject:6401 Bug: b/256666069 Change-Id: I8f5c1c928bac5f8ecdfce7d411834f7ea39d11ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4218364 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao b96f3abd 2023-02-03T13:12:29 Vulkan: Make Context::mLastSubmittedSerial to QueueSerial Right now Context::mLastSubmittedSerial and mLastFlushedSerial are all Serial type instead of QueueSerial. Most places we do need QueueSerial. This CL changes them to QueueSerial type. This simplifies and improves code readability. No actual functional change is expected with this CL. Bug: b/267806287 Change-Id: Ib00cae2637ee9ed95e5fc00060c63017b04e26c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4219944 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Mohan Maiya 11366cbb 2023-02-06T09:53:27 Vulkan: Bug fix in flushDescriptorSetUpdates(...) Return the size of mWriteDescriptorSets instead. Bug: angleproject:6776 Change-Id: I2af36975b82c34bf4f4f70a374602546f84ace90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4225117 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll 6bdd90a7 2023-02-02T21:36:41 Manual roll vulkan-deps from c7184adab227 to 7ab598f59574 (12 revisions) Manual roll requested by ynovikov@google.com Suppressing VUIDs: "VUID-VkAttachmentDescription2-stencilStoreOp-parameter", "VUID-VkAttachmentDescription2-storeOp-parameter", https://chromium.googlesource.com/vulkan-deps.git/+log/c7184adab227..7ab598f59574 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/58d302cfa2..7341a21b34 * spirv-cross: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross.git/+log/199d0cb8a9..459fa67937 * spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/8a0fe779e5..d8759a140b * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/3bc9d7c0c5..ebb932a402 * vulkan-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools.git/+log/df9d118bb1..e1940bd368 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/99b147ad63..c5d638465e If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,ynovikov@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: chromium:1412096 Change-Id: Ie97d47f81bfd367e18602bfae885ba487bc732e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4219865 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Yuly Novikov b925c43e 2023-02-03T21:12:48 Revert "Vulkan: Remove platform restriction of EGL_ANDROID_native_fence_sync" This reverts commit f852187dfbb094a981331a584d65dc5a4069644e. Reason for revert: Suspect for crashes on Fuchsia https://chromium-review.googlesource.com/c/chromium/src/+/4221336 https://cr-buildbucket.appspot.com/build/8790151118736391057 Original change's description: > Vulkan: Remove platform restriction of EGL_ANDROID_native_fence_sync > > Remove platform restriction of EGL_ANDROID_native_fence_sync > extension except for Mac OS. > > Bug: angleproject:7834 > Change-Id: I116f44d8baca9cdcdd90013ca173b04461d06ae1 > Signed-off-by: Sungyong Choi <sywow.choi@samsung.com> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4027707 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: mohan maiya <m.maiya@samsung.com> > Commit-Queue: mohan maiya <m.maiya@samsung.com> Bug: angleproject:7834 Change-Id: I2b7381fd1702be578014539cbc96bfa7ace9c295 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4218602 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Sungyong Choi f852187d 2022-11-15T17:26:47 Vulkan: Remove platform restriction of EGL_ANDROID_native_fence_sync Remove platform restriction of EGL_ANDROID_native_fence_sync extension except for Mac OS. Bug: angleproject:7834 Change-Id: I116f44d8baca9cdcdd90013ca173b04461d06ae1 Signed-off-by: Sungyong Choi <sywow.choi@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4027707 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Igor Nazarov 0210b46d 2023-02-01T14:01:59 Vulkan: Minor CommandQueue implementation refactoring. This is a preparation for the follow-up wait semaphore bug fix. Bug: angleproject:7995 Change-Id: Ie509366d5bbb73b32ba6c0e6a0ac8357c450fbbc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4215391 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Mohan Maiya fee24cfb 2023-02-02T09:56:12 Vulkan: Optimize BindingPointer move-constructor Bug: None Change-Id: Iee609d51a8359a124889cd2cfb4fbfb0aeadf62c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4218197 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
angle-autoroll 2f3ce7b6 2023-02-01T10:01:30 Roll vulkan-deps from 30323acb3089 to c7184adab227 (11 revisions) Suppressed VUID-VkImageCreateInfo-pNext-00990 introduced in https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+/64da29612fe6f8f2922101a5ef64f807db860b6b https://chromium.googlesource.com/vulkan-deps.git/+log/30323acb3089..c7184adab227 Changed dependencies: * glslang: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang.git/+log/4e9cde50bb..58d302cfa2 * spirv-tools: https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/fcfc3c580c..8a0fe779e5 * vulkan-loader: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader.git/+log/dda7872300..3bc9d7c0c5 * vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/ea1305065a..99b147ad63 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,ynovikov@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: chromium:1412096 Change-Id: Ie6ef81d3ecb35670bcb9632096cc99f57012ef5d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4211601 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 17931e23 2023-01-27T00:00:00 Fix stencil and depth/stencil data uploads Multiple changes were made to depth and stencil load functions, removing redundant code and fixing issues. Failures were caused by incorrect assumptions about component locations in combined formats. * D32_FLOAT_S8X24_UINT has the same layout as GL_FLOAT_32_UNSIGNED_INT_24_8_REV * D24_UNORM_S8_UINT has stencil data in its MSBs, while GL_UNSIGNED_INT_24_8 puts it in LSBs. Bugfixes * Added LoadD24S8ToS8D24 that swaps D24 and S8 components * Added LoadS8ToS8X24 for stencil-only uploads on D3D * Replaced LoadD24S8ToD32F with LoadD32ToD32F * Fixed D and S extraction in LoadD24S8ToD32FS8X24 * Fixed stencil load and store in LoadD32FS8X24ToS8D24 and LoadD32FS8X24ToD32FS8X24 * Fixed S8_UINT subresource updates in Vulkan * Fixed D24_UNORM_S8_UINT subresource updates from GL_FLOAT_32_UNSIGNED_INT_24_8_REV data in Vulkan Cleanup * Renamed LoadUNorm16To32F to LoadD16ToD32F * Removed LoadUNorm32To32F, replaced it with LoadD32ToD32F * Renamed LoadR32ToR24G8 to LoadD32ToX8D24 * Renamed LoadD32FS8X24ToD24S8 to LoadD32FS8X24ToS8D24 * Removed unused LoadG8R24ToR24G8 * Removed Metal-specific LoadS8D24S8ToD32FX24S8, made use of the fixed LoadD24S8ToD32FS8X24 instead * Simplifed LoadD24S8ToD32F Added Texture2DTestES3.TexImageWithStencilData. Fixed: chromium:1408004 Fixed: angleproject:5317 Change-Id: I231345353aa4a7cebe46ded8458ac80de2c59e01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4203427 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Igor Nazarov 5a2d1ce9 2023-01-17T16:16:39 Vulkan: Disable Imageless Framebuffer in some conditions. Some Samsung Vulkan drivers crash in vkCmdClearAttachments() when imageless Framebuffer is used to begin Secondary Command Buffer before the corresponding vkCmdBeginRenderPass(). Bug: None Change-Id: I09833af6e529f64f534d9d33825a53eee5c49212 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194179 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chia-I Wu 155a94d7 2023-01-27T15:23:56 Vulkan: prefer D24_UNORM_X8_UINT as D32_UNORM fallback D24_UNORM_S8_UINT might need a separate plane or might not be compressible depending on gpus. Prefer D24_UNORM_X8_UINT. Test: glmark2 Bug: b/259570128 Change-Id: I8e30f8dbe35853cc9647f2452a2bde8b2c6a1e26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4201091 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chia-I Wu <olv@google.com>
Igor Nazarov 786d237f 2023-01-26T22:24:03 Vulkan: Fixed bug in rx::vk::SharedFence with repeated init(). Bug: b/261106868 Test: angle_white_box_tests VulkanSharedFenceTest* Change-Id: I1e657a52332b2166f05841f91747b1bfec1504e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194177 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 73cc578b 2023-01-30T12:22:20 Disable mutable texture upload due to render issue * In some applications, enabling this feature can lead to incorrect rendering of some textures. This CL will disable this feature for now. Bug: b/264143971 Change-Id: I69933bbc3caaf71d03645b4c0b0424b9173ee585 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4205049 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 53b65950 2023-01-27T13:17:13 Vulkan: Fold ThreadSafeCommandProcessor back to CommandProcessor In earlier CL crrev.com/c/4156637, I added ThreadSafeCommandProcessor to wrap CommandProcessor public APIs with a mutex lock. This CL folds ThreadSafeCommandProcessor back into CommandProcessor so that we only have one class to deal with. CommandProcessor itself is thread safe already, we really do not need mutex for that. The only place that might still need the mutex in ThreadSafeCommandProcessor is that while we wait for mTasks to become empty, previously the lock in ThreadSafeCommandProcessor will block context from submitting new work to mTasks. In order to keep that behavior, mSubmissionMutex is added just for this purpose. Bug: b/266605181 Change-Id: If8844a3000712bf4fcf89a4f8098b7a745a30e99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4198480 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jose Dapena Paz 6fb2da90 2023-01-30T17:43:59 Do not use std::locale in Vulkan memory allocation tracker As Chromium is built without RTTI, but it may be running on top of system libstdc++ built with RTTI, std::locale should not be used with an inherited facet. This will crash trying to dynamic_cast the facet. This change also avoids having different formats depending on the locale. If, in the future, a format is wanted for improving log readability, then a custom helper should be added, instead of using std::locale. Bug: chromium:957519 Change-Id: Id836d6df63448c7d62845d3f47e2acb9b254ddf3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4202875 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 0cdecfad 2023-01-27T10:38:31 Vulkan: Merge ThreadSafeCommandQueue back into CommandQueue In earlier CL crrev.com/c/4156637, I added ThreadSafeCommandQueue to wrap CommandQueue public APIs with a mutex lock. Then in the following CLs we have switched CommandProcessor and RendererVk to use ThreadSafeCommandQueue. Now CommandQueue class is only been used by ThreadSafeCommandQueue. This CL folds ThreadSafeCommandQueue back into CommandQueue so that we only have one CommandQueue class to deal with. This CL groups the CommandQueue's public and private APIs into separate groups. Bug: b/266605181 Change-Id: I94c6c949e0ed14583c38284a216f7a3e2010e98d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4118856 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 69eab34b 2023-01-17T16:16:28 Vulkan: Fixed UB creating VkPipeline in warmUpPipelineCache(). Regression: f0e3d8f934f5594b321ac5aaa43593b1c22dd932 Vulkan: Shader component type in GraphicsPipelineDesc Revealed by CTS opengl-es-cts-3.2.8: https://github.com/KhronosGroup/VK-GL-CTS/commit/a6cd9c75d7c667437266592b47e629d2b6fc711c Hangs in: dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2dshadow_vertex dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler2dshadow VALIDATION: UNASSIGNED-CoreValidation-Shader-InputNotProduced(ERROR / SPEC): msgNum: 602160055 - Validation Error: [ UNASSIGNED-CoreValidation-Shader-InputNotProduced ] Object 0: handle = 0x2e2cd000000002b, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0x23e43bb7 | Vertex shader consumes input at location 0 but not provided VALIDATION: Objects: 1 VALIDATION: [0] 0x2e2cd000000002b, type: 15, name: NULL VALIDATION: UNASSIGNED-CoreValidation-Shader-InputNotProduced(ERROR / SPEC): msgNum: 602160055 - Validation Error: [ UNASSIGNED-CoreValidation-Shader-InputNotProduced ] Object 0: handle = 0x2e2cd000000002b, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0x23e43bb7 | Vertex shader consumes input at location 1 but not provided VALIDATION: Objects: 1 VALIDATION: [0] 0x2e2cd000000002b, type: 15, name: NULL Bug: None Change-Id: Ie7262c608c472e05c2e3237334c6b67271157166 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194178 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Sean Risser b96d1955 2023-01-20T16:06:34 Implement GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch allows fragment shaders to read gl_LastFragColorARM. The extension is similar to GL_EXT_shader_framebuffer_fetch, but is more limited in its capabilities. GL_ARM_shader_framebuffer_fetch was removed from HasFramebufferFetch() because it acts differently from GL_EXT_shader_framebuffer_fetch in significant enough ways that it should not be included in that single-use function. Tests: FramebufferFetchES31.*_ARM Bug: b/242419750 Bug: angleproject:7882 Change-Id: Id3a25c8ee50ca3e2a4c30a2261f507b0b53511ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4083108 Commit-Queue: Sean Risser <srisser@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao 54f44639 2023-01-17T13:07:57 Vulkan: Make RendererVk only have one CommandQueue object Right now RendererVk have two CommandQueue objects: one owned by RendererVk (used for synchronous submission) and another owned by CommandProcessor (used for async submission). Since async submission is a feature flag that will never change once RendererVk initialized, we are only using one CommandQueue. This CL changes CommandProcessor's mCommandQueue to a pointer that points to RendererVk::mCommandQueue. The added benefit of this is that it allows me to remove bunch of CommandQueue property query APIs from CommandProcessor since these property has nothing to do with "command". CommandProcessor class is actually reduced to command processing. Bug: b/266605181 Change-Id: I1f33db14ee29e2c0aa7850de98b2d7c3823126b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4174874 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 06720c9b 2023-01-25T11:46:16 Add binding to DescriptorInfoDesc. Otherwise we're hitting the cache falsely https://anglebug.com/7974#c1 (repro in test added in this CL) UpdatePreCacheActiveTextures now gets the binding using the same calls as updateFullActiveTextures, updateExecutableActiveTexturesForShader There might be a better way to do this but it's more complicated. Filed https://anglebug.com/7974 to track. Test credit of Shahbaz Youssefi syoussefi@chromium.org Bug: b/242887117 Bug: angleproject:7974 Change-Id: I481147336437ee4bdce040a3ae81f168e5dffe29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4104121 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Mohan Maiya 1d9b8d80 2023-01-24T16:50:32 Reland "Add support for glShaderBinary" This is a reland of commit 228973e73135924ddf6116e0b63eff5a1ccbf232 with the following fixes - 1. Apply patch from Yuly to fix chromium build errors 2. Fix ShaderBinaryTest instantiation call 3. Add ShaderBinaryTest to expectations file for IOS Original change's description: > Add support for glShaderBinary > > This patch adds the following - > 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. > 2. Compiler support to generate shader binaries. > 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for > Vulkan translator. > 4. Support to load GL_SHADER_BINARY_ANGLE binaries. > 5. end2end tests for glShaderBinary. > > Tests: ShaderBinaryTest* > Bug: angleproject:7833 > Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Charlie Lao <cclao@google.com> Bug: angleproject:7833 Change-Id: I21135c52e2bae955342a99aff5631ba0e687eff1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4195852 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 128eb01d 2023-01-25T15:55:04 Vulkan: Only call checkCompletedCommands if needed. SyncHelper::getStatus() is always calling checkCompletedCommands. This CL makes it only call RendererVk::checkCompletedCommands if sync is not finished. If it is already finished, we could just immediate return "signaled". Bug: b/266220198 Change-Id: Ie7be9ea9c07d40984945ae3f20a5276c10b3322d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4195834 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 226fd666 2023-01-20T10:26:34 Vulkan: Make CommandProcessor::checkCompletedCommands immediate check This checkCompletedCommands() method is trying to do immediate mLastCompletedSerials update. For async command submission, there is no point to insert a token for CommandProcessor::checkCompletedCommands since it is not waiting for all queued commands to be submitted. And even worse, for async submission, it is also not doing immedidate queue serial update. For example, SyncHelper::getStatus() we do call checkCompletedCommands to ensure the queue serials are up to date, but with async submisison, this has no immediate effect, which may cause test like FenceNVTest.BasicOperations/ES3_Vulkan_AsyncCommandQueue to fail because queue serial is not kept up to date even though we did wait for fence to finish. This CL removes CustomTask::CheckCompletedCommands token and just calls mCommandQueue.checkCompletedCommands() immediately. This CL only affects asynchronous command submission code path. Bug: b/266220198 Bug: angleproject:7884 Change-Id: I3226bc9b337b516e28695008295358d00103eeb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4174876 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev ef0fe638 2023-01-16T00:00:00 Implement EXT_polygon_offset_clamp * Added polygonOffsetClamp to the RasterizerState * Adjusted State::setPolygonOffsetParams * Added PolygonOffsetClampTest end2end tests * Added StateChangeTestES3.PolygonOffsetClamp test * Suppressed the affected dEQP test as it has a bug Capture * Updated serialized rasterizer state * Updated CaptureMidExecutionSetup OpenGL * Rely on the EXT extension defined both for desktop and ES contexts * On desktops, might as well use the ARB extension or GL 4.6 once ANGLE supports them D3D11 * Requires FL10_0 or higher * Maps to D3D11_RASTERIZER_DESC.DepthBiasClamp * Drive-by cleanup of extensions init code Vulkan * Requires depthBiasClamp physical device feature * Maps to the depthBiasClamp parameter of the vkCmdSetDepthBias command Metal * Maps to the clamp parameter of the setDepthBias command Bug: angleproject:7957 Change-Id: If6b28df4084f0a81db29f75fb434e75d394c8730 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169945 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Charlie Lao 9edc4686 2023-01-26T09:26:41 Vulkan: Fix SharedFence::mRefCountedFence leak This was introduced in crrev.com/c/4159871. mRefCountedFence itself is not been properly deleted. Bug: b/261106868 Change-Id: I91b620d96064cc0a8a155327336881d26a5bc33b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4198475 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 0c9cbf39 2023-01-26T12:07:51 Revert "Add support for glShaderBinary" This reverts commit 228973e73135924ddf6116e0b63eff5a1ccbf232. Reason for revert: breaks compile on ANGLE into Chromium roll https://cr-buildbucket.appspot.com/build/8790942326644064097 https://cr-buildbucket.appspot.com/build/8790942759045412865 https://cr-buildbucket.appspot.com/build/8790942417069789217 Leaks detected on ASAN https://cr-buildbucket.appspot.com/build/8790946657703508337 Original change's description: > Add support for glShaderBinary > > This patch adds the following - > 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. > 2. Compiler support to generate shader binaries. > 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for > Vulkan translator. > 4. Support to load GL_SHADER_BINARY_ANGLE binaries. > 5. end2end tests for glShaderBinary. > > Tests: ShaderBinaryTest* > Bug: angleproject:7833 > Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Charlie Lao <cclao@google.com> Bug: angleproject:7833 Change-Id: Ice19576acbc1351810ff0cd769ac17ad6c0abdf3 No-Try: true No-Presubmit: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4197375 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Charlie Lao 00b94fda 2023-01-17T11:12:14 Vulkan: CommandProcessor::WaitForWorkComplete only if needed When async command queue enabled, there is another queue (mTask) in CommandProcessor object. When we wait for a queueSerial to finish, right now we always flush everything from CommandProcessor (i.e, wait until mTask is empty), even though the work in mTask is unrelated to this queueSerial that waiting for. With the work of previous CLs, now we can actually wait for mTask to empty only if there is still pending submission of queueSerial. This CL also renames ComandProcessor::ensureNoPendingWork to waitForQueueSerialToBeSubmitted to reflect what it does (it does not wait for GPU to finish). Bug: b/261098465 Change-Id: I0114dadd86a84f75bf8b71735f0adc0dbb9b6bf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4174873 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Mohan Maiya 228973e7 2023-01-24T16:50:32 Add support for glShaderBinary This patch adds the following - 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. 2. Compiler support to generate shader binaries. 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for Vulkan translator. 4. Support to load GL_SHADER_BINARY_ANGLE binaries. 5. end2end tests for glShaderBinary. Tests: ShaderBinaryTest* Bug: angleproject:7833 Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao 1d9984bd 2023-01-12T16:56:02 Vulkan: Make CommandProcessor use ThreadSafeCommandQueue This CL switches CommandProcessor's mCommandQueue to ThreadSafeCommandQueue. This allows us to utilize ThreadSafeCommandQueue implementation of wait for GPU to finish while CommandProcessor's async submission thread continue to submit. By doing this, CommandQueue is only used by ThreadSafeCommandQueue, thus some public APIs can now removed. This CL also implements wait APIs of ThreadSafeCommandProcessor directly and remove these APIs from CommandProcessor class. Bug: b/261106868 Change-Id: I8c2e1de95a37fab21b7018db484976c447f1dcad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4163743 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 6a5e61cd 2023-01-11T16:49:52 Vulkan: Make ThreadSafeCommandQueue's wait without lock This CL makes all wait functions in ThreadSafeCommandQueue class to wait without holding the lock, so that other contexts can still submitting commands or make calls into CommandQueue. To make this work, Shared<Fence> has been refactored into SharedFence class which is RAII and manages refcounted VkFence object. It's copy constructor simply adds a reference to the underline fence object, so that the local copy of a SharedFence object guarantees underline vkfence will remain valid. RAII makes sure that local copy of SharedFence will not leak refcount. The ThreadSafeCommandQueue wait functions makes a local copy of SharedFence so that it can unlock and wait and then relock. This CL also adds a new test for this: EGLMultiContextTest.ThreadBCanSubmitWhileThreadAWaiting Bug: b/261106868 Change-Id: I96ecfa1d9f7a3dc646ff2287d789313a9f8fb75d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4159871 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 9a72a98e 2023-01-19T13:17:42 Vulkan: Fix the VVL error for shaderRead to shaderRead barrier When we use image from fragment shader read to vertex shader read, we detect the case (same layout with only shader stage change) and just merge the barrier into one. But that can only done if these two usages are for the same render pass. If it is different render pass, then you still have to issue a new barrier. Previously there is no way to detect that the barrier was issued for which render pass. With the fix in crrev.com/cl/4136948, we now know which render pass issued the last barrier. With that we are able to limit the shader stage consolidation only if they are for the same render pass, thus fixing the VVL errors. Bug: angleproject:6663 Change-Id: I3d884336e8cf1f3cf16fc3e5a3423357ae2ed3c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4182542 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 13aee254 2023-01-13T14:01:56 Move memory allocation info vars to separate class * Moved the RendererVk variables related to memory allocation to a new class, MemoryAllocationTracker. * Note: The existing variable "mMemoryAllocationTracker" has been renamed to "mMemoryAllocationRecord" to avoid confusion. * Added a custom locale using the class MemoryLogNumberFormat, since the original method did not include formatting on some Android devices. Bug: b/262029018 Change-Id: I23acf37119da02e6430de6b5d360307982ecf9bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4174738 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ivan Neulander <ineula@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao 77d19e39 2023-01-11T14:03:18 Vulkan: Add ThreadSafeCommandQueue class This is preparation CL for the next few CLs. Instead of having RendererVk owns mCommandQueueMutex and takes lock before calling CommandQueue APIs, this CL creates a ThreadSafeCommandQueue wrapper class that wraps CommandQueue class' public APIs with a mMutex. Right now this is purely a mechanical change, expecting no real functional or behavior differences. But in the future CLs, we are going to implement some APIs without holding lock while doing the wait. This also conceptually cleaner that a mutex lock should protect data not methods. Because of this, this CL also adds OneOffCommandPool class to wrap around all oneoff command buffers with its own lock. The same change also applied to CommandProcessor class by adding a ThreadSafeCommandProcessor class (this will be removed in later CLs). This CL also removes CommandQueueInterface base class and made all these virtual functions no longer virtual, thus reduces the overhead associate with calling virtual functions. Bug: b/261106868 Change-Id: Ifdc0085cef7f00d840b4ef3fa602172fed3c0fb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4156637 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi c98a413c 2022-11-28T13:56:10 Vulkan: Use deferred allocation for swapchains when possible Bug: angleproject:7878 Change-Id: I539027f4fabe7a56f05280baee3772bc536791e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088906 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Shahbaz Youssefi ffbb65bc 2022-11-28T13:31:48 Vulkan: Use VK_EXT_swapchain_maintenance1 for present fences Bug: angleproject:7878 Change-Id: Ic3a43c663789a6489cff261848d9ad4a408ca53a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4088905 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi d859ed39 2023-01-19T10:54:54 Vulkan: Disallow INPUT_ATTACHMENT usage on sampled image views Input attachments have similar requirements to draw attachments w.r.t swizzling. Bug: b/265647457 Change-Id: I7ff007b2b2ae2d8615b4b339bc621835888eebde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4178023 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 48e40ef6 2023-01-06T13:35:21 Add per-heap memory allocation trackers * For each member of MemoryAllocationType, we now have a per-heap counter to keep track of the allocation size in each available heap. * mActivePerHeapMemoryAllocationsSize * mActivePerHeapMemoryAllocationsCount (debug mode only) * Added the memory type index to onMemoryAlloc() and onMemoryDealloc() as an input. It can then be used to determine the used memory heap index for that allocation using the memory properties defined in the renderer. * checkForCurrentMemoryAllocations() will now log the heap index of the current memory allocations in debug mode and during an OOM crash. * logPendingMemoryAllocation() will now log the heap index of the pending allocation during an OOM crash. * Renamed constexpr values used for tracking for more consistency. * kTrackMemoryAllocation -> kTrackMemoryAllocationSizes * kDebugMemoryAllocationLogs -> kTrackMemoryAllocationDebug Bug: b/262029018 Change-Id: I178a3556b3107edc0c72c6b23ea2f2d6b12da947 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4149431 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Ivan Neulander <ineula@google.com>
Mohan Maiya 90b6d511 2023-01-13T10:06:12 Vulkan: Add support for AHB usage FRONT_BUFFER flag AHB usage flags have been updated to include front buffer usage. AHBs tagged with this flag need to be handled similar to single-buffered window surfaces especially w.r.t glFlush semantics. Account for the new usage flag when deferring flushes. Bug: angleproject:7956 Test: Android VTS GraphicsFrontBufferTests.* Change-Id: I79440d8447ac569c3d785de191815d2d2f3f069f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4167063 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 2550fe9a 2023-01-14T21:21:24 Vulkan: Drop usage of VK_EXT_debug_report This extension has been deprecated for 6 years in favor of VK_EXT_debug_utils. Bug: angleproject:7959 Change-Id: I51923a6821a6a18854ef94e0ca85c328bc8c6da5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4167833 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 82826be0 2023-01-06T11:20:14 Reland "Make ANGLE program version only dependent on data that matters" This is a reland of commit 61728827d2e5ecce685578bc54bb2c744b65fc9a Changes made on top of previous commit 1. In src/program_serialize_data_version.py, fix the script error on Windows: anglebug.com/7918. 2. In BUILD.gn, replace the 'write_file' with 'response_file_content'. See https://gn.googlesource.com/gn/+/main/docs/reference.md#var_response_file_contents 3. In scripts/generate_android.bp.py, add code to handle the special GN build flag {{response_file_name}}. The code writes the list defined in srcs (identified by $(in) in Android blueprint) into a temp file named 'gn_response_file', and replaces the {{response_file_name}} with 'gn_response_file'. Original change's description > Changes made on top of original commit > 1. Enable execution permission on python script > program_serialize_data_version.py > 2. Remove unused list in libGLESv2.gni > 3. In angle/BUILD.gn, change file path from > "relative to angle_root", to "relative to root_build_dir", > so that inside the script program_serialize_data_version.py, > we don't have to find the absolute path of the code files for > hashing. > Original change's description > > This change introduces a new variable ANGLE_PROGRAM_VERSION > > to track the version of ANGLE source files that affect shader > > program serialization/deserialization. This change include more > > source files than necessary, to serve the purpose of a conservative > > jumping off point. We will narrow down the list of files for > > ANGLE_PROGRAM_VERSION hash generation in the future. > > Add a new script program_serialize_data_version.py that will > > be triggered during the build when the related source files changed. > > The script will generate a hash and the hash size from the related > > source files. In program serialization/deserialization and cache > > key generation, we will use this hash value instead of the entire > > ANGLE git hash. When the hash value changed, we know that the > > related source files changed, and we should invalidate the program > > cache and re-generate the blob cache / program binary. > > Bug: angleproject:4981 > > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Yuxin Hu <yuxinhu@google.com> > Bug: angleproject:4981 > Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: Ib5bba199be6d08a1e19807026df0e7b747dbc8a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4144078 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 669e232a 2023-01-17T15:25:27 Revert "Suppress more VVL errors about vkCmdDraw*-None" This reverts commit 0d34d4f8810aeb2297bf2814f8b1ca7f749decd9. Reason for revert: Fixed upstream https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/4628 Original change's description: > Suppress more VVL errors about vkCmdDraw*-None > > * Suppressed the following VVLs: > * VUID-vkCmdDrawIndexed-None-02686 > * VUID-vkCmdDrawIndirect-None-02686 > * VUID-vkCmdDrawIndirectCount-None-02686 > * VUID-vkCmdDrawIndexedIndirect-None-02686 > * VUID-vkCmdDrawIndexedIndirectCount-None-02686 > > Bug: angleproject:7685 > Change-Id: I41390ee2a2a01509367a6e98697da3ad7e3cc2e5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3910174 > Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Bug: angleproject:7685 Change-Id: Ibc79b34758a18ea0070edff4f200b7f8462c8e9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4174173 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 598b4824 2023-01-13T11:12:07 Vulkan: Broaden more syncval suppressions The specificity of syncval error messages turned out to cause more churn than good, with development in syncval changing the messages. Recently, some messages with ..._STORAGE_READ were changed to correctly output ..._SAMPLED_READ, which caused a lot of the messages to no longer match. This change broadens the syncval suppressions to make it not sensitive to the above change, but also removes some other unnecessary details. Bug: angleproject:7949 Change-Id: Ie834205e24dcde36637300c281aa1a18330e9517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4162737 Reviewed-by: Jamie Madill <jmadill@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3f5fcf15 2023-01-11T16:52:28 Vulkan: Make feedback loop syncval suppressions more general Bug: angleproject:7949 Change-Id: Ife0f7fb2692115874b32d4c1e7a8e505cdc614ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4158511 Commit-Queue: Jamie Madill <jmadill@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 410d8ba5 2022-12-21T13:27:00 Vulkan: Cleanup ContextVk::hasStartedRenderPass APIs ContextVk has a few hasStartedRenderPass APIs which interpret "start" inconsistently. A RenderPassCommands' life should be notStarted, started, requestEnd, and end (which is equivalent to notStarted). When someone calls onRenderPassFinished on a started renderpass, it does not immediate endRenderPass, but it will set DIRTY_BIT_RENDER_PASS dirty bit so that next draw call will trigger endRenderPass and start a new renderPass. We do not have a name for this state, which adds some confusion. This CL renames the stage between start and onRenderPassFinished to be "active" renderpass, when you have mRenderPassCommandBuffer pointer being valid and you can actively adding draw commands into the renderPass. For this purpose, I haves renamed hasStartedRenderPass to hasActiveRenderPass. This CL also simplifies hasStartedRenderPass implementation to only check mRenderPassCommandBuffer and turned mRenderPassCommands.started as assertion. This CL also changes hasStartedRenderPassWithQueueSerial to actually check mRenderPassCommands.started instead of being "active", so that name reflects what it is actually checking. This CL also changed hasStartedRenderPassWithCommands to hasActiveRenderPassWithCommands to make name and implementation consistent. One added benefit of this is that after this CL we now allow load/store optimization on a started but inactive renderPass as well (for example glInvalidateFramebuffer call after glFenceSync call, or invalidate after FBO blit as demonstrated by MultisampleResolveTest.ResolveD32FSamples tests). Bug: angleproject:7903 Bug: angleproject:7551 Change-Id: I8c8ec4c0d54b9ad0a9e373108dfce6b151c8fe0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4119693 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 3422358b 2023-01-11T00:17:04 Vulkan: Unsuppress fixed VUs Bug: angleproject:5331 Change-Id: I0e42c157a4b14ab1309716c9f5432c664785cf28 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153779 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 3a152dc7 2023-01-06T10:47:37 Clean up the memory allocation info log output * For more readability, number formatting is added to memory size info using stringstream::imbue(std::locale()). * For more conciseness, removed the redundant heap budget info. (No longer VK_MAX_MEMORY_HEAPS) * Flags are updated to be logged in hex format. * Changed the order of heap stats, so heap budget and usage numbers are logged immediately after the available heaps. Bug: b/262029018 Change-Id: I309bd43e7a236629308ae23320606122f29584a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4143979 Reviewed-by: Kaiyi Li <kaiyili@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi f1872822 2022-12-22T17:17:37 Vulkan: Fix imageless framebuffer VVL issue In some tests, including some blink tests, there were cases of VVL messages spamming the output log, even though they did not always cause a failure. Investigation showed that in some cases, the call to EGL_CreateImageKHR() was not setting all the attributes in the ImageHelper object that is used later for an imageless framebuffer, specifically the one created in VkImageImageSiblingVk::initImpl(). * Added the usage flags and view formats in the new image created in VkImageImageSiblingVk. * Added a Vulkan image test to make sure the error is fixed. Bug: b/261473248 Bug: angleproject:7845 Change-Id: I1874b2930e9ce62e5b603cf7acff6fd78b957d5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4117584 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi ecda6664 2023-01-11T00:20:03 Vulkan: Unsuppress fixed VU Bug: angleproject:2796 Change-Id: I5e0975c7eef192a9d3a33490f777ea448dcb8884 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153780 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 5ac2d2e7 2023-01-11T04:51:42 Vulkan: Wait for job before destroying render passes This was the case for render pass cache clear, but was missing from destroy. Bug: angleproject:7369 Bug: angleproject:7944 Change-Id: I7d0921507364db7ab570df13147bcdec351bd578 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153136 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 173db16f 2023-01-11T13:52:17 Revert "Vulkan: Temporarily disable threaded monolithic pipelines." This reverts commit 69c68ea8d84b8cad4edd54fb81ba3f0d781a9aae. Reason for revert: Causes more crashes. Original change's description: > Vulkan: Temporarily disable threaded monolithic pipelines. > > These have a multithreading error. See issue for details. > > Bug: angleproject:7369 > Bug: angleproject:7944 > Change-Id: Icbb5e1eb7b026568fa3898d5a94bffd0186fa494 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153011 > Reviewed-by: Roman Lavrov <romanl@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: angleproject:7369 Bug: angleproject:7944 Change-Id: I76f35ee4c405dd634d3c0cbdc98b60e140dbaa55 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4155852 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Jamie Madill <jmadill@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Shahbaz Youssefi 146defd2 2023-01-11T05:08:30 Revert "Suppress VUID-VkGraphicsPipelineCreateInfo-pStages-06896." This reverts commit 992018c7bd18ed7fc4ab1220a511de7d36dbd764. Reason for revert: Fixed upstream Original change's description: > Suppress VUID-VkGraphicsPipelineCreateInfo-pStages-06896. > > Bug: angleproject:7513 > Change-Id: I2877c069e33d2ec5e92cf759dc3ab1d270e1a414 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3776759 > Reviewed-by: Charlie Lao <cclao@google.com> > Commit-Queue: Roman Lavrov <romanl@google.com> Bug: angleproject:7513 Change-Id: I562081b24b92e493649fa13ead4d56673ab46102 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153137 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Jamie Madill 69c68ea8 2023-01-10T15:35:47 Vulkan: Temporarily disable threaded monolithic pipelines. These have a multithreading error. See issue for details. Bug: angleproject:7369 Bug: angleproject:7944 Change-Id: Icbb5e1eb7b026568fa3898d5a94bffd0186fa494 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4153011 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao 493f3f31 2022-11-11T17:01:40 Reland "Vulkan: Only allocate default attribute if needed" This is a reland of commit 85c98a92bb763452133bd7b4580d80625bb2c75d Original change's description: > Vulkan: Only allocate default attribute if needed > > mDirtyDefaultAttribsMask has all bits set when starts. > ContextVk::handleDirtyGraphicsDefaultAttribs() is looping all dirty bits > and try to allocate buffer for it, which means we are looping 16 > times when app starts. This CL changes to allocate a buffer only if used > by program. > > Bug: b/258862506 > Change-Id: I2f0a75d1fe141c9ac3101088fdc4ce4f60b0c4ee > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4024544 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/258862506 Bug: angleproject:7866 Change-Id: Iad0b6a6ce5ec42e48461a199773eb8dc9976265e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4144938 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 26e28089 2023-01-04T15:15:46 Vulkan: Improve RPCommandHelper::isImageWithLayoutTransition() RenderPassCommandBufferHelper::isImageWithLayoutTransition() was added in crrev.com/c/3366014 to detect if there is a barrier inserted for the renderPass. If yes, we have to endRenderPass before compute shader, since compute dispatch goes into outsideRenderPassCommands, which writes into primary command buffer before renderPassCommands. Otherwise the compute dispatch will be using the image before the actual layout transition occurs, which is wrong. But to detect if the image has a layout/barrier transition in the renderPass, it maintains an angle::FlatUnorderedSet. With recent change for per active context queue serial, we can use the queue serial to detect this. This CL adds a queueSerial for image layout/barrier change and compares it with RenderPassCommands' queueSerial to decide if the renderPass has a layout/barrier for the image. This CL also did some minor clean ups: Removed unused API ContextVk::getActiveImages(). Removed writtenByCommandBuffer() check in CommandBufferHelperCommon::bufferWrite() before calling setWriteQueueSerial, since the check is more expensive than set. Added setQueueSerial call in OutsideRenderPassCommandBufferHelper::imageWrite to be consistent with imageRead. (This might be fixing a bug here). Replaces a few retainResource(image) to image->setQueueSerial for consistency. Bug: b/264472911 Change-Id: I74badd6b8a35f86640e42d330a1a709ccfb961c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4136948 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu c4b95929 2023-01-05T19:59:07 Revert "Reland "Make ANGLE program version only dependent on data that matters"" This reverts commit 61728827d2e5ecce685578bc54bb2c744b65fc9a. Reason for revert: it breaks aosp build: https://android-review.git.corp.google.com/c/platform/external/angle/+/2374971. Build error: `FileNotFoundError: [Errno 2] No such file or directory: 'angle_code_affecting_program_serialize'` Original change's description: > Reland "Make ANGLE program version only dependent on data that matters" > > This is a reland of commit c303758fbc8d23266be578fae246e5687656b4c6 > > Changes made on top of original commit > 1. Enable execution permission on python script > program_serialize_data_version.py > 2. Remove unused list in libGLESv2.gni > 3. In angle/BUILD.gn, change file path from > "relative to angle_root", to "relative to root_build_dir", > so that inside the script program_serialize_data_version.py, > we don't have to find the absolute path of the code files for > hashing. > > Original change's description > > > This change introduces a new variable ANGLE_PROGRAM_VERSION > > to track the version of ANGLE source files that affect shader > > program serialization/deserialization. This change include more > > source files than necessary, to serve the purpose of a conservative > > jumping off point. We will narrow down the list of files for > > ANGLE_PROGRAM_VERSION hash generation in the future. > > > Add a new script program_serialize_data_version.py that will > > be triggered during the build when the related source files changed. > > The script will generate a hash and the hash size from the related > > source files. In program serialization/deserialization and cache > > key generation, we will use this hash value instead of the entire > > ANGLE git hash. When the hash value changed, we know that the > > related source files changed, and we should invalidate the program > > cache and re-generate the blob cache / program binary. > > > Bug: angleproject:4981 > > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Yuxin Hu <yuxinhu@google.com> > > Bug: angleproject:4981 > Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: If7d3779c8f40dafa9a9c057f669ab53d0494526e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4140138 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 2662f28f 2022-12-30T17:26:22 Vulkan: Fix imageRead from RP and outsideRP simultaneously When a texture is been sampled from both fragment shader and compute shader, you will have the same VkImageLayout. We will not try to end renderPass, which means you end up running into similar situations with OutsideRenderPassCommandBufferHelper::bufferRead where an image is already read accessed by a started renderPass and now read accessed by an outsideRenderPassCommands. Since renderPass has greater queueSerial, we should not tag it with outsideRenderPassCommands' queueSerial. This CL also adds two tests, one for color texture and another for depth texture (which is car_chase uses). Both exposes the same bug. Bug: angleproject:7916 Change-Id: I840ca8947caeb7a96c4c9ccb7c9eca2476837c9c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4133548 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu 5f1ab1d1 2023-01-03T11:48:51 Fix Deferred Flush Bug On Android Hardware Buffer When does app read from Android Hardware Buffer is outside of ANGLE's control. If we defer glFlush, it is possible that when the app is reading from AHB, the commands have not been flushed and executed, causing app to read unexpected data. This change adds a check to not defer glFlush when the Framebuffer draw attachment is Android Hardware Buffer. Bug: b/262886794 Change-Id: Ie0606f71b1a4f4f20511b7327e7ffb8c096ac727 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4126700 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Cody Northrop a0939325 2023-01-01T17:41:33 Tests: Add Catalyst Black trace Test: angle_trace_tests --gtest_filter="*catalyst_black*" Bug: angleproject:7921 Bug: angleproject:7924 Change-Id: I626d6790ef602f3ca09c9c9a4e03c5df32a985ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4133886 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuxin Hu 61728827 2022-12-14T15:29:15 Reland "Make ANGLE program version only dependent on data that matters" This is a reland of commit c303758fbc8d23266be578fae246e5687656b4c6 Changes made on top of original commit 1. Enable execution permission on python script program_serialize_data_version.py 2. Remove unused list in libGLESv2.gni 3. In angle/BUILD.gn, change file path from "relative to angle_root", to "relative to root_build_dir", so that inside the script program_serialize_data_version.py, we don't have to find the absolute path of the code files for hashing. Original change's description > This change introduces a new variable ANGLE_PROGRAM_VERSION > to track the version of ANGLE source files that affect shader > program serialization/deserialization. This change include more > source files than necessary, to serve the purpose of a conservative > jumping off point. We will narrow down the list of files for > ANGLE_PROGRAM_VERSION hash generation in the future. > Add a new script program_serialize_data_version.py that will > be triggered during the build when the related source files changed. > The script will generate a hash and the hash size from the related > source files. In program serialization/deserialization and cache > key generation, we will use this hash value instead of the entire > ANGLE git hash. When the hash value changed, we know that the > related source files changed, and we should invalidate the program > cache and re-generate the blob cache / program binary. > Bug: angleproject:4981 > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 6c41793f 2022-12-20T15:20:50 Vulkan: Use read/write depth/stencil layouts This allows an application to have depth in read-only feedback loop while stencil is being written to for example. Bug: angleproject:7899 Bug: b/192477489 Change-Id: Ic2e11d32da7c7e3a7f3cd86dbafc5c56a0dbbfd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4116730 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 067ace47 2022-12-21T00:00:00 Add ANGLE_clip_cull_distance extension Added an extension spec. Trivially exposed it on GL, Vulkan, and D3D11. Adjusted tests and validation to allow no cull distance support for this extension string. Removed extra built-in variable definitions. Bug: angleproject:7904 Change-Id: Ic60772dfe28132c316eaa29aadc1afd66e3b0fa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114290 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Charlie Lao 295f6830 2022-12-21T10:56:03 Vulkan: bufferRead should accommodate deferred endRenderPass ContextVk::onSyncObjectInit() will request end of current renderPass but deferred (in this case, mRenderPassCommandBuffer is nullptr but mRenderPassCommands->started() still returns true). The next draw call will actually end current renderPass and starts a new renderPass. But if next call is glCopyBufferSubData, it will not actually trigger endRenderPass. This CL modifies OutsideRenderPassCommandBufferHelper::bufferRead logic to accommodate this deferred endRenderPass scenario by checking mRenderPassCommands->started() instead of hasStartedRenderPass so that the answer to "if this buffer been used by current renderPass or not" will return correct result. Bug: angleproject:7903 Change-Id: Ie5c9977ccf083e7d355a2cd8fd08e9077049ee9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4119692 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 216cd10b 2022-12-22T11:29:35 Vulkan: Dsiable enableAsyncPipelineCacheCompression There was intermittent failure on bots due to this. Re-disable it for now. Bug: b/246683126 Change-Id: Iba5c0bcacb87336d187b952b47804885ce569f6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4120245 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 626b10c1 2022-12-20T20:22:19 Vulkan: Add read/write depth/stencil layouts This CL only adds the layouts in the list, but does not use them. The layouts are renamed for consistency in this change. Bug: angleproject:7899 Bug: b/192477489 Change-Id: I47986c7252d32626e9f26c6670c0a4e3496fe0c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4116736 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 301ed545 2022-12-20T20:16:22 Vulkan: Pass context to layout getters In preparation for a change that optionally uses read/write depth/stencil layouts. Context is used to test for the supportsMixedReadWriteDepthStencilLayouts feature to know whether those layouts are supported or that a fallback must be chosen. Bug: angleproject:7899 Bug: b/192477489 Change-Id: I1453dc9d060453a3806ad0f261b94368fe01fb29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4116735 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao d6dea33b 2022-12-19T13:39:34 Vulkan: Remove CommandQueue::mGarbageQueue With recent work of per active context queue serial, mGarbageQueue behaves almost identical to normal mSharedGarbage now. This CL removed mGarbageQueue and added garbage into Remove mSharedGarbage instead. Bug: b/263166501 Change-Id: I6bce47b4535283e7bd0f0c8823b9629cc25f9d94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4117712 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Choi Sungyong 9ded03b4 2022-12-20T07:09:36 Revert "Vulkan: Make available GLInternalFormatToGbmFourCCFormat" This reverts commit 402e7f7a634b1170d0feae52a44168731a7489f9. Reason for revert: Chromium android-binary-size build failed. Original change's description: > Vulkan: Make available GLInternalFormatToGbmFourCCFormat > > GLInternalFormatToGbmFourCCFormat() is not available on Linux > because of the guard with the wrong definition, ANGLE_USES_GBM. > This also fixes build errors that were occurred after enabling. > > Bug: angleproject:7829 > Change-Id: If7c7543270cc127945149927be0fc3ffdd49163b > Signed-off-by: Sungyong Choi <sywow.choi@samsung.com> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4022963 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jeff Vigil <j.vigil@samsung.com> > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7901 Bug: angleproject:7829 Change-Id: I256d51f78ff0d3ced9920c3ea1d2bfceba43a1ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113577 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi b7ec9d03 2022-12-19T12:53:16 Vulkan: Create RenderPass2 by default Previously, ANGLE created core Vulkan 1.0 render passes by default and converted them to render pass 2 objects if necessary. However: - More and more extensions used by ANGLE require this functionality, - Upcoming use of VK_KHR_separate_depth_stencil_layouts makes this path almost always taken. It's time for ANGLE to default to render pass 2 objects instead, especially as support for it is becoming practically ubiquitous. Bug: angleproject:7899 Bug: b/192477489 Change-Id: I6970a017040a2fdc001d4f2e53c1a0d5968a37cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4116675 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>