|
cbab97d4
|
2022-07-29T11:03:21
|
|
Remove needless IOSurface alignment validation
IOSurface buffers are copied instead of imported directly into Vulkan,
since they're not guaranteed to satisfy alignment and padding
requirements (see minImportedHostPointerAlignment and
vkGetMemoryHostPointerPropertiesEXT).
So we don't need to check its alignment as part of
eglCreatePbufferFromClientBuffer() validation.
Bug: angleproject:7538
Change-Id: Ic449e7cdd60e62cd3009854897ffcd369e32fc7c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3792178
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Auto-Submit: Nicolas Capens <nicolascapens@google.com>
|
|
f000215d
|
2022-07-26T21:16:14
|
|
Vulkan: Optimize transform feedback buffer tracking
Prior to this CL, if transform feedback was active at the time of render
pass closure, its buffers were cached in ContextVk. Later, these
buffers were used to close the render pass if they were used for any
other reason (such as vertex attribute).
However, this meant that the render pass could close unnecessarily if
transform feedback was ended right after the render pass is closed. The
closure of the render pass was an awkward place to cache the used
transform feedback buffers (because at that point, the buffers are
actually no longer used).
Instead, this change makes sure that the buffers are cached when
transform feedback buffers are first used by the render pass, and the
cache is cleared at the end of the render pass.
Bug: angleproject:4622
Change-Id: I31c0a1e20d48f2e261e2cf37adb0a46db683e6fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3788309
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
5db09e9b
|
2022-07-21T10:45:12
|
|
Vulkan: Try allocate from existing DescriptorPool before create new
When we allocate a new descriptorSet, right now we only look at current
bound pool or the last pool, or allocate a new pool. We never look at
the other pools for the possibility of allocation. This is likely due to
we never free descriptorSet in the past. With the recent CLs, we now
release invalid descriptorSets when texture or buffer gets deleted or
re-specified. This opens up opportunity to allocate from other existing
pools before allocating a new pool. This CL changes the allocation logic
to add the pass to iterate over existing pools for allocation before
allocating a new pool, thus reducing the number of descriptorSetPools.
This CL also consolidates
DynamicDescriptorPool::getOrAllocateDescriptorSet()'s actual
descriptorSet allocation logic with
DynamicDescriptorPool::allocateDescriptorSet().
This CL also moves mEmptyDescriptorSets from ProgramExecutableVk to
DynamicDescriptorPool so that we will only have one empty descriporSet
per pool instead of per program.
Bug: b/235523746
Change-Id: I012346acce17f785ee6683ec55fdf21be00ea1a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780847
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
80022b96
|
2022-07-26T21:07:04
|
|
Vulkan: Fix xfb buffer redefine to smaller size
In 89e11878b275b15735eaf273ababfa6fd43a2e3d, a use-after-free bug was
fixed where glBufferData redefined a buffer, leading to a change in
storage. This was only tested for the case where the new buffer was
larger than the old buffer.
When the new buffer is smaller however, another issue remains where the
buffer size as cached by the transform feedback object used the old
object's size. This is worked around in this change, with a fix for the
real issue (that the buffer state is updated after calling into the
backend instead of before) coming up.
Bug: chromium:1345042
Change-Id: I6c9e9344705fefe49926a14cf6ce73ce84305872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3788308
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
b8e741d2
|
2022-06-23T13:36:17
|
|
Vulkan: allow selecting render device by PCI device/vendor IDs
The EGL_ANGLE_platform_angle_device_id extension is deliberately vague
about the meaning of "device ID high" and "device ID low", stating it's
platform-specific. We can use these for representing the PCI
device/vendor IDs that can be discovered via various (OS-specific)
external means.
Bug: angleproject:7460
Change-Id: Iff462687749e815fa074ef8ff392b6730ef46fa8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3720733
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
313884ce
|
2022-06-30T08:49:08
|
|
Vulkan: Move dmabuf extensions support
Moves dmabuf support functions from DisplayVkWayland to DisplayVkLinux
to support other linux winsys.
Bug: angleproject:7480
Signed-off-by: Sungyong Choi <sywow.choi@samsung.com>
Change-Id: I2a36557815b8e5c4bab7ec1d9248989345e536c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3735863
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
|
|
be708446
|
2022-07-25T15:24:52
|
|
Vulkan: Remove the bindEmptyForUnusedDescriptorSets workaround
Only applied to older Qualcomm-based phones.
Bug: angleproject:2727
Change-Id: I37a611e2ff79d898eff9401467407543f3c690b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3785290
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
4a14030d
|
2022-07-22T10:09:53
|
|
Avoid streaming a wide string to a (narrow) ostringstream.
This stream overload was removed in C++20.
Bug: chromium:1284275
Change-Id: I73188e09cc93c7bd475ab1536dac74e92ea12605
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3781611
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Peter Kasting <pkasting@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Peter Kasting <pkasting@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e3933465
|
2022-07-21T11:35:17
|
|
Vulkan: Allow dither for some color blend modes
Some color blend modes are known to work with our dither emulation.
Test: Candy Crush on Pixel 6
Bug: b/232574868
Change-Id: I1b57e243afcf4643e2cd12f862408050751fa987
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780846
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
00e48c13
|
2022-07-20T17:35:01
|
|
Vulkan: Destroy DescriptorPoolHelper when its unused.
DynamicDescriptorPool keeps an array of DescriptorPoolHelpers. Right now
we only grow this array of pools, we never shrink the pool count. This
is partly due to we never release descriptorSet. But in the past few
CLs, we now release invalid descriptorSet when texture/buffer gets
deleted or re-specified. This means we could now have a pool with no
valid descriptorSets. This CL adds the ability to actually release the
pool when all of its descriptorSets has been released, thus reduce the
pool count when a lot of textures have been deleted.
Bug: b/235523746
Change-Id: I2d5047269154cc8ece8305408f08f2ad7c9dd8a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780845
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
b23ea680
|
2022-07-22T12:06:42
|
|
Vulkan: Re-enable multisample framebuffer fetch
Bug: angleproject:7351
Bug: angleproject:3586
Bug: angleproject:6195
Bug: angleproject:7512
Bug: b/234173199
Change-Id: Ib70732f8c075de777e534f950a7e421e75969f59
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3781613
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
c2aaeadb
|
2022-07-14T13:27:38
|
|
Vulkan: Skip nonexistent attachments when calculating samples
When FBO 0 is bound, FramebufferVk can get into a state where the color
attachment is considered null (such as surfaceless).
Then, getSamples() is called with null color attachment, resulting in an
assertion or nullptr crash.
Fix getSamples() to respect the color attachments mask.
The entry point that brought this about was also a dispatch, not a draw.
In a future CL, we should also optimize syncState to not consider draw
related state if the task is a dispatch.
Also fixes b/234620157
Bug: b/223456677
Change-Id: I8cc969de941f43a2eb66871033d6ec7ddf8b8a66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764435
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
d0fe12db
|
2022-07-20T10:16:38
|
|
Vulkan: Disable Multisample Framebuffer Fetch
Disable the multisample framebuffer fetch temporarily
to unblock the angle to chromium roller. Will re-enable after
https://ci.chromium.org/ui/p/chromium/builders/try/win10_chromium_x64_rel_ng/1240846/overview
is resolved.
Bug: angleproject:7351
Bug: angleproject:3586
Bug: angleproject:6195
Bug: angleproject:7512
Bug: b/234173199
Change-Id: I435b257dd07d973d06d5cacd779e943eed32097b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3777059
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
992018c7
|
2022-07-20T17:31:47
|
|
Suppress VUID-VkGraphicsPipelineCreateInfo-pStages-06896.
Bug: angleproject:7513
Change-Id: I2877c069e33d2ec5e92cf759dc3ab1d270e1a414
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3776759
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
fc97b2da
|
2022-07-14T13:18:56
|
|
Vulkan: Always use depth<=256 AHB image siblings
Android will sometimes use an uninitialized value for the layerCount,
which results in huge, many-GB allocations down the line.
If we see a big value there, force to 1.
Bug: b/223456677
Change-Id: I201e9901d9c726a9af73d025ac33850d11a5a38a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764433
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Lingfeng Yang <lfy@google.com>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
be24acbd
|
2022-07-14T13:16:33
|
|
Vulkan: Support GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
This CL adds basic support for GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES to
the Vulkan backend, and also allows the enum through validation.
Bug: b/223456677
Change-Id: If0dcb467bb72bdfc9ced4862231a676eef471a6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764432
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
bd82a5e4
|
2022-07-07T17:03:27
|
|
Vulkan: __samplerExternal2DY2YEXT-aware ProgramExecutableVk
This CL incorporates __samplerExternal2DY2YEXT into the Vulkan objects
involved in ProgramExecutableVk. Specifically, we need:
1. TextureVk to create and return a VkSampler imbued with identity
conversion model, so we can create an immutable sampler from it.
2. Access to the identity conversion desc so that it can be traced in
mImmutableSamplerIndexMap.
Bug: b/223456677
Change-Id: Ia302226a8aa4a97d4a42f79c79ce47af3abec37c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3753294
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
6c418f8c
|
2022-07-07T14:28:06
|
|
Vulkan: __samplerExternal2DY2YEXT-aware TextureVk
This CL adds the ability for TextureVk to return an ImageView that is
created with a VkSamplerYcbcrConversion object that uses an identity
conversion model.
This allows direct sampling of YUV values without RGB conversion, which
is needed for __samplerExternal2DY2YEXT.
Bug: b/223456677
Change-Id: Ie1d4e12375b7808a1f060747bc2d74baeda3fdea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3751889
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
53d40aed
|
2022-07-15T15:03:25
|
|
Vulkan: Destroy descriptorSet cache when BufferHelper destroyed
For atomic counter buffers or other cases, dynamic descriptor is not
been used. Right now when such buffer is destroyed, the cache is still
lingers around. With this CL, when a new cache entry has been created,
we record the cache entry in the BufferHelper. When BufferHelper is
destroyed, we also immediately destroy the cache entry since the cache
will no longer reused.
Bug: b/237686097
Change-Id: I26eee96318fbc003e65318c0b8263dc61092f350
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764044
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
c7459a46
|
2022-07-15T09:55:03
|
|
Vulkan: Destroy descriptorSet cache when BufferBlock destroyed
When a new cache entry has been created, we record the cache entry in
the BufferBlock. When BufferBlock is destroyed, we also immediately
destroy the cache entry since the cache will no longer reused.
This CL also removes DescriptorCacheResult from various APIs since it is
now redundant with newSharedCacheKey argument.
Bug: b/237686097
Change-Id: I14fa8906fdbe7d9226c8e8ecddef2beb05fbaa5c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756694
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
|
|
8df0c53e
|
2022-07-11T16:56:26
|
|
Vulkan: Split suballocation out into it's own file
Right now Suballocation and BufferBlock classes are in vk_utils.h, which
is included by other header files. This made it difficult to have these
two classes use variables defined in other headers. And vk_utils.h is
really designed for utilities, it isn't the best place for
bufferBlock/suballocation by definition. This CL split out suballocation
code into its own file to make future CLs much easier. No functional
change is expected other than move the code around.
Bug: b/237686097
Change-Id: I36733468b4bed152a19d9c9bca8e7459c11c3b43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756761
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
45e5cf01
|
2022-06-03T14:29:23
|
|
Vulkan: Implement ASTC emulation.
Implement ASTC emulation using the astc-encoder library.
Add copy_image tests to deqp_gles31_test_expectations for desktop cards.
Add emulatedAstc limitation.
Don't expose emulated ASTC from WebGL contexts.
Introduce ANGLE_HAS_ASTCENC define to check for build availability.
Only build on angle_standalone configurations.
DEPS: Add astc-encoder.
image_util: Decode ASTC to RGBA.
TracePerfTest: Skip car_chase and genshin_impact on NVIDIA.
Bug: angleproject:7415
Change-Id: Ib2f3fd3f710164a2ecd5d5edf780227031bbfb84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697999
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
d4e54b81
|
2022-07-17T22:56:51
|
|
Vulkan: Clean up garbage of last completed submission too
Due to an off-by-one error, the garbage of the very last completed
submission was not actually cleaned up.
Bug: b/172704839
Change-Id: I4fb6a77af4379568990853e4bf3fd945fcde657c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3769547
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bf369285
|
2022-07-18T15:12:13
|
|
Suppress SYNC-HAZARD-WRITE_AFTER_READ in vulkan_car_chase
Bug: angleproject:7125
Change-Id: Ibebe363bcc98413f259db9cb959b0ef816ed5ee2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3768935
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
1ae7a56c
|
2022-07-14T13:11:16
|
|
Vulkan: Fix double clear of AHBs
Originally when deferred clears were implemented, it was assumed that
it's impossible at glClear time to have a render pass open without any
commends. This assumption was broken under two circumstances:
- Clear of 3D attachments that don't include all layers
- Clear of AHBs
In these cases, the clear immediately opened a render pass with nothing
but loadOp=CLEAR. If another clear followed, an assertion would fire.
In this change, open render passes without commands are handled such
that clears are accumulated in the loadOps.
Bug: b/223456677
Change-Id: If99bcf9e24454b0c9e140cb93df7e7f76f175363
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3763169
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Lingfeng Yang <lfy@google.com>
|
|
d9763c60
|
2022-07-14T14:42:27
|
|
Disable mutable texture upload on Win/Intel devs
After adding the mutable texture upload CL, we are experiencing
some instances of flakiness in the form of lost context/device
errors in the perf tests in Win/Intel cases.
* Added mutableMipmapTextureUpload as an ANGLE feature, which is
used to determine if onMutableTextureUpload() should be called.
* It is disabled on Windows when using an Intel GPU.
* Disabled the related unit tests on Win/Intel cases.
Bug: angleproject:7308
Bug: b/202744914
Change-Id: Ib8c1bddc39cc4354468831a4a599a7c343d05f0e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764460
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
01092c48
|
2022-07-12T10:11:22
|
|
Vulkan: Destroy descriptorSet cache when shader image is destroyed
Similar to texture descriptor set, this applies to images used as shader
resource. When a texture is used in a shader resource descriptorSet, we
record it. When texture is destroyed, we also destroy that shader
resource descriptorSet cache.
Bug: b/237686097
Change-Id: I475982fcec45535cc285a4aebca922d01efc7ed2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3758884
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
e25137c0
|
2022-06-29T09:57:50
|
|
Vulkan: Move DescriptorSet cache to DynamicDescriptorPool
DynamicDescriptorPool has an array of DescriptorPoolHelper. Right now
mDescriptorSetCache is stored in DescriptorPoolHelper. This means when
you search cache for the match, you have to iterate over the array of
DescriptorPoolHelper to decide to make conclusion if there is a match or
not. Each hash map search means compute hash and do key comparison. I
think this was done this way because of we used to not able to evict
cache when we decide to reuse DescriptorSetPoolHelper object (when we
call pool->init). But with recent changes of
SharedDescriptorSetCacheKey, we are able to evict specific cache
entries. This CL moves mDescriptorSetCache to DynamicDescriptorPool so
that cache look up can be cheaper. This also made CacheStats simpler as
well.
With Gfxbench gl_driver2_off and cpu clock locked, this CL improves
score by 2.16% (from 4019 before CL to 4105 after CL). See bug for
detailed data.
Bug: b/237686097
Change-Id: Ia6fa7a6b725974e0150bc21cdf0140d9198c8332
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3735736
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
6cbf0c01
|
2022-07-14T11:35:46
|
|
Vulkan: Only apply MSAA FF fix up if executable has FF
Due to the permanentlySwitchToFramebufferFetchMode feature, framebuffer
fetch is permanently enabled on first use. Checking
GraphicsPipelineDesc as previously done would thus always return true,
even if the executable does not use framebuffer fetch. As a side
effect, every multisampled draw turned into a per-sample shading draw.
Bug: angleproject:6195
Change-Id: I748abddd2003297d6ff37a98e69cce4621697ad7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3763064
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
32c5fd8a
|
2022-05-13T14:31:03
|
|
Reland "Vulkan: Flush texture updates more often"
This is a reland of 8bb7c35c2159de2fa9e9a008679c692edd4402a6
* Added a condition to make sure the previous texture is not immutable
when performing the optimization.
* Fixed the issue where mipmap textures with unequal dimensions were
not flushed.
* Added related tests.
* Added kEnableMutableMipmapTextureUpload, a flag to enable/disable
the feature (enabled by default).
Original change's description:
> Vulkan: Flush texture updates more often
>
> * Added a pointer to the previous texture in ShareGroupVk so we can
> flush the texture updates once we switch to a new texture.
>
> * We check if mip levels 0 and 1 are conformant in terms of
> size, format and number of samples.
>
> * As a part of size check, we also check depths if the texture
> target is either 3D, 2D array, or cube map array. For the former
> two, they have to conform to mip scaling similar to width and
> height. For the latter, the depth represents layer-faces and does
> not change for mipmaps.
>
> * Added a test to ensure the pointer to the previous texture is
> deleted when the corresponding texture is deleted, so the old value
> is not accessed by a future mutable texture.
>
> * Added tests to make sure the mutable texture is uploaded with
> the appropriate mip level attributes, and not uploaded in cases of
> size/format inconsistencies, incompleteness, and no base level.
>
> Bug: b/202744914
> Change-Id: I9c2c1af87a8a49e75d3ad25523436b0cd51a7e81
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3606329
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bug: b/202744914
Change-Id: I2bdbcd0182a57c18c1a18968396251a2e366731b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3646959
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
0d3ecf46
|
2022-06-24T16:37:17
|
|
Vulkan: Multisample Framebuffer Fetch
Implement Multisample Framebuffer Fetch.
This should fix the deqp failure
dEQP.GLES31/functional_blend_equation_advanced_msaa_colorburn
Bug: angleproject:7351
Bug: angleproject:3586
Bug: angleproject:6195
Bug: b/234173199
Change-Id: Idd7559dcba3d91e36d8f253f1554fb931a7a6775
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3724165
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
b47603e0
|
2022-06-14T05:47:54
|
|
Implement GL_NV_read_depth_stencil
The implementation will perform two readPixels calls, once for each
aspect, and then interleave and pack the result.
Bug: angleproject:4688
Change-Id: I46390df893de50b93e855e9333ffab567215a2bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702686
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
|
|
d88f7906
|
2022-07-01T12:57:09
|
|
Extra buffer logging/checking on Android Cuttlefish
This adds a feature that will be enabled on Android Cuttlefish
systems, to catch a rare crash.
Test: Visual inspection of logcat output
Bug: b/236098131
Change-Id: Ie35d7e017f69b36da9caf3e47c31fcc71846caed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726963
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
a1f8049a
|
2022-07-06T13:12:20
|
|
Vulkan: Remove VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
Some virtual machine drivers have performance cost with
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT. This CL keeps the
individually freed descriptorSet in the pool and try to reuse rather
than free it.
This CL also removes descriptorSetCount from some API since it always
allocate one at a time.
Bug: b/237848471
Change-Id: I029d651101fa1050770eba9e733a166e56a69684
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749797
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fb3e2def
|
2022-05-24T15:47:01
|
|
Extend labelObject functionality
Modify interface to fully support labelObject return codes.
Fix issues with texture implementation, including handling
deferred Vulkan object creation.
Bug: b/229105865
Change-Id: I0c64b72dd0b54642fb643ee7f5ccbb2a134c6787
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3703184
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
053d152d
|
2022-07-04T21:20:34
|
|
Vulkan: Resolve GoogleX MSRTSS conflict with EXT
Now that the extension is public, rename the old symbols to GoogleX as
they have shipped previously. This reverts defd99dc4.
Bug: chromium:1088005
Change-Id: I5ac7f73e24084e26a8b2d9cf742c7ab9b3c80984
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3744362
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
81a69da6
|
2022-06-30T09:56:54
|
|
Vulkan: min/mag filters follow chroma filter value
The Vulkan spec states that for those formats lacking support for
VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT
the min and mag filter must be equal to the sampler YCbCr conversion's
chroma filter. Having the min/mag filters follow the chroma filter
leads to simpler and more efficient code.
Also update getPreferredFilterForYUV function to return existing
filter value when preferLinearFilterForYUV feature is disabled.
Bug: angleproject:7382
Bug: angleproject:7392
Tests: Texture2DTestES3YUV.TexStorage2DYuvFilterModes*
Tests: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering/ES3_Vulkan
Change-Id: I550ef8feede1dc6c3a0d8e32f790113e90ef7a4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739582
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
007a4f06
|
2022-04-22T11:07:05
|
|
Vulkan: Wayland resize callback
Handle client resize requests and resize the swapchain accordingly after
next buffer swap.
Bug: angleproject:6902
Change-Id: I8bd6b0d4efac041606f15eccb6befa28594905b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3608089
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9070e279
|
2022-06-30T09:35:59
|
|
Vulkan: Handle platforms that have imprecise float division issues
Even when the dividend and divisor have the same value
some platforms do not return 1.0f. We need to emit sepcial
division code on such platforms.
Bug: angleproject:3586
Tests: KHR-GLES31.core.blend_equation_advanced.blend*HSL*
Change-Id: Ibb81f57c959ae2c8edb6d361bf6241c019dfb988
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738439
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0c46c2d9
|
2022-05-19T16:16:54
|
|
Vulkan: Support DRM_FORMAT_MOD_LINEAR
Fix a bug while checking for dmabuf image image format support. The
value 0 is used for DRM_FORMAT_MOD_LINEAR, which is perfectly valid.
DRM_FORMAT_MOD_INVALID could be used instead for bail out.
Bug: angleproject:7065
Change-Id: If8eb366873b8f0fe2fd84de745a55171036093d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645124
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
723cc880
|
2022-06-10T17:55:54
|
|
Reland "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid""
This is a reland of commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c
Original change's description:
> Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
>
> This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
> the fix for angleproject:7466. When DescriptorPoolhelper gets
> release/destroyed, we ensure all sharedCacheKeys are destroyed.
>
> Original change's description:
> > Vulkan: Destroy DescriptorSet cache when it becomes invalid
> >
> > When a new texture descriptorSet is allocated, we store one reference of
> > the cache key in ProgramExecutableVk and all TextureVks that it
> > associated with. When any of the TextureVk is destroyed or its view
> > destroyed, we immediately erase the descriptorSet from the cache and
> > track GPU progress and free the descriptorSet when it's GPU completed.
> > That way we delete the dead descriptorSet that will for sure never been
> > reused ASAP so that its space is avialable for reuse.
> >
> > Bug: b/235523746
> > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> > Reviewed-by: Lingfeng Yang <lfy@google.com>
> > Commit-Queue: Charlie Lao <cclao@google.com>
> > Reviewed-by: Ian Elliott <ianelliott@google.com>
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: b/235523746
> Bug: angleproject:7466
> Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: I6b88b884841c5dbc625ee7e0c52c45af09dec199
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3741027
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
defd99dc
|
2022-06-30T16:18:30
|
|
Update MSRTSS vulkan struct to final version
The public version of VK_EXT_multisampled_render_to_single_sampled
released in the 1.3.219 header does not include resolve modes in the
VkMultisampledRenderToSingleSampledInfoEXT struct. Remove them to
unblock the Chromium auto-roller.
Bug: None
Change-Id: I9d185a486227edfd3276ccb0df7063ca5101797b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739583
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
4b745c2b
|
2022-07-01T01:25:36
|
|
Revert "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid""
This reverts commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c.
Reason for revert: Blink test failures at: https://ci.chromium.org/ui/p/chromium/builders/ci/WebKit%20Linux%20MSAN/15546/overview
Original change's description:
> Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
>
> This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
> the fix for angleproject:7466. When DescriptorPoolhelper gets
> release/destroyed, we ensure all sharedCacheKeys are destroyed.
>
> Original change's description:
> > Vulkan: Destroy DescriptorSet cache when it becomes invalid
> >
> > When a new texture descriptorSet is allocated, we store one reference of
> > the cache key in ProgramExecutableVk and all TextureVks that it
> > associated with. When any of the TextureVk is destroyed or its view
> > destroyed, we immediately erase the descriptorSet from the cache and
> > track GPU progress and free the descriptorSet when it's GPU completed.
> > That way we delete the dead descriptorSet that will for sure never been
> > reused ASAP so that its space is avialable for reuse.
> >
> > Bug: b/235523746
> > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> > Reviewed-by: Lingfeng Yang <lfy@google.com>
> > Commit-Queue: Charlie Lao <cclao@google.com>
> > Reviewed-by: Ian Elliott <ianelliott@google.com>
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: b/235523746
> Bug: angleproject:7466
> Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: Icdde2752c462b7ebbb51d46fd35ce749b5caf377
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739585
Reviewed-by: Ian Elliott <ianelliott@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
6cd08bc2
|
2022-06-28T22:04:07
|
|
Vulkan: Don't optimize away flush after clear for single buffer
Bug: b/237449314
Change-Id: I04421398e2e68541d4713c7e8b80715be68672b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733808
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
|
|
1e96beb9
|
2022-06-29T15:18:35
|
|
Suppress the new BestPractice VVL Error
Suppress the new best practice VVL Error
vkCmdBeginRenderPass-ClearValueWithoutLoadOpClear
to unblock the vulken-deps roller. A potential fix
is work in progress.
Bug: angleproject:7470
Bug: b/237542876
Change-Id: Iaea0cef58984acae79210e72b75be527d98e8286
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3736698
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
551a26ae
|
2022-06-10T17:55:54
|
|
Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
the fix for angleproject:7466. When DescriptorPoolhelper gets
release/destroyed, we ensure all sharedCacheKeys are destroyed.
Original change's description:
> Vulkan: Destroy DescriptorSet cache when it becomes invalid
>
> When a new texture descriptorSet is allocated, we store one reference of
> the cache key in ProgramExecutableVk and all TextureVks that it
> associated with. When any of the TextureVk is destroyed or its view
> destroyed, we immediately erase the descriptorSet from the cache and
> track GPU progress and free the descriptorSet when it's GPU completed.
> That way we delete the dead descriptorSet that will for sure never been
> reused ASAP so that its space is avialable for reuse.
>
> Bug: b/235523746
> Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> Reviewed-by: Lingfeng Yang <lfy@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4298a54e
|
2022-06-23T23:17:12
|
|
Clean up OWNERS files
Bug: None
Change-Id: I93726b8e5226d4c3b40c7d3dc865cb7dbe7c17fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3721567
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
d50b2276
|
2022-06-21T12:05:28
|
|
Reland "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This is a reland of commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6
There are no fixes as the revert itself was a speculative one
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224
Bug: angleproject:7465
Change-Id: Ia876ea17169c0f1b3afdb7753570e0b1aca985f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733521
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ba737f47
|
2022-06-27T11:04:21
|
|
Vulkan: Don't sync pipeline cache if warm up is effective
If the pipeline cache is being warmed up at link time, the blobs
corresponding to each program is individually retrieved and stored in
the blob cache. This should be enabled only on platforms where draw
time pipeline creation hits the cache due to said warm up. As a result,
there's no need to store the aggregate cache (the one owned by
RendererVk) in the blob cache too.
Bug: angleproject:5881
Bug: b/215230983
Change-Id: I2da5de835e6667b0b2d5859e6804791671888947
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3727227
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
bb373176
|
2022-06-24T14:19:05
|
|
Roll vulkan-deps from 11ad77222bfe to 137b026580e5 (1 revision)
Suppress new SYNC-HAZARD-READ_AFTER_WRITE.
https://chromium.googlesource.com/vulkan-deps.git/+log/11ad77222bfe..137b026580e5
Changed dependencies:
* vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/620b378993..a0e0e77a22
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-angle-autoroll
Please CC jonahr@google.com,ynovikov@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:7456
Tbr: jonahr@google.com,ynovikov@google.com
Change-Id: I2ef42cccfabd575cd59c90e6f558b6a46202e028
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3723547
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
1dc3385a
|
2022-06-27T18:13:33
|
|
libstdc++: move FramebufferHelper to cache utils
vk_helper.h includes vk_cache_utils.h. FramebufferHelper was declared
in vk_helper.h. And FramebufferCache, in vk_cache_utils.h, requires
FramebufferHelper for its payload hashmap.
This was solved with a forward declaration. But, with std::pair
definition in libstdc++ this is not enough.
Bug: chromium:957519
Change-Id: I32e3e247c3c8bef8b52806aa2601e4012e6aa79e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3727671
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f8690429
|
2022-06-27T13:50:44
|
|
Revert "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
This reverts commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993.
Reason for revert: crashes in blink_web_tests on linux-rel
https://ci.chromium.org/ui/p/chromium/builders/try/linux-rel/1051045/overview
Original change's description:
> Vulkan: Destroy DescriptorSet cache when it becomes invalid
>
> When a new texture descriptorSet is allocated, we store one reference of
> the cache key in ProgramExecutableVk and all TextureVks that it
> associated with. When any of the TextureVk is destroyed or its view
> destroyed, we immediately erase the descriptorSet from the cache and
> track GPU progress and free the descriptorSet when it's GPU completed.
> That way we delete the dead descriptorSet that will for sure never been
> reused ASAP so that its space is avialable for reuse.
>
> Bug: b/235523746
> Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> Reviewed-by: Lingfeng Yang <lfy@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746, angleproject:7466
Change-Id: I7e5067de2f2add08af1f9804cc2e952238b2e942
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726097
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
46ddcc44
|
2022-06-27T14:53:31
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|
Revert "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This reverts commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6.
Reason for revert: crashes in end2end tests on Win Intel Vulkan
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224, angleproject:7465
Change-Id: Ia48a31124c8e0a3e4bcd4b7dc6f62b0782b42d97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726099
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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10f065e2
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2022-06-23T13:23:09
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Vulkan: support QCOM_shading_rate on Intel graphics
When querying fragment shading rates, we were limiting the result array
to 6 elements, which was not enough on Intel's Windows graphics drivers.
Those drivers report more than 6 fragment shading rates, including
a bunch of strange ones like 4x1 and 1x4.
Because we limited the list to 6 elements, and the Vulkan specification
requires that the rates be listed in order from largest width to
smallest, the feature check was missing the smaller shading rates
(including 1x2 and 1x1). This caused the supportsFragmentShadingRate
feature to be disabled.
Bug: angleproject:7461
Bug: angleproject:7172
Change-Id: I1b9a2924f93fdb803c20cfa388749754691b6e92
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3720732
Auto-Submit: Steven Noonan <steven@valvesoftware.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
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707323c1
|
2022-06-21T18:53:05
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Miscellaneous C++17 refactoring
Bug: angleproject:6747
Change-Id: I792ba74e03145ff6c3cc97d4bff6327ab275a2c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719001
Commit-Queue: Eddie Hatfield <eddiehatfield@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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ef60d38e
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2022-06-21T12:05:28
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Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
and set swapchain present mode accordingly when recreating
swapchain in single buffer mode.
Bug: angleproject:7224
Tests: EGLAndroidAutoRefreshTest.Basic*
Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
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4c5e9d47
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2022-06-21T17:12:56
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Do not defer clear if FBO attachment is AHB image
When application uses Android Hardware Buffer (AHB)
image as the Framebuffer Object (FBO) attachment,
it is possible the app doesn't call glReadPixels
to fetch the FBO color. In this case deferred clears
will not be flushed when the app reads the FBO pixel
color, and the app will read the old FBO color.
This CL fixes the issue by flushing the glClear calls
immediately when any of the FBO color attachments is
AHB image.
Bug: b/236394768
Bug: angleproject:7458
Change-Id: I9151ab57750007c4ac18af39c3fa4abe752ede5e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715851
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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e50351cb
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2022-06-10T22:28:58
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Vulkan: Don't close render pass on framebuffer fetch
For applications that use framebuffer fetch in the same RP as
non-fetch programs, we can save some extra RenderPasses by always
creating our RP objects with input attachments enabled. This works
almost identically except for needing to use the images in a
"GENERAL" layout instead of "COLOR_ATTACHMENT_OPTIMAL". According
to partners it is possible to achieve performance parity even with
GENERAL layout.
To remove any potential negative impacts of using the GENERAL layout,
the context enters this always-framebuffer-fetch mode only and as soon
as a framebuffer fetch program is created. Applications that don't use
framebuffer fetch are thus unaffected.
This eliminates 20 render passes in the Genshin Impact trace (out of
about 58). On a Pixel 6 the resulting benchmark score speeds up by
~25%. For Real Racing 3, the speed up is ~30%.
Based on change by jmadill@chromium.org
Bug: angleproject:7375
Change-Id: Ib6c73e95d06229f8545d502b388ee2a55a582323
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697308
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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91976352
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2022-06-21T15:41:02
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Use C++17 attributes instead of custom macros
Bug: angleproject:6747
Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0779ccbc
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2022-06-10T17:55:54
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Vulkan: Destroy DescriptorSet cache when it becomes invalid
When a new texture descriptorSet is allocated, we store one reference of
the cache key in ProgramExecutableVk and all TextureVks that it
associated with. When any of the TextureVk is destroyed or its view
destroyed, we immediately erase the descriptorSet from the cache and
track GPU progress and free the descriptorSet when it's GPU completed.
That way we delete the dead descriptorSet that will for sure never been
reused ASAP so that its space is avialable for reuse.
Bug: b/235523746
Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
Reviewed-by: Lingfeng Yang <lfy@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6d3c6370
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2022-06-18T00:13:56
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Vulkan: Fix 180 and 270 degree rotated resolve
Bug: angleproject:7197
Bug: b/235877059
Change-Id: I4d4ee622f49bb3218449414a1f0dd91fa4e4f541
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708997
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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714f680f
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2022-06-08T16:19:20
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Implement GL_EXT_base_instance
* Added the validation functions for
DrawElementsInstancedBaseVertexBaseInstance(),
DrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance() according to the specs.
* Added generic implementation for
glDrawElementsInstancedBaseInstance() that can
be called by back-ends.
* Added flags for back-ends so they can enable the extension.
* Added tests for DrawElementsInstancedBaseVertexBaseInstance(),
glDrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance().
* Disabled ES3_D3D11__DynamicDraw tests due to
angleproject:7441 bug.
Bug: angleproject:6983
Bug: angleproject:7441
Change-Id: Ia664b01c87bc64c05e29adec23a8f80792eaa037
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697206
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Faye Zhang <ffz@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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878bbfaa
|
2022-06-17T11:48:14
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Vulkan: Account for 2DArray textures during robust resource init
Correctly handle layer count and depth when the texture type is
2Darray. Vulkan requires depth of 1 for 2Darray textures.
This also reverts commit c59a22e587e63cbe9942a7f0b78681ee25084cc4.
Bug: angleproject:3189
Bug: angleproject:4691
Bug: angleproject:7389
Bug: angleproject:7438
Test: DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice*Vulkan
Change-Id: Ifb3b9cabd4786dcced750e3c2db90e350d455098
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712220
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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7f57d12b
|
2022-06-17T22:29:36
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Vulkan: Disable cache warmup on ChromeOS SwANGLE
A number of browser tests fail due to the cache warm up changing the
timing of the tests. The bug is in the tests, but this change unblocks
ANGLE roll into Chromium.
Bug: angleproject:7440
Change-Id: Ie2d7618bfc367bd34f9b99982c9323c99188c626
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708995
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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0a7cfa08
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2022-06-16T16:24:54
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Vulkan: Fix marking external images as renderable
Bug: chromium:1266094
Change-Id: Ie8d7b82f859697530f6581c7109d773d6fa35d37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3710690
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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72e457fe
|
2022-06-03T15:36:01
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Vulkan: Promptly destroy cached framebuffer when it becomes invalid
When Texture gets respecified, the VkFramebuffer cache created out of it
becomes invalid and will never possibly get used. Before this CL, we
never clear such invalid framebuffer objects from the cache. This CL
keeps a reference to the cache key in each attachment and will
immediately destroy the cached VkFramebuffer object when one of the
attachment has become invalid.
Bug: b/234769934
Change-Id: Ib01f6dffe9211084b1ada340081daf905e3f1bef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3682164
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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97a6e581
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2022-05-30T16:50:26
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Vulkan: Useful implementation of program binaries
ANGLE already serializes the pipeline state for the sake of
OES_get_program_binary. This serialization had limited usefulness
however, since the Vulkan driver hasn't actually created any pipelines
yet (which is a costly part of program creation).
Simultaneously, ANGLE deferred Vulkan pipeline creation to draw time,
which causes hitching.
In this change, a handful of Vulkan pipelines are precreated at
link time; those at least that are sure to create different blobs in the
pipeline cache (different spec consts or SPIR-V generation). These
pipelines are created in the program executable's cache. The cache is
then merged into the shared renderer cache (for potential blob reuse by
other programs).
With this, two goals are achieved:
- Most pipelines created at draw time hit the pipeline cache, avoiding
costly compilation.
- When the program binary is retrieved, the contents of the program
executable's pipeline cache is also returned. On reload, the cache is
recovered, resulting in faster startup.
Bug: angleproject:5881
Change-Id: I46c5451a7d0b16dffd40e44015e094640886880b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671977
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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0bc70e96
|
2022-06-10T22:27:04
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Vulkan: Rename getShareGroupVk to getShareGroup
+ other miscellaneous clean up
Bug: angleproject:7375
Change-Id: I25690860478a2fd181a67ce2b6cb4d7aac7dbaa7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700197
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8a8b9665
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2022-06-08T14:54:37
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Vulkan: Prune superseded staged updates in a texture
Add support for pruning superseded staged updates from a client buffer
to the texture. If the staged update count or the cumulative staged
updates' size exceeds a threshold we check for superseded updates and
prune the list.
Bug: angleproject:4691
Bug: angleproject:7389
Test: Texture2DTest.InterleavedSupersedingTextureUpdates*
Texture2DTest.ManySupersedingTextureUpdates*
Change-Id: I4b84f13fa20004a3dc68baa552a0af656d92c0a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691092
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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3c81c9d1
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2022-06-14T19:24:27
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Enable perFrameWindowSizeQuery on Android
It was decided that Android won't return VK_SUBOPTIMAL_KHR when the
window size changes. Android's Vulkan loader no longer needs IPC to
implement vkGetPhysicalDeviceSurfaceCapabilitiesKHR(). Therefore, we
will call vkGetPhysicalDeviceSurfaceCapabilitiesKHR() per
eglSwapBuffers() on Android.
Bug: b/236026298
Change-Id: I3f66148ef5ed456e4408d64cc38fc6e0fe8b17cd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3706160
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
Auto-Submit: Ian Elliott <ianelliott@google.com>
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3dfc8004
|
2022-06-08T14:24:48
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Vulkan: Optimize sync followed by swap
Previously, inserting a sync object immediately caused a submission.
That was done in
https://chromium-review.googlesource.com/c/angle/angle/+/3200274 to be
able to wait until the sync object is signaled without having to wait
for whatever is recorded after it until a flush naturally happens.
Some applications issue a glFenceSync right before eglSwapBuffers. The
submission incurred by glFenceSync disallowed the optimizations that
eglSwapBuffers would have done, leading to performance degradations.
This could have been avoided if glFenceSync was issued right after
eglSwapBuffers, but that's not the case with a number of applications.
In this change, when a fence is inserted:
- For EGL sync objects, a submission is issued regardless
- For GL sync objects, a submission is issued if there is no render pass
open
- For GL sync objects, the submission is deferred if there is an open
render pass. This is done by marking the render pass closed, and
flagging the context as having a deferred flash.
If the context that issued the fence sync issues another draw call, the
render pass is naturally closed and the submission is performed.
If the context that issued the fence sync causes a submission, it would
have a chance to modify the render pass before doing so. For example,
it could apply swapchain optimizations before swapping, or add a resolve
attachment for blit.
If the context that issued the fence sync doesn't cause a submission
before another context tries to access it (get status, wait, etc), the
other context will flush its render pass and cause a submission on its
behalf. This is possible because the deferral of submission is done
only for GL sync objects, and those are only accessible by other
contexts in the same share group.
Bug: angleproject:7379
Change-Id: I3dd1c1bfd575206d730dd9ee2e33ba2254318521
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3695520
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4c6d47c8
|
2022-06-08T15:20:49
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Vulkan: Optimize glEGLImageTargetTexture2DOES with same args
If we are creating a texture with the same source eglImage, right now we
will release the existing mImage (will not actually destroyed) and then
free VkImageViews. Then it point back to the same mImage and allocate
new VkImageViews. Since these ImageViews have different serial number,
we end up with DescriptorSet cache miss. This CL avoid all these hassles
if we are creating with the exact same image.
Bug: b/234602034
Change-Id: I04cec05716974e274d6e3678e91ff248f50e9355
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697204
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Auto-Submit: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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715175de
|
2022-06-03T22:11:30
|
|
Vulkan: Don't enable Qualcomm workarounds on OSS driver
Bug: b/217265716
Change-Id: I09cf38a36f8297912f0c26867155cf4f9e145919
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3689810
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olv@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@google.com>
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da9390d6
|
2022-06-08T22:38:18
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|
Vulkan: Fix the VulkanRenderPassBufferCount overlay widget
This widget was declared as a histogram, but used as a graph. The
graph's add() interface is made hidden in histograms to avoid such
mistakes in the future.
Bug: angleproject:4950
Change-Id: I95a1b6badbe27b870273589271b13c454c8a4e56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697438
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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2587e508
|
2022-05-26T17:44:47
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Vulkan: Remove redundant vertex array dirty bit processing
When BINDING0+n and ATTRIB0+n dirty bits are both set, we are going
down syncState twice. What BINDING0+n covers all the work needed for
attribute and DATA0+n, so we should remove the ATTRIB0+n and DATA0+n.
Similarly if we see DATA0+n, we should skip ATTRIBU0+n as well.
Bug: b/235277703
Change-Id: I5e03c18bac3df30a14f3b6652caff2aff33f2fe6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3669608
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0f8f760d
|
2022-06-07T17:52:52
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Disable KHR_no_error for Android/SwiftShader
Speculatively fix crash in Skia on ANGLE that has been happening.
In addition, prevent other crashes in the future.
Bug: b/220069903
Change-Id: I01b9896a6feb8be524849dafbc1df9526fc98754
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3694160
Commit-Queue: Ian Elliott <ianelliott@google.com>
Auto-Submit: Ian Elliott <ianelliott@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5fbb0417
|
2022-05-26T15:05:52
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|
Vulkan: Handling VK_EXT_load_store_op_none on ARM
There is a bug on at least one ARM device when either
depth or stencil load op is none. Add a temporary work
around to avoid this case for ARM driver until
angleproject:7370 is addressed. Also add a test to
reproduce the deqp test failures with simiplied draw calls.
Bug: angleproject:7370
Bug: angleproject:7351
Change-Id: I74ac49a75f85b1e006ed3b1d77f234f63d314ae0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671696
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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d47c8e0a
|
2022-04-04T15:08:45
|
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Vulkan: Enable custom border colors on SwiftShader
This extension can now be enabled on SwiftShader after bug fixes that
landed in
https://swiftshader-review.googlesource.com/c/SwiftShader/+/64688 and
https://swiftshader-review.googlesource.com/c/SwiftShader/+/66148
Bug: angleproject:6200
Bug: b/227518327
Change-Id: I65fb342a96c47b1ea5ba2ee773c8ae5539052b94
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3569585
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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4b9eb4ba
|
2022-06-03T09:22:41
|
|
Optionally support vulkan_memory_allocator 3.x
Incompatible API is guarded behind a new define, ANGLE_VMA_VERSION.
This allows a soft migration for Chromium and Fuchsia, while allowing
clients like Flutter to roll to a new version that is compatible with
its revision of Skia.
Bug: chromium:1332566
Change-Id: I68cafde13e50445aa8eea2f18203143659a1c627
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3688835
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Dan Field <dnfield@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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48b928d9
|
2022-06-07T16:21:04
|
|
Vulkan: Overlay widgets for pipeline cache/hit stats
Bug: angleproject:5881
Change-Id: I1893e6b76a5a73ea51b67bc4ee8a5d5dfc54166e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3689604
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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4ea62009
|
2022-06-07T15:35:51
|
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Vulkan: Prefer driver uniforms over spec consts
On hardware that's not seeing any benefit from specialization constants,
this change switches to using driver uniforms to reduce the number of
pipelines created.
Bug: angleproject:7406
Bug: b/173636783
Change-Id: Ic1ea1b389b0b27169427643f811370943195f331
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692270
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9e47438f
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2022-06-07T16:34:18
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Vulkan: Fix program creation crash
Due to two CLs going in at the same time.
Bug: angleproject:7366
Change-Id: I8638b95eefd379abbc64f3b52e87b67f25e1ad52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3693829
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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35839293
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2022-05-19T16:18:10
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Vulkan: Fix mutable format check
Check directly with enum instead of using boolean logical operator.
Bug: angleproject:7065
Change-Id: I98b077c9ab18690d915ed3387a4f19404925daaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645123
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3b988fef
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2022-06-01T10:54:03
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Vulkan: Remove enableLineRasterEmulation
* Removed the Bresenham line raster emulation specialization
constant, along with related variables and functions.
Bug: angleproject:7366
Change-Id: If17c8ce9b459ad801bae8e887e5674bd9a3ff2bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3680860
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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ce3c0fe9
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2022-06-06T12:09:45
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Vulkan: Make depth-correction uniform controlled
This change makes sure SPIR-V transformations are not required for depth
correction, having the number of potential pipelines.
Bug: angleproject:5881
Change-Id: If3f66b34bdd1127ae588cbc822ea7cf01fa8621f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691801
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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28c59d63
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2022-05-24T17:32:33
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Vulkan: Fix Wayland Display DRM formats
Check whether relevant renderer feature is enabled before querying
supported DRM formats.
Bug: angleproject:6902
Change-Id: Ib6fa28c75f2b7e4c8a750babe97bdeddd2fa1059
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664477
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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7fb021b0
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2022-05-12T16:19:14
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Reland "Add Vulkan backend support for texture labels"
This is a reland of commit 1afb80587e302e2ce9a901a69fd66e5ef98a73b6
Added check to ensure vkSetDebugUtilsObjectName fcn ptr is valid
before use. Fixes failures on mac-swangle-chromium-try-x64.
Original change's description:
> Add Vulkan backend support for texture labels
>
> Add onLableUpdate support for textures in the Vulkan backend.
>
> Bug: b/229105865
> Change-Id: Id9e5b2b81352e97b7843a63f27709739005dc2f3
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645854
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Ian Elliott <ianelliott@google.com>
Bug: b/229105865
Change-Id: I994da6db2771671c204e4ab01c69912c1be4a48f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3674296
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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d655ad29
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2022-05-31T14:20:16
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Vulkan: Add tests for FramebufferCache growth bugs
When texture attached to FBO gets respecified, we shouldn't keep growing
FramebufferCache.
When texture attached to fbo get glTexParameteri(GL_TEXTURE_SWIZZLE_R)
call with the same value, we should also not destroy/recreate
framebuffers (in fact should not recreate VkImageView). We ran into
this usage pattern on surfaceflinger.
When texture attached to fbo get glTexParameteri(GL_TEXTURE_SWIZZLE_R)
call with different value, we should also not destroy/recreate
framebuffers (in fact should not recreate VkImageView). We ran into
this usage pattern on surfaceflinger.
Bug: b/234769934
Bug: b/234602034
Change-Id: I9fc881486f95cc3da843f50fa0a8cdcbfd4fc625
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3681081
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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a9516865
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2022-06-01T22:48:04
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Vulkan: Output cache look up feedback in pipeline graph
Bug: angleproject:6565
Change-Id: I12bb9ab5756860de9ba26d6b4a9429a78b65df39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3686029
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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53ec886e
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2022-05-30T16:49:11
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Vulkan: Externally synchronize the pipeline cache
In preparation for a future change that requires this as it may perform
pipeline cache merges during creation of pipelines.
Bug: angleproject:5881
Change-Id: Ic7921b781aa773ae23b60a0bb6fa2111b1fc401e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679479
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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eb282de0
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2022-05-20T18:36:46
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Vulkan: Add feature to use VK_FILTER_LINEAR for YUVConversionInfo
VK_FILTER_NEAREST is default for chromaFilter in ConversionInfo.
Add feature to allow VK_FILTER_LINEAR to be used instead. This
feature controls the quality when sampling YUV images.
Bug: angleproject:7382
Change-Id: I3f67d7620d94b5b33c42754adfef84b97c798637
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3684351
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Trevor Black <vantablack@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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e04314fd
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2022-05-30T01:09:31
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Vulkan: Include state in pipeline graph dump
Each program generates a group of nodes. The group's description is the
common state among all nodes. Each node contains the diff with the
shared state. Arrows between nodes indicate the
GraphicsPipelineTransitionBits that have caused the transition. State
that is 0 is not output for brevity.
Bug: angleproject:6565
Change-Id: I7b6a95efcee63f1d7d368d8e062c5c1d221fb8b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3673829
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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32a0ee92
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2022-05-31T10:51:06
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Code Cleanup
In validationES.cpp, the framebuffer is required to have
0 depth bits (to conform to OpenGL ES 3.2 specifications).
That is, ImageHelper::copyImageDataToBuffer() will not
be called on a buffer with combined depth and stencil format.
Replacing the lines relating to testing combined depth and stencil
format ImageHelper::copyImageDataToBuffer() with an assert.
Bug: angleproject:6856
Change-Id: I911500910b2065eb21c72d7f2d8ff481f4afa304
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3680862
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Faye Zhang <ffz@google.com>
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28b4c378
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2022-05-27T15:45:59
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Vulkan: Pipeline creation feedback in perf counters
Bug: angleproject:5881
Change-Id: I42917cab3c97abb50a14035972a96728dcb990b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3672851
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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b0d75fb5
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2022-05-31T16:55:23
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Vulkan: Use 64-bit counters
Some upcoming counters don't fit in 32 bits.
Bug: angleproject:5881
Change-Id: I2de8a603cabdb5f7417c29d5f37a50899485d6d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679488
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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da30caec
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2022-05-26T13:35:24
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Vulkan: Switch resource tracking.
CommandBufferHelpers now determine if a Resource is busy by looking
at the "ResourceCommandBuffers" list in each ResourceUse.
This reduces CPU overhead in the Aztec Ruins trace by up to 3%.
Bug: angleproject:5664
Change-Id: I8d927af7f39db38c98d746ca4cc01f343d0df2e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668836
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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1ce69722
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2022-05-18T13:05:22
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Vulkan: Track used command buffers in ResourceUse.
The list of command buffers to ResourceUse will replace tracking
resources in a CommandBufferHelper. Currently the two tracking
methods live side-by-side, and the old method will be removed in
a future CL.
Bug: angleproject:5664
Change-Id: Ia04d77e72c508e10b549db8c8dd5f0472e4edc83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3656069
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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31c13df5
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2022-05-30T15:06:26
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Revert "Initialize buffer contents separately from BufferImpl::setData"
This reverts commit 34cff1a14b635c76a9063b8710e948d04ef98a79.
Reason for revert: Speculative revert for Mac M1 WebGL failures.
Bug: chromium:1330314
Original change's description:
> Initialize buffer contents separately from BufferImpl::setData
>
> Some backends can initialize buffer data faster than allocating a
> zero-filled scratch buffer (GL can map and memset for example).
> Allow those backends the opportunity to make these optimizations.
>
> Verified that GL, D3D and VK backends do not regress by using a
> separate set data call.
>
> Bug: chromium:983167
> Change-Id: Ibcbe6016059434dc36ab3c754df6a24f0a6e5e72
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3039778
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Peng Huang <penghuang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Bug: chromium:983167
Change-Id: Id1bfa76b832c35fd0b3ade04da16735aa089fdd2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3677335
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
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9f4b9c65
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2022-05-18T14:39:18
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Vulkan: Refactor command buffer retain calls.
This removes "getResourceUseList" from the command buffers, and
instead we pass around the command buffer helpers. Since future CLs
will change the way we track resources, this provides for a more
stable interface for tracking.
Bug: angleproject:5664
Change-Id: I7118788570eaa3c0ddb6d5ef523e050ad7be00ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645814
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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23f213d1
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2022-05-26T23:43:44
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Vulkan: Make drawable size uniform
As a specialization constant, it's impossible to predict the value the
drawable size may take, which in turn makes it impossible to warm up the
Vulkan pipeline cache at link time.
Bug: angleproject:7366
Change-Id: Ia3d1860a4fcb8e3078fdcb8d02a2e0cd173ea028
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671976
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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