src/libANGLE/renderer/vulkan/vk_helpers.cpp


Log

Author Commit Date CI Message
Shahbaz Youssefi adde4265 2022-10-19T23:33:48 Vulkan: Separate pipeline cache query and insertion In preparation for VK_EXT_graphics_pipeline_library usage, the query and insertion functions of the graphics pipeline cache are separated. This will allow the implementation using VK_EXT_graphics_pipeline_library to query the monolithic pipeline cache, and if a pipeline is not found, create it through the pipeline library caches. Bug: angleproject:7369 Change-Id: Iebf7669ae3ea95e180646198c4861cc59d67e580 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963854 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Sungyong Choi c6390143 2022-10-12T09:57:55 Vulkan: Make compatible with GCC Resolves below warnings occurred with GCC build. 1) deperecated-copy Overriding an assignment operator without a copy constructor caused the deprecated-copy warnings. 2) unused-function 3) parenthesis Warnings occurred due to missing parenthesis around some logical expressions, add them to quiet the warnings. 4) unused variable 5) 'maybe-unused' attribute ignored Introduces 'ANGLE_MAYBE_UNUSED_PRIVATE_FIELD' macro to avoid 'attribute ignored' warning which is only occurred with GCC because GCC doesn't warn about 'unused non static data member' whereas Clang has Wno-unused-private-field. Signed-off-by: Sungyong Choi <sywow.choi@samsung.com> Bug: angleproject:7764 Change-Id: I8e7410a5ed8cb9b8f8b3202073d779fea63d6b75 Reviewed-by: Jeff Vigil <j.vigil@samsung.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963830 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 025504b9 2022-10-17T17:03:03 Pass worker pools to image load functions In preparation for the ASTC decoder using threaded decoding. Bug: b/250688943 Change-Id: I70d669bcb57b900dbb633304182e174aec362203 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961339 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Greg Schlomoff <gregschlom@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fbd7d5fa 2022-10-17T17:20:09 Move thread pool classes to common/ In preparation for access by image_util files. Bug: b/250688943 Change-Id: I24777269a5071eae9a60f939635d01ed7246461f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3961454 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b521be4c 2022-10-14T23:09:26 Vulkan: Decouple shader-set from pipeline caches In preparation for VK_EXT_graphics_pipeline_library, where different pipeline caches (for the complete pipelines and the shaders subset partial pipelines) may create pipelines from the same shader set, the pipeline caches are pulled out of ShaderProgramHelper. In an upcoming change, ProgramExecutableVk will have more than one GraphicsPipelineCache instance, both creating pipelines through the same ShaderProgramHelper. The pipeline creation methods in ShaderProgramHelper are now const. This means a thread would be able to create pipelines using an object of this class while the main thread creates other pipelines using the same object, but in a different pipeline cache. Bug: angleproject:7369 Change-Id: Ib8a76dedf1105ba9dfcad9e972157c92ba18e349 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956944 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 1119dfbd 2022-10-03T16:47:29 Vulkan: disable supportsHostQueryReset feature if func is null This is try to clean up a old fix for chromium security bug chromium:1273344 that in some bots we are seeing supportsHostQueryReset feature enabled but vkResetQueryPoolEXT pointer is null. We fixed that in crrev.com/c/3313382 that added a check of vkResetQueryPoolEXT AND supportsHostQueryReset feature flag. This CL disables the feature flag if vkResetQueryPoolEXT pointer is null so that other places we only need to check feature flag. Bug: b/250706693 Change-Id: I2d9f9726f081e21a37bbb0bb205003c390f2d32c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3929236 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 135022e4 2022-10-11T00:03:11 Vulkan: Create robust pipelines based on context state Previously, pipelines were made robust based on whether any context in the share group has so far been made robust. This means that pipelines created on non-robust contexts would still be compiled as robust. Inefficiency aside, this was buggy because robustness was not part of the pipeline cache key, so if a pipeline was created as non-robust first, then recreated in a robust context, it would reuse the non-robust variant. With VK_EXT_pipeline_protected_access, a similar situation arises for context protected-ness. However, it is incorrect in that case to create pipelines as protected unnecessarily. This change makes pipeline robustness a part of the pipeline cache key, in preparation for protectedness to be added similarly. Compute programs may now generate multiple pipelines as a result too. Bug: angleproject:7629 Change-Id: Ie95f10eff878f8c8b221c1018da44385c7aad15e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3943534 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi c19ec948 2022-08-23T10:43:59 Vulkan: Implement imageless framebuffers * Added the attachment image and create info objects to be used for imageless framebuffers created in getFramebuffer(). * New helper class for framebuffers in RenderPassCommandBufferHelper: MaybeImagelessFramebuffer, which includes a framebuffer object, if the framebuffer is imageless, and the image views. This is to make sure that the args for render pass begin info will be correctly set up according to the status of the used framebuffer. * Refactored the collection of attachments in getFramebuffer() into a new function, getAttachmentsAndImagesFromRenderTargets(). It also returns their corresponding ImageHelper* objects used to create the framebuffer (from their image properties). * New struct: RenderTargetInfo; which keeps track of render targets and whether resolve image should be used for the render pass in the form of the enum class RenderTargetImage. * Added a new arg to getFramebuffer(): resolveRenderTargetIn; to use when there is a valid resolveImageViewIn. * Without using the framebuffer cache, we would require to handle the framebuffer destruction by adding it to the garbage instead of releasing it. For example, FramebufferVk::destroy() now adds mCurrentFramebuffer to the garbage. * Added new framebuffer unit tests. * Added tests where two textures with different attributes are bound to the same framebuffer before drawing, one after another. * Added test where a blit occurs from a multisample texture into a non-zero level of a resolve texture, each bound to a separate FBO. * Added a new perf test to compare performance for enabled imageless framebuffers vs disabled. (Credit: cclao) Bug: angleproject:7553 Change-Id: Iacdbd73aaa01cbb0e37abf01ae4892bdfdd4b12f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827644 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 13195f8a 2022-10-05T11:17:35 Vulkan: Fix missing input attachment usage on MSRTT When combined with advanced blend (or framebuffer fetch for that matter), MSRTT attachments could be used as input attachments. This change fixes the missing usage bit. Bug: angleproject:7739 Change-Id: I2190e4a6e534e120357dd68189fb9de07b6c54fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3936444 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 7d10d160 2022-09-29T23:31:40 Vulkan: Fix VK_EXT_pipeline_robustness vs compute Robustness was not specified for compute. Bug: angleproject:5845 Change-Id: I3f3b1e90cc4e965ff4cfcd569587caa952e5eaa2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3924871 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1d73bad5 2022-10-01T22:50:48 Vulkan: Fix reclear of rendered-to depth/stencil An optimization drops re-clears of images to the same value. When a render pass does: - clear - render - store the "cleared" status of the image was removed because at the end of the render pass, the image no longer has the cleared value. However, this was mistakenly only done for color, but should have been done for depth and stencil as well. Bug: b/239430388 Change-Id: Ib99e0df460eaa82ce87b593276abd9b07f0a8375 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3931972 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Hailin Zhang 836cc5e2 2022-09-09T22:06:22 Vulkan: add etc to bc compute transcoding. use compute shader to transcode etc format to bc format. Bug: b/243398683 Change-Id: Idbd0820a2df8d92fe690055dae2933bc559e9bfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888501 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Amirali Abdolrashidi b9cd542e 2022-09-15T17:31:35 Vulkan: Use serial to check which FBO has open RP In preparation for the scenario where an imageless framebuffer is shared, checking whether the started render pass belongs to a certain framebuffer is tweaked to use a serial-based method instead of checking the framebuffer handle. * Added the last render pass serial to ContextVk, which increments every time a render pass begins. The serial is also stored in the FramebufferVk object invoking it. * Added the type RenderPassSerial for this purpose. * Serials are generated through a serial factory in ContextVk. * Updated hasStartedRenderPassWithSerial() to match the serials instead of the handles. * Removed the getFramebuffer() calls from FramebufferVk and UtilsVk that are now unused. Bug: angleproject:7553 Change-Id: Id60dcbf7973558d35e55ff4af4c71e50c6853bba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3897970 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Antonio Caggiano a8a04ce1 2022-08-16T17:59:20 Vulkan: Add supportsPresentation feature Some platforms do not support presentation through any Vulkan queue. In this case we should not transition the color image layout to present. Bug: angleproject:7217 Change-Id: I71cad0e52bc1fdb531de5a34e917a1862a4cf070 Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com> Suggested-by: Sungyong Choi <sywow.choi@samsung.com> Suggested-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3853598 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 18f90857 2022-09-09T11:28:00 Vulkan: Use DontCare if attachment is invalidated If an attachment is invalidated, there is no need to preserve the old content. NONE means old content is still preserved, DontCare means discard old content. In this case we do want to discard instead of preserve old content. Bug: b/243711628 Change-Id: I242ac86db6993574b5627d61f7185d155beec0ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888938 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Mohan Maiya a2f00721 2022-06-19T15:17:22 Vulkan: Extend bounding box when pruning updates Add support for extending the bounding box when there are updates that enclose the current bounding box. Bug: angleproject:4691 Bug: angleproject:7389 Test: Texture2DArrayTestES3.TextureArrayPruneSupersededUpdates* Change-Id: Ie7e3cc28f17213361b1be407dbb2d984865fe6bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712897 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Ian Elliott 9aeb6311 2022-08-29T10:50:01 Revert "Extra buffer logging/checking on Android Cuttlefish" This reverts commit 5cb05e0482ed1a2c4048f76c1a7fd444849410d8. The root cause was found, and this extra logging/checking is no longer needed. Bug: b/236098131 Bug: b/245339714 Change-Id: Ibefbeec30be974788789650f2dc86696a6eba11a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3862408 Auto-Submit: Ian Elliott <ianelliott@google.com> Reviewed-by: Jason Macnak <natsu@google.com> Commit-Queue: Jason Macnak <natsu@google.com>
Charlie Lao d9f5b2f8 2022-08-31T13:00:00 Vulkan: Dont skip texture upload if only color space differs sRGB color space does not affect actual data storage, it only affects Image data interpretation. We should still allow data copy if the only format difference is sRGB bit. Bug: b/205995945 Change-Id: Id72b9aae626ee0d1863cde17388f1c1e82f321f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3864050 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Hailin Zhang 553b1334 2022-07-28T23:33:28 Vulkan: fix default msaa framebuffer resolve issue. Bug: b/239217726 Change-Id: I826aad7495814e0a178a586c4cfd5943278cddac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3793304 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao dc77621b 2022-07-29T16:46:40 Vulkan: Fix RefCountedDescriptorPoolHelper leak DynamicDescriptorPool::mDescriptorPools really owns the pool, make it std::unique_ptr instead of plain c++ pointer to automatic handle object destruction. Bug: chromium:1346946 Change-Id: Iec2fff920d624cd983d314086cc08832c6c61984 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3795008 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 5db09e9b 2022-07-21T10:45:12 Vulkan: Try allocate from existing DescriptorPool before create new When we allocate a new descriptorSet, right now we only look at current bound pool or the last pool, or allocate a new pool. We never look at the other pools for the possibility of allocation. This is likely due to we never free descriptorSet in the past. With the recent CLs, we now release invalid descriptorSets when texture or buffer gets deleted or re-specified. This opens up opportunity to allocate from other existing pools before allocating a new pool. This CL changes the allocation logic to add the pass to iterate over existing pools for allocation before allocating a new pool, thus reducing the number of descriptorSetPools. This CL also consolidates DynamicDescriptorPool::getOrAllocateDescriptorSet()'s actual descriptorSet allocation logic with DynamicDescriptorPool::allocateDescriptorSet(). This CL also moves mEmptyDescriptorSets from ProgramExecutableVk to DynamicDescriptorPool so that we will only have one empty descriporSet per pool instead of per program. Bug: b/235523746 Change-Id: I012346acce17f785ee6683ec55fdf21be00ea1a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780847 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi be708446 2022-07-25T15:24:52 Vulkan: Remove the bindEmptyForUnusedDescriptorSets workaround Only applied to older Qualcomm-based phones. Bug: angleproject:2727 Change-Id: I37a611e2ff79d898eff9401467407543f3c690b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3785290 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 00e48c13 2022-07-20T17:35:01 Vulkan: Destroy DescriptorPoolHelper when its unused. DynamicDescriptorPool keeps an array of DescriptorPoolHelpers. Right now we only grow this array of pools, we never shrink the pool count. This is partly due to we never release descriptorSet. But in the past few CLs, we now release invalid descriptorSet when texture/buffer gets deleted or re-specified. This means we could now have a pool with no valid descriptorSets. This CL adds the ability to actually release the pool when all of its descriptorSets has been released, thus reduce the pool count when a lot of textures have been deleted. Bug: b/235523746 Change-Id: I2d5047269154cc8ece8305408f08f2ad7c9dd8a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780845 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Lingfeng Yang 6c418f8c 2022-07-07T14:28:06 Vulkan: __samplerExternal2DY2YEXT-aware TextureVk This CL adds the ability for TextureVk to return an ImageView that is created with a VkSamplerYcbcrConversion object that uses an identity conversion model. This allows direct sampling of YUV values without RGB conversion, which is needed for __samplerExternal2DY2YEXT. Bug: b/223456677 Change-Id: Ie1d4e12375b7808a1f060747bc2d74baeda3fdea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3751889 Commit-Queue: Lingfeng Yang <lfy@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 53d40aed 2022-07-15T15:03:25 Vulkan: Destroy descriptorSet cache when BufferHelper destroyed For atomic counter buffers or other cases, dynamic descriptor is not been used. Right now when such buffer is destroyed, the cache is still lingers around. With this CL, when a new cache entry has been created, we record the cache entry in the BufferHelper. When BufferHelper is destroyed, we also immediately destroy the cache entry since the cache will no longer reused. Bug: b/237686097 Change-Id: I26eee96318fbc003e65318c0b8263dc61092f350 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764044 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao c7459a46 2022-07-15T09:55:03 Vulkan: Destroy descriptorSet cache when BufferBlock destroyed When a new cache entry has been created, we record the cache entry in the BufferBlock. When BufferBlock is destroyed, we also immediately destroy the cache entry since the cache will no longer reused. This CL also removes DescriptorCacheResult from various APIs since it is now redundant with newSharedCacheKey argument. Bug: b/237686097 Change-Id: I14fa8906fdbe7d9226c8e8ecddef2beb05fbaa5c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756694 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Charlie Lao <cclao@google.com>
Lubosz Sarnecki 45e5cf01 2022-06-03T14:29:23 Vulkan: Implement ASTC emulation. Implement ASTC emulation using the astc-encoder library. Add copy_image tests to deqp_gles31_test_expectations for desktop cards. Add emulatedAstc limitation. Don't expose emulated ASTC from WebGL contexts. Introduce ANGLE_HAS_ASTCENC define to check for build availability. Only build on angle_standalone configurations. DEPS: Add astc-encoder. image_util: Decode ASTC to RGBA. TracePerfTest: Skip car_chase and genshin_impact on NVIDIA. Bug: angleproject:7415 Change-Id: Ib2f3fd3f710164a2ecd5d5edf780227031bbfb84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697999 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao e25137c0 2022-06-29T09:57:50 Vulkan: Move DescriptorSet cache to DynamicDescriptorPool DynamicDescriptorPool has an array of DescriptorPoolHelper. Right now mDescriptorSetCache is stored in DescriptorPoolHelper. This means when you search cache for the match, you have to iterate over the array of DescriptorPoolHelper to decide to make conclusion if there is a match or not. Each hash map search means compute hash and do key comparison. I think this was done this way because of we used to not able to evict cache when we decide to reuse DescriptorSetPoolHelper object (when we call pool->init). But with recent changes of SharedDescriptorSetCacheKey, we are able to evict specific cache entries. This CL moves mDescriptorSetCache to DynamicDescriptorPool so that cache look up can be cheaper. This also made CacheStats simpler as well. With Gfxbench gl_driver2_off and cpu clock locked, this CL improves score by 2.16% (from 4019 before CL to 4105 after CL). See bug for detailed data. Bug: b/237686097 Change-Id: Ia6fa7a6b725974e0150bc21cdf0140d9198c8332 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3735736 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Constantine Shablya b47603e0 2022-06-14T05:47:54 Implement GL_NV_read_depth_stencil The implementation will perform two readPixels calls, once for each aspect, and then interleave and pack the result. Bug: angleproject:4688 Change-Id: I46390df893de50b93e855e9333ffab567215a2bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702686 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
Ian Elliott d88f7906 2022-07-01T12:57:09 Extra buffer logging/checking on Android Cuttlefish This adds a feature that will be enabled on Android Cuttlefish systems, to catch a rare crash. Test: Visual inspection of logcat output Bug: b/236098131 Change-Id: Ie35d7e017f69b36da9caf3e47c31fcc71846caed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726963 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Charlie Lao a1f8049a 2022-07-06T13:12:20 Vulkan: Remove VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT Some virtual machine drivers have performance cost with VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT. This CL keeps the individually freed descriptorSet in the pool and try to reuse rather than free it. This CL also removes descriptorSetCount from some API since it always allocate one at a time. Bug: b/237848471 Change-Id: I029d651101fa1050770eba9e733a166e56a69684 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749797 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 81a69da6 2022-06-30T09:56:54 Vulkan: min/mag filters follow chroma filter value The Vulkan spec states that for those formats lacking support for VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT the min and mag filter must be equal to the sampler YCbCr conversion's chroma filter. Having the min/mag filters follow the chroma filter leads to simpler and more efficient code. Also update getPreferredFilterForYUV function to return existing filter value when preferLinearFilterForYUV feature is disabled. Bug: angleproject:7382 Bug: angleproject:7392 Tests: Texture2DTestES3YUV.TexStorage2DYuvFilterModes* Tests: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering/ES3_Vulkan Change-Id: I550ef8feede1dc6c3a0d8e32f790113e90ef7a4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739582 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Charlie Lao 723cc880 2022-06-10T17:55:54 Reland "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"" This is a reland of commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c Original change's description: > Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid" > > This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with > the fix for angleproject:7466. When DescriptorPoolhelper gets > release/destroyed, we ensure all sharedCacheKeys are destroyed. > > Original change's description: > > Vulkan: Destroy DescriptorSet cache when it becomes invalid > > > > When a new texture descriptorSet is allocated, we store one reference of > > the cache key in ProgramExecutableVk and all TextureVks that it > > associated with. When any of the TextureVk is destroyed or its view > > destroyed, we immediately erase the descriptorSet from the cache and > > track GPU progress and free the descriptorSet when it's GPU completed. > > That way we delete the dead descriptorSet that will for sure never been > > reused ASAP so that its space is avialable for reuse. > > > > Bug: b/235523746 > > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 > > Reviewed-by: Lingfeng Yang <lfy@google.com> > > Commit-Queue: Charlie Lao <cclao@google.com> > > Reviewed-by: Ian Elliott <ianelliott@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/235523746 > Bug: angleproject:7466 > Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964 > Reviewed-by: Ian Elliott <ianelliott@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/235523746 Bug: angleproject:7466 Change-Id: I6b88b884841c5dbc625ee7e0c52c45af09dec199 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3741027 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Ian Elliott 4b745c2b 2022-07-01T01:25:36 Revert "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"" This reverts commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c. Reason for revert: Blink test failures at: https://ci.chromium.org/ui/p/chromium/builders/ci/WebKit%20Linux%20MSAN/15546/overview Original change's description: > Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid" > > This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with > the fix for angleproject:7466. When DescriptorPoolhelper gets > release/destroyed, we ensure all sharedCacheKeys are destroyed. > > Original change's description: > > Vulkan: Destroy DescriptorSet cache when it becomes invalid > > > > When a new texture descriptorSet is allocated, we store one reference of > > the cache key in ProgramExecutableVk and all TextureVks that it > > associated with. When any of the TextureVk is destroyed or its view > > destroyed, we immediately erase the descriptorSet from the cache and > > track GPU progress and free the descriptorSet when it's GPU completed. > > That way we delete the dead descriptorSet that will for sure never been > > reused ASAP so that its space is avialable for reuse. > > > > Bug: b/235523746 > > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 > > Reviewed-by: Lingfeng Yang <lfy@google.com> > > Commit-Queue: Charlie Lao <cclao@google.com> > > Reviewed-by: Ian Elliott <ianelliott@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/235523746 > Bug: angleproject:7466 > Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964 > Reviewed-by: Ian Elliott <ianelliott@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/235523746 Bug: angleproject:7466 Change-Id: Icdde2752c462b7ebbb51d46fd35ce749b5caf377 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739585 Reviewed-by: Ian Elliott <ianelliott@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Charlie Lao 551a26ae 2022-06-10T17:55:54 Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid" This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with the fix for angleproject:7466. When DescriptorPoolhelper gets release/destroyed, we ensure all sharedCacheKeys are destroyed. Original change's description: > Vulkan: Destroy DescriptorSet cache when it becomes invalid > > When a new texture descriptorSet is allocated, we store one reference of > the cache key in ProgramExecutableVk and all TextureVks that it > associated with. When any of the TextureVk is destroyed or its view > destroyed, we immediately erase the descriptorSet from the cache and > track GPU progress and free the descriptorSet when it's GPU completed. > That way we delete the dead descriptorSet that will for sure never been > reused ASAP so that its space is avialable for reuse. > > Bug: b/235523746 > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 > Reviewed-by: Lingfeng Yang <lfy@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Ian Elliott <ianelliott@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/235523746 Bug: angleproject:7466 Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jose Dapena Paz 1dc3385a 2022-06-27T18:13:33 libstdc++: move FramebufferHelper to cache utils vk_helper.h includes vk_cache_utils.h. FramebufferHelper was declared in vk_helper.h. And FramebufferCache, in vk_cache_utils.h, requires FramebufferHelper for its payload hashmap. This was solved with a forward declaration. But, with std::pair definition in libstdc++ this is not enough. Bug: chromium:957519 Change-Id: I32e3e247c3c8bef8b52806aa2601e4012e6aa79e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3727671 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov f8690429 2022-06-27T13:50:44 Revert "Vulkan: Destroy DescriptorSet cache when it becomes invalid" This reverts commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993. Reason for revert: crashes in blink_web_tests on linux-rel https://ci.chromium.org/ui/p/chromium/builders/try/linux-rel/1051045/overview Original change's description: > Vulkan: Destroy DescriptorSet cache when it becomes invalid > > When a new texture descriptorSet is allocated, we store one reference of > the cache key in ProgramExecutableVk and all TextureVks that it > associated with. When any of the TextureVk is destroyed or its view > destroyed, we immediately erase the descriptorSet from the cache and > track GPU progress and free the descriptorSet when it's GPU completed. > That way we delete the dead descriptorSet that will for sure never been > reused ASAP so that its space is avialable for reuse. > > Bug: b/235523746 > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 > Reviewed-by: Lingfeng Yang <lfy@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Ian Elliott <ianelliott@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/235523746, angleproject:7466 Change-Id: I7e5067de2f2add08af1f9804cc2e952238b2e942 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726097 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Eddie Hatfield 91976352 2022-06-21T15:41:02 Use C++17 attributes instead of custom macros Bug: angleproject:6747 Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 0779ccbc 2022-06-10T17:55:54 Vulkan: Destroy DescriptorSet cache when it becomes invalid When a new texture descriptorSet is allocated, we store one reference of the cache key in ProgramExecutableVk and all TextureVks that it associated with. When any of the TextureVk is destroyed or its view destroyed, we immediately erase the descriptorSet from the cache and track GPU progress and free the descriptorSet when it's GPU completed. That way we delete the dead descriptorSet that will for sure never been reused ASAP so that its space is avialable for reuse. Bug: b/235523746 Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226 Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 878bbfaa 2022-06-17T11:48:14 Vulkan: Account for 2DArray textures during robust resource init Correctly handle layer count and depth when the texture type is 2Darray. Vulkan requires depth of 1 for 2Darray textures. This also reverts commit c59a22e587e63cbe9942a7f0b78681ee25084cc4. Bug: angleproject:3189 Bug: angleproject:4691 Bug: angleproject:7389 Bug: angleproject:7438 Test: DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice*Vulkan Change-Id: Ifb3b9cabd4786dcced750e3c2db90e350d455098 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712220 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Charlie Lao 72e457fe 2022-06-03T15:36:01 Vulkan: Promptly destroy cached framebuffer when it becomes invalid When Texture gets respecified, the VkFramebuffer cache created out of it becomes invalid and will never possibly get used. Before this CL, we never clear such invalid framebuffer objects from the cache. This CL keeps a reference to the cache key in each attachment and will immediately destroy the cached VkFramebuffer object when one of the attachment has become invalid. Bug: b/234769934 Change-Id: Ib01f6dffe9211084b1ada340081daf905e3f1bef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3682164 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 0bc70e96 2022-06-10T22:27:04 Vulkan: Rename getShareGroupVk to getShareGroup + other miscellaneous clean up Bug: angleproject:7375 Change-Id: I25690860478a2fd181a67ce2b6cb4d7aac7dbaa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700197 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 8a8b9665 2022-06-08T14:54:37 Vulkan: Prune superseded staged updates in a texture Add support for pruning superseded staged updates from a client buffer to the texture. If the staged update count or the cumulative staged updates' size exceeds a threshold we check for superseded updates and prune the list. Bug: angleproject:4691 Bug: angleproject:7389 Test: Texture2DTest.InterleavedSupersedingTextureUpdates* Texture2DTest.ManySupersedingTextureUpdates* Change-Id: I4b84f13fa20004a3dc68baa552a0af656d92c0a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691092 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Yuxin Hu 5fbb0417 2022-05-26T15:05:52 Vulkan: Handling VK_EXT_load_store_op_none on ARM There is a bug on at least one ARM device when either depth or stencil load op is none. Add a temporary work around to avoid this case for ARM driver until angleproject:7370 is addressed. Also add a test to reproduce the deqp test failures with simiplied draw calls. Bug: angleproject:7370 Bug: angleproject:7351 Change-Id: I74ac49a75f85b1e006ed3b1d77f234f63d314ae0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671696 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Dan Field 4b9eb4ba 2022-06-03T09:22:41 Optionally support vulkan_memory_allocator 3.x Incompatible API is guarded behind a new define, ANGLE_VMA_VERSION. This allows a soft migration for Chromium and Fuchsia, while allowing clients like Flutter to roll to a new version that is compatible with its revision of Skia. Bug: chromium:1332566 Change-Id: I68cafde13e50445aa8eea2f18203143659a1c627 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3688835 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Dan Field <dnfield@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Amirali Abdolrashidi 3b988fef 2022-06-01T10:54:03 Vulkan: Remove enableLineRasterEmulation * Removed the Bresenham line raster emulation specialization constant, along with related variables and functions. Bug: angleproject:7366 Change-Id: If17c8ce9b459ad801bae8e887e5674bd9a3ff2bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3680860 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi a9516865 2022-06-01T22:48:04 Vulkan: Output cache look up feedback in pipeline graph Bug: angleproject:6565 Change-Id: I12bb9ab5756860de9ba26d6b4a9429a78b65df39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3686029 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 53ec886e 2022-05-30T16:49:11 Vulkan: Externally synchronize the pipeline cache In preparation for a future change that requires this as it may perform pipeline cache merges during creation of pipelines. Bug: angleproject:5881 Change-Id: Ic7921b781aa773ae23b60a0bb6fa2111b1fc401e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679479 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade eb282de0 2022-05-20T18:36:46 Vulkan: Add feature to use VK_FILTER_LINEAR for YUVConversionInfo VK_FILTER_NEAREST is default for chromaFilter in ConversionInfo. Add feature to allow VK_FILTER_LINEAR to be used instead. This feature controls the quality when sampling YUV images. Bug: angleproject:7382 Change-Id: I3f67d7620d94b5b33c42754adfef84b97c798637 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3684351 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor Black <vantablack@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Faye Zhang 32a0ee92 2022-05-31T10:51:06 Code Cleanup In validationES.cpp, the framebuffer is required to have 0 depth bits (to conform to OpenGL ES 3.2 specifications). That is, ImageHelper::copyImageDataToBuffer() will not be called on a buffer with combined depth and stencil format. Replacing the lines relating to testing combined depth and stencil format ImageHelper::copyImageDataToBuffer() with an assert. Bug: angleproject:6856 Change-Id: I911500910b2065eb21c72d7f2d8ff481f4afa304 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3680862 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Faye Zhang <ffz@google.com>
Shahbaz Youssefi 28b4c378 2022-05-27T15:45:59 Vulkan: Pipeline creation feedback in perf counters Bug: angleproject:5881 Change-Id: I42917cab3c97abb50a14035972a96728dcb990b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3672851 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill da30caec 2022-05-26T13:35:24 Vulkan: Switch resource tracking. CommandBufferHelpers now determine if a Resource is busy by looking at the "ResourceCommandBuffers" list in each ResourceUse. This reduces CPU overhead in the Aztec Ruins trace by up to 3%. Bug: angleproject:5664 Change-Id: I8d927af7f39db38c98d746ca4cc01f343d0df2e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668836 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1ce69722 2022-05-18T13:05:22 Vulkan: Track used command buffers in ResourceUse. The list of command buffers to ResourceUse will replace tracking resources in a CommandBufferHelper. Currently the two tracking methods live side-by-side, and the old method will be removed in a future CL. Bug: angleproject:5664 Change-Id: Ia04d77e72c508e10b549db8c8dd5f0472e4edc83 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3656069 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9f4b9c65 2022-05-18T14:39:18 Vulkan: Refactor command buffer retain calls. This removes "getResourceUseList" from the command buffers, and instead we pass around the command buffer helpers. Since future CLs will change the way we track resources, this provides for a more stable interface for tracking. Bug: angleproject:5664 Change-Id: I7118788570eaa3c0ddb6d5ef523e050ad7be00ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645814 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 23f213d1 2022-05-26T23:43:44 Vulkan: Make drawable size uniform As a specialization constant, it's impossible to predict the value the drawable size may take, which in turn makes it impossible to warm up the Vulkan pipeline cache at link time. Bug: angleproject:7366 Change-Id: Ia3d1860a4fcb8e3078fdcb8d02a2e0cd173ea028 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671976 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Antonio Caggiano 6e258863 2022-05-09T18:45:02 Vulkan: Use packed enum for present modes This will be useful for cases where ANGLE would need a non-Vulkan present mode. Bug: angleproject:7217 Change-Id: I3428ac9fb20788543cb24a0aa5f140e992e94001 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3636057 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 8701f53a 2022-05-17T13:54:53 Vulkan: Fix clear value for incomplete MS textures * Added initializeContentsWithBlack() for the cases we wish to use opaque black. * Added stageResourceClearWithFormat(), which also takes an initial clear value. stageRobustResourceClearWithFormat() is included as a special case. Bug: angleproject:7151 Change-Id: I32d7a9af53b51499fe46d6e397301744dbf3c236 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652995 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 2abf9adf 2022-05-17T12:06:02 Vulkan: Bug fix in YUV descriptor pool allocation The commit d8d396dbc0c88 refactored descriptor set and pool logic but introduced a bug where it did not account for multiple immutable sampler descriptor count. Tests: Texture2DTestES3*Yuv*Vulkan Bug: b/155487768 Bug: angleproject:5033 Bug: angleproject:5773 Bug: angleproject:6141 Bug: angleproject:6776 Change-Id: I8f5d88ff829b8d0be4c73ff7aa33a76931581f1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652249 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Trevor Black <vantablack@google.com>
Jamie Madill d8d396db 2022-04-07T09:57:25 Vulkan: Add shared descriptor set caches. This allows programs with the same sets of descriptors to share descriptor sets. Currently there is no cache eviction. This CL adds a new "Meta" class to manage the descriptor set caches. Each shared descriptor pool is unique to a descriptor set layout. The descriptor set cache is moved into the pool class. Now every instance of a descriptor pool in ANGLE has easy access to a descriptor set cache as well. Bug: angleproject:6776 Change-Id: I06982e0349f5a87e4578e769fa356ce8e7ab49f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3424660 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Min Zhang 3d55cf0c 2021-12-30T11:27:26 Vulkan: Optimize the vkImage layout when used as GL_image If one vkImage has been used as GL_image in compute shader and as a GL_texture in fragment shader, no dependencies are needed for the fragment shader and other pre-fragment graphics shaders, like vertex/tess/geom. If we only assign the vkImage layout as writable when running GL executables that have Image Textures, we can specify more precise read-only barriers when running read-only GL executables. Bug: angleproject:6862 Change-Id: Iff37fdce13fea637751899253e535bf3f6663200 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3366014 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill 18089dff 2022-05-09T07:09:46 Vulkan: Clean up flag passing in ImageView init. Refactoring change only. Bug: angleproject:7269 Change-Id: I7323c3171d669a20858dc48863ee1d715bd126ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3634719 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao 2b8172b9 2022-05-09T14:20:25 Vulkan: Add missing initialization for mTotalMemorySize Looks like a bad merge. Bug: b/230538246 Change-Id: I66869ebb856606dc6acd5da4e919024efe62aa79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3635159 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 0b0744f3 2022-05-05T16:22:28 Vulkan: Fix VVL error for black desert mobile When a depth stencil attachment is sampled in fragment shader and followed by sample from vertex shader, we are not hitting the readOnly to readOnly but with different shader stage code path. This is because IsShaderReadOnlyLayout is not counting VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL as shader read only, even though we are picking this layout for depth texture texture sampling just to avoid renderpass break when transit depth texture from read only depth attachment to shader read. Bug: angleproject:7186 Change-Id: I98c782ce85125a2ade953440145d6cc71d2c1dc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3629953 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill e1de0950 2022-05-04T09:37:50 Vulkan: Always init image views using image format. The same format is already in the image helper. Refactoring change only, no functional change. Bug: angleproject:7269 Change-Id: Ifdd1d71045602ed41cf642ec0b3e1282fcbd6e49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3625522 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e0d00563 2022-05-03T17:02:06 Vulkan: Simplify external format Chroma code. The prior code used a const_cast and some other twiddling when we really just needed to add a separate small setting function. Also encapsulates the YcbcrConversionDesc string into a class with private data. The end goal is to refactor image view init and caching. The const_cast and the SamplerState were getting in the way. Bug: angleproject:7269 Change-Id: Ie2fb4ba848c46adc63618f313f7a68a1df5cef8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3625492 Reviewed-by: Trevor Black <vantablack@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 51dc3c3e 2022-05-02T18:11:26 Vulkan: Force prune when there are lots of suballocations destroyed If there are a lot of suballocations destroyed, there is bigger chance that some buffers become empty and we might able to trim down excessive empty buffers. This CL tracks the suballocations destroyed at each cleanupGarbage call and use that information to force immediate pruneEmptyBuffers call. Bug: b/230538246 Change-Id: Icca2ea731639545c635c09d58a8606d67405e1a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3620981 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 2fae9482 2022-05-02T11:05:36 Vulkan: Use heuristic to decide how many empty buffers to keep Instead of rely on static information (16 max empty buffers and not been used for a given period of time), this CL keeps track of how many new buffers are needed (either reused from empty buffer list or allocated new) since last prune. We use this heuristic information to decide how many empty buffers to keep around and trim the excessive empty buffers. Combined with the next few CLs, on pixel6 I am seeing 11.7M reduction with vsync_angry_birds_2_1500. The memory_max minus memory_median reduced from 49M to 38M. Bug: b/230538246 Change-Id: I51da745afe4bfdbff0ba165418531803bdce681b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3622264 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 802504ad 2022-04-29T20:22:53 Vulkan: Add log for buffer pool stats For debugging purpose, this will calculate stats of buffer pool and output string to log. Set ANGLE_ENABLE_BUFFER_POOL_STATS_LOGGING to 1 will log stats into INFO() stream. Bug: b/230538246 Change-Id: I68f83af547e782ca7cb6cb222967ba02b8005083 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3617229 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3eb2bcf7 2022-04-27T16:13:04 Vulkan: Fix syncval errors with DONT_CARE for unused attachments DONT_CARE is a write operation for synchronization purposes. ANGLE doesn't synchronize depth/stencil attachments that are not written to, as it uses the read-only layout. This change makes sure LOAD/STORE_OP_NONE are used instead of DONT_CARE for attachments that are not used, even if they don't have defined contents. This allows ANGLE to continue to not do additional synchronization. Bug: angleproject:5371 Bug: angleproject:5962 Bug: angleproject:6411 Bug: angleproject:6584 Change-Id: I539379aa34f6655f00e798e8c4a5c57f40f7a12d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3612182 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 37c53684 2022-04-05T15:03:14 Split Context ResourceUseList to RP Commandbuffers * Split the resource use lists retained in context between the render pass command buffer and the outside render pass command buffer, mostly in vk_helper.cpp and ContextVk.cpp. Bug: angleproject:7103 Change-Id: Ib696bdec2c545cd7df9ae4ab86c54a294041d908 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573581 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fcec6904 2022-04-13T14:18:06 Generate feature variable names from display names The json file now only contains the feature display name. The variable name is automaticaly derived. For consistence with Chromium and other Chromium-based projects, the display name is now always snake_case, and that's what's specified in the json files. This also makes camelCase variable name generation trivial (as opposed to the other way around). Feature overrides now accept both snake_case and camelCase names to ensure compatibility with existing scripts. This is done by removing _ and comparing override names with feature names in lower case. Bug: angleproject:6435 Change-Id: I0b6ed2bbf5c312bc4f4be7b3c7d55dbaca2a9886 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584630 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 5014ce66 2022-04-18T18:05:20 Vulkan: Add orphaned list for non-empty BufferBlocks. In the fix for chromium:1299211, we added a new pool in the RendererVk and pick which pool to use at the getDefaultBufferPool() call. This CL fixes the original problem differently. In this CL we still uses the ShareGroup's pool. When display global texture is enabled, we orphan the non-empty buffer blocks into renderer and check and destroyed from garbage collection code. This way we still only deal with one buffer pool and all logic is mostly in context destroy code path, which I believe is a better solution. Bug: b/223428306 Change-Id: Ib465a11f7e3656df09cc891416ff57f086a8184b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573390 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao cfc92ebf 2022-04-18T18:16:24 Vulkan: Encapsulate ShareGroup::mContexts Instead of return mContexts, this add addContext/removeContext API and changed getContexts to const function. No functional change expected, but clean up only. Bug: b/223428306 Change-Id: I020c4bc781f58352089980c9d8ff22bcb183dbe6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3590970 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 19710088 2022-04-08T15:33:13 Vulkan: Call into vulkan directly for big size allocation. When size is big, if we go down suballocation path, we end up with big size allocation and stuck with it (because some other allocation also suballocate from it). This CL force it down to vulkan driver to allocate VkBuffer and VkDeviceMemory directly for big size allocations, bypassing suballocator. Bug: b/223428306 Change-Id: Idd9f551322331f899036f73bab0489f8249eaadf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3550039 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 957f8297 2022-04-08T15:44:55 Vulkan: Change ContextVk to Context for BufferPool APIs These APIs only needs information from Context, not ContextVk. This CL changes to Context for better encapsulation. Bug: b/223428306 Change-Id: I4f50aaa4065eff62ca32e9049f5a891d8814e511 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3578587 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4b381f41 2022-04-08T09:20:45 Vulkan: Fix descriptorSet perf counter values. Some counters were getting reset in multiple places, which could result in queries returning zero counts. Fix this by consolidating per-frame counter resets. Also updates how we compute cache hit/miss counters. This results in correct and consistent counts for cache accesses. Also includes a fix to not update the overlay when there are no enabled widgets. Also does away with some of the object- specific perf counters that were made to track descriptor set allocations. Bug: angleproject:6776 Change-Id: I769c715986defc50f0cfd0d997c338d34174e9f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573389 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Amirali Abdolrashidi 3cea7fcc 2022-03-16T16:33:43 Split Context ResourceUseList to RP Commandbuffers * Added mResourceUseList to each command buffer helper in an effort to move mResourceUseList away from ContextVk. * submitFrameImpl() renamed to submitCommands() * Moved the functions acquireResourceUseList() and onRenderPassFinished() in submitCommands() to the submitFrame functions calling it. Bug: angleproject:7103 Change-Id: I2487d5b86ea0a4d504f283aa7128501651317fe0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3531368 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi a16491d9 2022-04-05T16:47:32 Vulkan: Fix invalidation of non-existing aspects If the app uses a stencil-only attachment but invalidates depth, UNREACHABLE was hit. If the app uses a depth-only attachment but invalidates stencil, ANGLE was proceeding with an attempt to invalidate it (with no side effect). Bug: angleproject:7178 Change-Id: Idc177bdb66b2d0b3b3c2d36f5cadc7b9126a42c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573383 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 607d398e 2022-03-14T16:32:21 Vulkan: Optimize resolve of multisample swapchains * Resolves the multisampled image if the last render pass draws into the default framebuffer. * Added test to check the number of resolves in the optimization subpass (credit: Xinyi He) * Added test to check the number of resolves outside the subpass. * Added disabled test to see if the subpass resolve works. Bug: angleproject:6762 Change-Id: I86a8db3387851ab97d5f7a3d8a0ff26961254c14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3523062 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao fe28a429 2022-03-30T15:34:49 Vulkan: Create buffer for vertex array if robust enabled If robust access is enabled (i.e., chrome), we want to ensure vulkan driver never access beyond that OpenGL buffer boundary. But with suballocation from BufferPool, we are using the same VkBuffer for all suballocations from the same BufferBlock. this combined with the fact that there is no size information in the vkCmdBindVertexBuffers, it means vulkan driver can not properly ensure vertex access not go beyond the subrange. It can only guarantee not access beyond the entire VkBuffer size. This CL creates a dedicated vkBuffer object and bind it to the suballocation of the vkDeviceMemory so that vulkan driver will see the exact range of the subrange instead of entire buffer. Since we may allocated more memory than actual requested size and the extra paddings are not zero filled , user size is used to create this vkBuffer. This is only enabled when robust access is enabled. This CL also ported webgl conformance test out-of-bounds-index-buffers.html and out-of-bounds-array-buffers.html to end2end test. Bug: chromium:1310038 Change-Id: I3499ae600028149b1039082e5011232b3e4e5e80 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3553940 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Mohan Maiya 078da78f 2022-03-17T13:06:58 Vulkan: Support GL_EXT_EGL_image_storage extension This extension provides a mechanism for creating texture objects that are both EGLImage targets and immutable and removes the possibility of implicit orphaning. EGL images created from external sources now support types other than 2D. Tests covering the new feature were added to ImageTest.cpp. Bug: angleproject:6346 Change-Id: Id3e328f352deb1af47062be232384229a8b1c341 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3530489 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 2d54b68e 2022-03-22T17:32:06 Vulkan: Use storeOp=None more opportunistically Previously, storeOp=None was used when the attachment was in "read-only mode" and storeOp=Store. With this change, storeOp=None is used more opportunistically when it's deemed that the attachment was not written to, regardless of if it was put in "read-only mode" (a construct added to support read-only depth/stencil feedback loops). Bug: angleproject:5048 Change-Id: I10832d4e2b97793ea1347a47175cbf8ce9af57d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3556368 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop ce964d66 2022-03-26T18:56:50 Vulkan: Add tessellation to GetPipelineStage helper The tessellation stages were missing from a helper, which was silently returning an invalid value. Add a test and an assert, which fires before the fix. Test: GFXBench Car Chase Test: GLSLTest_ES31.TessellationTextureBufferAccess Bug: angleproject:7135 Bug: b/218314686 Change-Id: I2bc8d374300fc1470e52affabab7491698c99cee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3554575 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Steven Noonan a02fa8a0 2022-03-24T22:14:44 Vulkan: mark image contents defined on clear-invalidate-clear The backend was ignoring "repeated clears" with an Invalidate between them, which marked the image contents as undefined. When a clear happens after invalidate, verify that the clear parameters were the same, and simply mark the image contents defined if they aren't already. For example, in this scenario: - glBindFramebuffer(fbo) - glInvalidateFramebuffer(color + depth) - glClear(color + depth) - depth only render - glInvalidateFramebuffer(depth) - glBindFramebuffer(0) The color clear got skipped entirely because it was cleared with that color in a previous frame and no other color draws happened since. This caused sampling from the FBO's texture to return garbage data. Bug: angleproject:7127 Change-Id: I4ffe65c67375931ab63f07f27fa59ed0a4b90cd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3551297 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 041c4c6d 2022-03-25T16:30:03 Vulkan: Track color attachment usage like D/S in render pass That is in preparation for optimizing mid-render-pass clears, which requires an answer to the following query: "has this color image been read from / written to so far in the render pass?" With this change, a future CL will also be able to optimize color attachment invalidates, which currently break the render pass unconditionally, the same way depth/stencil is optimized. Bug: angleproject:5048 Change-Id: I3d3ee40d8444e6861c06340d5d52b17f5ee895b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3542989 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3f331fae 2022-03-22T15:23:38 Vulkan: Dirty bits for depth/stencil access and feedback loop In preparation for doing the same for color, the depth/stencil render pass access and feedback loop modes are now updated with ContextVk dirty bits. This change also fixes clear after read-only depth/stencil feedback loop. The render pass wasn't broken in that case. Bug: angleproject:5048 Change-Id: I40f9b49593f9e6f35f42408e41c9d6267edb375e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3542988 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 20e7bbb7 2022-03-18T17:03:18 Vulkan: Fix invalidate of attachments with emulated format Some image formats may be emulated such that the emulated format has more channels than the original. ANGLE clears the image once so that these extra channels contain valid values, and carefully ensures they are never modified. For swapchain images with such formats, as they are automatically invalidated at the end of the frame, a workaroud was added to make sure they are re-cleared in the beginning of the next frame. This however doesn't fix the issue of glInvalidateFramebuffer resulting in the contents of attachments with such formats to be discarded (even if the following render pass clears it, the contents are invalid in between). This change instead makes sure invalidate of images with emulated formats that have extra channels are handled appropriately: - On IMR hardware, the invalidate is dropped altogether as it provides little to no benefit. - On TBR hardware, a clear is automatically staged on the invalidated image. The latter replaces the workaround that was added to make the following render pass use loadOp=CLEAR, by adding a clear that's respected regardless of what the future usage is. This change also paves the way for a future change where the invalidate of color attachments is tracked in render passes similarly to how depth/stencil currently is. With this change, the image is no longer in an inconsistent state where its contents are considered invalid, even though some channels are meant to remain valid. Bug: angleproject:6860 Change-Id: Iec5b4854dfbe3a0bf93cd5aa82c19fe116065744 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3536389 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 730c1271 2022-01-07T13:41:08 Vulkan: Submit queue more often for texture data Outside command buffers should be flushed more often in order to prevent the texture data accumulation just before the first render pass when they are referenced. * Added a tracker next to copyBufferToImage() for texture size (in ContextVk). When its value passes kMaxBufferToImageCopySize, the outside command buffer operations should be submitted and the tracker would be reset. Currently, the threshold value is set to 1 << 28 = 256M. * Added a variation of submitFrame() to be used in outside command buffer submission. The main difference is that it copies mResourceUseList into GetShareGroupVk() rather than move it. * Refactored the two functions into submitFrameImpl(). * Added a helper function to submit the outside command buffer. * Added explicit copy functions for ResourceUseList and SharedResourceUse. The counter in the copied object is incremented by 1. * Added a test to make sure submitting the outside command buffer does not break the render pass. Bug: angleproject:6354 Change-Id: Ia1d4f857fcbd06934609c94622ccbf675b3b1c72 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379231 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi b74d6768 2022-03-17T16:48:21 Vulkan: Refactor D/S usage tracking in render pass This is in preparation for doing the same for color images. That is in turn in preparation for optimizing mid-render-pass clears, which require an answer to the following query: "has this color image been read from / written to so far in the render pass?" Bug: angleproject:5048 Change-Id: I8abe97919897b8fbf644482071bf7326ca3325d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3533143 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e8ee847d 2022-02-23T12:25:39 Vulkan: Add UpdateDescriptorSetsBuilder. This helper class encapsulates the vkUpdateDescriptorSets caching. As part of the refactor, we switch passing a ContextVk to passing a vk::Context with some mutable variables. This helps encapsulate ContextVk. Since we use the perf counters in many places, this CL moves the perf counters to vk::Context, so we can access them everywhere. Refactoring change only. Bug: angleproject:6776 Change-Id: Id529962b2f425bece6f9b3bd0cd1698c692e58cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3484980 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao fe4fa1cb 2022-03-08T11:10:16 Vulkan: Tune pruneEmptyBuffers() to be a bit more aggressive Right now we check every second and if we find a buffer is empty and remains empty for 4 checks, we free the buffer. This means we may keep peak memory usage for 4 seconds. This CL reduces the check to 1/4 seconds, so that a buffer will gets freed if not used for 1 second. Also added a threshold to keep maximum count of empty buffers to 16. This CL also optimizes pruneEmptyBuffers() function to avoid erase calls on each empty buffer block. We set the pointer to null as we free the empty buffer and a new loop is added at the end to remove all null elements at once. Bug: b/223428306 Change-Id: Iff93d6eb404ca22399b26c7adb7efe5c4b87270d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3511311 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Jamie Madill ea70300b 2022-03-01T14:55:00 Fix base level changes not updating FBO completeness check. Bug: chromium:1299264 Change-Id: I0881a4916c3eeb9ee023d28d207795899417d530 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3498282 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Auto-Submit: Jamie Madill <jmadill@chromium.org>
Charlie Lao 36ce2646 2022-03-04T11:37:08 Vulkan: Align the size before calling into VMA's allocator The size we saved in BufferSuballocation object may used for vkFlushMappedMemory() call. This will ensure that we save the aligned size to avoid VVL error for unaligned size in that flush call. bug: b/219974369 Change-Id: Iccf3199f43cd346dab80083d5494fbaeee39948f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3504000 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu 1cef917c 2022-03-02T23:50:11 Reland "Remove ImageViewHelper from ResourceUseList" This is a reland of 126e967de3978f0dc4f6cf0fa3f9749366ea39ba Original change's description: > Remove ImageViewHelper from ResourceUseList > > Instead of keeping a dedicated SharedResourceUse mUse for > ImageViewHelper, let ImageViewHelper take ImageHelper.mUse > for lifetime tracking. ImageViewHelper no longer needs to > add its' own mUse in the ResourceUseList through retain() > calls, and this should cut the ResourceUseList size by > almost half. For instance, in the trace aztec_ruins, > the maximum ResourceUseList size before the change is 3643, > and the maximum ResourceUseList size after the change is 1694. > Since ImageViewHelper no longer needs to keep SharedResourceUse > mUse as a class memberWe can remove the inheritance from > Resource class, and make ImageViewHelper simply a NonCopyable class. > Bug: angleproject:6717 > Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:6717 Change-Id: I3aa9785d7dcdc8db82847f1586f8cd7d5c838d7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3501194 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Shahbaz Youssefi 8390196a 2022-02-26T02:36:22 Revert "Remove ImageViewHelper from ResourceUseList" This reverts commit 126e967de3978f0dc4f6cf0fa3f9749366ea39ba. Reason for revert: Hits an ASSERT about too much garbage being accumulated. anglebug.com/7063 Original change's description: > Remove ImageViewHelper from ResourceUseList > > Instead of keeping a dedicated SharedResourceUse mUse for > ImageViewHelper, let ImageViewHelper take ImageHelper.mUse > for lifetime tracking. ImageViewHelper no longer needs to > add its' own mUse in the ResourceUseList through retain() > calls, and this should cut the ResourceUseList size by > almost half. For instance, in the trace aztec_ruins, > the maximum ResourceUseList size before the change is 3643, > and the maximum ResourceUseList size after the change is 1694. > Since ImageViewHelper no longer needs to keep SharedResourceUse > mUse as a class memberWe can remove the inheritance from > Resource class, and make ImageViewHelper simply a NonCopyable class. > > Bug: angleproject:6717 > Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:6717 Change-Id: Iea3d40458e2cc5be6ab0257ba6df8b82a4eeecda No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3491345 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 126e967d 2022-02-09T01:46:25 Remove ImageViewHelper from ResourceUseList Instead of keeping a dedicated SharedResourceUse mUse for ImageViewHelper, let ImageViewHelper take ImageHelper.mUse for lifetime tracking. ImageViewHelper no longer needs to add its' own mUse in the ResourceUseList through retain() calls, and this should cut the ResourceUseList size by almost half. For instance, in the trace aztec_ruins, the maximum ResourceUseList size before the change is 3643, and the maximum ResourceUseList size after the change is 1694. Since ImageViewHelper no longer needs to keep SharedResourceUse mUse as a class memberWe can remove the inheritance from Resource class, and make ImageViewHelper simply a NonCopyable class. Bug: angleproject:6717 Change-Id: I460e83f5f3c1d6ef9722b9f3c9a5ba9552563cb9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449450 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao f996d4d8 2022-02-16T09:27:04 Vulkan: Fix DynamicBuffer cache reuse. There is a regression bug that the DynamicBuffer's BufferHelper's size is no longer the size of entire buffer block's size, but the size of suballocation. This caused buffer reuse logic to screw up since it relies on the size to make the decision to keep or free the mFreeBufferList. This CL fixes this bug by using the buffer block's size. This CL also removes DynamicBufferPolicy since it is not used any more since most of DynamicBuffer usages that triggered that DynamicBufferPolicy implementation have been switched to BufferPool. The remaining DynamicBuffer usage is only for attributes and uniforms which are generally small and per context. Bug: angleproject:6980 Change-Id: I9e013cbd67dd74f5e7fc5bb7d9c9696bd1f69965 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3469714 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Jamie Madill 1315bc81 2022-02-09T11:25:58 Vulkan: Refactor DynamicBuffer::allocate. Reduces duplicate code by re-using allocateFromCurrentBuffer. Bug: angleproject:6980 Change-Id: I3f1126a53136be8f68a3a79008dd9adae45c86b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3449279 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8d966f7d 2022-02-08T11:05:09 Vulkan: Simplify SubAllocation data types. We no longer need to bootstrap on the wrapper classes because we use a separate garbage list. This simplifies the code for the allocation tracking considerably. Also we remove a few mutable accessor to fortify our OOP design. (Credit to Jamie since it is splited from his CL) Bug: angleproject:6980 Change-Id: I2025ec4d141531273e824bb586957a38efc30be1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3469715 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki b1075951 2022-02-09T17:35:56 vk_helpers: Adjust CopyImageToBuffer extent to block size. When using readPixels with compressed formats, the VkBufferImageCopy bufferRowLength and bufferImageHeight need to be a multiple of the block size. This prevents the following Vk validation errors: VUID-vkCmdCopyImageToBuffer-bufferRowLength-00203 VUID-vkCmdCopyImageToBuffer-bufferImageHeight-00204 Add tests with texture sizes that are not multiple of block size. Test: angle_end2end_tests --gtest_filter="GetImageTest.CompressedTexImageNotBlockMultiple*" Test: angle_end2end_tests --gtest_filter="GetImageTest.CompressedTexImageCubeMap*" Test: angle_end2end_tests --gtest_filter="GetImageTestES32.CompressedTexImageCubeMapArray*" Bug: angleproject:6177 Change-Id: I34c788efece285753857500801e88abeaa6a8a78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3452111 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>