src


Log

Author Commit Date CI Message
Frank Praznik 5f9effaa 2021-03-28T17:45:41 audio: pipewire: Block while waiting on stream state info Initializing streams, particularly capture streams, can take many milliseconds, which is a bit much for a busy wait. Use a blocking wait instead.
Frank Praznik 5bb2bbd4 2021-03-28T17:17:00 audio: pipewire: Don't use uninitialized variables in callbacks Some of the SDL_AudioDevice struct members aren't initialized until after returning from the OpenDevice function. Since Pipewire uses it's own processing threads, the callbacks can be entered before all members of SDL_AudioDevice are initialized, such as work_buffer, callbackspec and the processing stream, which creates a race condition. Don't use these members when in the paused state to avoid potentially using uninitialized values and memory.
Frank Praznik 8deb4063 2021-03-28T17:22:59 audio: pipewire: Avoid redundant locking The pw_thread_loop already locks and unlocks the thread mutex at the start and end of each loop iteration, so these locks are unnecessary.
Vanfanel 9de7eaf9 2021-03-28T01:30:26 [KMSDRM] Change error message.
Vanfanel 1ec60a38 2021-03-27T23:52:51 [KMSDRM] Remove unnecessary space.
Vanfanel c13c3c37 2021-03-27T22:50:18 [KMSDRM] For Vulkan, use a mode with the same exact size as the window, if possible, or create a new one.
Ethan Lee 07ba13b7 2021-03-26T00:40:05 wayland: Pass --no-wrap to Zenity. There seems to be a bug where it can wrap the text based on the minimum possible window size, which can be worked around with --no-wrap. This technically uncaps the width entirely, but this isn't wildly different from what other backends do.
Ethan Lee 54719a9d 2021-03-25T23:58:12 wayland: Assign output_len in ShowMessageBox
Sam Lantinga 4a07c73b 2021-03-26T13:53:58 Added mapping for the Amazon Luna controller on Linux
Sam Lantinga 07af9baa 2021-03-26T13:05:38 Use the correct name for the Amazon Luna Gamepad
Sam Lantinga ef363555 2021-03-26T13:03:29 Added mapping for the Amazon Luna controller on macOS
Sam Lantinga 3377861a 2021-03-26T11:57:19 Added support for the Amazon Game Controller to the HIDAPI driver
Ethan Lee 27b74d33 2021-03-25T23:25:34 Implement Wayland_ShowMessageBox using Zenity
Ozkan Sezer 5262b52d 2021-03-25T23:56:56 SDL_kmsdrmvideo.c: define EGL_PLATFORM_GBM_MESA if it's missing. Fixes: https://github.com/libsdl-org/SDL/issues/4232
vanfanel 5ac6bd54 2021-03-24T02:54:36 [KMSDRM] Ask for videomode on the correct display when creating a window.
Fabrice Fontaine b55b11af 2021-03-23T08:07:56 src/thread/pthread/SDL_systhread.c: drop include of SDL_platform.h Drop include of SDL_platform.h as SDL_plaform.h is already included by SDL_internal.h -> SDL_config.h -> SDL_platform.h Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Sam Lantinga 0bdf4f95 2021-03-22T19:19:01 Disable system gestures on MFi controllers while they're open, so we get access to the back button, etc.
Sam Lantinga 1133ea03 2021-03-22T19:18:57 Fixed crash on macOS when AirPods are connected
Paul Cercueil c12f46b1 2021-03-22T19:03:25 [KMSDRM] Fix segmentation fault Deference the windata pointer *after* checking that it's non-NULL. Signed-off-by: Paul Cercueil <paul@crapouillou.net>
vanfanel 100166d7 2021-03-22T18:00:41 [KMSDRM] Improve cursor management.
vanfanel cf7eef37 2021-03-19T04:25:40 [KMSDRM] Better error handling: no more segfaults on window creation failure.
vanfanel 82ff6045 2021-03-18T12:02:54 [KMSDRM] Unload GL/EGL libs and destroy GBM only when we are destroying the last window.
vanfanel c35e7189 2021-03-18T11:47:23 [KMSDRM] All non-vulkan windows have to be marked as OPENGL, not only the first created one.
vanfanel 281a7bdb 2021-03-18T11:20:18 [KMSDRM] Make the gbm_init flag a viddata member to avoid GBM re-init when several displays are connected.
Vanfanel 4acd1dca 2021-03-18T14:04:38 [KMSDRM] Improve the way to test if last window is being destroyed.
Vanfanel 8638674a 2021-03-18T13:55:58 [KMSDRM] Correct comment typo.
Vanfanel 7d1b9c9f 2021-03-17T14:40:41 [KMSDRM] Remove unneeded function calls and improve comments for future reference.
Ryan C. Gordon e7e519a4 2021-03-17T13:04:05 dsp: Refuse to initialize if there aren't any Open Sound System devices. This prevents the dsp target from stealing the audio subsystem but not being able to produce sound, so other audio targets further down the list can make an attempt instead. Thanks to Frank Praznik who did a lot of the research on this problem!
Ankith 559be8aa 2021-03-15T15:18:10 fix invalid out of bounds UTF8 handling
Ankith 07fc1bb8 2021-03-15T15:10:49 Fix invalid UTF-8 handling of extra bytes
Vanfanel e14fb54e 2021-03-16T10:47:57 [KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution.
Vanfanel 108bb5aa 2021-03-16T00:51:17 [KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified.
Sam Lantinga d84df04f 2021-03-15T09:00:15 Merge commit '51345623e888d7bc4131cd8f015c339f757ea68a' into main
Ryan C. Gordon b98b5adc 2021-03-15T10:21:36 wasapi: Don't use the system's resampler.
Haelwenn (lanodan) Monnier 9996cecc 2021-03-15T05:26:46 Set ALT_OGL to libOpenGL.so.0 instead of libOpenGL.so.1
Cacodemon345 5f7eb88a 2021-03-14T22:36:20 Load libOpenGL.so.1 if libGL.so.1 is not found
Ozkan Sezer 1957ffd2 2021-03-14T11:04:28 fixed a typo in SDL_ceilf()
Cacodemon345 dacf6cfb 2021-03-11T12:03:22 Fix compilation with iconv on FreeBSD
nia a5f3ea14 2021-03-10T09:36:46 netbsdaudio: Handle ioctls failing A user reported that the mpv video player hangs after attempting to set an unsupported number of channels with the SDL audio output, because it thinks it's successfully opened the device. This makes the failure graceful.
Frank Praznik 4fbd60b8 2021-03-09T12:22:48 audio: pipewire: Remove the nickname portion of sink/source names Removes the node nickname from sink/source nodes as it doesn't provide any useful information and names now match those used in Pulseaudio, so any stored configuration data will be compatible between the two audio backends.
kenmays 72bcf546 2021-03-10T16:47:08 SDL: Updated patches for HAIKU
Sylvain Becker 3d22731d 2021-03-11T20:10:07 Merge pull request #4175 from 1bsyl/br_blit_rgb555_to_rb1555 Fixed bug 3727 - Blit from RGB555 to ARGB1555
Sylvain 51345623 2021-03-11T20:06:09 Fixed bug 3727 - Blit from RGB555 to ARGB1555
Ivan Epifanov 33127271 2021-03-09T11:40:35 Fix typecasting
Ivan Epifanov 3c1fe9ce 2021-02-12T23:46:01 WTF
Ivan Epifanov 6fab3323 2021-02-12T23:45:48 Typo
José Cadete 739f4e1e 2021-02-01T23:14:28 Only call sceGxmFinish when vsync is on Also fix oversight with supported textures
uyjulian b52e9459 2021-01-29T01:26:13 Add support for open URL
Ivan Epifanov 189d3c16 2021-01-20T23:41:35 FIFO is default (and not defined in vitasdk, ugh)
Ivan Epifanov 87a118b6 2021-01-20T23:33:28 Use native mutexes
Ivan Epifanov 7423ae1a 2021-01-20T23:33:16 Formatting
José Cadete ddfe7200 2021-01-18T15:00:50 Rendering improvements - Improve performance for unbatched rendering - Support direct texture access
Ivan Epifanov 23db5381 2021-01-11T23:54:56 Fix defines
Ivan Epifanov c7cec2c7 2021-01-11T20:45:12 Add more texture formats
Ivan Epifanov e56c4451 2021-01-10T00:12:03 Disable native framebuffer support
Ivan Epifanov 5e30d84b 2021-01-09T23:33:32 Fix display mode
Ivan Epifanov 10038228 2021-01-09T23:33:14 Properly cleanup framebuffer
Ivan Epifanov 953101de 2021-01-09T22:55:11 Oops. Fix default framebuffer color
Ivan Epifanov 1e2eed1a 2020-12-28T15:32:52 Native framebuffer for software renderer
Ivan Epifanov a7269a9a 2020-12-23T17:27:01 Update video api to 2.0.14
Ivan Epifanov 7b0b1a12 2020-12-23T17:26:52 Update thread api to 2.0.14
Ivan Epifanov a05f92da 2020-12-23T17:26:34 Update joystick api to 2.0.14
Ivan Epifanov ca5e5d61 2020-12-18T16:34:24 VITASDK compatibility
Ivan Epifanov 7d89f09f 2020-12-18T14:28:09 ISO C90 fixes
Ivan Epifanov 0da35d3d 2020-12-12T23:47:15 IME support with gxm backend
Ivan Epifanov 47c6270e 2020-12-09T15:28:57 Fix a bug in vitagles2 renderer
Ivan Epifanov 639323ea 2020-12-09T14:38:43 Fixed gxm render flags
Ivan Epifanov 3ac2242e 2020-12-09T12:37:39 Fix PerformanceCounter
Ivan Epifanov 943053a9 2020-12-09T01:50:49 Clean up touch a little more
Ivan Epifanov f61b9e76 2020-12-09T00:37:46 Cleanup touch. Fix back touchscreen
Ivan Epifanov d9b2bde2 2020-12-07T18:40:41 Fallback to app0:
Ivan Epifanov 6f7c7c55 2020-12-05T22:38:12 sensors corrections
Ivan Epifanov 6d856377 2020-12-05T12:37:53 Fix sensors
Ivan Epifanov e7edb06e 2020-12-04T00:06:15 Audio fix
Ivan Epifanov 05e5a7cb 2020-11-29T22:07:53 Oops
Ivan Epifanov a86ba391 2020-11-28T00:32:32 Add SDL_RenderReadPixels
Ivan Epifanov f623211e 2020-11-25T00:29:04 remove sceGxmFinish on render swap
Ivan Epifanov 0b45529e 2020-11-25T00:19:18 Add viewport support
Ivan Epifanov 2209b717 2020-11-24T18:12:38 Refactor render state
Ivan Epifanov 333d5e11 2020-11-23T20:15:39 Add drawstate cache
Ivan Epifanov 56bde0f6 2020-11-23T18:31:23 Rename memory functions to avoid clash with vita2d
Ivan Epifanov 94d7737b 2020-11-23T12:45:51 Texture render target
Ivan Epifanov 63e223fa 2020-11-23T12:45:09 Set initial blend mode
Ivan Epifanov 6c3bf565 2020-11-23T12:44:54 Unified build with both renderers
Ivan Epifanov a1adc8a9 2020-11-22T01:02:00 Add sensor support
Ivan Epifanov bd14aa63 2020-11-21T23:09:30 Autobuild
Ivan Epifanov 01311054 2020-11-21T23:04:43 Fix render name
Ivan Epifanov 6ba84975 2020-11-21T23:04:27 Remove vita2d render, add raw gxm render
Ivan Epifanov ef0bbfd6 2020-11-16T20:40:22 Include anf fix vita2d renderer
Ivan Epifanov dbb730d3 2020-11-14T23:37:26 Separate vita piglet renderer. Add proper render initialization and window re-creation.
Ivan Epifanov d75ea51a 2020-11-02T20:05:55 Fix texture shaders
Ivan Epifanov 194c8138 2020-11-02T19:55:01 Fix filesystem
Ivan Epifanov 73b545ed 2020-11-02T19:38:20 Fix joystick support
Ivan Epifanov 41d6c80b 2020-11-02T19:01:25 Filesystem module
Ivan Epifanov 2e3dd0a6 2020-11-02T18:14:57 Remove debug log
Ivan Epifanov 80036230 2020-11-02T18:10:09 Cg shaders for vita gles2
Ivan Epifanov 2d64e37e 2020-11-02T18:09:43 Initial rebase of xerpi's port
Ivan Epifanov a4ddb175 2021-03-08T19:28:58 Formatting
Ivan Epifanov 4f9fde87 2021-03-08T19:20:33 Fix types
Ivan Epifanov e58a955e 2021-03-08T18:39:00 Deprecate dolcesdk