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5f9effaa
|
2021-03-28T17:45:41
|
|
audio: pipewire: Block while waiting on stream state info
Initializing streams, particularly capture streams, can take many milliseconds, which is a bit much for a busy wait. Use a blocking wait instead.
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5bb2bbd4
|
2021-03-28T17:17:00
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|
audio: pipewire: Don't use uninitialized variables in callbacks
Some of the SDL_AudioDevice struct members aren't initialized until after returning from the OpenDevice function. Since Pipewire uses it's own processing threads, the callbacks can be entered before all members of SDL_AudioDevice are initialized, such as work_buffer, callbackspec and the processing stream, which creates a race condition. Don't use these members when in the paused state to avoid potentially using uninitialized values and memory.
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8deb4063
|
2021-03-28T17:22:59
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|
audio: pipewire: Avoid redundant locking
The pw_thread_loop already locks and unlocks the thread mutex at the start and end of each loop iteration, so these locks are unnecessary.
|
|
9de7eaf9
|
2021-03-28T01:30:26
|
|
[KMSDRM] Change error message.
|
|
1ec60a38
|
2021-03-27T23:52:51
|
|
[KMSDRM] Remove unnecessary space.
|
|
c13c3c37
|
2021-03-27T22:50:18
|
|
[KMSDRM] For Vulkan, use a mode with the same exact size as the window, if possible, or create a new one.
|
|
07ba13b7
|
2021-03-26T00:40:05
|
|
wayland: Pass --no-wrap to Zenity.
There seems to be a bug where it can wrap the text based on the minimum possible
window size, which can be worked around with --no-wrap. This technically uncaps
the width entirely, but this isn't wildly different from what other backends do.
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|
54719a9d
|
2021-03-25T23:58:12
|
|
wayland: Assign output_len in ShowMessageBox
|
|
4a07c73b
|
2021-03-26T13:53:58
|
|
Added mapping for the Amazon Luna controller on Linux
|
|
07af9baa
|
2021-03-26T13:05:38
|
|
Use the correct name for the Amazon Luna Gamepad
|
|
ef363555
|
2021-03-26T13:03:29
|
|
Added mapping for the Amazon Luna controller on macOS
|
|
3377861a
|
2021-03-26T11:57:19
|
|
Added support for the Amazon Game Controller to the HIDAPI driver
|
|
27b74d33
|
2021-03-25T23:25:34
|
|
Implement Wayland_ShowMessageBox using Zenity
|
|
5262b52d
|
2021-03-25T23:56:56
|
|
SDL_kmsdrmvideo.c: define EGL_PLATFORM_GBM_MESA if it's missing.
Fixes: https://github.com/libsdl-org/SDL/issues/4232
|
|
5ac6bd54
|
2021-03-24T02:54:36
|
|
[KMSDRM] Ask for videomode on the correct display when creating a window.
|
|
b55b11af
|
2021-03-23T08:07:56
|
|
src/thread/pthread/SDL_systhread.c: drop include of SDL_platform.h
Drop include of SDL_platform.h as SDL_plaform.h is already included by
SDL_internal.h -> SDL_config.h -> SDL_platform.h
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
|
|
0bdf4f95
|
2021-03-22T19:19:01
|
|
Disable system gestures on MFi controllers while they're open, so we get access to the back button, etc.
|
|
1133ea03
|
2021-03-22T19:18:57
|
|
Fixed crash on macOS when AirPods are connected
|
|
c12f46b1
|
2021-03-22T19:03:25
|
|
[KMSDRM] Fix segmentation fault
Deference the windata pointer *after* checking that it's non-NULL.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
|
|
100166d7
|
2021-03-22T18:00:41
|
|
[KMSDRM] Improve cursor management.
|
|
cf7eef37
|
2021-03-19T04:25:40
|
|
[KMSDRM] Better error handling: no more segfaults on window creation failure.
|
|
82ff6045
|
2021-03-18T12:02:54
|
|
[KMSDRM] Unload GL/EGL libs and destroy GBM only when we are destroying the last window.
|
|
c35e7189
|
2021-03-18T11:47:23
|
|
[KMSDRM] All non-vulkan windows have to be marked as OPENGL, not only the first created one.
|
|
281a7bdb
|
2021-03-18T11:20:18
|
|
[KMSDRM] Make the gbm_init flag a viddata member to avoid GBM re-init when several displays are connected.
|
|
4acd1dca
|
2021-03-18T14:04:38
|
|
[KMSDRM] Improve the way to test if last window is being destroyed.
|
|
8638674a
|
2021-03-18T13:55:58
|
|
[KMSDRM] Correct comment typo.
|
|
7d1b9c9f
|
2021-03-17T14:40:41
|
|
[KMSDRM] Remove unneeded function calls and improve comments for future reference.
|
|
e7e519a4
|
2021-03-17T13:04:05
|
|
dsp: Refuse to initialize if there aren't any Open Sound System devices.
This prevents the dsp target from stealing the audio subsystem but not
being able to produce sound, so other audio targets further down the list
can make an attempt instead.
Thanks to Frank Praznik who did a lot of the research on this problem!
|
|
559be8aa
|
2021-03-15T15:18:10
|
|
fix invalid out of bounds UTF8 handling
|
|
07fc1bb8
|
2021-03-15T15:10:49
|
|
Fix invalid UTF-8 handling of extra bytes
|
|
e14fb54e
|
2021-03-16T10:47:57
|
|
[KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution.
|
|
108bb5aa
|
2021-03-16T00:51:17
|
|
[KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified.
|
|
d84df04f
|
2021-03-15T09:00:15
|
|
Merge commit '51345623e888d7bc4131cd8f015c339f757ea68a' into main
|
|
b98b5adc
|
2021-03-15T10:21:36
|
|
wasapi: Don't use the system's resampler.
|
|
9996cecc
|
2021-03-15T05:26:46
|
|
Set ALT_OGL to libOpenGL.so.0 instead of libOpenGL.so.1
|
|
5f7eb88a
|
2021-03-14T22:36:20
|
|
Load libOpenGL.so.1 if libGL.so.1 is not found
|
|
1957ffd2
|
2021-03-14T11:04:28
|
|
fixed a typo in SDL_ceilf()
|
|
dacf6cfb
|
2021-03-11T12:03:22
|
|
Fix compilation with iconv on FreeBSD
|
|
a5f3ea14
|
2021-03-10T09:36:46
|
|
netbsdaudio: Handle ioctls failing
A user reported that the mpv video player hangs after attempting to
set an unsupported number of channels with the SDL audio output,
because it thinks it's successfully opened the device. This makes
the failure graceful.
|
|
4fbd60b8
|
2021-03-09T12:22:48
|
|
audio: pipewire: Remove the nickname portion of sink/source names
Removes the node nickname from sink/source nodes as it doesn't provide any useful information and names now match those used in Pulseaudio, so any stored configuration data will be compatible between the two audio backends.
|
|
72bcf546
|
2021-03-10T16:47:08
|
|
SDL: Updated patches for HAIKU
|
|
3d22731d
|
2021-03-11T20:10:07
|
|
Merge pull request #4175 from 1bsyl/br_blit_rgb555_to_rb1555
Fixed bug 3727 - Blit from RGB555 to ARGB1555
|
|
51345623
|
2021-03-11T20:06:09
|
|
Fixed bug 3727 - Blit from RGB555 to ARGB1555
|
|
33127271
|
2021-03-09T11:40:35
|
|
Fix typecasting
|
|
3c1fe9ce
|
2021-02-12T23:46:01
|
|
WTF
|
|
6fab3323
|
2021-02-12T23:45:48
|
|
Typo
|
|
739f4e1e
|
2021-02-01T23:14:28
|
|
Only call sceGxmFinish when vsync is on
Also fix oversight with supported textures
|
|
b52e9459
|
2021-01-29T01:26:13
|
|
Add support for open URL
|
|
189d3c16
|
2021-01-20T23:41:35
|
|
FIFO is default (and not defined in vitasdk, ugh)
|
|
87a118b6
|
2021-01-20T23:33:28
|
|
Use native mutexes
|
|
7423ae1a
|
2021-01-20T23:33:16
|
|
Formatting
|
|
ddfe7200
|
2021-01-18T15:00:50
|
|
Rendering improvements
- Improve performance for unbatched rendering
- Support direct texture access
|
|
23db5381
|
2021-01-11T23:54:56
|
|
Fix defines
|
|
c7cec2c7
|
2021-01-11T20:45:12
|
|
Add more texture formats
|
|
e56c4451
|
2021-01-10T00:12:03
|
|
Disable native framebuffer support
|
|
5e30d84b
|
2021-01-09T23:33:32
|
|
Fix display mode
|
|
10038228
|
2021-01-09T23:33:14
|
|
Properly cleanup framebuffer
|
|
953101de
|
2021-01-09T22:55:11
|
|
Oops. Fix default framebuffer color
|
|
1e2eed1a
|
2020-12-28T15:32:52
|
|
Native framebuffer for software renderer
|
|
a7269a9a
|
2020-12-23T17:27:01
|
|
Update video api to 2.0.14
|
|
7b0b1a12
|
2020-12-23T17:26:52
|
|
Update thread api to 2.0.14
|
|
a05f92da
|
2020-12-23T17:26:34
|
|
Update joystick api to 2.0.14
|
|
ca5e5d61
|
2020-12-18T16:34:24
|
|
VITASDK compatibility
|
|
7d89f09f
|
2020-12-18T14:28:09
|
|
ISO C90 fixes
|
|
0da35d3d
|
2020-12-12T23:47:15
|
|
IME support with gxm backend
|
|
47c6270e
|
2020-12-09T15:28:57
|
|
Fix a bug in vitagles2 renderer
|
|
639323ea
|
2020-12-09T14:38:43
|
|
Fixed gxm render flags
|
|
3ac2242e
|
2020-12-09T12:37:39
|
|
Fix PerformanceCounter
|
|
943053a9
|
2020-12-09T01:50:49
|
|
Clean up touch a little more
|
|
f61b9e76
|
2020-12-09T00:37:46
|
|
Cleanup touch. Fix back touchscreen
|
|
d9b2bde2
|
2020-12-07T18:40:41
|
|
Fallback to app0:
|
|
6f7c7c55
|
2020-12-05T22:38:12
|
|
sensors corrections
|
|
6d856377
|
2020-12-05T12:37:53
|
|
Fix sensors
|
|
e7edb06e
|
2020-12-04T00:06:15
|
|
Audio fix
|
|
05e5a7cb
|
2020-11-29T22:07:53
|
|
Oops
|
|
a86ba391
|
2020-11-28T00:32:32
|
|
Add SDL_RenderReadPixels
|
|
f623211e
|
2020-11-25T00:29:04
|
|
remove sceGxmFinish on render swap
|
|
0b45529e
|
2020-11-25T00:19:18
|
|
Add viewport support
|
|
2209b717
|
2020-11-24T18:12:38
|
|
Refactor render state
|
|
333d5e11
|
2020-11-23T20:15:39
|
|
Add drawstate cache
|
|
56bde0f6
|
2020-11-23T18:31:23
|
|
Rename memory functions to avoid clash with vita2d
|
|
94d7737b
|
2020-11-23T12:45:51
|
|
Texture render target
|
|
63e223fa
|
2020-11-23T12:45:09
|
|
Set initial blend mode
|
|
6c3bf565
|
2020-11-23T12:44:54
|
|
Unified build with both renderers
|
|
a1adc8a9
|
2020-11-22T01:02:00
|
|
Add sensor support
|
|
bd14aa63
|
2020-11-21T23:09:30
|
|
Autobuild
|
|
01311054
|
2020-11-21T23:04:43
|
|
Fix render name
|
|
6ba84975
|
2020-11-21T23:04:27
|
|
Remove vita2d render, add raw gxm render
|
|
ef0bbfd6
|
2020-11-16T20:40:22
|
|
Include anf fix vita2d renderer
|
|
dbb730d3
|
2020-11-14T23:37:26
|
|
Separate vita piglet renderer. Add proper render initialization and window re-creation.
|
|
d75ea51a
|
2020-11-02T20:05:55
|
|
Fix texture shaders
|
|
194c8138
|
2020-11-02T19:55:01
|
|
Fix filesystem
|
|
73b545ed
|
2020-11-02T19:38:20
|
|
Fix joystick support
|
|
41d6c80b
|
2020-11-02T19:01:25
|
|
Filesystem module
|
|
2e3dd0a6
|
2020-11-02T18:14:57
|
|
Remove debug log
|
|
80036230
|
2020-11-02T18:10:09
|
|
Cg shaders for vita gles2
|
|
2d64e37e
|
2020-11-02T18:09:43
|
|
Initial rebase of xerpi's port
|
|
a4ddb175
|
2021-03-08T19:28:58
|
|
Formatting
|
|
4f9fde87
|
2021-03-08T19:20:33
|
|
Fix types
|
|
e58a955e
|
2021-03-08T18:39:00
|
|
Deprecate dolcesdk
|