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51345623
|
2021-03-11T20:06:09
|
|
Fixed bug 3727 - Blit from RGB555 to ARGB1555
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|
a4ddb175
|
2021-03-08T19:28:58
|
|
Formatting
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|
1e5cc961
|
2021-03-08T19:05:19
|
|
Docs
|
|
29153a1c
|
2021-02-28T14:38:55
|
|
SDL_vitamessagebox: rearrange if/else
Set messageboxdata and buttonid as unused variables
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|
3c1fe9ce
|
2021-02-12T23:46:01
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|
WTF
|
|
953101de
|
2021-01-09T22:55:11
|
|
Oops. Fix default framebuffer color
|
|
6c3bf565
|
2020-11-23T12:44:54
|
|
Unified build with both renderers
|
|
a1adc8a9
|
2020-11-22T01:02:00
|
|
Add sensor support
|
|
1e2eed1a
|
2020-12-28T15:32:52
|
|
Native framebuffer for software renderer
|
|
bd14aa63
|
2020-11-21T23:09:30
|
|
Autobuild
|
|
01311054
|
2020-11-21T23:04:43
|
|
Fix render name
|
|
6fab3323
|
2021-02-12T23:45:48
|
|
Typo
|
|
ff5f98b8
|
2020-12-23T19:00:16
|
|
Fix platform
|
|
6ba84975
|
2020-11-21T23:04:27
|
|
Remove vita2d render, add raw gxm render
|
|
ef0bbfd6
|
2020-11-16T20:40:22
|
|
Include anf fix vita2d renderer
|
|
a7269a9a
|
2020-12-23T17:27:01
|
|
Update video api to 2.0.14
|
|
dbb730d3
|
2020-11-14T23:37:26
|
|
Separate vita piglet renderer. Add proper render initialization and window re-creation.
|
|
d75ea51a
|
2020-11-02T20:05:55
|
|
Fix texture shaders
|
|
70a19fd5
|
2021-02-28T13:59:51
|
|
SDL_vitamessagebox: if/else wrap preprocessor condition instead of two if conditions
|
|
739f4e1e
|
2021-02-01T23:14:28
|
|
Only call sceGxmFinish when vsync is on
Also fix oversight with supported textures
|
|
7b0b1a12
|
2020-12-23T17:26:52
|
|
Update thread api to 2.0.14
|
|
194c8138
|
2020-11-02T19:55:01
|
|
Fix filesystem
|
|
73b545ed
|
2020-11-02T19:38:20
|
|
Fix joystick support
|
|
a05f92da
|
2020-12-23T17:26:34
|
|
Update joystick api to 2.0.14
|
|
41d6c80b
|
2020-11-02T19:01:25
|
|
Filesystem module
|
|
2e3dd0a6
|
2020-11-02T18:14:57
|
|
Remove debug log
|
|
b52e9459
|
2021-01-29T01:26:13
|
|
Add support for open URL
|
|
8e4271fa
|
2020-12-23T16:54:18
|
|
Fix timers
|
|
80036230
|
2020-11-02T18:10:09
|
|
Cg shaders for vita gles2
|
|
2d64e37e
|
2020-11-02T18:09:43
|
|
Initial rebase of xerpi's port
|
|
e928b92f
|
2020-12-18T16:42:57
|
|
CMake support
|
|
091288ac
|
2021-03-08T18:41:20
|
|
Vita port builds with cmake
|
|
abcfb22b
|
2021-02-28T13:49:01
|
|
Add support for Vita file API in SDL_rwops
|
|
189d3c16
|
2021-01-20T23:41:35
|
|
FIFO is default (and not defined in vitasdk, ugh)
|
|
47c10516
|
2020-12-18T16:42:37
|
|
Add reversive list join macro
|
|
ca5e5d61
|
2020-12-18T16:34:24
|
|
VITASDK compatibility
|
|
87a118b6
|
2021-01-20T23:33:28
|
|
Use native mutexes
|
|
7d89f09f
|
2020-12-18T14:28:09
|
|
ISO C90 fixes
|
|
0de7b0ec
|
2020-12-14T02:08:29
|
|
Fix makefile
|
|
c8abc88c
|
2021-01-29T01:26:35
|
|
Add support for message box
|
|
7423ae1a
|
2021-01-20T23:33:16
|
|
Formatting
|
|
0da35d3d
|
2020-12-12T23:47:15
|
|
IME support with gxm backend
|
|
e812ca52
|
2020-12-09T21:03:27
|
|
Enable ARM SIMD/NEON optimized blitters
|
|
a43f4889
|
2021-01-20T23:33:05
|
|
Don't search for pthread
|
|
47c6270e
|
2020-12-09T15:28:57
|
|
Fix a bug in vitagles2 renderer
|
|
639323ea
|
2020-12-09T14:38:43
|
|
Fixed gxm render flags
|
|
4f9fde87
|
2021-03-08T19:20:33
|
|
Fix types
|
|
e58a955e
|
2021-03-08T18:39:00
|
|
Deprecate dolcesdk
|
|
91fe2b67
|
2021-02-19T18:52:19
|
|
Allow larger texture sizes
|
|
ddfe7200
|
2021-01-18T15:00:50
|
|
Rendering improvements
- Improve performance for unbatched rendering
- Support direct texture access
|
|
3ac2242e
|
2020-12-09T12:37:39
|
|
Fix PerformanceCounter
|
|
943053a9
|
2020-12-09T01:50:49
|
|
Clean up touch a little more
|
|
23db5381
|
2021-01-11T23:54:56
|
|
Fix defines
|
|
f61b9e76
|
2020-12-09T00:37:46
|
|
Cleanup touch. Fix back touchscreen
|
|
d9b2bde2
|
2020-12-07T18:40:41
|
|
Fallback to app0:
|
|
4708c6bb
|
2021-02-14T11:52:43
|
|
Remove pkg-config prefix hack
|
|
c7cec2c7
|
2021-01-11T20:45:12
|
|
Add more texture formats
|
|
6f7c7c55
|
2020-12-05T22:38:12
|
|
sensors corrections
|
|
6d856377
|
2020-12-05T12:37:53
|
|
Fix sensors
|
|
0e9cd839
|
2021-01-10T00:12:46
|
|
Remove makefiles. Use cmake
|
|
e7edb06e
|
2020-12-04T00:06:15
|
|
Audio fix
|
|
05e5a7cb
|
2020-11-29T22:07:53
|
|
Oops
|
|
e1d9cbf6
|
2021-03-07T13:56:38
|
|
Split mouse/kb grab
|
|
e5cbe7cf
|
2021-02-14T00:30:42
|
|
Add l2/r2 axes, l3/r3 buttons. rumble and ledbar support for ds4
|
|
e56c4451
|
2021-01-10T00:12:03
|
|
Disable native framebuffer support
|
|
a86ba391
|
2020-11-28T00:32:32
|
|
Add SDL_RenderReadPixels
|
|
f623211e
|
2020-11-25T00:29:04
|
|
remove sceGxmFinish on render swap
|
|
54134fdd
|
2021-01-10T00:09:46
|
|
Use Clib mem funcs
|
|
0b45529e
|
2020-11-25T00:19:18
|
|
Add viewport support
|
|
2209b717
|
2020-11-24T18:12:38
|
|
Refactor render state
|
|
7c4d20cf
|
2021-02-12T23:57:43
|
|
Fix for dolcesdk
|
|
5e30d84b
|
2021-01-09T23:33:32
|
|
Fix display mode
|
|
333d5e11
|
2020-11-23T20:15:39
|
|
Add drawstate cache
|
|
56bde0f6
|
2020-11-23T18:31:23
|
|
Rename memory functions to avoid clash with vita2d
|
|
10038228
|
2021-01-09T23:33:14
|
|
Properly cleanup framebuffer
|
|
94d7737b
|
2020-11-23T12:45:51
|
|
Texture render target
|
|
63e223fa
|
2020-11-23T12:45:09
|
|
Set initial blend mode
|
|
bd065387
|
2021-03-08T17:02:28
|
|
configure: fix wrong AS_HELP_STRING quoting.
|
|
b6b0c908
|
2021-03-08T13:56:26
|
|
Dynapi: fix 'gendynapi.pl' script for array parameters
|
|
a7938107
|
2021-03-06T11:28:04
|
|
fix SDLK_DELETE after commit 2f5beac190d
|
|
2f5beac1
|
2021-03-05T13:15:52
|
|
Change octal char literals to hex char literals
This should not change anything at all within the compiled library, but it does make the header file easier to read for non-C programmers who don't expect an octal value.
|
|
391bb80b
|
2021-03-05T16:53:06
|
|
Replace duplicate functions and lstrlen/lstrcat with SDL string functions
|
|
67e8522d
|
2021-02-27T17:37:25
|
|
Add SDL_GetAudioDeviceSpec.
This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
|
|
00fabdde
|
2021-03-03T19:05:47
|
|
Make github CI great again
The current CI doesn't work and can be fixed. To steps, use a matrix to build on various OS + allow platform specific flags.
The linux build should cover a wider case of video backends.
|
|
68693554
|
2021-03-04T23:50:40
|
|
dos2unix SDL_dynapi_*.h
|
|
34ecd71e
|
2021-03-04T18:44:04
|
|
CMake: don't add -Wl,--no-undefined to LDFLAGS for clang+windows cases
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
3880174a
|
2021-03-04T18:40:56
|
|
CMake: set OPT_DEF_LIBC to ON for clang case, too.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
05cc9e37
|
2021-03-04T18:40:50
|
|
CMake: move GCC check after CLANG, so that CLANG is properly recognized
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
81cdb1bb
|
2021-03-04T18:32:32
|
|
test: add unifont-9.0.02.hex as a resource (so it works out-of-the-box)
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
a52d0db5
|
2021-03-04T18:28:10
|
|
test/CMakeLists.txt: add OpenGL module checks and adjust dependencies.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e7abf968
|
2021-03-04T18:28:04
|
|
test/CMakeLists.txt: bump cmake minimum required to 3.0 for consistency
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
dd5aff30
|
2021-03-04T18:27:56
|
|
SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
0ed17131
|
2021-03-04T18:27:47
|
|
update SDL_COMPOSE_ERROR macro for windows clang-cl
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e228d152
|
2021-03-04T18:27:37
|
|
SDL_config_windows.h: added clang to list of toolchains having stdint.h
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
c1c4f274
|
2021-03-04T18:27:32
|
|
cpuinfo: updated xgetbv call for windows clang-cl.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e88d7846
|
2021-03-04T14:36:33
|
|
Update SDL_blit_auto.c
|
|
ab0cf42a
|
2021-03-04T14:33:56
|
|
Software nearest scaling: start at the middle of pixel
so that it matches opengl GL_NEAREST mode most of the time
|
|
ac8a3fda
|
2021-03-03T20:33:20
|
|
fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
|
|
61586216
|
2021-03-02T21:39:38
|
|
Update cpuid code for clang-cl
The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
|
|
4de0c74a
|
2021-03-02T10:02:59
|
|
audio: pipewire: Add the application name to the stream properties
|