|
9409642e
|
2021-12-07T21:24:24
|
|
fix some warnings from vita builds (missing includes)
also some tidy-up to whitespace.
|
|
21d46b7e
|
2020-12-26T12:46:07
|
|
PSP renderer fixed
|
|
6f6382f8
|
2020-05-15T20:45:30
|
|
Fix SDL_GameController API for PSP (#3)
- Add missing mapping
- Make sure the only window has the keyboard focus (so no `SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS` is needed)
|
|
da0f76de
|
2021-12-07T00:38:46
|
|
cocoa: Don't round scroll deltas from trackpads
Rounding the scroll deltas from trackpads causes jerky scrolling behavior
by artificially amplifying the effects of very small scroll movements.
We should only round events from devices with discrete scroll wheels,
because we know the smallest unit of movement there is a single tick.
|
|
8cee50ee
|
2021-12-07T19:32:56
|
|
removed stdlib.h from SDL_psp_main.c now that exit() is gone.
|
|
4facca0b
|
2021-12-07T19:32:56
|
|
made Makefile.psp to build libSDL2main.a
|
|
00014dc2
|
2021-12-07T18:47:10
|
|
fix some warnings from psp builds (missing includes.)
|
|
da5dbb47
|
2021-12-07T16:43:50
|
|
Fix SDL2main on PSP (#5076)
- Fix SDL2main on PSP
SDL2main was not working for PSP, because it wasn't being activated and
it wasn't unsetting the main. Besides that a debug screen being started
was causing issues with joystick input and the sceKernelExitGame calli
is no longer needed with the current PSPDEV SDK.
- Clean up imports in PSP main
- Set PSP GPU and user modes in main
- Fix exit callback in PSP main
|
|
2d673e5b
|
2021-12-06T22:07:33
|
|
evdev: Add support for REL_WHEEL_HI_RES and REL_HWHEEL_HI_RES
If supported, these come alongside the regular REL_WHEEL and REL_HWHEEL
events so it's important that we only process one or the other.
|
|
493d45f0
|
2021-12-07T14:24:32
|
|
minor tidy-up in cmake script.
|
|
f266d922
|
2021-12-07T14:04:32
|
|
psp/SDL_sysjoystick.c: fix -Wshadow warnings.
|
|
801dcbc5
|
2021-12-07T14:04:10
|
|
SDL_render_sw.c: fix -Wshadow warnings.
|
|
897c7cfa
|
2021-12-07T10:24:46
|
|
Make sure SDL_VIDEO_RENDER_PSP is set
|
|
bfbdf896
|
2021-12-07T10:00:01
|
|
Add automated build for PSP
|
|
a79b6426
|
2021-11-29T20:05:53
|
|
Make SDL2 able to build or PSP with cmake
|
|
21fd0047
|
2021-11-29T18:42:13
|
|
Initial for building PSP version with CMake
|
|
e17a3154
|
2021-12-07T10:56:48
|
|
Fix build issue
|
|
7266cf66
|
2021-12-07T10:54:30
|
|
Clean up PSP render code to fit C standard used better
|
|
07608bf4
|
2021-12-07T10:36:19
|
|
Fix ISO C90 violations in psp render code
|
|
d09f80ef
|
2021-12-07T11:31:57
|
|
SDL_DrawPointsF: fix error message typo
|
|
6dafc850
|
2021-12-07T10:44:12
|
|
SDL_DrawLines: minor simpification:
- scale is 1.0f, don't need to multiply
- typo in error message
- remap SDL_DrawLines to SDL_DrawLinesF
|
|
a0818a63
|
2021-12-07T10:07:15
|
|
Fixed bug #5071 - Float conversion warnings in SDL_render.c (see also #5003)
|
|
9ae56cb3
|
2021-12-06T21:18:23
|
|
events: Add logging for SDL_MOUSEWHEEL preciseX/Y fields
|
|
03019c91
|
2021-12-06T20:37:52
|
|
autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID
Apparently the older versions of libXi doesn't have it. Fixes the build
break issue reported at:
https://github.com/libsdl-org/SDL/commit/4b42c05ba1eaaaa9a4ef803acea8f13402271039#commitcomment-61427659
|
|
a709b5b6
|
2021-12-04T14:14:47
|
|
video: wayland: Handle 0x0 xdg_toplevel_configure in fullscreen
The xdg_shell spec seems to state[1] that xdg_toplevel_configure events can
always provide a 0×0 width/height to signal that the compositor doesn't
care. SDL previously assumed the provided width/height was always valid
for fullscreen windows, and so applied it as-is.
This broke SDL applications on KDE/KWin 5.23, which now sends 0×0
configure events (and, in 5.23.3, 1×1 events for some reason), breaking
all SDL applications in fullscreen[2].
[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/6
[2]: https://bugs.kde.org/show_bug.cgi?id=444962#c6
|
|
2f0edc29
|
2021-12-04T09:23:19
|
|
IAudioClient::SetEventHandle Parameter eventHandle Should not be NULL
|
|
b7a0200a
|
2021-12-03T17:02:30
|
|
Update 2.0.18 release notes with CMake prefix change
|
|
a887b8e2
|
2021-12-03T20:03:10
|
|
SDL_test_common.c: replaced all printf() calls with SDL_Log()
Otherwise, if one builds libSDL2_test using a new mingw but builds
the test programs using an older mingw, a link failure happens:
/opt/local/x86_64-w64-mingw32/lib/libSDL2_test.a(SDL_test_common.o): In function `printf':
/opt/local/x86_64-w64-mingw32/include/stdio.h:372: undefined reference to `__imp___acrt_iob_func'
collect2: ld returned 1 exit status
|
|
5056b29b
|
2021-12-02T17:14:58
|
|
Fix the wrong int size for fcitx capability.
|
|
d68b429c
|
2021-12-02T23:57:00
|
|
[ios] Fix failing to link iconv when build using CMake
|
|
514f5858
|
2021-12-02T20:11:40
|
|
autotools: disable static builds on os/2
|
|
e14d1026
|
2021-11-26T13:12:22
|
|
Change viewport and cliprect to float version: from SDL_Rect to SDL_FRect
|
|
7828362d
|
2021-11-24T16:45:06
|
|
SDL_Renderer software, D3D11: don't use "renderer->viewport" in back-ends, but use the one from SETVIEWPORT cmd
|
|
a2b13e58
|
2021-12-02T02:28:24
|
|
SDL_iconv_string: avoid memory leak if realloc() fails.
|
|
f14a8bfa
|
2021-12-01T21:33:02
|
|
fix whitespace.
|
|
b71bfdaa
|
2021-12-01T20:50:40
|
|
SDL_iconv.c (encodings): mark "WCHAR_T" as ENCODING_UTF16LE for OS/2 too
whcar_t is unsigned short in os/2, like windows
|
|
cbe97cbf
|
2021-11-30T21:25:40
|
|
Added a step necessary for running on a real device
|
|
66b0a6ee
|
2021-12-01T01:33:57
|
|
workaround for libmali gbm_device_get_fd()
gbm_device_get_fd() in at least some libmali versions duplicates handle.
Other implementations do not do duplication. To prevent handle leak save
drm_fd in SDL_DisplayData.
|
|
0c7c4bfc
|
2021-11-30T23:15:03
|
|
docs: Don't let Doxygen expand HOME environment variable
Otherwise, the API documentation will encode the home directory of the
user or autobuilder that built SDL, instead of telling the user to use
the literal string $(HOME) as intended.
See also <https://github.com/doxygen/doxygen/issues/7073>.
Signed-off-by: Simon McVittie <smcv@debian.org>
|
|
339f0d40
|
2021-12-01T02:32:10
|
|
configure.ac: adjust os2 section for system iconv() use.
|
|
563ef2ae
|
2021-12-01T01:56:50
|
|
regenerated configure scripts.
|
|
efa1aa9a
|
2021-12-01T01:55:56
|
|
initial attempt at adding os2 support to autotools
|
|
33554640
|
2021-12-01T01:55:40
|
|
libtool upgrade to 2.4.6 - 18/n: SDL customizations
removed os/2 versioning support.
|
|
5ae2f0fd
|
2021-12-01T01:55:32
|
|
libtool upgrade to 2.4.6 - 17/n: SDL customizations
fixes Windows linkage and the DLL name convention.
|
|
6a5aeaf9
|
2021-12-01T01:51:24
|
|
libtool upgrade to 2.4.6 - 16/n: Fedora ABI-specific directories patch:
https://src.fedoraproject.org/rpms/libtool/blob/master/f/libtool-2.4.5-rpath.patch
|
|
792d7c9f
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 15/n: -Xassembler and -Wa,* support :
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=86d71e869d998fb09bee543a2aaef7beb6d6f591
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=1b74d78401d7e09d5c31f4d479109d9b52984a32
|
|
8c44e0e0
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 14/n: support for MidnightBSD
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=5df7dd49d5e68ea45118a0687ef2d4dd00399f1e
|
|
a6df1f7b
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 13/n: add mingw to systems not needing libm.
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=46559
|
|
897efe18
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 12/n: fix preloading symbols on Solaris 11.3
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=22373
|
|
b5dc1eed
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 11/n: FreeBSD elftoolchain strip support
http://savannah.gnu.org/patch/?8675
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=d7c8d3b43fef8641f4354edaa0429d157259bf56
|
|
3cbd5616
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 10/n: export AIX TLS symbols fix
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff_plain;h=d15b321427c8b7dca0347ac56525cb64bde07ddc
|
|
27666089
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 9/n: fix func_fatal_error function name typo
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=350082b6aa89f9ef603fcebbb4cf33f15a743f2f
|
|
4be6ab26
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 8/n: set file_list_spec to '@' on OS/2
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=a938703c462bd2ba0e520808d45186020ea600be
|
|
83a22d05
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 7/n: fix an os/2 typo
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=38305
|
|
e8881b0d
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 6/n: fix typo introduced in libtool-2.4.3
i.e. wrong -L/-R detection. see:
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=21137 | 22895 | 31900 | 36762
|
|
8b13673c
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 5/n: fix linker error for powerpc64le
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=23348
|
|
8e620638
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 4/n: fix m4 quoting bug
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=41837
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=0904164dd5b57b3230dce04207738ce961591762
|
|
df402682
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 3/n: fixes for gcc/clang linkage
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=702a97fbb09bd7088a50f2b239016d1e32843c24
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=a5c6466528c060cc4660ad0319c00740db0e42ba
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=f9970d99293faf908fdc153a653fa5781095fb7a
|
|
647514a5
|
2021-12-01T01:50:10
|
|
libtool upgrade to 2.4.6 - 2/n: support macOS 11
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=9e8c882517082fe5755f2524d23efb02f1522490
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=8f4bdbda0a0c85cf6375a4c7546b83eb3fb596d3
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44605
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44684
|
|
c8ddccde
|
2021-12-01T01:50:02
|
|
libtool upgrade to 2.4.6 - 1/n
|
|
662ea5ab
|
2021-12-01T01:40:24
|
|
minor correction after previous patch and minor tidy-up.
|
|
70c5e91d
|
2021-12-01T01:20:10
|
|
os/2 optionally builds against libiconv.
|
|
b20484e8
|
2021-12-01T01:20:02
|
|
minor os/2 reorganization for iconv
|
|
8c91cf7d
|
2021-11-30T12:36:46
|
|
Always create a full 256-entry map in case color values are out of range
Fixes https://github.com/libsdl-org/SDL/issues/5042
|
|
056c0994
|
2021-11-30T12:19:26
|
|
Updated iOS build instructions
|
|
a4c04ad2
|
2021-11-30T10:32:21
|
|
Fixed building with iOS SDK prior to 13.0
Fixes https://github.com/libsdl-org/SDL/pull/5045
|
|
8589134f
|
2021-11-30T10:23:21
|
|
Fixed potential buffer overflow in YUV conversion
Fixes https://github.com/libsdl-org/SDL/issues/5043
|
|
09465a90
|
2021-11-30T21:10:10
|
|
hidapi, windows: replace a strncpy() with plain memcpy()
mainstream has a similar change, already.
|
|
5fc901d4
|
2021-11-30T09:58:21
|
|
Updated to version 2.0.19 for development
|
|
2e982142
|
2021-11-29T20:20:07
|
|
Aded a patch note for relative mouse mode over RDP
|
|
715d4812
|
2021-11-29T22:43:25
|
|
windows: Fix GUI key state when grabbing the keyboard
When our keyboard grab hook is installed, GetKeyState() will return 0 for the
GUI keys even when they are pressed. This leads to spurious key up events when
holding down the GUI keys and the inability to use any key combos involving
those modifier keys.
|
|
b6bc3a6b
|
2021-11-29T09:00:54
|
|
Added a mapping for the PS4 touchpad button on Windows
Fixes https://github.com/libsdl-org/SDL/issues/5035
|
|
4b571c62
|
2021-11-29T09:00:26
|
|
Added an option to map the touchpad button for Sony controllers
|
|
f6fdbc1e
|
2021-11-29T21:16:15
|
|
video: x11: Fix an invalid SDL_LogError() call
This fixes a compile warning — and possible invalid memory read —
introduced in 9c03d255 ("Add back X11 legacy WM_NAME encodings"), which
was part of PR #5029, fixing Bug #4924.
The issue is with one of the added warnings in X11_GetWindowTitle().
Basically, the "title" variable passed to SDL_LogError() hasn't been
initialised yet: we could pass propdata in directly, but it's better to
move the SDL_LogError() call until after title is set, IMHO.
This fixes the following warning from gcc (SUSE Linux) 11.2.1:
In file included from /home/david/Development/SDL/src/video/x11/../../SDL_internal.h:45,
from /home/david/Development/SDL/src/video/x11/SDL_x11window.c:21:
/home/david/Development/SDL/src/video/x11/SDL_x11window.c: In function 'X11_GetWindowTitle':
/home/david/Development/SDL/src/video/x11/../../dynapi/SDL_dynapi_overrides.h:33:22: warning: '%s' directive argument is null [-Wformat-overflow=]
33 | #define SDL_LogDebug SDL_LogDebug_REAL
/home/david/Development/SDL/src/video/x11/SDL_x11window.c:720:13: note: in expansion of macro 'SDL_LogDebug'
720 | SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Failed to convert WM_NAME title expecting UTF8! Title: %s", title);
| ^~~~~~~~~~~~
|
|
3ba9276a
|
2021-11-28T21:14:02
|
|
Don't fail the sensor init if we couldn't create a sensor manager (i.e. we're running on Wine)
Fixes https://github.com/libsdl-org/SDL/issues/5031
|
|
6872cb12
|
2021-11-28T21:10:46
|
|
null-terminate the message buffer if FormatMessage() fails
|
|
b5d47aa2
|
2021-11-28T23:15:31
|
|
Fix comment style for old compilers (`//`⇒`/**/`)
|
|
367684b0
|
2021-11-28T22:56:24
|
|
Add patches suggested by @slouken in round 1 review
|
|
9c03d255
|
2021-11-28T16:18:39
|
|
Add back X11 legacy WM_NAME encodings
Closes #4924.
Based on patches of the past, such as this work by James Cloos in July
2010:
https://github.com/exg/rxvt-unicode/commit/d7d98751b7385416ad1694b5f1fde6c312ba20d5,
as well as code comments in the Perl module X11::Protocol::WM
(https://metacpan.org/pod/X11::Protocol::WM) and even the code to Xlib
itself, which taught me that we should never have been using
`XStoreName`, all it does is call `XChangeProperty`, hardcoded to
`XA_STRING`!
What can I say, when the task is old school, the sources are too 😂
|
|
72e53e4b
|
2021-11-28T19:25:22
|
|
wayland: Clear driverdata before calling ResetDisplayModes
|
|
ede73b4c
|
2021-11-28T23:02:02
|
|
testnativeos2.c: make its code style to match SDL2.
|
|
942973dd
|
2021-11-28T09:27:28
|
|
Use mouse ID 0 for raw mouse events
We don't track state for each mouse individually, so we should just use the global mouse ID for all events.
Fixes https://github.com/libsdl-org/SDL/issues/5026
|
|
f1c15aa3
|
2021-11-28T08:56:25
|
|
Tests cover the latest SDL features
|
|
976328bb
|
2021-11-28T08:54:18
|
|
Fixed ABI break in SDL test header
|
|
dd2f9111
|
2021-11-27T20:18:29
|
|
Fixed warnings with Windows SDK 10.0.19041
Fixes https://github.com/libsdl-org/SDL/issues/4998
Also breaks https://github.com/libsdl-org/SDL/issues/4998 for older SDKs, but we're going to ignore them, they're just incorrect.
|
|
c2904c8c
|
2021-11-27T11:16:15
|
|
Fixed compile warnings and errors
Fixes https://github.com/libsdl-org/SDL/issues/4998
|
|
8f17af5e
|
2021-11-27T20:56:56
|
|
hidapi: mark libusb function pointers with LIBUSB_CALL.
|
|
6c25aed4
|
2021-11-27T14:01:18
|
|
added hint for joysticks to stablize sixaxis & dualshock controllers (#5007)
|
|
a6cbe0ab
|
2021-11-27T10:58:12
|
|
Controllers are always centered at zero using XInput and WGI
|
|
aa1d76e8
|
2021-11-27T10:55:54
|
|
Added a patch note about WinRT/UWP WGI support
|
|
09b7ca27
|
2021-11-27T10:53:20
|
|
Get the current WGI controller list at startup
On Win32 this list is empty and we always get controller added events. On UWP, this list is populated and we don't get controlle added events for currently connected controllers.
|
|
12895eca
|
2021-11-27T10:52:58
|
|
Fixed WGI initialization on Win32
|
|
110e4e13
|
2021-11-27T10:24:32
|
|
Use WGI instead of XInput for Windows 10 UWP apps
Fixes https://github.com/libsdl-org/SDL/issues/5017
|
|
e04a0221
|
2021-11-27T09:36:44
|
|
Fixed crash running SDL test programs on UWP
|
|
5a0ea7fb
|
2021-11-27T19:10:10
|
|
Check for O_CLOEXEC definition in fcntl.h at configuration time,
If not available, define it internally as 0 (in SDL_internal.h).
Define it as available for macOS >= 10.7 in SDL_config_macosx.h.
|
|
f903a39e
|
2021-11-27T10:18:41
|
|
haptic: Fix SDL_MouseIsHaptic() always returning SDL_TRUE on Android
|
|
11a9cd63
|
2021-11-27T08:14:50
|
|
Fixed building SDL on UWP
|
|
3008b005
|
2021-11-27T07:56:04
|
|
Include SDL_hidapi.h in the public headers
Fixes https://github.com/libsdl-org/SDL/issues/5015
|
|
02021ae7
|
2021-11-27T13:17:04
|
|
Return capabitlities from RawInput joystick
|
|
b786c100
|
2021-11-26T19:45:16
|
|
SDL_render_gl.c: GL_RunCommandQueue: always set viewport_dirty on macOS
Without this, moving the window changes the viewport and causes contents
to render stretched.
Fixes #1504
|