|
a9325817
|
2022-09-05T16:37:34
|
|
testplatform: Add LSX and LASX checks
|
|
5cac6c7e
|
2022-09-05T08:48:16
|
|
Note that the Xcode DYLIB_COMPATIBILITY_VERSION should always match DYLIB_CURRENT_VERSION
CMake doesn't need any special handling
|
|
4e98ba61
|
2022-09-05T08:28:06
|
|
Set DYLIB_COMPATIBILITY_VERSION to DYLIB_CURRENT_VERSION to match autotools
Autotools sets both versions to the same value, so Xcode and CMake need to match for the libraries to be compatible between the different builds.
See these for details:
https://github.com/libsdl-org/sdl12-compat/pull/207
https://github.com/libsdl-org/SDL/issues/2934
https://stackoverflow.com/questions/67055770/usage-of-current-version-and-compatibility-version-on-macos
|
|
cbc0d9fa
|
2022-09-03T21:22:26
|
|
test/versioning.sh also tests configure
|
|
03485db0
|
2022-09-03T23:40:14
|
|
Android: understand HAL_PIXEL_FORMAT_BGR_565 as a returned value from ANativeWindow_getFormat() (see #6016)
|
|
1b4e08b8
|
2022-09-02T17:04:30
|
|
Added an entry for the Hori Fighting Stick mini 4 kai
This is a PS3/PS4 arcade stick which becomes an Xbox 360 controller on PC
|
|
6bcf2c15
|
2022-09-02T15:06:49
|
|
Fixed spinning at a very high framerate
|
|
47f2373d
|
2022-09-02T16:52:55
|
|
Added locking for Android joystick events
|
|
e8f6b750
|
2022-09-02T15:06:13
|
|
Added mappings for the ASUS ROG Kunai 3 Gamepad
|
|
5770e87c
|
2022-09-02T13:57:59
|
|
Fixed regression handling touchpad input with PS5 controllers using the original shipping firmware
|
|
253f6a91
|
2022-09-02T11:49:06
|
|
Variable renaming for consistency
|
|
5002624e
|
2022-09-02T11:41:19
|
|
Fixed crash when extension controllers are hotplugged
|
|
7df571ff
|
2022-09-02T11:37:16
|
|
HIDAPI_DumpPacket() takes a const memory pointer
|
|
b6d23d21
|
2022-09-02T11:21:51
|
|
Fixed interactions with the Linux Wiimote driver
|
|
0c984360
|
2022-09-02T20:02:56
|
|
SDL_hidapi_wii.c: fix a -Wshadow warning
|
|
b6b3fb00
|
2022-09-02T09:59:32
|
|
This was intended to be Uint8
|
|
5be157b3
|
2022-09-02T19:33:40
|
|
SDL_hidapi_wii.c: fix -Wpointer-sign warnings
|
|
54356f41
|
2022-09-02T09:03:44
|
|
Wii: fixed trigger axis reporting for the Wii U Pro Controller
|
|
a35642fa
|
2022-09-02T08:58:21
|
|
Wii: don't bother reading the extension type for the Wii U Pro controller, we already know what it is
|
|
c3ecb9d0
|
2022-09-02T08:48:36
|
|
Wii: re-request the status if we get a communication error
|
|
0c24b46e
|
2022-09-02T18:55:00
|
|
SDL_hidapi_wii.c: fix build in c89 mode.
|
|
9874fc4e
|
2022-09-02T08:47:15
|
|
Reconnect as a different controller if the Wii extension hardware changes
|
|
5f3cb549
|
2022-09-02T08:28:28
|
|
Updated Wii support with @tellowkrinkle's changes in https://github.com/tellowkrinkle/SDL/commit/2f288e9d5bf596756f92b6c3c983b79dc783eac6
|
|
785d784a
|
2022-09-01T22:30:05
|
|
Set the output value for ParseExtensionResponse() in all return cases
|
|
046aaa2d
|
2022-09-01T21:37:26
|
|
Use auto calibration for the Wii Nunchuk thumbstick axis values
|
|
8381e008
|
2022-09-01T21:13:16
|
|
Handle hotplugging of Wii controller extensions
|
|
396411c0
|
2022-09-01T20:27:34
|
|
Added mapping for the Wii Nunchuk extension
|
|
e19b36d8
|
2022-09-01T19:29:20
|
|
Initial support for the Wii Remote with Nunchuk extension
|
|
c887cb02
|
2022-09-01T16:23:32
|
|
Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
Also fixed the Y axes on the Wii U Pro controller, and various formatting cleanup
|
|
0ffaf5b8
|
2022-09-02T02:04:20
|
|
SDL_hidapi_wii.c: fix build in c89 mode and builds using watcom compiler
|
|
397672ed
|
2022-09-01T15:31:03
|
|
Added SDL_hidapi_wii.c to the Xcode project
|
|
c72e14e8
|
2022-09-01T15:29:01
|
|
Added initial support for Wii controllers (thanks @tellowkrinkle!)
|
|
28476963
|
2022-09-01T22:55:00
|
|
hidapi: really fix dynamic / non-dynamic libusb loading.
|
|
9d77945d
|
2022-09-01T21:56:50
|
|
fixed linkage libusb not dynamicaly loaded after commit 3f89d1704d
build/.libs/SDL_hidapi.o: In function `SDL_EnableGameCubeAdaptors':
src/hidapi/SDL_hidapi.c:1593: undefined reference to `libusb_init'
src/hidapi/SDL_hidapi.c:1594: undefined reference to `libusb_get_device_list'
src/hidapi/SDL_hidapi.c:1596: undefined reference to `libusb_get_device_descriptor'
src/hidapi/SDL_hidapi.c:1604: undefined reference to `libusb_open'
src/hidapi/SDL_hidapi.c:1608: undefined reference to `libusb_kernel_driver_active'
src/hidapi/SDL_hidapi.c:1614: undefined reference to `libusb_claim_interface'
src/hidapi/SDL_hidapi.c:1623: undefined reference to `libusb_close'
src/hidapi/SDL_hidapi.c:1626: undefined reference to `libusb_free_device_list'
src/hidapi/SDL_hidapi.c:1628: undefined reference to `libusb_exit'
src/hidapi/SDL_hidapi.c:1609: undefined reference to `libusb_detach_kernel_driver'
src/hidapi/SDL_hidapi.c:1620: undefined reference to `libusb_attach_kernel_driver'
src/hidapi/SDL_hidapi.c:1615: undefined reference to `libusb_control_transfer'
src/hidapi/SDL_hidapi.c:1616: undefined reference to `libusb_release_interface'
build/.libs/SDL_hidapi.o: In function `SDL_hid_init_REAL':
src/hidapi/SDL_hidapi.c:1086: undefined reference to `libusb_init'
src/hidapi/SDL_hidapi.c:1087: undefined reference to `libusb_exit'
src/hidapi/SDL_hidapi.c:1088: undefined reference to `libusb_get_device_list'
src/hidapi/SDL_hidapi.c:1089: undefined reference to `libusb_free_device_list'
src/hidapi/SDL_hidapi.c:1090: undefined reference to `libusb_get_device_descriptor'
src/hidapi/SDL_hidapi.c:1091: undefined reference to `libusb_get_active_config_descriptor'
src/hidapi/SDL_hidapi.c:1092: undefined reference to `libusb_get_config_descriptor'
src/hidapi/SDL_hidapi.c:1093: undefined reference to `libusb_free_config_descriptor'
src/hidapi/SDL_hidapi.c:1094: undefined reference to `libusb_get_bus_number'
src/hidapi/SDL_hidapi.c:1095: undefined reference to `libusb_get_device_address'
src/hidapi/SDL_hidapi.c:1096: undefined reference to `libusb_open'
src/hidapi/SDL_hidapi.c:1097: undefined reference to `libusb_close'
src/hidapi/SDL_hidapi.c:1098: undefined reference to `libusb_claim_interface'
src/hidapi/SDL_hidapi.c:1099: undefined reference to `libusb_release_interface'
src/hidapi/SDL_hidapi.c:1100: undefined reference to `libusb_kernel_driver_active'
src/hidapi/SDL_hidapi.c:1101: undefined reference to `libusb_detach_kernel_driver'
src/hidapi/SDL_hidapi.c:1102: undefined reference to `libusb_attach_kernel_driver'
src/hidapi/SDL_hidapi.c:1103: undefined reference to `libusb_set_interface_alt_setting'
src/hidapi/SDL_hidapi.c:1104: undefined reference to `libusb_alloc_transfer'
src/hidapi/SDL_hidapi.c:1105: undefined reference to `libusb_submit_transfer'
src/hidapi/SDL_hidapi.c:1106: undefined reference to `libusb_cancel_transfer'
src/hidapi/SDL_hidapi.c:1107: undefined reference to `libusb_free_transfer'
src/hidapi/SDL_hidapi.c:1108: undefined reference to `libusb_control_transfer'
src/hidapi/SDL_hidapi.c:1109: undefined reference to `libusb_interrupt_transfer'
src/hidapi/SDL_hidapi.c:1110: undefined reference to `libusb_handle_events'
src/hidapi/SDL_hidapi.c:1111: undefined reference to `libusb_handle_events_completed'
collect2: ld returned 1 exit status
|
|
5767dc71
|
2022-09-01T21:56:50
|
|
regenerated configure script after commit 3f89d1704
|
|
4ebf3485
|
2022-09-01T21:56:50
|
|
updated os2 config file after commit 3f89d1704d
|
|
3f89d170
|
2022-09-01T11:30:02
|
|
Fixed building with libusb not dynamicaly loaded
|
|
7708bf0f
|
2022-09-01T08:18:58
|
|
Try matching game controller mappings on CRC and version and fall back to no CRC and no version, in that order.
We do exact match when adding mappings, but loose matching everywhere else we look up a mapping for a GUID.
|
|
6c2c01e0
|
2022-08-31T15:04:12
|
|
Fixed documentation to match function parameter
|
|
7861f924
|
2022-08-31T13:34:43
|
|
Removed debug print statements
|
|
62f2379e
|
2022-08-31T13:24:23
|
|
Try up to 20 times to read the controller type
It takes a while for Joy-Cons to initialize when plugged in via the Nintendo Joy-Con Charging Grip.
|
|
e5f161bd
|
2022-08-30T19:12:22
|
|
Restored accidentally removed code to guess XInput device
|
|
973a677a
|
2022-08-31T02:32:28
|
|
SDL_xinputjoystick.c: commented out GuessXInputDevice()
Not used since commit 277b033e78235d6ffad7525a1fb9acfef3a43433.
|
|
42d09a8f
|
2022-08-30T13:54:32
|
|
wgi: refcount the delegate objects
|
|
ca915b18
|
2022-08-30T13:54:58
|
|
WGI_JoystickUpdate: bounds-check array sizes
|
|
cdaafcec
|
2022-08-30T14:56:11
|
|
The Kinvoca Joy-Cons are handled by the Joy-Con driver, not the Switch Pro driver.
|
|
b2c3237b
|
2022-08-30T14:14:38
|
|
Added support for the Kinvoca Joy-Cons
These report their VID/PID as a Nintendo Switch Pro controller, but they are actually left/right Joy-Cons. We'll fix up the joystick GUID so applications can handle them appropriately.
|
|
92d3fc48
|
2022-08-30T12:58:38
|
|
Fixed deadlock when shutting down the Windows joystick system
|
|
371735e9
|
2022-08-30T15:45:16
|
|
Silence unused variable warning
SDL_x11dyn.c:123:17: warning: unused variable 'i' [-Wunused-variable]
int i;
^
|
|
0e4baf1c
|
2022-08-30T12:39:23
|
|
Don't crash if SDL functions are passed a closed joystick or gamecontroller
|
|
675d90c7
|
2022-08-30T12:09:07
|
|
Revert "wgi: refcount the delegate objects"
This reverts commit ff233fe3060e51706937a7b366438403bce774a4.
This doesn't compile cleanly with Visual Studio and I don't want to introduce any subtle issues because we're passing the wrong types of pointers to WGI functions.
|
|
3fe6768c
|
2022-08-30T18:47:15
|
|
Sync SDL wiki -> header
|
|
40bd4fee
|
2022-08-30T11:42:13
|
|
Revamped joystick locking
This makes the joystick locking more robust by holding the lock while updating joysticks.
The lock should be held when calling any SDL joystick function on a different thread than the one calling SDL_PumpEvents() and SDL_JoystickUpdate().
It is now possible to hold the lock while reinitializing the joystick subsystem, however any open joysticks will become invalid and potentially cause crashes if used afterwards.
Fixes https://github.com/libsdl-org/SDL/issues/6063
|
|
ff233fe3
|
2022-08-28T22:20:58
|
|
wgi: refcount the delegate objects
assert if calls become unbalanced.
|
|
f1e46858
|
2022-08-26T17:58:59
|
|
Adding specific SDL_Hint for the dynamic VSYNC
|
|
2f08bf23
|
2022-08-29T22:15:35
|
|
Added the share button to the Linux mapping for the third party Nintendo Switch Pro controllers
|
|
803924b2
|
2022-08-30T00:50:44
|
|
CMake: Make SDL_SHARED/STATIC/TEST options
This makes it easier to set these options when SDL is used as a subprojects.
Since CMake v3.13+, one can simply `set(SDL_TEST OFF)` before include the SDL2 subproject because options do not override existing variables. (https://cmake.org/cmake/help/latest/policy/CMP0077.html#policy:CMP0077)
This is also true for `set(CACHE)` commands but only in CMake v3.21+ (https://cmake.org/cmake/help/latest/policy/CMP0126.html).
|
|
b2ac758f
|
2022-08-29T17:33:00
|
|
Added support for the Hori Fighting Stick Alpha to the HIDAPI driver
|
|
3c78ba57
|
2022-08-29T11:08:24
|
|
dbus: Use xdg-desktop-portal Inhibit when running under Flatpak or Snap
In order to inhibit the screen saver, SDL currently uses
`org.freedesktop.ScreenSaver.Inhibit()` and, as a fallback, a protocol
specific method for X11 or Wayland.
Accessing `org.freedesktop.ScreenSaver` is usually not allowed when
inside a sandbox like Flatpak, unless the permission has been explicitly
granted to the application.
Another issue is that the Wayland protocol "Idle inhibit" is relatively
new and not yet widely adopted. For example Mutter still doesn't support
it.
For those reasons, when running under Flatpak or Snap, we should try to
inhibit the screen saver by using xdg-desktop-portal instead. This
should give us an higher chance of success.
Fixes: https://github.com/libsdl-org/SDL/issues/6075
Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
|
|
e8cb4da7
|
2022-08-26T12:28:33
|
|
Add utility function to detect if SDL is inside a sandbox
Refactor the previous sandbox check in a standalone function that also
includes Snap support.
Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
|
|
a3ce700d
|
2022-08-25T16:18:45
|
|
dbus: Add generic internal function to send messages with reply
SDL_DBus_CallWithBasicReply() allows us to send a DBus message and get
its result, if it is a basic type, e.g. integer or string.
With this function we avoid duplicating code.
Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
|
|
1153aaae
|
2022-08-29T00:15:56
|
|
Fixed compiling with USB_GET_DEVICEINFO on DragonFly BSD
Although the ioctl() currently fails on this platform...
|
|
57cbec10
|
2022-08-28T23:18:40
|
|
Added controller mappings for Xbox 360, PS4, and PS5 controllers on OpenBSD
Removed the axis flipping hack for Xbox controllers which would actually apply to any controller with a full 16-bit range.
Fixes https://github.com/libsdl-org/SDL/issues/6143
|
|
0b8b321f
|
2022-08-28T23:01:30
|
|
Allow the product version to be different when trying to find a controller mapping
This is in the hope that revving the product version doesn't change the mapping, which is the case for some devices. In cases where it does, we just need to provide a mapping for each version of the product.
|
|
761b9d1e
|
2022-08-28T22:33:17
|
|
Use the HID usage for the button as the button number
|
|
a9d3935a
|
2022-08-28T18:17:50
|
|
Improved code to get the name and guid for joysticks on OpenBSD and NetBSD
Also dynamically allocate joysticks to reduce static memory usage
|
|
32700294
|
2022-08-28T17:56:11
|
|
Don't crash if SDL_CreateJoystickGUID() is passed a NULL name
|
|
bac8df4a
|
2022-08-28T17:55:49
|
|
Fixed memory leak when out of memory
|
|
ffbad361
|
2022-08-28T16:21:05
|
|
Use the correct type for the device_instance
|
|
4a800ae1
|
2022-08-28T16:11:12
|
|
Created a consolidated define enabling BSD gameport joystick support
|
|
42f90c62
|
2022-08-28T16:01:03
|
|
Removed unused path variable
|
|
b7c1fbf9
|
2022-08-28T17:38:02
|
|
WGI: Fix a couple of reference leaks
|
|
0db18130
|
2022-08-28T07:27:01
|
|
Applied OpenBSD patch
http://cvsweb.openbsd.org/cgi-bin/cvsweb/~checkout~/ports/devel/sdl2/patches/patch-src_joystick_bsd_SDL_bsdjoystick_c?rev=1.5&content-type=text/plain&hideattic=1
|
|
b8af865f
|
2022-08-28T13:02:57
|
|
Fix candidate list size for Windows IME
Adjust candidate count so list is not draw bigger that needed. This also fix potential uninitialised read of variable `candsize[i]` if `vertical` is false.
|
|
644a4e5b
|
2022-08-28T02:01:12
|
|
Sync SDL wiki -> header
|
|
3cbfd75d
|
2022-08-27T18:55:55
|
|
Re-added the CRC to the joystick guid
This is now used as a crc field in the mapping rather than directly in mapping guids, for better mapping compatibility between versions of SDL.
Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID, so that mapping programs can clear the CRC from the GUID when generating mappings.
sort_controllers.py has been updated to extract the CRC from mappings created by older mapping programs and convert it into the new crc field. It will also take the CRC into account when checking for duplicate mappings.
Also regenerated the GUIDs for the PS2/PSP/Vita controller mappings, fixing https://github.com/libsdl-org/SDL/issues/6151
|
|
b9e3cae5
|
2022-08-26T16:58:21
|
|
Add more valid configurations to PS2 audio driver
|
|
d7fae339
|
2022-08-27T15:18:22
|
|
Regenerated configure
|
|
732e1530
|
2022-08-25T14:44:43
|
|
autotools: Require GNU sort
find_lib() uses sort -V, which is a GNU extension. Users of non-GNU
operating systems should either install GNU coreutils (assumed to
provide a gsort executable), or use the CMake build system.
Resolves: https://github.com/libsdl-org/SDL/issues/6106
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
b188a916
|
2022-08-27T09:46:28
|
|
Fixed uhid device name for non-OpenBSD platforms
|
|
3f93ec47
|
2022-08-26T20:52:56
|
|
Add support for OpenBSD's ujoy(4)
|
|
9a01eac5
|
2022-08-26T13:45:05
|
|
Temporarily disable joystick GUID CRCs
|
|
3d516b84
|
2022-08-26T09:12:56
|
|
Fixed macOS framework detection in sdl2.m4
Fixes https://github.com/libsdl-org/SDL/issues/6141
|
|
f6c2c22d
|
2022-08-25T22:25:25
|
|
Don't try to use the charging port for the PowerA wireless controller as an input device
|
|
f1aa8434
|
2022-08-25T21:51:20
|
|
Don't report rumble capability for Nintendo Online controllers
|
|
9ce9c253
|
2022-08-25T18:41:32
|
|
SDL_windowsmodes: fix WIN_GetDisplayNameVista source identifier number
This was getting the wrong monitor's name because the source identifier
was not being included in the DisplayConfigGetDeviceInfo request.
|
|
32c4996c
|
2022-08-26T02:38:54
|
|
cmake: add SDL_IBUS option to enable/disable DBUS + test sys/inotify.h
|
|
c8b56ee5
|
2022-08-26T02:37:57
|
|
cmake: add SDL_DBUS option to enable/disable DBUS
|
|
032ff640
|
2022-08-26T02:37:17
|
|
cmake: OpenIndiana announces SunOS, which is the former name of Solaris
|
|
ce227aa6
|
2022-08-26T01:57:09
|
|
wayland: fix build with SDL_WAYLAND_SHARED=OFF/--enable-wayland-shared=no
|
|
711846c1
|
2022-08-26T01:56:20
|
|
cmake: fix build with SDL_WAYLAND_SHARED=OFF
|
|
679582e7
|
2022-08-25T11:07:20
|
|
Fixed crash if there are no devices available
|
|
111626f4
|
2022-08-25T17:17:12
|
|
Sync SDL wiki -> header
|
|
e4b85091
|
2022-08-25T10:15:45
|
|
Document the range of trigger axes for virtual joysticks
Fixes https://github.com/libsdl-org/SDL/issues/6130
|
|
40b24992
|
2022-08-25T10:03:33
|
|
Fix building with SDL_DISABLE_WINDOWS_IME
Regression of https://github.com/libsdl-org/SDL/commit/f317d619ccd22e60cebf1b09d716d3985359c981#diff-bff8f3e638d51e86cb6f0f42e2c527549d649951b7aa5ec4a539e865a5b57027R398
|
|
babaa7d2
|
2022-08-24T16:10:47
|
|
Fixed PS3 accelerometer values on little endian systems
|
|
d1e90156
|
2022-08-24T15:14:48
|
|
Update .gitignore
|
|
05983fb8
|
2022-08-24T15:03:12
|
|
Add Mayflash PC043 adapter
|
|
e7332cd8
|
2022-08-24T15:28:56
|
|
Fixed zero CRC matching in the controller mapping database
|
|
a4f84803
|
2022-08-24T20:42:08
|
|
Disable fileXio and patch fio
|