|
e58a955e
|
2021-03-08T18:39:00
|
|
Deprecate dolcesdk
|
|
e1d9cbf6
|
2021-03-07T13:56:38
|
|
Split mouse/kb grab
|
|
70a19fd5
|
2021-02-28T13:59:51
|
|
SDL_vitamessagebox: if/else wrap preprocessor condition instead of two if conditions
|
|
4708c6bb
|
2021-02-14T11:52:43
|
|
Remove pkg-config prefix hack
|
|
87a118b6
|
2021-01-20T23:33:28
|
|
Use native mutexes
|
|
a05f92da
|
2020-12-23T17:26:34
|
|
Update joystick api to 2.0.14
|
|
ef0bbfd6
|
2020-11-16T20:40:22
|
|
Include anf fix vita2d renderer
|
|
dbb730d3
|
2020-11-14T23:37:26
|
|
Separate vita piglet renderer. Add proper render initialization and window re-creation.
|
|
8e4271fa
|
2020-12-23T16:54:18
|
|
Fix timers
|
|
d75ea51a
|
2020-11-02T20:05:55
|
|
Fix texture shaders
|
|
194c8138
|
2020-11-02T19:55:01
|
|
Fix filesystem
|
|
7423ae1a
|
2021-01-20T23:33:16
|
|
Formatting
|
|
e928b92f
|
2020-12-18T16:42:57
|
|
CMake support
|
|
73b545ed
|
2020-11-02T19:38:20
|
|
Fix joystick support
|
|
41d6c80b
|
2020-11-02T19:01:25
|
|
Filesystem module
|
|
47c10516
|
2020-12-18T16:42:37
|
|
Add reversive list join macro
|
|
2e3dd0a6
|
2020-11-02T18:14:57
|
|
Remove debug log
|
|
80036230
|
2020-11-02T18:10:09
|
|
Cg shaders for vita gles2
|
|
e5cbe7cf
|
2021-02-14T00:30:42
|
|
Add l2/r2 axes, l3/r3 buttons. rumble and ledbar support for ds4
|
|
a43f4889
|
2021-01-20T23:33:05
|
|
Don't search for pthread
|
|
ca5e5d61
|
2020-12-18T16:34:24
|
|
VITASDK compatibility
|
|
2d64e37e
|
2020-11-02T18:09:43
|
|
Initial rebase of xerpi's port
|
|
7d89f09f
|
2020-12-18T14:28:09
|
|
ISO C90 fixes
|
|
ddfe7200
|
2021-01-18T15:00:50
|
|
Rendering improvements
- Improve performance for unbatched rendering
- Support direct texture access
|
|
0de7b0ec
|
2020-12-14T02:08:29
|
|
Fix makefile
|
|
0da35d3d
|
2020-12-12T23:47:15
|
|
IME support with gxm backend
|
|
abcfb22b
|
2021-02-28T13:49:01
|
|
Add support for Vita file API in SDL_rwops
|
|
7c4d20cf
|
2021-02-12T23:57:43
|
|
Fix for dolcesdk
|
|
23db5381
|
2021-01-11T23:54:56
|
|
Fix defines
|
|
e812ca52
|
2020-12-09T21:03:27
|
|
Enable ARM SIMD/NEON optimized blitters
|
|
47c6270e
|
2020-12-09T15:28:57
|
|
Fix a bug in vitagles2 renderer
|
|
c7cec2c7
|
2021-01-11T20:45:12
|
|
Add more texture formats
|
|
639323ea
|
2020-12-09T14:38:43
|
|
Fixed gxm render flags
|
|
3ac2242e
|
2020-12-09T12:37:39
|
|
Fix PerformanceCounter
|
|
3c1fe9ce
|
2021-02-12T23:46:01
|
|
WTF
|
|
0e9cd839
|
2021-01-10T00:12:46
|
|
Remove makefiles. Use cmake
|
|
943053a9
|
2020-12-09T01:50:49
|
|
Clean up touch a little more
|
|
f61b9e76
|
2020-12-09T00:37:46
|
|
Cleanup touch. Fix back touchscreen
|
|
e56c4451
|
2021-01-10T00:12:03
|
|
Disable native framebuffer support
|
|
d9b2bde2
|
2020-12-07T18:40:41
|
|
Fallback to app0:
|
|
6f7c7c55
|
2020-12-05T22:38:12
|
|
sensors corrections
|
|
29153a1c
|
2021-02-28T14:38:55
|
|
SDL_vitamessagebox: rearrange if/else
Set messageboxdata and buttonid as unused variables
|
|
c8abc88c
|
2021-01-29T01:26:35
|
|
Add support for message box
|
|
6fab3323
|
2021-02-12T23:45:48
|
|
Typo
|
|
54134fdd
|
2021-01-10T00:09:46
|
|
Use Clib mem funcs
|
|
6d856377
|
2020-12-05T12:37:53
|
|
Fix sensors
|
|
e7edb06e
|
2020-12-04T00:06:15
|
|
Audio fix
|
|
5e30d84b
|
2021-01-09T23:33:32
|
|
Fix display mode
|
|
05e5a7cb
|
2020-11-29T22:07:53
|
|
Oops
|
|
a86ba391
|
2020-11-28T00:32:32
|
|
Add SDL_RenderReadPixels
|
|
739f4e1e
|
2021-02-01T23:14:28
|
|
Only call sceGxmFinish when vsync is on
Also fix oversight with supported textures
|
|
10038228
|
2021-01-09T23:33:14
|
|
Properly cleanup framebuffer
|
|
f623211e
|
2020-11-25T00:29:04
|
|
remove sceGxmFinish on render swap
|
|
0b45529e
|
2020-11-25T00:19:18
|
|
Add viewport support
|
|
953101de
|
2021-01-09T22:55:11
|
|
Oops. Fix default framebuffer color
|
|
2209b717
|
2020-11-24T18:12:38
|
|
Refactor render state
|
|
333d5e11
|
2020-11-23T20:15:39
|
|
Add drawstate cache
|
|
91fe2b67
|
2021-02-19T18:52:19
|
|
Allow larger texture sizes
|
|
b52e9459
|
2021-01-29T01:26:13
|
|
Add support for open URL
|
|
1e2eed1a
|
2020-12-28T15:32:52
|
|
Native framebuffer for software renderer
|
|
56bde0f6
|
2020-11-23T18:31:23
|
|
Rename memory functions to avoid clash with vita2d
|
|
94d7737b
|
2020-11-23T12:45:51
|
|
Texture render target
|
|
ff5f98b8
|
2020-12-23T19:00:16
|
|
Fix platform
|
|
63e223fa
|
2020-11-23T12:45:09
|
|
Set initial blend mode
|
|
6c3bf565
|
2020-11-23T12:44:54
|
|
Unified build with both renderers
|
|
189d3c16
|
2021-01-20T23:41:35
|
|
FIFO is default (and not defined in vitasdk, ugh)
|
|
a7269a9a
|
2020-12-23T17:27:01
|
|
Update video api to 2.0.14
|
|
a1adc8a9
|
2020-11-22T01:02:00
|
|
Add sensor support
|
|
bd14aa63
|
2020-11-21T23:09:30
|
|
Autobuild
|
|
7b0b1a12
|
2020-12-23T17:26:52
|
|
Update thread api to 2.0.14
|
|
01311054
|
2020-11-21T23:04:43
|
|
Fix render name
|
|
6ba84975
|
2020-11-21T23:04:27
|
|
Remove vita2d render, add raw gxm render
|
|
bd065387
|
2021-03-08T17:02:28
|
|
configure: fix wrong AS_HELP_STRING quoting.
|
|
b6b0c908
|
2021-03-08T13:56:26
|
|
Dynapi: fix 'gendynapi.pl' script for array parameters
|
|
a7938107
|
2021-03-06T11:28:04
|
|
fix SDLK_DELETE after commit 2f5beac190d
|
|
2f5beac1
|
2021-03-05T13:15:52
|
|
Change octal char literals to hex char literals
This should not change anything at all within the compiled library, but it does make the header file easier to read for non-C programmers who don't expect an octal value.
|
|
391bb80b
|
2021-03-05T16:53:06
|
|
Replace duplicate functions and lstrlen/lstrcat with SDL string functions
|
|
67e8522d
|
2021-02-27T17:37:25
|
|
Add SDL_GetAudioDeviceSpec.
This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
|
|
00fabdde
|
2021-03-03T19:05:47
|
|
Make github CI great again
The current CI doesn't work and can be fixed. To steps, use a matrix to build on various OS + allow platform specific flags.
The linux build should cover a wider case of video backends.
|
|
68693554
|
2021-03-04T23:50:40
|
|
dos2unix SDL_dynapi_*.h
|
|
34ecd71e
|
2021-03-04T18:44:04
|
|
CMake: don't add -Wl,--no-undefined to LDFLAGS for clang+windows cases
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
3880174a
|
2021-03-04T18:40:56
|
|
CMake: set OPT_DEF_LIBC to ON for clang case, too.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
05cc9e37
|
2021-03-04T18:40:50
|
|
CMake: move GCC check after CLANG, so that CLANG is properly recognized
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
81cdb1bb
|
2021-03-04T18:32:32
|
|
test: add unifont-9.0.02.hex as a resource (so it works out-of-the-box)
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
a52d0db5
|
2021-03-04T18:28:10
|
|
test/CMakeLists.txt: add OpenGL module checks and adjust dependencies.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e7abf968
|
2021-03-04T18:28:04
|
|
test/CMakeLists.txt: bump cmake minimum required to 3.0 for consistency
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
dd5aff30
|
2021-03-04T18:27:56
|
|
SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
0ed17131
|
2021-03-04T18:27:47
|
|
update SDL_COMPOSE_ERROR macro for windows clang-cl
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e228d152
|
2021-03-04T18:27:37
|
|
SDL_config_windows.h: added clang to list of toolchains having stdint.h
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
c1c4f274
|
2021-03-04T18:27:32
|
|
cpuinfo: updated xgetbv call for windows clang-cl.
from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
|
|
e88d7846
|
2021-03-04T14:36:33
|
|
Update SDL_blit_auto.c
|
|
ab0cf42a
|
2021-03-04T14:33:56
|
|
Software nearest scaling: start at the middle of pixel
so that it matches opengl GL_NEAREST mode most of the time
|
|
ac8a3fda
|
2021-03-03T20:33:20
|
|
fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
|
|
61586216
|
2021-03-02T21:39:38
|
|
Update cpuid code for clang-cl
The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
|
|
4de0c74a
|
2021-03-02T10:02:59
|
|
audio: pipewire: Add the application name to the stream properties
|
|
9ed01da7
|
2021-03-02T09:47:47
|
|
audio: pipewire: Constify and clarify period size calculations
Constify the min/max period variables, use a #define for the base clock rate used in the calculations and note that changing the upper limit can have dire side effects as it's a hard limit in Pipewire.
|
|
d7ca855c
|
2021-03-02T09:33:11
|
|
audio: pipewire: Add missing static qualifiers to globals
|
|
84c44e01
|
2021-03-01T12:39:52
|
|
audio: pipewire: fix uninitialized variable warnings
|
|
0a683221
|
2021-03-01T15:11:50
|
|
add missing PIPEWIRE defines to SDL_config.h.in
also specify 'audio' in Pipepire configuration enable messages.
|
|
7001b531
|
2021-02-27T12:53:08
|
|
audio: pipewire: Add vim format lines to files and fix indentation
Increase indentation spacing from 2 to 4 to comply with style standards.
|