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ec1ad6b2
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2022-06-29T17:24:42
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Merge commit '3b0c86a36fd97d4fddc8d025d0473a7a6c6de3ca' into main
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6b119926
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2022-06-29T17:24:40
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Merge commit '5f4e9fb9b3b53897cb9ed43791e2180a942b3377' into main
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3420751c
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2022-06-29T17:24:38
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Merge commit '485b1037b061edb4e9768b6f3b08c35454a621ce' into main
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fe00c194
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2022-06-29T17:24:36
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Merge commit '3e1021239a29b377fec7af9b45cd49b5d42531ca' into main
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f716a9a2
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2022-06-29T17:24:34
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Merge commit '4ad4fe67c7f832ec6e8e8a5c04b030691753f39a' into main
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3b0c86a3
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2022-06-23T01:14:56
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Merge pull request #5835 from fjtrujy/psp/improveJoystickDriver
[PSP] Improve Joystick driver
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485b1037
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2022-06-21T01:30:50
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cmake: copy all headers to the build directory and exclusively use that
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3e102123
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2022-06-20T20:51:12
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cmake: also add the recently-added include folder to the public interface
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4ad4fe67
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2022-06-20T20:47:21
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cmake: install generated SDL_config.h
The generated SDL_config.h recently changed location, so update the install.
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5f4e9fb9
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2022-06-21T02:26:49
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cmake: use add_custom_command to copy include files
Otherwise, the make program would not rebuild when a header got changed
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2b41f497
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2021-11-18T01:09:45
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Improve Joystick removing semaphores
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c3a5e4aa
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2022-06-22T00:54:03
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Adding GetGamepadMapping to Vita Joystick driver
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7adb08a7
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2022-06-22T01:37:00
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fixed SDL_BlitMap typedef redefinition errors
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12b371ee
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2022-06-21T14:49:00
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x11: Don't send diplay-add events for displays connected at init time.
Reference Issue #4977.
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c11bdeeb
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2022-06-21T13:28:14
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wayland: Round fractional backbuffer sizes halfway away from zero
Use SDL_lroundf() to round fractional backbuffer sizes halfway away from zero, as this is the rounding method recommended by the forthcoming Wayland fractional scaling protocol.
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ff735b3c
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2022-06-20T18:29:52
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SDL_Surface: don't implicitly declare struct SDL_BlitMap.
It's just an opaque type, but it's more clear to have it typedef'd outside
the containing struct.
Fixes #5828.
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d460000b
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2022-06-20T19:29:13
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cmake: use add_definitions for compatibility with cmake 3.0
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9914e87f
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2022-06-20T12:53:10
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Also send DPI change when expected resize.
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af733c7a
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2022-06-20T02:26:40
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Fix DPI-raised SDL_WINDOWEVENT_SIZE_CHANGED with event callback.
Move the sending of this event down so stuff like calling SDL_GL_GetDrawableSize() from a callback reports the new size instead of the old one.
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2316e568
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2022-06-19T11:32:10
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SDL_windows.h: match WINVER value to _WIN32_WINNT.
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22a29321
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2022-06-19T11:32:10
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tweak _WIN32_WINNT value for shellscalingapi.h present but no d3d12
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bdcdbfc7
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2022-06-19T11:04:24
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Enable D3D12 detection when using mingw-w64 with cmake too
c.f.: autotools commit 59fb7acbf7af9d64a2d5432bb6677585a0ddd50a
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48a23296
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2022-06-19T00:15:03
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wikiheaders: Strip `[[wiki hyperlink]]` from See Also fields.
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abe38bca
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2022-06-18T13:08:58
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Support SDL_AUDIODRIVER set to "dsound", which was used by SDL 1.2
Fixes https://github.com/libsdl-org/SDL/issues/5818
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a8d41b3b
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2022-06-18T21:51:32
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check for shellscalingapi.h presence instead of WINVER >= 0x0603
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5f6d0abe
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2022-06-18T12:57:27
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SDL_SendEditingText() has int parameters, so use that type for parameter calculation
We might want to use ssize_t as @Guldoman suggested, but that's a larger internal API change, and still requires casting of the SDL_utf8strnlen() result.
Fixes https://github.com/libsdl-org/SDL/pull/5821
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00b95e98
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2022-06-18T16:59:35
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Fix read of uninitialised variable
If the condition (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) is false, subtext is not initialised.
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d51a8f53
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2022-06-18T14:25:11
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cmake: freebsd: Fix -Wformat warning during tests build
Without using <inttypes.h>, SDL_PRIx64 will expand to llx, but on 64-bit
FreeBSD platforms (u)int64_t is `(usigned) long`:
SDL_test_memory.c:261:77: error: format specifies type 'unsigned long long' but the argument has type 'Uint64' (aka 'unsigned long') [-Werror,-Wformat]
This commit updates config_minimal.h to also assume presence of inttypes.h
for everything except old MSVC.
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12f14bdb
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2022-06-18T07:02:38
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Fixed digit count in sscanf, e.g. "%1x"
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90658975
|
2022-06-18T06:53:05
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Added test for digit count in sscanf, e.g. "%1x"
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28ecdc6b
|
2022-06-18T06:52:46
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No need to cast from char* to const char*
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53e30705
|
2022-06-18T06:52:16
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List the available tests if the filter didn't match
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e7ad511b
|
2022-06-18T13:01:02
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cmake: fix location of include dir for SDL2 VC sdk
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eb7e29a8
|
2022-06-17T17:43:14
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Fixed crash when the joystick product name isn't available
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83b76617
|
2022-06-17T17:35:52
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build-scripts/wikiheaders.pl: ignore "Category" wiki pages.
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20c622f0
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2022-06-17T14:39:50
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build-scripts/wikiheaders.pl: Allow a wiki preamble.
This is so we can have everything in SDL_net (etc) start with a
"This is not part of the core SDL API" message.
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adc68758
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2022-06-17T10:22:28
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Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
Closes https://github.com/libsdl-org/SDL/pull/5811
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b0e827fb
|
2022-06-17T07:55:33
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Enable improved rumble emulation on DualSense(tm) Wireless Controllers with firmware version 2.24 and newer
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b19099d5
|
2022-06-16T19:59:57
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cmake: use find_package(SampleRate) to find samplerate + allow targets
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59fb7acb
|
2022-06-16T15:46:53
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Enable D3D12 detection when using mingw-64
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1eb247fa
|
2022-06-16T15:44:18
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Fixed building D3D12 renderer with latest mingw-64
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b004133f
|
2022-06-16T12:49:17
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Updated to version 2.23.1 for pre-release checkpoint
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68beedde
|
2022-06-16T22:16:11
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SDLActivity.java: Compatibility fix for debugSource
I did these fixes a while ago while debuggin my application, however, forgot to send them back.
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5c1b7f6e
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2022-06-16T12:42:45
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Added instructions for updating Makefile.w32 for release
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5d5488ca
|
2022-06-16T12:41:31
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Fixed test/versioning.sh on macOS
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269fc1bd
|
2022-06-16T12:34:35
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Added more details to WhatsNew.txt
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a5949d7b
|
2022-06-15T23:00:28
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|
Fixed crash on Windows
These functions really are WINAPI
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16f55fbd
|
2022-06-15T20:44:43
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Separate the controller protocol from the controller style
This allows us to handle controllers that use the Xbox protocol but look like Nintendo Switch or Playstation controllers, like the Qanba Dragon Arcade Stick in PC mode
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94f60808
|
2022-06-15T23:25:36
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wikiheaders.pl: changes to make this usable with external projects.
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017e2370
|
2022-06-15T17:32:46
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Removed the Qanba Obsidian Arcade Joystick from the unknown controller list
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a9cf313e
|
2022-06-15T17:28:29
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Added the Qanba Obsidian and Dragon Arcade Sticks to the arcade stick list
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bfe81a0c
|
2022-06-15T17:28:20
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Added the name of the Qanba Obsidian Arcade Joystick in PC mode
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a6a2cdbd
|
2022-06-15T17:28:18
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Added the name of the Qanba Dragon Arcade Joystick in PC mode
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fc78d0ff
|
2022-06-16T00:36:52
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Fix Compilation CI
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52f8d035
|
2022-03-20T18:51:37
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Add PS2 CI config
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6b03c1ad
|
2022-06-13T20:59:18
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Add filesystem driver
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52f00833
|
2022-06-13T20:58:18
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Add Thread drivers
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217d3a6d
|
2022-06-13T20:35:27
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Add systimer support
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7343ece8
|
2022-06-06T00:05:43
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Define available PS2 RAM
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e4409f67
|
2022-06-06T00:05:20
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Include SDL_Log driver
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f0a05ed4
|
2022-06-06T00:04:56
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Add some PS2 flags
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580416d3
|
2022-06-06T00:02:08
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Initial CMake configuration
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273d9e46
|
2022-06-06T00:00:45
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Fix atomic support for PS2
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161a316d
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2022-06-05T23:52:53
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Add PS2 readme
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5b4f53bc
|
2022-06-15T14:26:47
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Added SDL_memset.c and SDL_memcpy.c to Xcode project
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cd8f57ee
|
2022-05-29T10:38:56
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cmake: freebsd: Don't REQUIRE libunwind.pc on FreeBSD
FreeBSD includes the libunwind APIs in in the base system libgcc_s and
does not install a .pc file for it.
This change fixes the build on FreeBSD for me.
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ae7446a9
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2022-06-15T20:48:54
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stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.
This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
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a5d338bd
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2022-06-15T14:11:00
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Added support for the Qanba Dragon Arcade Joystick (PS3) on macOS
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7d7c4830
|
2022-06-15T14:10:22
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Use python3 for sort_controllers.py
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72fea0ed
|
2022-06-15T13:58:28
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Added support for the Qanba Dragon Arcade Joystick
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6bd3e0b1
|
2022-06-15T15:58:48
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Test: Check sqrt and atan against the epsilon.
On i686-linux, the `sqrt_regularCases` and `atan_limitCases` tests would
fail as the result was not precise enough.
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cee47a9e
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2022-06-15T14:36:13
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Test: Use inexact helper for log10 regular cases.
On ARMv6, the result is not precise enough for this function.
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a52b8580
|
2022-05-27T23:49:42
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Test: Tidy up test descriptions and documentation.
Test function documentation now lists the input(s) and expected output(s).
Descriptions in TestCaseReference were updated.
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4d7f12f6
|
2022-05-25T01:28:03
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Test: Add Atan2 tests to math suite.
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8ebe640a
|
2022-05-25T00:41:06
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Test: Change inexact tests to use an epsilon.
Instead of using `trunc` to check the first ten digits, inexact test now
relies on an epsilon defining an acceptable range for the expected
result to be in.
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62fd6aad
|
2022-05-23T20:12:28
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Test: Add Atan tests to math suite.
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6a6e93bc
|
2022-05-21T23:11:40
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|
Test: Add +/-0.0 tests to Acos.
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6b4b6d8e
|
2022-05-21T23:01:50
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Test: Add Asin tests to math suite.
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43f6983a
|
2022-05-21T21:51:48
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Test: Add Acos tests to math suite.
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|
95f6edb9
|
2022-05-21T20:07:14
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|
Test: Refactor trigonometric tests into a helper.
The precision test of these functions need a special helper, it can also
be used for their arc functions down the line.
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3b9f47b8
|
2022-05-20T21:45:31
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Test: Remove early return in pow test.
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6be430c7
|
2022-05-16T20:54:59
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|
Test: Add Tan tests to math suite.
|
|
af79b46f
|
2022-05-16T20:34:07
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|
Test: Add Sin tests to math suite.
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|
b06eda55
|
2022-05-16T20:02:24
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|
Test: Fix math suite build on Win32.
The cosine precision test now uses an array of double and the result
gets truncated instead of casted to signed int64.
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|
adb445ea
|
2022-05-16T18:29:08
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|
Test: Add Cos tests to math suite.
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a864180c
|
2022-05-15T19:36:30
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|
Test: Add float header for FLT_RADIX definition.
|
|
7a55fa4e
|
2022-05-15T19:03:53
|
|
Test: Add Scalbn tests to math suite.
|
|
afd81237
|
2022-05-15T17:43:38
|
|
Test: Add Sqrt tests to math suite.
|
|
c389c32d
|
2022-05-15T17:00:12
|
|
Test: Change assertion type in range tests.
Changes SDLTest_AssertPass(...) to SDLTest_AssertCheck(SDL_FALSE, ...)
for failed assertions so the internal counter gets updated properly.
|
|
5ecc75a4
|
2022-05-15T16:30:38
|
|
Test: Add Pow tests to math suite.
|
|
6349ad73
|
2022-05-15T11:52:12
|
|
Test: Add Log10 tests to math suite.
|
|
7041bbaf
|
2022-05-15T11:36:12
|
|
Test: Add Log tests to math suite.
|
|
dd30ff2e
|
2022-05-12T22:19:59
|
|
Test: Add Exp tests to math suite.
|
|
aacb5e17
|
2022-05-11T22:17:18
|
|
Test: Extract range test parameters into defines.
|
|
75b9aab6
|
2022-05-11T22:04:28
|
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Test: Add Fmod tests to math suite.
|
|
0dbdf90e
|
2022-05-11T12:54:16
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|
Test: Use SDLCALL in typedefs instead of ifdefs.
Thanks to @sezero for the tip.
|
|
2ec48b36
|
2022-05-10T22:55:41
|
|
Test: Fix OS/2 compilation in math suite.
|
|
43c22e5d
|
2022-05-10T22:07:28
|
|
Test: Refactor math suite duplicate code.
Many tests were using the same underlying routine, as such three helper
functions were added:
- A wrapper to test double -> double functions.
- A wrapper to test (double, double) -> double functions,
- A wrapper for range tests on double -> double functions.
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3d720ba3
|
2022-05-10T21:05:05
|
|
Test: Refactor math suites edge cases.
Split infinity and zero checks in their own functions.
The result of NAN tests is now logged.
The SDL_TestCaseReference structure were renamed to be more explicit.
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a530fc91
|
2022-05-09T22:56:44
|
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Test: Add Copysign tests to math suite.
|