src


Log

Author Commit Date CI Message
Peng Huang cd157aae 2022-01-12T14:44:50 Revert "Use STL container for vulkan memory allocator" This reverts commit cc516f97018fdcbcded2b0bad712a0bc2af4e227. Reason for revert: This is not the right way to use STL containers in VMA. See [1] for detail. [1] https://chromium-review.googlesource.com/c/external/github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/+/3381940 Original change's description: > Use STL container for vulkan memory allocator > > There is a crash related to VMA containers, so switch to STL > containers to see if it can workaround the issue. > > Bug: chromium:1266412 > Change-Id: I8416e4b4a27588ac2d710a4ef7600cd91b080535 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3327744 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Peng Huang <penghuang@chromium.org> Bug: chromium:1266412 Change-Id: Ib020c824a3576489c728503a2ced68ca772d4065 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3381979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Mohan Maiya d4c8209b 2022-01-10T13:30:06 Fix validation of copyImageSubData related to texture completeness Fixed an edge case in validation code where we were not properly ignoring format rules for texture completeness as required for copyImageSubData by the ES 3.2 specification Bug: angleproject:5363 Tests: KHR-GLES32.core.copy_image.r32*_texture Change-Id: Ibf8a6f4708e2135f0eb6f4ba58d4ce413f11ce5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379224 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 96fd9b72 2022-01-10T13:17:43 Fix validation of glCompressedTexImage3D GLES 3.2 spec allows for glCompressedTexImage3D to accept TEXTURE_CUBE_MAP_ARRAY as a target as well. Account for this during validation. Bug: angleproject:5393 Tests: KHR-GLES32.core.texture_cube_map_array.etc2_texture Change-Id: Ieb75e63021bea2ea6f8fcc68bd6b666d0bd7f5dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379225 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Lingfeng Yang 926b43e7 2022-01-06T13:31:54 Reland: Frontend: separate lock in swap prep Swapchain-based backends like Vulkan might block a lot in vkAcquireNextImageKHR, which is bad for overall fast progress if we also hold the global EGL lock there. This CL starts to split the global EGL lock. We release the EGL lock when performing vkAcquireNextImageKHR, and only maintain a lock for surfaces. This is done via a new custom entry point, EGL_PrepareSwapBuffers, so that we can control how the global lock is used throughout the entire call. Bug: angleproject:6851 Change-Id: I095cd8b3bdbb13c842cab0a46148e2122582cdfd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373426 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Mohan Maiya 2d105177 2022-01-10T11:44:37 Enable a few features for Samsung Check for Samsung vendorID and enable a few features. Bug: angleproject:5111 Change-Id: I17a93bfb9a094b80d185eb3d2a08ed00f528a30b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379223 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Roman Lavrov 345cdcb0 2022-01-10T22:41:46 Rename features for consistency. supports_custom_border_color -> supportsCustomBorderColor supports_protected_memory -> supportsProtectedMemory Also drop EXT from the end of the variable name as other variables don't have that. Bug: angleproject:6731 Change-Id: I60b20d84387bccbca0c4c1cbc7e341c1f5e8f0ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3378827 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Tim Van Patten b0e15ee4 2021-12-28T20:37:33 Decide GL_KHR_parallel_shader_compile in backends GL_KHR_parallel_shader_compile was previously being enabled unconditionally in the front end. However, some backends (Vulkan) perform worse with parallel shader compilation. This CL moves the decision of enabling GL_KHR_parallel_shader_compile to the backends. To support single-threaded shader compilation without affecting the generic worker thread pool, Context::mSingleThreadPool is added to own the single-threaded WorkerThreadPool and can be returned by the new function Context::getShaderCompileThreadPool(). Otherwise, if the extension is enabled, the (renamed) Context::mMultiThreadPool is returned. Bug: angleproject:6748 Change-Id: Ic8d3a183f397608f3002a05480deb976dfe44792 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360337 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Yuxin Hu a026d053 2021-12-22T01:08:33 Add support for subgroupSize of 16 in Debug Overlay Module The subgroupSize on some Android devices is 16, which is not supported by current OverlayCull and OverlayDraw compute shaders. This change adds support for subgroupSize of 16. This change also removes the subgroupBallot and subgroupArithmetic paths in OverlayCull compute shader. These two paths were added by Shabi as an experiment, and he suggested to remove them for easier code maintenance purposes. Bug: angleproject:6806 Change-Id: I5ce68cb18fbf3472c987d811c89f065cb8581858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352865 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Geoff Lang f180ecc9 2022-01-11T10:32:23 Supress TransformFeedbackPausedDrawThenResume on Mac AMD Mac AMD OpenGL fails this test the same way as TransformFeedbackTest.TransformFeedbackQueryPausedDrawThenResume Bug: angleproject:6643 Change-Id: Ifbae1751deeaddbe64fa1ac284e0fa04e02c666f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380009 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
John Cunningham 0b02a592 2022-01-10T20:27:25 Metal: Generated Metal shaders do not compile offline Add an explicit include for the Metal stdlib to fix missing symbol errors Bug: angleproject:6886 Change-Id: Ie84ef1c16f964387b63e36490d7e9abc0c1763f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379238 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Gregg Tavares 6a255833 2022-01-07T16:13:58 Metal: Fix transform feedback issue The issue is if you issue 2 draw commands back to back, Metal partially ignores the 2nd. Bug: angleproject:6884 Change-Id: I702335ca06828bed1f553f1f5563ddc99f00bc99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373736 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Mohan Maiya 37cde9e9 2022-01-10T10:59:28 Update GLES31 expectations file The commit f9dbd4efb3b8c1550 fixed a validation bug related to framebuffer and texture buffers but missed updating the expectations file. Remove skip for related test. Bug: angleproject:5579 Tests: dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture Change-Id: Id8807479e63d886b85512a88eaaeac93488e0545 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3377763 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya e38dab0a 2022-01-10T10:58:40 Add missing implementation for glGetnUniformuiv() GL_KHR_robustness became core in GLES 3.2 and added glGetnUniformuiv() function in gles_3_2 entry points but this function was missing implementation in Context.cpp. Also fixes ES32 validation for glGetnUniform*v Bug: angleproject:6593 Tests: KHR-NoContext.es32.robustness.getnuniform Change-Id: Ic26190e59d448d93ae9e2e0d2a7faff14c3776f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373436 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Jonah Ryan-Davis 74e03b9a 2022-01-06T11:23:12 Expose the registryID of GPUs on Mac via SystemInfo As part of a new extension, ANGLE_platform_angle_device_id, GPU selection on Mac will depend on the registry ID of each GPU. These Ids must be listed in SystemInfo for Chrome to select from. Bug: angleproject:6143 Change-Id: I7ee4a796d2cb26138893dc068a60cac355fe7ba9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370661 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 9d11a341 2021-12-16T13:47:04 Vulkan: Fix Vulkan SCB vs multiple subpasses vkCmdNextSubpass must be called on the primary command buffer, so the render pass command buffers need to be split on subpass boundaries. This is only done when using Vulkan secondary command buffers. Bug: angleproject:6811 Change-Id: I087fff305c757c78e87bfde4410e7de6bd1a6ba6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3344774 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi acd8fc76 2021-12-16T01:05:02 Vulkan: Distinguish RP and outside-RP command buffer types What goes inside and outside a render pass command buffer is largely mutually exclusive. Moreover, the size and frequency of allocations is different between the two. This change distinguishes the C++ types used for inside and outside render pass command buffers: - The type now documents which command buffer a function is able to receive. - `isRenderPass` flag passing, checking and asserting is largely removed. - A follow up change experiments with using different (Vulkan vs ANGLE) secondary command buffers for inside and outside RP command buffers. - A future change could specialize the pool behaviors per command buffer type. Bug: angleproject:6811 Change-Id: Ia4bc669d26ac7e94e8a0dfb9b361666c82f42cc3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3344373 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten eea78468 2021-12-23T11:48:36 Tests: Add Angry Birds 2 launch trace Test: TracePerfTest.Run/*_angry_birds_2_launch Bug: angleproject:6848 Change-Id: Id37fad6c7f78adbac872bcb98c3bd1f608194b14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3355357 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 095d7c0a 2022-01-06T01:20:53 Translator: Clean up spec const / driver uniform types Bug: angleproject:6755 Change-Id: I8fb1557a5e29fcc28d5cb2f3aaa2c4a14b72583d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3369125 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Brian Sheedy 5c9bd7ba 2022-01-07T12:23:08 Update Mac goldctl Updates DEPS and the Chromium roller script to have both an x64 and arm64 version of goldctl on Mac. Also updates the goldctl build group to include both binaries. Bug: chromium:1280002 Change-Id: I82c9c93eb865fb68ad242454415606c9ef2846fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373623 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
Yuly Novikov 9d042d68 2022-01-06T16:36:36 Cleanup after iOS build fixes Bug: angleproject:6871 Change-Id: Ia5cd33c4532e10e61c1ca2c35d5190df97e36f5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370867 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill b0feea4e 2022-01-07T14:58:13 Suppress failing test on Vulkan/Intel/Linux. Bug: angleproject:6881 Change-Id: I4ece10422e21f6c27a81da881421e60236463de0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373167 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao 60a8b593 2022-01-05T11:06:16 Vulkan: Remove std::unique_ptr usage from BufferVk::mBuffer BufferVk::mBuffer is std::unique_ptr mostly because BufferHelper object itself does not support move assignment. Now crrev.com/c/3366855 added move assignment support, we can now use BufferHelper directly. The main downside I can see is that in BufferVk::ghostMappedBuffer() and BufferVk::acquireAndUpdate() functions where we have to use move assignment of mBuffer object, it becomes slightly more expensive than moving pointer. But switch to using BufferHelper directly makes code simpler and other access to mBuffer (which is more common usage) slightly cheaper by removing one pointer indirection. Bug: b/208323792 Change-Id: Ia7e7731e284eb6c76db954fef194e9d1de82174b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3362252 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Jamie Madill 217dc204 2022-01-07T13:43:07 Broaden TSAN EGL multithread suppression. Other non-random tests can be flaky as well. Because we can't retry crashing tests with the flaky expectation, mark these tests as skipped for now. For more info and possible workarounds see http://crbug.com/1275223 Bug: angleproject:6678 Change-Id: I48d9287e538d0f1141d6871d2948c3f2902ea1c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373166 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop ae1a56b6 2022-01-06T17:04:41 Vulkan: Turn on GL_EXT_shader_framebuffer_fetch for ARM On ARM, coherent is the default behavior of framebuffer fetch, so we can expose the GL extension. Tests: Dead By Daylight app and trace Bug: b/201764768 Bug: angleproject:6870 Bug: angleproject:6872 Change-Id: I0f98c57e20619d73d1507c4655e7f9bb8c10a53a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371244 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 9d668d6c 2022-01-07T18:18:23 Revert "Frontend: separate lock in swap prep" This reverts commit 40c5cb255c0a07bdab574aa076ee603e7d791ab3. Reason for revert: Regression in TSAN caused by this CL: https://ci.chromium.org/ui/p/angle/builders/ci/linux-tsan-test/352/overview Original change's description: > Frontend: separate lock in swap prep > > Swapchain-based backends like Vulkan might block a lot in > vkAcquireNextImageKHR, which is bad for overall fast progress if we also > hold the global EGL lock there. > > This CL starts to split the global EGL lock. We release the EGL lock > when performing vkAcquireNextImageKHR, and only maintain a lock for > surfaces. > > Bug: angleproject:6851 > Change-Id: I329d5c4c579718a4980c4261590f77099ce1400e > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3361249 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Lingfeng Yang <lfy@google.com> Bug: angleproject:6851 Change-Id: Ie03b784021f7b8b5c1ef95a911ef7da4029abd46 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373165 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya b2dac79d 2022-01-07T06:55:04 Fix typo in EGLPrintInfo end2end Test Version query had incorrect enum in EGLPrintInfo test. Replace EGL_VENDOR enum with EGL_VERSION enum. Bug: angleproject:4039 Test: EGLPrintEGLinfoTest.PrintEGLInfo Change-Id: Ie056f4547f03d5c777b04f2a9cf652496e72702b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373128 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Tim Van Patten 462cdb08 2022-01-06T18:46:21 Capture/Replay: Reset FBOs, RBOs, VAOs Add resetting framebuffers, renderbuffers, and vertex arrays to MaybeResetResources(). This is required to prevent leaks in app launch traces, such as Angry Birds 2 (com.rovio.baba). Bug: angleproject:4599 Change-Id: I34b45ecb1a1b5144f1e23b6bc56315f7713fed94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371881 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Jamie Madill 4472b3b0 2022-01-07T11:47:32 Fix TSAN suppressions. Bug: angleproject:6746 Change-Id: I015b45d3a258a368c031b040102efce4d2c7cd38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3373164 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lingfeng Yang 40c5cb25 2022-01-06T13:31:54 Frontend: separate lock in swap prep Swapchain-based backends like Vulkan might block a lot in vkAcquireNextImageKHR, which is bad for overall fast progress if we also hold the global EGL lock there. This CL starts to split the global EGL lock. We release the EGL lock when performing vkAcquireNextImageKHR, and only maintain a lock for surfaces. Bug: angleproject:6851 Change-Id: I329d5c4c579718a4980c4261590f77099ce1400e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3361249 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Jamie Madill c2a29614 2022-01-04T14:24:57 Test Expectations: Use file order as override priority. Now expectations that happen first in the file will override those later expressions. This fixes the weird conflict that could occur when we use wildcards inside the expression. e.g.: a) 6746 : *BadConfig = SKIP b) 5076 : TestSuite.Test/* = TIMEOUT Previously b) would override a) for TestSuite.Test/BadConfig and we would give the expectation as TIMEOUT because the string length of the expectation was longer. This will allow us to use short skip expressions for e.g. TSAN. Bug: angleproject:6746 Change-Id: I2dc651c3593c02b6f8723d67c0fc311701ee15f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3365659 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki ece46380 2021-12-15T14:34:07 tests/EGLProtectedContentTest: Add QueryContext test. Add a test that calls eglQueryContext to query EGL_PROTECTED_CONTENT_EXT. This functionality was implemented by 1fc9b7c6e0e4be4e6ebdc1bd8ccca58fa0fdecfd. Test: angle_end2end_tests --gtest_filter="EGLProtectedContentTest.QueryContext*" Bug: angleproject:6693 Bug: angleproject:6870 Change-Id: I05e6dde96e120ea81e7d4374990e05def100e290 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3358206 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Alexey Knyazev 1e2856fd 2022-01-07T13:04:39 Update freetype-py wheel Bug: chromium:1282168 Change-Id: I7daac60c540d6f67620fba2823ac0d4d36845a13 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3372783 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 2ebdd23b 2021-12-28T10:37:49 Cleanup TextureCubeTestES3.CubeMapPixelUnpackBuffer Clean up TextureCubeTestES3.CubeMapPixelUnpackBuffer by removing the unused shader variable 'uLod'. Bug: b/194140619 Test: TextureCubeTestES3.CubeMapPixelUnpackBuffer Change-Id: I14776b34c5921fc4d4177bdaed205843b27b9e94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3359777 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Charlie Lao caf6433a 2022-01-04T14:37:29 Vulkan: Rename releaseStagingBuffer to releaseStagedUpdate There is no more per ImageHelper dynamic buffer for staging, and this function is not just removing staging buffer, but removing all staged updates. Rename it to reflect what it actually does. Bug: b/208323792 Change-Id: I5a2182291848a9e137ed29b888f31215664b46fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3367078 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 93159c02 2021-12-30T16:01:52 Vulkan: Remove DynamicShadowBuffer implementation This is no longer used since mShadowBuffer was removed from BufferVk in https://chromium-review.googlesource.com/c/angle/angle/+/3313333 Bug: b/208323792 Change-Id: I0bb1d66c2f0f58bac74139a274c957681edf2ad4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3362504 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Yuly Novikov cf381292 2022-01-06T21:23:18 Revert "Re-skip MSRTT tests on Linux/AMD/Vulkan" This reverts commit 4b3e3ed5f0dab222b2a7613de75bfeacd5262ae8. Reason for revert: tests pass on AMDVLK 2021.Q4.3 Original change's description: > Re-skip MSRTT tests on Linux/AMD/Vulkan > > They crash when vkCreateRenderPass2 is used, as if the RP2 extension is > exposed but the entry points are missing. > > Bug: angleproject:6845 > Change-Id: Ia21cf039b49d5ab2772c7ecddd03df6360449d20 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3363637 > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:6845, angleproject:5380 Change-Id: I4ed7251438381560f2c171ee36a2a78bfa4d56a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370866 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 3263eb01 2021-12-28T10:10:50 Vulkan: Switch GPU translated vertex buffer to NonHostVisible When we translate using GPU, there is no need to use host visible memory. Use device local memory instead. Bug: b/205337962 Change-Id: Ic76dcb28bde2f079f6ac406d846518bf5f369d74 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3340553 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 8589c456 2021-12-22T17:13:33 Vulkan: Remove mStagingBuffer from ImageHelper and ContextVk This CL removes ImageHelper::mStagingBuffer and ContextVk::mStagingBuffer and uses per shared group staging buffer pool instead. Bug: b/208323792 Change-Id: I46b5fd542697eb860def9c6d592dd147ad4dc973 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3354090 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 6da1ac81 2021-12-22T10:13:43 Vulkan: Switch ReadPixels from DynamicBuffer to shared pool FramebufferVk::readPixelsImpl() and ImageHelper::copyImageDataToBuffer() use per FramebufferVk DynamicBuffer. This CL removes this and uses shared buffer pool to allocate a temporary staging buffer for readPixels as needed and frees it immediately afterwards. Bug: b/208323792 Change-Id: I65ddf9bf9f1f14578d9def63f5287cb1a4121dff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3354038 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao ad27d5d6 2021-12-21T11:22:30 Reland "Vulkan: Consolidate all vertex conversion buffers to shared pool" This is a reland of cca412cd8b349b7281727c50f2a59d115fd90a05 Further inspection shows it was red-herring. The original CL does not have the un-intended diff that I saw in the commit email. This is try to reland the original CL without any modification. Original change's description: > Vulkan: Consolidate all vertex conversion buffers to shared pool > > There are various conversion buffers that holds converted vertex or > element or index data. They are DynamicBuffer for now. This CL switches > them to use the shared group buffer pool. With this change, all > allocation is represented by a BufferHelper object instead of an offset. > I am able to remove the offset arguments from a lot of APIs. > > Bug: b/208323792 > Change-Id: Ib611beb0c16cddbdd9ddf7b8961c439da9fa5180 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352489 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/208323792 Change-Id: I90852ad38c2b9ac423800bb6854757bcc17cd166 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370602 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Tim Van Patten a61a7f59 2021-12-28T18:16:40 Vulkan: Use correct aspectMask Update ImageHelper::stageSubresourceUpdateFromImage() to use the correct aspectMask flags based on the image's format, rather than assuming only color formats. Additionally, only call ensureMutable() for sRGB textures that indicate srgbDecode == GL_SKIP_DECODE_EXT. Bug: angleproject:6852 Test: DepthStencilFormatsTest.DepthTextureRender Change-Id: Iaf1f167612144f836c5574b0f561cc1b58c3cb6a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360090 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Charlie Lao 4e85bdd9 2022-01-06T17:06:25 Revert "Vulkan: Consolidate all vertex conversion buffers to shared pool" This reverts commit cca412cd8b349b7281727c50f2a59d115fd90a05. Reason for revert: There is accidental code merge bug left in. Original change's description: > Vulkan: Consolidate all vertex conversion buffers to shared pool > > There are various conversion buffers that holds converted vertex or > element or index data. They are DynamicBuffer for now. This CL switches > them to use the shared group buffer pool. With this change, all > allocation is represented by a BufferHelper object instead of an offset. > I am able to remove the offset arguments from a lot of APIs. > > Bug: b/208323792 > Change-Id: Ib611beb0c16cddbdd9ddf7b8961c439da9fa5180 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352489 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/208323792 Change-Id: I18bba207d1d8bb76dff32d9855a744dba93bc6d6 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370601 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao cca412cd 2021-12-21T11:22:30 Vulkan: Consolidate all vertex conversion buffers to shared pool There are various conversion buffers that holds converted vertex or element or index data. They are DynamicBuffer for now. This CL switches them to use the shared group buffer pool. With this change, all allocation is represented by a BufferHelper object instead of an offset. I am able to remove the offset arguments from a lot of APIs. Bug: b/208323792 Change-Id: Ib611beb0c16cddbdd9ddf7b8961c439da9fa5180 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352489 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Alexis Hetu 02f6226b 2022-01-06T09:07:29 Avoid using GetCWD() on MacOS when possible GetCWD is unreliable on MacOS and often fails or returns an undesirable directory. This CL makes the number of GetCWD() calls go from 2 to 0 when running content_shell locally on MacOS, which makes it start successfully with SwANGLE enabled. The 2 changes are: 1) Don't attempt to change the current working directory on MacOS for Validation Layers. This doesn't work as intended anyway and, on a GetCWD failure, ends up changing the ICD from SwiftShader to Default when using SwANGLE, which can make test runs fail. 2) Don't always call GetCWD() when calling GetModuleDirectory(). It is only required when the module path is not a full path, at which point some error info was added to help understand what's happening if we get into this case. Bug: chromium:1246171 Change-Id: Ib96142661dee3e06980eac4ffc3743aae8b97950 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3370036 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Tim Van Patten fd014271 2021-12-16T20:44:42 Vulkan: Match chromaFilter to min/mag for YUV AHBs From the VVL: VUID-VkSamplerCreateInfo-minFilter VkCreateSampler: VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT specifies that the format can have different chroma, min, and mag filters. However, VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT is not supported for VkSamplerYcbcrConversionCreateInfo.format = VK_FORMAT_UNDEFINED so chromaFilter needs to be equal to minFilter/magFilter. We don't know what the min/mag filters are when the AHB is imported, so we need to update the YcbcrConversionDesc with the current min/mag filter value before creating the VkSamplerYcbcrConversion when the ImageView is created. Additionally, if the min/mag filters are updated later, TextureVk::syncState() needs to recreate the ImageViews to ensure the chromaFilter matches the new min/magFilters. Test: atest android.media.cts.DecodeAccuracyTest#testGLViewDecodeAccuracy[0] Test: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering Bug: b/210526871 Change-Id: I95dbd9738f6e3fd0870e484518eee105e995f93a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3346394 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Kyle Piddington abf17f01 2021-12-10T17:10:53 Metal: Support depth filtering queries for D32, D24S8 Port changes from https://bugs.webkit.org/show_bug.cgi?id=232071 Bug: angleproject:6779 Change-Id: Id2d7a0c215e4db072b8830aedd90b878f3817967 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3331666 Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Kyle Piddington f13f440e 2021-12-15T15:11:05 Reland: Metal: Fix Webkit warnings in ANGLE build Fix nullable warnings, unused functions Add in additional function specification to FormatStringIntoVector to correctly fix warning Bug: angleproject:6781 Change-Id: I26af2d698f14d353832802aa7b5ce34c5a1f4b95 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3366796 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Kenneth Russell 39e1a2b2 2022-01-05T13:58:46 Suppress Vulkan/SwiftShader/AsyncQueue ASAN flakes. TransformFeedbackTest.SpanMultipleRenderPasses/ ES3_Vulkan_SwiftShader_AsyncQueue and several tests underneath: ComputeShaderTest.*/ES3_1_Vulkan_SwiftShader_AsyncQueue have been observed flaky on the CQ on both Windows and Linux ASAN bots. Skip them temporarily. Bug: angleproject:6875 Change-Id: I7a849510e0b1d32209cf518f17d1609a10572a54 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3364967 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Tim Van Patten 7126c3a3 2021-12-23T16:58:25 Capture/Replay: Limit caps for QC/SwS On Pixel 4 (Qualcomm), GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 6, so limit mState.mCaps.maxAtomicCounterBufferBindings to 6 to make traces more portable. For SwiftShader, MAX_SHADER_STORAGE_BUFFER_BINDINGS = 12, so limit mState.mCaps.maxShaderStorageBufferBindings to 12 to make traces more portable. These limits affect collecting traces for Angry Birds 2 (com.rovio.baba). Bug: angleproject:6848 Test: TracePerfTest.Run/*_angry_birds_2_launch Change-Id: Ie8364c8b04d1b82655c4a95b3983f618f478e23c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3355555 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Charlie Lao 0e49a3dd 2022-01-04T11:23:54 Vulkan: Add std::move support for BufferHelper There are needs to support std::move for BufferHelpers in other CLs (See crrev.com/c/3352489). Without this support, we can not store BufferHelper into std::vector. This CL adds move support for BufferHelper class. Bug: b/208323792 Change-Id: I93f79490715750abc1bcedd41b683ad0c2460ebb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3366855 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 43b0e92b 2021-12-13T15:38:32 Vulkan: Consolidate mHostVisibleBufferPool and mMapInvalidate BufferVk::mHostVisibleBufferPool is allocated when BufferVk::mBuffer is not hostvisible and we need to map it. In that case mHostVisibleBufferPool is allocated and data copied from mBuffer to it and the pointer to mHostVisibleBufferPool is returned to user. BufferVk::mMapInvalidateRangeStagingBuffer is used when map is called on a small range. In this case we allocate memory for the small range of buffer and return that intead of waiting for entire buffer for GPU to finish. Also when BufferSubData is called, we also needs to allocate a staging buffer and issue a copyBuffer from staging buffer to main buffer. This CL consolidate all these three usage cases into one mStagingBuffer. It removes mHostVisibleBufferPool and mMapInvalidateRangeStagingBuffer from BufferVk class. This makes overall logic of managing data consistency much simpler as well since we only have two buffers: The main buffer storage mBuffer or mStagingBuffer. And mIsStagingBufferMapped tracks if mStagingBuffer is the one actually mapped to user or not so that at unmap time we know if we should flush the data to mBuffer or not. Bug: b/208323792 Change-Id: I4f0c79a2d86da1a43844ed2ba83ddeb7dd4a5c0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3335216 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Alex Gough 42cb6147 2022-01-05T07:59:51 Revert workarounds for exception handler code-gen with CFG enabled This reverts two commits:- Revert "disable cfguards for all deqp tests" This reverts commit 1d2752d84f497c8012af1f54b1b3ec52f9b5cc92. Change-Id: I6d2647340592d3b9b5f2430d4fd077835528ef0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3244256 Revert "Disable cfguard for tcu/depq test files" This reverts commit 2ca35522660e780a13235d80c9c643dfb0e53faf. Change-Id: Iae75dc0f911a3430276909f4a14944d0f805fdf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3241703 A fix in https://reviews.llvm.org/D114914 should make this workaround unnecessary. See https://crbug.com/1260847 for discussion. Building Chrome with the following gn args, the following tests pass. build_angle_deqp_tests = true dcheck_always_on = true is_component_build = true is_debug = false symbol_level = 2 target_cpu = "x86" use_goma = true win_enable_cfg_guards = true .\out\swangle\angle_deqp_gles2_tests.exe --use-angle=swiftshader --bot-mode .\out\swangle\angle_deqp_gles31_tests.exe --use-angle=swiftshader --bot-mode Tests: CQ Bug: chromium:1260847 Bug: angleproject:6617 Change-Id: Iff3b2a3cedb21bb16bb7dd7b30c3d3b4ecd79d78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3368184 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e4c7efea 2022-01-05T10:49:02 Capture/Replay: Fix GN build on iOS. Bug: angleproject:6871 Change-Id: Ic9375b119b0323f219224944f755237d89cd521e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3368201 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill cabc3b98 2021-12-30T14:33:31 Move atomic counter uniform range counter to executable. This makes the code more consistent with the other ranges. It will make way for future refactorings to moving more uniform code to the executable. Bug: angleproject:3570 Change-Id: Ie365c0e184039f813f19d3f38b401ad8a0b72120 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3359001 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang e9e9a2c6 2022-01-04T20:14:48 Do not pass mInstance to vkGetInstanceProcAddr for vkEnumerateInstanceVersion Bug: angleproject:6869 Change-Id: Ifc93a067824c3467003a47bad240b3be10874ab0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3366038 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Maksim Sisov beda2459 2021-12-09T14:24:08 Add support for GL_MESA_framebuffer_flip_y 2/* This is a second CL that adds actual implementation for GL_MESA_framebuffer_flip_y extension. Also, some tests are added to verify the functionality. Please note that bots do not support this extension yet, and the tests were verified by running them locally. Bug: chromium:1231934 Change-Id: Iea483aa13a298df6b5cf0b7b5ffb795a4666e3bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3329603 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Maksim Sisov <msisov@igalia.com>
Lubosz Sarnecki c984dad5 2021-12-03T16:02:49 FrameCapture: Don't remove protection from shared pages. Don't remove protection from pages that are shared when a persistent coherent buffer storage is unmapped. The shared page can still be relevant when the the other buffer is kept and written to. Add a PageSharingBuffers test that produces this behaviour. Test: angle_end2end_tests --gtest_filter="BufferStorageTestES3.PageSharingBuffers/*" Bug: angleproject:5857 Change-Id: I6927f25229d2dfe9f68ba9a993e9d3e994bc7ce0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3306623 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Kyle Piddington cfc4db34 2021-11-04T16:54:15 Metal: Provoking vertex support for Metal DrawArrays Add in provoking vertex rewrite support for drawArrays command, enabling 6 dEQP tests. GLES3/functional_rasterization_flatshading_line_loop GLES3/functional_rasterization_flatshading_line_strip GLES3/functional_rasterization_flatshading_lines GLES3/functional_rasterization_flatshading_triangle_fan GLES3/functional_rasterization_flatshading_triangle_strip GLES3/functional_rasterization_flatshading_triangles This patch adds a new shader to the Provoking Vertex helper that generates draw commands for all simple data types. Fix bug in provoking vertex helper that caused reused index buffers to suffer from allocation issues. Also fix Provoking vertex for triangle fan generation Bug: angleproject:5325 Change-Id: I7a1211dfcd99329868269ea0666eef1915d487b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3261635 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Yuly Novikov aad7ddb2 2021-12-30T20:38:03 Skip VulkanPerformanceCounterTest.InvalidateDrawDisable on Linux Vulkan AMD Bug: angleproject:6857 Change-Id: I07484ae2253227d1abad8e554401b4e6da825cb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3359004 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 4b3e3ed5 2022-01-01T09:57:12 Re-skip MSRTT tests on Linux/AMD/Vulkan They crash when vkCreateRenderPass2 is used, as if the RP2 extension is exposed but the entry points are missing. Bug: angleproject:6845 Change-Id: Ia21cf039b49d5ab2772c7ecddd03df6360449d20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3363637 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 9aca4285 2021-12-30T09:18:32 Traces: Fix path in retrace script. This was accidentally regressed when removing the auto-generation. Bug: angleproject:5133 Change-Id: I44e88bd15c9baaca66c49b1e379b2e0dd7206b3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3362295 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@google.com> Commit-Queue: Jamie Madill <jmadill@google.com>
Jamie Madill 0331738b 2021-12-29T14:47:32 Fix extension download script, and update data. This includes the update to the NV 1660s, and Intel driver update, and automatically gathered SwiftShader data. Bug: angleproject:6853 Change-Id: I481918105fd0e0224a2e2ddf5175b38e97918195 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360784 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 58aeec65 2021-12-29T14:00:00 Capture/Replay: GN cleanups. This adds a GN "angle_trace_library" template that will be used with capture replay tests and restricted trace tests to share code. It could also be theoretically used to fix the capture replay sample. Also changes the capture replay tests GN to make the test exe always build even without the defines. This is possible because of the switch to JSON from code autogen, and makes it easier to catch and fix compile errors in this test harness. Bug: angleproject:5133 Change-Id: Ia87b6bbb0ea6e1abb557f962ca16d074207325ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360783 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b6399ac9 2021-12-29T13:04:17 Traces: Finish writing restricted trace doc updates. Bug: angleproject:5133 Change-Id: I06e7da7d465cdc98e672bf87f54da2935eac557a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360781 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a400e76d 2021-12-22T12:24:13 Vulkan: Don't expose MSRTT without VK_KHR_depth_stencil_resolve Previously, ANGLE exposed the EXT_multisampled_render_to_texture extension even if VK_KHR_depth_stencil_resolve was not available. This was due to scarcity of drivers on the bots with support for this extension and allowed partial testing. This is no longer true. Additionally, this cleans up the expectations because old and buggy drivers are now simultaneously filtered out. Bug: angleproject:6845 Change-Id: I8c285a5fa5d9beeb98b48d8b056cdc8779cce6fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3353895 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 9f74ec61 2021-12-29T21:45:04 Skip angle_end2end_tests failing on Linux AMD RX 5500 XT On Ubuntu 18.04 with 5.4.0-91 kernel Bug: angleproject:6855 Change-Id: I679e3a222f432ed5fac6b1ac429534f713387159 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3360788 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Lingfeng Yang 6f1c39b5 2021-12-16T16:10:49 Vulkan: Restore color attachment mask-related blend states When we end up resetting blend state such as when changing to a depth-only FBO and back, we can end up adding attachment states. They need to be updated with the current GL blend state. Bug: b/210543392 Bug: angleproject:6828 Change-Id: I3419acb8081eb7d662576a75382bb8684cc0d29f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3346320 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Gert Wollny 0a28c6c6 2021-12-15T15:49:33 Capture/Replay: Capture some MultiDrawIndirect parameters It seems some new tests were added that fail Capture/Replay. Bug: angleproject:6180 Change-Id: I26ccc1e9defc7b7d66c7e26538df286230b47def Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3340945 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Gert Wollny 5f53268c 2021-11-04T17:56:48 Capture/Replay: Gather Program sources directly from call With CreateShaderProgramv the sources were collected from the attached shaders, wich gave complications, because normally the the shaders were detached right after program linking and a different handling was needed when capture was enabled, handling that let the replay tests fail. To overcome this gather the shader source directly from the call parameters instead of pulling it from the attached shaders. Bug: angleproject:6180 Bug: angleproject:6659 Change-Id: I248c1aa0f58b61519b938fce1a77fb25dc0a7cfc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3262133 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Jamie Madill 4d893a93 2021-09-07T11:47:23 Re-land: "Trace Tests: Remove auto-generated code." No significant changes in the re-land. Bug: angleproject:5133 Change-Id: Ib5bb8fba3e9e2f1f648d5af251b7b2319c9f37dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352432 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 542f7d80 2021-12-22T19:36:27 Vulkan: Copy buffer data to correct cube map face TextureVk::copyBufferDataToImage() was failing to set region.imageSubresource.baseArrayLayer to the correct cube map face value, causing every glTexSubImage2D()-type call using GL_PIXEL_UNPACK_BUFFER to only copy to the GL_TEXTURE_CUBE_MAP_POSITIVE_X face. In the case of PUBG Mobile, this left all other faces with "random" data, resulting in corrupted reflections on things like water, the airplane, etc. Bug: b/194140619 Test: TextureCubeTestES3.CubeMapPixelUnpackBuffer Change-Id: I93a9219ce098985f9f4b906f8fe2e05850fb8d43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3354091 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop 2ebd583e 2021-12-22T11:24:43 Android: Remove setenv from common path In Android production stress testing, the setenv call was causing a race condition. To fix, only use setenv in the paths that need it as a performance optimization. Specifically, FrameCapture makes use of it every frame. Bug: angleproject:6822 Change-Id: I452f1ef8607ca9baf15d69246932c47454a3ce46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3353893 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuly Novikov 14af7a8d 2021-12-22T15:17:26 Log subprocess output in run_perf_tests.py To aid with debugging a flaky hang listing tests on Android. Bug: chromium:1279512 Change-Id: Icbdf753e1e7c21ab766fdd5767ca05d07b66485b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3353760 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 2f3e6cc0 2021-12-13T17:40:18 Vulkan: Remove mShadowBuffer from BufferVk class. The shadow buffer was initially designed to avoid synchronization in glMapBuffer call while buffer itself is still busy. There are many optimization done inside BufferVk::mapImpl that try to avoid wait for GPU as much as we can by distinguish GPU write versus read, by detecting map call read/write intention by checking access bit, and finally by allocating a staging buffer to return a CPU friendly copy of data to caller. This shadow buffer implementation also have known bugs that are not keeping data in sync. With all these optimization added after initial mShadowBuffer implementation, I believe we do not have a good reason to still keep mShadowBuffer. And this has been disabled for months in main branch. This CL removes this code path completely which makes code a lot simpler. Bug: b/208323792 Change-Id: Ie5999e38b6120a371ec2e969f196e4754ebd0f8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3313333 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuly Novikov 7dfa69e6 2021-12-22T12:51:38 Unskip MRTSigned and MRTUnsigned BlendIntegerTest VVL rolled into Chromium, so they should pass now. Bug: angleproject:6841 Change-Id: Iff2dde0852b0261970bd5c59009f5412050862ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3353896 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 0e9353f6 2021-12-21T16:48:48 Skip RenderbufferDrawStencilThenUnresolveStencil on Linux Vulkan AMD Bug: angleproject:6845 Change-Id: I465f185f45aad43be51de882cbfea43090045aa1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352427 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao bc9d2d7d 2021-12-07T16:16:47 Vulkan: Consolidate BufferHelper's code paths into one There are cases that BufferHelper may not sub-allocate from the pool. For example, when buffer is created from external memory. Right now we have two different code paths in the BufferHelper object and checking if suballocation object is valid or not and pick different code path. This CL consolidates both code path into one by making non sub-allocated case also creates BufferSUbAllocation object and owns a BufferBlock object. Bug: b/205337962 Change-Id: Iac82bdb0b69d424e4147b52d458ced6274e106a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3322100 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 4114fe23 2021-11-20T22:05:56 Vulkan: Simplify transform feedback emulation logic In [1], the program is transformed to not output transform feedback logic when transform feedback is inactive. With that change, it's no longer necessary to dedicate a driver uniform to indicate if transform feedback is active. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/3294661 Bug: chromium:1209285 Change-Id: Ica725d0da08e2676f442fe6307962d367b443535 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3294702 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill ab288fea 2021-07-09T13:02:08 Upgrade restricted traces. (Re-land) Includes removing capture to temporary ResourceMaps, and including all source files in the JSON. Bug: angleproject:5133 Change-Id: I0508dd46a9f613a96ca3635f82b6904c0f2523a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3345222 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c1f478fe 2021-12-20T12:37:33 Frame Capture: Allow for no FBO when running MEC. Multi-context captures use the surfaceless context extension. That was crashing MEC because we were assuming the context would have a Framebuffer. Bug: angleproject:5133 Change-Id: I6be12d332f4754f80c088d88973219327eca251a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352084 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill eba2e620 2021-12-15T12:29:12 Capture/Replay: Fix uniform program indexing. We were using the "native" version of the program ID in the update call, which could overflow the bounds of our fixed-size program maps. Instead use the captured (and upper-bounded) version of the ID and only get the mapped ID when calling GetUniformLocation. Bug: angleproject:6431 Bug: angleproject:6816 Change-Id: I807bd07c9dcff6ba5a50991e28b0a58d16f7bc63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3345220 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 73e764dc 2021-12-21T13:41:37 Suppress capture/replay tests. BlendIntegerTest.MRTSigned/* = NOT_RUN BlendIntegerTest.MRTUnsigned/* = NOT_RUN These tests became skipped after an expectations change. This CL also updates our luci config to run the trace bots on expectations changes to prevent this happening again. Bug: angleproject:6840 Change-Id: Id40b11995fa9be4613bdbaaa1e3e44f9edfeb464 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352426 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1da7e3af 2021-12-21T15:55:38 Revert "Metal: Fix Webkit warnings in ANGLE build" This reverts commit 6706799186683dd3733c4610de09d84721aa08c8. Reason for revert: Includes pragma that disables a warning. Original change's description: > Metal: Fix Webkit warnings in ANGLE build > > Fix nullable warnings, unused functions > > Bug: angleproject:6781 > Change-Id: I063331e60d31a55b3cc9df0b41ace014d7d13659 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343174 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Kenneth Russell <kbr@chromium.org> Bug: angleproject:6781 Change-Id: Id5fce2afd0381030a974871b99e8adf075677bd1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352086 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a7e0d520 2021-12-21T00:16:25 Temporarily skip failing tests on Chromium Bug: angleproject:6841 Change-Id: Ie911e09d7e070c5fcec16449fe3fb7c47c8f6417 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3349335 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Shahbaz Youssefi 171bc07e 2021-12-20T13:10:33 Don't silently drop out-of-range bits in BitSetT Notes: - std::bitset's constructor accepts out-of-range bits (and drops them) - std::bitset with initializer list doesn't exist and is a BitSetT feature - |=, &= and ^= with non-bitset is a BitSetT feature - std::bitset's set(pos), reset(pos) and flip(pos) throw an exception if pos is out of the range of the bitset. This change adds an ASSERT in the functions that std::bitset would throw an exception, as well as functions that are only in BitSetT. Bug: angleproject:6840 Change-Id: Iab5bac40b05d4f7f29e0242ea0baa093721e3339 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3349980 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao eca427b2 2021-12-20T10:55:41 Vulkan: Add mutex to protect mVirtualBlock mVirtualBlock could be accessed from multiple thread when asyncCommandQueue is enabled, where the free call could come from the submission thread. This CL adds a mVirtualBlockMutex in BufferBlock and always take the lock when mVirtualBlock is been accessed. This CL also adds ConditionalMutex class for the general usage that a mutex is only used based on a boolean. Bug: angleproject:6840 Change-Id: Ib647b4ff12ebfc08f2a70192d39f16e15a1fc5f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3350798 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi c1598640 2021-11-30T23:44:30 Vulkan: Improve mid-RP clear warning message One app does: - Draw - Draw - Clear depth, then disable it - Draw In this case, the message generated for mid-RP clear, suggesting the clear be done earlier is not meaningful as the previous draw calls did use the depth/stencil image. The message now includes an alternative suggestion to invalidate the depth/stencil image instead of clearing it. Note that the app may still legitimately do multiple passes in one render pass where depth/stencil is cleared in between, so the warning is not applicable in all cases. It's still useful to notice issues in more common scenarios. Bug: angleproject:2472 Change-Id: I3abbecf8c83b7b856c2430675e69b1471e91c0c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3308920 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Peng Huang 4a03668d 2021-12-20T20:58:17 Address comment in CL 3347143 Bug: chromium:1278515 Change-Id: I7d82d39ad94c6357b0df292fc716749cf610290f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3349938 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Shahbaz Youssefi cf8ac00a 2021-12-20T11:57:25 Vulkan: Fix MSRTT w.r.t stencil-only unresolve The stencil bit was being silently masked out in a bitset in FramebufferDesc that tracked whether the framebuffer requires any unresolve. If only stencil needs unresolving, this mask was zero, leading to an incorrect framebuffer getting pulled from the cache. A follow up change will add an ASSERT in BitSetT to catch such errors in the future. This issue was only reproducible on SwiftShader and AMD as the only implementers of VK_EXT_shader_stencil_export. Bug: angleproject:6840 Bug: angleproject:6324 Change-Id: I4f055982ebd75f621ec1e34b0d60eaa497c27b17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3349979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Peng Huang c07df6fe 2021-12-17T20:11:52 Disable vulkan device select layer for msan build The vulkan device select layer is not built with chrome, so this layer is not built with msan. So loading this layer will cause MemorySanitizer errors. Those errors are false positive. So disable it for msan build. Bug: chromium:1259170 Change-Id: I513d6dd3d4fbc16c62aaa3aa1e7cf299e3e4144a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347143 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Kimmo Kinnunen aabfe874 2021-12-17T15:43:22 Metal: Use the context device to Texture::resize Makes the resized texture to be attributed to the owner. Bug: angleproject:6832 Change-Id: Ia1eae1bb6c9e83e23fae51121f88d9ce37dc948b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347642 Reviewed-by: John Cunningham <johncunningham@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 34ea8111 2021-10-28T11:07:53 Reland "Vulkan: Don't expose MSRTT on SwiftShader" This is a reland of fb77afd3c76301e11f5c7397d9a63d283f86036c Original change's description: > Vulkan: Don't expose MSRTT on SwiftShader > > Emulating this extension on SwiftShader is neither useful nor efficient > (on the contrary, it hurts performance (which is true for all non-tiling > architectures)). This extension was exposed purely to increase testing > coverage, but is being disabled now as OOMs resulting from allocating > the implict multisampled image is confusing Chrome. Note that > SwiftShader exposes only a limited amount of memory. > > Bug: chromium:1263046 > Change-Id: Ia69b7fc63804169431885352a8f637a95ab08bd0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3251581 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1263046 Change-Id: I88415f3c1a7532eda5473da6acbd22acf14ae11c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3260330 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen 624e3c3d 2021-12-17T15:30:54 Fix dangerous use of AutoObjCPtr after ownership identity change Metal new* methods create objects with +1 retain count. AutoObjCPtr is intended to adopt this reference. Otherwise, like before this patch, the AutoObjCPtr holds object with +2 count. Before this patch, some but not all call sites donated the extra retain count to autoreleasepool "out of band", and as such the code did not leak that much. Bug: angleproject:6831 Change-Id: I72bcbc712f2cadbcbc6148c6aedfa7e151314518 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347641 Reviewed-by: John Cunningham <johncunningham@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 4a148e9d 2021-12-20T13:39:48 Revert "Vulkan: Suppress VUID-vkCmdDraw-blendEnable" This reverts commit 797ebdde9894b4411ed304a83fdaeb8d8a91fe56. Reason for revert: The VVL bug has been fixed. Original change's description: > Vulkan: Suppress VUID-vkCmdDraw-blendEnable > > A new VVL causes failures in BlendIntegerTest.MRT* > > Bug: angleproject:6355 > Change-Id: If62b1a7934574acaeb95601d7fb0a61dc5d9c99a > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3140159 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:6355 Change-Id: I769d34fada1c2db00513f9912ef178dcd1eb4ee9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347648 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen ede0b8b7 2021-12-17T14:35:47 Avoid ANGLE_MTL_AUTORELEASE inside ASSERT, it leaks on Release Avoid ANGLE_MTL_AUTORELEASE inside ASSERT, it leaks on Release. The create functions already return retained, instead of autoreleasepool retained, so owning the reference via adopting AutoObjCObj is as efficient as autoreleasepool on possible future ARC. Thus use AutoObjCObj, that is safer than autoreleasepool with C++ and works towards being able to perhaps remove use of autoreleasepool. Bug: angleproject:6830 Change-Id: I80f523d9a6846097a593fe94b5ea9715fa88ea15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347640 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: John Cunningham <johncunningham@apple.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 001221f0 2021-12-16T21:41:29 Metal: upstream fix from WebKit for texture leak. Upstream fix by Kimmo Kinnunen for a leak of MTLTexture instances for render targets from: REGRESSION (r287068): [macOS arm64] TestWebKitAPI.GraphicsContextGLCocoaTest. UnrecycledDisplayBuffersNoLeaks is failing https://bugs.webkit.org/show_bug.cgi?id=234356 The leak would happen through a temporary render pass descriptor that would ref the render target texture. The descriptor was created without an autoreleasepool in call stack. Also fixes the error string leaks. Bug: angleproject:6827 Bug: angleproject:6829 Change-Id: I07ec961886a9fb8caad6df334293358a175eaf15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3346682 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Gregg Tavares b9f2d9cc 2021-12-16T13:08:22 Use text expectations to skip a test This instead of exiting the test in C++. Bug: angleproject:6826 Change-Id: I1e91f38f0f581821178b3b54ba809e59570b440a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3345615 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Charlie Lao 6c894e82 2021-11-04T14:49:41 Vulkan: Replace BufferVk::getBufferAndOffset() with getBuffer() Now BufferHelper class already keeps offset information. There is no reason for BufferVk to have that information any more. Bug: b/205337962 Change-Id: I6e014fb480bfcd5018ef9231b0fb87a50021f179 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3266147 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Lubosz Sarnecki f2736f6d 2021-11-19T14:24:55 Tests: Add My Talking Tom Friends trace. Test: angle_perftests --gtest_filter="*my_talking_tom_friends*" Bug: angleproject:6749 Change-Id: I7d86e7ff0607841ab4bf999f0e986f4d324c5c44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3310797 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Lingfeng Yang a93a3930 2021-12-08T20:36:07 Vulkan: Track enabled in VertexArray Previously in sequences such as glEnableVertexAttribArray(0) glDrawElements() glDisableVertexAttribArray(0) glEnableVertexAttribArray(0) glDrawElements() the second glDrawElements() would always be called with dirty enable. On some backends like Vulkan this could result in unnecessary pipeline changes. Bug: angleproject:6796 Change-Id: Ib44877b6030e8d0acede7cf5c591936ba3844b69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3325208 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>