Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| d5a91b90 | 2013-02-28 23:17:30 | Validate matching uniform precisions. TRAC #22635 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1941 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| be211b37 | 2013-02-28 23:17:16 | Clamp the depth passed from glClearDepthf to (0,1) in Renderer11::clear. This fixes potential out of range D3D11 errors. TRAC #22643 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1939 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bdf2d80f | 2013-02-28 23:16:20 | Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 486d9e9b | 2013-02-28 23:15:41 | Remove a lot of unnecessary include files and break include chains. This should speed up incremental compile times when modifying headers, by reducing the number of dependencies. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0d94d1f7 | 2013-02-28 23:15:32 | Add a new header for some constants from Context.h. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1936 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8a406684 | 2013-02-28 23:15:26 | Don't discard texture storage when redefining and image to generate mip maps. TRAC #22632 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1935 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cb4cc5a7 | 2013-02-28 23:15:21 | Clear all applied texture resources in Renderer11::markAllStateDirty. This fixes some D3D11 warnings about having the current render target bound to a shader resource view. Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1934 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 276337cb | 2013-02-28 23:15:16 | Pass through the PSIZE semantic all the way to the fragment shader in D3D11, fixing a register error. In some cases when the app would draw triangles, and writes to gl_PointSize, the vertex shader would output PSIZE and the pixel shader would not read it as an input. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1933 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0a71ecfb | 2013-02-28 23:15:10 | Fix the D3D11 errors being produced about using wrong input layout register signatures. This was caused by using the same input layout for vertex shaders with different input signatures. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1932 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0b60014b | 2013-02-28 23:15:04 | Sort the elements of the D3D11 input layouts before we store them in the cache. This prevents a D3D11 error complaining that the input layout uses a different ordering of the vertex elements than the vertex shader. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1931 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4f4215f7 | 2013-02-28 23:14:58 | Make some getter functions in ProgramBinary const. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1930 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 771ca2a1 | 2013-02-28 23:14:52 | Fix regression in point sprite geometry shader scaling. Broken in #22428. TRAC #22551 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1929 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d8136cbb | 2013-02-28 23:14:44 | Validate the number of uniform vectors. TRAC #22571 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1928 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a4ba59c6 | 2013-02-28 23:14:38 | Add handling for certain cases of D3D9Ex device lost. This will allow us to handle TDR restarts on newer machines. We still don't handle D3DERR_DEVICEREMOVED. TRAC #22492 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1927 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d3d4208e | 2013-02-28 23:14:31 | Use optimization level 0 for D3D11. TRAC #22516 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1926 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 31c4f235 | 2013-02-28 23:14:18 | Fix D3D11 errors where the application passes in QNAN to glPolygonOffset or for the viewport bounds. TRAC #22565 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1924 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ce3128ad | 2013-02-28 23:14:13 | Fix using polygonOffsetUnits in place of polygonOffsetFactor in the D3D11 path. TRAC #22565 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1923 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 51cb88e4 | 2013-02-28 23:14:07 | Use actualFormat instead of internalFormat for checking if we can do a fast copy in Image11::copy. TRAC #22586 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1922 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a7c7bc49 | 2013-02-28 23:14:02 | Add the proper data offset in Image11::copy, for the slow pixel copy method. TRAC #22586 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1921 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2c53e478 | 2013-02-28 23:13:56 | Clear the Geometry Shader state in Renderer11::maskedClear. TRAC #22569 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1920 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 96c21eea | 2013-02-28 23:13:45 | Initialize shader resource view member to NULL. TRAC #22595 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1918 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 50ea993e | 2013-02-28 23:13:40 | Fixed the alpha blend mask not being initialized for masked clears. TRAC #22590 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1917 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09f326b0 | 2013-02-28 23:13:34 | Implemented Renderer11:getDXT1/3/5TextureSupport. TRAC #22422 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1916 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7ae9e7fc | 2013-02-28 23:13:27 | Image11 and TextureStorage11 make sure sizes are aligned properly. TRAC #22422 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1915 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 53b0ecb8 | 2013-02-28 23:13:21 | Moved common members in TextureStorage11_2D and TextureStorage11_Cube into TextureStorage11. TRAC #22422 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1914 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a24d646b | 2013-02-28 23:13:14 | Added a utility function to determine required texture size alignments. TRAC #22422 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1913 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fd86c2ce | 2013-02-28 23:13:07 | Change the max reported viewport size to be the same as the maximum texture size in D3D11. This fixes a regression in the WebGL conformance test "drawingbuffer-test". TRAC #22582 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1912 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cfdfd463 | 2013-02-28 23:13:01 | Fix the y offset of Renderer11::copytexture to correct the inverted output image. Was breaking the WebGL conformance test copy-tex-image-and-sub-image. TRAC #22589 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1911 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09bf2a79 | 2013-02-28 23:12:54 | Use Map/Unmap instead of UpdateSubResource for uniforms. TRAC #22480 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1910 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 315b6403 | 2013-02-28 23:12:46 | Renamed and reorganized the vertex conversion tables in VertexBuffer9. TRAC #22552 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1909 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5b2d855f | 2013-02-28 23:12:32 | TextureStorage11 classes now create shader resource views for depth stencils. TRAC #22500 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1908 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 955014de | 2013-02-28 23:12:24 | Added utility functions for converting depth stencil DXGI_FORMATs. TRAC #22500 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1907 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4e91d566 | 2013-02-28 23:12:09 | Isolate D3DCompiler.h include to just the cpp files that need it, instead of every file that uses the renderer. TRAC #22499 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1905 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d2811d68 | 2013-02-28 23:11:19 | Break some of the include chains that cause unneeded dependencies between headers. TRAC #22499 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1904 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b01158b2 | 2013-02-28 23:10:59 | Change filter organization for the Renderer source files, further subdivided between 9 and 11. TRAC #22499 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1903 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8d8814b7 | 2013-02-28 23:10:53 | Remove D3D9 header included in the D3D11 path, and some references to D3DERR. TRAC #22499 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1902 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a9a509e0 | 2013-02-28 23:10:44 | Fixed a bug where the streaming buffer would not get space reserved if a higher index static buffer was invalidated. TRAC #22543 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1901 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 709fee97 | 2013-02-28 23:10:37 | Refactored calculation if a vertex buffer can do direct storage into a helper function. TRAC #22543 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1900 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 15de0f9b | 2013-02-28 23:10:31 | Moved duplicate code. TRAC #22428 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1899 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 13979a6c | 2013-02-28 23:10:18 | Optimized applying DX11 uniforms with memcpy. TRAC #22428 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1898 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2494c97a | 2013-02-28 23:10:03 | Store integer and boolean uniforms in 4-element vectors. TRAC #22428 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1897 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cd714ef2 | 2013-02-28 23:09:50 | Store boolean uniforms as 32-bit integers. TRAC #22428 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1896 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a14ecf36 | 2013-02-28 23:09:42 | Eliminate unused DX11 driver uniforms. TRAC #22428 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1895 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6bb4886c | 2013-02-28 23:09:34 | Fix the conversion of textures to rendertargets to use the right number of mip levels if we already initialized storage. When a texture was initialized with glStorage2DEXT or similar, the conversion to RT could change the number of mips. TRAC #22560 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1894 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 28e7ba01 | 2013-02-28 23:09:28 | Fix clearing the geometry shader state in copytexture, and errors generated by a BGRA backbuffer format. TRAC #22545 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1893 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8d2f086a | 2013-02-28 23:09:19 | Only advertise postSubBuffer extension if we can actually present less than the whole buffer. This is not available in D3D11, though it is added in D3D11.1. TRAC #22506 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1892 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0bbb08d9 | 2013-02-28 23:09:11 | Fix the SwapChain11::swapRect x and y coordinates to reference the lower left corner at (0,0). TRAC #22506 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1891 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3e3da583 | 2013-02-28 23:09:03 | Allow zero sized system window FBO to be declared complete, and let the application use them for rendering. TRAC #22548 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1890 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8c6d9df2 | 2013-02-28 23:08:57 | Ensure we do not try to create a swapchain with dimensions smaller than 1x1. TRAC #22548 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1889 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2df7d8e1 | 2013-02-28 23:08:49 | Fix a regression when drawing point sprites with a non-one-valued w coordinate. TRAC #22551 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1888 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a1229a3a | 2013-02-28 23:08:40 | Index data manager uses direct buffers for indices if possible. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1887 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| db1899ce | 2013-02-28 23:08:33 | VertexDataManager now supports direct buffers when vertex conversion is not needed. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1886 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d212e620 | 2013-02-28 23:08:25 | VertexBuffer has a new abstract method to determine if conversion is required for a given attribute type. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1885 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4587fee9 | 2013-02-28 23:08:18 | Added an identity flag to VertexBuffer11's conversions. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1884 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 76655416 | 2013-02-28 23:08:09 | gl::Buffer now uses an rx::BufferStorage to store the data. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1883 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4e52b635 | 2013-02-28 23:08:01 | Added a BufferStorage creation method to renderer. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1882 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 70c856f6 | 2013-02-28 23:07:53 | Created a BufferStorage11 class. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1881 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b91187c6 | 2013-02-28 23:07:45 | Created a BufferStorage9 class. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1880 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1dc3956e | 2013-02-28 23:07:37 | Created a BufferStorage abstract class. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1879 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9cdced65 | 2013-02-28 23:07:31 | Implemented Renderer11::getFloat*TextureSupport. TRAC #22502 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1878 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 43ccf3f8 | 2013-02-28 23:07:19 | Fix a regression with point sprites where the geometry shader state was not properly updated. This was breaking the ES2 point sprites conformance test. TRAC #22544 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1876 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8ce2f8f8 | 2013-02-28 23:07:10 | Implement larger bounds for viewports and scissor rectangles in D3D11. This fixes a bug where we would not allow the application to draw outside the viewport, which is valid. TRAC #22497 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1875 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b3560255 | 2013-02-28 23:07:04 | Add a simple Range type to represent an integer 1D range. TRAC #22497 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1874 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1abd7974 | 2013-02-28 23:06:58 | Enable anisotropic filtering support on the D3D11 path. TRAC #22504 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1873 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c71ca75a | 2013-02-28 23:06:50 | Add support for resizing the window without recreating the swap chain in D3D11. TRAC #22406 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1872 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 07765506 | 2013-02-28 23:06:43 | Don't convert normalized integer types, they are interpreted as floating-point in the shader. TRAC #22440 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1871 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 291266b4 | 2013-02-28 23:06:37 | Implemented Renderer11::getLuminance*TextureSupport TRAC #22503 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1870 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ea4a0c66 | 2013-02-28 23:06:29 | Changed the rectangle arguments of Renderer11::blitRect from pointers to const references since they are never null or modified. TRAC #22416 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1869 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1e1deda4 | 2013-02-28 23:06:23 | Implemented Renderer11::blitRect for render targets. TRAC #22416 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1868 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7e23285f | 2013-02-28 23:06:15 | Added a texture object to RenderTarget11. TRAC #22416 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1867 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d67f9ce0 | 2013-02-28 23:06:09 | Added a helper Renderer11::resolveMultisampledTexture method. TRAC #22416 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1866 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c25537e7 | 2013-02-28 23:06:03 | Fixed a rounding bug in copyTexture and removed a redundant parameter blend state setting. TRAC #22416 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1865 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ae84f738 | 2013-02-28 23:05:57 | RenderTarget11 now creates multisampled render targets. TRAC #22417 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1864 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b3f4be07 | 2013-02-28 23:05:52 | RenderTarget11 converts the format again for mActualFormat to match RenderTarget9. TRAC #22417 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1863 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 88fbd0fe | 2013-02-28 23:05:46 | Added a Renderer11::getNearestSupportedSamples method. TRAC #22417 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1862 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| df2fd572 | 2013-02-28 23:05:40 | Implemented Renderer11::getMaxSupportedSamples. TRAC #22417 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1861 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 30f52c6c | 2013-02-28 23:05:34 | Preserve the D3D11 offscreen texture contents when the swap chain is reset (ie from window resize). TRAC #21929 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1860 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ae813836 | 2013-02-28 23:05:28 | Move the code related to creating and resetting offscreen texture resources to its own method. TRAC #21929 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1859 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 211fa2ed | 2013-02-28 23:05:23 | Only allocate offscreen texture resources when we need them, not every time we reset the swapchain. This fixes a memory leak that caused the swapchain to initialize unbounded amounts of resources. TRAC #21929 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1858 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ddd6c80e | 2013-02-28 23:05:14 | Add the ability to recover from a removed device (TDR or driver removal) to the D3D11 code path. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1857 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 779aa261 | 2013-02-28 23:04:58 | Enclose error(GLint) and error(EGLint) into gl and egl namespaces. This should generate a compile time error if we try to call the wrong function. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| eb049e2c | 2013-02-28 23:04:49 | Move the call to notify device lost to the Renderer. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1855 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f5f59491 | 2013-02-28 23:04:40 | Enclose isDeviceLostError and checkDeviceLost in their corresponding d3d9/d3d11 namespaces. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1854 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| dd2524c4 | 2013-02-28 23:04:33 | Fix regressions in the unit tests related to setting gl_PointSize, and using other draw modes. This had two regressions, using gl_PointSize and drawing triangles, and drawing points and triangles with the same binary program. TRAC #22526 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1853 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 43db7955 | 2013-02-28 23:04:28 | Use the D3D11 adapter LUID for our adapter identifier check in ProgramBinary. TRAC #22498 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1852 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| eec5c630 | 2013-02-28 23:04:21 | Add support for more depth buffer formats in our EGLConfigs. This includes no depth buffer and 16-bit depth buffer with no stencil buffer. TRAC #22496 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1851 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 25950eac | 2013-02-28 23:04:15 | Fix the order of the channels in readPixelColor, which was messing up BGRA to RGBA readPixels. TRAC #22529 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1850 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ad74a4b1 | 2013-02-28 23:04:09 | Enabled vsync in SwapChain11. TRAC #22505 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1849 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| be58aa08 | 2013-02-28 23:03:55 | Created Fence11. TRAC #22420 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1847 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8b7606aa | 2013-02-28 23:03:47 | Created Query11. TRAC #22419 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1846 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5defc5c0 | 2013-02-28 23:03:41 | Integrated the new rx::Fence class into gl::Fence. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1845 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cfe787e7 | 2013-02-28 23:03:35 | Added a fence creation method to Renderer. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1844 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| dbbe605a | 2013-02-28 23:03:25 | Created Fence9. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1843 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| baaa196f | 2013-02-28 23:03:13 | Created an abstract rx::Fence class. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1842 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 938ac8d7 | 2013-02-28 23:03:06 | Fixed some circular includes. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1841 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b32e1987 | 2013-02-28 23:02:59 | gl::Query now uses the abstract rx::Query. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1840 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 50df6c5f | 2013-02-28 23:02:49 | Added query creation methods to Renderer. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1839 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 23f3332a | 2013-02-28 23:02:42 | Created Query9. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1838 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bfbec45a | 2013-02-28 23:02:34 | Created an abstract rx::QueryImpl class. TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1837 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09fd9458 | 2013-02-28 23:02:28 | Add support for derivative instructions in D3D11. TRAC #22424 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1836 736b8ea6-26fd-11df-bfd4-992fa37f6226 |