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kc3-lang/angle/src/libGLESv2/renderer

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  • Author : shannon.woods@transgaming.com
    Date : 2013-02-28 23:17:16
    Hash : be211b37
    Message : Clamp the depth passed from glClearDepthf to (0,1) in Renderer11::clear. This fixes potential out of range D3D11 errors. TRAC #22643 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1939 736b8ea6-26fd-11df-bfd4-992fa37f6226