src/libANGLE


Log

Author Commit Date CI Message
Alexey Knyazev 1b34d2a1 2025-03-28T00:00:00 Ensure ValidateUniform* consistency Uniform calls are valid when location is -1 or ignored. Bug: angleproject:406922380 Change-Id: I7f829f7f8a67ba6bac39ff8ee06c7f26c1421417 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6408952 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 64dc6096 2025-03-28T00:00:00 Ensure ValidateDelete{Program|Shader} consistency Deleting program zero is valid. Deleting shader zero is valid. Bug: angleproject:406922380 Change-Id: I2a26be8200585fae3a70c0a904be96ff590ebe7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6409251 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Yuxin Hu eb8deecd 2025-03-28T14:03:50 Remove VVL error skips that have been fixed Bug: angleproject:42265220 Change-Id: I1588db6ec2846faf92eef9042ba483547c0f5127 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6410511 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Alexey Knyazev 05d15800 2025-03-28T00:00:00 Ensure ValidatePixelStorei consistency Added missing return and frontend assertion for the GL_PACK_REVERSE_ROW_ORDER_ANGLE parameter. Covered by WebGLCompatibilityTest.EnablePackReverseRowOrderExtension Bug: angleproject:406922380 Change-Id: Iafa7646c0429d1269315e1003fac98d61231af55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6409831 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 184a389f 2025-03-27T00:00:00 Ensure program state for indirect draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Added the required logic and no-op handling to indirect draw entry points. Fixed: angleproject:406935597 Change-Id: I82fb426b02a275bc67f71f9bd07484fa5802bc09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6404481 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian 0bd4e4fe 2025-03-20T17:34:47 Add EGL siblings check in eglCreateImage If a renderbuffer/texture is created from an EGL image, then it is an EGL target and considered as an EGL sibling. If it is used to create EGL image, then it would also be an EGL source. EGL_BAD_ACCESS should be returned. An end2end test is also added. Bug: angleproject:406029225 Change-Id: I51fe5b70d8a6d1939ae1defc02edfe5cf8167684 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6389218 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 4334125b 2025-03-14T16:12:32 Metal: Make StateCache descriptors hash consistent Various descriptors would compare equality and do hashing based on the underlying storage. The storage contains alignment padding and bitfields. The contents of these are not defined, even when the constructors tried to memset and memcpy. The various hash and compare functions also seemed to be missing some elements, like rasterSampleCount. Missing == on fields and hashing unused memory may lead to inconsistency where a==b is true but hash(a) != hash(b). Fix by: Remove the memset/memcpy and write out the operator== and hash() consistently. Initialize the members to their default values. Use uint32_t : 1 instead of bool if the struct tries to optimize for size, since mixing types stops the packing. Use uint32_t to get the alignment to uint32_t, which is mostly what is expected. Use uint32 someVar : N where N is payload bits + padding bits for the last member. This way the assignment clears the padding bits. The goal os to get the operator== to compare the padding bits, which lets the compiler elide the memberwise compares and use word-wise compares where it makes sense. This is an attempt to fix rare crashes related to map inserts and lookups. std::unordered_map will crash if operator== is not consistent with hash. Bug: angleproject:403372465 Change-Id: I0a3a2ff327ac9f65e7d41bc9585cda54ce93ab86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355828 Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 799d301f 2025-03-27T00:00:00 Ensure program state for multi-draw entry points If the currently bound program is being relinked, Context::prepareForDraw needs to wait until it's ready before syncing the backend state. Aligned all three no-op draw context helpers. Fixed: angleproject:406814763 Change-Id: I10eed90bb2fe853b558291fc8fe17d13652e0420 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6405536 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 7fb1ac40 2025-03-10T20:28:56 Support EGLImageTargetTexture2DOES + GenerateMipmap According to the spec, If an application adds mipmap levels to a texture originally created with EGLImageTargetTexture2D, OpenGL will allocate new memory for the updated texture, copying existing data, including from the EGLImage source. So, relevant support is added. Bug: angleproject:405840226 Change-Id: I4495df2d8ee1e18b4482808a290dcd861ef85b77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335305 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Igor Nazarov 8cf89716 2025-03-14T20:17:07 Vulkan: Remove perFrameWindowSizeQuery feature Feature was enabled for all platforms in order for surface to be resized before acquire next image (not only after swap). Remove it, as if it's always enabled to simplify the code. Bug: angleproject:397848903 Bug: angleproject:42262287 Bug: angleproject:42262286 Bug: angleproject:40096601 Change-Id: I768772e30f5f38f68992e5b82c84430732aa77d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354166 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu e4bfa483 2025-03-27T10:54:19 Remove VVL error skips that have been fixed Bug: angleproject:42265220 Change-Id: I9d6cb7ee4ace27cad5ef3db84d83ded6ca9095f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6404613 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Igor Nazarov 081934f6 2025-03-12T15:22:31 Vulkan: Add avoidInvisibleWindowSwapchainRecreate feature There is a bug on some NVIDIA drivers on Linux X11 when `vkAcquireNextImageKHR()` constantly returns `VK_ERROR_OUT_OF_DATE_KHR` if recreate the swapchain while window is not visible. If not recreate the swapchain after window resize - nothing happens, acquire and present works without errors. But if recreate the swpahchain to the `VkSurfaceCapabilitiesKHR::currentExtent` the next `vkAcquireNextImageKHR()` will return `VK_ERROR_OUT_OF_DATE_KHR`. ANGLE will retry to recreate the swapchain one more time and fail the call. Enabling the "avoidInvisibleWindowSwapchainRecreate" feature will avoid swapchain recreation when window size changes while it is not visible. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.ResizeInvisibleWindow/* Bug: angleproject:397848903 Bug: angleproject:42264022 Bug: angleproject:42263074 Change-Id: I48588bf467d15c0e84b923092e06a42c22084dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6348739 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov caf14998 2025-02-25T17:28:05 Vulkan: Fix window surface resize and size query Added `mSizeState` enum member. When it is not `Resolved`, surface size is not yet resolved and may change any time in response to native window resize. Otherwise, surface size is resolved and will not change until next swap. Updated `getUserWidth()`/`getUserHeight()` methods. They return current window size when surface size is not resolved, or current surface size, otherwise. Window size is queried either by `getCurrentWindowSize()`, when surface is sized by swapchain, or by querying vulkan surface capabilities. The "perFrameWindowSizeQuery" feature controls when `mSizeState` is updated. Initially it is not resolved. Marked as not resolved in `invalidateSwapchain()`, and in `deferAcquireNextImage()` when the feature is enabled. It is marked as resolved after swapchain is created when feature is disabled, or in `AcquireNextImageUnlocked()` function after acquire next image, otherwise. Enabled some tests that were previously failing. Replaced old resize tests with new versions. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.Resize*/* Bug: angleproject:397848903 Bug: angleproject:373659619 Bug: angleproject:153329980 Bug: angleproject:42266013 Bug: angleproject:42265843 Bug: angleproject:42265529 Bug: angleproject:42264022 Bug: angleproject:42263074 Bug: angleproject:42261800 Bug: angleproject:40096826 Change-Id: I3ad836960a68229fab6c94624022f1a0aaf2c3e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300645 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov e44357c6 2025-03-25T15:50:15 Vulkan: Do not defer ANI in shared present mode Calling ANI in shared present mode is not necessary after the initial acquire. Skip calling `deferAcquireNextImage()` in that mode. For code simplicity and as a preparation for (anglebug.com/400711938), the `invalidateSwapchain()` method is now also defers ANI and notifies `SubjectMessage::SurfaceChanged` to the parent class. `Framebuffer` message handling was updated to also reset color buffer dirty bit and to notify `SubjectMessage::DirtyBitsFlagged` if needed, as in the `SubjectMessage::SwapchainImageChanged` message case (which will be removed in future CL). This way, single `SubjectMessage::SurfaceChanged` message is enough to handle swapchain recreate. The `VK_SUBOPTIMAL_KHR` is no longer treaded as OUT_OF_DATE when in shared present mode. Added for consistency (since we are already skipping "perFrameWindowSizeQuery" checks), to preserve content, and to match the Android native GLES driver behavior. Call `invalidateSwapchain()` when swapchain operations fail to avoid repeated swapchain use and to be able to recover from the error. The `checkForOutOfDateSwapchain()` was split into two methods: - checkForOutOfDateSwapchain(): - Called only after present. - Checks present out of date result and present mode compatibility. - Invalidates the swapchain and updates the present mode if the above checks fails. - prepareSwapchainForAcquireNextImage(): - Calls `queryAndAdjustSurfaceCaps()` and `recreateSwapchain()` if swapchain is invalid. - Calls `queryAndAdjustSurfaceCaps()` and checks surface properties when "perFrameWindowSizeQuery" is enabled. Then calls `recreateSwapchain()` if something changed. Other changes: - The `prepareForAcquireNextSwapchainImage()` method was replaced with `prepareSwapchainForAcquireNextImage()`. - Removed `doDeferredAcquireNextImageWithUsableSwapchain()` and `postProcessUnlockedAcquire()` methods because of redundancy. - Move image invalidation code into `acquireNextSwapchainImage()` to make `doDeferredAcquireNextImage()` simpler. - Convert `resizeSwapchainImages()` into `createSwapchainImages()` for simplicity. Updated old and added new tests. Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.ReadFramebufferBindingSyncState/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.OnCreateWindowSurface/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.OnSetSurfaceAttrib/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.WindowResize/* Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.WindowRotation/* Bug: angleproject:400711938 Bug: angleproject:397848903 Bug: angleproject:42262606 Change-Id: I2247417aa8b7b5afc10a8420083aeb845895aec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387920 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov a0f54ac0 2025-03-26T21:44:38 Remove DIRTY_BIT_READ_FRAMEBUFFER_BINDING sync during draw Remove `state::DIRTY_BIT_READ_FRAMEBUFFER_BINDING` synchronization from `prepareForDraw()`, since it does not synchronize the `DIRTY_OBJECT_READ_FRAMEBUFFER`. This is to avoid synchronizing with invalid read framebuffer state. It seems that in the current code this bug does not cause any real problems and it is not possible to write test that will fail. On Vulkan back-end, this is because `DIRTY_BIT_READ_FRAMEBUFFER_BINDING` is always reset after new swapchain is created (`SubjectMessage::SurfaceChanged`). Therefore, each time `DIRTY_OBJECT_READ_FRAMEBUFFER` is synchronized, `DIRTY_BIT_READ_FRAMEBUFFER_BINDING` will be also set. However, in the follow up CL the problem becomes possible. Without this change some gold trace tests will fail. Bug: angleproject:400711938 Change-Id: I375578a848a7cee044ca4d768266f3d3efa97e44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6396863 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Charlie Lao e339f91c 2025-03-21T10:22:59 Vulkan: Split asyncCommandBufferResetAndGarbageCleanup into two Right now this one feature flag controls garbage clean up and command buffer reset. If this is enabled, we are seeing command buffer reset some times runs on small core and some times gets blocked by mutex lock inside vulkan driver. This could take quite long while main rendering thread is blocked by ANGLE's CommandPoolAccess lock. This CL splits this feature flag into two separate feature flag: asyncGarbageCleanup controls garbage clean up in the async thread or not. asyncCommandBufferReset controls commandBuffer.reset in the async thread or not. This CL also disables commandBuffer.reset in async thread only on ARM given there is no data shows other GPUs suffer form the same problem. Bug: angleproject:378718508 Change-Id: Ice87b5b91568a0a95e0064da2b70243516ff6753 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6381893 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Xinyu Fang 94e93cb5 2025-03-14T10:24:02 Add validation of type mismatch for glQueryCounterEXT The list of modified validation API: - ValidateQueryCounterEXT Bug: angleproject:403313561 Change-Id: Iff0b5c90417df7c1ae6ecf871892fa5bad7533d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355765 Auto-Submit: Xinyu Fang <xinyu.fang@arm.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu f841d12a 2025-03-26T14:22:16 Remove VVL error skips that have been fixed Bug: angleproject:42265220 Change-Id: Ieb0638e3c28dd4dacaeebdcc45de381c994f4bdb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6397943 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev f94b8ed1 2025-03-24T00:00:00 Allow PLS planes backed by cube map faces Adjusted extension validation and spec language. Bug: angleproject:40096838 Change-Id: I6e36fe63ed9d9d91a92298e3471b084b225ecfd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6394235 Reviewed-by: Chris Dalton <chris@rive.app> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Kimmo Kinnunen c2679dbc 2025-03-10T12:15:08 Key vertex array index range cache on restart Key vertex array index range cache on primitive restart enablement. Add the test to WebGLCompatibilityTest as otherwise the VertexArray::getIndexRange() is not testable. Currently WebGL compatibility contexts allow changing primitive restart. Bug: angleproject:401284933 Change-Id: I48a53770d7dcb2276b89fd743f4834c53c8d8d1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333538 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 09c7dc63 2025-03-24T00:00:00 Fix cube map array dimensions validation * Used correct caps for width, height, and depth limits in TexImage entry points with cube map arrays. * Used correct dimensions for checking max possible level in TexStorage3D entry point with cube map arrays. * Used correct caps for width, height, and depth limits in TexStorage3D entry point with cube map arrays. Fixed: angleproject:406012438 Change-Id: I935de34db0854627a8a0b00cfc0bfa8cf0de06e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387919 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 5024ccef 2025-03-25T11:37:19 WebGPU: Emulate line loops with primitive restarts Bug: angleproject:383356846 Change-Id: Iab1d658cb3c5e32f88241f6757d1c2e5a84bf8ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297524 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Aurora Zhang 34db1c20 2025-03-20T12:56:42 Vulkan: glReadPixels should nearest sample the YUV render target Vulkan backend uses texture except texelFetch to obtain the YUV image value for glReadPixels. According to the chroma filter set in the image, it may apply LINEAR sampling. * Change this filter to NEAREST inside glReadPixels to get the correct pixel values. * Modify the fragment shader used in glReadPixels to make sure sampling from the center of the pixel. * Add a new end2end test. Bug: angleproject:404394628 Change-Id: I0e574a464639e11671f0a09eee3e9f38b5abd919 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6366299 Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Devon Loehr 99037f70 2025-03-24T08:51:58 Remove unnecessary virtual specifiers Clang has added a new warning for virtual specifiers on methods of `final` classes. This cleans them up in preparation for enabling that warning. Bug: chromium:403236787 Change-Id: I7acee9b2b99f13279d50ebe2cef832e734792546 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6388035 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton ea58cc5d 2025-03-21T10:06:18 PLS: Validate mip level bindings are within base/max range It is undefined behavior for imageLoad/imageStore to access a mipmap level outside the effective base/max range. Since PLS may be implemented with shader images, we need to require that the mip level bindings on active planes are within this range. Bug: angleproject:40096838 Change-Id: I539016d94db161f1af0ae1bd496a123b78fb51dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6382273 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Yuly Novikov 3cfc0ce2 2025-03-24T07:41:33 Revert "Vulkan:Dont use Subject/Observer for SwapchainImageChanged" This reverts commit 48103cb2f2b292cb50cc5a29546b358b2e47fd29. Reason for revert: assert fails https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-test/7085/overview I 22:27:33.697 77.533s _RunTestsOnDevice(17221FDF6000A4) [ RUN ] EGLAndroidAutoRefreshTest.SwapCPUThrottling/ES3_Vulkan_NoFixture INFO:root:ERR: SurfaceVk.cpp:3165 (getCurrentFramebuffer): ! Assert failed in getCurrentFramebuffer (../../src/libANGLE/renderer/vulkan/SurfaceVk.cpp:3165): mAcquireOperation.state == ImageAcquireState::Ready Original change's description: > Vulkan:Dont use Subject/Observer for SwapchainImageChanged > > Because we do deferred ANI (VkAcquireNextImage) call until image is > needed, we need a way to force Context to go through > FramebufferVk::syncState call (FramebufferVk::syncState calls > WindowSurfaceVk::getAttachmentRenderTarget, which end up calling ANI. > Right now we uses subject/observer mechanism, by sending > angle::SubjectMessage::SwapchainImageChanged to all observers of > WindowSurfaceVk. In this case it is egl::Surface. Then eglSurface > redirects this message to its observers, which are all gl::Framebuffer's > attachments: color, depth, stencil. Even though only color attachment > needs to be notified, but because we don't have a separate list of > observers, depth/stencil attachment also receive the notification and > they early out. Then gl::Framebuffer sets > DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 dirty bit and send the > angle::SubjectMessage::DirtyBitsFlagged to Context, which dirty DrawFBO > and ReadFBO and dirty cached state. Note that this is specific for swap > image changed case, there is no surface property change (surface > property change will still trigger the subject/observer message with > SubjectMessage::SubjectChanged message, but this occurs rarely). This > gets worse for apps that uses multiple contexts, for the example > pokemon_masters_ex has three contexts, each context has its own default > frame buffer that attach to the same surface, and we never remove > non-current context from the observer list. This end up with > egl::Surface has 12 observers and for every frame, it loop over the list > of 12 observers and send message (virtual function call) to each of > them. Color attachment also ends up sending two messages to Context, one > for Read FBO and another for Draw FBO. There are total 21 virtual > function calls. Even for single context usage, you have 6 virtual > function calls, for every frame. > > EGL spec says "an EGLSurface must be current on only one thread at a > time", any other context must call EGLMakeCurrent in order to use this > surface, which will add all necessary dirty bits at that time. So we > really only need to notify current context. In this CL, > SwapchainImageChanged no longer uses subject/observer mechanism, so this > message is removed. > > This CL still uses subject/observer mechanism to send DirtyBitsFlagged > from Framebuffer back to context. We could call setDrawFramebufferDirty > and setReadFramebufferDirty directly, but that will require to remove > the "const" decoration out of gl::Context which generates too much code > diff, so onStateChange(angle::SubjectMessage::DirtyBitsFlagged) is still > used. > > Bug: angleproject:400711938 > Change-Id: I61354516fd0aa307714b7abd30c6b6e45ff7b496 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6319893 > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:400711938 Change-Id: Ib7899d1ac63a1f86af0953a1d25922578c470fc9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387755 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jiaqi Li cbe26d0c 2025-03-04T16:56:26 Wrong texture coordinates sent to VULKAN for blit In ANGLE's Vulkan backend, complex blit operations are implemented using draw calls that utilize samplers and shaders, with texture coordinates passed via push constants. In this test case, texture coordinates are calculated based on the effective framebuffer size, which is determined by the smallest attachment dimensions. However, the draw call is executed on an attachment with its original size, leading to unexpected texture coordinates and incorrect sampling results. Use ReadImageExtent size instead of framebuffer effective size to calculate the sample texture coordinate. Bug: angleproject:400584608 Change-Id: I06f0a1e48463f36aef7189f772515561d2e752d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6321348 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Jiaqi Li <Jiaqi.Li@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 1166eec4 2025-03-20T02:02:50 Move TRACE_EVENT inside acquireNextSwapchainImage() The `acquireNextSwapchainImage()` is no longer called from surface initialize, which allows to move the trance event inside the function. Change also uses loop to handle repeated ANI retry instead of call duplication. This is done to further reduce code duplication in the next CL. Additionally, fixed assert that was missed in recently merged CL: Vulkan: Remove recreateSwapchain ContextVk dependency https://crrev.com/c/angle/angle/+/6298733 Bug: angleproject:397848903 Bug: angleproject:42261625 Change-Id: Iae2ce35018d4fe105430271b56804af8c74152c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6372565 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 48103cb2 2025-03-03T16:43:33 Vulkan:Dont use Subject/Observer for SwapchainImageChanged Because we do deferred ANI (VkAcquireNextImage) call until image is needed, we need a way to force Context to go through FramebufferVk::syncState call (FramebufferVk::syncState calls WindowSurfaceVk::getAttachmentRenderTarget, which end up calling ANI. Right now we uses subject/observer mechanism, by sending angle::SubjectMessage::SwapchainImageChanged to all observers of WindowSurfaceVk. In this case it is egl::Surface. Then eglSurface redirects this message to its observers, which are all gl::Framebuffer's attachments: color, depth, stencil. Even though only color attachment needs to be notified, but because we don't have a separate list of observers, depth/stencil attachment also receive the notification and they early out. Then gl::Framebuffer sets DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 dirty bit and send the angle::SubjectMessage::DirtyBitsFlagged to Context, which dirty DrawFBO and ReadFBO and dirty cached state. Note that this is specific for swap image changed case, there is no surface property change (surface property change will still trigger the subject/observer message with SubjectMessage::SubjectChanged message, but this occurs rarely). This gets worse for apps that uses multiple contexts, for the example pokemon_masters_ex has three contexts, each context has its own default frame buffer that attach to the same surface, and we never remove non-current context from the observer list. This end up with egl::Surface has 12 observers and for every frame, it loop over the list of 12 observers and send message (virtual function call) to each of them. Color attachment also ends up sending two messages to Context, one for Read FBO and another for Draw FBO. There are total 21 virtual function calls. Even for single context usage, you have 6 virtual function calls, for every frame. EGL spec says "an EGLSurface must be current on only one thread at a time", any other context must call EGLMakeCurrent in order to use this surface, which will add all necessary dirty bits at that time. So we really only need to notify current context. In this CL, SwapchainImageChanged no longer uses subject/observer mechanism, so this message is removed. This CL still uses subject/observer mechanism to send DirtyBitsFlagged from Framebuffer back to context. We could call setDrawFramebufferDirty and setReadFramebufferDirty directly, but that will require to remove the "const" decoration out of gl::Context which generates too much code diff, so onStateChange(angle::SubjectMessage::DirtyBitsFlagged) is still used. Bug: angleproject:400711938 Change-Id: I61354516fd0aa307714b7abd30c6b6e45ff7b496 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6319893 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Geoff Lang b9567391 2025-03-20T14:10:21 Prefer Device type requests over adapter LUID in D3D11. When the user requests both a non-hardware device type and a specific DXGI adapter LUID, prefer to honor the device type request. Chrome always requests LUIDs of the first available GPU to make sure that it prefers integrated GPUs over discreet. It only requests non-hardware device types when software rendering is desired. This behaviour change satisfies Chrome's intentions in both cases. Bug: chromium:402163834 Change-Id: Idc714498260591cafc37d810c83de08a364a72f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6377165 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Chris Dalton ac37e500 2025-03-18T14:07:28 Validate PLS texture slice collisions Generate errors when: * A single texture slice is bound to more than one active pixel local storage plane. * A single texture slice is simultaneously bound to an active pixel local storage plane and attached to an enabled drawbuffer. Bug: angleproject:40096838 Change-Id: I51f7260a36df94ac35deaaa2fbf7e81f56f06563 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6370082 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Robic Sun 1b494f3d 2025-03-11T19:40:51 Add validation of null pointers for certain APIs Bug: angleproject:397315932 Change-Id: I1b4758e326efd2e28d5a4f589c7b156065594911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6342394 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuxin Hu ac242c1a 2025-03-20T11:18:45 Vulkan: Fix the feature flag typo Bug: b/333987915 Change-Id: Iea21592532352d95c69c0cf8dfcad96b58563ec5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6377544 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Kimmo Kinnunen c36d0cf0 2025-03-14T14:09:41 Metal: Improve ColorBlitUtils shader key hash Did not hash transformLinearToSrgb. Bug: angleproject:403372465 Change-Id: Ie06cf3535775f753e0468505e8b31fd513130b98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6356891 Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Yuxin Hu 6bd7a518 2025-03-19T13:35:48 Vulkan: Allow pipelineStatisticsQuery substitute PGO Some devices are missing VK_EXT_primitives_generated_query extension and primitivesGeneratedQuery (PGO) feature, which are required for GLES3.2 extensions geometryShaderEXT and tessellationShaderEXT. On such devices, when app requests to create a GLES 3.2 context, the eglCreateContext call will fail due to not able to support GLES 3.2. We add a new feature flag allowPipelineStaticsForPrimitivesGeneratedQuery, and enable it on devices where we can fallback to using pipelineStatisticsQuery (PSQ) as an approximation for VK_EXT_primitives_generated_query, to broaden support for GLES 3.2 contexts. This is an opt-in feature for vendors that can functionally substitute PGQ with PSQ. Expose geometryShaderEXT and tessellationShaderEXT extensions if allowPipelineStaticsForPrimitivesGeneratedQuery feature is enabled. Bug: b/333987915 Change-Id: I9f0affbc3cc383ed6c50bcfc5d4d6f7f8a708aaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6362627 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Mohan Maiya 05c491e1 2025-03-15T11:56:07 Vulkan: Optimize GraphicsDriverUniforms update Unless RP is closed there is no need to dirty GraphicsDriverUniforms when the program executable changes. Bug: angleproject:386749841 Test: VulkanPerformanceCounterTest.NoUpdatesToGraphicsDriverUniformsOnProgramChange* Change-Id: Id02e8a17de93e2b73103666fc6cc62ce3cdd8f43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6358315 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 5b5a5e21 2025-03-17T17:59:18 Reformat VVL error message part1 Remove the string entries from skipped VVL error message. TraceTest.manhattan_31 with SwiftShader no longer runs into VVL error, remove the corresponding comments. Bug: angleproject:316337308 Bug: angleproject:42265196 Change-Id: I113d2e7953b3f14ed9811df91204d046a5fe4fb4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6364335 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mavis Deng d668a13c 2025-03-14T17:18:18 Fix sync issue between XFB output and texture buffer input For the following scenario, where the first draw writes to the transform feedback buffer and the second draw reads from the same buffer as a texture buffer, it is necessary to end the render pass between the two draws and add a pipeline barrier. // xfb write to tex_buffer glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tex_buffer); glBeginTransformFeedback(); glDrawArrays(); glEndTransformFeedback(); // Draw with texture buffer tex_buffer glBindBuffer(GL_TEXTURE_BUFFER_EXT, tex_buffer); glTexBufferEXT(GL_TEXTURE_BUFFER_EXT, ..., tex_buffer); glDraw(); Bug: angleproject:403319685 Change-Id: I9381a336ce61dea696c93158bb617a41afcfc583 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6356070 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Mavis Deng <mavis.deng@arm.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Chris Dalton 292bb458 2025-03-14T12:17:49 Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE Since the number of real devices that support framebuffer fetch, but do not support draw_buffers_indexed, is effectively zero, MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an unnecessary complication. These hypothetical devices can fall back on shader images or just not support pixel local storage at all. This closes the door for WEBGL_shader_pixel_local_storage to ever be implemented on top of the ES2 extension that inspired it all, EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch instead, or maybe even EXT_shader_pixel_local_storage2 some day. This dramatically simplifies the WEBGL_shader_pixel_local_storage extension. Bug: angleproject:40096838 Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Shahbaz Youssefi fca3fed3 2025-03-18T11:06:10 Manual roll vulkan-deps from 552ac332629b to bf9998679aee (25 revisions) https://chromium.googlesource.com/vulkan-deps.git/+log/552ac332629b..bf9998679aee Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/0051b92b6fff2fd3dbc99b7dae316fa51a7f4767..8842cf92e3de290f275c46d55cbfe42b7d0775a6 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/9e470ef0f95d6923fa19dc5c5dc48c1442eb5a8b..ba1359d203e544bd458373ba249a47c44e97b071 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/8491f31d36a8c642e588220b89729129721fec31..54cbefd25dbcaeb2bb03da207afce6cad7fb5dd1 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/74a6b7dc828078cf2f1524d3947f65a29a1562e9..b2c8bd421aa5c1502fd56c3c07fb2831a8ceb882 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:404418769 Change-Id: I359e903e2d061b7bbde6b18d234d8927d2cca56c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6368274 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi dae3c851 2025-03-14T11:44:53 Vulkan: Bake non-shader state into linked pipeline When using VK_EXT_graphics_pipeline_library, previously ANGLE would create three pipelines libraries: * The Shaders library was created based on the GL program's shaders + a few static states. This typically hit the program's own pipeline's cache that was warmed up during link. * The VertexInput and FragmentOutput libraries were created at draw time, which used the global pipeline cache At draw time, immediately after creating the non-Shaders libraries, the three libraries were linked into the final pipeline to be used by the draw call. This caused an inefficiency; because the non-Shaders libraries were created independently from the Shaders library, they had to be compiled pessimistically, for example because they could not be optimized to take into account the precision of the fragment shader's outputs or whether any value is const (typically alpha being set to one). Given the creation of VertexInput and FragmentOutput libraries is typically quite fast (the former being no-op and dynamic state anyway), this change removes the need for creating those libraries, and directly specifies the vertex input and fragment output state when creating the final pipeline out of the Shaders library. In this way, the same fragment output state can be tailored to the exact shaders it is being used with and incur a smaller overhead. In this change, the linked pipeline is cached in the GL program's pipeline cache, which is never synced to the blob cache as producing it is assumed to be fast already. Bug: angleproject:42265839 Change-Id: I8496ea37771555522bdc9de94043a1b56fa5967e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354205 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Yuxiang Qian 531e8791 2025-03-12T17:29:04 Change error set in ValidateCreateContext According to EGL spec, if specified version number is not a defined version of GLES, EGL_BAD_MATCH error should be generated, but ANGLE generate EGL_BAD_ATTRIBUTE. Fix this and modify the assert in the end2end test. Bug: angleproject:403414983 Change-Id: I09ee779fc3008a420aeeb5c1416a44c9c82d2ec4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355745 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Shufen Ma fac33bb3 2025-03-13T09:40:56 Refine InterfaceVariablesMatch During glDraw, in function GetMergedVaryingsFromLinkingVariables, function InterfaceVariablesMatch does permissive check, so that two backshader outputs may match one front shader input. Refine that function to do more strict checking. Bug: angleproject:402562396 Change-Id: I04f89dea97809e9621a125ca9385fb7416f7dcc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6347539 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shufen Ma <Shufen.Ma@arm.com>
Chris Dalton ae71cc1c 2025-03-11T16:36:52 Don't destroy blend or color mask state in PLS The browser caches this state, so conditionally destroying it would invalidate the browser's cache. Instead, cache modifications to overridden PLS blend & color mask state in ContextPrivateState, and restore it upon ending PLS. Also update the spec to specify that FRAMEBUFFER_DEFAULT_WIDTH and FRAMEBUFFER_DEFAULT_HEIGHT may be overridden during PLS in ES 3.1. Bug: angleproject:40096838 Change-Id: Ic2c0aa6dc33ada7350e15e27bef22c79ca5f6c7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6350727 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Le Hoang Quyen f64a9547 2025-03-15T23:45:33 Metal: remove "Compute" from EnsureComputeShaderInitialized() name Previously this function was named EnsureComputePipelineInitialized() because it would create a compute pipeline. However at some point, the pipeline's creation was moved to a pipeline cache. Thus this function now only creates a shader function. This can be used to create both compute & graphics shader functions so we should remove the "Compute" part from its name. Bug: None Change-Id: I73d101142ec1fc72d150579bc409b1dea3196940 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6357511 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Roman Lavrov 5c2789e0 2025-03-14T15:17:30 Inline Context::uniform* (most of?) these are called exactly once, such as GL_Uniform2f [entry_points_gles_2_0_autogen.cpp] Context::uniform2f [Context.cpp] ProgramExecutable::setUniform2fv [ProgramExecutable.cpp] Note how due to the different translation units each of these becomes a separate function, and the intermediate one (uniform2f) is completely unnecessary as it's only called by GL_Uniform2f. This CL reduces the .so size a bit and improves code locality by avoiding the intermediate functions. Bug: b/383305597 Change-Id: Ia4afe651fabd25e55cd19a30bca71891d3e5a34a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355328 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton b600a42c 2025-03-13T15:18:40 Remove the PLS allow list All the interactions with render passes have been properly solved now, and there is no longer a need for the allow list. Bug: angleproject:40096838 Change-Id: I0219fb8824820e076c128f10f49c85f0f76270ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6355312 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Igor Nazarov c935e06d 2025-02-24T20:13:46 Revert "Vulkan: Fix Wayland surface size queries" This reverts commit a277f1bce563999296620c29d83c760c0fb9763d. Reason for revert: No longer required, because `mIsSurfaceSizedBySwapchain` is always true on Wayland which will provide same behavior as the reverted override methods. It is also a preparation for the follow up change. Bug: angleproject:397848903 Bug: angleproject:40096815 Change-Id: If83ef133b422494d73565068e06e2d6a737f6315 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298737 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov daaae2bd 2025-02-24T19:36:39 Vulkan: Remove surface caps query from createSwapChain This is mainly a refactoring with minor bug fixes. The `createSwapChain()` is called at initialize and at swapchain recreate. Before recreate there is always `queryAndAdjustSurfaceCaps()` call, which queries current surface sizes and min image count. However, surface capabilities may be queried again from `createSwapChain()` to get compatible present modes and the min image count. Problem is that surface caps `currentExtent` may change after the second query in the `createSwapChain()`, while the `extents` parameter is already calculated. Such situation will violate the specification. To eliminate the possibility of the above problem and to simplify the code, query of compatible present modes is moved to the `queryAndAdjustSurfaceCaps()`. To save performance, `mCompatiblePresentModes` is only updated if swapchain is already invalid (recreate is imminent). Function is now also handles `mEmulatedPreTransform` to further simplify the code. The `mSurfaceCaps` member was replaced with local variable. The `mIsSurfaceSizedBySwapchain` boolean is added instead to check it in the `getUserWidth()`/`getUserHeight()` methods. This also fixes a possible bug (anglebug.com/168327817) on Fuchsia when this expression could be false: mSurfaceCaps.currentExtent.width == kSurfaceSizedBySwapchain This is because previously `queryAndAdjustSurfaceCaps()` updated `mSurfaceCaps` with the values from `getCurrentWindowSize()`. It seems that the bug never happened on practice, otherwise the ASSERT in the same function would fail. The `prepareForAcquireNextSwapchainImage()` is used at initialize instead of `createSwapChain()` to remove code duplication. Fixed (anglebug.com/168327817) checking `mPreTransform` without enabled "enablePreRotateSurfaces" feature. Bug: angleproject:397848903 Bug: angleproject:168327817 Change-Id: I02e8e3b815b30350e12476853d8dcffed3fe7c38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298736 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Roman Lavrov 8154cfc2 2025-03-13T15:37:17 Inline Framebuffer::getNumViews() On Android it totals ~100 bytes of assembly, and includes a loop which appears to be above clang heuristics thresholds with -O2 so I had to force-inline throughout to get the desired behavior. There are only a few callers so this has almost no effect on the binary size. Bug: b/383305597 Change-Id: Iad3d9120f8b3f072c1db34134de8b3787efc13ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6351145 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton fbb1829d 2024-12-08T01:46:39 Allow glClear while PLS is active It just makes sure to not clear any draw buffers that may be in use for pixel local storage. Bug: angleproject:402810076 Bug: angleproject:40096838 Bug: angleproject:42266150 Change-Id: I60a573d5e9e5dbadce12d79e3f4b6fc57747e655 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312336 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Yuxiang Qian 44853559 2025-02-25T17:29:54 Correct GLES renderbuffer default values For GLES renderbuffer, the initial value queried for RGBA bits should be 0, and the component type should be GL_NONE according to spec. Correct the default values on ANGLE now. An end2end test is also added. Bug: angleproject:399693196 Change-Id: If8366b3d2350add917054813d3cb9a6a23727da7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312514 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov ac251fa8 2025-02-24T17:31:58 Vulkan: Remove doDeferredAcquireNextImage ContextVk dependency This is the continuation of the previous CL. After this change `lockSurface()` calls `doDeferredAcquireNextImage()` as the rest of the code do. The `ImageHelper::invalidateSubresourceContentImpl()` required `ContextVk` pointer before this change. The `ContextVk` is only used to print the performance warning when `layerIndex` exceed the maximum count, which is not possible in case of a `WindowSurfaceVk`. Added `layerLimitReachedOut` pointer instead of writing the warning. It is processed in `invalidateSubresource[Stencil]Content()`. Added `invalidateEntireLevel[Stencil]Content()` which do not require `ContextVk` to use in the `WindowSurfaceVk`. Bug: angleproject:397848903 Bug: angleproject:42264593 Change-Id: I58451a4818ad56fa196c3c971df3a5f7793f2bfe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298735 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov 2f5a91ba 2025-02-24T17:25:10 Vulkan: Remove checkForOutOfDateSwapchain ContextVk dependency This is the continuation of the previous CL. After this CL it is now possible to call `prepareForAcquireNextSwapchainImage()` from `lockSurface()` that will also do necessary swapchain recreation in case of window resize. These methods required `ContextVk` pointer before this change: - RenderTargetVk::releaseImageAndViews() - replaced with `releaseSwapchainImage()` that does not release framebuffer because Window Surface framebuffers are not managed by the cache. - added `release()` method that does release the framebuffer. - WindowSurfaceVk::releaseSwapchainImages() - use `Renderer::collectGarbage()` instead of `ContextVk::addGarbage()`. - use `ImageHelper::releaseImage()` instead of `ImageHelper::releaseImageFromShareContexts()`. The `finalizeImageLayoutInShareContexts()` was not required since renderpass must be already ended, because swapchain recreate is only possible after present. Removal of `addToPendingImageGarbage()` is not going to cause OOM problems, because repeated swapchain recreate calls are not possible without swap (submissions). Bug: angleproject:397848903 Bug: angleproject:42264593 Change-Id: Iacfa3a144aa980659569b7100be25a44ebb9f0a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298734 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 3d96268d 2025-03-12T12:48:36 Vulkan: Fix dev mem report feature adding The Vulkan device feature flag for VK_EXT_device_memory_report is currently being queried from the physical device. However, the feature is not added to the device's list of enabled features. This can result in some devices not properly using the feature, e.g., showing 0s instead of the data. * Added the memory report feature flag (mMemoryReportFeatures) as an enabled feature before creating the device when one of the following corresponding ANGLE features are enabled: * logMemoryReportCallbacks * logMemoryReportStats Bug: b/380295966 Bug: angleproject:173636655 Change-Id: I7afad55e2582298ded75762f2cd666c05bb51f3d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6349539 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov e6a27504 2025-03-07T20:14:50 Vulkan: Swapchain recreate workaround for shared present mode On Android, `vkCreateSwapchainKHR` may return `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR` if use `mLastSwapchain` as an `oldSwapchain` when in shared present mode. This happens on three different devices: SM-G996B (Mali-G78), SM-S921B (Xclipse 940), SM-S921U (Adreno 940). Bug: angleproject:397848903 Bug: angleproject:42262606 Change-Id: I1541c06c254f3e8231b165fb0c53eff5d810e8bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329488 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 354a5463 2025-02-24T16:52:06 Vulkan: Remove recreateSwapchain ContextVk dependency In the upcoming change, swapchain will be invalidated in swap, while recreate deferred until ANI. After such invalidation, `lockSurface()` wold not be possible. Even that currently swapchain may be invalid only after previous recreate failure, this change adds `recreateSwapchain()` call into `lockSurface()` because it is now possible and as a preparation for the upcoming change. The `recreateSwapchain()` is split into `invalidateSwapchain()` and `recreateSwapchain()` methods. The invalidate must be called before the recreate. Bug: angleproject:397848903 Bug: angleproject:42264593 Change-Id: Ida4a98a985f9fbb527cdf8c81c088ae1210f409c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298733 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Cody Northrop db48967f 2025-03-05T09:07:10 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 4bfb9da6f98b3e28905cc759a77bff750dfe3ff7. Reason for revert: More mapping fixes for GL backend Original change's description: > Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" > > This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. > > Reason for revert: http://anglebug.com/399913714 > > Original change's description: > > Reland "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > > > Original change's description: > > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > > > Original change's description: > > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > > format. It was apparently always supposed to be, based on the > > > > wording of the spec. > > > > > > > > This CL adds that support and updates expectations, along with a few > > > > extra tests. > > > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > > Bug: b/42267264 > > > > Bug: angleproject:394384906 > > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Bug: angleproject:399913714 > Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 > Auto-Submit: Cody Northrop <cnorthrop@google.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: Ifc98fcbb0883dc4a55ad358825e9c1935fa26eaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330036 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Kimmo Kinnunen 62bf97d9 2025-03-10T14:23:31 Metal: Fix line loop indexes for primitive restart Use the existing code to generate line strips from line loops. Bug: angleproject:401284933 Change-Id: Ie131199c23b93364fabb8f0dc6766f7e8d5f2b8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333539 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Igor Nazarov 9f9a0dfd 2025-03-06T21:20:40 Fix framebuffer attachment format sizes query for Surface Surface as framebuffer attachment is always specified and should return valid format sizes even if extents is empty. At the same time, accessing Window surface sizes without previously acquiring next swapchain image (Vulkan backend) may result in outdated values. In other words, without framebuffer synchronization. This change not only fixes the bugs, but also removes dependency on surface size. Test: angle_end2end_tests --gtest_filter=PbufferTest.ZeroSizedSurfaceFormatQuery/* Bug: angleproject:402532204 Bug: angleproject:397848903 Bug: angleproject:42261031 Change-Id: I736a484caf99e0ff306c244ca13e1eb181222e64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329487 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 97083463 2025-03-10T09:07:16 Polish PLS interactions with xform feedback & QCOM_tiled_rendering For the simplest integration with WebGL, it was decided that glBeginTransformFeedback() and glStartTilingQCOM() should implicitly disable PLS, whereas glBeginPixelLocalStorageANGLE() should fail if either of these modes are active. Bug: angleproject:40096838 Change-Id: I859a496c99c60c5b040c5eac542f43d85872eb30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6339788 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 4b39a6a9 2025-03-08T14:16:29 Generate errors for framebuffer invals during PLS Generate GL_INVALID_OPERATION for InvalidateFramebuffer, InvalidateSubFramebuffer, and DiscardFramebufferEXT (and add them to the PLS allow list so we can test the new validation). This is part of a final preparation before deleting the allow list. Bug: angleproject:40096838 Change-Id: If8ffb9c1998ca739798171ae4643a3c9ad3ee049 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335750 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian bdff6ade 2025-03-10T17:49:35 Correct glGet* values for stencil masks Using CastMaskValue for GL_STENCIL_VALUE_MASK, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_WRITEMASK and GL_STENCIL_BACK_WRITEMASK would cast them from 0xFFFFFFFF to 0x7FFFFFFF, which makes glGetInteger* and glGetFloat* return wrong value for them. CastMaskValue is not needed now, so we should delete it. Also, glGetFloat* return value should be positive, so additional cast is added for those masks. Bug: angleproject:399774386 Change-Id: Ibc2a5fd232be25c854b33df513e3cc0c74cfe8a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6342590 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 1ead4cbd 2025-03-07T09:49:21 Allow texture modification commands while PLS is active Just do a little extra validation and bounce modifications if they would modify an active PLS plane. Bug: angleproject:40096838 Change-Id: I6f27951f5d0ef5dfaf23b5a005a2d94a749e2c4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6337703 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Roman Lavrov 235c0be1 2025-03-07T13:48:48 Fix program cache on relink with glTransformFeedbackVaryings glTransformFeedbackVaryings updates mState.mTransformFeedbackVaryingNames, which was then saved to cache during a post-link that might happen after this was executed. Change ::serialize() to save mState.mExecutable->mTransformFeedbackVaryingNames instead, as according to Shabi this is the intended behavior. Also do the same for isSeparable and transformFeedbackBufferMode. Adds a repro where this led to tfvaryings getting loaded from cache into a new program that didn't specify tfvaryings. This resolves the interaction between these tests executed sequentially (such as with --bot-mode): GLSLTest_ES3.UnsuccessfulRelinkWithBindAttribLocation/ES3_Vulkan MultithreadingTest.ProgramLinkAndBind/ES3_Vulkan Bug: angleproject:401554049 Bug: angleproject:383164783 Change-Id: I66c599bc68c537e0cd47fbb99dd61d1d7a8a2824 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6329734 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com>
Igor Nazarov 79faadf7 2025-02-19T16:04:19 Vulkan: Simple WindowSurfaceVk refactoring Changes: - Update `ImageAcquireState` enumeration. - Make `getCurrentWindowSize()` const. Some implementations are now using local `surfaceCaps` variable instead of `mSurfaceCaps`, however this will not affect reset of the logic. - Remove `extentsOut` parameter from `createSurfaceVk()` and call `getCurrentWindowSize()` explicitly only when needed. - Remove `forceSwapchainRecreate` parameter since it is always has false as an argument. - Remove redundant `impl::` namespace. - Make `queryAndAdjustSurfaceCaps()` const. Bug: angleproject:397848903 Change-Id: I955be15fb4709e137f2ad8a165fd04a3fe626fbf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298732 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Chris Dalton 35ffe55c 2025-03-09T15:00:27 Block framebuffer queries on overridden PLS state Generate an error from glGetFramebufferAttachmentParameteriv() when querying a color attachment that has been overridden by PLS. Bug: angleproject:40096838 Change-Id: I83e68c3527f034f9a24822cf4f57789f81b9b6af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6338390 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5b343e8f 2025-03-11T11:35:08 Vulkan: Remove support for Stadia Bug: angleproject:42262714 Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Igor Nazarov 668a7a2e 2025-02-19T14:55:49 Revert "Vulkan: Return cached width and height for eglQuerySurface" This reverts commit db833869131eddb36e695717a823a540e3cdc8ba. Reason for revert: Native GLES driver behavior on Android is different from what was tested by "EGLPreRotationSurfaceTest.CheckSurfaceCapabilities" test. More precisely, behavior is different depending if native Window is resided using `ANativeWindow_setBuffersGeometry()` or resized by the user (screen rotation or resizing of a floating window). In case of `ANativeWindow_setBuffersGeometry()` resize (used by tests), surface will have size of the Window up until image is acquired (dequeued). In other words, size will be fixed after draw and will match current Window size until draw. In case of resizing by the user, surface size will be fixed until the next swap. This is the behavior that was tested by the reverted test. Bug: angleproject:397848903 Bug: angleproject:153329980 Change-Id: I8fc8d194c1591aff714dd255acd25392b4963e0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298731 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Yuxin Hu d62bc095 2025-03-10T16:01:02 Remove unused VVL skip message Following test angleproject:42265049 MultisampledRenderToTextureES31Test.DrawCopyThenBlendAllAttachmentsMixed/ES3_1_Vulkan no longer fails due to VVL error. Tested on Pixel 8. Remove the outdated VVL suppression. Bug: angleproject:42265049 Change-Id: I6e4ba623439a3705e0b897af0af1d1174ef34854 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6341271 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen 9a753dba 2025-01-16T13:00:07 Metal: remove unused, buggy primitive restart code Remove functions related to primitive restart that are not used and are buggy. Bug: angleproject:401284933 Change-Id: I4b64fda45f2d1654fafd180aeaaf17fe365d5016 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333537 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Matthew Denton f38a081c 2025-03-06T12:34:20 WGPU: when copying to mip levels, copy correct size Bug: angleproject:389145696 Change-Id: I78a2a573de371c1439033ef4e43f84906b076d41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333237 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Alexey Knyazev 1bfeb8a5 2025-03-03T00:00:00 D3D11: Set SV_Position interpolation for conservative depth HLSL requires centroid interpolation for PS input position if conservative depth output is used and the shader is executing at pixel-frequency. Bug: angleproject:397720825 Change-Id: I2b314e39e40a63cb58e2bdef99ffa842ddaaff0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6336827 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Xinyu Fang f1a29079 2025-02-27T16:47:17 Add validation of invalid parameters for certain APIs The list of modified validation APIs: - ValidatePixelPack - ValidateDebugMessageControlKHR Bug: angleproject:399412222 Change-Id: I07a5603431db6b0f89139fdd21d2d0a050b30027 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6307365 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Xinyu Fang <xinyu.fang@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 6c2737be 2025-03-06T13:09:44 Allow RASTERIZER_DISCARD while PLS is active Writes to pixel local storage can just be discarded as normal. The only special interaction we need is that BeginPixelLocalStorageANGLE always clears the PLS attachments, even if RASTERIZER_DISCARD is enabled. Bug: angleproject:40096838 Change-Id: I43d00af96b287134d73f08802cea58694fe7d717 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6332026 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxiang Qian e41cbdb5 2025-02-26T17:51:06 Complete the implementation of GL_EXT_buffer_storage Currently, glBufferStorageEXT doesn't set buffer usage to DYNAMIC_DRAW. Also, validation of glGetBufferParameter* misses check for GL_BUFFER_IMMUTABLE_STORAGE_EXT and GL_BUFFER_STORAGE_FLAGS_EXT. This patch fixes these issues. Also, an end2end test is added. Bug: angleproject:399689628 Change-Id: Iecf6bd921f4fff849a5f059adf40043d08edfb7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312515 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 0331847e 2025-03-07T16:32:41 Vulkan: Update VkGraphicsPipelineCreateInfo::flags ... with protected access bits if VK_EXT_pipeline_protected_access is supported Bug: angleproject:42265839 Bug: angleproject:391002353 Change-Id: Ibb00a4a0dcb1084046403bf4bfaeeb8d125b9aea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6336515 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White 412bd05c 2025-03-06T19:26:11 Implement workaround for MAX_COMBINED_SHADER_OUTPUT_RESOURCES. Implement a GL Feature to force MAX_COMBINED_SHADER_OUTPUT_RESOURCES to be the sum of MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMBINED_IMAGE_UNIFORMS, and MAX_COLOR_ATTACHMENTS. Enable the feature for NV and PowerVR Rogue. Bug: angleproject:401232345 Change-Id: I03a113eed364617303f4ee59d90c853258865259 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330671 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Yuly Novikov 4eb4165b 2025-03-07T10:24:05 Roll third_party/dawn/ 8119dbd27..7a8946456 (244 commits; 3 trivial rolls) Need https://dawn-review.googlesource.com/c/dawn/+/229494 to roll https://chromium-review.googlesource.com/c/angle/angle/+/6334483 vulkan_platform.h:152:9: error: 'VK_USE_PLATFORM_XLIB_KHR' macro redefined https://dawn.googlesource.com/dawn.git/+log/8119dbd27471..7a8946456d49 $ git log 8119dbd27..7a8946456 --date=short --no-merges --format='%ad %ae %s' 2025-03-07 cwallez [tint] Add support for binding_array to the IR validator 2025-03-07 hitawala [stream] Check for size invalidity before reserving in Stream::Read 2025-03-07 cwallez Reland "[dawn] Fix detection of __builtin_assume for DAWN_ASSERT" 2025-03-06 dawn-autoroll Roll ANGLE from 99ebd28ad246 to 0cdbc7814e59 (4 revisions) 2025-03-06 jiawei.shao Remove the redefinition of dawn::native::Vulkan::ClampFragDepthArgs 2025-03-06 jiawei.shao Vulkan: Implement PreferNotUsingMappableOrUniformBufferAsStorage() 2025-03-06 rharrison [tint][ir][fuzz] Re-enable SubgroupMatrix in IR binary 2025-03-06 shrekshao [Compat] Remove suppressions for ReadOnlyDepthStencilAttachmentTests 2025-03-06 thomasanderson [X11] Don't redefine VK_USE_PLATFORM_XLIB_KHR 2025-03-06 lokokung [dawn][emscripten] Fix Emscripten bindings for compilation messages. 2025-03-06 lokokung [dawn][native] Add validation for Infinities. 2025-03-06 lokokung [dawn][headers] Update wgpu::Surface APIs to match upstream. 2025-03-06 bsheedy [tools] Convert glob to use dependency injection 2025-03-06 cwallez [dawn][native] Track the set of BGLInternal separately from BGL. 2025-03-06 amaiorano tint: make PreventInfiniteLoops count down from uint32::highest() down to 0 2025-03-06 dsinclair Revert "Vulkan: Allow setting multiple `MemoryKind` bits" 2025-03-06 ynovikov Reland "Roll reclient, siso; update related DEPS to match Chromium" 2025-03-06 dawn-autoroll Roll ANGLE from 1a0c9db3748a to 99ebd28ad246 (8 revisions) 2025-03-06 cwallez Revert "[dawn] Fix detection of __builtin_assume for DAWN_ASSERT" 2025-03-05 zhaoming.jiang Dawn: Remove adapter from shader compilation request 2025-03-05 jiawei.shao Skip the test CreateBufferOOMWithValidationError when no validation 2025-03-05 lokokung [dawn][native] Make error scopes thread local. 2025-03-05 dawn-autoroll Roll ANGLE from 6b10ae3386b7 to 1a0c9db3748a (3 revisions) 2025-03-05 mohamedkhairy0101 tint: Improve error message for module-scope function calls 2025-03-05 mohammedashraf4599 add BOM error message 2025-03-05 cwallez [dawn] Fix detection of __builtin_assume for DAWN_ASSERT 2025-03-05 cwallez [tint] Add binding_array indexing to the resolver. 2025-03-05 kylechar Add SlabAllocator::DeleteEmptySlabs() 2025-03-05 dawn-autoroll Roll ANGLE from 73992d71f9d1 to 6b10ae3386b7 (7 revisions) 2025-03-05 shrekshao Remove enabling core-features-and-limits in backends 2025-03-04 lokokung [dawn][headers] Removes default UTF16 support. 2025-03-04 lokokung Reland "[dawn][headers] Remove obsolete ifdefs." 2025-03-04 jwata build: GN builds use Siso without Reclient in tools/setup-build script 2025-03-04 jrprice [vulkan] Fix subgroup matrix config gathering 2025-03-04 dawn-autoroll Roll ANGLE from bd8bc1055ecd to 73992d71f9d1 (1 revision) 2025-03-04 chrome-branch-day Activate dawn M135 2025-03-04 beaufort.francois Remove maxInterStageShaderComponents limit 2025-03-04 beaufort.francois Refactor Bindgroup constructors 2025-03-04 cwallez [tint] Add binding_array to the resolver 2025-03-04 cwallez Revert "[dawn][headers] Remove obsolete ifdefs." 2025-03-04 lokokung [dawn][headers] Remove obsolete ifdefs. 2025-03-03 zhaoming.jiang Dawn: Cache limits in AdapterBase 2025-03-03 dawn-autoroll Roll ANGLE from 19b35fcbff31 to bd8bc1055ecd (5 revisions) 2025-03-03 lokokung [dawn][headers] Adds extension support for UTF-16 in compilation message. 2025-03-03 jrprice [spirv] Only add explicit layout decorations on types that need them 2025-03-03 kainino [emscripten] Add emsdk to DEPS for Wasm builds 2025-03-03 lokokung [dawn][wire] Adds Dawn wire invalid extension struct and handling. 2025-03-03 jrprice [dawn] Validate workgroup size for subgroup matrix 2025-03-03 jrprice [inspector] Reflect the use of a subgroup matrix 2025-03-03 jrprice [tint] Reject non-compute shaders that use subgroup matrices (...) 2025-02-18 zhjiang Dawn: Tighten the scope of ScopedTintICEHandler 2025-02-18 dawn-autoroll Roll DirectX Shader Compiler from 6b68f3b5832c to fcbd2a184294 (2 revisions) 2025-02-18 jiawei.shao Replace `PipelineCompatibilityToken(0)` with `kExplicitPCT` 2025-02-18 yulong.fs fix memory address value passed to emwgpuDelete() 2025-02-18 dsinclair [spirv-reader][ir] Implement OpConvertFToU 2025-02-18 kainino dawn::DynamicLib: Leak all DLLs on Windows ASan builds 2025-02-18 dsinclair [spirv-reader][ir] Implement ConvertFToS 2025-02-18 petermcneeley Fix for assignment outside the range of representable type 2025-02-18 kainino Refactor TINT_ASAN_ENABLED into common DAWN_ASAN_ENABLED() 2025-02-18 gman Add a trace option to the Metal Backend 2025-02-18 dawn-autoroll Roll ANGLE from ba3dcfa4670d to 8dda514cb833 (3 revisions) 2025-02-18 dsinclair Mark function unused. 2025-02-18 dawn-autoroll Roll DirectX Shader Compiler from 20950d662f4d to 6b68f3b5832c (1 revision) 2025-02-17 dawn-autoroll Roll ANGLE from e0332c861004 to ba3dcfa4670d (1 revision) 2025-02-17 dawn-autoroll Roll vulkan-deps from 2a09ac22553e to 5d08bc0b0e23 (6 revisions) 2025-02-17 yulong.fs fix buffer destroy 2025-02-17 dawn-autoroll Roll ANGLE from 51d2561b5a6b to e0332c861004 (1 revision) 2025-02-17 lehoangquyen D3D: remove dead code used by the old external image API 2025-02-16 dawn-autoroll Roll Depot Tools from 77a800d7294d to 7a0dbd207449 (59 revisions) 2025-02-16 jiawei.shao Enable creating pipeline layout with null bind group layout by default 2025-02-16 dawn-autoroll Roll vulkan-deps from 2365826a66b2 to 2a09ac22553e (1 revision) 2025-02-15 dawn-autoroll Roll vulkan-deps from cc6490ed63e7 to 2365826a66b2 (5 revisions) 2025-02-15 dawn-autoroll Roll ANGLE from bef478f54e6e to 51d2561b5a6b (2 revisions) 2025-02-15 jie.a.chen Fix CooperativeMatrix extension index 2025-02-14 dawn-autoroll Roll ANGLE from 7afa2345f8d2 to bef478f54e6e (3 revisions) 2025-02-14 dsinclair [spirv-reader][ir] Register names instead of using new 2025-02-14 dsinclair [spirv-reader][ir] Support OpBranchConditional after OpSelectionMerge 2025-02-14 dawn-autoroll Roll vulkan-deps from 5cc3a63e8fdb to cc6490ed63e7 (5 revisions) 2025-02-14 gman Emit WGSL errors as part of GPUValidationError 2025-02-14 jimblackler [Kotlin] Update template now WGPUChainedStructOut has been removed. 2025-02-14 dawn-autoroll Roll ANGLE from cd7f92e1ed57 to 7afa2345f8d2 (6 revisions) 2025-02-13 petermcneeley Substitute overrides in IR (vk) 2025-02-13 shaoboyan [Spirv] Remove clamp_frag_depth attribute in Options 2025-02-13 dsinclair [spirv-reader][ir] Handle OpBranch instruction 2025-02-13 jrprice [ir] Add builtin struct support to the protobuf 2025-02-13 rharrison [tint][ir][val] Check Samplers & Textures address space 2025-02-13 jrprice [tint] Add flag for WGSL internal structures 2025-02-13 rharrison [tint] Replace unsafe casting with shift & mask in eval.cc 2025-02-13 rharrison [tint] Narrow warning suppression in table_data.h 2025-02-13 bajones Loosen Viewport validation requirements 2025-02-13 shrekshao [Compat] Add compat-min-es31 tags in expectations 2025-02-13 gman Remove old subgroups from dawn.node 2025-02-13 dawn-autoroll Roll ANGLE from 19c5293e1347 to cd7f92e1ed57 (9 revisions) 2025-02-13 dsinclair [spirv-reader][ir] Add names for functions and function parameters. 2025-02-13 dsinclair [spirv-reader][ir] Support names. 2025-02-13 dsinclair [spirv-reader][ir] Fixup mixed sign binary methods. 2025-02-13 dawn-autoroll Roll vulkan-deps from a88fd25a6a0d to 5cc3a63e8fdb (17 revisions) 2025-02-13 dsinclair Add suppressions for compat failures. 2025-02-13 jrprice [spirv] Emit Matrix*SignedComponents operands 2025-02-13 jrprice [tint] Subgroup matrix component types do not have to match Created with: roll-dep third_party/dawn Bug: chromium:345261080 Change-Id: I9ee360934bcbd838d682ffabe5029cc7baecec9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333617 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuxin Hu efb344e9 2025-03-06T15:09:21 Remove unused VVL skip message Below tests from the two bugs: angleproject:42264930 Texture2DBaseMaxTestES3.Fuzz545ImmutableTexRenderFeedback/ES3_Vulkan angleproject:42265542 FramebufferTest_ES3.ReattachToInvalidBaseLevel/ES3_Vulkan No longer fails due to VVL error. Tested on Linux with AMD Vulkan driver. Remove the original VVL error from the skip list. Bug: angleproject:42264930 Bug: angleproject:42265542 Change-Id: I249033e643211bae399712303162ab990c154fa6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6334552 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shufen Ma 85fe2671 2025-02-25T16:54:20 Set length or infoLog when they are not NULL For glGetProgramPipelineInfoLog, spec says that if length is NULL, then no length is returned. Also do this to infoLog to avoid crash. Bug: angleproject:398904340 Change-Id: I1f87a8932f72a0d5c44c2344936ee18c674a802b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6300356 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Solti b5ad5035 2025-03-05T18:01:42 Manual roll vulkan-deps from 898a2304cea9 to 4b720a347d47 (1 revision) Manual roll requested by solti@google.com https://chromium.googlesource.com/vulkan-deps.git/+log/898a2304cea9..4b720a347d47 Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/8496ed5028cee8c5e5f18cc791766f6b454609fb..5f8c82f68a9e1a63f3b9effceb928d7068873813 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,solti@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: b/399867824 Bug: b/400986108 Tbr: solti@google.com Change-Id: I205de362c25692700f8bf092003b2882028b6740 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6325931 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Solti Ho <solti@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shufen Ma 9bdc6763 2025-03-03T15:54:46 GetProgramPipelineiv may create a new state vector For glGetProgramPipelineiv, spec says that If pipeline is a name that has been generated (without subsequent deletion) by GenProgramPipelines, but refers to a program pipeline object that has not been previously bound, the GL first creates a new state vector in the same manner as when BindProgramPipeline creates a new program pipeline object. Also creates a new state vector in glValidateProgramPipeline if the pipeline has not been previously bound. Modify the ProgramPipeline's validate function so that when the program pipeline is generated, but has never been bound, the validation status would be false. Bug: angleproject:400254603 Change-Id: I906669a4e80aa12283156bae8a72a2dbf0b63b90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6316349 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov e70d1298 2025-02-18T14:32:35 Vulkan: Rework SurfaceVk::mUse tracking logic Original commit that introduced `mUse` had a bug and was then reverted: Vulkan: SurfaceVk should only wait for GPU work that uses it https://crrev.com/c/angle/angle/+/4220723 The reland fixed the original issue by adding "contextVk::mLastSubmitQueueSerial" into "Surface::mUse" before calling finish: Reland "Vulkan: SurfaceVk should only wait for GPU work that uses it" https://crrev.com/c/angle/angle/+/4406891 However, the real issue was that the `finish()` call (called because of the "waitIdleBeforeSwapchainRecreation" feature) was done after `releaseSwapchainImages()`, which resets all resource uses. Because of this bug, `finish()` ignored all uses of swapchain images, causing GPU crash on Mali. Crash was not because of semaphores that was not tracked by resource use. Adding "mLastSubmitQueueSerial" fixed the crash simply because it accounts for all uses ever made by the Context. This change fixes this issue by calling `mergeImageResourceUses()` at the beginning of `releaseSwapchainImages()`. Adds missing retain when transitioning into the `ImageLayout::Present`. Updates one-off submit tracking by updating use of the image, rather than `SurfaceVk::mUse` directly. Explicitly tracks present semaphore submission. All these changes allow to remove adding `ContextVk::mSubmittedResourceUse` before calling `finish()` and in the `unMakeCurrent()`. I confirmed that this fix works by forcing `oldSwapchain` destruction (as if it was never used) and "waitIdleBeforeSwapchainRecreation" enabled. GPU crash happens on SM-S921B if remove addition of `mSubmittedResourceUse` before `finish()` call, and fixed again by calling `mergeImageResourceUses()` in the `releaseSwapchainImages()`. So the `mergeImageResourceUses()` fixes the issue without potentially waiting for unrelated submissions from the `mSubmittedResourceUse`. After this change, surface use tracking should work according to the original intent. Bug: angleproject:397848903 Bug: b/267806287 Change-Id: Ic8197e33d0c19aad274b5f9da6f9c7377a166b60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6277446 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov ad6c3d74 2025-02-19T22:45:29 Vulkan: Fix RP resolve layouts w.r.t shared present mode This is partially a regression after the previous change: Vulkan: Fix present optimization w.r.t shared present mode Before the above change, swapchain image was still optimized for present even when using shared present mode. However, because SetBitField(mAttachmentOps[packedAttachmentIndex].finalResolveLayout line was using `getCurrentImageLayout()` (lucky coincidence) it was setting correct SharedPresent layout into `finalResolveLayout`. The `initialLayout` and reference `layout` was still `VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL`, but for some reason VVL was not producing any errors. This change adds setting `finalResolveLayout` for the resolve attachment, which in turn propagates `VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR` to all renderpass layouts as well as to the dynamic rendering info. Test: angle_end2end_tests --gtest_filter=EGLSingleBufferTest.SharedPresentLayoutWithMSAA/* Bug: angleproject:42262606 Change-Id: I49a121f1d43a078890b0dc32e0574a79e3565270 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6281569 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov 318d4038 2025-02-18T13:19:28 Vulkan: Fix present optimization w.r.t shared present mode Since the implementation of "EGL_KHR_mutable_render_buffer" mode (angleproject:42262606), the renderpass optimization for present (b/153885625) was not working correctly. It sill tries to transition into `ImageLayout::Present`, but instead of entirely skipping the transition, it inserts the barrier even when renderpass is still opened. When both "supportsSharedPresentableImageExtension" and "preferDynamicRendering" are enabled, code will hit ASSERT in `flushToPrimary()` when attempting to record `ImageLayout::Present` barrier into the primary command buffer. Above issue is fixed by skipping the transitioning into `ImageLayout::Present` when in shared present mode. Other changes and fixes: - removed renderpass flush when resolving with renderpass, since it is not necessary (angleproject:42265256). - above change reveled a bug in `finalizeImageLayout(&mColorImageMS)` call. This call reverts the layout in the previous finalize call from Present to ColorWrite. So it must have been inserted before finalizing the swapchain image. Issue fixed by removing both finalize calls. - updated condition to skip invalidate w.r.t shared present mode (b/229689340), that was missed during implementation of "EGL_ANDROID_front_buffer_auto_refresh" (angleproject:42265697). Test: angle_end2end_tests --gtest_filter=EGLSurfaceTest.PresentLayoutTransitionWithMSAA/* Bug: b/153885625 Bug: angleproject:42262606 Bug: angleproject:42265256 Bug: b/229689340 Bug: angleproject:42265697 Change-Id: Ifad8aea8548fa7bfac27941812c435b2af655309 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6277445 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Shahbaz Youssefi 1a0c9db3 2025-02-27T10:43:00 Vulkan: Disable monolithic pipeline creation with GPL As it violates OpenGL ES rules. This change also removes Vulkan perf counter tests that attempt to verify that warmed up programs hit the cache... this fails in non-trivial ways especially with graphics pipeline library due to: - Warm up tasks being async, they may finish after the test reads the perf counters to set expectations - Some drivers report a cache miss when fast-linking libraries... but likely they don't even look at the cache (so both hit and miss would have been inaccurate) - There is no 100% guarantee that the warmup really leads to a draw-time cache hit. Things are made worse by https://chromium-review.googlesource.com/c/angle/angle/+/5421594 because we don't necessarily even wait for the warm up tasks if ANGLE's view of the pipeline description doesn't match what was used for warm up (even if internally to the driver some of the state does not affect the binary blobs). Bug: angleproject:42265839 Change-Id: Iaf96e4f64e2187abc666ff07fe1304d7474a0e86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6309696 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Yuxin Hu 6b10ae33 2025-03-03T14:41:21 Remove the unused SkippedSyncvalMessage Below tests from the two bugs angleproject:42264934: FramebufferFetchES31.BasicInout_NonCoherent/ES3_1_Vulkan angleproject:42264929: MultisampledRenderToTextureES3Test.RenderbufferDrawThenBlitDepthStencilOnly/ES3_Vulkan No longer fails due to VVL errors. Tested on Pixel 8. Remove them from the kSkippedSyncvalMessages list. Bug: angleproject:42264929 Bug: angleproject:42264934 Bug: angleproject:391284743 Change-Id: I4369eba5ef2a056b4085fced6419e7add7a5c279 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6317223 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Aurora Zhang 4fae3323 2025-03-03T14:21:07 ValidateEGLImageObject should not skip 3D EGLImage * Vulkan and GL backends already support 3D EGLImage, so remove related part in ValidatioinEGLImageObject. * Add a new end2end test for 3D EGLImage. Bug: angleproject:399774384 Change-Id: I6c39298a2f2d4c2dded2d6ddd8b98cdb8a22616a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6311581 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Aurora Zhang <Aurora.Zhang@arm.com>
Amirali Abdolrashidi ae567733 2025-02-26T19:09:14 Vulkan: Make use of VK_EXT_device_fault if exists This Vulkan extension, if available, can provide further details about the device in case of VK_ERROR_DEVICE_LOST. * Added the following ANGLE feature: supportsDeviceFault * It shows whether the extension VK_EXT_device_fault is supported and that the deviceFault bit is enabled on the physical device. * Added the Vulkan entry point for the following function: * vkGetDeviceFaultInfoEXT * Added the following to the renderer: * mFaultFeatures (device feature) * retrieveDeviceLostDetails(); to log information regarding the following if the appropriate support is available: * Address faults * Vendor-specific faults * Vendor binary dump (logged in hex format) * Added RetrieveDeviceLostInfoFromDevice() to vk_renderer.cpp to be used in Renderer::retrieveDeviceLostDetails(). * Updated ContextVk::handleError() to try to retrieve more info in case of DEVICE_LOST. Bug: b/399478440 Change-Id: If8d8e04001dabbe775c023f9922c44ef2205317e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6305888 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Solti b6301fb1 2025-03-04T22:04:53 Manual roll vulkan-deps from 1f5d4f5673a3 to 898a2304cea9 (1 revision) Manual roll requested by solti@google.com https://chromium.googlesource.com/vulkan-deps.git/+log/1f5d4f5673a3..898a2304cea9 Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/cc4bfd761e025ff14ae329c1b1dbbf24e4f0922b..8496ed5028cee8c5e5f18cc791766f6b454609fb If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,solti@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: b/400789178 Bug: b/399867824 Tbr: solti@google.com Change-Id: I375095773761362f98e6679c4297d3a58c4e5f11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6320900 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Solti Ho <solti@google.com>
Amirali Abdolrashidi 2e65d3d4 2025-02-03T16:26:46 Vulkan: Fine-tune submission for multiple RPs This CL aims to fine-tune submission based on a certain command buffer size. This allows us to perform one submission for multiple smaller render passes. * Added mCommandsPendingSubmissionCount to ContextVk. * In ContextVk::syncState(), preferSubmitAtFBOBoundary is only used if the render pass pending command count exceeds the threshold: kMinCommandCountToSubmit * Currently set to 32. * For now, we still submit if the command is a clear (for example glClearBufferfv()). * For now, we also still submit if the command is an invalidate (for example, glInvalidateFramebuffer()). * In ContextVk::flushImpl(), if the pending command count exceeds the threshold (kMinCommandCountToSubmit) and the device is found to be idle, the work is submitted to keep the device busy. * Modified the following unit test from VulkanPerformanceCounterTest: VerifySubmitCounterForSwitchUserFBOToDirtyUserFBO * Since there is now a minimum command count for submission, the number of draw calls has been changed so that the submission is still issued at the new FBO boundary. * After this CL, life_is_strange shows the following improvements: (From the latest measurements) * +19% wall_time * +38% cpu_time Bug: angleproject:42265052 Change-Id: I18452cc1d39ca7e0ac376f6012974b498153cce8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6182927 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Hailin Zhang bd8bc105 2025-02-19T18:08:32 vulkan: disable pipeline cache data serialization for nvidia device. we still see the big cache data issue after driver version 520. rename hasEffectivePipelineCacheSerialization to skipPipelineCacheSerialization. Bug: b/358380399 Change-Id: Idd8354f95c3eb4c2e58678a4cf50c8b6af20f371 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6284126 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Charlie Lao 9df57ec5 2025-02-28T14:35:01 Vulkan: Limit max vector size of mEmptySlotBits to 4 Add another safety guard: in case of some uncommon usage case that we end up with one buffer/texture is part of many descriptorSets, skip the tracking logic in SharedCacheKeyManager to avoid the excessive overhead associated with it. The only downside is that when BufferBlock gets destroyed, we will not able to immediately destroy all cached descriptorSets that it is part of. They will still gets evicted later on if needed (see evictStaleDescriptorSets for detail). Based on 300+ app traces we have, this appears very rare situation. Also made this behavior limited to DescriptorSetCacheManager, so that FramebufferCacheManager will not get affected. FramebufferCacheManager does not have any cache eviction, so it is important that we always destroy cache when texture is destroyed. Bug: b/293297177 Bug: b/384839847 Change-Id: I0f1eb21b014f83675b14fb59ab59b5c694a421e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6314161 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
angle-autoroll aa697ed0 2025-02-28T11:05:55 Manual Roll vulkan-deps from c1c31f to 040c47 (9 revisions) https://chromium.googlesource.com/vulkan-deps.git/+log/c1c31f4d17a9..040c4735c51c Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/8b822ee8ac2c3e52926820f46ad858532a895951..0b7c079b32f676b57e92a8ded374976842985116 https://chromium.googlesource.com/external/github.com/LunarG/VulkanTools/+log/e1fcaef1e8f2e4f4ccbfb58ad8f20e807368de76..f82d29981c0b0136adfaa7863df485a705c80c84 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/f289d047f49fb60488301ec62bafab85573668cc..d3bfa4b9b639c47ffaee7c1c1b76044c92fa66cc https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/4e7b0c905b1a0401e24333800937cc8792efa037..7d5cab3ff7ea5a8b62dc94df72141606539344fc If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,yuxinhu@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: b/399191283 Bug: b/399969262 Tbr: yuxinhu@google.com Change-Id: I150f1cb9c56f014628c1a2aa06c1981b71d2d605 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312337 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Solti Ho <solti@google.com>
Cody Northrop 4bfb9da6 2025-02-28T12:49:28 Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. Reason for revert: http://anglebug.com/399913714 Original change's description: > Reland "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > Original change's description: > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > Original change's description: > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > format. It was apparently always supposed to be, based on the > > > wording of the spec. > > > > > > This CL adds that support and updates expectations, along with a few > > > extra tests. > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 Auto-Submit: Cody Northrop <cnorthrop@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Roman Lavrov 3c08ed1e 2025-02-28T10:31:53 Cleanup: clarify ShouldReportDebugMessage logic Bug: angleproject:391284743 Change-Id: I0900bc834d2bfa177f98ddb75747ae4bc1578297 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312881 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova cb81b2b2 2025-02-27T16:52:29 Set mMappedState offset and size to actual mapped offset + size Bug: angleproject:383356846 Change-Id: I68a4b4d3cb4c29071c9fb593b19fb55ded010950 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6308949 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 65343c4c 2025-02-27T11:23:04 Vulkan: Improve ConvertImageLayoutToVkImageLayout() This CL removes supportsMixedReadWriteDepthStencilLayouts feature flag. This feature flag was introduced when ANGLE only requires vulkan 1.0. But now we require vulkan 1.1 and this is part of vulkan 1.1 core spec. So it is no longer needed and wasting CPU cycles to check this every time ConvertImageLayoutToVkImageLayout() is called. With supportsMixedReadWriteDepthStencilLayouts removed, convert from ImageLayout to VkImageLayout no longer needs renderer parameter. The layout information in kImageMemoryBarrierData is never modified by renderer at run time. So the renerer arguments has been removed in a lot of places, avoids another pointer de-reference. Bug: b/384839847 Change-Id: I5a89a890c0c0a1f99d2fdc1b2a85baf7de5c28bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310839 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao e6d28755 2025-02-27T11:09:10 Vulkan: Use VkImageLayout in DescriptorInfoDesc DescriptorInfoDesc is part of the cache key for descriptorSet cache. Right now it uses ImageLayout for DescriptorInfoDesc::imageLayoutOrRange. There are cases where two ImageLayout have the exact same VkImageLayout, which end up with cache miss. Switch to use VkImageLayout will make it cache hit. Given that this field is uint32_t, we are not really getting any benefit by using ImageLayout. Bug: b/384839847 Change-Id: I14060c3faab701b76a554a1e3a07aff44e25d7cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310838 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>